Looking for an alternative to command line gdb for examining core dumps on OSX - is there some way to get Xcode to open arbitrary core dumps w/ debugging symbols?
In Xcode, when source and test classes in are different folders - In the 'Test' task - how do you link against the source, as opposed to adding the all source files to the test task ?
I have one big object graph. It begins from one root object and its properties are arrays which consist of other object and so on.
I want to know how much memory is eating by this graph at all. Have xCode any instrument that will show me this information by root object?
The "stop executable" dialog that comes up every time I have an app already running in xcode and rebuild and run is really annoying me. Is it possible to turn this off and auto-stop any running apps?
Thanks
Although I've been getting more and more familiar with Xcode while developing for the iPhone, there are times I just wished I had a better IDE, something like Eclipse.
So I was wondering does anyone know how to migrate iPhone projects to Eclipse, and if it's worth it?
I am using the DropBox Core API in my app and therefore, I must include the XCTest framework, because, when I haven't added the XCTest framework, my app can't connect to dropbox, however when I do add the framework, I get an error while building for the simulator. There is nothing wrong with my code! Here is the error:
Ld…
I have an opencv project that I've been developing under ubuntu 12.04, on a parellels VM on a mac which has an x86_64 architecture. There have been many screen switching performance issues that I believe are due to the VM, where linux video modes flip around for a couple seconds while camera access is made by the opencv…
When I open an existing iPad project in Xcode and "Build and Run" it, it launches the iPhone simulator when I have the iPad Simulator set as the active executable? Inside the iPhone simulator is a shrunken version of the iPad. What is going on? How do I get it to run the iPad simulator?
Note: When the iPhone…
I followed Apple's instructions to set up Unit Testing in my project. I followed the directions for making them dependent, so the tests run with every build of my main project. This works, and when my tests pass the application runs; when they don't, I get build errors on the lines of the unit tests that failed.…
Hi,
When I install a beta, I do a custom install into a separate folder to the latest release version. I have several old beta installs.
How do I uninstall the old custom versions of xcode?
Can I just trash the folder?
Our do I need to use Terminal?
The release notes suggest to use this:
$ sudo
…
In regards to XCode templates with CoreData enabled, I've read http://stackoverflow.com/questions/2729055/unclear-use-of-property-in-window-app-using-core-data which goes over the 'what' in the templates. But I am having an issue with the 'why'. By declaring the category in the implementation file, the…
So iOS 6 deprecates presentModalViewController:animated: and dismissModalViewControllerAnimated:, and it replaces them with presentViewController:animated:completion: and dismissViewControllerAnimated:completion:, respectively. I suppose I could use find-replace to update my app, although it would be…
Hi, Experts:
Can you please give some suggestions on sqlite using at xcode?
Within my application, I use a sqlite DB to store all local data. Two methods can be used to retrieve those data during running time.
1, Load all the data into memory at initialization stage. (More memory used, less DB…
The Problem
I want to press a key when I have a line highlighted and convert from a single line:
JGLogEntry *logEntry = [JGLogEntry applicationNoWindowsFrom:date1 to:date2 intoMOC:mockRawMOC];
to a multiline statement:
JGLogEntry *logEntry = [JGLogEntry applicationNoWindowsFrom:date1
…
How can I quickly access the documentation for a symbol, method, enum, etc. in Xcode 4.5?
alt + click on symbol shows a quick-info. Apple removed the dictionary icon which opened the documentation. I tried all other possible shortcuts of the cmd / alt / shift / click mumbo jumbo dance and none…
Hello, all!
I feel it's quite a naive question I'm going to ask. Excuse me if it's foolish.
I have made an iPhone game using Cocos2d, Box2d and OpenGL. I want to show the game to a potential employer for demonstration purposes, without giving him the source code.
How can I make a .exe or .app…
Hi there,
I've created an iPad game using the Universal App Xcode template. Since I'm in late with the iPhone/iPod Touch branch of the app, I've decided to submit the app only for iPad and to update the app to universal in a second time.
Question: Do I have to create a new iPad project and…
Somehow the main .xib file for my iphone project got deleted. I created a replacement .xib file, but the properties are not setup correctly for the MainWindow to load this one. I don't understand and am hopelessly confused about any of the properties and which ones may or may not be sent.
…
I'm a computer engineering student and taking my second programming class. I'm learning C++ using "C++ Primer Plus" 5th edition by Prata. I want to develop for iOS. I understand the main language for Xcode is Objective-C. Am I hurting myself by learning C++ before any other language (notably…
I am about to upgrade to the last version of Cocos2d and would like to uninstall my current Cocos2d templates before installing the new one but cannot find the templates to delete.
I have looked at a number of web comments on this such as Uninstall Cocos2D ans another uninstall example but…
I am trying to install ode via Macports, but get this error:
On Mac OS X 10.5, ode 0.11.1 requires Xcode 3.1 or later but you have Xcode 3.0.
Error: Target org.macports.extract returned: incompatible Xcode version
Is there any way to install ode without xcode 3.1?
Let's say we're developing a 2D game with Cocos2d-iPhone and UIKit and CoreAnimation. But we're also considering leveraging the 3D capabilities of Unity 3D.
Is it possible that we add the Unity3D-generated Xcode project as a sub-project into the workspace and expose the 3D UI element as…
Hi everyone.
I have been working for a while to create an iPhone app. Today when my battery was low, I was working and constantly saving my source files then the power went out...
Now when I plugged my computer back in and it is getting good power I try to open my project file and I…
Hi Everyone,
I'm new to iPhone development. I am trying to get Xcode to run an application on a phone.
The app works fine in the simulator. Initially I hit the error:
The executable was signed with invalid entitlements
I followed the steps here:…
I made a program in Xcode, being a simple calculator that takes a first number, and a second number, and then either adds,subtracts,multiplies, or divides depending on the radio button. I build and run and the program comes up and works fine. When I…