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  • lots of backbone views - performance issues?

    - by ksol
    tl;dr: I wonder if having lots (100+ for the moment, potentially up to 1000/2000 or more) of backbone views (as a cell of a table) is too heavy or not The project I'm working on revolves around a planning view. There one row per user that covers 6 hours of a day, each hour splitted in 4 slots of 15mn. This planning is used to add "reservations" when clicking on a slot, and should handle hovering of the correct slots, and also handle when it is NOT possible to make a reservation - ie. prevent user click on an "unavailable" slot. There is many reasons why a slot can't be clicked on: the user is not available at this time, or the user is in a reservation; or the app needs to "force" a delay slot between two reservations. Reservations (a div) are rendered in a slot (a cell of a table), and by toying with dimensions, hovers the right number of slots. All this screen is handled with backbone. So For each slot I'm hovering on, I need to check wether I can do a reservation here or not. As of this moment, I use this by toying with the data attributes on the slots : when a reservation object is added, the slots covered are "enhanced with (among others) the reservation object (the backbone view object). But in some cases I don't quite have a grasp on now, it mixes up, and when the reservation view is removed, the slots are not "cleaned up" : the previous class is not reset correctly. It is probably something I've done wrong or badly, but this is only going to get heavier; I think I should use another class of Backbone views here, but I'm afraid the number of slots and thereof of views objects will be high and cause performance issue. I don't know mush about js perf so I'd like to have some feedback before jumping on that train. Any other advice on how to do this would be quite welcomed too. Thanks for your time. If this is not clear enough, tell me, I'll try and rephrase it.

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  • Why two subprocesses created by Java behave differently?

    - by Lily
    I use Java Runtime.getRuntime().exec(command) to create a subprocess and print its pid as follows: public static void main(String[] args) { Process p2; try { p2 = Runtime.getRuntime().exec(cmd); Field f2 = p2.getClass().getDeclaredField("pid"); f2.setAccessible(true); System.out.println( f2.get( p2 ) ); } catch (Exception ie) { System.out.println("Yikes, you are not supposed to be here"); } } I tried both C++ executable and Java executable (.jar file). Both executables will continuously print out "Hello World" to stdout. When cmd is the C++ executable, the pid is printed out to console but the subprocess gets killed as soon as main() returns. However, when I call the .jar executable in cmd, the subprocess does not get killed, which is the desired behavior. I don't understand why same Java code, with different executables can behave so differently. How should I modify my code so that I could have persistent subprocesses in Java. Newbie in this field. Any suggestion is welcomed. Lily

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  • how to update UI controls in cocoa application from background thread

    - by AmitSri
    following is .m code: #import "ThreadLabAppDelegate.h" @interface ThreadLabAppDelegate() - (void)processStart; - (void)processCompleted; @end @implementation ThreadLabAppDelegate @synthesize isProcessStarted; - (void)awakeFromNib { //Set levelindicator's maximum value [levelIndicator setMaxValue:1000]; } - (void)dealloc { //Never called while debugging ???? [super dealloc]; } - (IBAction)startProcess:(id)sender { //Set process flag to true self.isProcessStarted=YES; //Start Animation [spinIndicator startAnimation:nil]; //perform selector in background thread [self performSelectorInBackground:@selector(processStart) withObject:nil]; } - (IBAction)stopProcess:(id)sender { //Stop Animation [spinIndicator stopAnimation:nil]; //set process flag to false self.isProcessStarted=NO; } - (void)processStart { int counter = 0; while (counter != 1000) { NSLog(@"Counter : %d",counter); //Sleep background thread to reduce CPU usage [NSThread sleepForTimeInterval:0.01]; //set the level indicator value to showing progress [levelIndicator setIntValue:counter]; //increment counter counter++; } //Notify main thread for process completed [self performSelectorOnMainThread:@selector(processCompleted) withObject:nil waitUntilDone:NO]; } - (void)processCompleted { //Stop Animation [spinIndicator stopAnimation:nil]; //set process flag to false self.isProcessStarted=NO; } @end I need to clear following things as per the above code. How to interrupt/cancel processStart while loop from UI control? I also need to show the counter value in main UI, which i suppose to do with performSelectorOnMainThread and passing argument. Just want to know, is there anyother way to do that? When my app started it is showing 1 thread in Activity Monitor, but when i started the processStart() in background thread its creating two new thread,which makes the total 3 thread until or unless loop get finished.After completing the loop i can see 2 threads. So, my understanding is that, 2 thread created when i called performSelectorInBackground, but what about the thrid thread, from where it got created? What if thread counts get increases on every call of selector.How to control that or my implementation is bad for such kind of requirements? Thanks

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  • How do I make a web interface for a socket server

    - by mgroat
    I've got a socket server running (it's something that's basically like a chat server). Users can telnet into it, but I'd like to make a web interface. This is the first time I've ever done something like this, so I'm not really sure where to start. A few thoughts I've had: Have some server-side Python (or PHP) on my webserver, which accesses the socket server. I think I know enough about sockets to have Python interact with the server, but how do I go about getting the website that the user sees to update in real time? Should I just have the website refresh few seconds? I would prefer to do things this way if I can figure out how. Write a Java applet that interacts with the socket server, and embed the applet in the website. I would have to re-learn a language that I haven't touched in years, but my main goal here is learning -- so that wouldn't be such a bad thing. The main problem I have with this is that it requires end users to have Java installed on their computers, which I'd rather not do. Is one of these two solutions the right way to go? Anybody know where I can find a good tutorial to get started? Edit: There's no real security concerns with exposing the server to the internet.

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  • Loading Jscript files into Firefox extension

    - by colon3l
    Hi ! Let's get directly to the problem : I'm actually doing a firefox extension in which i would like to implement the jWebsocket API in order to build a small chat. I got my main script file, named test.js, and the jWebsocket lib into a js folder. Just for you to know, this is my first firefox extension ever. So in my XUL file I got this (for the script part only of course, the interface code is not shown) : <overlay id="test-overlay" xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"> <script type="application/x-javascript" src="chrome://test/content/test.js" /> <script type="application/x-javascript" src="chrome://test/content/js/jwebsocket.js" /> jwebsocket.js being the file I need to call according to jWebsocket website. In my main script file test.js I start with : if (jws.browserSupportsWebSockets()) { jWebSocketClient = new jws.jWebSocketJSONClient(); } else { var lMsg = jws.MSG_WS_NOT_SUPPORTED; alert(lMsg); } jws being the namespace created into the jwebsocket.js file. Of course I've got the required stand-alone server running in background, and working. So from what I understood looking on various websites, is that if a js file is loaded into the javascript allocated memory space (with the tag), all namespace/function should be available between each file. But this was mostly for HTML-oriented issues, so I'm not sure if it applies to XUL/Firefox environment. But the script keep failing at the first jws call. Any ideas on what goes wrong here ? I'm stuck for 2 days now :/

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  • Detect how many times the users have click the button...

    - by Jerry
    Hello guys. Just want to know if there is a way to detect how many times a user has clicked a button by using Jquery. My main application has a button that can add input fields depend on the users. He/She can adds as many input fields as they need. When they submit the form, The add page will add the data to my database. My current idea is to create a hidden input field and set the value to zero. Every time a user clicks the button, jquery would update the attribute of the hidden input field value. Then the "add page" can detect the loop time. See the example below. I just want to know if there are better practices to do this. Thanks for the helps. main page <form method='post' action='add.php'> //omit <input type="hidden" id="add" name="add" value="0"/> <input type="button" id="addMatch" value="Add a match"/> //omit </form> jquery $(document).ready(function(){ var a =0; $("#addMatch").live('click', function(){ $('#table').append("<input name='match"+a+"Name' />") //the input field will append //as many as the user wants. a++; $('#add').attr('value', 'a'); //pass the a value to hidden input field return false; }); Add Page $a=$_POST['a']; // for($k=0;$k<$a;$k++){ //get all matchName input field $matchName=$_POST['match'.$k.'Name']; //insert the match $updateQuery=mysql_query("INSERT INTO game (team) values('$matchName')",$connection); if(!$updateQuery){ DIE('mysql Error:'+mysql_error()); }

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  • Python C API from C++ app - know when to lock

    - by Alex
    Hi Everyone, I am trying to write a C++ class that calls Python methods of a class that does some I/O operations (file, stdout) at once. The problem I have ran into is that my class is called from different threads: sometimes main thread, sometimes different others. Obviously I tried to apply the approach for Python calls in multi-threaded native applications. Basically everything starts from PyEval_AcquireLock and PyEval_ReleaseLock or just global locks. According to the documentation here when a thread is already locked a deadlock ensues. When my class is called from the main thread or other one that blocks Python execution I have a deadlock. Python Cfunc1() - C++ func that creates threads internally which lead to calls in "my class", It stuck on PyEval_AcquireLock, obviously the Python is already locked, i.e. waiting for C++ Cfunc1 call to complete... It completes fine if I omit those locks. Also it completes fine when Python interpreter is ready for the next user command, i.e. when thread is calling funcs in the background - not inside of a native call I am looking for a workaround. I need to distinguish whether or not the global lock is allowed, i.e. Python is not locked and ready to receive the next command... I tried PyGIL_Ensure, unfortunately I see hang. Any known API or solution for this ? (Python 2.4)

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  • getting number from console!

    - by Johanna
    Hi this is my method that will be called if I want to get a number from user. but if the user also enter a right number just the "else" part will be run ,why? please help me tahnsk. public static int chooseTheTypeOfSorting() { System.out.println("Enter 0 for merge sorting OR enter 1 for bubble sorting"); int numberFromConsole = 0; try { InputStreamReader isr = new InputStreamReader(System.in); BufferedReader br = new BufferedReader(isr); String s = br.readLine(); DecimalFormat df = new DecimalFormat(); Number n = df.parse(s); numberFromConsole = n.intValue(); } catch (ParseException ex) { Logger.getLogger(DoublyLinkedList.class.getName()).log(Level.SEVERE, null, ex); } catch (IOException ex) { Logger.getLogger(DoublyLinkedList.class.getName()).log(Level.SEVERE, null, ex); } return numberFromConsole; } and in my main method: public static void main(String[] args) { int i = 0; i = getRandomNumber(10, 10000); int p = chooseTheTypeOfSorting(); DoublyLinkedList list = new DoublyLinkedList(); for (int j = 0; j < i; j++) { list.add(j, getRandomNumber(10, 10000)); if (p == 0) { //do something.... } if (p == 1) { //do something..... } else { System.out.println("write the correct number "); chooseTheTypeOfSorting(); }

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  • Java KeyListener in separate class

    - by Chris
    So I have my main class here, where basically creates a new jframe and adds a world object to it. The world object is basically where all drawing and keylistening would take place... public class Blobs extends JFrame{ public Blobs() { super("Blobs :) - By Chris Tanaka"); setVisible(true); setResizable(false); setSize(1000, 1000); setIgnoreRepaint(true); setDefaultCloseOperation(EXIT_ON_CLOSE); add(new World()); } public static void main(String[] args) { new Blobs(); } } How exactly would you get key input from the world class? (So far I have my world class extending a jpanel and implementing a keylistener. In the constructor i addKeyListener(this). I also have these methods since they are auto implemented: public void keyPressed(KeyEvent e) { if (e.getKeyCode() == KeyEvent.VK_W) System.out.println("Hi"); } public void keyReleased(KeyEvent e) {} public void keyTyped(KeyEvent e) {} However this does not seem to work?

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  • Why MSMQ won't send a space character?

    - by cyclotis04
    I'm exploring MSMQ services, and I wrote a simple console client-server application that sends each of the client's keystrokes to the server. Whenever hit a control character (DEL, ESC, INS, etc) the server understandably throws an error. However, whenever I type a space character, the server receives the packet but doesn't throw an error and doesn't display the space. Server: namespace QIM { class Program { const string QUEUE = @".\Private$\qim"; static MessageQueue _mq; static readonly object _mqLock = new object(); static XmlSerializer xs; static void Main(string[] args) { lock (_mqLock) { if (!MessageQueue.Exists(QUEUE)) _mq = MessageQueue.Create(QUEUE); else _mq = new MessageQueue(QUEUE); } xs = new XmlSerializer(typeof(string)); _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); while (Console.ReadKey().Key != ConsoleKey.Escape) { } } static void OnReceive(IAsyncResult result) { Message msg; lock (_mqLock) { try { msg = _mq.EndReceive(result); Console.Write("."); Console.Write(xs.Deserialize(msg.BodyStream)); } catch (Exception ex) { Console.Write(ex); } } _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); } } } Client: namespace QIM_Client { class Program { const string QUEUE = @".\Private$\qim"; static MessageQueue _mq; static void Main(string[] args) { if (!MessageQueue.Exists(QUEUE)) _mq = MessageQueue.Create(QUEUE); else _mq = new MessageQueue(QUEUE); ConsoleKeyInfo key = new ConsoleKeyInfo(); while (key.Key != ConsoleKey.Escape) { key = Console.ReadKey(); _mq.Send(key.KeyChar.ToString()); } } } } Client Input: Testing, Testing... Server Output: .T.e.s.t.i.n.g.,..T.e.s.t.i.n.g...... You'll notice that the space character sends a message, but the character isn't displayed.

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  • Android Video Layout and backbutton to activity

    - by Marcjc
    I have an application where you can click on a button, this takes you to a new activity with four new buttons, listen, bio, ringtone, and watch. My watch button kicks off the following code: Button cmd_watchme = (Button)this.findViewById(R.id.watch); cmd_watchme.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { setContentView(R.layout.tvvideo); VideoView video=(VideoView)findViewById(R.id.VideoView); MediaController mediaController = new MediaController(andy.this); mediaController.setAnchorView(video); video.setMediaController(mediaController); video.setVideoURI(videopath); video.start(); } }); After the video is displayed I am trying to get the backbutton on the phone itself to take the user back to the four button selection activity, listen, bio, ringtone, and watch. Question is, how do i do this? I was figuring if there was a way to change the ContentView after the video is displayed back to the main one for the four button page but could not figure it out. When I press the backbutton on the device, it takes me two levels up to the main selection activity not the four button activity. I hope this was somewhat clear. Thanks for any help.

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  • Delphi - Help calling threaded dll function from another thread

    - by cloudstrif3
    I'm using Delphi 2006 and have a bit of a problem with an application I'm developing. I have a form that creates a thread which calls a function that performs a lengthy operation, lets call it LengthyProcess. Inside the LengthyProcess function we also call several Dll functions which also create threads of their own. The problem that I am having is that if I don't use the Synchronize function of my thread to call LengthyProcess the thread stops responding (the main thread is still responding fine). I don't want to use Synchronize because that means the main thread is waiting for LengthyProcess to finish and therefore defeats the purpose of creating a separate thread. I have tracked the problem down to a function inside the dll that creates a thread and then calls WaitFor, this is all done using TThread by the way. WaitFor checks to see if the CurrentThreadID is equal to the MainThreadID and if it is then it will call CheckSychronization, and all is fine. So if we use Synchronize then the CurrentThreadID will equal the MainThreadID however if we do not use Synchronize then of course CurrentThreadID < MainThreadID, and when this happens WaitFor tells the current thread (the thread I created) to wait for the thread created by the DLL and so CheckSynchronization never gets called and my thread ends up waiting forever for the thread created in the dll. I hope this makes sense, sorry I don't know any better way to explain it. Has anyone else had this issue and knows how to solve it please?

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  • Yii user rights extension

    - by jailed abroad
    i have installed the yii rights extension and here is my code after installation, database tables are created after installation. 'modules'=>array( // uncomment the following to enable the Gii tool 'rights'=>array( 'superuserName'=>'Admin', // Name of the role with super user privileges. 'authenticatedName'=>'Authenticated', //// Name of the authenticated user role. 'userIdColumn'=>'id',// Name of the user id column in the database. 'userNameColumn'=>'username', // Name of the user name column in the database. 'enableBizRule'=>true, // Whether to enable authorization item business rules. 'enableBizRuleData'=>false, //Whether to enable data for business rules. 'displayDescription'=>true, // Whether to use item description instead of name. ' // Key to use for setting success flash messages. 'flashErrorKey'=>'RightsError', / Key to use for setting error flash messages. // 'install'=>true, // Whether to install rights. 'baseUrl'=>'/rights', // Base URL for Rights. Change if module is nested. 'layout'=>'rights.views.layouts.main', // Layout to use for displaying Rights. 'appLayout'=>'application.views.layouts.main', //Application layout. 'cssFile'=>'rights.css', // Style sheet file to use for Rights. ' 'install'=>false, // Whether to enable installer. 'debug'=>false, ), 'gii'=>array( 'class'=>'system.gii.GiiModule', 'password'=>'1234', // If removed, Gii defaults to localhost only. Edit carefully to taste. 'ipFilters'=>array('127.0.0.1','::1'), ), ), But when i type url http://localhost/rightsTest/index.php/rights then it says There must be at least one superuser! I have tried many things but unable to find answer. Thanks for your help.

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  • Faking Fixed Position in IE6

    - by Andrew
    I have a site that utilizes a bottom fixed position masthead here: http://www.entheospartners.com/newsite/ This setup works great in all browsers except IE6, which doesn't support fixed positioning in the least, so here's what I've done: When an IE6 user comes to the page, I make the determination if scrolling is necessary using this bit of code: var windowHeight = $(window).height(); var totalHeight = windowHeight - 100; // where 100 is the sum of the top nav height + footer height var contentHeight; if($('#subpage-content-small').length) { // main content div for a three column layout contentHeight = $('#subpage-content-small').height(); }; if($('#subpage-content-wide').length) { // main content div for a two column layout contentHeight = $('#subpage-content-wide').height(); }; if(contentHeight > totalHeight) { $('#container-container').css({ 'overflow-y' : "scroll", 'height' : totalHeight }); }; ...which calculates everything correctly, puts the scrollbars where they need to be (flush right), and sets them to the appropriate height. The problem is that the scrollbars don't move the content. I can't say that I've ever seen anything quite like this before, so I'm hoping someone else on here has. Thanks in advance! PS - Obviously, this needs to be looked at in IE6 for troubleshooting, which I know will be as painful for you as it is for me.

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  • C++ ofstream cannot write to file....

    - by user69514
    Hey I am trying to write some numbers to a file, but when I open the file it is empty. Can you help me out here? Thanks. /** main function **/ int main(){ /** variables **/ RandGen* random_generator = new RandGen; int random_numbers; string file_name; /** ask user for quantity of random number to produce **/ cout << "How many random number would you like to create?" << endl; cin >> random_numbers; /** ask user for the name of the file to store the numbers **/ cout << "Enter name of file to store random number" << endl; cin >> file_name; /** now create array to store the number **/ int random_array [random_numbers]; /** file the array with random integers **/ for(int i=0; i<random_numbers; i++){ random_array[i] = random_generator -> randInt(-20, 20); cout << random_array[i] << endl; } /** open file and write contents of random array **/ const char* file = file_name.c_str(); ofstream File(file); /** write contents to the file **/ for(int i=0; i<random_numbers; i++){ File << random_array[i] << endl; } /** close the file **/ File.close(); return 0; /** END OF PROGRAM **/ }

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  • Exception while hosting a WCF Service in a DependencyInjection Module ?

    - by Maciek
    Hello, I've written a small just-for-fun console project using Ninject, I'm pasting some of the code below just so that you get the idea : Program.cs using System; using Ninject; using Ninjectionn.Modules; // My namespace for my modules namespace Ninjections { class Program { static void Main(string[] args) { IKernel kernel = new StandardKernel(); kernel.Load<ServicesHostModule>(); Console.ReadKey(); } } } ServicesHostModule.cs using System; using System.ServiceModel; using Ninject; using Ninject.Modules; namespace Ninjections.Modules { public class ServicesHostModule : INinjectModule { #region INinjectModule Members public string Name { get { return "ServicesHost"; }} public void OnLoad(IKernel kernel) { if(m_host != null) m_host.Close(); else m_host = new ServiceHost(typeof(WCFTestService)); m_host.Open(); // (!) EXCEPTION HERE } public void OnUnLoad(IKernel kernel) { m_host.Close(); } #endregion } } ITestWCFService.cs using System.ServiceModel; namespace Ninjections.Modules { [ServiceContract] public interface ITestWCFService { [OperationContract] string GetString1(); [OperationContract] string GetString2(); } } An auto-generated App.config is in the ServicesHostModule project. I've "added" an existing item (the app config) as link in the main project. Q: at the m_host.Open(); line, an InvalidOperationException occurs. The message says : "Service "Ninjections.Modules.TestWCFService" has zero application endopints. What's wrong?

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  • how to close a java frame with threads

    - by user261002
    I have a java frame that I want to close it automatically after 3 or 4 seconds. I found out I must used threads. but I dont know how exactly to do it, this a dumy part of my code : package intro; import java.awt.*; import java.io.IOException; //import view.LangMenu; public class IntroClass extends Frame { private int _screenWidth = 0; private int _screenHeight = 0; private int _screenCenterx = 0; private int _screenCentery = 0; //private static final String SOUND_PATH="/sounds/introSound.midi"; public IntroClass() { Toolkit thisScreen = Toolkit.getDefaultToolkit(); Dimension thisScrrensize = thisScreen.getScreenSize(); _screenWidth = thisScrrensize.width; _screenHeight = thisScrrensize.height; _screenCenterx = _screenWidth / 2; _screenCentery = _screenHeight / 2; setBackground(Color.pink); Label lbl = new Label("Welcome To Dots Game. Samaneh Khaleghi", Label.CENTER); add(lbl); setUndecorated(true); setLocation((_screenCenterx*50)/100,_screenCentery-(_screenCentery*50)/100); setSize((_screenWidth * 50) / 100, (_screenHeight * 50) / 100); WaitClass r = new WaitClass(); r.start(); view.DotsBoardFrame d=new view.DotsBoardFrame(); main.Main.showScreen(d); } class WaitClass extends Thread { boolean running = true; public void run() { while (running) { try { Thread.sleep(50); } catch (InterruptedException ex) { ex.printStackTrace(); } } } } }

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  • parse error in php code

    - by user225269
    I just started php and I want to know how to make this parse error work. This is the error: Parse error: parse error in E:\wamp\www\PHP\create.php on line 22 And here is my code, by the way I'm making a database manipulating system. And I use wampserver and dreamweaver. <?php include 'E:\wamp\www\PHP\connection.php'; $IDNUMBER = $_POST['ID']; $LNAME = $_POST['Lname']; $FNAME = $_POST['Fname']; $MNAME = $_POST['Mname']; $GRADEYR = $_POST['GradeYr']; $ADDRESS = $_POST['Address']; if(!$_POST['submit']) { echo "please fill out the form"; header('Location: E:\wamp\www\PHP\main.php'); } else { mysql_query = "INSERT INTO students (`IDNUMBER`,`LNAME` ,`FNAME` ,`MNAME` ,`GRADEYR` ,`ADDRESS`) VALUES (NULL, '$IDNUMBER', '$LNAME', '$FNAME', '$MNAME', '$GRADEYR', '$ADDRESS')") or die(mysql_error()); echo "User has been added!"; header('E:\wamp\www\PHP\main.php'); } ?> Please help, I'm just a beginner in php.

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  • typename resolution in cases of ambiguity

    - by parapura rajkumar
    I was playing with Visual Studio and templates. Consider this code struct Foo { struct Bar { }; static const int Bar=42; }; template<typename T> void MyFunction() { typename T::Bar f; } int main() { MyFunction<Foo>(); return 0; } When I compile this is either Visual Studio 2008 and 11, I get the following error error C2146: syntax error : missing ';' before identifier 'f' Is Visual Studio correct in this regard ? Is the code violating any standards ? If I change the code to struct Foo { struct Bar { }; static const int Bar=42; }; void SecondFunction( const int& ) { } template<typename T> void MyFunction() { SecondFunction( T::Bar ); } int main() { MyFunction<Foo>(); return 0; } it compiles without any warnings. In Foo::BLAH a member preferred over a type in case of conflicts ?

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  • IBM Worklight v6.1.0.1 : Error when using Ionic Framework with Worklight and run on IOS environment

    - by NickNguyen
    I have created demo app using Ionic with Worklight and it worked on Android but got error on IOS, when i used mobile browser simulator and debugged on IOS environment, i got the folowing error message: Uncaught InvalidCharacterError: Failed to execute 'add' on 'DOMTokenList': The token provided ('platform-ios - iphone') contains HTML space characters, which are not valid in tokens. I just add Ionic files in index.html: <!DOCTYPE HTML> <html> <head> <meta charset="UTF-8"> <title>index</title> <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, user-scalable=0"> <link rel="shortcut icon" href="images/favicon.png"> <link rel="apple-touch-icon" href="images/apple-touch-icon.png"> <link rel="stylesheet" href="css/main.css"> <link rel="stylesheet" href="ionic/css/ionic.css"> <script src="ionic/js/ionic.bundle.js"></script> </head> <body style="display: none;"> <!--application UI goes here--> <div class="bar bar-header bar-positive"> <h1 class="title">bar-positive</h1> </div> <script src="js/initOptions.js"></script> <script src="js/main.js"></script> <script src="js/messages.js"></script> </body> </html> I also tested on mobile device on both Android and IOS and only got error on IOS device. I don't know how to fix this. Can anyone help? Thanks.

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  • Flex Modules vs RSL

    - by nil
    Hi, I'm a little bit confused about when is better to use Flex Modules or RSL libriaries (in Flex 3.5). My goal is split my project in several unit projects, so I can test and work separately. Let's assume I have a Customer app and Vendor app. I also have a front-end panel with two buttons. Each button launches Customer app or Vendor app. These applications make different things. They share some .as functions and common components, too. I understand that if I make a main project (for user login and to show a first panel) and two modules (customer, vendor) I must have all that components in my Eclipse project, isn't it? Instead of doing modules, should I create SWC for Vendor and other for Customer app and call from main app by using RSL? So, which option is more suitable? What do you advise me? Which are the trade-offs of each option? On the other side, this flex application is integrated with Java through Blaze and ibatis for persistence managment, and hold by a web apache server. I considered also to create independent war files to keep this indpendence, but I thought this do not optimize flex code. I'm right? Thank you. Nil

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  • What design pattern shall I use in this question?

    - by iyad al aqel
    To be frank, this is a homework question, so I'll tell you my opinion. Can you let me know my mistakes rather than giving me the solution? This is the question : Assume a restaurant that only offers the following two types of meals: (a) a full meal and (b)an economic meal. The full meal consists of the following food items and is served in the following order: 1. Appetizer 2. Drink 3. Main dish 4. Dessert Meanwhile the economic meal consists of the following food items and is served in the following order: 1. Drink 2. Main dish Identify the most appropriate design pattern that can be used to allow a customer to only order using one of the two types of meals provided and that the meal components must be served in the given order. I'm confused between the Factory and the Iterator and using them both together. Using the factory Pattern we can create the two meals full and economic and provide the user with with a base object class that will decide upon. But how can we enforce the ordering of the elements, I thought of using the iterator along that will iterate through the the composite of the two created factories sort of speak. What do you think?

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  • How to: generate UnhandledException?

    - by serhio
    I use this code to catch the WinForm application UnhandledException. [STAThread] static void Main(string[] args) { // Add the event handler for handling UI thread exceptions to the event. Application.ThreadException += new System.Threading.ThreadExceptionEventHandler(Application_ThreadException); // Set the unhandled exception mode to force all Windows Forms errors // to go through our handler. Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException); // Add the event handler for handling non-UI thread exceptions to the event. AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); try { Application.Run(new MainForm()); } catch.... There I will try to restart the application. Now my problem is to simulate a exception like this. I tried before try (in main): throw new NullReferenceException("test"); VS caught it. Tried also in MainForm code with button : private void button1_Click(object sender, EventArgs ev) { ThreadPool.QueueUserWorkItem(new WaitCallback(TestMe), null); } protected void TestMe(object state) { string s = state.ToString(); } did not help, VS caught it, even in Release mode. How should I, finally, force the application generate UnhandleldException? Will I be able to restart the application in CurrentDomain_UnhandledException?

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  • Is this a hole in dynamic binding in C# 4?

    - by Galilyou
    I've seen a very interesting post on Fabio Maulo's blog. Here's the code and the bug if you don't want to jump to the url. I defined a new generic class like so: public class TableStorageInitializer<TTableEntity> where TTableEntity : class, new() { public void Initialize() { InitializeInstance(new TTableEntity()); } public void InitializeInstance(dynamic entity) { entity.PartitionKey = Guid.NewGuid().ToString(); entity.RowKey = Guid.NewGuid().ToString(); } } Note that InitializeInstance accepts one parameter, which is of type dynamic. Now to test this class, I defined another class that is nested inside my main Program class like so: class Program { static void Main(string[] args) { TableStorageInitializer<MyClass> x = new TableStorageInitializer<MyClass>(); x.Initialize(); } private class MyClass { public string PartitionKey { get; set; } public string RowKey { get; set; } public DateTime Timestamp { get; set; } } } Note: the inner class "MyClass" is declared private. Now if i run this code I get a "Microsoft.CSharp.RuntimeBinder.RuntimeBinderException" on the line "entity.PartitionKey = Guide.NewGuid().ToString()". The interesting part, though is that the message of the exception says "Object doesn't contain a definition for PartitionKey". Also note that if you changed the modifier of the nested class to public, the code will execute with no problems. So what do you guys think is really happening under the hood? Please refer to any documentation -of course if this is documented anywhere- that you may find?

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  • How come drawing this line at (0,0) doesn't really draw it at (0,0)?

    - by George Edison
    I have this ActionScript code here: package { import flash.display.Sprite; import flash.display.LineScaleMode; import flash.display.CapsStyle; import flash.display.JointStyle; import flash.display.Shape; import flash.events.Event; public class Main extends Sprite { private var lines:Shape; public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // entry point lines = new Shape(); addChild(lines); lines.graphics.clear(); lines.graphics.lineStyle(10, 0x000000); lines.graphics.moveTo(0, 0); lines.graphics.lineTo(stage.stageWidth, stage.stageHeight); } } } What I'm expecting this to do is to draw a line from one corner of the screen to the other... but that's not what it does. See here.

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