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  • Access Derby for CDP Server

    - by Skudd
    I am working on a project that requires accessing the Derby database behind a CDP Backup Server. From what limited research I've been able to complete, I have found that it is possible to access Derby databases over TCP, but I'm at a complete loss for this. I'm looking to connect via PHP eventually, but first I need to know if this is at all possible with an out-of-the-box CDP server. Answers are, as always, appreciated. Thanks!

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  • No internet connection with Cisco VPN

    - by Macros
    I have a VPN connection set up using the Cisco VPN Client, and whenever I connect to it I lose my internet connection. This is the first time I have used this software, all previous VPNs I have used have been setup through Windows and I can uncheck the 'use remote gateway' box in the TCP-IP properties box to get around this. Is there a similar option in the Cisco Client that I am missing? I am running on Windows 7 32 bit

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  • Is there an application to open links on another computer?

    - by kbyrd
    I'm connecting to another computer via RDP. I would like to click on links inside my RDP session and have the links open in a browser on my client computer. It feels like I could install some application on both ends and have them communicate over TCP and proxy the URL opening. Does something like this exist?

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  • Connect Google Apps Email from Outlook via Linux ipTables

    - by Jean
    Hello, I have set up my google apps email on my outlook and I want it to connect to the google server and fetch my mails using SSL POP3 Ports 995, 465 both TCP and UDP are open. But it still not working. The server has 2 NIC, one for LAN and the other for External. Please provide assistance on solving this issue. Thanks Jean

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  • Streaming a large file

    - by Rich
    quick question say i wanted to download a file of considerable size 10gb say and i sent the GET request to a web server to download that file question is, if the client stopped reading the TCP connection, would the entire file still be downloaded, or does it depend on the client sending back an ack or something to the circuit asking for the next packet hope that makes sense This question was originally asked involving the Tor network, but i just want to know how a standard internet connection would handle this Thanks

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  • change socket to other then default in phpPgAdmin

    - by DanFromGermany
    I need to change the socket phpPgAdmin connects to in its config. // Hostname or IP address for server. Use '' for UNIX domain socket. // use 'localhost' for TCP/IP connection on this computer $conf['servers'][0]['host'] = '/opt/jasperreports-server-cp-5.1.0/postgresql/.s.PGSQL.5432'; this does not work (even without the last part .s.PGSQL.5432). The path is correct, because I can connect through: :~# psql --host=/opt/jasperreports-server-cp-5.1.0/postgresql/

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  • Can't connect to the svn server

    - by nax
    I've a VPS with a svn server installed on it. When I try to connect to it I get a connection error like: Unable to connect to a repository at URL 'svn://nax.tolstoy.eu' I know is not my home connection because i have another svn server wokring. Anyway, the server is listening the port. tcp 0 0 :::3690 :::* LISTEN 6023/svnserve And I can't acces via telnet too. (Server doesn't have iptables, as much I can see) Any idea?

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  • Amazon EC2, still cant ping or "http" it

    - by DarkFire21
    I am new at Amazon Cloud technologies. I ve set up an Amazon Linux instance created my keys and assigned elastic IP. Also, I opened all TCP, UDP, ICMP ports(ok, it's very dangerous, but I am using it for test purposes). I ve also installed Apache server and enabled it. But still cant ping or access my instance via IP. Any ideas? EDIT: Please see a screenshot of the security groups settings. All ports are open... Check this out

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  • DD-WRT firewall rule configuration

    - by ddobie
    I'm using DD-WRT on my linksys router. I want to limit each user on my network to 200 connections at any given time. Does anyone know the rules I enter the firewall in DD-WRT admit panel. I tried the following with no luck: iptables -I FORWARD -s -d 192.168.1.0/24 -p tcp -m connlimit --connlimit-above 150 -j DROP iptables -I FORWARD -s -d 192.168.1.0/24 -p udp -m connlimit --connlimit-above 50 -j DROP

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  • Layer 3 Protocol only in wireshark

    - by javardo
    I have a simple question: is there any way in wireshark to avoid resolution of protocol besides the protocol of layer 3 ? For example, in the column protocol, instead of showing http, I want it to show TCP or it's value (6). I can see in menu analyse / enabled protocols we can disable one by one, but for very big traces with lots of differente protocols like "eDonkey" "QUAKE" etc, it's costs a lot of time...

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  • C# .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • Returning Arrays from .net web service to Java ME web service results in compile error of stub?

    - by sphereinabox
    So, I'm getting some compile errors on netbeans 6.5 generated web service code for a java ME client to a c# (vs2005) web service. I've trimmed my example significantly, and it still shows the problem, and not being able to return a collection of things is pretty much a deal-breaker. c# web service (SimpleWebService.asmx) <%@ WebService Language="C#" Class="SimpleWebService" %> using System; using System.Web; using System.Web.Services; using System.Web.Services.Protocols; [WebService(Namespace = "http://sphereinabox.com/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] public class SimpleWebService : System.Web.Services.WebService { [WebMethod] public CustomType[] GetSomething() { return new CustomType[] {new CustomType("hi"), new CustomType("bye")}; } public class CustomType { public string Name; public CustomType(string _name) { Name = _name; } public CustomType() { } } } WSDL (automatically generated by vs2005): <?xml version="1.0" encoding="utf-8"?> <wsdl:definitions xmlns:s="http://www.w3.org/2001/XMLSchema" xmlns:soap12="http://schemas.xmlsoap.org/wsdl/soap12/" xmlns:mime="http://schemas.xmlsoap.org/wsdl/mime/" xmlns:tns="http://sphereinabox.com/" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:tm="http://microsoft.com/wsdl/mime/textMatching/" xmlns:http="http://schemas.xmlsoap.org/wsdl/http/" xmlns:soapenc="http://schemas.xmlsoap.org/soap/encoding/" targetNamespace="http://sphereinabox.com/" xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/"> <wsdl:types> <s:schema elementFormDefault="qualified" targetNamespace="http://sphereinabox.com/"> <s:element name="GetSomething"> <s:complexType /> </s:element> <s:element name="GetSomethingResponse"> <s:complexType> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="GetSomethingResult" type="tns:ArrayOfCustomType" /> </s:sequence> </s:complexType> </s:element> <s:complexType name="ArrayOfCustomType"> <s:sequence> <s:element minOccurs="0" maxOccurs="unbounded" name="CustomType" nillable="true" type="tns:CustomType" /> </s:sequence> </s:complexType> <s:complexType name="CustomType"> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="Name" type="s:string" /> </s:sequence> </s:complexType> </s:schema> </wsdl:types> <wsdl:message name="GetSomethingSoapIn"> <wsdl:part name="parameters" element="tns:GetSomething" /> </wsdl:message> <wsdl:message name="GetSomethingSoapOut"> <wsdl:part name="parameters" element="tns:GetSomethingResponse" /> </wsdl:message> <wsdl:portType name="SimpleWebServiceSoap"> <wsdl:operation name="GetSomething"> <wsdl:input message="tns:GetSomethingSoapIn" /> <wsdl:output message="tns:GetSomethingSoapOut" /> </wsdl:operation> </wsdl:portType> <wsdl:binding name="SimpleWebServiceSoap" type="tns:SimpleWebServiceSoap"> <soap:binding transport="http://schemas.xmlsoap.org/soap/http" /> <wsdl:operation name="GetSomething"> <soap:operation soapAction="http://sphereinabox.com/GetSomething" style="document" /> <wsdl:input> <soap:body use="literal" /> </wsdl:input> <wsdl:output> <soap:body use="literal" /> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:binding name="SimpleWebServiceSoap12" type="tns:SimpleWebServiceSoap"> <soap12:binding transport="http://schemas.xmlsoap.org/soap/http" /> <wsdl:operation name="GetSomething"> <soap12:operation soapAction="http://sphereinabox.com/GetSomething" style="document" /> <wsdl:input> <soap12:body use="literal" /> </wsdl:input> <wsdl:output> <soap12:body use="literal" /> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:service name="SimpleWebService"> <wsdl:port name="SimpleWebServiceSoap" binding="tns:SimpleWebServiceSoap"> <soap:address location="http://localhost/SimpleWebService/SimpleWebService.asmx" /> </wsdl:port> <wsdl:port name="SimpleWebServiceSoap12" binding="tns:SimpleWebServiceSoap12"> <soap12:address location="http://localhost/SimpleWebService/SimpleWebService.asmx" /> </wsdl:port> </wsdl:service> </wsdl:definitions> Generated (netbeans) code that fails to compile, this was created going through the "Add - New JavaME to Web Services Client" wizard. (SimpleWebService_Stub.java) public ArrayOfCustomType GetSomething() throws java.rmi.RemoteException { Object inputObject[] = new Object[] { }; Operation op = Operation.newInstance( _qname_operation_GetSomething, _type_GetSomething, _type_GetSomethingResponse ); _prepOperation( op ); op.setProperty( Operation.SOAPACTION_URI_PROPERTY, "http://sphereinabox.com/GetSomething" ); Object resultObj; try { resultObj = op.invoke( inputObject ); } catch( JAXRPCException e ) { Throwable cause = e.getLinkedCause(); if( cause instanceof java.rmi.RemoteException ) { throw (java.rmi.RemoteException) cause; } throw e; } //////// Error on next line, symbol ArrayOfCustomType_fromObject not defined return ArrayOfCustomType_fromObject((Object[])((Object[]) resultObj)[0]); } it turns out with this contrived example (the "CustomType" in my production problem has more than one field) I also get errors from this fun code in the same generated (SimpleWebService_Stub.java) generated code. The errors are that string isn't defined (it's String in java, and besides I think this should be talking about CustomType anyway). private static string string_fromObject( Object obj[] ) { if(obj == null) return null; string result = new string(); return result; }

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  • .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • wsdl interoperability problems

    - by manu1001
    I wrote a .asmx web service which I'm trying to consume from a java client. I'm using axis2's wsdl2java to generate code. But it says that the wsdl is invalid. What exactly is the problem here? It is .net which generated the wsdl automatically after all. Are there problems with wsdl standards, rather the lack of them? What can I do now? I'm putting the wsdl here for reference. <?xml version="1.0" encoding="utf-8"?> <wsdl:definitions xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:tm="http://microsoft.com/wsdl/mime/textMatching/" xmlns:soapenc="http://schemas.xmlsoap.org/soap/encoding/" xmlns:mime="http://schemas.xmlsoap.org/wsdl/mime/" xmlns:tns="http://localhost:4148/" xmlns:s="http://www.w3.org/2001/XMLSchema" xmlns:soap12="http://schemas.xmlsoap.org/wsdl/soap12/" xmlns:http="http://schemas.xmlsoap.org/wsdl/http/" targetNamespace="http://localhost:4148/" xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/"> <wsdl:types> <s:schema elementFormDefault="qualified" targetNamespace="http://localhost:4148/"> <s:element name="GetUser"> <s:complexType> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="uid" type="s:string" /> </s:sequence> </s:complexType> </s:element> <s:element name="GetUserResponse"> <s:complexType> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="GetUserResult" type="tns:User" /> </s:sequence> </s:complexType> </s:element> <s:complexType name="User"> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="HA" type="tns:ComplexT" /> <s:element minOccurs="0" maxOccurs="1" name="AP" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="AL" type="tns:ArrayOfString" /> <s:element minOccurs="0" maxOccurs="1" name="CO" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="EP" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="ND" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="AE" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="IE" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="IN" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="HM" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="AN" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="MI" type="tns:ArrayOfString" /> <s:element minOccurs="0" maxOccurs="1" name="NO" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="TL" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="UI" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="DT" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="PT" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="PO" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="AE" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="ME" type="tns:ArrayOfString" /> </s:sequence> </s:complexType> <s:complexType name="ComplexT"> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="SR" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="CI" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="TA" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="SC" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="RU" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="HN" type="s:string" /> </s:sequence> </s:complexType> <s:complexType name="ArrayOfString"> <s:sequence> <s:element minOccurs="0" maxOccurs="unbounded" name="string" nillable="true" type="s:string" /> </s:sequence> </s:complexType> </s:schema> </wsdl:types> <wsdl:message name="GetUserSoapIn"> <wsdl:part name="parameters" element="tns:GetUser" /> </wsdl:message> <wsdl:message name="GetUserSoapOut"> <wsdl:part name="parameters" element="tns:GetUserResponse" /> </wsdl:message> <wsdl:portType name="UserServiceSoap"> <wsdl:operation name="GetUser"> <wsdl:input message="tns:GetUserSoapIn" /> <wsdl:output message="tns:GetUserSoapOut" /> </wsdl:operation> </wsdl:portType> <wsdl:binding name="UserServiceSoap" type="tns:UserServiceSoap"> <soap:binding transport="http://schemas.xmlsoap.org/soap/http" /> <wsdl:operation name="GetUser"> <soap:operation soapAction="http://localhost:4148/GetUser" style="document" /> <wsdl:input> <soap:body use="literal" /> </wsdl:input> <wsdl:output> <soap:body use="literal" /> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:binding name="UserServiceSoap12" type="tns:UserServiceSoap"> <soap12:binding transport="http://schemas.xmlsoap.org/soap/http" /> <wsdl:operation name="GetUser"> <soap12:operation soapAction="http://localhost:4148/GetUser" style="document" /> <wsdl:input> <soap12:body use="literal" /> </wsdl:input> <wsdl:output> <soap12:body use="literal" /> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:service name="UserService"> <wsdl:port name="UserServiceSoap" binding="tns:UserServiceSoap"> <soap:address location="http://localhost:4148/Service/UserService.asmx" /> </wsdl:port> <wsdl:port name="UserServiceSoap12" binding="tns:UserServiceSoap12"> <soap12:address location="http://localhost:4148/Service/UserService.asmx" /> </wsdl:port> </wsdl:service> </wsdl:definitions>

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  • Duplex communication using NetTcpBinding - ContractFilter mismatch?

    - by Shaul
    I'm making slow and steady progress towards having a duplex communication channel open between a client and a server, using NetTcpBinding. (FYI, you can observe my newbie progress here and here!) I'm now at the stage where I have successfully connected to my server, through the server's firewall, and the client can make requests of the server. In the other direction, however, things aren't quite so happy. It works fine when testing on my own machine, but when testing over the internet, when I try to initiate a callback from the server side, I get an error: The message with Action 'http://MyWebService/IWebService/HelloWorld' cannot be processed at the receiver, due to a ContractFilter mismatch at the EndpointDispatcher. This may be because of either a contract mismatch (mismatched Actions between sender and receiver) or a binding/security mismatch between the sender and the receiver. Check that sender and receiver have the same contract and the same binding (including security requirements, e.g. Message, Transport, None). Here are some of the key bits of code. First, the web interface: [ServiceContract(Namespace = "http://MyWebService", SessionMode = SessionMode.Required, CallbackContract = typeof(ISiteServiceExternal))] public interface IWebService { [OperationContract] void Register(long customerID); } public interface ISiteServiceExternal { [OperationContract] string HelloWorld(); } Then, on the client side (I was fiddling with these attributes without really knowing what I'm doing): [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerSession, Namespace="http://MyWebService")] class SiteServer : IWebServiceCallback { string IWebServiceCallback.HelloWorld() { return "Hello World!"; } ... } So what am I doing wrong here? EDIT: Adding app.config code. From server: <system.serviceModel> <diagnostics> <messageLogging logMalformedMessages="true" logMessagesAtServiceLevel="true" logMessagesAtTransportLevel="true" logEntireMessage="true" maxMessagesToLog="1000" maxSizeOfMessageToLog="524288" /> </diagnostics> <behaviors> <serviceBehaviors> <behavior name="mex"> <serviceDebug includeExceptionDetailInFaults="true"/> <serviceMetadata/> </behavior> </serviceBehaviors> </behaviors> <services> <service name ="MyWebService.WebService" behaviorConfiguration="mex"> <endpoint address="net.tcp://localhost:8000" binding="netTcpBinding" contract="MyWebService.IWebService" bindingConfiguration="TestBinding" name="MyEndPoint"></endpoint> <endpoint address ="mex" binding="mexTcpBinding" name="MEX" contract="IMetadataExchange"/> <host> <baseAddresses> <add baseAddress="net.tcp://localhost:8000"/> </baseAddresses> </host> </service> </services> <bindings> <netTcpBinding> <binding name="TestBinding" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" portSharingEnabled="false"> <readerQuotas maxDepth="32" maxStringContentLength ="8192" maxArrayLength ="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384"/> <security mode="None"/> </binding> </netTcpBinding> </bindings> </system.serviceModel> and on the client side: <system.serviceModel> <bindings> <netTcpBinding> <binding name="MyEndPoint" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" transactionFlow="false" transferMode="Buffered" transactionProtocol="OleTransactions" hostNameComparisonMode="StrongWildcard" listenBacklog="10" maxBufferPoolSize="524288" maxBufferSize="65536" maxConnections="10" maxReceivedMessageSize="65536"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <reliableSession ordered="true" inactivityTimeout="00:10:00" enabled="false" /> <security mode="None"> <transport clientCredentialType="Windows" protectionLevel="EncryptAndSign"> <extendedProtectionPolicy policyEnforcement="Never" /> </transport> <message clientCredentialType="Windows" /> </security> </binding> </netTcpBinding> </bindings> <client> <endpoint address="net.tcp://mydomain.gotdns.com:8000/" binding="netTcpBinding" bindingConfiguration="MyEndPoint" contract="IWebService" name="MyEndPoint" /> </client> </system.serviceModel>

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  • Help needed on an SQL configuration problem.

    - by user321048
    I have been banging my head with this one more the two weeks, and still don't know what the problem is ( I can't narrow it down). The problem is the following. I have a solution with 3 project in it all written in c# and I with LINQ. One project is the main web site, the other is the data layer (communication with the database) and the third one is a custom little CMS. The problem is the following: On a hosting provider when I publish the site it all works perfectly, but this site was needed to be hosted on the client server so I needed to do that. But the problem is that I also needed to configure the client server, because they don't have an Administrator employed (I know, I know ;) ). For the first time I some how managed, to set it up but a problem appear. My main web site is working just as it suppose to be - it reads (communicates with) the database, but My CMS is not. It shows the first log in page, but after that when I try to log in it throws the following error: A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: TCP Provider, error: 0 - A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.) Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Data.SqlClient.SqlException: A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: TCP Provider, error: 0 - A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.) Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [SqlException (0x80131904): A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: TCP Provider, error: 0 - A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.)] System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection) +4846887 System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj) +194 System.Data.SqlClient.TdsParser.Connect(ServerInfo serverInfo, SqlInternalConnectionTds connHandler, Boolean ignoreSniOpenTimeout, Int64 timerExpire, Boolean encrypt, Boolean trustServerCert, Boolean integratedSecurity, SqlConnection owningObject) +4860189 System.Data.SqlClient.SqlInternalConnectionTds.AttemptOneLogin(ServerInfo serverInfo, String newPassword, Boolean ignoreSniOpenTimeout, Int64 timerExpire, SqlConnection owningObject) +90 System.Data.SqlClient.SqlInternalConnectionTds.LoginNoFailover(String host, String newPassword, Boolean redirectedUserInstance, SqlConnection owningObject, SqlConnectionString connectionOptions, Int64 timerStart) +342 System.Data.SqlClient.SqlInternalConnectionTds.OpenLoginEnlist(SqlConnection owningObject, SqlConnectionString connectionOptions, String newPassword, Boolean redirectedUserInstance) +221 System.Data.SqlClient.SqlInternalConnectionTds..ctor(DbConnectionPoolIdentity identity, SqlConnectionString connectionOptions, Object providerInfo, String newPassword, SqlConnection owningObject, Boolean redirectedUserInstance) +189 System.Data.SqlClient.SqlConnectionFactory.CreateConnection(DbConnectionOptions options, Object poolGroupProviderInfo, DbConnectionPool pool, DbConnection owningConnection) +185 System.Data.ProviderBase.DbConnectionFactory.CreatePooledConnection(DbConnection owningConnection, DbConnectionPool pool, DbConnectionOptions options) +31 System.Data.ProviderBase.DbConnectionPool.CreateObject(DbConnection owningObject) +433 System.Data.ProviderBase.DbConnectionPool.UserCreateRequest(DbConnection owningObject) +66 System.Data.ProviderBase.DbConnectionPool.GetConnection(DbConnection owningObject) +499 System.Data.ProviderBase.DbConnectionFactory.GetConnection(DbConnection owningConnection) +65 System.Data.ProviderBase.DbConnectionClosed.OpenConnection(DbConnection outerConnection, DbConnectionFactory connectionFactory) +117 System.Data.SqlClient.SqlConnection.Open() +122 System.Data.Linq.SqlClient.SqlConnectionManager.UseConnection(IConnectionUser user) +44 System.Data.Linq.SqlClient.SqlProvider.get_IsSqlCe() +45 System.Data.Linq.SqlClient.SqlProvider.InitializeProviderMode() +20 System.Data.Linq.SqlClient.SqlProvider.System.Data.Linq.Provider.IProvider.Execute(Expression query) +57 System.Data.Linq.DataQuery`1.System.Linq.IQueryProvider.Execute(Expression expression) +23 System.Linq.Queryable.Count(IQueryable`1 source) +240 CMS.Security.UserProfile.LoginUser() in C:\Documents and Settings\Dimitar\Desktop\New Mepso Final 08_04\CMS\Classes\UserProfile.cs:132 CMS.Default.Login1_Authenticate(Object sender, AuthenticateEventArgs e) in C:\Documents and Settings\Dimitar\Desktop\New Mepso Final 08_04\CMS\Default.aspx.cs:37 System.Web.UI.WebControls.Login.OnAuthenticate(AuthenticateEventArgs e) +108 System.Web.UI.WebControls.Login.AttemptLogin() +115 System.Web.UI.WebControls.Login.OnBubbleEvent(Object source, EventArgs e) +101 System.Web.UI.Control.RaiseBubbleEvent(Object source, EventArgs args) +37 System.Web.UI.WebControls.Button.OnCommand(CommandEventArgs e) +118 System.Web.UI.WebControls.Button.RaisePostBackEvent(String eventArgument) +166 System.Web.UI.WebControls.Button.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument) +10 System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) +13 System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData) +36 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1565 Maybe this is a dumb question, but I cannot find the root of the problem, let alone the solution. So far I have tried the following: -setting time out on connection string to a higher value -configuration and after that turning off server firewall -checking the connection string over and over again (they are the same for all three projects and are saved in web.config) Important notes: I have tried executing the project from VS2008 with a connection string to the same database and the results are the same. That's why I think the problem is the SQL Server 2005 and not the IIS7. Any bit of information is more then welcomed.

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  • How can i learn file name and create a folder?

    - by Phsika
    i try to make TCP/Ip Application to listen any other roemote computer to recieve any file. So i try to get files. i can do that. on the other hand every sample on google about giving SaveDialogBox to recived path folder.Forexample my old server.cs is that: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace Server3 { public partial class Form1 : Form { Thread kanal; public Form1() { InitializeComponent(); try { kanal = new Thread(new ThreadStart(Dinle)); kanal.Start(); kanal.Priority = ThreadPriority.Normal; this.Text = "Kanal Çalisti"; } catch (Exception ex) { this.Text = "kanal çalismadi"; MessageBox.Show("hata:" + ex.ToString()); kanal.Abort(); throw; } } void Dinle() { TcpListener server = null; try { Int32 port = 51124; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); server = new TcpListener(localAddr, port); server.Start(); Byte[] bytes = new Byte[1024 * 250000]; // string ReceivedPath = "C:/recieved"; while (true) { MessageBox.Show("Waiting for a connection... "); TcpClient client = server.AcceptTcpClient(); MessageBox.Show("Connected!"); NetworkStream stream = client.GetStream(); if (stream.CanRead) { saveFileDialog1.ShowDialog(); string pathfolder = saveFileDialog1.FileName; StreamWriter yaz = new StreamWriter(pathfolder); string satir; StreamReader oku = new StreamReader(stream); while ((satir = oku.ReadLine()) != null) { satir = satir + (char)13 + (char)10; yaz.WriteLine(satir); } oku.Close(); yaz.Close(); client.Close(); } } } catch (SocketException e) { Console.WriteLine("SocketException: {0}", e); } finally { // Stop listening for new clients. server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } private void Form1_Load(object sender, EventArgs e) { Dinle(); } } } i want to give automatically folder without SAVEDIALOGBOX. Also i want to learn my file name om my stream.Like that: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace Server3 { public partial class Form1 : Form { Thread kanal; public Form1() { InitializeComponent(); try { kanal = new Thread(new ThreadStart(Dinle)); kanal.Start(); kanal.Priority = ThreadPriority.Normal; this.Text = "Kanal Çalisti"; } catch (Exception ex) { this.Text = "kanal çalismadi"; MessageBox.Show("hata:" + ex.ToString()); kanal.Abort(); throw; } } void Dinle() { TcpListener server = null; try { Int32 port = 51124; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); server = new TcpListener(localAddr, port); server.Start(); Byte[] bytes = new Byte[1024 * 250000]; string ReceivedPath = "C:/recieved"; while (true) { MessageBox.Show("Waiting for a connection... "); TcpClient client = server.AcceptTcpClient(); MessageBox.Show("Connected!"); NetworkStream stream = client.GetStream(); if (stream.CanRead) { saveFileDialog1.ShowDialog(); string pathfolder = " i have to give property creating path and want to learn file name"; StreamWriter yaz = new StreamWriter(pathfolder); string satir; StreamReader oku = new StreamReader(stream); while ((satir = oku.ReadLine()) != null) { satir = satir + (char)13 + (char)10; yaz.WriteLine(satir); } oku.Close(); yaz.Close(); client.Close(); } } } catch (SocketException e) { Console.WriteLine("SocketException: {0}", e); } finally { // Stop listening for new clients. server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } private void Form1_Load(object sender, EventArgs e) { Dinle(); } } } Also i need : FileStream fs; FileInfo fi = new FileInfo(@"c:/recieved"); if (fi.Exists) fs = new FileStream(fi.FullName, FileMode.Append); else fs = new FileStream(fi.FullName, FileMode.Create); StreamWriter yazici = new StreamWriter(fs); How can i do that. Creating C:/recieved if it does not exist. And how can i learn File name on my network stream sending File Name.

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  • INDY WebService over SSL contains link with HTTP protocol instead of HTTPS in WSDL

    - by user1437820
    When creating new SOAP WebService server project using Delphi XE2 the wizard allows to set change port and HTTPS properties. Port is set to 443, HTTPS flag is checked, but when trying to connect to created server it returns incorrect transport (HTTP instead of HTTPS) in WSDL and generates HTTP links on the Service Info Page. The auto-generated page is not so important, but wrong information in WSDL file is a problem. Below you can see the returned WSDL - there are no HTTPS: <?xml version="1.0"?> <definitions xmlns="http://schemas.xmlsoap.org/wsdl/" xmlns:xs="http://www.w3.org/2001/XMLSchema" name="Itest123service" targetNamespace="http://tempuri.org/" xmlns:tns="http://tempuri.org/" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:soapenc="http://schemas.xmlsoap.org/soap/encoding/" xmlns:mime="http://schemas.xmlsoap.org/wsdl/mime/" xmlns:ns1="urn:test123Intf"> <types> <schema xmlns="http://www.w3.org/2001/XMLSchema" targetNamespace="urn:test123Intf"> <simpleType name="TEnumTest"> <restriction base="string"> <enumeration value="etNone"/> <enumeration value="etAFew"/> <enumeration value="etSome"/> <enumeration value="etAlot"/> </restriction> </simpleType> <complexType name="TDoubleArray"> <complexContent> <restriction base="soapenc:Array"> <sequence/> <attribute ref="soapenc:arrayType" n1:arrayType="xs:double[]" xmlns:n1="http://schemas.xmlsoap.org/wsdl/"/> </restriction> </complexContent> </complexType> <complexType name="TMyEmployee"> <sequence> <element name="LastName" type="xs:string"/> <element name="FirstName" type="xs:string"/> <element name="Salary" type="xs:double"/> </sequence> </complexType> </schema> </types> <message name="echoEnum0Request"> <part name="Value" type="ns1:TEnumTest"/> </message> <message name="echoEnum0Response"> <part name="return" type="ns1:TEnumTest"/> </message> <message name="echoDoubleArray1Request"> <part name="Value" type="ns1:TDoubleArray"/> </message> <message name="echoDoubleArray1Response"> <part name="return" type="ns1:TDoubleArray"/> </message> <message name="echoMyEmployee2Request"> <part name="Value" type="ns1:TMyEmployee"/> </message> <message name="echoMyEmployee2Response"> <part name="return" type="ns1:TMyEmployee"/> </message> <message name="echoDouble3Request"> <part name="Value" type="xs:double"/> </message> <message name="echoDouble3Response"> <part name="return" type="xs:double"/> </message> <portType name="Itest123"> <operation name="echoEnum"> <input message="tns:echoEnum0Request"/> <output message="tns:echoEnum0Response"/> </operation> <operation name="echoDoubleArray"> <input message="tns:echoDoubleArray1Request"/> <output message="tns:echoDoubleArray1Response"/> </operation> <operation name="echoMyEmployee"> <input message="tns:echoMyEmployee2Request"/> <output message="tns:echoMyEmployee2Response"/> </operation> <operation name="echoDouble"> <input message="tns:echoDouble3Request"/> <output message="tns:echoDouble3Response"/> </operation> </portType> <binding name="Itest123binding" type="tns:Itest123"> <binding xmlns="http://schemas.xmlsoap.org/wsdl/soap/" style="rpc" transport="http://schemas.xmlsoap.org/soap/http"/> <operation name="echoEnum"> <operation xmlns="http://schemas.xmlsoap.org/wsdl/soap/" soapAction="urn:test123Intf-Itest123#echoEnum" style="rpc"/> <input> <body xmlns="http://schemas.xmlsoap.org/wsdl/soap/" use="encoded" encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" namespace="urn:test123Intf-Itest123"/> </input> <output> <body xmlns="http://schemas.xmlsoap.org/wsdl/soap/" use="encoded" encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" namespace="urn:test123Intf-Itest123"/> </output> </operation> <operation name="echoDoubleArray"> <operation xmlns="http://schemas.xmlsoap.org/wsdl/soap/" soapAction="urn:test123Intf-Itest123#echoDoubleArray" style="rpc"/> <input> <body xmlns="http://schemas.xmlsoap.org/wsdl/soap/" use="encoded" encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" namespace="urn:test123Intf-Itest123"/> </input> <output> <body xmlns="http://schemas.xmlsoap.org/wsdl/soap/" use="encoded" encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" namespace="urn:test123Intf-Itest123"/> </output> </operation> <operation name="echoMyEmployee"> <operation xmlns="http://schemas.xmlsoap.org/wsdl/soap/" soapAction="urn:test123Intf-Itest123#echoMyEmployee" style="rpc"/> <input> <body xmlns="http://schemas.xmlsoap.org/wsdl/soap/" use="encoded" encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" namespace="urn:test123Intf-Itest123"/> </input> <output> <body xmlns="http://schemas.xmlsoap.org/wsdl/soap/" use="encoded" encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" namespace="urn:test123Intf-Itest123"/> </output> </operation> <operation name="echoDouble"> <operation xmlns="http://schemas.xmlsoap.org/wsdl/soap/" soapAction="urn:test123Intf-Itest123#echoDouble" style="rpc"/> <input> <body xmlns="http://schemas.xmlsoap.org/wsdl/soap/" use="encoded" encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" namespace="urn:test123Intf-Itest123"/> </input> <output> <body xmlns="http://schemas.xmlsoap.org/wsdl/soap/" use="encoded" encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" namespace="urn:test123Intf-Itest123"/> </output> </operation> </binding> <service name="Itest123service"> <port name="Itest123Port" binding="tns:Itest123binding"> <address xmlns="http://schemas.xmlsoap.org/wsdl/soap/" location="http://localhost:443/soap/Itest123"/> </port> </service> </definitions> When I'm trying to import WSDL to soapUI tool to check WebService work I need to change manually binding link to "https://" and only then RPCs will work. I will be very grateful for any idea how to force INDY to return links in WSDL with HTTPS protocol. Thanks in advance!

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  • Java RMI cannot connect to host from external client.

    - by Koe
    I've been using RMI in this project for a while. I've gotten the client program to connect (amongst other things) to the server when running it over my LAN, however when running it over the internet I'm running into the following exception: java.rmi.ConnectException: Connection refused to host: (private IP of host machine); nested exception is: java.net.ConnectException: Connection timed out: connect at sun.rmi.transport.tcp.TCPEndpoint.newSocket(Unknown Source) at sun.rmi.transport.tcp.TCPChannel.createConnection(Unknown Source) at sun.rmi.transport.tcp.TCPChannel.newConnection(Unknown Source) at sun.rmi.server.UnicastRef.invoke(Unknown Source) at java.rmi.server.RemoteObjectInvocationHandler.invokeRemoteMethod(Unknown Source) at java.rmi.server.RemoteObjectInvocationHandler.invoke(Unknown Source) at $Proxy1.ping(Unknown Source) at client.Launcher$PingLabel.runPing(Launcher.java:366) at client.Launcher$PingLabel.<init>(Launcher.java:353) at client.Launcher.setupContentPane(Launcher.java:112) at client.Launcher.<init>(Launcher.java:99) at client.Launcher.main(Launcher.java:59) Caused by: java.net.ConnectException: Connection timed out: connect at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(Unknown Source) at java.net.PlainSocketImpl.connectToAddress(Unknown Source) at java.net.PlainSocketImpl.connect(Unknown Source) at java.net.SocksSocketImpl.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at java.net.Socket.<init>(Unknown Source) at java.net.Socket.<init>(Unknown Source) at sun.rmi.transport.proxy.RMIDirectSocketFactory.createSocket(Unknown Source) at sun.rmi.transport.proxy.RMIMasterSocketFactory.createSocket(Unknown Source) ... 12 more This error is remeniscent of my early implementation of RMI and I can obtain the error verbatum if I run the client locally without the server program running as well. To me Connection Timed Out means a problem with the server's response. Here's the client initiation: public static void main(String[] args) { try { String host = "<WAN IP>"; Registry registry = LocateRegistry.getRegistry(host, 1099); Login lstub = (Login) registry.lookup("Login Server"); Information istub = (Information) registry.lookup("Game Server"); new Launcher(istub, lstub); } catch (RemoteException e) { System.err.println("Client exception: " + e.toString()); e.printStackTrace(); } catch (NotBoundException e) { System.err.println("Client exception: " + e.toString()); e.printStackTrace(); } } Interestingly enough no Remote Exception is thrown here. Here's the server initiation: public static void main(String args[]) { try { GameServer gobj = new GameServer(); Information gstub = (Information) UnicastRemoteObject.exportObject( gobj, 1099); Registry registry = LocateRegistry.createRegistry(1099); registry.bind("Game Server", gstub); LoginServer lobj = new LoginServer(gobj); Login lstub = (Login) UnicastRemoteObject.exportObject(lobj, 7099); // Bind the remote object's stub in the registry registry.bind("Login Server", lstub); System.out.println("Server ready"); } catch (Exception e) { System.err.println("Server exception: " + e.toString()); e.printStackTrace(); } } Bad practice with the catch(Exception e) I know but bear with me. Up to this stage I know it works fine over the LAN, here's where the exception occurs over the WAN and is the first place a method in the server is called: private class PingLabel extends JLabel { private static final long serialVersionUID = 1L; public PingLabel() { super(""); runPing(); } public void setText(String text) { super.setText("Ping: " + text + "ms"); } public void runPing() { try { PingThread pt = new PingThread(); gameServer.ping(); pt.setRecieved(true); setText("" + pt.getTime()); } catch (RemoteException e) { e.printStackTrace(); } } } That's a label placed on the launcher as a ping test. the method ping(), in gameserver does nothing, as in is a null method. It's worth noting also that ports 1099 and 7099 are forwarded to the server machine (which should be obvious from the stack trace). Can anyone see anyting I'm missing/doing wrong? If you need any more information just ask. EDIT: I'm practically certain the problem has nothing to do with my router settings. When disabling my port forwarding settings I get a slightly different error: Client exception: java.rmi.ConnectException: Connection refused to host: (-WAN IP NOT LOCAL IP-); but it appears both on the machine locally connected to the server and on the remote machine. In addition, I got it to work seamlessly when connecting the server straight tho the modem (cutting out the router. I can only conclude the problem is in my router's settings but can't see where (I've checked and double checked the port forwarding page). That's the only answer i can come up with.

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  • Apache load balancer limits with Tomcat over AJP

    - by PAS
    Hi All, I have Apache acting as a load balancer in front of 3 Tomcat servers. Occasionally, Apache returns 503 responses, which I would like to remove completely. All 4 servers are not under significant load in terms of CPU, memory, or disk, so I am a little unsure what is reaching it's limits or why. 503s are returned when all workers are in error state - whatever that means. Here are the details: Apache config: <IfModule mpm_prefork_module> StartServers 30 MinSpareServers 30 MaxSpareServers 60 MaxClients 200 MaxRequestsPerChild 1000 </IfModule> ... <Proxy *> AddDefaultCharset Off Order deny,allow Allow from all </Proxy> # Tomcat HA cluster <Proxy balancer://mycluster> BalancerMember ajp://10.176.201.9:8009 keepalive=On retry=1 timeout=1 ping=1 BalancerMember ajp://10.176.201.10:8009 keepalive=On retry=1 timeout=1 ping=1 BalancerMember ajp://10.176.219.168:8009 keepalive=On retry=1 timeout=1 ping=1 </Proxy> # Passes thru track. or api. ProxyPreserveHost On ProxyStatus On # Original tracker ProxyPass /m balancer://mycluster/m ProxyPassReverse /m balancer://mycluster/m Tomcat config: <Server port="8005" shutdown="SHUTDOWN"> <Listener className="org.apache.catalina.core.AprLifecycleListener" SSLEngine="on" /> <Listener className="org.apache.catalina.core.JasperListener" /> <Listener className="org.apache.catalina.mbeans.ServerLifecycleListener" /> <Listener className="org.apache.catalina.mbeans.GlobalResourcesLifecycleListener" /> <Service name="Catalina"> <Connector port="8080" protocol="HTTP/1.1" connectionTimeout="20000" redirectPort="8443" /> <Connector port="8009" protocol="AJP/1.3" redirectPort="8443" /> <Engine name="Catalina" defaultHost="localhost"> <Host name="localhost" appBase="webapps" unpackWARs="true" autoDeploy="true" xmlValidation="false" xmlNamespaceAware="false"> </Engine> </Service> </Server> Apache error log: [Mon Mar 22 18:39:47 2010] [error] (70007)The timeout specified has expired: proxy: AJP: attempt to connect to 10.176.201.10:8009 (10.176.201.10) failed [Mon Mar 22 18:39:47 2010] [error] ap_proxy_connect_backend disabling worker for (10.176.201.10) [Mon Mar 22 18:39:47 2010] [error] proxy: AJP: failed to make connection to backend: 10.176.201.10 [Mon Mar 22 18:39:47 2010] [error] (70007)The timeout specified has expired: proxy: AJP: attempt to connect to 10.176.201.9:8009 (10.176.201.9) failed [Mon Mar 22 18:39:47 2010] [error] ap_proxy_connect_backend disabling worker for (10.176.201.9) [Mon Mar 22 18:39:47 2010] [error] proxy: AJP: failed to make connection to backend: 10.176.201.9 [Mon Mar 22 18:39:47 2010] [error] (70007)The timeout specified has expired: proxy: AJP: attempt to connect to 10.176.219.168:8009 (10.176.219.168) failed [Mon Mar 22 18:39:47 2010] [error] ap_proxy_connect_backend disabling worker for (10.176.219.168) [Mon Mar 22 18:39:47 2010] [error] proxy: AJP: failed to make connection to backend: 10.176.219.168 [Mon Mar 22 18:39:47 2010] [error] proxy: BALANCER: (balancer://mycluster). All workers are in error state [Mon Mar 22 18:39:47 2010] [error] proxy: BALANCER: (balancer://mycluster). All workers are in error state [Mon Mar 22 18:39:47 2010] [error] proxy: BALANCER: (balancer://mycluster). All workers are in error state [Mon Mar 22 18:39:47 2010] [error] proxy: BALANCER: (balancer://mycluster). All workers are in error state [Mon Mar 22 18:39:47 2010] [error] proxy: BALANCER: (balancer://mycluster). All workers are in error state [Mon Mar 22 18:39:47 2010] [error] proxy: BALANCER: (balancer://mycluster). All workers are in error state Load balancer top info: top - 23:44:11 up 210 days, 4:32, 1 user, load average: 0.10, 0.11, 0.09 Tasks: 135 total, 2 running, 133 sleeping, 0 stopped, 0 zombie Cpu(s): 0.1%us, 0.2%sy, 0.0%ni, 99.2%id, 0.1%wa, 0.0%hi, 0.1%si, 0.3%st Mem: 524508k total, 517132k used, 7376k free, 9124k buffers Swap: 1048568k total, 352k used, 1048216k free, 334720k cached Tomcat top info: top - 23:47:12 up 210 days, 3:07, 1 user, load average: 0.02, 0.04, 0.00 Tasks: 63 total, 1 running, 62 sleeping, 0 stopped, 0 zombie Cpu(s): 0.2%us, 0.0%sy, 0.0%ni, 99.8%id, 0.1%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 2097372k total, 2080888k used, 16484k free, 21464k buffers Swap: 4194296k total, 380k used, 4193916k free, 1520912k cached Catalina.out does not have any error messages in it. According to Apache's server status, it seems to be maxing out at 143 requests/sec. I believe the servers can handle substantially more load than they are, so any hints about low default limits or other reasons why this setup would be maxing out would be greatly appreciated.

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  • Poor home office network performance and cannot figure out where the issue is

    - by Jeff Willener
    This is the most bizarre issue. I have worked with small to mid size networks for quite a long time and can say I'm comfortable connecting hardware. Where you will start to lose me is with managed switches and firewalls. To start, let me describe my network (sigh, shouldn't but I MUST solve this). 1) Comcast Cable Internet 2) Motorola SURFboard eXtreme Cable Modem. a) Model: SB6120 b) DOCSIS 3.0 and 2.0 support c) IPv4 and IPv6 support 3-A) Cisco Small Business RV220W Wireless N Firewall a) Latest firmware b) Model: RV220W-A-K9-NA c) WAN Port to Modem (2) d) vlan 1: work e) vlan 2: everything else. 3-B) D-Link DIR-615 Draft 802.11 N Wireless Router a) Latest firmware b) WAN Port to Modem (2) 4) Servers connected directly to firewall a) If firewall 3-A, then vlan 1 b) CAT5e patch cables c) Dell PowerEdge 1400SC w/ 10/100 integrated NIC (Domain Controller, DNS, former DHCP) d) Dell PowerEdge 400SC w/ 10/100/1000 integrated NIC (VMWare Server) 4) Linksys EZXS88W unmanaged Workgroup 10/100 Switch a) If firewall 3-A, then vlan 2 b) 25' CAT5e patch cable to firewall (3-A or 3-B) c) Connects xBox 360, Blu-Ray player, PC at TV 5) Office equipment connected directly to firewall a) If firewall 3-A, then vlan 1 b) ~80' CAT6 or CAT5e patch cable to firewall (3-A or 3-B) c) Connects 1) Dell Latitude laptop 10/100/1000 2) Dell Inspiron laptop 10/100 3) Dell Workstation 10/100/1000 (Pristine host, VMWare Workstation 7.x with many bridged VM's) 4) Brother Laser Printer 10/100 5) Epson All-In-One Workforce 310 10/100 5-A) NetGear FS116 unmanaged 10/100 switch a) I've had this switch for a long time and never had issues. 5-B) NetGear GS108 unmanaged 10/100/1000 switch a) Bought new for this issue and returned. 5-C) Linksys SE2500 unmanaged 10/100/1000 switch a) Bought new for this issue and returned. 5-D) TP-Link TL-SG10008D unmanaged 10/100/1000 a) Bought new for this issue and still have. 6) VLan 1 Wireless Connections (on same subnet if 3-B) a) Any of those at 5c b) HP Laptop 7) VLan 2 Wireless Connection (on same subnet if 3-B) a) IPad, IPod b) Compaq Laptop c) Epson Wireless Printer Shew, without hosting a diagram I hope that paints a good picture. The Issue The breakdown here is at item 5. No matter what I do I cannot have a switch at 5 and have to run everything wireless regardless of router. Issues related to using a switch (point 5 above) SpeedTest is good. Poor throughput to other devices if can communicate at all. Usually cannot ping other devices even on the same switch although, when able, ping times are good. Eventual lose of connectivity and can "sometimes" be restored by unplugging everything for several days, not minutes or hours but we're talking a week if at all. Directly connect to computer gives good internet connection however throughput to other devices connected to firewall is at best horrible. Yet printing doesn't seem to be an issue as long as they are connected via wireless. I have to force the RV220W to 1000Mb on the respective port if using a Gig Switch Issues related to using wireless in place of a switch (point 5 above) Poor throughput to other devices if can communicate. SpeedTest is good. Bottom line Internet speeds are awesome. By the way, Comcast went WAY above and beyond to make sure it was not them. They rewired EVERYTHING which did solve internet drops. Computer to computer connections are garbage Cannot get switch at 5 to work, yet other at 4 has never had an issue. Direct connection, bypass switch, is good for DHCP and internet. DNS must be on server, not firewall. Cisco insists its my switches but as you can see I have used four and two different cables with the same result. My gut feeling is something is happening with routing. But I'm not smart enough to know that answer. I run a lot of VM's at 5-c-3, could that cause it? What's different compared to my previous house is I have introduced Gigabit hardware (firewall/switches/computers). Some of my computers might have IPv6 turned on if I haven't turned it off already. I'm truly at a loss and hope anyone has some crazy idea how to solve this. Bottom line, I need a switch in my office behind the firewall. I've changed everything. The real crux is I will find a working solution and, again, after days it will stop working. So this means I cannot isolate if its a computer since I have to use them. Oh and a solution is not throwing more money at this. I'm well into $1k already. Yah, lame.

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  • Login loop in Snow Leopard

    - by hgpc
    I can't get out of a login loop of a particular admin user. After entering the password the login screen is shown again after about a minute. Other users work fine. It started happening after a simple reboot. Can you please help me? Thank you! Tried to no avail: Change the password Remove the password Repair disk (no errors) Boot in safe mode Reinstall Snow Leopard and updating to 10.6.6 Remove content of ~/Library/Caches Removed content of ~/Library/Preferences Replaced /etc/authorization with Install DVD copy The system.log mentions a crash report. I'm including both below. system.log Jan 8 02:43:30 loginwindow218: Login Window - Returned from Security Agent Jan 8 02:43:30 loginwindow218: USER_PROCESS: 218 console Jan 8 02:44:42 kernel[0]: Jan 8 02:44:43: --- last message repeated 1 time --- Jan 8 02:44:43 com.apple.launchd[1] (com.apple.loginwindow218): Job appears to have crashed: Bus error Jan 8 02:44:43 com.apple.UserEventAgent-LoginWindow223: ALF error: cannot find useragent 1102 Jan 8 02:44:43 com.apple.UserEventAgent-LoginWindow223: plugin.UserEventAgentFactory: called with typeID=FC86416D-6164-2070-726F-70735C216EC0 Jan 8 02:44:43 /System/Library/CoreServices/loginwindow.app/Contents/MacOS/loginwindow233: Login Window Application Started Jan 8 02:44:43 SecurityAgent228: CGSShutdownServerConnections: Detaching application from window server Jan 8 02:44:43 com.apple.ReportCrash.Root232: 2011-01-08 02:44:43.936 ReportCrash232:2903 Saved crash report for loginwindow218 version ??? (???) to /Library/Logs/DiagnosticReports/loginwindow_2011-01-08-024443_localhost.crash Jan 8 02:44:44 SecurityAgent228: MIG: server died: CGSReleaseShmem : Cannot release shared memory Jan 8 02:44:44 SecurityAgent228: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Jan 8 02:44:44 SecurityAgent228: CGSDisplayServerShutdown: Detaching display subsystem from window server Jan 8 02:44:44 SecurityAgent228: HIToolbox: received notification of WindowServer event port death. Jan 8 02:44:44 SecurityAgent228: port matched the WindowServer port created in BindCGSToRunLoop Jan 8 02:44:44 loginwindow233: Login Window Started Security Agent Jan 8 02:44:44 WindowServer234: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Jan 8 02:44:44 com.apple.WindowServer234: Sat Jan 8 02:44:44 .local WindowServer234 <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. Jan 8 02:44:54 SecurityAgent243: NSSecureTextFieldCell detected a field editor ((null)) that is not a NSTextView subclass designed to work with the cell. Ignoring... Crash report Process: loginwindow 218 Path: /System/Library/CoreServices/loginwindow.app/Contents/MacOS/loginwindow Identifier: loginwindow Version: ??? (???) Code Type: X86-64 (Native) Parent Process: launchd [1] Date/Time: 2011-01-08 02:44:42.748 +0100 OS Version: Mac OS X 10.6.6 (10J567) Report Version: 6 Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: 0x000000000000000a, 0x000000010075b000 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 com.apple.security 0x00007fff801c6e8b Security::ReadSection::at(unsigned int) const + 25 1 com.apple.security 0x00007fff801c632f Security::DbVersion::open() + 123 2 com.apple.security 0x00007fff801c5e41 Security::DbVersion::DbVersion(Security::AppleDatabase const&, Security::RefPointer<Security::AtomicBufferedFile> const&) + 179 3 com.apple.security 0x00007fff801c594e Security::DbModifier::getDbVersion(bool) + 330 4 com.apple.security 0x00007fff801c57f5 Security::DbModifier::openDatabase() + 33 5 com.apple.security 0x00007fff801c5439 Security::Database::_dbOpen(Security::DatabaseSession&, unsigned int, Security::AccessCredentials const*, void const*) + 221 6 com.apple.security 0x00007fff801c4841 Security::DatabaseManager::dbOpen(Security::DatabaseSession&, Security::DbName const&, unsigned int, Security::AccessCredentials const*, void const*) + 77 7 com.apple.security 0x00007fff801c4723 Security::DatabaseSession::DbOpen(char const*, cssm_net_address const*, unsigned int, Security::AccessCredentials const*, void const*, long&) + 285 8 com.apple.security 0x00007fff801d8414 cssm_DbOpen(long, char const*, cssm_net_address const*, unsigned int, cssm_access_credentials const*, void const*, long*) + 108 9 com.apple.security 0x00007fff801d7fba CSSM_DL_DbOpen + 106 10 com.apple.security 0x00007fff801d62f6 Security::CssmClient::DbImpl::open() + 162 11 com.apple.security 0x00007fff801d8977 SSDatabaseImpl::open(Security::DLDbIdentifier const&) + 53 12 com.apple.security 0x00007fff801d8715 SSDLSession::DbOpen(char const*, cssm_net_address const*, unsigned int, Security::AccessCredentials const*, void const*, long&) + 263 13 com.apple.security 0x00007fff801d8414 cssm_DbOpen(long, char const*, cssm_net_address const*, unsigned int, cssm_access_credentials const*, void const*, long*) + 108 14 com.apple.security 0x00007fff801d7fba CSSM_DL_DbOpen + 106 15 com.apple.security 0x00007fff801d62f6 Security::CssmClient::DbImpl::open() + 162 16 com.apple.security 0x00007fff802fa786 Security::CssmClient::DbImpl::unlock(cssm_data const&) + 28 17 com.apple.security 0x00007fff80275b5d Security::KeychainCore::KeychainImpl::unlock(Security::CssmData const&) + 89 18 com.apple.security 0x00007fff80291a06 Security::KeychainCore::StorageManager::login(unsigned int, void const*, unsigned int, void const*) + 3336 19 com.apple.security 0x00007fff802854d3 SecKeychainLogin + 91 20 com.apple.loginwindow 0x000000010000dfc5 0x100000000 + 57285 21 com.apple.loginwindow 0x000000010000cfb4 0x100000000 + 53172 22 com.apple.Foundation 0x00007fff8721e44f __NSThreadPerformPerform + 219 23 com.apple.CoreFoundation 0x00007fff82627401 __CFRunLoopDoSources0 + 1361 24 com.apple.CoreFoundation 0x00007fff826255f9 __CFRunLoopRun + 873 25 com.apple.CoreFoundation 0x00007fff82624dbf CFRunLoopRunSpecific + 575 26 com.apple.HIToolbox 0x00007fff8444493a RunCurrentEventLoopInMode + 333 27 com.apple.HIToolbox 0x00007fff8444473f ReceiveNextEventCommon + 310 28 com.apple.HIToolbox 0x00007fff844445f8 BlockUntilNextEventMatchingListInMode + 59 29 com.apple.AppKit 0x00007fff80b01e64 _DPSNextEvent + 718 30 com.apple.AppKit 0x00007fff80b017a9 -NSApplication nextEventMatchingMask:untilDate:inMode:dequeue: + 155 31 com.apple.AppKit 0x00007fff80ac748b -NSApplication run + 395 32 com.apple.loginwindow 0x0000000100004b16 0x100000000 + 19222 33 com.apple.loginwindow 0x0000000100004580 0x100000000 + 17792 Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x00007fff8755216a kevent + 10 1 libSystem.B.dylib 0x00007fff8755403d _dispatch_mgr_invoke + 154 2 libSystem.B.dylib 0x00007fff87553d14 _dispatch_queue_invoke + 185 3 libSystem.B.dylib 0x00007fff8755383e _dispatch_worker_thread2 + 252 4 libSystem.B.dylib 0x00007fff87553168 _pthread_wqthread + 353 5 libSystem.B.dylib 0x00007fff87553005 start_wqthread + 13 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x000000010075b000 rbx: 0x00007fff5fbfd990 rcx: 0x00007fff875439da rdx: 0x0000000000000000 rdi: 0x00007fff5fbfd990 rsi: 0x0000000000000000 rbp: 0x00007fff5fbfd5d0 rsp: 0x00007fff5fbfd5d0 r8: 0x0000000000000007 r9: 0x0000000000000000 r10: 0x00007fff8753beda r11: 0x0000000000000202 r12: 0x0000000100133e78 r13: 0x00007fff5fbfda50 r14: 0x00007fff5fbfda50 r15: 0x00007fff5fbfdaa0 rip: 0x00007fff801c6e8b rfl: 0x0000000000010287 cr2: 0x000000010075b000

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  • arp problems with transparent bridge on linux

    - by Mink
    I've been trying to secure my virtual machines on my esx server by putting them behind a transparent bridge with 2 interfaces, one in front, one at the back. My intention is to put all the firewall rules in one place (instead of on each virtual server). I've been using as bridge a blank new virtual machine based on arch linux (but I suspect it doesn't matter which brand of linux it is). What I have is 2 virtual switchs (thus two Virtual Network, VN_front and VN_back), each with 2 types of ports (switched/separated or promiscious/where the machine can see all packets). On my bridge machine, I've set up 2 virtual NIC, one on VN_front, one on VN_back, both in promisc mode. I've created a bridge br0 with both NIC in it: brctl addbr br0 brctl stp br0 off brctl addif br0 front_if brctl addif br0 back_if Then brought them up: ifconfig front_if 0.0.0.0 promisc ifconfig back_if 0.0.0.0 promisc ifconfig br0 0.0.0.0 (I use promisc mode, because I'm not sure I can do without, thinking that maybe the packets don't reach the NICs) Then I took one of my virtual server sitting on VN_front, and plugged it to VN_back instead (that's the nifty use case I'm thinking about, being able to move my servers around just by changing the VN they are plugged into, without changing anything in the configuration). Then I looked into the macs "seen" by my addressless bridge using brctl showmacs br0 and it did show my server from both sides: I get something that looks like this : port no mac addr is local? ageing timer 2 00:0c:29:e1:54:75 no 9.27 1 00:0c:29:fd:86:0c no 9.27 2 00:50:56:90:05:86 no 73.38 1 00:50:56:90:05:88 no 0.10 2 00:50:56:90:05:8b yes 0.00 << FRONT VN 1 00:50:56:90:05:8c yes 0.00 << BACK VN 2 00:50:56:90:19:18 no 13.55 2 00:50:56:90:3c:cf no 13.57 the thing is that the server that are plugged in front/back are not shown on the correct port. I suspect some horrible thing happening in the ARP-world... :-/ If I ping from a front virtual server to a back virtual server, I can only see the back machine if that back machine pings something in the front. As soon as I stop the ping from the back machine, the ping from the front machine stops getting through... I've noticed that if the back machine pings, then its port on the bridge is the correct one... I've tried to play with the arp_ switch of /proc/sys, but with no clear effect on the end result... /proc/sys/net/ipv4/ip_forward doesn't seem to be of any use when using a bridge (seems it's all taken care of by brctl) /proc/sys/net/ipv4/conf//arp_ don't seem to change much either... (tried arp_announce to 2 or 8 - like suggested elsewhere - and arp_ignore to 0 or 1 ) All the examples I've seen have a different subnet on either side like 10.0.1.0/24 and 10.0.2.0/24... In my case I want 10.0.1.0/24 on both side (just like a transparent switch - except it's a hidden fw ). Turning stp on/off doesn't seem to have any impact on my issue. It's as if the arp packets where getting through the bridge, corrupting the other side with false data... I've tried to use the -arp on each interface, br0, front, back... it breaks the thing altogether... I suspect it has something to do with both side being on the same subnet... I've thought about putting all my machine behind the fw, so as to have all the same subnet at the back... but I'm stuck with my provider's gateway standing at the front with part of my subnet (in fact 3 appliance to route the whole subnet), so I'll always have ips from the same subnet on both side, whatever I do... (I'm using fixed front IPs on my delegated subnet). I'm at a loss... -_-'' Thx for your help. (As anyone tried something like this? from within ESXi?) (It's not just a stunt, the idea is to have something like fail2ban running on some servers, sending their banned IP to the bridge/fw so that it too could ban them - saving all the other servers from that same attacker in one go, allowing for some honeypot that would trigger the fw from any kind of suitable response, and stuffs of the sort... I am aware I could use something like snort, but it addresses some completely different kind of problems, in a completely different way... )

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