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  • How to play music on site preventing direct file download

    - by Hugo Palma
    I'm starting a blog with a hosted wordpress instance and i would like to be able to stream music using a flash player on some posts. The problem is that every player i find uses a simple param to get the file url which makes it very easy for someone to find that url and just download the file. A server side solution can be implemented as i have full access to the server.

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  • Flashvar to included swf (in php)

    - by Chris
    How to pass a flashvar when I include the swf (to make an embedded player) Something like this does not work.. theme-basePath.'/swf/ebook.swf?xml="test"'; header("Content-Type: application/x-shockwave-flash"); readfile($player); ?

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  • Java: Are these 2 codes the same?

    - by Kevin Duke
    for (Player p : players) { p.addCard(deck.dealCard()); p.addCard(deck.dealCard()); } and for (int i = 0; i < players.size() ; i++) { Player p = players.get(i); p.addCard(deck.dealCard()); p.addCard(deck.dealCard()); } The second code yeilds a null pointer exception, what can be done to make the bottom one equivalent ?

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  • How to play music on site preventing easy direct file download

    - by Hugo Palma
    I'm starting a blog with a hosted wordpress instance and i would like to be able to stream music using a flash player on some posts. The problem is that every player i find uses a simple param to get the file url which makes it very easy for someone to find that url and just download the file. I know that it's probably impossible to prevent this all together, but i at least don't want it to be obvious. A server side solution can be implemented as i have full access to the server.

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  • Best way to have common class shared by both C++ and Ruby?

    - by shuttle87
    I am currently working on a project where a team of us are designing a game, all of us are proficient in ruby and some (but not all) of us are proficient in c++. Initially we made the backend in ruby but we ported it to c++ for more speed. The c++ port of the backend has exactly the same features and algorithms as the original ruby code. However we still have a bunch of code in ruby that does useful things but we want it to now get the data from the c++ classes. Our first thought was that we could save some of the data structures in something like XML or redis and call that, but some of the developers don't like that idea. We don't need anything particularly complex data structures to be passed between the different parts of the code, just tuples, strings and ints. Is there any way of integrating the ruby code so that it can call the c++ stuff natively? Will we need to embed code? Will we have to make a ruby extension? If so are there any good resources/tutorials you could suggest? For example say we have this code in the c++ backend: class The_game{ private: bool printinfo; //print the player diagnostic info at the beginning if true int numplayers; std::vector<Player*> players; string current_action; int action_is_on; // the index of the player in the players array that the action is now on //more code here public: Table(std::vector<Player *> in_players, std::vector<Statistics *> player_stats ,const int in_numplayers); ~Table(); void play_game(); History actions_history; }; class History{ private: int action_sequence_number; std::vector<Action*> hand_actions; public: void print_history(); void add_action(Action* the_action_to_be_added); int get_action_sequence_number(){ return action_sequence_number;} bool history_actions_are_equal(); int last_action_size(int street,int number_of_actions_ago); History(); ~History(); }; Is there any way to natively call something in the actions_history via The_game object in ruby? (The objects in the original ruby code all had the same names and functionality) By this I mean: class MyRubyClass def method1(arg1) puts arg1 self.f() # ... but still available puts cpp_method.the_current_game.actions_history.get_action_sequence_number() end # Constructor: def initialize(arg) puts "In constructor with arg #{arg}" #get the c++ object here and call it cpp_method end end Is this possible? Any advice or suggestions are appreciated.

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  • Pass data via ajax to dialog Jquery

    - by user342391
    I am trying to post data from my form to a jquery dialog that loads external content. I am serializing the form data which works (appears in the url) but the dialog won't open: $("#wavajax button").click(function() { $.post({url: 'player/index.php', data: $("#wavajax").serialize(), success: function (data) { $("#recordingdialog").load("player/index.php", [], function(){ $("#recordingdialog").dialog("open"); } }); return false; }); What am I doing wrong, am I going about it the right way???

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  • Remove a single non-unique value from a sequence in F#

    - by mavnn
    I have a sequence of integers representing dice in F#. In the game in question, the player has a pool of dice and can choose to play one (governed by certain rules) and keep the rest. If, for example, a player rolls a 6, 6 and a 4 and decides to play one the sixes, is there a simple way to return a sequence with only one 6 removed? Seq.filter (fun x -> x != 6) dice removes all of the sixes, not just one.

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  • programing logic and design plzzzzzzzzz help [closed]

    - by alex
    `*the midvile park maintains records containing info about players on it's soccer teams . each record contain a players first name,last name,and team number . the team are team number team name 1 goal getters 2 the force 3 top gun 4 shooting stars 5 midfield monsters design a proggram that accept player data and creates a report that lists each player along with his or her team number and team name

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  • jquery position changing with .css() behaving strange

    - by 11684
    I tried to make a moving img, and it works partially. If I press the right, up or down button, it moves right, up or down. But, if I press the left button, it jumps very fast very far to the right, and then back to the left and doesn't stop moving (I believe. I said it was fast). JSFiddle; Javascript: $(document).ready(function() { var up = down = left = right = false; var top = 100, left = 500; $("body").on("keydown", function(e) { if(e.keyCode == 39) {e.preventDefault(); if (right == false) right = setInterval(moveRight, 80);} else if(e.keyCode == 37) {e.preventDefault(); if (left == false) left = setInterval(moveLeft, 80);} else if(e.keyCode == 38) {e.preventDefault(); if (up == false) up = setInterval(moveUp, 80);} else if(e.keyCode == 40) {e.preventDefault(); if (down == false) down = setInterval(moveDown, 80);} }); $("body").on("keyup", function(e) { if(e.keyCode == 39) {clearInterval(right); right = false;} else if(e.keyCode == 37) {clearInterval(left); left = false;} else if(e.keyCode == 38) {clearInterval(up); up = false;} else if(e.keyCode == 40) {clearInterval(down); down = false;} }); function moveUp() { top -= 2; $("#player").css("top", top + "px"); } function moveDown() { top += 2; $("#player").css("top", top + "px"); } function moveLeft() { left -= 2; $("#player").css("left", left + "px"); } function moveRight() { left += 2; $("#player").css("left", left + "px"); } }); This is probably not the best way to do this, I'm open for better suggestions. Thanks for reading!

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  • C++ Expose Already Existing Instance of Objects to a Scripting Language

    - by user947871
    So, I want to be able to modify already instanced C++ objects in a scripting language. I have been looking at Lua with LuaBind and Python with SWIG or Boost::Python, but all I see is how to make new instances of the objects, but I want to modify already existing ones. Example: C++: Player playerOne = new Player(); Scripting Language : playerOne.Transform.x += 5; Is this possible, and if so, wat would you suggest as a good Language/library to achieve this with?

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  • How can I set Windows Developer Preview resolution to 1920x1080 screen resolution

    - by Eugenio Miró
    I have a new monitor which I'm sharing between two computers: a laptop with Windows 7 (Win7 from now on) and a home assembled desktop with Windows Developer Preview (WinDev from now on). Win7 recognizes the monitor resolution of 1920x1080, and many others. WinDev doesn't; the best resolution I get on that OS is 1600x1200. Win7 has: Mobile Intel 965 Express video Generic PnP Monitor as monitor #2 WinDev has: MSI NVidia 9600GT with 1Gb RAM video Generic Non PnP Monitor I'm using Belkin Flip USB to share the monitor between boxes

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  • ATI Eyefinity under linux

    - by Bryan Ward
    I know that the new 5xxx series cards from ATI are capable of powering up to 6 monitors, but I was curious if anyone had any such luck setting this up under linux. I actually only have three monitors that I am interested in using, but three is the point where the previous generation video cards started to get a little buggy as a result of needing multiple video cards. Is the linux support for this capability any good at this point, or is the Eyefinity support really only for windows at this time.

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  • Acer makes monitor go to power safe mode unless in safe mode

    - by Babyfriend
    I have an acer aspire x3200 Monitor says no input signal (go to power safe mode) I was only able to use computer in safe mode The computer was on (power safe mode) for two weeks. The monitor is ok with another desktop I tried with a different monitor, same message (monitor goes to power safe mode) Why is this happening and if it's my video card probLem will I be able to replace the video card and solve it? It's currently using GeForce 8200 The NVIDIA® GeForce® 8200 motherboard GPU provides DirectX® 10 and HD movies to everyone. System is Windows Vista™ Thanks

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  • Need to Connect 2 HDMI between Onboard and Add-In GPUs - What's the consequences?

    - by jmalais
    If i plug a second hdmi cable into my onboard video output (my dedicated add-in only has one hdmi port) will it use my video card or the onboard for that display? Also, what is the difference in quality between HDMI and DVI? I do have a DVI to HDMI adapter and cable that I could use alternatively if the above is not in my best interest. This is a gaming related question as I will be gaming off the two displays, hopefully in the highest of quality.

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  • Why is Automator crashing on launch?

    - by zbrimhall
    I've run into an odd problem where Automtor.app on Snow Leopard crashes on launch. At some point in the past, I put a copy of iPhoto.app into my public directory to copy over to another machine. Now, Automator.app won't run unless my public directory has a copy of iPhoto.app in it. If I remove it, Automator.app crashes on launch. Here's what happens: Launch Automator.app After the Automator menu bar appears, but before any windows appear, I get the dreaded beach ball for a few seconds Automator crashes Here's the output from Console.app: 12/26/09 2:11:24 PM Automator[11736] The action “Add Movie to iDVD Menu” could not be loaded because the application “iDVD” was not found. 12/26/09 2:11:24 PM Automator[11736] The action “Get iDVD Slideshow Images” could not be loaded because the application “iDVD” was not found. 12/26/09 2:11:24 PM Automator[11736] The action “Initiate Remote Broadcast” could not be loaded because the application “QuickTime Broadcaster” was not found. 12/26/09 2:11:24 PM Automator[11736] The action “New iDVD Menu” could not be loaded because the application “iDVD” was not found. 12/26/09 2:11:24 PM Automator[11736] The action “New iDVD Movie Sequence” could not be loaded because the application “iDVD” was not found. 12/26/09 2:11:24 PM Automator[11736] The action “New iDVD Slideshow” could not be loaded because the application “iDVD” was not found. 12/26/09 2:11:24 PM Automator[11736] The action “New QuickTime Slideshow” could not be loaded because the application “QuickTime Player” was not found. 12/26/09 2:11:24 PM Automator[11736] The action “Set iDVD Background Image” could not be loaded because the application “iDVD” was not found. 12/26/09 2:11:24 PM Automator[11736] The action “Set iDVD Button Face” could not be loaded because the application “iDVD” was not found. 12/26/09 2:11:24 PM Automator[11736] The action “Set Movie Annotations” could not be loaded because the application “QuickTime Player” was not found. 12/26/09 2:11:24 PM Automator[11736] The action “Set Movie Playback Properties” could not be loaded because the application “QuickTime Player” was not found. 12/26/09 2:11:24 PM Automator[11736] The action “Set Movie URL” could not be loaded because the application “QuickTime Player” was not found. 12/26/09 2:11:24 PM Automator[11736] The action “Show Main iDVD Menu” could not be loaded because the application “iDVD” was not found. 12/26/09 2:11:25 PM Automator[11736] Can not ID UTI for path The value %@ is invalid.: The file “The value %@ is invalid.” couldn’t be opened because there is no such file. 12/26/09 2:11:25 PM Automator[11736] Can not ID UTI for path /Users/brimhall/Public/iPhoto.app: The file “iPhoto.app” couldn’t be opened because there is no such file. 12/26/09 2:11:25 PM Automator[11736] Can not ID UTI for path The value %@ is invalid.: The file “The value %@ is invalid.” couldn’t be opened because there is no such file. 12/26/09 2:11:26 PM Automator[11736] -[NSAttributeDictionary length]: unrecognized selector sent to instance 0x49c770 12/26/09 2:11:26 PM Automator[11736] -[NSAttributeDictionary length]: unrecognized selector sent to instance 0x49c770 12/26/09 2:11:38 PM com.apple.launchd.peruser.501[203] ([0x0-0x2ad2ad].com.apple.Automator[11736]) Job appears to have crashed: Segmentation fault I've tried deleting my Automator.app Preferences file and Application Support directory to get it to look for iPhoto.app in the system-wide Applications directory, but to no avail. Any suggestions on how I can get things working as normal?

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  • Simple Image Capture Tool for Mac OS X that uses FireWire

    - by Justin Dearing
    I have Leopard (Mac OS X 10.5) on a G4 Powerbook and a camcorder with a firewire device. It doesn't have iMovie, which is now part of the separate iLife Suite and requires an Intel Mac. Anyway, Image Capture does not recognize the firewire video feed as an image capture device. What software would give me the simplest "capture this frame from live firewire video feed to image" functionality.

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  • Get 5.1 surround sound from computer through a VCR config?

    - by Wedding Nails
    I'm posting to see if my idea of this setup is right and can be done. I currently have the following "equipment": a JVC VCR -quite old-, which has built in surround sound (aka it has several speaker outputs, which I believe is 5.1 and are connected to several speakers that are in every corner of the room), a computer with SPDIF optical output and a new flat screen TV (with built in HDMI). I want the computer to take advantage of the VCR's surround system (all the speakers in the room) in order to play mainly music and video always with all the speakers (5.1) and with the maximum sound quality. Currently, the computer plays sound only through the front speaker (I connect one output to the on board pc audio input) and the quality is really bad. As a side note, the computer video runs with S-video (old school), and the picture quality as you would imagine, is really bad with the new big LCD screen. My main goals are: to upgrade the picture with a new video card which would support HDMI (my tv has HDMI). to buy a SPDIF optical cable, connect one end to the VCR SPDIF input and the other end to the PC output This is theoretically what I've researched so far, and I came out with several questions: in this case, with the SPDIF cable connected, and all the configurations done in windows allowing the 5.1, will I get every content I play "converted" or played through all of my speakers? (I read this forum post). I already know that in order for this setup to play from all the speakers, the content/audio source has to be 5.1. but my question is, if there is a way to play from all of the speakers no matter what type of content I'm playing (that's why I said conversion there) I already know that HDMI cables carry digital sound. Is there a way I can only use said HDMI cord to the tv, and get sound through the VCR? (I'm not too sure about this, I would have to disable the TVs speakers and use the VCR surround as default, but I have no clue wether this can be done or not). Update: The ultimate question is, do I really have to rely on "sound virtualization" technology to get sound from all the speakers, no matter what content I play? (do I require a newer sound card, like a creative soundblaster with said technology?) Thanks!

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  • ffmpeg logo blur

    - by ime
    i add logo on video with ffmpeg and in some videos it blurs. how to make logo independent from videos? i mean so that it no matter what quality of video logo will be good.

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