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  • Trying to implement pre/post method code: better to use methods or a parent class?

    - by Will
    I'm finding it difficult to frame this question so ... I want to execute code both before and after a method runs in PHP. There are, as far as I know, two ways to implement this: Method One: pre and post methods class Model { function find($id) { $this->_precode(); // ... do stuff $this->post_code(); } } Add the calls to _precode() and _postcode() to each method where I need this functionality. Method Two: __call and method naming class Model extends PrePost { function prepost_find($id) { // ... do stuff ... } } class PrePost { function __call($method,$param) { $method = "prepost_$method"; // .. precode here .. $result = $this->$method($param); // .. postcode here .. } } This relies on naming a method in a specific way in the inheriting class. Is there a preferred way of doing this? The call method can be made to only handle its specific cases and even defer to a child class's call if there is one. I'm not looking for opinions; I'm looking to find out if there are valid reasons to choose one way over another.

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  • HowTo check whether Exception Block is available for the main PLSQL block or routine

    - by user1297211
    I am trying to think of a validator that checks for Exception block available in PL/SQL block or any routine for the main body ( Highlighted in Bold). Eg : DECLARE some data Procedure xyx IS BEGIN .... EXCEPTION .. END; BEGIN some data BEGIN .... EXCEPTION .. END; **EXCEPTION** some data BEGIN .... EXCEPTION .. END; END; This is a simple example there can be many other scenarios but my need id to find that Exception block is avaialble for the main block of PL/SQL code. Please let me know if you have any suggestion. Thanks

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  • Ruby on Rails user login form in main layout

    - by Jimmy
    Hey guys I have a simple ror application for some demo stuff. I am running into a problem with trying to move my login form from the users controller and just have it displayed in the main navigation so that a user can easily log in from anywhere. The problem is the form doesn't generate the correct action for the html form. Ruby code: <% form_for(url_for(:action => 'login'), :method => 'post') do |f| %> <li><%= f.text_field("username") %></li> <li><%= f.password_field("password") %></li> <li><%= submit_tag("Login")%></li> <% end %> The problem is depending on the controller I am currently in this generates HTML actions like <form action="/home" method="post">...</form> when it should be generating HTML like so <form action="/login" method="post">...</form> I know I could simply do an HTML form here but I want to keep things as easy to maintain as possible. Any help?

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  • Is "If a method is re-used without changes, put the method in a base class, else create an interface" a good rule-of-thumb?

    - by exizt
    A colleague of mine came up with a rule-of-thumb for choosing between creating a base class or an interface. He says: Imagine every new method that you are about to implement. For each of them, consider this: will this method be implemented by more than one class in exactly this form, without any change? If the answer is "yes", create a base class. In every other situation, create an interface. For example: Consider the classes cat and dog, which extend the class mammal and have a single method pet(). We then add the class alligator, which doesn't extend anything and has a single method slither(). Now, we want to add an eat() method to all of them. If the implementation of eat() method will be exactly the same for cat, dog and alligator, we should create a base class (let's say, animal), which implements this method. However, if it's implementation in alligator differs in the slightest way, we should create an IEat interface and make mammal and alligator implement it. He insists that this method covers all cases, but it seems like over-simplification to me. Is it worth following this rule-of-thumb?

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  • JUnit testing, exception in threa main

    - by Crystal
    I am new to JUnit and am trying to follow my prof's example. I have a Person class and a PersonTest class. When I try to compile PersonTest.java, I get the following error: Exception in thread "main" java.lang.NoSuchMethodError: main I am not really sure why since I followed his example. Person.java public class Person implements Comparable { String firstName; String lastName; String telephone; String email; public Person() { firstName = ""; lastName = ""; telephone = ""; email = ""; } public Person(String firstName) { this.firstName = firstName; } public Person(String firstName, String lastName, String telephone, String email) { this.firstName = firstName; this.lastName = lastName; this.telephone = telephone; this.email = email; } public String getFirstName() { return firstName; } public void setFirstName(String firstName) { this.firstName = firstName; } public String getLastName() { return lastName; } public void setLastName(String lastName) { this.lastName = lastName; } public String getTelephone() { return telephone; } public void setTelephone(String telephone) { this.telephone = telephone; } public String getEmail() { return email; } public void setEmail(String email) { this.email = email; } public int compareTo(Object o) { String s1 = this.lastName + this.firstName; String s2 = ((Person) o).lastName + ((Person) o).firstName; return s1.compareTo(s2); } public boolean equals(Object otherObject) { // a quick test to see if the objects are identical if (this == otherObject) { return true; } // must return false if the explicit parameter is null if (otherObject == null) { return false; } if (!(otherObject instanceof Person)) { return false; } Person other = (Person) otherObject; return firstName.equals(other.firstName) && lastName.equals(other.lastName) && telephone.equals(other.telephone) && email.equals(other.email); } public int hashCode() { return this.email.toLowerCase().hashCode(); } public String toString() { return getClass().getName() + "[firstName = " + firstName + '\n' + "lastName = " + lastName + '\n' + "telephone = " + telephone + '\n' + "email = " + email + "]"; } } PersonTest.java import org.junit.Test; // JDK 5.0 annotation support import static org.junit.Assert.assertTrue; // Using JDK 5.0 static imports import static org.junit.Assert.assertFalse; // Using JDK 5.0 static imports import junit.framework.JUnit4TestAdapter; // Need this to be compatible with old test driver public class PersonTest { /** A test to verify equals method. */ @Test public void checkEquals() { Person p1 = new Person("jj", "aa", "[email protected]", "1112223333"); assertTrue(p1.equals(p1)); // first check in equals method assertFalse(p1.equals(null)); // second check in equals method assertFalse(p1.equals(new Object())); // third chk in equals method Person p2 = new Person("jj", "aa", "[email protected]", "1112223333"); assertTrue(p1.equals(p2)); // check for deep comparison p1 = new Person("jj", "aa", "[email protected]", "1112223333"); p2 = new Person("kk", "aa", "[email protected]", "1112223333"); assertFalse(p1.equals(p2)); // check for deep comkparison } }

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  • BAD ARCHIVE MIRROR using PXE BOOT method

    - by omkar
    i m trying to automatically install UBUNTU on a client PC by using the method of PXE BOOT method....my Objectives are below:- i m following the steps given in this link installation using PXE BOOT 1:-the server will have a KICKSTART config file which contains the parameters for the OS installation and the files which are required for the OS installations. 2:-the client will have to detect this configuration along with the setup files and complete the installation without any input from the user. In my server i have installed DHCP3-server,Apache2 and TFTP for helping me with the installation. i have nearly achieved my first objective,i m able to boot my client using the files stored in the server,but during the installation stage it is asking me to "CHOOSE A MIRROR of UBUNTU ARCHIVE".i gave the server's IP address and the path in the server where the files are located but then too its giving me error "BAD ARCHIVE MIRROR". so is it possible that instead of downloading all the files from the internet and storing them on my disk , can i use the files which comes with the UBUNTU-CD, and how to store this files in what format (should i zip them ) on the disk. secondly i am also generating the ks.cfg which i wanted to give to the client for automatic installation of the OS ,so how should the configuration file be given to the installation process.

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  • TakeWhile and SkipWhile method in LINQ

    - by vik20000in
     In my last post I talked about how to use the take and the Skip keyword to filter out the number of records that we are fetching. But there is only problem with the take and skip statement. The problem lies in the dependency where by the number of records to be fetched has to be passed to it. Many a times the number of records to be fetched is also based on the query itself. For example if we want to continue fetching records till a certain condition is met on the record set. Let’s say we want to fetch records from the array of number till we get 7. For this kind of query LINQ has exposed the TakeWhile Method.     int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 };     var firstNumbersLessThan6 = numbers.TakeWhile(n => n < 7);   In the same way we can also use the SkipWhile statement. The skip while statement will skip all the records that do not match certain condition provided. In the example below we are skiping all those number which are not divisible by 3. Remember we could have done this with where clause also, but SkipWhile method can be useful in many other situation and hence the example and the keyword.     int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 };     var allButFirst3Numbers = numbers.SkipWhile(n => n % 3 != 0); Vikram

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  • Adding Vertices to a dynamic mesh via Method Call

    - by Raven Dreamer
    I have a C# Struct with a static method, "Get Shape" which populates a List with the vertices of a polyhedron. Method Signature: public static void GetShape(Block b, int x, int y, int z, List<Vector3> vertices, List<int> triangles, List<Vector2> uvs, List<Vector2> uv2s) Adding directly to the vertices list (via vertices.Add(vector3) ), the code works as expected, and the new polyhedron appears when I trigger the method. However, I want to do some processing on the vertices I'm adding (a rotation), and the most sensible way I can think to do that is by creating a separate list of Vector3s, and then combining the lists when I'm done. However, vertices.AddRange(newVerts) does not add the shape to the mesh, nor does a foreach loop with verts.Add(vertices[i]). And this is before I've added in any of the processing! I have a feeling this might stem from passing the list of vertices in as a parameter, rather than returning a list and then adding to the vertices in the calling object, but since I'm filling 4 lists, I was trying to avoid having to create a data struct to return all four at once. Any ideas? The working version of the method is reprinted below, in full: public static void GetShape(Block b, int x, int y, int z, List<Vector3> vertices, List<int> triangles, List<Vector2> uvs, List<Vector2> uv2s) { //List<Vector3> vertices = new List<Vector3>(); int l_blockShape = b.blockShape; int l_blockType = b.blockType; //CheckFace checks if the block is empty //if this block is empty, don't draw anything. int vertexIndex; //only y faces need to be hidden. //if((l_blockShape & BlockShape.NegZFace) == BlockShape.NegZFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.2f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.8f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.8f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.2f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //XY Z+1 face //if((l_blockShape & BlockShape.PosZFace) == BlockShape.PosZFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.2f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.2f, y , z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.8f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZY face //if((l_blockShape & BlockShape.NegXFace) == BlockShape.NegXFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.2f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.2f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.8f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZY X+1 face // if((l_blockShape & BlockShape.PosXFace) == BlockShape.PosXFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.8f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.2f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZX face if((l_blockShape & BlockShape.NegYFace) == BlockShape.NegYFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y , z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.8f)); // first triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex); // second triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+1); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZX + 1 face if((l_blockShape & BlockShape.PosYFace) == BlockShape.PosYFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y+1 , z+.2f)); vertices.Add(new Vector3(x+.8f, y+1 , z+.8f)); vertices.Add(new Vector3(x+.2f, y+1 , z+.8f)); vertices.Add(new Vector3(x+.2f, y+1 , z+.2f)); // first triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex); // second triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+1); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } }

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  • Optimization ended up in casting an object at each method call

    - by Aybe
    I've been doing some optimization for the following piece of code : public void DrawLine(int x1, int y1, int x2, int y2, int color) { _bitmap.DrawLineBresenham(x1, y1, x2, y2, color); } After profiling it about 70% of the time spent was in getting a context for drawing and disposing it. I ended up sketching the following overload : public void DrawLine(int x1, int y1, int x2, int y2, int color, BitmapContext bitmapContext) { _bitmap.DrawLineBresenham(x1, y1, x2, y2, color, bitmapContext); } Until here no problems, all the user has to do is to pass a context and performance is really great as a context is created/disposed one time only (previously it was a thousand times per second). The next step was to make it generic in the sense it doesn't depend on a particular framework for rendering (besides .NET obvisouly). So I wrote this method : public void DrawLine(int x1, int y1, int x2, int y2, int color, IDisposable bitmapContext) { _bitmap.DrawLineBresenham(x1, y1, x2, y2, color, (BitmapContext)bitmapContext); } Now every time a line is drawn the generic context is casted, this was unexpected for me. Are there any approaches for fixing this design issue ? Note : _bitmap is a WriteableBitmap from WPF BitmapContext is from WriteableBitmapEx library DrawLineBresenham is an extension method from WriteableBitmapEx

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  • What is the ideal length of a method?

    - by iPhoneDeveloper
    In object-oriented programming, there is no exact rule on the maximum length of a method , but I still found these two qutes somewhat contradicting each other, so I would like to hear what you think. In Clean Code: A Handbook of Agile Software Craftsmanship, Robert Martin says: The first rule of functions is that they should be small. The second rule of functions is that they should be smaller than that. Functions should not be 100 lines long. Functions should hardly ever be 20 lines long. and he gives an example from Java code he sees from Kent Beck: Every function in his program was just two, or three, or four lines long. Each was transparently obvious. Each told a story. And each led you to the next in a compelling order. That’s how short your functions should be! This sounds great, but on the other hand, in Code Complete, Steve McConnell says something very different: The routine should be allowed to grow organically up to 100-200 lines, decades of evidence say that routines of such length no more error prone then shorter routines. And he gives a reference to a study that says routines 65 lines or long are cheaper to develop. So while there are diverging opinions about the matter, is there a functional best-practice towards determining the ideal length of a method for you?

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  • MatheMagics - Guess My Age - Method 2

    - by PointsToShare
    © 2011 By: Dov Trietsch. All rights reserved MatheMagic – Guess My Age – Method 2 The Mathemagician stands on the stage and asks an adult to do the following: ·         Do the next few steps on your calculator, or the calculator in your phone, or even on a piece of paper. ·         Do it silently! Don’t tell me the results until I ask for them directly ·         Multiply your age by 2. ·         Add 7 to the result ·         Multiply the result by 5. ·         Tell me the result. I will nonetheless immediately tell you what your age is. How do I do this? Let’s do the algebra. Let A denote your age (2A + 7) 5 = 10A + 35 so it is of the 3 digit form XY5 Now make two numbers out of the result - The last digit and the number before it. The Last digit is obviously 5, the other 2 (or 3 for a centenarian) and this number is the age + 3. Example: I am 76 years old and here is what happens when I do the steps 76 x 2 = 152 152 + 7 = 159 159 x 5 = 795 This is made of 79 and 5. And … 79 – 3 = 76 A note to the socially aware mathemagician – it is safer to do it with a man. The chances of a veracious answer are much, much higher! The trick may be accomplished on any 2 or 3 digit number, not just one’s age, but if you want to know your date’s age, it’s a good way to elicit it. That’s All Folks PS for more Ageless “Age” mathemagics go to www.mgsltns.com/games.htm and also here: http://geekswithblogs.net/PointsToShare/archive/2011/11/15/mathemagics---guess-my-age-method-1.aspx

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  • Should you create a class within a method?

    - by Amndeep7
    I have made a program using Java that is an implementation of this project: http://nifty.stanford.edu/2009/stone-random-art/sml/index.html. Essentially, you create a mathematical expression and, using the pixel coordinate as input, make a picture. After I initially implemented this in serial, I then implemented it in parallel due to the fact that if the picture size is too large or if the mathematical expression is too complex (especially considering the fact that I made the expression recursively), it takes a really long time. During this process, I realized that I needed two classes which implemented the Runnable interface as I had to put in parameters for the run method, which you aren't allowed to do directly. One of these classes ended up being a medium sized static inner class (not large enough to make an independent class file for it though). The other though, just needed a few parameters to determine some indexes and the size of the for loop that I was making run in parallel - here it is: class DataConversionRunnable implements Runnable { int jj, kk, w; DataConversionRunnable(int column, int matrix, int wid) { jj = column; kk = matrix; w = wid; } public void run() { for(int i = 0; i < w; i++) colorvals[kk][jj][i] = (int) ((raw[kk][jj][i] + 1.0) * 255 / 2.0); increaseCounter(); } } My question is should I make it a static inner class or can I just create it in a method? What is the general programming convention followed in this case?

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  • Dependency Injection and method signatures

    - by sunwukung
    I've been using YADIF (yet another dependency injection framework) in a PHP/Zend app I'm working on to handle dependencies. This has achieved some notable benefits in terms of testing and decoupling classes. However,one thing that strikes me is that despite the sleight of hand performed when using this technique, the method names impart a degree of coupling. Probably not the best example -but these methods are distinct from ... say the PEAR Mailer. The method names themselves are a (subtle) form of coupling //example public function __construct($dic){ $this->dic = $dic; } public function example(){ //this line in itself indicates the YADIF origin of the DIC $Mail= $dic->getComponent('mail'); $Mail->setBodyText($body); $Mail->setFrom($from); $Mail->setSubject($subject); } I could write a series of proxies/wrappers to hide these methods and thus promote decoupling from , but this seems a bit excessive. You have to balance purity with pragmatism... How far would you go to hide the dependencies in your classes?

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  • Why do I have to run aptitude update twice to install Ruby?

    - by Willie Wheeler
    Summary. I have a fresh EC2 Precise 64-bit instance (ami-82fa58eb). After launching the instance, I want to install ruby1.9.1 (among others). This doesn't work: aptitude update && apt-get -o Dpkg::Options::="--force-confnew" --force-yes -fuy dist-upgrade && aptitude install -y ruby1.9.1 ruby1.9.1-dev make as Aptitude can't find the Ruby package. But this works: aptitude update && aptitude update && apt-get -o Dpkg::Options::="--force-confnew" --force-yes -fuy dist-upgrade && aptitude install -y ruby1.9.1 ruby1.9.1-dev make I would like to understand why I need to run aptitude update twice. Details. The first and second runs look pretty different. First run: Ign http://security.ubuntu.com precise-security InRelease Ign http://archive.ubuntu.com precise InRelease Get: 1 http://security.ubuntu.com precise-security Release.gpg [198 B] Ign http://archive.ubuntu.com precise-updates InRelease Get: 2 http://security.ubuntu.com precise-security Release [49.6 kB] Hit http://archive.ubuntu.com precise Release.gpg Get: 3 http://archive.ubuntu.com precise-updates Release.gpg [198 B] Hit http://archive.ubuntu.com precise Release Get: 4 http://security.ubuntu.com precise-security/main amd64 Packages [161 kB] Get: 5 http://archive.ubuntu.com precise-updates Release [49.6 kB] Get: 6 http://security.ubuntu.com precise-security/restricted amd64 Packages [3,969 B] Hit http://archive.ubuntu.com precise/main amd64 Packages Get: 7 http://security.ubuntu.com precise-security/universe amd64 Packages [43.8 kB] Hit http://archive.ubuntu.com precise/restricted amd64 Packages Hit http://archive.ubuntu.com precise/universe amd64 Packages Get: 8 http://security.ubuntu.com precise-security/multiverse amd64 Packages [2,180 B] Hit http://archive.ubuntu.com precise/multiverse amd64 Packages Get: 9 http://security.ubuntu.com precise-security/main i386 Packages [165 kB] Hit http://archive.ubuntu.com precise/main i386 Packages Hit http://archive.ubuntu.com precise/restricted i386 Packages Hit http://archive.ubuntu.com precise/universe i386 Packages Hit http://archive.ubuntu.com precise/multiverse i386 Packages Get: 10 http://security.ubuntu.com precise-security/restricted i386 Packages [3,968 B] Hit http://archive.ubuntu.com precise/main TranslationIndex Get: 11 http://security.ubuntu.com precise-security/universe i386 Packages [44.0 kB] Hit http://archive.ubuntu.com precise/multiverse TranslationIndex Get: 12 http://security.ubuntu.com precise-security/multiverse i386 Packages [2,369 B] Get: 13 http://security.ubuntu.com precise-security/main TranslationIndex [73 B] Hit http://archive.ubuntu.com precise/restricted TranslationIndex Get: 14 http://security.ubuntu.com precise-security/multiverse TranslationIndex [71 B] Hit http://archive.ubuntu.com precise/universe TranslationIndex Get: 15 http://security.ubuntu.com precise-security/restricted TranslationIndex [71 B] Get: 16 http://archive.ubuntu.com precise-updates/main amd64 Packages [382 kB] Get: 17 http://security.ubuntu.com precise-security/universe TranslationIndex [73 B] Get: 18 http://security.ubuntu.com precise-security/main Translation-en [76.5 kB] Get: 19 http://security.ubuntu.com precise-security/multiverse Translation-en [995 B] Get: 20 http://security.ubuntu.com precise-security/restricted Translation-en [978 B] Get: 21 http://security.ubuntu.com precise-security/universe Translation-en [27.2 kB] Get: 22 http://archive.ubuntu.com precise-updates/restricted amd64 Packages [6,755 B] Get: 23 http://archive.ubuntu.com precise-updates/universe amd64 Packages [129 kB] Get: 24 http://archive.ubuntu.com precise-updates/multiverse amd64 Packages [8,677 B] Get: 25 http://archive.ubuntu.com precise-updates/main i386 Packages [387 kB] Get: 26 http://archive.ubuntu.com precise-updates/restricted i386 Packages [6,732 B] Get: 27 http://archive.ubuntu.com precise-updates/universe i386 Packages [130 kB] Get: 28 http://archive.ubuntu.com precise-updates/multiverse i386 Packages [9,672 B] Get: 29 http://archive.ubuntu.com precise-updates/main TranslationIndex [3,564 B] Get: 30 http://archive.ubuntu.com precise-updates/multiverse TranslationIndex [2,605 B] Get: 31 http://archive.ubuntu.com precise-updates/restricted TranslationIndex [2,461 B] Get: 32 http://archive.ubuntu.com precise-updates/universe TranslationIndex [2,850 B] Get: 33 http://archive.ubuntu.com precise/main Translation-en [726 kB] Get: 34 http://archive.ubuntu.com precise/multiverse Translation-en [93.4 kB] Get: 35 http://archive.ubuntu.com precise/restricted Translation-en [2,395 B] Get: 36 http://archive.ubuntu.com precise/universe Translation-en [3,341 kB] Get: 37 http://archive.ubuntu.com precise-updates/main Translation-en [188 kB] Get: 38 http://archive.ubuntu.com precise-updates/multiverse Translation-en [5,414 B] Get: 39 http://archive.ubuntu.com precise-updates/restricted Translation-en [1,484 B] Get: 40 http://archive.ubuntu.com precise-updates/universe Translation-en [77.3 kB] Ign http://archive.ubuntu.com precise/main Translation-en_US Ign http://archive.ubuntu.com precise/multiverse Translation-en_US Ign http://archive.ubuntu.com precise/restricted Translation-en_US Ign http://archive.ubuntu.com precise/universe Translation-en_US Fetched 6,137 kB in 11s (538 kB/s) Reading package lists... Second run: Ign http://us-east-1.ec2.archive.ubuntu.com precise InRelease Ign http://us-east-1.ec2.archive.ubuntu.com precise-updates InRelease Get: 1 http://us-east-1.ec2.archive.ubuntu.com precise Release.gpg [198 B] Get: 2 http://us-east-1.ec2.archive.ubuntu.com precise-updates Release.gpg [198 B] Ign http://security.ubuntu.com precise-security InRelease Get: 3 http://us-east-1.ec2.archive.ubuntu.com precise Release [49.6 kB] Get: 4 http://us-east-1.ec2.archive.ubuntu.com precise-updates Release [49.6 kB] Get: 5 http://us-east-1.ec2.archive.ubuntu.com precise/main Sources [934 kB] Hit http://security.ubuntu.com precise-security Release.gpg Hit http://security.ubuntu.com precise-security Release Get: 6 http://us-east-1.ec2.archive.ubuntu.com precise/universe Sources [5,019 kB] Get: 7 http://security.ubuntu.com precise-security/main Sources [42.8 kB] Get: 8 http://security.ubuntu.com precise-security/universe Sources [13.5 kB] Hit http://security.ubuntu.com precise-security/main amd64 Packages Hit http://security.ubuntu.com precise-security/universe amd64 Packages Hit http://security.ubuntu.com precise-security/main i386 Packages Get: 9 http://us-east-1.ec2.archive.ubuntu.com precise/main amd64 Packages [1,273 kB] Hit http://security.ubuntu.com precise-security/universe i386 Packages Get: 10 http://us-east-1.ec2.archive.ubuntu.com precise/universe amd64 Packages [4,786 kB] Hit http://security.ubuntu.com precise-security/main TranslationIndex Hit http://security.ubuntu.com precise-security/universe TranslationIndex Hit http://security.ubuntu.com precise-security/main Translation-en Hit http://security.ubuntu.com precise-security/universe Translation-en Get: 11 http://us-east-1.ec2.archive.ubuntu.com precise/main i386 Packages [1,274 kB] Get: 12 http://us-east-1.ec2.archive.ubuntu.com precise/universe i386 Packages [4,796 kB] Get: 13 http://us-east-1.ec2.archive.ubuntu.com precise/main TranslationIndex [3,706 B] Get: 14 http://us-east-1.ec2.archive.ubuntu.com precise/universe TranslationIndex [2,922 B] Get: 15 http://us-east-1.ec2.archive.ubuntu.com precise-updates/main Sources [163 kB] Get: 16 http://us-east-1.ec2.archive.ubuntu.com precise-updates/universe Sources [50.8 kB] Get: 17 http://us-east-1.ec2.archive.ubuntu.com precise-updates/main amd64 Packages [382 kB] Get: 18 http://us-east-1.ec2.archive.ubuntu.com precise-updates/universe amd64 Packages [129 kB] Get: 19 http://us-east-1.ec2.archive.ubuntu.com precise-updates/main i386 Packages [387 kB] Get: 20 http://us-east-1.ec2.archive.ubuntu.com precise-updates/universe i386 Packages [129 kB] Get: 21 http://us-east-1.ec2.archive.ubuntu.com precise-updates/main TranslationIndex [3,564 B] Get: 22 http://us-east-1.ec2.archive.ubuntu.com precise-updates/universe TranslationIndex [2,850 B] Get: 23 http://us-east-1.ec2.archive.ubuntu.com precise/main Translation-en [726 kB] Get: 24 http://us-east-1.ec2.archive.ubuntu.com precise/universe Translation-en [3,341 kB] Get: 25 http://us-east-1.ec2.archive.ubuntu.com precise-updates/main Translation-en [188 kB] Get: 26 http://us-east-1.ec2.archive.ubuntu.com precise-updates/universe Translation-en [77.1 kB] Fetched 23.8 MB in 23s (1,026 kB/s) Reading package lists... Note. My question is almost exactly the same as Running 'apt-get upgrade' on Amazon EC2 AMI twice in succession upgrades very different packages except that I'm seeing this issue with aptitude updates rather than apt-get upgrades.

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  • Update UI in the main activity through handler in a thread (Android)

    - by Hrk
    Hello, I try to make several connection in a class and update the multiple progressbar in the main screen. But I've got the following error trying to use thread in android : Code: 05-06 13:13:11.092: ERROR/ConnectionManager(22854): ERROR:Can't create handler inside thread that has not called Looper.prepare() Here is a small part of my code in the main Activity public class Act_Main extends ListActivity { private ConnectionManager cm; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Set up the window layout requestWindowFeature(Window.FEATURE_CUSTOM_TITLE); setContentView(R.layout.main); getWindow().setFeatureInt(Window.FEATURE_CUSTOM_TITLE, R.layout.custom_title); } public void startConnection() { //open DB connection db = new DBAdapter(getApplicationContext()); db.open(); cm = new ConnectionManager(handler, db); showDialog(DIALOG_PROGRESS_LOGIN); } @Override public void onStart() { super.onStart(); startConnection(); } protected Dialog onCreateDialog(int id) { switch (id) { case DIALOG_PROGRESS_LOGIN: progressDialog = new ProgressDialog(Act_Main.this); progressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); progressDialog.setMessage("Connecting.\nPlease wait..."); progressThreadLogin = new ProgressThreadLogin(); progressThreadLogin.start(); return progressDialog; case DIALOG_PROGRESS_NETWORK: [b]progressDialog = new ProgressDialog(Act_Main.this);[/b] progressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); progressDialog.setMessage("Loading entire network.\nPlease wait..."); progressThreadNetwork = new ProgressThreadNetwork(); progressThreadNetwork.start(); return progressDialog; default: return null; } } // Define the Handler that receives messages from the thread and update the progress final Handler handler = new Handler() { public void handleMessage(Message msg) { int total = msg.getData().getInt("total"); int step = msg.getData().getInt("step"); Log.d(TAG, "handleMessage:PROCESSBAR:"+total); progressDialog.setProgress(total); if (total >= 100) { switch (step) { case UPDATE_NETWORK: dismissDialog(DIALOG_PROGRESS_LOGIN); showDialog(DIALOG_PROGRESS_NETWORK); cm.getNetwork(); break; .... default: break; } } } }; private class ProgressThreadLogin extends Thread { ProgressThreadLogin() { } public void run() { cm.login(); } } private class ProgressThreadNetwork extends Thread { ProgressThreadNetwork() { } public void run() { cm.getNetwork(); } } } And my connectionManager class: public class ConnectionManager { public ConnectionManager(Handler handler, DBAdapter db) { this.handler = handler; this.db = db; } public void updateProgressBar(int step, int value) { if (value == 0) total = total+1; else total = value ; Message msg = handler.obtainMessage(); Bundle b = new Bundle(); b.putInt("total", total); b.putInt("step", step); msg.setData(b); handler.handleMessage(msg); } public void login() { //DO MY LOGIN TASK updateProgressBar(Act_Main.UPDATE_NETWORK, 100); } } The crash errors occurs on the first line of "case DIALOG_PROGRESS_NETWORK:". My first progressbar is hidden but the second one is not displayed. I think I've done somthing wrong using the threads and handlers but I dont' know why. I was first using handler.sendMessage in place of handler.handleMessage but when I had several task in my connectionManager, the progressbar was updated only at the end of all tasks. Thank you in advance for your help

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  • Exception in thread "main" java.lang.NoClassDefFoundError: org/apache/xmlbeans/XmlException

    - by Dheeraj kumar
    Hi, I have to read xls file in java.I used poi-3.6 to read xls file in Eclipse.But i m getting this ERROR"Exception in thread "main" java.lang.NoClassDefFoundError: org/apache/xmlbeans/XmlException at ReadExcel2.main(ReadExcel2.java:38)". I have added following jars 1)poi-3.6-20091214.jar 2)poi-contrib-3.6-20091214.jar 3)poi-examples-3.6-20091214.jar 4)poi-ooxml-3.6-20091214.jar 5)poi-ooxml-schemas-3.6-20091214.jar 6)poi-scratchpad-3.6-20091214.jar Below is the code which i m using: import org.apache.poi.ss.usermodel.Workbook; import org.apache.poi.ss.usermodel.Sheet; import org.apache.poi.ss.usermodel.Row; import org.apache.poi.ss.usermodel.Cell; import org.apache.poi.xssf.usermodel.XSSFWorkbook; import org.apache.poi.xssf.usermodel.XSSFCell; import org.apache.poi.xssf.usermodel.XSSFRow; import java.io.FileInputStream; import java.io.IOException; import java.util.Iterator; import java.util.List; import java.util.ArrayList; public class ReadExcel { public static void main(String[] args) throws Exception { // // An excel file name. You can create a file name with a full path // information. // String filename = "C:\\myExcel.xl"; // // Create an ArrayList to store the data read from excel sheet. // List sheetData = new ArrayList(); FileInputStream fis = null; try { // // Create a FileInputStream that will be use to read the excel file. // fis = new FileInputStream(filename); // // Create an excel workbook from the file system. // // HSSFWorkbook workbook = new HSSFWorkbook(fis); Workbook workbook = new XSSFWorkbook(fis); // // Get the first sheet on the workbook. // Sheet sheet = workbook.getSheetAt(0); // // When we have a sheet object in hand we can iterator on each // sheet's rows and on each row's cells. We store the data read // on an ArrayList so that we can printed the content of the excel // to the console. // Iterator rows = sheet.rowIterator(); while (rows.hasNext()) { Row row = (XSSFRow) rows.next(); Iterator cells = row.cellIterator(); List data = new ArrayList(); while (cells.hasNext()) { Cell cell = (XSSFCell) cells.next(); data.add(cell); } sheetData.add(data); } } catch (IOException e) { e.printStackTrace(); } finally { if (fis != null) { fis.close(); } } showExelData(sheetData); } private static void showExelData(List sheetData) { // // Iterates the data and print it out to the console. // for (int i = 0; i < sheetData.size(); i++) { List list = (List) sheetData.get(i); for (int j = 0; j < list.size(); j++) { Cell cell = (XSSFCell) list.get(j); System.out.print(cell.getRichStringCellValue().getString()); if (j < list.size() - 1) { System.out.print(", "); } } System.out.println(""); } } } Please help. thanks in anticipation, Regards, Dheeraj!

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  • 1>main.obj : error LNK2001: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32

    - by numerical25
    having trouble getting my directx going I get the following error 1>Linking... 1>main.obj : error LNK2001: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 1>C:\Users\numerical25\Desktop\Intro ToDirectX\msdnTutorials\tutorial0\tutorial\Debug\tutorial.exe : fatal error LNK1120: 1 unresolved externals below is my code // include the basic windows header file #include <windows.h> #include <windowsx.h> #include <d3d10.h> ID3D10Device* g_pd3dDevice; IDXGISwapChain* g_pSwapChain; // the WindowProc function prototype LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); bool InitDirect3D(HWND); // the entry point for any Windows program int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // the handle for the window, filled by a function HWND hWnd; // this struct holds information for the window class WNDCLASSEX wc; // clear out the window class for use ZeroMemory(&wc, sizeof(WNDCLASSEX)); // fill in the struct with the needed information wc.cbSize = sizeof(WNDCLASSEX); wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WindowProc; wc.hInstance = hInstance; wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)COLOR_WINDOW; wc.lpszClassName = L"WindowClass1"; // register the window class RegisterClassEx(&wc); // create the window and use the result as the handle hWnd = CreateWindowEx(NULL, L"WindowClass1", // name of the window class L"Our First Windowed Program", // title of the window WS_OVERLAPPEDWINDOW, // window style 300, // x-position of the window 300, // y-position of the window 640, // width of the window 480, // height of the window NULL, // we have no parent window, NULL NULL, // we aren't using menus, NULL hInstance, // application handle NULL); // used with multiple windows, NULL // display the window on the screen ShowWindow(hWnd, nCmdShow); // enter the main loop: // this struct holds Windows event messages MSG msg; bool finished = InitDirect3D(hWnd); // Enter the infinite message loop while(TRUE) { // Check to see if any messages are waiting in the queue while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { // Translate the message and dispatch it to WindowProc() TranslateMessage(&msg); DispatchMessage(&msg); } // If the message is WM_QUIT, exit the while loop if(msg.message == WM_QUIT) break; // Run game code here // ... // ... }; } // this is the main message handler for the program LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { // sort through and find what code to run for the message given switch(message) { // this message is read when the window is closed case WM_DESTROY: { // close the application entirely PostQuitMessage(0); return 0; } break; } // Handle any messages the switch statement didn't return DefWindowProc (hWnd, message, wParam, lParam); } bool InitDirect3D(HWND g_hWnd) { DXGI_SWAP_CHAIN_DESC sd; ZeroMemory( &sd, sizeof(sd) ); sd.BufferCount = 1; sd.BufferDesc.Width = 640; sd.BufferDesc.Height = 480; sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; sd.BufferDesc.RefreshRate.Numerator = 60; sd.BufferDesc.RefreshRate.Denominator = 1; sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; sd.OutputWindow = g_hWnd; sd.SampleDesc.Count = 1; sd.SampleDesc.Quality = 0; sd.Windowed = TRUE; if( FAILED( D3D10CreateDeviceAndSwapChain( NULL, D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice ) ) ) { return FALSE; } return TRUE; }

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  • Exception in thread "main" java.lang.NoClassDefFoundError: org/apache/xmlbeans/XmlException

    - by Dheeraj kumar
    I have to read xls file in java.I used poi-3.6 to read xls file in Eclipse.But i m getting this ERROR"Exception in thread "main" java.lang.NoClassDefFoundError: org/apache/xmlbeans/XmlException at ReadExcel2.main(ReadExcel2.java:38)". I have added following jars 1)poi-3.6-20091214.jar 2)poi-contrib-3.6-20091214.jar 3)poi-examples-3.6-20091214.jar 4)poi-ooxml-3.6-20091214.jar 5)poi-ooxml-schemas-3.6-20091214.jar 6)poi-scratchpad-3.6-20091214.jar Below is the code which i m using: import org.apache.poi.ss.usermodel.Workbook; import org.apache.poi.ss.usermodel.Sheet; import org.apache.poi.ss.usermodel.Row; import org.apache.poi.ss.usermodel.Cell; import org.apache.poi.xssf.usermodel.XSSFWorkbook; import org.apache.poi.xssf.usermodel.XSSFCell; import org.apache.poi.xssf.usermodel.XSSFRow; import java.io.FileInputStream; import java.io.IOException; import java.util.Iterator; import java.util.List; import java.util.ArrayList; public class ReadExcel { public static void main(String[] args) throws Exception { // // An excel file name. You can create a file name with a full path // information. // String filename = "C:\\myExcel.xl"; // // Create an ArrayList to store the data read from excel sheet. // List sheetData = new ArrayList(); FileInputStream fis = null; try { // // Create a FileInputStream that will be use to read the excel file. // fis = new FileInputStream(filename); // // Create an excel workbook from the file system. // // HSSFWorkbook workbook = new HSSFWorkbook(fis); Workbook workbook = new XSSFWorkbook(fis); // // Get the first sheet on the workbook. // Sheet sheet = workbook.getSheetAt(0); // // When we have a sheet object in hand we can iterator on each // sheet's rows and on each row's cells. We store the data read // on an ArrayList so that we can printed the content of the excel // to the console. // Iterator rows = sheet.rowIterator(); while (rows.hasNext()) { Row row = (XSSFRow) rows.next(); Iterator cells = row.cellIterator(); List data = new ArrayList(); while (cells.hasNext()) { Cell cell = (XSSFCell) cells.next(); data.add(cell); } sheetData.add(data); } } catch (IOException e) { e.printStackTrace(); } finally { if (fis != null) { fis.close(); } } showExelData(sheetData); } private static void showExelData(List sheetData) { // // Iterates the data and print it out to the console. // for (int i = 0; i < sheetData.size(); i++) { List list = (List) sheetData.get(i); for (int j = 0; j < list.size(); j++) { Cell cell = (XSSFCell) list.get(j); System.out.print(cell.getRichStringCellValue().getString()); if (j < list.size() - 1) { System.out.print(", "); } } System.out.println(""); } } } Please help. thanks in anticipation, Regards, Dheeraj!

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  • Difference between Factory Method and Abstract Factory design patterns using C#.Net

    - by nijhawan.saurabh
    First of all I'll just put both these patterns in context and describe their intent as in the GOF book: Factory Method: Define an interface for creating an object, but let subclasses decide which class to instantiate. Factory Method lets a class defer instantiation to subclasses.   Abstract Factory: Provide an interface for creating families of related or dependent objects without specifying their concrete classes.   Points to note:   Abstract factory pattern adds a layer of abstraction to the factory method pattern. The type of factory is not known to the client at compile time, this information is passed to the client at runtime (How it is passed is again dependent on the system, you may store this information in configuration files and the client can read it on execution). While implementing Abstract factory pattern, the factory classes can have multiple factory methods. In Abstract factory, a factory is capable of creating more than one type of product (Simpilar products are grouped together in a factory)   Sample implementation of factory method pattern   Let's see the class diagram first:                   ProductFactory.cs // ----------------------------------------------------------------------- // <copyright file="ProductFactory.cs" company=""> // TODO: Update copyright text. // </copyright> // -----------------------------------------------------------------------   namespace FactoryMethod {     using System;     using System.Collections.Generic;     using System.Linq;     using System.Text;       /// <summary>     /// TODO: Update summary.     /// </summary>     public abstract class ProductFactory     {         /// <summary>         /// </summary>         /// <returns>         /// </returns>         public abstract Product CreateProductInstance();     } }     ProductAFactory.cs // ----------------------------------------------------------------------- // <copyright file="ProductAFactory.cs" company=""> // TODO: Update copyright text. // </copyright> // -----------------------------------------------------------------------   namespace FactoryMethod {     using System;     using System.Collections.Generic;     using System.Linq;     using System.Text;       /// <summary>     /// TODO: Update summary.     /// </summary>     public class ProductAFactory:ProductFactory     {         public override Product CreateProductInstance()         {             return new ProductA();         }     } }         // ----------------------------------------------------------------------- // <copyright file="ProductBFactory.cs" company=""> // TODO: Update copyright text. // </copyright> // -----------------------------------------------------------------------   namespace FactoryMethod {     using System;     using System.Collections.Generic;     using System.Linq;     using System.Text;       /// <summary>     /// TODO: Update summary.     /// </summary>     public class ProductBFactory:ProductFactory     {         public override Product CreateProductInstance()         {             return new ProductB();           }     } }     // ----------------------------------------------------------------------- // <copyright file="Product.cs" company=""> // TODO: Update copyright text. // </copyright> // -----------------------------------------------------------------------   namespace FactoryMethod {     using System;     using System.Collections.Generic;     using System.Linq;     using System.Text;       /// <summary>     /// TODO: Update summary.     /// </summary>     public abstract class Product     {         public abstract string Name { get; set; }     } }     // ----------------------------------------------------------------------- // <copyright file="ProductA.cs" company=""> // TODO: Update copyright text. // </copyright> // -----------------------------------------------------------------------   namespace FactoryMethod {     using System;     using System.Collections.Generic;     using System.Linq;     using System.Text;       /// <summary>     /// TODO: Update summary.     /// </summary>     public class ProductA:Product     {         public ProductA()         {               Name = "ProductA";         }           public override string Name { get; set; }     } }       // ----------------------------------------------------------------------- // <copyright file="ProductB.cs" company=""> // TODO: Update copyright text. // </copyright> // -----------------------------------------------------------------------   namespace FactoryMethod {     using System;     using System.Collections.Generic;     using System.Linq;     using System.Text;       /// <summary>     /// TODO: Update summary.     /// </summary>     public class ProductB:Product     {          public ProductB()         {               Name = "ProductA";         }         public override string Name { get; set; }     } }     Program.cs using System; using System.Collections.Generic; using System.Linq; using System.Text;   namespace FactoryMethod {     class Program     {         static void Main(string[] args)         {             ProductFactory pf = new ProductAFactory();               Product product = pf.CreateProductInstance();             Console.WriteLine(product.Name);         }     } }       Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • java.lang.VerifyError on method that worked a minute ago

    - by Travis
    Apologies in advance but I have never seen this error before and don't know what to include. I am using NetBeans and suddenly began getting this error: Exception in thread "AWT-EventQueue-0" java.lang.VerifyError: (class: market/CostOperations, method: <init> signature: ()V) Constructor must call super() or this() at Bluebuild.Main.refreshTables(Main.java:748) at Bluebuild.Main.formComponentShown(Main.java:649) at Bluebuild.Main.access$100(Main.java:28) at Bluebuild.Main$2.componentShown(Main.java:374) at java.awt.Component.processComponentEvent(Component.java:6095) at java.awt.Component.processEvent(Component.java:6043) at java.awt.Container.processEvent(Container.java:2041) at java.awt.Window.processEvent(Window.java:1836) at java.awt.Component.dispatchEventImpl(Component.java:4630) at java.awt.Container.dispatchEventImpl(Container.java:2099) at java.awt.Window.dispatchEventImpl(Window.java:2478) at java.awt.Component.dispatchEvent(Component.java:4460) at java.awt.EventQueue.dispatchEvent(EventQueue.java:599) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) I have not a clue what happened. I didn't even modify market/CostOperations. Here's the constructor though: public CostOperations() throws ParserConfigurationException, SAXException, IOException { //Open the xml file DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance(); DocumentBuilder builder = factory.newDocumentBuilder(); f = new File(dbName); doc = builder.parse(f); System.out.println(f.canWrite()); //Create the XPath XPathFactory xpfactory = XPathFactory.newInstance(); path = xpfactory.newXPath(); } In Debug Mode I get this: debug: Have no FileObject for C:\Program Files (x86)\Java\jdk1.6.0_20\jre\lib\sunrsasign.jar Have no FileObject for C:\Program Files (x86)\Java\jdk1.6.0_20\jre\classes I just need to know what is causing the error and how to fix it. Thanks!

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  • phusion_passenger/plugin.r b:37:in `load': undefined method `dir' for nil:NilClass (NoMethodError)

    - by dohkoos
    gem install passenger # version 3.0.2 run the command 'passenger start' then I got the error: c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passenger/plugin.r b:37:in `load': undefined method `dir' for nil:NilClass (NoMethodError) from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passe nger/plugin.rb:34:in `each' from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passe nger/plugin.rb:34:in `load' from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passe nger/plugin.rb:72:in `initialize' from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passe nger/standalone/start_command.rb:52:in `new' from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passe nger/standalone/start_command.rb:52:in `initialize' from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passe nger/standalone/main.rb:93:in `new' from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passe nger/standalone/main.rb:93:in `run_command' from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passe nger/standalone/main.rb:48:in `each_command' from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passe nger/standalone/main.rb:43:in `each' from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passe nger/standalone/main.rb:43:in `each_command' from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passe nger/standalone/main.rb:91:in `run_command' from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passe nger/standalone/main.rb:62:in `run!' from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/lib/phusion_passe nger/standalone/main.rb:39:in `run!' from c:/Ruby187/lib/ruby/gems/1.8/gems/passenger-3.0.2/bin/passenger:32 from c:/Ruby187/bin/passenger:19:in `load' from c:/Ruby187/bin/passenger:19 Any ideas would be greatly appreciated.

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  • Xcode Objective-c warnings "creating selector for nonexistent method" with OCUnit (SenTestingKit)

    - by niblha
    I started getting getting warnings like the following in XCode when trying to write some unit tests with OCUnit (SenTestingKit). warning: creating selector for nonexistent method 'myMethodName1:' warning: creating selector for nonexistent method 'myMethodName2:' ... warning: creating selector for nonexistent method 'release' warning: creating selector for nonexistent method 'retain' warning: creating selector for nonexistent method 'alloc' warning: creating selector for nonexistent method 'init' Is it something I should worry about, or can I somehow disable these types of warnings by some compiler flag?

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  • Call methods in main method

    - by Niloo
    this is my main method that gets 3 integers from command line and I parse then in my validating method. However I have one operation method that calls 3 other methods, but i don't know what type of data and howmany I have to put in my operatinMethod() " cuase switch only gets one); AND also in my mainMethod() for calling the operationMehod(); itself? please let me know if i'm not clear? Thanx! main method: public class test { // Global Constants final static int MIN_NUMBER = 1; final static int MAX_PRIME = 10000; final static int MAX_FACTORIAL = 12; final static int MAX_LEAPYEAR = 4000; //Global Variables static int a,b,c; public static void main (String[] args) { for(int i =0; i< args.length; i++){} if(validateInput(args[0],args[1],args[2])){ performOperations(); } } //Validate User Input public static boolean validateInput(String num1,String num2,String num3){ boolean isValid = false; try{ try{ try{ a = Integer.parseInt(num1); if(!withinRange(a,MIN_NUMBER, MAX_PRIME)) { System.out.println("The entered value " + num1 +" is out of range [1 TO 10000]."); } isValid = true; } catch(Exception ex) { System.out.println("The entered value " + num1 + " is not a valid integer. Please try again."); } b = Integer.parseInt(num2); if(!withinRange(b,MIN_NUMBER, MAX_FACTORIAL)) { System.out.println("The entered value " + num2 +" is out of range [1 TO 12]."); } isValid = true; } catch(Exception ex) { System.out.println("The entered value " + num2 + " is not a valid integer. Please try again."); } c = Integer.parseInt(num3); if(!withinRange(c,MIN_NUMBER, MAX_LEAPYEAR)) { System.out.println("The entered value " + num3 +" is out of range [1 TO 4000]."); } isValid = true; } catch(Exception ex) { System.out.println("The entered value " + num3 + " is not a valid integer. Please try again."); } return isValid; } //Check the value within the specified range private static boolean withinRange(int userInput ,int min, int max){ boolean isInRange = true; if(userInput < min || userInput > max){ isInRange = false; } return isInRange; } //Perform operations private static void performOperations(int userInput) { switch(userInput) { case 1: // count Prime numbers countPrimes(a); break; case 2: // Calculate factorial getFactorial(b); break; case 3: // find Leap year isLeapYear(c); break; } } // Verify Prime Number private static boolean isPrime(int prime) { for(int i = 2; i <= Math.sqrt(prime) ; i++) { if ((prime % i) == 0) { return false; } } return true; } // Calculate Prime private static int countPrimes(int userInput){ int count =0; for(int i=userInput; i<=MAX_PRIME; i++) { if(isPrime(i)){ count++; } } System.out.println("Exactly "+ count + " prime numbers exist between "+ a + " and 10,000."); return count; } // Calculate the factorial value private static int getFactorial(int userInput){ int ans = userInput; if(userInput >1 ){ ans*= (getFactorial(userInput-1)); //System.out.println("The value of "+ b +"! is "+ getFactorial(userInput)); } return ans; } // Determine whether the integer represents a leap year private static boolean isLeapYear(int userInput){ if (userInput % 4 == 0 && userInput % 400 == 0 && userInput % 100 ==0){ System.out.println("The year "+ c +" is a leap year"); } else { System.out.println("The year "+ c +" is a not leap year"); } return false; } }

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  • .NET Form_load priority

    - by mtranda
    So, the problem is such as this: I have a method that does stuff and updates a progress bar. If I call the method after the form is fully loaded (i.e.: by assigning it to a button on the form) everything works fine. The problem is that I need the method to start working as soon as the form loads, by itself, so I would place it in the Form_Load method. The problem is that even though I call Application.DoEvents() right before calling that method from within Form_Load, the form doesn't show up until the method has completed everything. As I said, if I let the form load first and call the method from another UI element for instance, everything works fine. Thanks in advance.

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