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  • "initialization error: class file has wrong version" message in JDeveloper 10.1.2.x

    - by [email protected]
    The "initialization error: class file has wrong version" has become a somewhat recurrent error message thrown by JDeveloper 10.1.2.x as newer JDKs have been released in the last years. Note that JDeveloper 10.1.2 was developed to run with JDK 1.4.2. The reasons for this error message to be thrown include: A JDK version higher than 1.4.2 is being used and some unexpected incompatibility conflicts can occur because of that Some of the libraries used on the workspace and/or project were compiled with newer JDK version So, it is strongly recommended to use newer JDeveloper versions (10.1.3 - 11g) for newer JDKs. JDeveloper 10.1.2 will be desupported in December 2010 (or later depending on the support contract). Further information about this can be seen at http://www.oracle.com/support/library/brochure/lifetime-support-middleware.pdf

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  • Installing a downgraded version of Firefox 16 from PPA

    - by Mikko Ohtamaa
    I'd like to fetch and install old FF16 instead of FF17 on Ubuntu 10.04 LTS server. Currently FF17 is default. FF17 is incompatible with Selenium 2.26 http://stackoverflow.com/questions/13600247/unable-to-run-selenium-suite-on-firefox-17 How one can install an old version of Firefox with apt-get? Can one pindown this version so that it is not automatically updated? Also if there exists a static FF16 installation available it is a solution. apt-cache policy firefox firefox: Installed: 17.0.1+build1-0ubuntu0.10.04.1 Candidate: 17.0.1+build1-0ubuntu0.10.04.1 Version table: *** 17.0.1+build1-0ubuntu0.10.04.1 0 500 http://dk.archive.ubuntu.com/ubuntu/ lucid-updates/main Packages 500 http://security.ubuntu.com/ubuntu/ lucid-security/main Packages 100 /var/lib/dpkg/status 3.6.3+nobinonly-0ubuntu4 0 500 http://dk.archive.ubuntu.com/ubuntu/ lucid/main Packages

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  • Drupal : le CMS open-source sortira en version hébergée en 2010 pour concurrencer WordPress, Google

    Le CMS open-source Drupal sortira en version hébergée Courant 2010 pour concurrence WordPress, Google Sites et Microsoft CMS Acquia, la société qui édite Drupal, vient d'annoncer qu'une version hébergée de son célèbre CMS open-source en PHP ? qui sert par exemple à concevoir le site de la NASA ? serait lancée vers le milieu de l'année. Baptisée Drupal Garden, cette version est actuellement en beta-test privé. Elle sera destinée à concurrencer WordPress, actuel leader sur le marché, et à démocratiser l'outil jusqu'ici assez peu connu du grand public. Drupal a en effet souvent été critiqué pour sa complexité. Le CMS propose effectivement un grand nombre de modules comp...

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  • How To Create a Portable USB Version of Microsoft Office Starter 2010

    - by Taylor Gibb
    Microsoft Office 2010 Starter edition is a free, ad-supported version of Office 2010 meant to be included on new PCs. It only includes Word and Excel with a subset of features—but it does let you make a portable version. Here’s how to do it. Note: The download link provided in the following article is not exactly a “Microsoft Approved” link and may stop working at any time. Still, the Starter version of Office is meant to be ad-supported freeware, and they haven’t pulled the download despite widespread use of it online. How to See What Web Sites Your Computer is Secretly Connecting To HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast!

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  • Version control and personal configuration file

    - by Erel Segal Halevi
    Our project uses a user-specific configuration file. This file is currently not in version control, since it is different for each user. The problem is, whenever a developer adds a new module that requires configuration, or changes the name of an existing modules, the other developers get errors because their private configuration files are not updated. To solve the problem, we thought of working with two configuration files: a default/global configuration file that will be in version control and will be updated regularly by each developer that adds a new module, and a private configuration file that will be kept out of version control and will contain only the user-specific changes. However, this still seems like an ad-hoc solution. Can you propose a better solution? What do the professionals do?

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  • Firefox : abandon du développement de la version 64 bits pour Windows, trop buggée pour Mozilla

    Firefox : abandon du développement de la version 64 bits Sous Windows, trop buggée pour Mozilla Un des responsables de la Fondation Mozilla en charge de « l'engineering » - Benjamin Smedberg - vient d'appeler à mettre fin au développement de la version 64 bits de Firefox pour Windows. La raison ? Cette déclinaison serait une « source continue d'incompréhension et de frustration » pour les utilisateurs et la communauté. Incompréhension parce que les extensions ne sont que rarement compatibles avec cette version. Frustration, parce que le navigateur serait truffé de bugs inextricables et non corrigés (ce qui, d'après Benjamin Smedberg, ferait que ses utilisateu...

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  • Can I remove the latest ubuntu version without having to reinstall the old version?

    - by Emily
    I was using the 2.6 kernels with no problems, but when I updated to the 3.0 kernel, my bootup failed. I can manually boot with ctrl+alt+f1 startx and my login, but admittedly, i googled this and have no idea what I'm really doing. I have been trying to figure out how to go back to the old version, and eventually figured out the grub menu--i booted from all three 2.6 (.8, .10, and .11) editions of the previous version of ubuntu but they all had the same error as the 3.0 kernal. I can get logged in manually once the boot fails, but when i get to my desktop, wireless is not responsive and will not connect, and portable hard drives do not mount and/or are unresponsive. the previous version worked perfectly. I use an asus netbook. it's an eee pc. i don't have two OSs on it. i had to go to another computer to get to the forum... If the solution is simple, i just don't know what it is.

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  • mismatch of version of libkdcraw20 and libkdcraw-data

    - by naveen jankar
    I'm using Ubuntu 12.04 LTS. When I'm installlin digiKam, I'm getting a mismatch in the versions of libkdcraw20 and libkdcraw-data wanted by it and that available in the repositories. It wants version 4.8.5-0ubuntu0.2 (or in other words that is the latest version according to synaptic) but the available one is 4.8.5-0ubuntu0.3 in both cases. Is there a work-around? Or how do I request the Ubuntu managers to rectify this? addenda On Synaptic i selected digikam to be installed. it downloaded all the dependencies but the 2 in question were not found - the message it gave "W: Failed to fetch security.ubuntu.com/ubuntu/pool/main/libk/libkdcraw/… 404 Not Found [IP: 91.189.91.13 80]". I google-searched the 2 files in the repositories to find that the version available there is ubuntu0.3 instead of ubuntu0.2.

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  • Sortie de la version 1.5 de JRuby avec une amélioration du support sous Windows

    Bonjour, La semaine dernière est sortie la version 1.5 de JRuby, version à laquelle ont contribué pas moins de 30 développeurs Open Source. Parmi les 4 core developpers, 3 font partie de la société Engine Yard. Les avancées principales pour cette version sont :Meilleure intégration avec les librairies Java (gestion mémoire et CPU plus efficace) Amélioration de la compatibilité avec Ruby (Ruby 1.8.7) Amélioration du support pour Windows (les nombreux problèmes qui rendait son utilisation sous Windows compliquée ont été traités) Pour les développeurs Java, il est également à noter de meilleures intégration avec Ant et Maven. Qui utilise régulièrement JRuby, et dans quel cadre ?

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  • Unified Communications Suite Ships New Version

    - by joesciallo
    We shipped the latest version (7.0.5.0.0) of Unified Communications Suite. The following information should get you started: Get the Software New Features Release Notes Some Changes for 7.0.5.0.0 Convergence: Version 3.0.0.0.0 enables you to use the add-on framework to add third-party services to the Convergence UI. These services include: Advertising Click-to-call service Multinetwork IM SMS (both one-way and two-way) Social media applications (Facebook, Twitter, and Flickr) Video and voice calling capability For more information, see Overview of Add-on Services in Convergence. Calendar Server: Version 7.0.4.14.0 provides a number of security enhancements, including supporting the SSL protocol for all front-end and back-end communications, and the ability to list hosts that are allowed to send iSchedule POST requests. For more information, see Securing Communications to Calendar Server Back Ends. New Platform Support: Oracle GlassFish Server 3, Oracle Solaris 11, and Oracle Enterprise Linux 6.x are supported in this release of Communications Suite.

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  • Choice of Operating System Version for Azure Roles

    - by kaleidoscope
    Customers can now choose when their applications receive new operating system updates and patches by selecting which version of the operating system their applications will run on in Windows Azure.  Right now there is only one available operating system version (released on December 17th, 2009), but new builds with the latest updates and patches will be released regularly.  This new feature allows developers to test their applications when new patches come out before upgrading their production deployments. To select an operating system version for your application, add the new osVersion attribute to your service configuration file.  The full list of available operating system versions is maintained in the Configuring Operating System Versions topic in the Windows Azure MSDN documentation.   Sarang, K

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  • Top down space game control problem

    - by Phil
    As the title suggests I'm developing a top down space game. I'm not looking to use newtonian physics with the player controlled ship. I'm trying to achieve a control scheme somewhat similar to that of FlatSpace 2 (awesome game). I can't figure out how to achieve this feeling with keyboard controls as opposed to mouse controls though. Any suggestions? I'm using Unity3d and C# or javaScript (unityScript or whatever is the correct term) works fine if you want to drop some code examples. Edit: Of course I should describe FlatSpace 2's control scheme, sorry. You hold the mouse button down and move the mouse in the direction you want the ship to move in. But it's not the controls I don't know how to do but rather the feeling of a mix of driving a car and flying an aircraft. It's really well made. Youtube link: FlatSpace2 on iPhone I'm not developing an iPhone game but the video shows the principle of the movement style. Edit 2 As there seems to be a slight interest, I'll post the version of the code I've used to continue. It works good enough. Sometimes good enough is sufficient! using UnityEngine; using System.Collections; public class ShipMovement : MonoBehaviour { public float directionModifier; float shipRotationAngle; public float shipRotationSpeed = 0; public double thrustModifier; public double accelerationModifier; public double shipBaseAcceleration = 0; public Vector2 directionVector; public Vector2 accelerationVector = new Vector2(0,0); public Vector2 frictionVector = new Vector2(0,0); public int shipFriction = 0; public Vector2 shipSpeedVector; public Vector2 shipPositionVector; public Vector2 speedCap = new Vector2(0,0); void Update() { directionModifier = -Input.GetAxis("Horizontal"); shipRotationAngle += ( shipRotationSpeed * directionModifier ) * Time.deltaTime; thrustModifier = Input.GetAxis("Vertical"); accelerationModifier = ( ( shipBaseAcceleration * thrustModifier ) ) * Time.deltaTime; directionVector = new Vector2( Mathf.Cos(shipRotationAngle ), Mathf.Sin(shipRotationAngle) ); //accelerationVector = Vector2(directionVector.x * System.Convert.ToDouble(accelerationModifier), directionVector.y * System.Convert.ToDouble(accelerationModifier)); accelerationVector.x = directionVector.x * (float)accelerationModifier; accelerationVector.y = directionVector.y * (float)accelerationModifier; // Set friction based on how "floaty" controls you want shipSpeedVector.x *= 0.9f; //Use a variable here shipSpeedVector.y *= 0.9f; //<-- as well shipSpeedVector += accelerationVector; shipPositionVector += shipSpeedVector; gameObject.transform.position = new Vector3(shipPositionVector.x, 0, shipPositionVector.y); } }

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  • Microsoft dévoile la version CTP de Dryad et DryadLINQ pour le développement parallèle et distribué

    Microsoft dévoile la version CTP de Dryad et DryadLINQ Pour le développement parallèle et distribué Microsoft vient de publier la version CTP de ses environnements de calculs parallèles et distribués qui seront commercialisés dans les semaines à venir, Dryad et DryadLINQ. Dryad est un moteur de calcul haute performance pour des calculs distribués, conçu pour simplifier la mise en oeuvre d'applications distribuées. DryadLINQ, lui, permet aux développeurs d'implémenter des applications Dryad en code managé à l'aide d'une version étendue du modèle de programmation LINQ. A la base, la technologie Dryad était un projet de recherche de Microsoft pour l'exécution des donnée...

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  • Go passe en version 1.0, le langage de Google est prêt pour être utilisé en production

    Google vient d'annoncer que son langage open source Go était disponible en version 1.0n ce qui marque une importante étape dans l'évolution de ce langage. Rappelons que Go est un langage compilé permettant de simplifier le développement d'applications concurrentes. Il est destiné notamment à la programmation système. Le passage de Go à version 1.0 suppose que le langage soit prêt pour être utilisé en environnement de production et que tout programme créé avec cette version puisse être compilé et exécuté sans modification de code avec les versions suivantes. Toutes les applications s'appuyant sur les versions précédentes doivent être exécutées avec un programme GoFix qui corrigera les problèmes de compatibilité. Avec cette ...

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  • Help with calculation to steer ship in 3d space

    - by Aaron Anodide
    I'm a beginner using XNA to try and make a 3D Asteroids game. I'm really close to having my space ship drive around as if it had thrusters for pitch and yaw. The problem is I can't quite figure out how to translate the rotations, for instance, when I pitch forward 45 degrees and then start to turn - in this case there should be rotation being applied to all three directions to get the "diagonal yaw" - right? I thought I had it right with the calculations below, but they cause a partly pitched forward ship to wobble instead of turn.... :( Here's current (almost working) calculations for the Rotation acceleration: float accel = .75f; // Thrust +Y / Forward if (currentKeyboardState.IsKeyDown(Keys.I)) { this.ship.AccelerationY += (float)Math.Cos(this.ship.RotationZ) * accel; this.ship.AccelerationX += (float)Math.Sin(this.ship.RotationZ) * -accel; this.ship.AccelerationZ += (float)Math.Sin(this.ship.RotationX) * accel; } // Rotation +Z / Yaw if (currentKeyboardState.IsKeyDown(Keys.J)) { this.ship.RotationAccelerationZ += (float)Math.Cos(this.ship.RotationX) * accel; this.ship.RotationAccelerationY += (float)Math.Sin(this.ship.RotationX) * accel; this.ship.RotationAccelerationX += (float)Math.Sin(this.ship.RotationY) * accel; } // Rotation -Z / Yaw if (currentKeyboardState.IsKeyDown(Keys.K)) { this.ship.RotationAccelerationZ += (float)Math.Cos(this.ship.RotationX) * -accel; this.ship.RotationAccelerationY += (float)Math.Sin(this.ship.RotationX) * -accel; this.ship.RotationAccelerationX += (float)Math.Sin(this.ship.RotationY) * -accel; } // Rotation +X / Pitch if (currentKeyboardState.IsKeyDown(Keys.F)) { this.ship.RotationAccelerationX += accel; } // Rotation -X / Pitch if (currentKeyboardState.IsKeyDown(Keys.D)) { this.ship.RotationAccelerationX -= accel; } I'm combining that with drawing code that does a rotation to the model: public void Draw(Matrix world, Matrix view, Matrix projection, TimeSpan elsapsedTime) { float seconds = (float)elsapsedTime.TotalSeconds; // update velocity based on acceleration this.VelocityX += this.AccelerationX * seconds; this.VelocityY += this.AccelerationY * seconds; this.VelocityZ += this.AccelerationZ * seconds; // update position based on velocity this.PositionX += this.VelocityX * seconds; this.PositionY += this.VelocityY * seconds; this.PositionZ += this.VelocityZ * seconds; // update rotational velocity based on rotational acceleration this.RotationVelocityX += this.RotationAccelerationX * seconds; this.RotationVelocityY += this.RotationAccelerationY * seconds; this.RotationVelocityZ += this.RotationAccelerationZ * seconds; // update rotation based on rotational velocity this.RotationX += this.RotationVelocityX * seconds; this.RotationY += this.RotationVelocityY * seconds; this.RotationZ += this.RotationVelocityZ * seconds; Matrix translation = Matrix.CreateTranslation(PositionX, PositionY, PositionZ); Matrix rotation = Matrix.CreateRotationX(RotationX) * Matrix.CreateRotationY(RotationY) * Matrix.CreateRotationZ(RotationZ); model.Root.Transform = rotation * translation * world; model.CopyAbsoluteBoneTransformsTo(boneTransforms); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = boneTransforms[mesh.ParentBone.Index]; effect.View = view; effect.Projection = projection; effect.EnableDefaultLighting(); } mesh.Draw(); } }

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  • WordPress sort en version 3.5 : meilleure gestion de contenus multimédias, du mobile et des écrans Retina

    WordPress sort en version 3.5 meilleure gestion de contenus multimédias, du mobile et des écrans Retina WordPress, le plus populaire des scripts de blogs PHP, est disponible en version 3.5, et arbore fièrement le nom de code "Elvin" en l'honneur ou batteur Elvin Jones. La dernière version majeure du système de gestion de contenu pour cette année apporte un nombre important de nouveautés et des corrections de bogues pour le plus grand plaisir des développeurs et blogueurs. Wordpress 3.5 introduit une nouvelle expérience simplifiée pour la gestion de contenus multimédias. Le système dispose d'un nouvea...

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  • What "version naming convention" do you use?

    - by rjstelling
    Are different version naming conventions suited to different projects? What do you use and why? Personally, I prefer a build number in hexadecimal (e.g 11BCF), this should be incremented very regularly. And then for customers a simple 3 digit version number, i.e. 1.1.3. 1.2.3 (11BCF) <- Build number, should correspond with a revision in source control ^ ^ ^ | | | | | +--- Minor bugs, spelling mistakes, etc. | +----- Minor features, major bug fixes, etc. +------- Major version, UX changes, file format changes, etc.

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  • Les Office Web Applications officiellement annoncées par Microsoft, la version gratuite en ligne d'O

    Mise à jour du 17/05/10 Les Office Web Applications officiellement annoncées par Microsoft La version gratuite en ligne d'Office 2010 concurrencera les Google Docs Le 15 juin prochain, la version gratuite en ligne de Word, Excel, PowerPoint et OneNote sera disponible pour tous. L'annonce vient d'être faite officiellement par Chris Capossela, cadre chez Microsoft, lors d'un gala à New-York la semaine dernière. Cette date correspond également au lancement de la suite complète en version desktop de Microsoft Office 2010. Pour accéder aux Office Web Apps, il faudra disposer d'un compte Windows Live et accepter la publicité....

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  • Chat du Club : nouvelle version avec smileys personnalisés, complétion améliorée et nouveaux salons

    Mise à jour du 16/11/2011 AnoChat v2.0.1 (16/11/2011) Cette version consolide la version v2.0.0 en ajoutant certaines fonctionnalités prévues dans cette dernière mais qui n'avaient pas pu être implémentées à temps, en corrigeant l'ensemble des bugs mineurs qui avaient été introduites par cette version et quelques petits plus. Smileys personnalisés Le Chat vous permet désormais de définir vos smileys personnalisés. Vous pouvez définir ainsi vos propres codes qui seront alors remplacés par vos images. Vous pouvez même redéfinir les codes des smileys standards du Chat si vous le souhaitez. Les codes que vous définissez ne sont val...

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  • why does maven3 give up supporting application $version declaration?

    - by Bariscan
    As you see from the title, I want to ask that the case of in maven3 there is no support for $version in pom.xml anymore. Do we have to really write a constant every time in each project in every pom.xml and related configuration files again and again? How can we avoid doing this? How can we use a versioning method like $version? Many thanks in advance, Baris

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  • How do I change the build's SDK version in Xcode?

    - by Kavon Farvardin
    I'm using Xcode 2.5 on Mac 10.4.11 PPC. javac -version returns 1.5.x yet when I imported my source code and tried to build it in Xcode, I get errors all over because generics, annotations, and for-each loops are not supported in -source 1.3. I thought I found the setting to change the source version in Xcode in the above but it doesn't work. Any ideas?

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