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  • Desktop goes un-usable after upgrade to 12.04

    - by Tom Nail
    I have multiple Ubuntu systems connected to a KVM, one of which I recently upgraded from Ubuntu 10 to 12.04. After the upgrade, this system desktop does fine until it is allowed to go to idle (i.e., I've switched to another system on the KVM and it locks it's desktop). When I come back to it, the screen is garbled and paging across at a rate seemingly determined by the mouse. Although no pointer is visible, I can get the screen to stop paging (and just be garbled) by moving the mouse left and right. The paging will slow down and come to a stop, if I can align things carefully enough. This condition persists even when I try to go to a CLI-based login (e.g., CTRL+Alt+F1) and will continue until I reboot the machine. Unfortunately, I'm not very familiar with the Unity desktop, so I don't know where to find things to troubleshoot. A restart of lightdm doesn't change anything, so I'm wondering if this might be more hardware based( although this machine hasn't given me any trouble previously in the same setup). The .xsession-errors file has some issues with compiz, nautilus and GConf listed, but I'm not sure those are actually germane to the issue. Thanks for any help, -=Tom

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  • Dell M4600 with nVidia Quadro 2000M hangs on boot when external monitor is connected

    - by vladeta
    I have a problem with my fresh installed Ubuntu 12.04 LTS on my Dell M4600: nVidia quadro 2000M i7-2860 16GB ram 128GB SSD Dell/Samsung 750GB HDD IPS RGB laptop display When it is connected via DP++ to the external Dell U2311H monitor, it hangs on boot or when wakening from suspend. If I detach the DP cable it boots normally. I have tried all combinations that I have found, as adding to grub: "no splash", "boot=pci", "acpi=off", etc... I have also changed in nVidia X settings that external monitor is the primary one and also tried to delete monitor.xml file. There is no change it hangs each time after grub. It starts to load daemons then both screens are blank and then completely hangs with beep sound. What I discovered is if I detach the cable and wait for about 2 sec after grub starts booting and then physically connect DP cable while the Ubuntu is still booting everything works normally and I have a picture on my external screen while the laptop screen is off, just as I wanted. Do you maybe know how to solve this issue? Thank You.

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  • Need a good quality bitmap rotation algorithm for Android

    - by Lumis
    I am creating a kaleidoscopic effect on an android tablet. I am using the code below to rotate a slice of an image, but as you can see in the image when rotating a bitmap 60 degrees it distorts it quite a lot (red rectangles) – it is smudging the image! I have set dither and anti-alias flags but it does not help much. I think it is just not a very sophisticated bitmap rotation algorithm. canvas.save(); canvas.rotate(angle, screenW/2, screenH/2); canvas.drawBitmap(picSlice, screenW/2, screenH/2, pOutput); canvas.restore(); So I wonder if you can help me find a better way to rotate a bitmap. It does not have to be fast, because I intend to use a high quality rotation only when I want to save the screen to the SD card - I would redraw the screen in memory before saving. Do you know any comprehensible or replicable algorithm for bitmap rotation that I could programme or use as a library? Or any other suggestion? EDIT: The answers below made me think if Android OS had bilinear or bicubic interpolation option and after some search I found that it does have its own version of it called FilterBitmap. After applying it to my paint pOutput.setFilterBitmap(true); I get much better result

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  • How can I switch Linux running OS from disk to running from RAM without restarting?

    - by vfclists
    Is it possible to switch to running Linux from RAM or RAM disk after starting starting initially from disk? eg. You need to make an image of your hard disk, FTP it to a remote location, some time later you want the image back, so you start the system from disk as usual, restore the image you FTP'd from the remote location back into place. More like a CloneZilla backup and restore, without booting the server from CD or USB disk, but starting from the normal hard disk? Notes on environment I should have mentioned it earlier. It is a remotely hosted VM where I cannot boot into a recovery console mode or do a netinstall. It will always boot onto the same disk. Which means that if there is some serious corruption I can't repair it offline, which is why being able to ftp a previously saved backup into place is so important

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  • Environment variable for volume names in Windows?

    - by Shinrai
    I'm trying to write a batch file that will look at the volume label of the current drive and report if it's not equivalent to a certain string. Is there a default variable in the shell for this? Can I define one? Am I SOL and I'll actually have to do some (shudder) programming? EDIT: If this is possible in PowerShell that would work fine. (For the curious, we ship our machines with software cloning as a rapid bootable backup solution since most of our customers are daytraders and aren't interested in RAID due to urgency of getting-the-hell-back-to-work-right-away if there's a software corruption problem, and we want to make it immediately obvious if they're booting to the backup drive unintentionally, like say the primary failed entirely. The hope was just to write a simple batch file that would autostart on boot and throw a warning in the event of a problem.)

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  • A proper way to create non-interactive accounts?

    - by AndreyT
    In order to use password-protected file sharing in a basic home network I want to create a number of non-interactive user accounts on a Windows 8 Pro machine in addition to the existing set of interactive accounts. The users that corresponds to those extra accounts will not use this machine interactively, so I don't want their accounts to be available for logon and I don't want their names to appear on welcome screen. In older versions of Windows Pro (up to Windows 7) I did this by first creating the accounts as members of "Users" group, and then including them into "Deny logon locally" list in Local Security Policy settings. This always had the desired effect. However, my question is whether this is the right/best way to do it. The reason I'm asking is that even though this method works in Windows 8 Pro as well, it has one little quirk: interactive users from "User" group are still able to see these extra user names when they go to the Metro screen and hit their own user name in the top-right corner (i.e. open "Sign out/Lock" menu). The command list that drops out contains "Sign out" and "Lock" commands as well as the names of other users (for "switch user" functionality). For some reason that list includes the extra users from "Deny logon locally" list. It is interesting to note that this happens when the current user belongs to "Users" group, but it does not happen when the current user is from "Administrators". For example, let's say I have three accounts on the machine: "Administrator" (from "Administrators", can logon locally), "A" (from "Users", can logon locally), "B" (from "Users", denied logon locally). When "Administrator" is logged in, he can only see user "A" listed in his Metro "Sign out/Lock" menu, i.e. all works as it should. But when user "A" is logged in, he can see both "Administrator" and user "B" in his "Sign out/Lock" menu. Expectedly, in the above example trying to switch from user "A" to user "B" by hitting "B" in the menu does not work: Windows jumps to welcome screen that lists only "Administrator" and "A". Anyway, on the surface this appears to be an interface-level bug in Windows 8. However, I'm wondering if going through "Deny logon locally" setting is the right way to do it in Windows 8. Is there any other way to create a hidden non-interactive user account?

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  • How to set Laptop Brightness in Gnome and /proc on Thinkpad W510?

    - by hakre
    I can set the brightness of my laptop screen already via /proc. I can read and change the value. Now I've set the value to 33 and then I went into gnome power management and enabled the option that it should reduce the backlight brightness being on battery. That works, the screen gets darker. If I now read out the current setting from /proc it still says it's 33. So I assume that there is another node in /proc to be used to control the brightness. The node I use so far is: /proc/acpi/video/VID/LCD0/brightness I'm using the nouveau driver. With the nvida driver the brightness can not be controlled.

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  • Another "Trouble copying music files from HD to 16GB thumb drive"

    - by Ron
    I have a brand new HP Quad Core - 6GB Ram - running 64-bit Windows 7. Running Norton Internet 2010. I try copying music files from HD to 16 GB thumbdrive and get blue screen after a few files have transfered over to thumbdrive. Computer blinks once and boom - blue screen and then reboots. This is really aggravating. I stopped anti-virus, pulled other USB attached devices - still does same thing. Any solutions out there?

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  • Including Microsoft.XNA.Framework.Input.Touch in a project?

    - by steven_desu
    So after running through tutorials by both Microsoft and www.xnadevelopment.com I feel very confident in my ability to get to work on my first game using the XNA Framework. I've manipulated sprites, added audio, changed game states, and even went a step further to apply the knowledge I had and figure out how to make animations and basic 2-dimensional physics (including impulses, force, acceleration, and speed calculations) But then shortly into the project I hit a curious bump that I've been unable to figure out. In wanting to implement menus, pause screens, and several different aspects of play (a "pre-level" prep screen, the level itself, and a screen after the level to review how well you did) I took a look at Microsoft's Game State Management sample. I understood the concept, although it was admittedly quite a lot to take in. Not wanting to recreate the entire concept by scratch (after all- what purpose would that serve?) I tried copying and pasting the sample code into my own ScreenManager class (as well as InputState and GameScreen classes) to try and borrow their ingenuity. When I did this, however, my project stopped compiling. I was getting the following error: The type or namespace name 'Touch' does not exist in the namespace 'Microsoft.Xna.Framework.Input' (are you missing an assembly reference?) Having read through their sample code already, I realized that this namespace and every function and class within it could be safely ripped from the code without losing functionality. It's a namespace simply for integrating with touchscreen devices (presumably Windows Phone 7, but maybe also tablets). But then I began to wonder- how come Microsoft's sample compiled but mine didn't? I copied their code exactly so there must be a setting somewhere that I need to change in Visual Studio in order to correct this. I tried creating a new project as a Windows Phone 7 game rather than a Windows game, however that only forced it to compile to a Windows Phone emulator and denied me the ability to change the resolution and other features which I clearly had the power to do in the sample code. So my question is simple - how do I properly use the namespace Microsoft.XNA.Framework.Input.Touch?

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  • Never before had a problem with Ubuntu desktop graphical display; Trying to use nvidia GT630

    - by focaccio
    I've been using ubuntu since 9.04 and never had a problem with Ubuntu brining up the desktop graphical user interface. However I am currently not able to see anything graphical past the install screens. I have an Intel DP55KG motherboard and just installed an nvidia gt630 graphics card (zotac), since the old graphics card failed. I can install the server and see text. So I do a apt-get install ubuntu-desktop...or apt-get install kubuntu-desktop...or apt-get install xubuntu desktop, but after the reboot there is no display...its like something is hung up. I tried using the Live quantal dvd and I do see the graphical prompt to try without installing, but after that the screen goes blank. I've tried two monitors and the same thing happens. There is a faint "glow" on the screen and I do not get a "no input signal" from the monitor, so something is happening. I can install an old OEM of XP so I know the video card and motherboard are at least semi functional. Any help is appreciated. Thanks, Greg

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  • How do I drag my widgets without dragging other widgets?

    - by Cypher
    I have a bunch of drag-able widgets on screen. When I am dragging one of the widgets around, if I drag the mouse over another widget, that widget then gets "snagged" and is also dragged around. While this is kind of a neat thing and I can think of a few game ideas based on that alone, that was not intended. :-P Background Info I have a Widget class that is the basis for my user interface controls. It has a bunch of properties that define it's size, position, image information, etc. It also defines some events, OnMouseOver, OnMouseOut, OnMouseClick, etc. All of the event handler functions are virtual, so that child objects can override them and make use of their implementation without duplicating code. Widgets are not aware of each other. They cannot tell each other, "Hey, I'm dragging so bugger off!" Source Code Here's where the widget gets updated (every frame): public virtual void Update( MouseComponent mouse, KeyboardComponent keyboard ) { // update position if the widget is being dragged if ( this.IsDragging ) { this.Left -= (int)( mouse.LastPosition.X - mouse.Position.X ); this.Top -= (int)( mouse.LastPosition.Y - mouse.Position.Y ); } ... // define and throw other events if ( !this.WasMouseOver && this.IsMouseOver && mouse.IsButtonDown( MouseButton.Left ) ) { this.IsMouseDown = true; this.MouseDown( mouse, new EventArgs() ); } ... // define and throw other events } And here's the OnMouseDown event where the IsDraggable property gets set: public virtual void OnMouseDown( object sender, EventArgs args ) { if ( this.IsDraggable ) { this.IsDragging = true; } } Problem Looking at the source code, it's obvious why this is happening. The OnMouseDown event gets fired whenever the mouse is hovered over the Widget and when the left mouse button is "down" (but not necessarily in that order!). That means that even if I hold the mouse down somewhere else on screen, and simply move it over anything that IsDraggable, it will "hook" onto the mouse and go for a ride. So, now that it's obvious that I'm Doing It Wrong™, how do I do this correctly?

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  • R12 Diagnostic Script for Purchasing Encumbrance Issues

    - by Oracle_EBS
    Do you have a Release 12 Purchasing document with an accounting encumbrance error?  Get all the relevant data in one step using the new diagnostic in DOC ID: 1483743.1 -  ‘R12: Diagnostic Script to help troubleshoot Purchasing Encumbrance Issues’.   Avoid the back and forth pinging with support for data collection.   Query the document id in My Oracle Support and add it to your Favorites using the star icon for quick access. The note includes when to use the script and how to use it.  The script will produce a user friendly html output that contains information relevant to encumbrance issues, along with some data validation checks to identify common data corruption issues on your document.  For example in this one diagnostic it will provide information on the following: Ø Cross Product Setup Ø Document Data Dump Ø Funds availability Ø Subledger accounting information Ø GL and AP Invoice Data Ø Debug and Trace This output is ideal for self service, as it provides known issues in the Data Validation section (related to the document) with links to key documentation.   Or the report can be uploaded to support when logging a Service Request. To see more about the diagnostic, attend our September 11, 2012 Webcast ‘Overview of Procurement Patching and New Tools for Issue Resolution’.  Visit Doc ID 1479718.1 to signup.  Note: This topic will not be listed as it has been just added.

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  • Architectural approaches to creating a game menu/shell overlay on PC/Linux?

    - by Ghopper21
    I'm am working on a collection of games for a custom digital tabletop installation (similar to Microsoft Surface tables). Each game will be an individual executable that runs full-screen. In addition, there needs to be a menu/shell overlay program running simultaneously. The menu/shell will allow users to pause games, switch to other games, check their game history, etc. Some key requirements of the shell: it intercepts all user input (mainly multitouch) first before passing it on to the currently running game (so that it can, for instance, know to pop-up at a "pause" command); can reveal on arbitrary portions of the screen, with the currently running (but presumably paused) game still showing underneath, ideally with its shape/size being dynamic, to allow for creation of an animated in/out drawer effect over the game. I'm currently looking into different architectural approaches to this problem, including Fraps and DirectX overlays, but I'm sure I'm missing some ways to think about this. What are the main approaches I should be considering? (Note the table is currently being run by Windows PC, but it could potentially be a Linux box instead.)

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  • Strange resolution on Ubuntu 11.10

    - by FSchmidt
    I only just installed Ubuntu 11.10, so excuse me if this question is silly ;-) I have a Fujitsu Esprimo Mobile V655, nvidia 8200 graphics, and recently installed Ubuntu 11.10 using wubi. I had to modify booting commands to include nomodeset; otherwise Ubuntu would not boot. Now I did set my screen resolution to 1280 x 720, which is the correct resolution for this screen. Still, the display seems imperfect. The font sizes seem unnatural(too large / stretched) and text is quite blurry (especially in Firefox). Could it have something to do withe the nvidia graphics driver and/or the nomodeset parameter? How can I fix this? Update: I used jockey-gtk to update nvidia to the current version. This improved the resolution dramatically (no blurriness, fonts are good). It also means that I no loger need to include nomodesetin the boot commands. However, other problems were brought up by this. It seems that certain files cannot be accessed - icon (images) are missing, some task bars are completely unstyled (grey, block-form, win97 style). I also get this error message(roughly translated from German, so may be slightly different from actual) every time I reboot: Could not apply the stored configuration for the monitor: none of the chosen modi is compatible with the available modi. I have tried nvidia-xconfig, unity --reset , no improvements. Can anyone help, please?

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  • Why are PNG-8 files mangled when opened in Photoshop?

    - by Daniel Beardsley
    Why are some 32 bit PNGs opened in Photoshop with Indexed Colors and no transparency? For instance, I grabbed a png icon file of the Stack Overflow logo at: http://blog.stackoverflow.com/wp-content/uploads/icon-so.png When opening it in Photoshop CS3, it apparently treats it as indexed color and gets rid of the alpha channel. The image on the right is a screen grab of the icon. Changing the Image mode in Photoshop to RGB doesn't change the image at all. I've tried this with a few other PNGs and it seems hit or miss. When viewed in other programs, it displays fine. left:png opened in Photoshop, right:screen grab of png from browser What gives?, does Photoshop not interpret the PNG file format correctly?

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  • VMware player suspends on screensaver

    - by Chad
    I have this problem with my VMWare player. When my host operating system either goes into screen saver or I lock the work station with Windows Key + L. VMWare player pauses or halts everything. So when i come back to the computer and there is a background task working inside the virtual machine it does not progress until i've actualy loged back on. Is there any way to stop this behaviour with VMWare player and keep it running in the background even when the screen saver or the work station is locked? Version of VMWare is: 3.0.0 build-203739

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  • Make laptop boot to external monitor

    - by Ozzy
    Hi all. Heres my setup: Dell 1737 2x Dell U2311H The laptop lid is always closed and is wall mounted behind the monitors. Every time i boot the laptop, i have to open the lid a little until it goes to the win 7 logon screen. Once there, i close the lid and both monitors get detected and the laptop screen switches off. As the laptop is wall mounted how ever, its really tedious to keep opening and closing the lid. Is there any way i can make it default to the external monitors permanently? Any suggestions are welcome, even hardware mods. Im willing to rip apart the laptop to install a switch or something if needs be lol

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  • How do I install the nvidia driver for a GeForce 9300M?

    - by Alex
    Yesterday i've installed ubuntu 11.04 (instead of 10.10). And i need to install nvidia driver which supports opengl 3.3 In 10.10 i did it in a such way: Ctrl+alt+f1 login sudo /etc/init.d/gdm stop sudo sh driver.run startx Not it doesn't work. Because ctrl+alt+f1 doesn't show login screen. Just only black screen. I've googled this problem. Some people have it but no one knows how to solve. Sometimes people say that it is connected with video card or driver. But i have GeForce 9300M G, and i've activated a standard driver. Anyway, it worked in 10.10, but doesn't work now. The main problem is that i need to kill xserver to install this driver. killing the process just only restarts xserver. Also, I've tried to /etc/init.d/gdm stop in GUI-console. It says that "Fake initctl,doing nothing". Google didn't helped in this case too. Any ideas to install that driver?

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  • How to change resolution in Ubuntu 10.04, where xvinfo is showing no adapters present?

    - by YumYum
    I am trying to maximize my resolution where I have Resolution: 800x600 (4:3) and Refresh rate: 61Hz I tried the following, but it did not work: $ xvinfo X-Video Extension version 2.2 screen #0 no adaptors present $ cvt 1920 1080 # 1920x1080 59.96 Hz (CVT 2.07M9) hsync: 67.16 kHz; pclk: 173.00 MHz Modeline "1920x1080_60.00" 173.00 1920 2048 2248 2576 1080 1083 1088 1120 -hsync +vsync $ xrandr --newmode clever_name 173.00 1920 2048 2248 2576 1080 1083 1088 1120 $ xrandr -q Screen 0: minimum 640 x 480, current 800 x 600, maximum 800 x 600 default connected 800x600+0+0 0mm x 0mm 800x600 61.0* 640x480 60.0 clever_name (0x11d) 173.0MHz h: width 1920 start 2048 end 2248 total 2576 skew 0 clock 67.2KHz v: height 1080 start 1083 end 1088 total 1120 clock 60.0Hz $ xrandr --addmode default clever_name $ xrandr --output default --mode clever_name xrandr: Configure crtc 0 failed

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  • "Input not Supported" on external monitor

    - by Shalan
    when it rains, it pours! Im helping a friend with his Dell Inspiron 1520. The hdd crashed and and top of that, the screen is cracked. I've replaced the hdd (SATA-5400), but the lcd replacement is only comin in a months time. I've tried to: hook the laptop up to an Acer 18.5" lcd monitor via VGA, boot up into Windows 7 installer, get to the Step-1 screen, Switch to external display (Function-F8) ...and get the "Input not supported" message on the Acer lcd. I know that this is a resolution problem, but cant for the life of me figure out how to solve this. I've also tried, hooking it up to my TV via Composite cables (got a VGA-Composite adaptor). Please could someone advise me what to do? -Thank u!

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  • When copying VM filesystem over netcat, dd copies double the disk size

    - by JivanAmara
    I'm attempting to copy the disk of a working headless virtualbox VM (VM1) on one server to a new VM (VM2) on a vCloud server. I don't have access to the host of VM2. The OS is Windows Server 2003 (32-bit) I start both VMs with a live Knoppix image. I run 'nc -l | dd of=/dev/sda bs=512' on VM2 I run 'dd if=/dev/sda bs=512 | nc ' on VM1 I previously did this with another windows VM and it worked fine. VM1 has a disk of size ~70GB (verified with fdisk); however, the amount of data dd reports read/written is ~139GB. Of course the target machine doesn't work properly. I get a Windows splash screen, then blue error screen with general 'system not working' information. I'm at a loss what could cause this. Any ideas?

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  • Can T520+Bumblebee run an external monitor via DisplayPort?

    - by Fen
    Using 64-bit Ubuntu 11.10 and integrated (Intel) graphics, I can run the 1600x900 laptop display plus a 1600x1200 external monitor connected to the VGA adapter. But my external monitor is 1920x1200 so I have black stripes on each side. I believe the resolution is limited like this as the maximum resolution available from the Intel GPU is 2560x1600 = 4,096,000 pixels and I'm asking for a 3520x1200 = 4,224,000 display (with 1200x300 lost above the laptop screen). At 3200x1200 = 3,840,000 pixels, the Intel GPU seems happy. Under Windows, the same limit exists when using the VGA adapter, but if I turn Optimus on then I can connect the external monitor to the DisplayPort and get its full resolution and an extended desktop. I've seen that Bumblebee can run apps on the DisplayPort using the 'optirun' command. My question is: can Bumblebee run the DisplayPort in concert with the Intel card running the laptop screen creating a large virtual desktop (as on Windows)? If so, are there any pointers to how to do this? I tried once, failed, and dropped back to Integrated Graphics (and black stripes) as I could find no reports of this configuration working.

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  • Bootable dvd installs ubuntu in one computer but not in other...Why? [closed]

    - by SAM
    Possible Duplicate: My computer boots to a black screen, what options do I have to fix it? I have 2 computers, Windows 7 Intel. On one computer Ubuntu boot-able DVD (AMD 64) works properly. But on other computer the same DVD boots OK but when clicked on "Install Ubuntu" a blank screen with blinking cursor(_) appears and it continues just blinking forever. What problem can be there in computer 2? Can it be DVD reader's problem? (Both computers have LG DVD RW) Can there be any problem in DVD? Computer 1 specs: Pentium D 3 GHz Windows 7 32-bit not a 64bit-capable processor still Ubuntu 64bit trial/installer runs... Computer 2 specs: Core i7 2700k Windows 7 32-bit nvidia gtx 560 graphicsCard ...BIG BOSS... still can't run the setup/trial/disk-check/memory-test ?!?!? Is it the problem of graphics card ?!? I also tried burning other dvd which has the same behavour.... AND yes the dvd name is: ubuntu-12.04.1-dvd-amd64.iso Any help is appreciated.

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  • Updating windows xp hard drive controller from ubuntu live disk

    - by Joel
    The problem: When booting, I get a blue screen shortly after the Windows XP logo splash screen. The error code is 7b, and the second hex number is 0xC0000034. Based on this link (item 7) it appears the driver should be updated. Oddly, I made no changes to the drivers recently. I suspect it was something in a windows update or the newest upgrade of my antivirus (eset). But I digress. The BSOD makes me unable to boot into Windows at all, so I can't update the driver from there. I've run various bios-level diagnostics (including full surface scan) and the hd looks good. I'm also able to boot to an old ubuntu disk and read files from the hd. The question: Based on the above, it appears that I need to update the Windows hard drive controller from the ubuntu live disk. How do I do that?

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  • libGDX using Stage and Actor produces different camera angles on desktop and Android Phone

    - by Brandon
    libGDX using Stage and Actor produces different camera angles on desktop and Android Phone. Here are pictures demonstrating the problem: http://brandonyuh.minus.com/mFpdTSgN17VUq On the desktop version, the image takes up most all the screen. On the Android phone it only takes up a bit of the screen. Here's the code (not my actual project but I isolated the problem): package com.me.mygdxgame2; import com.badlogic.gdx.*; import com.badlogic.gdx.graphics.*; import com.badlogic.gdx.graphics.Texture.TextureFilter; import com.badlogic.gdx.graphics.g2d.*; import com.badlogic.gdx.scenes.scene2d.*; public class MyGdxGame2 implements ApplicationListener { private Stage stage; public void create() { stage = new Stage(); stage.addActor(new ActorHi()); } public void render() { Gdx.gl.glClearColor(0, 1, 0, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); stage.draw(); } public void dispose() {} public void resize(int width, int height) {} public void pause() {} public void resume() {} public class ActorHi extends Actor { private Sprite sprite; public ActorHi() { Texture texture = new Texture(Gdx.files.internal("data/hi.png")); texture.setFilter(TextureFilter.Linear, TextureFilter.Linear); sprite = new Sprite(new TextureRegion(texture, 0, 0, 128, 128)); sprite.setBounds(0, 0, 300.0f, 300.0f); } public void draw(SpriteBatch batch, float parentAlpha) { sprite.draw(batch); } } } hi.png is included in the above link Thank you very much for answering my question. I've spent 3 days trying to figure it out.

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