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  • Creating Ubuntu Live CD with customized Unity launcher

    - by toros
    I would like to create a custom Ubuntu image based on Natty using Ubuntu Customization Kit. I also want to customize the icons appearing on the Unity Launcher. I can change the icons on my desktop system with the following command: gsettings set com.canonical.Unity.Launcher favorites "['firefox.desktop', 'nautilus-home.desktop', 'libreoffice-writer.desktop']" I tried to run this command from the UCK console while creating the Live CD, but it doesn’t seem to work. Do you have any ideas how I could solve this?

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  • Openconnect problems on Ubuntu 12.04

    - by Fendrix
    Getting problems on the Ubuntu 11.04 for openconnect... the failure after connecting says: Got CONNECT response: HTTP/1.1 200 OK CSTP connected. DPD 30, Keepalive 20 Connected tun0 as 172.21.246.21, using SSL DTLS handshake failed: 2 I thought it is a kernel fault so I updated to 12.04 which didn't change the message. It could be that the vpnc-script has the problem. Is there any workaround for this issue ? I already got the vpnc package and downloaded the /etc/vpnc/vpnc-script

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  • Need help fixing DPKG errors after update from 12.04 to 12.10

    - by James Wulfe
    So I was doing fine then i upgraded my system to 12.10 and now i cant get my system to update all of its packages properly. no matter what i do, what is happening here and how do i fix this. if i would have thought 12.10 would be this much of a hassle i would have never upgraded..... here is a sampling of the code that returns from "apt-get -f install" It should also be noted that it is just these 6 packages only. no other packages have given me this kind of trouble. well i should say as of now. It was just 5, but them i got an update for unity, and now unity-common is added to the trouble makers. which prevents me from further upgrading the actual unity package as this package is a dependancy. Preparing to replace usb-modeswitch-data 20120120-0ubuntu1 (using .../usb-modeswitch-data_20120815-1_all.deb) ... /var/lib/dpkg/info/usb-modeswitch-data.prerm: 4: /var/lib/dpkg/info/usb-modeswitch-data.prerm: dpkg-maintscript-helper: Input/output error dpkg: warning: subprocess old pre-removal script returned error exit status 2 dpkg: trying script from the new package instead ... /var/lib/dpkg/tmp.ci/prerm: 4: /var/lib/dpkg/tmp.ci/prerm: dpkg-maintscript-helper: Input/output error dpkg: error processing /var/cache/apt/archives/usb-modeswitch-data_20120815-1_all.deb (--unpack): subprocess new pre-removal script returned error exit status 2 /var/lib/dpkg/info/usb-modeswitch-data.postinst: 7: /var/lib/dpkg/info/usb-modeswitch-data.postinst: dpkg-maintscript-helper: Input/output error dpkg: error while cleaning up: subprocess installed post-installation script returned error exit status 2 Errors were encountered while processing: /var/cache/apt/archives/network-manager_0.9.6.0-0ubuntu7_i386.deb /var/cache/apt/archives/pcmciautils_018-8_i386.deb /var/cache/apt/archives/unity-common_6.10.0-0ubuntu2_all.deb /var/cache/apt/archives/whoopsie_0.2.7_i386.deb /var/cache/apt/archives/usb-modeswitch_1.2.3+repack0-1ubuntu3_i386.deb /var/cache/apt/archives/usb-modeswitch-data_20120815-1_all.deb E: Sub-process /usr/bin/dpkg returned an error code (1) I would also like to note i have cleaned apt cashe both through the terminal and manualy, i have tried installing them manually through dpkg from both the /var/cache/apt/archives/ location and from my own manually downloaded .deb files. i have tried using dpkg-reconfigure and i have used bleachbit to clean my system. I have also tested both my HDD and memory and found no significant errors to lead to the input/output errors. Quite frankly i am just out of options and have grown tired of trying to google a solution to this mess but still do not wish to pursue backing up settings and reinstalling the system. Any help would be appreciated. I am only interested in answers, please leave your feeling towards grammar, punctuation, and bias towards how a "post should look" at the door. If you dont have something to contribute towards solving my problem then you are just doing nothing but contributing to it. Thank you.

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  • warning on nginx auto start disable

    - by Nanda
    I removed nginx from startup by running: $ sudo update-rc.d -f nginx disable I get the below output: update-rc.d: using dependency based boot sequencing insserv: warning: current start runlevel(s) (empty) of script `nginx' overrides LSB defaults (2 3 4 5). insserv: warning: current stop runlevel(s) (0 1 2 3 4 5 6) of script `nginx' overrides LSB defaults (0 1 6). Are these harmless warnings or is there something I should do?

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  • What is the rationale behind snazzy Window Managers/Composers?

    - by Emanuele
    This is more of a generic question, based on trying out Window Managers like Awesome, Mate and others. To me looks like that other Window Managers like Gnome3 and/or Unity are heavy and pointless. I do understand that having all the composed UIs is more pleasant for the eye, but apart that, what are the other major benefits? To make an example, when I run the game Heroes of Newerth (using nVidia drivers) under: Unity : the FPS drops sharply Gnome3 : FPS is ok, but X and other processes use 15~20% of CPU and quite some additional memory Awesome : FPS is ok, and other processes use very little memory and CPU Below some numbers regarding what I'm saying (please note my system is 64 bit, AMD Phenom II X4, 8 GB RAM, nd nVidia 470 GTX, SSD disk). All data is sorted by mem usage (watch -d -n 10 "ps -e -o pcpu,pmem,pid,user,cmd --sort=-pmem | head -20"); again note that CPU time of ./hon-x86_64 might be different due to the fact I can't take the snapshot of the system during exactly same time. Awesome: %CPU %MEM PID USER CMD 91.8 21.6 3579 ema ./hon-x86_64 2.4 0.9 3223 root /usr/bin/X :0 -auth /var/run/lightdm/root/:0 -nolisten tcp vt7 -novtswitch 1.6 0.4 2600 ema /usr/lib/erlang/erts-5.8.5/bin/beam.smp -Bd -K true -A 4 -- -root /usr/lib/erlang -progname erl -- -home /home/ema -- -noshell -noinp 0.3 0.2 3602 ema gnome-terminal 0.0 0.2 2698 ema /usr/bin/python /usr/lib/desktopcouch/desktopcouch-service Gnome3: %CPU %MEM PID USER CMD 82.7 21.0 5528 ema ./hon-x86_64 17.7 1.7 5315 ema /usr/bin/gnome-shell 5.8 1.2 5062 root /usr/bin/X :0 -auth /var/run/lightdm/root/:0 -nolisten tcp vt7 -novtswitch 1.0 0.4 5657 ema /usr/bin/python /usr/lib/ubuntuone-client/ubuntuone-syncdaemon 0.7 0.3 5331 ema nautilus -n 1.6 0.3 2600 ema /usr/lib/erlang/erts-5.8.5/bin/beam.smp -Bd -K true -A 4 -- -root /usr/lib/erlang -progname erl -- -home /home/ema -- - 0.9 0.2 5451 ema gnome-terminal 0.1 0.2 5400 ema /usr/bin/python /usr/lib/desktopcouch/desktopcouch-service Unity 3D: %CPU %MEM PID USER CMD 87.2 21.1 6554 ema ./hon-x86_64 10.7 2.6 6105 ema compiz 17.8 1.1 5842 root /usr/bin/X :0 -auth /var/run/lightdm/root/:0 -nolisten tcp vt7 -novtswitch 1.3 0.9 6672 root /usr/bin/python /usr/sbin/aptd 0.4 0.4 6606 ema /usr/bin/python /usr/lib/ubuntuone-client/ubuntuone-syncdaemon 0.5 0.3 6115 ema nautilus -n 1.5 0.3 2600 ema /usr/lib/erlang/erts-5.8.5/bin/beam.smp -Bd -K true -A 4 -- -root /usr/lib/erlang -progname erl -- -home /home/ema -- -noshell -noinput -sasl errl 0.3 0.2 6180 ema /usr/lib/unity/unity-panel-service So my point is, what's the rationale behind going towards such heavy WMs/Composers?

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  • Access a mounted Windows share from the command line

    - by Bryan
    Hello All, I use the "Connect to Server..." option under the "Places" menu to connect to a Windows share in my work environment. When I do so, I can access the Windows share via Nautilus, but I can't figure out how to access the share from the command line without using smbclient. For example, the share isn't mounted under /mnt or /media. Is it possible to access the mounted Windows share from the command line without using smbclient?

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  • minimal gnome classic on a mini.iso ubuntu 12.04

    - by amr
    I installed ubuntu 12.04 from the mini.iso I want the most minimal classic gnome possible, all I ever need is a terminal, wireless connection, chromium and mid-night commander. No video or audio players no office no nautilus and no other applications. How can this be achieved? I also don't want a log in graphical interface like GDM or lightdm , I'll be happy to log in using the command line. Thanks in advance

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  • Simple collision detection in Unity 2D

    - by N1ghtshade3
    I realise other posts exist with this topic yet none have gone into enough detail for me. I am attempting to create a 2D game in Unity using C# as my scripting language. Basically I have two objects, player and bomb. Both were created simply by dragging the respective PNG to the stage. I have set up touch controls to move player left and right; gravity of any kind is not needed as I only require it to move x units when I tap either the left or right side of the screen. This movement is stored in a script called playerController.cs and works just fine. I also have a variable health = 3 for player, which is stored in healthScript.cs. I am now at a point where I am stuck. I would like it so that when player collides with bomb, health decreases by one and the bomb object is destroyed. So what I tried doing is using a new script called playerPhysics.cs, I added the following: void OnCollisionEnter2D(Collision2D coll){ if(coll.gameObject.name=="bomb") GameObject.Destroy("bomb"); healthScript.health -= 1; } While I'm fairly sure I don't know the proper way to reference a variable in another script and that's why the health didn't decrease when I collided, bomb never disappeared from the stage so I'm thinking there's also a problem with my collision. Initially, I had simply attached playerPhysics.cs to player. After searching around though, it appeared as though player also needed a rigidBody attached to it, so I did that. Still no luck. I tried using a circleCollider (player is a circle), using a rigidBody2D, and using all manner of colliders on one and/or both of the objects. If you could please explain what colliders (if any) should be attached to which objects and whether I need to change my script(s), that would be much more helpful than pointing me to one of the generic documentation examples I've already read. Also, if it would be simple to fix the health thing not working that would be an added bonus but not exactly the focus of this question. Bear in mind that this game is 2D; I'm not sure if that changes anything. Thanks!

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  • Combining javascript files

    - by Michael Freidgeim
    I’ve read Combining Client Scripts into a Composite Script and wanted to use it. Then I’ve read Julian Jelfs concerns ScriptManager.CompositeScript issues However the article Combining javascript files with Ajax toolkit library describes workarounds, that make the solution workable. You also can use Script reference profiler: http://aspnet.codeplex.com/releases/view/13356 Related posts: Using ScriptManager with other frameworks MSDN documentation: CompositeScriptReference he older implementations, that has been superseded by CompositeScript class: ToolkitScriptManager Combining, Compressing, Minifying ASP.NET ScriptResource and HTML Markups

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  • Linux Mint 14 est arrivé, "Nadia" est disponible avec les environnements de bureau MATE et Cinnamon

    "Nadia" : Linux Mint 14 disponible en Release Candidate avec Nemo, le fork de Nautilus les bureaux Cinnamon 1.6 et Mate 1.4 [IMG]http://www.franck-depan.fr/images/logo/systemes-exploitation/linux/distribution-mint/mint-logo.png[/IMG] L'équipe de développement de GNU/Linux Mint annonce la Release Candidate de la quatorzième version de sa distribution fondée sur Ubuntu Voici une brève liste des nouveautés :Mate 1.4 Cinnamon 1.6 Mint Desktop Manager Software Manager améliorations système Mate 1.4 Mate 1.4 renforce non seulement la...

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  • how to dbkg-preconfigure login manager

    - by Josh
    I've written a script that installs several desktops with a menu loop. I have also redirecteed the output to /dev/null, Now every Time when it comes to dpk login manager selection the script doesn't continue. What could I du to preconfigure the login mangager that should be choosen. How do the lines for dpkg preconfigure look for lightdm gdm Kdm mdm debconf-set-selections <<< ' ' would be grate, too. Thank you folks!

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  • How can I edit my httpd.conf file?

    - by EmmyS
    I have xampp installed, and need to edit my httpd.conf file to add a virtual host block. If I right-click on the file in Nautilus and open with gedit, I can see all the content, but it's read-only. If I try to open it via terminal, like this: esther@estherLinuxSony:~$ sudo gedit opt/lampp/etc/extra/httpd-vhosts.conf It opens the root version of gedit, but there's no content in the file. How can I edit this file?

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  • Google Analytics se rapproche des Google Apps, des scripts génèrent automatiquement des rapports d'analyse d'audience

    Google Analytics se rapproche des Google Apps Des scripts génèrent automatiquement des rapports d'analyse d'audience avec les outils bureautiques en ligne Dans un billet du blog officiel de Google Analytics, Google vient d'annoncer la sortie d'une nouvelle fonctionnalité dans Google Analytics qui permettra d'intégrer plus facilement les données du service d'analyse d'audience Web dans un script Google Apps, une fonctionnalité qui d'après Google était très demandée par les utilisateurs. Les produits concernés sont Google Docs, Sites et Spreadsheets. On peut voir comme illustré ci-dessus, comment les données de Google Analytics ont été capturées par un script Google Apps et affichées dans ...

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  • SQL SERVER Find Most Expensive Queries Using DMV

    The title of this post is what I can express here for this quick blog post. I was asked in recent query tuning consultation project, if I can share my script which I use to figure out which is the most expensive queries are running on SQL Server. This script is very basic and very [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Updatable columnstore index, sp_spaceused and sys.partitions

    - by Michael Zilberstein
    Columnstore index in SQL Server 2014 contains 2 new important features: it can be clustered and it is updateable. So I decided to play with both. As a “control group” I’ve taken my old columnstore index demo from one of the ISUG (Israeli SQL Server Usergroup) sessions. The script itself isn’t important – it creates partition function with 7 partitions (actually 8 but one remains empty), table on it and populates the table with 63 million rows – 9 million in each partition. So I used the same script...(read more)

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  • Zenoss Setup for Windows Servers

    - by Jay Fox
    Recently I was saddled with standing up Zenoss for our enterprise.  We're running about 1200 servers, so manually touching each box was not an option.  We use LANDesk for a lot of automated installs and patching - more about that later.The steps below may not necessarily have to be completed in this order - it's just the way I did it.STEP ONE:Setup a standard AD user.  We want to do this so there's minimal security exposure.  Call the account what ever you want "domain/zenoss" for our examples.***********************************************************STEP TWO:Make the following local groups accessible by your zenoss account.Distributed COM UsersPerformance Monitor UsersEvent Log Readers (which doesn't exist on pre-2008 machines)Here's the Powershell script I used to setup access to these local groups:# Created to add Active Directory account to local groups# Must be run from elevated prompt, with permissions on the remote machine(s).# Create txt file should contain the names of the machines that need the account added, one per line.# Script will process machines line by line.foreach($i in (gc c:\tmp\computers.txt)){# Add the user to the first group$objUser=[ADSI]("WinNT://domain/zenoss")$objGroup=[ADSI]("WinNT://$i/Distributed COM Users")$objGroup.PSBase.Invoke("Add",$objUser.PSBase.Path)# Add the user to the second group$objUser=[ADSI]("WinNT://domain/zenoss")$objGroup=[ADSI]("WinNT://$i/Performance Monitor Users")$objGroup.PSBase.Invoke("Add",$objUser.PSBase.Path)# Add the user to the third group - Group doesn't exist on < Server 2008#$objUser=[ADSI]("WinNT://domain/zenoss")#$objGroup=[ADSI]("WinNT://$i/Event Log Readers")#$objGroup.PSBase.Invoke("Add",$objUser.PSBase.Path)}**********************************************************STEP THREE:Setup security on the machines namespace so our domain/zenoss account can access itThe default namespace for zenoss is:  root/cimv2Here's the Powershell script:#Grant account defined below (line 11) access to WMI Namespace#Has to be run as account with permissions on remote machinefunction get-sid{Param ($DSIdentity)$ID = new-object System.Security.Principal.NTAccount($DSIdentity)return $ID.Translate( [System.Security.Principal.SecurityIdentifier] ).toString()}$sid = get-sid "domain\zenoss"$SDDL = "A;;CCWP;;;$sid" $DCOMSDDL = "A;;CCDCRP;;;$sid"$computers = Get-Content "c:\tmp\computers.txt"foreach ($strcomputer in $computers){    $Reg = [WMIClass]"\\$strcomputer\root\default:StdRegProv"    $DCOM = $Reg.GetBinaryValue(2147483650,"software\microsoft\ole","MachineLaunchRestriction").uValue    $security = Get-WmiObject -ComputerName $strcomputer -Namespace root/cimv2 -Class __SystemSecurity    $converter = new-object system.management.ManagementClass Win32_SecurityDescriptorHelper    $binarySD = @($null)    $result = $security.PsBase.InvokeMethod("GetSD",$binarySD)    $outsddl = $converter.BinarySDToSDDL($binarySD[0])    $outDCOMSDDL = $converter.BinarySDToSDDL($DCOM)    $newSDDL = $outsddl.SDDL += "(" + $SDDL + ")"    $newDCOMSDDL = $outDCOMSDDL.SDDL += "(" + $DCOMSDDL + ")"    $WMIbinarySD = $converter.SDDLToBinarySD($newSDDL)    $WMIconvertedPermissions = ,$WMIbinarySD.BinarySD    $DCOMbinarySD = $converter.SDDLToBinarySD($newDCOMSDDL)    $DCOMconvertedPermissions = ,$DCOMbinarySD.BinarySD    $result = $security.PsBase.InvokeMethod("SetSD",$WMIconvertedPermissions)     $result = $Reg.SetBinaryValue(2147483650,"software\microsoft\ole","MachineLaunchRestriction", $DCOMbinarySD.binarySD)}***********************************************************STEP FOUR:Get the SID for our zenoss account.Powershell#Provide AD User get SID$objUser = New-Object System.Security.Principal.NTAccount("domain", "zenoss") $strSID = $objUser.Translate([System.Security.Principal.SecurityIdentifier]) $strSID.Value******************************************************************STEP FIVE:Modify the Service Control Manager to allow access to the zenoss AD account.This command can be run from an elevated command line, or through Powershellsc sdset scmanager "D:(A;;CC;;;AU)(A;;CCLCRPRC;;;IU)(A;;CCLCRPRC;;;SU)(A;;CCLCRPWPRC;;;SY)(A;;KA;;;BA)(A;;CCLCRPRC;;;PUT_YOUR_SID_HERE_FROM STEP_FOUR)S:(AU;FA;KA;;;WD)(AU;OIIOFA;GA;;;WD)"******************************************************************In step two the script plows through a txt file that processes each computer listed on each line.  For the other scripts I ran them on each machine using LANDesk.  You can probably edit those scripts to process a text file as well.That's what got me off the ground monitoring the machines using Zenoss.  Hopefully this is helpful for you.  Watch the line breaks when copy the scripts.

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  • How to remove outlines around windows when switching with Alt+Tab?

    - by Oxwivi
    When I switch windows on current Unity using Alt+Tab, I get an ugly outline of size of the selected window occasionally showing on random places. Is there a way to change this outline to something better looking or eliminate it altogether? NB These outlines appear on Ubuntu Desktop without any effects enabled. Outlined Firefox Outlined Nautilus Outlined Terminal Click on the images to better view the outlines in question.

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  • Validate if aTextBox Value Start with a Specific Letter

    - by Vincent Maverick Durano
    In case you will be working on a page that needs to validate the first character of the TextBox entered by a user then here are two options that you can use: Option 1: Using an array   1: <asp:Content ID="Content1" ContentPlaceHolderID="HeadContent" runat="server"> 2: <script type="text/javascript"> 3: function CheckFirstChar(o) { 4: var arr = ['A', 'B', 'C', 'D']; 5: if (o.value.length > 0) { 6: for (var i = 0; i < arr.length; i++) { 7: if (o.value.charAt(0) == arr[i]) { 8: alert('Valid'); 9: return true; 10: } 11: else { 12: alert('InValid'); 13: return false; 14: } 15: } 16: } 17: } 18: </script> 19: </asp:Content> 20: <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> 21: <asp:TextBox ID="TextBox1" runat="server" onblur="return CheckFirstChar(this);"></asp:TextBox> 22: </asp:Content>   The example above uses an array of string for storing the list of  characters that a TextBox value should start with. We then iterate to the array and compare the first character of TextBox value to see if it matches any characters from the array. Option 2: Using Regular Expression (Preferred way)   1: <asp:Content ID="Content1" ContentPlaceHolderID="HeadContent" runat="server"> 2: <script type="text/javascript"> 3: function CheckFirstChar(o) { 4: pattern = /^(A|B|C|D)/; 5: if (!pattern.test(o.value)) { 6: alert('InValid'); 7: return false; 8: } else { 9: alert('Valid'); 10: return true; 11: } 12: } 13: </script> 14: </asp:Content> 15: <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> 16: <asp:TextBox ID="TextBox1" runat="server" onblur="return CheckFirstChar(this);"></asp:TextBox> 17: </asp:Content>   The example above uses regular expression with the pattern  /^(A|B|C|D)/. This will check if the TextBox value starts with A,B,C or D. Please note that it's case sensitive. If you want to allow lower case then you can alter the patter to this /^(A|B|C|D)/i. The i in the last part will cause a case-insensitive search.   That's it! I hope someone find this post useful!

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  • Can't sync music on Nexus 4 with rhythmbox

    - by luca992
    My LG Nexus 4 phone running Andriod 4.4.3 will not sync music with rhythmbox, banshee, or clementine with my laptop running Ubuntu 14.04. When attached via USB2 or USB3 I can mount the file system on the phone without issue and can manually transfer files but attempting to sync my nexus with any of the three music players I listed causes them to crash. I realize it is probably some mtp issue. But I cannot figure out why the music players cannot connect to my nexus and nautilus has no problem doing so.

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  • Learn To Use Functions

    <b>Begin Linux:</b> "Functions are a script within a script which can be defined by the user and stored in memory, allowing you to reuse the function repeatedly. This also provides a modular aspect that allows you to debug one function at a time by disabling functions."

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  • Rotate camera around player and set new forward directions

    - by Samurai Fox
    I have a 3rd person camera which can rotate around the player. When I look at the back of the player and press forward, player goes forward. Then I rotate 360 around the player and "forward direction" is tilted for 90 degrees. So every 360 turn there is 90 degrees of direction change. For example when camera is facing the right side of the player, when I press button to move forward, I want player to turn to the left and make that the "new forward". I have Player object with Camera as child object. Camera object has Camera script. Inside Camera script there are Player and Camera classes. Player object itself, has Input Controller. Also I'm making this script for joystick/ controller primarily. My camera script so far: using UnityEngine; using System.Collections; public class CameraScript : MonoBehaviour { public GameObject Target; public float RotateSpeed = 10, FollowDistance = 20, FollowHeight = 10; float RotateSpeedPerTime, DesiredRotationAngle, DesiredHeight, CurrentRotationAngle, CurrentHeight, Yaw, Pitch; Quaternion CurrentRotation; void LateUpdate() { RotateSpeedPerTime = RotateSpeed * Time.deltaTime; DesiredRotationAngle = Target.transform.eulerAngles.y; DesiredHeight = Target.transform.position.y + FollowHeight; CurrentRotationAngle = transform.eulerAngles.y; CurrentHeight = transform.position.y; CurrentRotationAngle = Mathf.LerpAngle(CurrentRotationAngle, DesiredRotationAngle, 0); CurrentHeight = Mathf.Lerp(CurrentHeight, DesiredHeight, 0); CurrentRotation = Quaternion.Euler(0, CurrentRotationAngle, 0); transform.position = Target.transform.position; transform.position -= CurrentRotation * Vector3.forward * FollowDistance; transform.position = new Vector3(transform.position.x, CurrentHeight, transform.position.z); Yaw = Input.GetAxis("Right Horizontal") * RotateSpeedPerTime; Pitch = Input.GetAxis("Right Vertical") * RotateSpeedPerTime; transform.Translate(new Vector3(Yaw, -Pitch, 0)); transform.position = new Vector3(transform.position.x, transform.position.y, transform.position.z); transform.LookAt(Target.transform); } }

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  • Free online PHP hosting [closed]

    - by Anthony Newman
    Possible Duplicate: How to find web hosting that meets my requirements? I have a PHP script that can take $_GET parameters from a URL (i.e. http://www.example.com/test.php?name=george). I'd like to be able to host this script online so that others can pass parameters to it to obtain the returned data. Anyone know of a free PHP hosting site that would allow for his functionality? (PS: I can't host it myself) Thanks!

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  • External hard drive issue

    - by Blind Fish
    I am running Ubuntu 12.04 and I have a 500GB external hard drive, formatted in ext4, which I have used for about a year to store batches of data that I am sifting through. About once a week I move a chunk of data from the external drive to my internal drive for processing. As I do that I delete the data from the external drive and empty the trash, thereby clearing up space on the external and also preventing myself from grabbing stuff that I've already sorted through. The vast majority of this is text files, but there are a few .jpegs and .mp4s thrown in, if that matters. Anyway, this has been working without a hitch for nearly a year. So today I plug in the drive and I have an odd issue. I was able to move folders from the external over to my internal drive with no problem, but when I tried to delete those files I was unable to do so. I kept getting the "unable to send file to trash, do you wish to delete permanently?" message. I clicked yes / delete all, but no files were actually deleted. It just sat there. Even worse, while the system was trying in vain to delete those files I was unable to move more files over. In short, I was stuck. I canceled the operation, unmounted and remounted the drive, and then I had an even bigger problem. I have a spreadsheet of all the different folders on there ( exactly 818 ) and yet when I opened the drive in Nautilus, it was only finding 512 folders. So I had 306 missing folders, but my free space was unchanged. Immediately I think that the drive may be corrupted. I went into Disk Utility and ran the check disk option. It said that the drive was NOT clean, but offered no remedy or option to repair. I went back into the drive in Nautilus and once again attempted to delete the files I had already moved. Same issue. I clicked on Details and it said that it was unable to create a trashing file I/O error. I've looked, and it's not a permissions issue. The drive and all folders that are in it all belong to me, and they are all read / write. I've started running badblocks on the drive, but it looks like that is going to take several hours to complete. Any ideas?

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  • How to make an object move again after being stopped by collision in Unity?

    - by Matthew Underwood
    I have a player object which position is always centered on the main camera's viewport. This object has a Rigidbody 2D, a box and circle collider. The player moves around a level, the level has a polygon collider attached. I move the camera until the object hits against the collider, which stops the movement of the camera by setting its speed to 0. The problem happens when I want to move the camera / player object away from the collider. As the speed is already at 0, it cannot move away from the collider. The script attached to the player object, checks for collisions and applies the speed to 0 on the main camera's test script. using UnityEngine; using System.Collections; public class move : MonoBehaviour { public float speed; public test testing; // Use this for initialization void Start () { speed = 10F; testing = Camera.main.GetComponent<test>(); } // Update is called once per frame void FixedUpdate () { Vector3 p = Camera.main.ViewportToWorldPoint(new Vector3(0.5F, 0.5F, Camera.main.nearClipPlane)); transform.position = new Vector3(p.x, p.y, -1); } void OnCollisionEnter2D(Collision2D col) { testing.speed = 0; } void OnCollisionExit2D(Collision2D col) { testing.speed = 10F; } } This is the script attached to the main camera; just a simple script that changes the camera's position. using UnityEngine; using System.Collections; public class test : MonoBehaviour { public float speed; public float translationY; public float translationX; // Use this for initialization void Start () { speed = 10F; } void FixedUpdate () { translationY = Input.GetAxis("Vertical") * speed * Time.deltaTime; translationX = Input.GetAxis("Horizontal") * speed * Time.deltaTime; transform.Translate(translationX, translationY, 0); } } The player object isn't kinematic and is a fixed angle, the colliders aren't triggers and the polygon collider isn't a trigger either. The player is the red square, the collider is the pink area. -- EDIT -- From the latest change the collider set up for the player So if the X speed was disabled. It wouldnt move into the side of the polygon colider which is good, but yet you couldnt move away from it. And moving down would move inside the colider.

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