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  • How to slow down a sprite that updates every frame?

    - by xiaohouzi79
    I am going through a Allegro 5 tutorial which has a game loop. There is also a variable "active" which determines if a key is being held down. Thus if the left key is being held down active is on and it begins looping through the row on the sprite sheet that corresponds to moving left. The problem is that this logic is checked everytime the loop is performed thus at approximately 60 fps the three images that are used to do the left walking animation cycle round super fast which means my character looks like it is in a rush. Total beginner question: so what is the correct way to slow down the transition between sprites so that the walking looks like it is done at a moderate pace. Here is the code used to transition across the sprite between the three different phases of the person walking: if (active) { sourceX += al_get_bitmap_width(player) / 3; } else { sourceX = 32; } if (sourceX >= al_get_bitmap_width(player)) { sourceX = 0; } I can kind of guess what it should be in plain English: update sourceX only every certain part of a second but I can't think of how to put this into code.

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  • Translation and Localization Resources for UX Designers

    - by ultan o'broin
    Here is a handy list of translation and localization-related resources for user experience professionals. Following these will help you design an easily translatable user experience. Most of the references here are for web pages or software. Fundamentally, remember your designs will be consumed globally, and never divorce the design process from the development or deployment effort that goes into bringing your designs to life in code. Ask yourself today: Do you know how the text you are using in your designs are delivered to the customer, even in English? Key areas that UX designers always seen to fall foul of, in my space anyway, are: Terminology that is impossible to translate (jargon, multiple modifiers, gerunds) or is used inconsistently Poorly written, verbose text (really, just write well in English, no special considerations) String construction (concatenation of parts assembled dynamically) Composite widget positioning (my favourite) Hard-coded fonts, small font sizes, or character formatting or casing that doesn't work globally Format that is not separate from content Restricted real estate not allowing for text expansion in translation Forcing formatting with breaks, and hard-coding alphabetical sorting Graphics that do not work in Bi-Di languages (because they indicate directionality and can't flip) or contain embedded text. The problems of culturally offensive icons are well known by now in the enterprise applications space, though there are some dangers, such as the use of flags to indicate language, for example. Resources Internationalization Techniques: Authoring HTML & CSS Global By Design Insert Title Here : Variables in Interface Language Prose: Internationalisation Doc and help considerations I can deal with later.

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  • How to optimise Andengine's PathModifer (with singleton or pool)?

    - by Casla
    I am trying to build a game where the character find and follows a new path when a new destination is issued by the player, kinda like how units in RTS games work. This is done on a TMX map and I am using the A Star path finder utilities in Andengine to do this.David helped me on that: How can I change the path a sprite is following in real time? At the moment, every-time a new path is issued, I have to abandon the existing PathModifer and Path instances, and create new ones, and from what I read so far, creating new objects when you could re-use existing ones are a big waste for mobile applications. This is how I coded it at the moment: private void loadPathFound() { if (mAStarPath != null) { modifierPath = new org.andengine.entity.modifier.PathModifier.Path(mAStarPath.getLength()); /* replace the first node in the path as the player's current position */ modifierPath.to(player.convertLocalToSceneCoordinates(12, 31)[Constants.VERTEX_INDEX_X]-12, player.convertLocalToSceneCoordinates(12, 31)[Constants.VERTEX_INDEX_Y]-31); for (int i=1; i<mAStarPath.getLength(); i++) { modifierPath.to(mAStarPath.getX(i)*TILE_WIDTH, mAStarPath.getY(i)*TILE_HEIGHT); /* passing in the duration depended on the length of the path, so that the animation has a constant duration for every step */ player.registerEntityModifier(new PathModifier(modifierPath.getLength()/100, modifierPath, null, mIPathModifierListener)); } } The ideal implementation will be to always have just one object of PathModifer and just reset the destination of the path. But I don't know how you can apply the singleton patther on Andengine's PathModifer, there is no method to reset attribute of the path nor the pathModifer. So without re-write the PathModifer and the Path class, or use reflection, is there any other way to implement singleton PathModifer? Thanks for your help.

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  • Does a team of developers need a manager?

    - by Amadiere
    Background: I'm currently part of a team of four: 1 manager, 1 senior developer and 2 developers. We do a range of bespoke in-house systems / projects (e.g. 6-8 weeks) for an organisation of around 3500 staff, as well as all the maintenance and support required from the systems that have been created before. There is not enough of us to do all the work that is potentially coming our way - we're understaffed. Management acknowledge this, but budget restraints limit our ability to recruit additional members to the team (even if we make the salary back in savings). The Change This leaves us where we are now. Our manager is due to leave his role for pastures new, leaving a vacancy in the team. Management are using this opportunity to restructure our team which would see the team manager role replaced by another developer and another senior developer. Their logic being that we need more developers, so here's a way of funding it (one of the roles is partially funded from another vacant post). The team would have no direct line manager and the roles and responsibilities would be divided up between the seniors and the (relatively new to post) service manager (a non-technical role with little-to-no development knowledge/experience whose focus is shared amongst a number of other teams and individuals) - who would be our next actual manager up the food chain. I guess the final question is: Is it possible to run a development team without an manager? Have you had experience of this? And what things could go wrong / could be of benefit to us? I'd ideally like to "see the light" and the benefits of doing things this way, or come up with some points for argument against it.

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  • unit level testing, agile, and refactoring

    - by dsollen
    I'm working on a very agile development system, a small number of people with my doing the vast majority of progaming myself. I've gotten to the testing phase and find myself writing mostly functional level testing, which I should in theory be leavning for our tester (in practice I don't entirely...trust our tester to detect and identify defects enough to leave him the sole writter of functional tests). In theory what I should be writing is Unit level tests. However, I'm not sure it's worth the expense. Unit testing takes some time to do, more then functional testing since I have to set up mocks and plugs into smaller units that weren't design to run in issolation. More importantly, I find I refactor and redesign heavily-part of this is due to my inherriting code that needed heavy redesign and is still being cleaned up, but even once I've finished removing parts that need work I'm sure in the act of expanding the code I'll still do a decent amount of refactoring and redesign. It feels as if I will break my unit tests, forcing wasted time to refactor them as well, often due to unit test, by definition, having to be coupled so closely to the code structure. So.is it worth all the wasted time when functional tests, that will never break when I refactor/redesign, should find most defects? Do unit tests really provide that much extra defect detetection over through functional? and how does one create good unit tests that work with very quick and agile code that is modified rapidly? ps, I would be fine/happy with links to anything one considers an excellent resource for how to 'do' unit testing in a highly changing enviroment. edit: to clarify I am doing a bit of very unoffical TDD, I just seem to be writing tests on what would be considered a functional level rather then unit level. I think part of this is becaus I own nearly all of the project I don't feel I need to limit the scope as much; and part of it is that it's daunting to think of trying to go back and retroactively add the unit tests needed to cover enough code that I can feel comfortable testing only a unit without the full functionality and trust that unit still works with the rest of the units.

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  • New Enhancements for InnoDB Memcached

    - by Calvin Sun
    In MySQL 5.6, we continued our development on InnoDB Memcached and completed a few widely desirable features that make InnoDB Memcached a competitive feature in more scenario. Notablely, they are 1) Support multiple table mapping 2) Added background thread to auto-commit long running transactions 3) Enhancement in binlog performance  Let’s go over each of these features one by one. And in the last section, we will go over a couple of internally performed performance tests. Support multiple table mapping In our earlier release, all InnoDB Memcached operations are mapped to a single InnoDB table. In the real life, user might want to use this InnoDB Memcached features on different tables. Thus being able to support access to different table at run time, and having different mapping for different connections becomes a very desirable feature. And in this GA release, we allow user just be able to do both. We will discuss the key concepts and key steps in using this feature. 1) "mapping name" in the "get" and "set" command In order to allow InnoDB Memcached map to a new table, the user (DBA) would still require to "pre-register" table(s) in InnoDB Memcached “containers” table (there is security consideration for this requirement). If you would like to know about “containers” table, please refer to my earlier blogs in blogs.innodb.com. Once registered, the InnoDB Memcached will then be able to look for such table when they are referred. Each of such registered table will have a unique "registration name" (or mapping_name) corresponding to the “name” field in the “containers” table.. To access these tables, user will include such "registration name" in their get or set commands, in the form of "get @@new_mapping_name.key", prefix "@@" is required for signaling a mapped table change. The key and the "mapping name" are separated by a configurable delimiter, by default, it is ".". So the syntax is: get [@@mapping_name.]key_name set [@@mapping_name.]key_name  or  get @@mapping_name set @@mapping_name Here is an example: Let's set up three tables in the "containers" table: The first is a map to InnoDB table "test/demo_test" table with mapping name "setup_1" INSERT INTO containers VALUES ("setup_1", "test", "demo_test", "c1", "c2", "c3", "c4", "c5", "PRIMARY");  Similarly, we set up table mappings for table "test/new_demo" with name "setup_2" and that to table "mydatabase/my_demo" with name "setup_3": INSERT INTO containers VALUES ("setup_2", "test", "new_demo", "c1", "c2", "c3", "c4", "c5", "secondary_index_x"); INSERT INTO containers VALUES ("setup_3", "my_database", "my_demo", "c1", "c2", "c3", "c4", "c5", "idx"); To switch to table "my_database/my_demo", and get the value corresponding to “key_a”, user will do: get @@setup_3.key_a (this will also output the value that corresponding to key "key_a" or simply get @@setup_3 Once this is done, this connection will switch to "my_database/my_demo" table until another table mapping switch is requested. so it can continue issue regular command like: get key_b  set key_c 0 0 7 These DMLs will all be directed to "my_database/my_demo" table. And this also implies that different connections can have different bindings (to different table). 2) Delimiter: For the delimiter "." that separates the "mapping name" and key value, we also added a configure option in the "config_options" system table with name of "table_map_delimiter": INSERT INTO config_options VALUES("table_map_delimiter", "."); So if user wants to change to a different delimiter, they can change it in the config_option table. 3) Default mapping: Once we have multiple table mapping, there should be always a "default" map setting. For this, we decided if there exists a mapping name of "default", then this will be chosen as default mapping. Otherwise, the first row of the containers table will chosen as default setting. Please note, user tables can be repeated in the "containers" table (for example, user wants to access different columns of the table in different settings), as long as they are using different mapping/configure names in the first column, which is enforced by a unique index. 4) bind command In addition, we also extend the protocol and added a bind command, its usage is fairly straightforward. To switch to "setup_3" mapping above, you simply issue: bind setup_3 This will switch this connection's InnoDB table to "my_database/my_demo" In summary, with this feature, you now can direct access to difference tables with difference session. And even a single connection, you can query into difference tables. Background thread to auto-commit long running transactions This is a feature related to the “batch” concept we discussed in earlier blogs. This “batch” feature allows us batch the read and write operations, and commit them only after certain calls. The “batch” size is controlled by the configure parameter “daemon_memcached_w_batch_size” and “daemon_memcached_r_batch_size”. This could significantly boost performance. However, it also comes with some disadvantages, for example, you will not be able to view “uncommitted” operations from SQL end unless you set transaction isolation level to read_uncommitted, and in addition, this will held certain row locks for extend period of time that might reduce the concurrency. To deal with this, we introduce a background thread that “auto-commits” the transaction if they are idle for certain amount of time (default is 5 seconds). The background thread will wake up every second and loop through every “connections” opened by Memcached, and check for idle transactions. And if such transaction is idle longer than certain limit and not being used, it will commit such transactions. This limit is configurable by change “innodb_api_bk_commit_interval”. Its default value is 5 seconds, and minimum is 1 second, and maximum is 1073741824 seconds. With the help of such background thread, you will not need to worry about long running uncommitted transactions when set daemon_memcached_w_batch_size and daemon_memcached_r_batch_size to a large number. This also reduces the number of locks that could be held due to long running transactions, and thus further increase the concurrency. Enhancement in binlog performance As you might all know, binlog operation is not done by InnoDB storage engine, rather it is handled in the MySQL layer. In order to support binlog operation through InnoDB Memcached, we would have to artificially create some MySQL constructs in order to access binlog handler APIs. In previous lab release, for simplicity consideration, we open and destroy these MySQL constructs (such as THD) for each operations. This required us to set the “batch” size always to 1 when binlog is on, no matter what “daemon_memcached_w_batch_size” and “daemon_memcached_r_batch_size” are configured to. This put a big restriction on our capability to scale, and also there are quite a bit overhead in creating destroying such constructs that bogs the performance down. With this release, we made necessary change that would keep MySQL constructs as long as they are valid for a particular connection. So there will not be repeated and redundant open and close (table) calls. And now even with binlog option is enabled (with innodb_api_enable_binlog,), we still can batch the transactions with daemon_memcached_w_batch_size and daemon_memcached_r_batch_size, thus scale the write/read performance. Although there are still overheads that makes InnoDB Memcached cannot perform as fast as when binlog is turned off. It is much better off comparing to previous release. And we are continuing optimize the solution is this area to improve the performance as much as possible. Performance Study: Amerandra of our System QA team have conducted some performance studies on queries through our InnoDB Memcached connection and plain SQL end. And it shows some interesting results. The test is conducted on a “Linux 2.6.32-300.7.1.el6uek.x86_64 ix86 (64)” machine with 16 GB Memory, Intel Xeon 2.0 GHz CPU X86_64 2 CPUs- 4 Core Each, 2 RAID DISKS (1027 GB,733.9GB). Results are described in following tables: Table 1: Performance comparison on Set operations Connections 5.6.7-RC-Memcached-plugin ( TPS / Qps) with memcached-threads=8*** 5.6.7-RC* X faster Set (QPS) Set** 8 30,000 5,600 5.36 32 59,000 13,000 4.54 128 68,000 8,000 8.50 512 63,000 6.800 9.23 * mysql-5.6.7-rc-linux2.6-x86_64 ** The “set” operation when implemented in InnoDB Memcached involves a couple of DMLs: it first query the table to see whether the “key” exists, if it does not, the new key/value pair will be inserted. If it does exist, the “value” field of matching row (by key) will be updated. So when used in above query, it is a precompiled store procedure, and query will just execute such procedures. *** added “–daemon_memcached_option=-t8” (default is 4 threads) So we can see with this “set” query, InnoDB Memcached can run 4.5 to 9 time faster than MySQL server. Table 2: Performance comparison on Get operations Connections 5.6.7-RC-Memcached-plugin ( TPS / Qps) with memcached-threads=8 5.6.7-RC* X faster Get (QPS) Get 8 42,000 27,000 1.56 32 101,000 55.000 1.83 128 117,000 52,000 2.25 512 109,000 52,000 2.10 With the “get” query (or the select query), memcached performs 1.5 to 2 times faster than normal SQL. Summary: In summary, we added several much-desired features to InnoDB Memcached in this release, allowing user to operate on different tables with this Memcached interface. We also now provide a background commit thread to commit long running idle transactions, thus allow user to configure large batch write/read without worrying about large number of rows held or not being able to see (uncommit) data. We also greatly enhanced the performance when Binlog is enabled. We will continue making efforts in both performance enhancement and functionality areas to make InnoDB Memcached a good demo case for our InnoDB APIs. Jimmy Yang, September 29, 2012

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  • Implement Budget Allocation in DAX for Power Pivot and Tabular #powerpivot #tabular #ssas #dax

    - by Marco Russo (SQLBI)
    Comparing sales and budget, or costs and budget, is a very common operation. However, it is often the case that you have different granularities for different tables containing budget and the data to compare with. There are two ways to do that: you can limit the comparison to the granularity that is common to the two tables, or you can allocate the budget where it’s not defined. For example, if you have a budget defined by quarter and category, you might want to allocate it by month and product. In this way, you will do the comparison as you had a more granular definition of the budget, without actually having to do the manual job of allocating data (usually in an Excel worksheet!). If you want to do budget allocation in DAX, you can use the Budget Patterns we published on DAX Patterns. If you come from and MDX/OLAP background, at first you might find it hard to solve the problem of not having attribute hierarchies that helps you in propagating the budget values to lower hierarchical levels. However, I think that once you get used to DAX, you will find the behavior very predictable and easy to “debug” also for more complex allocation formula. You just have to be careful in writing the DAX formula, but probably the pattern we wrote should help you designing the right data model, without creating physical relationships to the budget table! This pattern is also based on the Handling Different Granularities scenario I discussed a couple of weeks ago.

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  • Developing a feature which sole purpose to be taken out?

    - by adib
    What is the name of the pattern in which individual contributors (programmers/designers) developed an artifact for the sole purpose is to serve as a diversion so that management can remove that feature in the final product? This is a folklore I heard from an ex-colleague who used to work at a large game development company. At that company, it is well known that middle management is pressurized to "give inputs" and "make changes" to the product otherwise they risk being seen as not contributing to the project. This situation have delayed many projects because of these superfluous "management inputs". In one project at the above company, the artists and developers created a supernumerary animated character that appears in every cutscene and sticks out like a sore thumb. They designed it in such a way that it can be easily removed before the game is shipped (this was when games were still sold in physical media and not a downloadable product). Obviously the management then voted to remove the animation. On the positive side, management didn't introduced any unnecessary changes that would have delayed the project because they have shown that they provided constructive inputs to the product. This process pattern has a name among game programmers that work in corporates, but I forgot what was the actual name. I believe it's duck-something. Anybody can help pointing out the name and perhaps some rather credible reference to how the pattern develops?.

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  • Database Schema Usage

    - by CrazyHorse
    I have a question regarding the appropriate use of SQL Server database schemas and was hoping that some database gurus might be able to offer some guidance around best practice. Just to give a bit of background, my team has recently shrunk to 2 people and we have just been merged with another 6 person team. My team had set up a SQL Server environment running off a desktop backing up to another desktop (and nightly to the network), whilst the new team has a formal SQL Server environment, running on a dedicated server, with backups and maintenance all handled by a dedicated team. So far it's good news for my team. Now to the query. My team designed all our tables to belong to a 3-letter schema name (e.g. User = USR, General = GEN, Account = ACC) which broadly speaking relate to specific applications, although there is a lot of overlap. My new team has come from an Access background and have implemented their tables within dbo with a 3-letter perfix followed by "_tbl" so the examples above would be dbo.USR_tblTableName, dbo.GEN_tblTableName and dbo.ACC_tblTableName. Further to this, neither my old team nor my new team has gone live with their SQL Servers yet (we're both coincidentally migrating away from Access environments) and the new team have said they're willing to consider adopting our approach if we can explain how this would be beneficial. We are not anticipating handling table updates at schema level, as we will be using application-level logins. Also, with regards to the unwieldiness of the 7-character prefix, I'm not overly concerned myself as we're using LINQ almost exclusively so the tables can simply be renamed in the DMBL (although I know that presents some challenges when we update the DBML). So therefore, given that both teams need to be aligned with one another, can anyone offer any convincing arguments either way?

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  • How would I implement this application idea?

    - by Mike Wills
    I am a D&D gamer and a developer that has mostly worked with ASP.NET applications professionally. I have written some chat bots in Node.js and I have only played a little with PHP but wrote nothing serious. I have had inspiration to create a site that allows a person to keep track of characters (aka the character sheet). I am thinking of using this as a learning opportunity to learn noSQL and to write a full javascript front-end. I want this application to save the value as I change it. So if I edit the armor class, it is saved immediately instead of waiting until I hit the submit button. I think that will make it easier to use while gaming and not losing anything because I forgot to save the change. I have never done anything like this. How do you implement this style of application? Is there a tutorial or howto to get me on the right path? While I would really like to use ASP.NET but I don't have a Windows server to publish on (and I really can't afford to pay for a service). What language that runs on Linux would work well for this type of application? Note: I feel noSQL would work in this case because of the sheer number of tables required to create something like this in SQL.

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  • apt-get does not work with proxy

    - by tommyk
    For a command sudo apt-get update I get following error W: Failed to fetch http://ch.archive.ubuntu.com/ubuntu/dists/maverick-updates/multiverse/binary-i386/Packages.gz 407 Proxy Authentication Required ( The ISA Server requires authorization to fulfill the request. Access to the Web Proxy filter is denied. ) I am running Ubuntu 10.10 installed on Windows XP using VirtualBox. For internet connections I am using proxy server with an authentication. I tried to use gnome-network-proxy tool to set proxy settings system-wide. After that /etc/environment has been updated by http_proxy variable with the format http://my_proxy:port/, there were no authentication data. I checked this with firefox. Browser asked my for login and password and everything was working fine. It was unfortunately not the case for apt-get. I have also tried to do as described here. Unfortunately it does not work. May it be somehow related to the fact that a proxy is in a Windows domain, any ideas ? EDIT: My proxy name is http-proxy. Is '-' a special character here ?

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  • Does it matter the direction of a Huffman's tree child node?

    - by Omega
    So, I'm on my quest about creating a Java implementation of Huffman's algorithm for compressing/decompressing files (as you might know, ever since Why create a Huffman tree per character instead of a Node?) for a school assignment. I now have a better understanding of how is this thing supposed to work. Wikipedia has a great-looking algorithm here that seemed to make my life way easier. Taken from http://en.wikipedia.org/wiki/Huffman_coding: Create a leaf node for each symbol and add it to the priority queue. While there is more than one node in the queue: Remove the two nodes of highest priority (lowest probability) from the queue Create a new internal node with these two nodes as children and with probability equal to the sum of the two nodes' probabilities. Add the new node to the queue. The remaining node is the root node and the tree is complete. It looks simple and great. However, it left me wondering: when I "merge" two nodes (make them children of a new internal node), does it even matter what direction (left or right) will each node be afterwards? I still don't fully understand Huffman coding, and I'm not very sure if there is a criteria used to tell whether a node should go to the right or to the left. I assumed that, perhaps the highest-frequency node would go to the right, but I've seen some Huffman trees in the web that don't seem to follow such criteria. For instance, Wikipedia's example image http://upload.wikimedia.org/wikipedia/commons/thumb/8/82/Huffman_tree_2.svg/625px-Huffman_tree_2.svg.png seems to put the highest ones to the right. But other images like this one http://thalia.spec.gmu.edu/~pparis/classes/notes_101/img25.gif has them all to the left. However, they're never mixed up in the same image (some to the right and others to the left). So, does it matter? Why?

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  • Help with IPTables - Masquerading + Forwarding, 1-to-1?

    - by Artiom Chilaru
    I've got a clean Ubuntu Server 10.10 with OpenSSH, OpenVPN and vsFTPd installed. The server is running as a VM on the Hyper-V server (hypervisor), has two network interfaces mapped to physical adapters (eth0 and eth1), and a virtual interface with a direct connection to the hypervisor (eth2). The VPN will create a tun0 interface when a client connects. What I want is the remote user, connecting over VPN to be able to connect to the hypervisor (all ports, ping etc). The initial idea was to make the VPN create a tap0 interface, and bridge eth2 to tap0, but this didn't work, unfortunately, as it seems that the adapters don't want to go into promiscuous mode (partially confirmed by MS) At the same time, both the hypervisor and the remove client over VPN can successfully ping/connect to the ubuntu server with no problems. So my plan right now is to try doing some 1-1 masquerading, if possible. Basically, I want every request sent from the VPN client to the ubuntu server to be redurected to the hypervisor instead (with IP translation ofc), and every request from the hypervisor to the ubuntu machine sent to the VPN client (IP translated too). Only 1 client will be connected at a time to the VPN, so I can force limit it to a single IP at all times, if necessary. Is this the right way to go, and if true, how can this be achieved? It's almost like a special case of port-forwarding, except every single port on tun0 is forwarded to a machine in eth2, and every port on the eth2 side forwards to an ip on tun0 I guess it could be done with iptables, but I'm rather new in linux, so I can't do it myself... help? :(

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  • Wireless shows up as disabled, how can I get it working?

    - by Lazer
    $ sudo iwconfig lo no wireless extensions. eth0 no wireless extensions. wlan0 IEEE 802.11bg ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=0 dBm Retry long limit:7 RTS thr:off Fragment thr:off Encryption key:off Power Management:off pan0 no wireless extensions. $ This is what pops up when I click the two computers icon What should I do to get Wifi working on this machine? $ sudo ifconfig wlan0 up SIOCSIFFLAGS: No such file or directory $ $ lspci | tail 00:1d.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M LPC Interface Controller (rev 03) 00:1f.2 SATA controller: Intel Corporation ICH9M/M-E SATA AHCI Controller (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 01:00.0 VGA compatible controller: ATI Technologies Inc M92 LP [Mobility Radeon HD 4300 Series] 09:00.0 Ethernet controller: Marvell Technology Group Ltd. 88E8040 PCI-E Fast Ethernet Controller (rev 13) 0c:00.0 Network controller: Broadcom Corporation BCM4312 802.11b/g (rev 01) $

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  • Wireless shows up as disabled, how can I get it working?

    - by Lazer
    $ sudo iwconfig lo no wireless extensions. eth0 no wireless extensions. wlan0 IEEE 802.11bg ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=0 dBm Retry long limit:7 RTS thr:off Fragment thr:off Encryption key:off Power Management:off pan0 no wireless extensions. $ This is what pops up when I click the two computers icon What should I do to get Wifi working on this machine? $ sudo ifconfig wlan0 up SIOCSIFFLAGS: No such file or directory $ $ lspci | tail 00:1d.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M LPC Interface Controller (rev 03) 00:1f.2 SATA controller: Intel Corporation ICH9M/M-E SATA AHCI Controller (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 01:00.0 VGA compatible controller: ATI Technologies Inc M92 LP [Mobility Radeon HD 4300 Series] 09:00.0 Ethernet controller: Marvell Technology Group Ltd. 88E8040 PCI-E Fast Ethernet Controller (rev 13) 0c:00.0 Network controller: Broadcom Corporation BCM4312 802.11b/g (rev 01) $

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  • CodePlex Daily Summary for Friday, May 23, 2014

    CodePlex Daily Summary for Friday, May 23, 2014Popular Releasesbabelua: 1.5.5: V1.5.5 - 2014.5.23New feature: support lua5.1 keywords auto completion; debug message would write to output window now; editor outline combobox’s members now will sorting by the first letter; Stability improvement: fix a bug that when search in a file which not exists in current setting folder , result of switch relative path function would not correct; Some other bug fix;DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...String.Format Diagnostic (Roslyn): Diagnostic Format String (v1,3): In this release the tool is now capable of reporting multiple issues contained within the text of a formatstring. v1.3 Extends these capability to include if the formatstring argument is a String Constant. Validation Rules Supported Are the Argument Index supplied within range, of those supplied? Is the Argument Index less than the limit of 1000000 (This is defined inside of the .net framework's implementation) Is the Alignment with less than the limit of 1000 000 (This is define insid...Aspose for Apache POI: Missing Features of Apache POI SL - v 1.1: Release contain the Missing Features in Apache POI SL SDK in Comparison with Aspose.Slides for dealing with Microsoft Power Point. What's New ?Following Examples: Managing Slide Transitions Manage Smart Art Adding Media Player Adding Audio Frame to Slide Feedback and Suggestions Many more examples are yet to come here. Keep visiting us. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.OSGi.NET: Asp.net MVC 4.0 integration v2.2: + Support AreaRegistrationPowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...WordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.comConEmu - Windows console with tabs: ConEmu 140522 [Alpha]: ConEmu - developer build x86 and x64 versions. Written in C++, no additional packages required. Run "ConEmu.exe" or "ConEmu64.exe". Some useful information you may found: http://superuser.com/questions/tagged/conemu http://code.google.com/p/conemu-maximus5/wiki/ConEmuFAQ http://code.google.com/p/conemu-maximus5/wiki/TableOfContents If you want to use ConEmu in portable mode, just create empty "ConEmu.xml" file near to "ConEmu.exe" WebExtras: v1.4.0-Beta-1: Enh: Adding support for jQuery UI framework Enh: Adding support for jqPlot charting library Dropping dependency on MoreLinq library Note: Html.LabelForV2(...) extension method has now been deprecated. You should use Html.RequiredFieldLabelFor(...) extension method instead. This extension method will be removed in future versions.????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.Wsus Package Publisher: Release v1.3.1405.17: Add Russian translation (thanks to VSharmanov) Fix a bug that make WPP to crash if the user click on "Connect/Reload" while the Report Tab is loading. Enhance the way WPP store the password for remote computers command.MoreTerra (Terraria World Viewer): More Terra 1.12.9: =========== = Compatibility = =========== Updated to account for new format 1.2.4.1 =========== = Issues = =========== all items have not been added. Some colors for new tiles may be off. I wanted to get this out so people have a usable program.LINQ to Twitter: LINQ to Twitter v3.0.3: Supports .NET 4.5x, Windows Phone 8.x, Windows 8.x, Windows Azure, Xamarin.Android, and Xamarin.iOS. New features include Status/Lookup, Mute APIs, and bug fixes. 100% Twitter API v1.1 coverage, Async, Portable Class Library (PCL).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.26.0: Added access to the Release Notes during 'Check for Updates...'' Debug panels Added support for generic types members Members are grouped into 'Raw View' and 'Non-Public members' categories Implemented dedicated (array-like) view for Lists and Dictionaries http://download-codeplex.sec.s-msft.com/Download?ProjectName=csscriptnpp&DownloadId=846498ClosedXML - The easy way to OpenXML: ClosedXML 0.70.0: A lot of fixes. See history.TBox - tool to make developer's life easier.: TBox 1.29: Bug fixing. Add LocalizationTool pluginYAXLib: Yet Another XML Serialization Library for the .NET Framework: YAXLib 2.13: Fixed a bug and added unit tests related to serializing path like aliases with one letter (e.g., './B'). Thanks go to CodeProject user B.O.B. for reporting this bug. Added `Bin/*.dll.mdb` to `.gitignore`. Fixed the issue with Indexer properties. Indexers must not be serialized/deserialized. YAXLib will ignore delegate (callback/function pointer) properties, so that the exception upon serializing them is prevented. Significant improve in cycling object reference detection Self Referr...SFDL.NET: SFDL.NET (2.2.9.2): Changelog: Neues Icon Xup.in CnL Plugin BugfixSEToolbox: SEToolbox 01.030.008 Release 1: Fixed cube editor failing to apply color to cubes. Added to cube editor, replace cube dialog, and Build Percent dialog. Corrected for hidden asteroid ore, allowing rare ore to show when importing an asteroid, or converting a 3d model to an asteroid (still appears to be limitations on rare ore in small asteroids). Allowed ore selection to Asteroid file import. (Can copy/import and convert existing asteroid to another ore). Added progress bars to common long running operations. Fixed ...New ProjectsBlueCurve Search: BlueCurve is a small experimental search engine, implemented on top of Lucene. The goal is to test ways to create a powerfull search engine system framework.C64 Studio: C64 Studio is a .NET based IDE. The program supports project based C64 assembly and/or Basic V2 and is geared towards game development.ExpressToAbroad: ExpressToAbroadFarragoJS: A set of simple JavaScript functions: FarragoJS is a set of simple JavaScript functions offering features ranging from useful to totally pointless! But hey, there's a use for everything, right?fischetest: nothingIsDrone: Simple windows client for Parrot ar Drone. ??????? ?????? ??? Parrot ar Drone ??? Windows. Jewelry: this is project about auto generate codeMRBrowserLibrary: webbrowser control libraryQuan Ly Phong Tro DevExpress and LinQ: Quan Ly Phong Tro DevExpress + LinQUseless Games: JavaScript games written for practicing this wonderful language.?????-?????【??】?????????: ?????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ??????、??????????????????,???????.??????????,????????。 ?????-?????【??】?????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ?????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ???????????????,??????,??????,??????、??????,??????、??,????,??????! ?????-?????【??】?????????: ???????2005?,????????????????????,??????????,??????。?????,???????????????????,??????! ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ???????2005?,????????????????????,??????????,??????。?????,???????????????????,??????! ?????-?????【??】?????????: ???????????????:??????!?????!???:????、????、????、????。??,??????????!??????. ??????-??????【??】??????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ???????????????:??????!?????!???:????、????、????、????。??,??????????!??????. ?????-?????【??】?????????: ???????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ?????-?????【??】?????????: ???????????????,??????,??????,??????、??????,??????、??,????,??????! ?????-?????【??】?????????: ???????????????,??????,??????,??????、??????,??????、??,????,??????! ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ???????????????:??????!?????!???:????、????、????、????。??,??????????!??????. ?????-?????【??】?????????: ???????????????,??????,??????,??????、??????,??????、??,????,??????! ?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】?????????: ???????2005?,????????????????????,??????????,??????。?????,???????????????????,??????! ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????! ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????! ?????-?????【??】?????????: ??????????????????,???,??????????、???????????????????。??????,????、????,??????! ?????-?????【??】?????????: ???????????????,??????,??????,??????、??????,??????、??,????,??????! ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ???????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ?????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ??????、??????????????????,???????.??????????,????????。 ?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ???????2005?,????????????????????,??????????,??????。?????,???????????????????,??????! ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????! ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????! ?????-?????【??】?????????: ???????????????,??????,??????,??????、??????,??????、??,????,??????! ??????-??????【??】??????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ???????????????:??????!?????!???:????、????、????、????。??,??????????!??????. ??????-??????【??】??????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【???????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ??????????????????,???,??????????、???????????????????。??????,????、????,??????! ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????! ?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】?????????: ?????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ??????、??????????????????,???????.??????????,????????。 ?????-?????【??】?????????: ???????2005?,????????????????????,??????????,??????。?????,???????????????????,??????! ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ??????????????????,???,??????????、???????????????????。??????,????、????,??????!

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  • CodePlex Daily Summary for Sunday, June 30, 2013

    CodePlex Daily Summary for Sunday, June 30, 2013Popular ReleasesGardens Point LEX: Gardens Point LEX version 1.2.1: The main distribution is a zip file. This contains the binary executable, documentation, source code and the examples. ChangesVersion 1.2.1 has new facilities for defining and manipulating character classes. These changes make the construction of large Unicode character classes more convenient. The runtime code for performing automaton backup has been re-implemented, and is now faster for scanners that need backup. Source CodeThe distribution contains a complete VS2010 project for the appli...ZXMAK2: Version 2.7.5.7: - fix TZX emulation (Bruce Lee, Zynaps) - fix ATM 16 colors for border - add memory module PROFI 512K; add PROFI V03 rom image; fix PROFI 3.XX configVidCoder: 1.5.1 Beta: Added French translation. Updated HandBrake core to SVN 5614. Fixed crash in locales with , as the decimal marker. Fixed a few warnings for compression level and quality on audio encodings.Twitter image Downloader: Twitter Image Downloader 2 with Installer: Application file with Install shield and Dot Net 4.0 redistributableUltimate Music Tagger: Ultimate Music Tagger 1.0.0.0: First release of Ultimate Music TaggerBlackJumboDog: Ver5.9.2: 2013.06.28 Ver5.9.2 (1) ??????????(????SMTP?????)?????????? (2) HTTPS???????????Outlook 2013 Add-In: Configuration Form: This new version includes the following changes: - Refactored code a bit. - Removing configuration from main form to gain more space to display items. - Moved configuration to separate form. You can click the little "gear" icon to access the configuration form (still very simple). - Added option to show past day appointments from the selected day (previous in time, that is). - Added some tooltips. You will have to uninstall the previous version (add/remove programs) if you had installed it ...Terminals: Version 3.0 - Release: Changes since version 2.0:Choose 100% portable or installed version Removed connection warning when running RDP 8 (Windows 8) client Fixed Active directory search Extended Active directory search by LDAP filters Fixed single instance mode when running on Windows Terminal server Merged usage of Tags and Groups Added columns sorting option in tables No UAC prompts on Windows 7 Completely new file persistence data layer New MS SQL persistence layer (Store data in SQL database)...NuGet: NuGet 2.6: Released June 26, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.6Python Tools for Visual Studio: 2.0 Beta: We’re pleased to announce the release of Python Tools for Visual Studio 2.0 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, and cross platform debugging support. For a quick overview of the general IDE experience, please watch this video: http://www.youtube.com/watch?v=TuewiStN...Player Framework by Microsoft: Player Framework for Windows 8 and WP8 (v1.3 beta): Preview: New MPEG DASH adaptive streaming plugin for Windows Azure Media Services Preview: New Ultraviolet CFF plugin. Preview: New WP7 version with WP8 compatibility. (source code only) Source code is now available via CodePlex Git Misc bug fixes and improvements: WP8 only: Added optional fullscreen and mute buttons to default xaml JS only: protecting currentTime from returning infinity. Some videos would cause currentTime to be infinity which could cause errors in plugins expectin...AssaultCube Reloaded: 2.5.8: SERVER OWNERS: note that the default maprot has changed once again. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we continue to try to package for those OSes. Or better yet, try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compi...Compare .NET Objects: Version 1.7.2.0: If you like it, please rate it. :) Performance Improvements Fix for deleted row in a data table Added ability to ignore the collection order Fix for Ignoring by AttributesMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.95: update parser to allow for CSS3 calc( function to nest. add recognition of -pponly (Preprocess-Only) switch in AjaxMinManifestTask build task. Fix crashing bug in EXE when processing a manifest file using the -xml switch and an error message needs to be displayed (like a missing input file). Create separate Clean and Bundle build tasks for working with manifest files (AjaxMinManifestCleanTask and AjaxMinBundleTask). Removed the IsCleanOperation from AjaxMinManifestTask -- use AjaxMinMan...VG-Ripper & PG-Ripper: VG-Ripper 2.9.44: changes NEW: Added Support for "ImgChili.net" links FIXED: Auto UpdaterDocument.Editor: 2013.25: What's new for Document.Editor 2013.25: Improved Spell Check support Improved User Interface Minor Bug Fix's, improvements and speed upsCY_MVC: sample 1.0: sample 1.0WPF Composites: Version 4.3.0: In this Beta release, I broke my code out into two separate projects. There is a core FasterWPF.dll with the minimal required functionality. This can run with only the Aero.dll and the Rx .dll's. Then, I have a FasterWPFExtras .dll that requires and supports the Extended WPF Toolkit™ Community Edition V 1.9.0 (including Xceed DataGrid) and the Thriple .dll. This is for developers who want more . . . Finally, you may notice the other OPTIONAL .dll's available in the download such as the Dyn...Channel9's Absolute Beginner Series: Windows Phone 8: Entire source code for the Channel 9 series, Windows Phone 8 Development for Absolute Beginners.Indent Guides for Visual Studio: Indent Guides v13: ImportantThis release does not support Visual Studio 2010. The latest stable release for VS 2010 is v12.1. Version History Changed in v13 Added page width guide lines Added guide highlighting options Fixed guides appearing over collapsed blocks Fixed guides not appearing in newly opened files Fixed some potential crashes Fixed lines going through pragma statements Various updates for VS 2012 and VS 2013 Removed VS 2010 support Changed in v12.1: Fixed crash when unable to start...New Projects2d Minecraft Skin Assembler: 2d Minecraft skin assembler downloads a copy of a Minecraft player skin and rearranges the various parts.Arduino Template Express: Arduino Template Express (ATE) provides a wizard driven approach to the creation of libraries and sketches for multiple Arduino development boards. ATE is the ASP.NET Identity / Membership Database (SSDT): Web application membership database seed project which can be used to bootstrap your custom ASP.NET Identity / Membership solutionC# Lite Framework: C# Lite Framework CSCore: .NET Audio libraryGraph based image segmentation: This is an parallel implementation of graph based image segmentation algorithm.Indico Automatic Downloader: Automatically download new files in an Indico agenda. Runs every 5 minuets, and pulls down changes. Hopefully, no more having to click to get latest version!l5lab: some code practiseLAPR4: Academic project in the scope of "Laboratory / Project 4" (2nd year of Informatics Engineering). This is a fork of CleanSheets.NH-New: This is a ample projectogloszenia: projekt na bazy dancyhpev - A managed PE file viewer: pev - A managed PE file viewer TidyVidBack - a video background, responsive skin for DNN / DotNetNuke: This is a full-screen video background, responsive skin design for use in DNN - DotNetNuke based on Adammer's Tidy Skin.

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  • DIY Carbonator Creates Pop Rocks Like Fizzy Fruit [Science]

    - by Jason Fitzpatrick
    If you’ve ever sat around wishing that scientists would stop wasting time trying to solve pressing global problems and instead genetically engineer a bizarre but delicious hybrid of Pop Rocks candy and wholesome fruit, this mad scientist experiment is for you. Over at Evil Mad Scientist Laboratories they share a really fun weekend project. Contributor Rich Faulhaber was looking for a way to make eating fruit extra fun and science-infused for his kids. His solution? Build a homemade carbon dioxide injector that infuses fruit with carbonation. Having trouble imagining that? Envision a bowl of strawberries where every strawberry burst into a crazy flurry of strawberry flavor and champagne bubbles every time you bit into it. Fizzy fruit! Hit up the link below to see how he took pretty common parts: a C02 tank from a paint ball gun, a water filter canister from the hardware store, and other cheap and readily available parts (with the exception of the gas regulator which he suggests you shop garage sales and surplus stores to find a deal on), and combined them together to create a C02 fruit infuser. Hit up the link below to read more about his setup and the procedure he uses to infuse fruit with carbonation. The C02inator [Evil Mad Scientist Laboratories via Hack a Day] HTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear MonitorsMacs Don’t Make You Creative! So Why Do Artists Really Love Apple?

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  • Kent .Net/SqlServer User Group – Upcoming events

    - by Dave Ballantyne
    At the Kent user group we have two upcoming events.  Both are to be held at F-Keys Training suite http://f-keys.co.uk/ in Rochester, Kent. If you haven’t attended before please note the location here. 14-June Is your code S.O.L.I.D ? Nathan Gloyn Everybody keeps on about SOLID principles but what are they? and why should you care? This session is an introduction to SOLID and I'll aim to walk through each principle telling you about that principle and then show how a code base can be refactored using the principles to make your life easier, Come the end of the session you should have a basic understanding of the principle, why to use it and how using it can improve your code. Building composite applications with OpenRasta 3 Sebastien Lambla A wave of change is coming to Web development on .NET. Packaging technologies are bringing dependency management to .NET for the first time, streamlining development workflow and creating new possibilities for deployment and administration. The sky's the limit, and in this session we'll explore how open frameworks can help us leverage composition for the web. Register here for this event http://www.eventbrite.com/event/1643797643 05-July Tony Rogerson Achieving a throughput of 1.5Terabytes or over 92,000 8Kbyte of 100% random reads per second on kit costing less that 2.5K, and of course what to do with it! The session will focus on commodity kit and how it can be used within business to provide massive performance benefits at little cost. End to End Report Creation and Management using SQL Server Reporting Services  Chris Testa-O'NeillThis session will walk through the authoring, management and delivery of reports with a focus on the new features of Reporting Services 2008 R2. At the end of this session you will understand how to create a report in the new report designer. Be aware of the Report management options available and the delivery mechanisms that can be used to deliver reports. Register here for this event http://www.eventbrite.com/event/1643805667 Hope to see you at one or other ( or even both if you are that way inclined).

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  • The PATRIOT Act and how it relates to the Internet

    The subject of the Internet and anonymity is a very sticky situation for me because I primarily develop web applications for a living.  As a part of my job I have to track users as they enter, navigate and leave specific applications. The level of tracking depends on where the user goes within a website.  The basic information that I capture includes the user’s IP address, browser type, operating system, the date/time they entered the site and the URL from which the user was referred to the website. In addition to the custom logging that is placed on the website, web servers also have methods of logging built-in as well. Web server logging allows companies to have a central repository to store all user activity across the entire server. Not to mention that they can also create a central repository that allows multiple servers to store log files in one location. This allows users to be tracked across multiple servers as they browse website located on a specific collection of servers that host multiple websites. All this being said there are methods to attempt to protect your privacy by using proxy servers and increasing your browser security levels, but that will only limit the amount of logging not eliminate it. I have to agree with Traynor when he states that the PATRIOT Act eviscerates the constitutional protections of anonymous communication on the Internet. Therefore, given the recent passage and implementation of the PATRIOT Act, the constitutional guarantees of the right to anonymity have been severely compromised. I think that the PATRIOT Act is a direct violation of our first amendment rights because it allows for the government to directly monitor any and all activity on the internet including communications, usage, and transactions that can occur.  This opens the door to scrutiny and persecution of individuals who are not in line with the government’s beliefs and actions. If England had this type of monitoring capabilities during the revolutionary war, I believe it would have been almost impossible to succeed from England.

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  • Windows Phone 7 Developer Sweepstakes end June 30th, 2011 - Hurry

    - by Nikita Polyakov
    Windows Phone 7 Sweepstakes end June 30th, 2011 [US based developers only] As the Microsoft fiscal year closes so are the number of contest and promotions. We’re in the final week for this amazing contest: URL:   http://bit.ly/WP7DevOffer  Code: GS2N6 Got 1 app in the Marketplace? Enter for a chance to win a Samsung Focus. Details & rules on the site. Very simple. Got 2 apps in the Marketplace? Get a refund on your Marketplace account fee. Info & Registration on this site: http://phone.microsoftplatformready.com/Offers.aspx  Got 5 or more apps? Get free Advertising for your app! Here’s the deal, : Enter in the WP7 Sweepstakes contest http://bit.ly/WP7DevOffer with the code GS2N6 Any developer that publishes 5 new apps between April 1 and June 30, 2011 gets FREE advertising for 1 of the 5 apps. There is a limit of up to 4 offers per developer (no gaming with multiple emails, multiple mailing addresses or variations of name) After 6/30/2011, the developers that qualified will get their promo codes and instructions on how to redeem the offer.

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  • Different methods of ammo resupply

    - by Chris Mantle
    I'm writing a small game at the moment. Presently, I have one or two design elements that aren't locked down yet, and I wanted to ask for input on one of these. For dramatic effect, the player's character in my game is immobilised, alone and has a supposedly limited amount of ammo for their weapons. However, I would like to periodically resupply the player with ammo (for the purpose of balancing the level of difficulty and to allow the player to continue if they're doing well). I'm trying to think of a method of resupply that's different to the more familiar strategies of making ammo magically appear or having the antagonists drop some when they die. I'd like to emphasise the notion of the player's isolation as much as possible, and finding a way of 'sneaking' ammo to the player without removing too much of that emphasis is basically what I'm trying to think of (it's definitely a valid argument that resupplying the player removes it anyway) I have considered a sort of simple in-game 'store', where kills get you points that you can spend on ammo for your favourite weapon. This might work well, and may also be good for supporting a simple micro-transaction business model within the game. However, you'd have to pause the game often to make purchases, which would interrupt the action, and it works against the notion of isolation. Any thoughts?

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  • Turn-based games [closed]

    - by Blue
    I've been looking for tutorials on turn-based games. I found an incomplete tutorial series by InsugentX about turn-based games. I haven't looked through it, but since it's incomplete, I worry that I won't be able to finish the scripts. I'm looking for tutorials or some good tips or advice to create turn-based games(similar to Worms). Recently I finished watching the WalkerBoys' tutorials so I am familiar with code. Where can I find some info and/or tutorials on creating Turn-based games? I'd prefer it to be video format. How can I create turn-based games (not the entire thing, only the set-up) or a turn-based event like in Worms? To explain more, How do I create 2 parties(1st player, 2nd player) exchanging turns(turn-based games and/or hotseat). While parties have characters similar to Worms(having more than 1 character within each party)? Do I use an array, an enum? I don't have any experience in turn-based games, so I would like to know how to actually make turn-based games. I can't find any reference to help me with construction of a turn-based game code similar to Worms in a programming language I can understand.

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  • Internal Data Masking

    - by ACShorten
    By default, the data in the product is unmasked for authorized users. If particular data within the object is considered a candidate for data masking then the masking capabilities with the product can be used to mask the data in an appropriate fashion. The inbuilt Data Masking capabilities of the Oracle Utilities Application Framework uses a number of configuration elements: An algorithm, of type F1-MASK, is specified to configure the elements of the data masking including the masking character, number of suffix characters left unmasked, characters to ignore in the string, the application service, security type and authorization levels applicable to the mask. A Data Masking Feature Configuration is created to define where the algorithm applies. The specification of the feature allows you to define the fields to encrypt using the configured algorithm. The algorithm can be attached to a schema field, table field, characteristic, search field and even a child record (such as an identifier). The appropriate user groups are then connected to the application services with the appropriate service types and level to indicate whether the masking applies to the user group or not. For example, say there is a field called CCNBR in the product which holds the credit card details. I would create an algorithm, say CCformatCC, to mask the credit card number with the last few digits as unmasked (as the standard in most systems dictate). I would specify on the Field Mask the following: field="CCNBR", alg="CMformatCC" On the algorithm CMfomatCC, I would specify the mask, application service, security type and the authorization level which users would see the credit card unmasked. To finish the configuration off and to implemention I would connect the appropriate user groups to the application service I specified with the security type and appropriate authorization level for that group. Whenever a user accesses the CCNBR field on any of the maintenance screens, searches and other screens that use the CCNBR meta data definition would then be masked according to the user group that the user was a member of. Refer to the documentation supplied with F1-MASK algorithm type entry for more examples of what is possible.

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  • Pluscom MAC address shows up but "wireless unavailable"

    - by Luigi
    I've got a pluscom pci card plugged into my desktop and although the mac address shows up in network manager, it says "Wireless unavailable". I'm using Ubuntu 12.10 Gnome Shell Remix... edgar@edgarQuantal:~$ iwconfig eth0 no wireless extensions. lo no wireless extensions. wlan0 IEEE 802.11bg ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=0 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off edgar@edgarQuantal:~$ ifconfig eth0 Link encap:Ethernet HWaddr 6c:f0:49:02:1f:b8 inet addr:192.168.0.7 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::6ef0:49ff:fe02:1fb8/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:1425 errors:0 dropped:0 overruns:0 frame:0 TX packets:1393 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:995753 (995.7 KB) TX bytes:134079 (134.0 KB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:363 errors:0 dropped:0 overruns:0 frame:0 TX packets:363 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:40828 (40.8 KB) TX bytes:40828 (40.8 KB) It looks the same as the problem as here, seems quite complicated: http://ubuntuforums.org/showthread.php?t=1993226 Tried downloading the driver but i get this: "Unpacking firmware-ralink (from .../firmware-ralink_0.36_all.deb) ... dpkg: error processing /home/edgar/Downloads/firmware-ralink_0.36_all.deb (--install): trying to overwrite '/lib/firmware/rt2870.bin', which is also in package linux-firmware 1.95"

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