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  • Listing available COM Objects with Powershell

    - by outtacontrol
    I am currently using the following script to list the available COM Objects on my machine. $path = "REGISTRY::HKEY_CLASSES_ROOT\CLSID\*\PROGID" foreach ($obj in dir $path) { write-host $obj.GetValue("") } I read on another website that the existence of the InProcServer32 key is evidence that the object is 64 bit compatible. So using powershell how can I determine the existence of InProcServer32 for each COM Object? If that is even the correct way of establishing whether it is 32 bit or 64 bit.

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  • ASP.net Create Self re-caching objects?

    - by BlackTea
    How can i make a cached object re-cache it self with updated info when the cache has expired? I'm trying to prevent the next user who request the cache to have to deal with getting the data setting the cache then using it is there any background method/event i can tie the object to so that when it expires it just calls the method it self and self-caches.

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  • Javascript objects: get parent

    - by Dänu
    Hey Guys I got some question about nested javascript objects (is it me, google or is javascript quite poorly documented?). Now, I got the following (nested) object: obj: { subObj: { 'hello world' } }; next thing I do is to reference the subobject like this: var s = obj.subObj; now what I would like to do, is to get a reference to the object obj out of the variable s. Something like: var o = s.parent; Is this somehow possible?

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  • Where about should my main class be created in a project?

    - by Dan
    The problem is where a class should be created in my code. An example is I have a UI class and a main logic class that controls other objects. Should the main logic class create the UI object, or should the UI object create the instance of the main logic class? An explanation of which method is best and why would be ideal. Thanks.

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  • Does Javascript have classes?

    - by Glycerine
    A friend and I had an argument last week. He stated there were no such things as classes in Javascript. I said there was as you can say var object = new Object() he says "as there is no word class used. Its not a class. -- Whats your take on it guys? thanks.

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  • Null-free "maps": Is a callback solution slower than tryGet()?

    - by David Moles
    In comments to "How to implement List, Set, and Map in null free design?", Steven Sudit and I got into a discussion about using a callback, with handlers for "found" and "not found" situations, vs. a tryGet() method, taking an out parameter and returning a boolean indicating whether the out parameter had been populated. Steven maintained that the callback approach was more complex and almost certain to be slower; I maintained that the complexity was no greater and the performance at worst the same. But code speaks louder than words, so I thought I'd implement both and see what I got. The original question was fairly theoretical with regard to language ("And for argument sake, let's say this language don't even have null") -- I've used Java here because that's what I've got handy. Java doesn't have out parameters, but it doesn't have first-class functions either, so style-wise, it should suck equally for both approaches. (Digression: As far as complexity goes: I like the callback design because it inherently forces the user of the API to handle both cases, whereas the tryGet() design requires callers to perform their own boilerplate conditional check, which they could forget or get wrong. But having now implemented both, I can see why the tryGet() design looks simpler, at least in the short term.) First, the callback example: class CallbackMap<K, V> { private final Map<K, V> backingMap; public CallbackMap(Map<K, V> backingMap) { this.backingMap = backingMap; } void lookup(K key, Callback<K, V> handler) { V val = backingMap.get(key); if (val == null) { handler.handleMissing(key); } else { handler.handleFound(key, val); } } } interface Callback<K, V> { void handleFound(K key, V value); void handleMissing(K key); } class CallbackExample { private final Map<String, String> map; private final List<String> found; private final List<String> missing; private Callback<String, String> handler; public CallbackExample(Map<String, String> map) { this.map = map; found = new ArrayList<String>(map.size()); missing = new ArrayList<String>(map.size()); handler = new Callback<String, String>() { public void handleFound(String key, String value) { found.add(key + ": " + value); } public void handleMissing(String key) { missing.add(key); } }; } void test() { CallbackMap<String, String> cbMap = new CallbackMap<String, String>(map); for (int i = 0, count = map.size(); i < count; i++) { String key = "key" + i; cbMap.lookup(key, handler); } System.out.println(found.size() + " found"); System.out.println(missing.size() + " missing"); } } Now, the tryGet() example -- as best I understand the pattern (and I might well be wrong): class TryGetMap<K, V> { private final Map<K, V> backingMap; public TryGetMap(Map<K, V> backingMap) { this.backingMap = backingMap; } boolean tryGet(K key, OutParameter<V> valueParam) { V val = backingMap.get(key); if (val == null) { return false; } valueParam.value = val; return true; } } class OutParameter<V> { V value; } class TryGetExample { private final Map<String, String> map; private final List<String> found; private final List<String> missing; public TryGetExample(Map<String, String> map) { this.map = map; found = new ArrayList<String>(map.size()); missing = new ArrayList<String>(map.size()); } void test() { TryGetMap<String, String> tgMap = new TryGetMap<String, String>(map); for (int i = 0, count = map.size(); i < count; i++) { String key = "key" + i; OutParameter<String> out = new OutParameter<String>(); if (tgMap.tryGet(key, out)) { found.add(key + ": " + out.value); } else { missing.add(key); } } System.out.println(found.size() + " found"); System.out.println(missing.size() + " missing"); } } And finally, the performance test code: public static void main(String[] args) { int size = 200000; Map<String, String> map = new HashMap<String, String>(); for (int i = 0; i < size; i++) { String val = (i % 5 == 0) ? null : "value" + i; map.put("key" + i, val); } long totalCallback = 0; long totalTryGet = 0; int iterations = 20; for (int i = 0; i < iterations; i++) { { TryGetExample tryGet = new TryGetExample(map); long tryGetStart = System.currentTimeMillis(); tryGet.test(); totalTryGet += (System.currentTimeMillis() - tryGetStart); } System.gc(); { CallbackExample callback = new CallbackExample(map); long callbackStart = System.currentTimeMillis(); callback.test(); totalCallback += (System.currentTimeMillis() - callbackStart); } System.gc(); } System.out.println("Avg. callback: " + (totalCallback / iterations)); System.out.println("Avg. tryGet(): " + (totalTryGet / iterations)); } On my first attempt, I got 50% worse performance for callback than for tryGet(), which really surprised me. But, on a hunch, I added some garbage collection, and the performance penalty vanished. This fits with my instinct, which is that we're basically talking about taking the same number of method calls, conditional checks, etc. and rearranging them. But then, I wrote the code, so I might well have written a suboptimal or subconsicously penalized tryGet() implementation. Thoughts?

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  • Objects With No Behavior

    - by Patrick Donovan
    I've been teaching myself object oriented programming and I'm thinking about a situation where I have an object "Transaction", that has quite a few properties to it like account, amount, date, currency, type, etc. I never plan to mutate these data points, and calculation logic will live in other classes. My question is, is it poor Python design to instantiate thousands of objects just to hold data? I find the data far easier to work with embedded in a class rather than trying to cram it into some combination of data structures.

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  • Versant OQL Statement with an Arithmetic operator

    - by Pascal
    I'm working on a c# project that use a Versant Object Database back end and I'm trying to build a query that contains an arithmetic operator. The documentation states that it is supported but lack any example. I'm trying to build something like this: SELECT * FROM _orderItemObject WHERE _qtyOrdered - _qtySent > 0 If I try this statement in the Object Inspector I get a synthax error near the '-'. Anyone has an example of a working VQL with that kind of statement? Thanks

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  • Javascript (JSON) Objects: Get Parent

    - by Dänu
    Hey Guys I got some question about nested javascript objects (is it me, google or is javascript quite poorly documented?). Now, I got the following (nested) object: obj: { subObj: { 'hello world' } }; next thing I do is to reference the subobject like this: var s = obj.subObj; now what I would like to do, is to get a reference to the object obj out of the variable s. Something like: var o = s.parent; Is this somehow possible?

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  • PHP Changing Class Variables Outside of Class

    - by Jamie Bicknell
    Apologies for the wording on this question, I'm having difficulties explaining what I'm after, but hopefully it makes sense. Let's say I have a class, and I wish to pass a variable through one of it's methods, then I have another method which outputs this variable. That's all fine, but what I'm after is that if I update the variable which was originally passed, and do this outside the class methods, it should be reflected in the class. I've created a very basic example: class Test { private $var = ''; function setVar($input) { $this->var = $input; } function getVar() { echo 'Var = ' . $this->var . '<br />'; } } If I run $test = new Test(); $string = 'Howdy'; $test->setVar($string); $test->getVar(); I get Var = Howdy However, this is the flow I would like: $test = new Test(); $test->setVar($string); $string = 'Hello'; $test->getVar(); $string = 'Goodbye'; $test->getVar(); Expected output to be Var = Hello Var = Goodbye I don't know what the correct naming of this would be, and I've tried using references to the original variable but no luck. I've come across this in the past, with the PDO prepared statements, see Example #2 $stmt = $dbh->prepare("INSERT INTO REGISTRY (name, value) VALUES (?, ?)"); $stmt->bindParam(1, $name); $stmt->bindParam(2, $value); // insert one row $name = 'one'; $value = 1; $stmt->execute(); // insert another row with different values $name = 'two'; $value = 2; $stmt->execute(); I know I can change the variable to public and do the following, but it isn't quite the same as how the PDO class handles it, and I'm really looking to mimic that behaviour. $test = new Test(); $test->setVar($string); $test->var = 'Hello'; $test->getVar(); $test->var = 'Goodbye'; $test->getVar(); Any help, ideas, pointers, or advice would be greatly appreciated, thanks.

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  • java objects, shared variables

    - by raven
    hello, I have a simple question here. If I declare a variable inside an object which was made [declared] in the main class, like this: public static int number; ( usually I declare it like this : private int number; ) can it be used in a different object which was also made [declared] in the main class? btw I do not care about security atm, I just want to make something work, don't care about protection)

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  • Do Java or C++ lack any OO features?

    - by tsv
    I am interested in understanding object-oriented programming in a more academic and abstract way than I currently do, and want to know if there are any object-oriented concepts Java and C++ fail to implement. I realise neither of the languages are "pure" OO, but I am interested in what (if anything) they lack, not what they have extra.

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  • How do I define my own operators in the Io programming language?

    - by klep
    I'm trying to define my own operator in Io, and I'm having a hard time. I have an object: MyObject := Object clone do( lst := list() !! := method(n, lst at(n)) ) But when I call it, like this: x := MyObject clone do(lst appendSeq(list(1, 2, 3))) x !! 2 But I get an exception that argument 0 to at must not be nil. How can I fix?

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  • Access specifier's and classes and objects?

    - by TimothyTech
    Alright, im trying to understand this, so a class is simply creating a template for an object. class Bow { int arrows; }; and an object is simply creating a specific item using the class template. Bow::Bow(arrows) { arrows = 20; } also another question, public specifiers are used to make data members avaible in objects and private specifiers are used to make data memebers only avaialble inside the class?

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  • image processing problem

    - by riyana
    i'm working on detecting shape of any object.i've a binary image where background is white pixels and foreground/object is black pixel. now i need to detect the shape of the area where there are black pixels.how can i do it?the shape may be of a man/car/box etc. plz help

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  • Is there a factory pattern to prevent multiple instances for same object (instance that is Equal) good design?

    - by dsollen
    I have a number of objects storing state. There are essentially two types of fields. The ones that uniquely define what the object is (what node, what edge etc), and the others that store state describing how these things are connected (this node is connected to these edges, this edge is part of these paths) etc. My model is updating the state variables using package methods, so all these objects act as immutable to anyone not in Model scope. All Objects extend one base type. I've toyed with the idea of a Factory approach which accepts a Builder object and constructs the applicable object. However, if an instance of the object already exists (ie would return true if I created the object defined by the builder and passed it to the equal method for the existing instance) the factory returns the current object instead of creating a new instance. Because the Equal method would only compare what uniquely defines the type of object (this is node A to node B) but won't check the dynamic state stuff (node A is currently connected to nodes C and E) this would be a way of ensuring anyone that wants my Node A automatically knows its state connections. More importantly it would prevent aliasing nightmares of someone trying to pass an instance of node A with different state then the node A in my model has. I've never heard of this pattern before, and it's a bit odd. I would have to do some overriding of serialization methods to make it work (ensure that when I read in a serilized object I add it to my facotry list of known instances, and/or return an existing factory in its place), as well as using a weakHashMap as if it was a weakHashSet to know whether an instance exists without worrying about a quasi-memory leak occuring. I don't know if this is too confusing or prone to its own obscure bugs. One thing I know is that plugins interface with lowest level hardware. The plugins have to be able to return state that is different than my memory; to tell my memory when its own state is inconsistent. I believe this is possible despite their fetching objects that exist in my memory; we allow building of objects without checking their consistency with the model until the addToModel is called anyways; and the existing plugins design was written before all this extra state existed and worked fine without ever being aware of it. Should I just be using some other design to avoid this crazyness? (I have another question to that affect that I'm posting).

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  • is a factory pattern to prevent multuple instances for same object (instance that is Equal) good design?

    - by dsollen
    I have a number of objects storing state. There are essentially two types of fields. The ones that uniquly define what the object is (what node, what edge etc), and the oens that store state describing how these things are connected (this node is connected to these edges, this edge is part of these paths) etc. My model is updating the state variables using package methdos, so these objects all act as immutable to anyone not in Model scope. All Objects extend one base type. I've toyed with the idea of a Factory approch which accepts a Builder object and construct the applicable object. However, if an instance of the object already exists (ie would return true if I created the object defined by the builder and passed it to the equal method for the existing instance) the factory returns the current object instead of creating a new instance. Because the Equal method would only compare what uniquly defines the type of object (this is node A nto node B) but won't check the dynamic state stuff (node A is currently connected to nodes C and E) this would be a way of ensuring anyone that wants my Node A automatically knows it's state connections. More importantly it would prevent aliasing nightmares of someone trying to pass an instance of node A with different state then the node A in my model has. I've never heard of this pattern before, and it's a bit odd. I would have to do some overiding of serlization methods to make it work (ensure when I read in a serilized object I add it to my facotry list of known instances, and/or return an existing factory in it's place), as well as using a weakHashMap as if it was a weakHashSet to know rather an instance exists without worrying about a quasi-memory leak occuring. I don't know if this is too confusing or prone to it's own obscure bugs. One thing I know is that plugins interface with lowest level hardware. The plugins have to be able to return state taht is different then my memory; to tell my memory when it's own state is inconsistent. I believe this is possible despit their fetching objects that exist in my memory; we allow building of objects without checking their consistency with the model until the addToModel is called anyways; and the existing plugins design was written before all this extra state existed and worked fine without ever being aware of it. Should I just be using some other design to avoid this crazyness? (I have another question to that affect I'm posting).

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  • How to get friendly device name from DEV_BROADCAST_DEVICEINTERFACE and Device Instance ID

    - by snicker
    I've registered a window with RegisterDeviceNotification and can successfully recieve DEV_BROADCAST_DEVICEINTERFACE messages. However, the dbcc_name field in the returned struct is always empty. The struct I have is defined as such: [StructLayout(LayoutKind.Sequential)] public struct DEV_BROADCAST_DEVICEINTERFACE { public int dbcc_size; public int dbcc_devicetype; public int dbcc_reserved; public Guid dbcc_classguid; [MarshalAs(UnmanagedType.LPStr)] public string dbcc_name; } And I'm using Marshal.PtrToStructure on the LParam of the WM_DEVICECHANGE message. Should this be working? Or even better... Is there an alternative way to get the name of a device upon connection? EDIT (02/05/2010 20:56GMT): I found out how to get the dbcc_name field to populate by doing this: [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public struct DEV_BROADCAST_DEVICEINTERFACE { public int dbcc_size; public int dbcc_devicetype; public int dbcc_reserved; public Guid dbcc_classguid; [MarshalAs(UnmanagedType.ByValTStr, SizeConst=255)] public string dbcc_name; } but I still need a way to get a "Friendly" name from what is int dbcc_name. It looks like the following: \?\USB#VID_05AC&PID_1294&MI_00#0#{6bdd1fc6-810f-11d0-bec7-08002be2092f} And I really just want it to say "Apple iPhone" (which is what the device is in this case).

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  • "The name 'WithTable' does not exist in the current context" using Fluent NHibernate

    - by Byron Sommardahl
    Might be a really easy problem to fix, but it the solution is eluding me! I'm using Fluent NHibernate 1.0 RTM (and using NHibernate bins that ships with it). I'm trying to map my entities and cannot use the WithTable() method. It's not available in Intelligence and VS doesn't suggest any namespaces to reference. Here's my code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using GeoCodeThe.Net.Domain.Entities; using FluentNHibernate.Mapping; namespace GeoCodeThe.Net.Domain.Mappings { class CategoryMap: ClassMap<ICategory> { public CategoryMap() { WithTable("Categories"); // <----- Compile error: The name 'WithTable' does not exist in the current context Id(x => x.Id); Map(x => x.Name); Map(x => x.Tags); } } My bin folder has: Antlr3.Runtime.dll Castle.Core.dll Castle.DynamicProxy2.dll FluentNHibernate.dll Iesi.Collections.dll log4net.dll NHibernate.ByteCode.Castle.dll NHibernate.dll FluentNHibernate.pdb Castle.Core.xml Castle.DynamicProxy2.xml FluentNHibernate.xml Iesi.Collections.xml log4net.xml NHibernate.ByteCode.Castle.xml NHibernate.xml Any clue what I'm missing? Let me know if you need any more clarification.

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  • git-p4 submit fails with "Not a valid object name HEAD~261"

    - by Harlan
    I've got a git repository that I'd like to mirror to a Perforce repository. I've downloaded the git-p4 script (the more recent version that doesn't give deprecation warnings), and have been working with that. I've figured out how to pull changes from Perforce, but I'm getting an error when I try to sync changes from the git repo back. Here's what I've done so far: git clone [email protected]:asdf/qwerty.git git-p4 sync //depot/path/to/querty git merge remotes/p4/master (there was a single README file...) So, I've copied the origin to a clean, new director, got a lovely looking merged tree of files, and git status shows I'm up-to-date. But: > git-p4 submit fatal: Not a valid object name HEAD~261 Command failed: git cat-file commit HEAD~261 This thread on the git mailing list seems to be relevant, but I can't figure out what they're doing with all the A, B, and Cs. Could someone please clarify what "Not a valid object name" means, and what I can do to fix the problem? All I want to do is to periodically snapshot the origin/master into Perforce; a full history is not required. Thanks.

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  • Preloading Winforms using a Stack and Hidden Form

    - by msarchet
    I am currently working on a project where we have a couple very control heavy user controls that are being used inside a MDI Controller. This is a Line of Business app and it is very data driven. The problem that we were facing was the aforementioned controls would load very very slowly, we dipped our toes into the waters of multi-threading for the control loading but that was not a solution for a plethora of reasons. Our solution to increasing the performance of the controls ended up being to 'pre-load' the forms onto a hidden window, create a stack of the existing forms, and pop off of the stack as the user requested a form. Now the current issue that I'm seeing that will arise as we push this 'fix' out to our testers, and the ultimately our users is this: Currently the 'hidden' window that contains the preloaded forms is visible in task manager, and can be shut down thus causing all of the controls to be lost. Then you have to create them on the fly losing the performance increase. Secondly, when the user uses up the stack we lose the performance increase (current solution to this is discussed below). For the first problem, is there a way to hide this window from task manager, perhaps by creating a parent form that encapsulates both the main form for the program and the hidden form? Our current solution to the second problem is to have an inactivity timer that when it fires checks the stacks for the forms, and loads a new form onto the stack if it isn't full. However this still has the potential of causing a hang in the UI while it creates the forms. A possible solutions for this would be to put 'used' forms back onto the stack, but I feel like there may be a better way. EDIT: For control design clarification From the comments I have realized there is a lack of clarity on what exactly the control is doing. Here is a detailed explanation of one of the controls. I have defined for this control loading time as the time it takes from when a user performs an action that would open a control, until the time a control is accessible to be edited. The control is for entering Prescriptions for a patient in the system, it has about 5 tabbed groups with a total of about 180 controls. The user selects to open a new Prescription control from inside the main program, this control is loaded into the MDI Child area of the Main Form (which is a DevExpress Ribbon Control). From the time the user clicks New (or loads an existing record) until the control is visible. The list of actions that happens in the program is this: The stack is checked for the existence of a control. If the control exists it is popped off of the stack. The control is rendered on screen. This is what takes 2 seconds The control then is populated with a blank object, or with existing data. The control is ready to use. The average percentage of loading time, across about 10 different machines, with different hardware the control rendering takes about 85 - 95 percent of the control loading time. Without using the stack the control takes about 2 seconds to load, with the stack it takes about .8 seconds, this second time is acceptable. I have looked at Henry's link and I had previously already implemented the applicable suggestions. Again I re-iterate my question as What is the best method to move controls to and from the stack with as little UI interruption as possible?

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  • Filtering log4net on method name - can't quite get it

    - by Mike Kingscott
    I'm using log4net to log my web app's progress, using Log4PostSharp to AOP-injectify all methods. This has the desired effect of logging (almost) everything and is fine. I now have a requirement to log JUST Page_Load methods to a file / console. I can obviously hamstring the log4postsharp class to do that, but then I'd be losing all the other logging. I've been looking at filters in log4net, starting with the StringMatch filter, but that only looks at the message being logged, and I'm after the method name. This put me onto the PropertyFilter, but still with no joy. My log4net.config snippet is thus: <appender name="RollingLogFileAppender" type="log4net.Appender.RollingFileAppender"> <filter type="log4net.Filter.PropertyFilter"> <key value="LocationInfo.MethodName"/> <stringToMatch value="Page_Load"/> </filter> <file value="d:\\xxxx\\yyyyy\\zzzzLog"/> As you can see, I'm trying to key into the MethodName of the logging event via LocationInfo, but I'm still getting everything logged. Can anyone assist? Thank you, Mike K.

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  • Setting up a "cookieless domain" to improve site performance

    - by Django Reinhardt
    I was reading in Google's documentation about improving site speed. One of their recommendations is serving static content (images, css, js, etc.) from a "cookieless domain": Static content, such as images, JS and CSS files, don't need to be accompanied by cookies, as there is no user interaction with these resources. You can decrease request latency by serving static resources from a domain that doesn't serve cookies. Google then says that the best way to do this is to buy a new domain and set it to point to your current one: To reserve a cookieless domain for serving static content, register a new domain name and configure your DNS database with a CNAME record that points the new domain to your existing domain A record. Configure your web server to serve static resources from the new domain, and do not allow any cookies to be set anywhere on this domain. In your web pages, reference the domain name in the URLs for the static resources. This is pretty straight forward stuff, except for the bit where it says to "configure your web server to serve static resources from the new domain, and do not allow any cookies to be set anywhere on this domain". From what I've read, there's no setting in IIS that allows you to say "serve static resources", so how do I prevent ASP.NET from setting cookies on this new domain? At present, even if I'm just requesting a .jpg from the new domain, it sets a cookie on my browser, even though our application's cookies are set to our old domain. For example, ASP.NET sets an ".ASPXANONYMOUS" cookie that (as far as I'm aware) we're not telling it to do. Apologies if this is a real newb question, I'm new at this! Thanks.

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  • How can you change Network settings (IP Address, DNS, WINS, Host Name) with code in C#

    - by rathkopf
    I am developing a wizard for a machine that is to be used as a backup of other machines. When it replaces an existing machine, it needs to set its IP address, DNS, WINS, and host name to match the machine being replaced. Is there a library in .net (C#) which allows me to do this programatically? There are multiple NICs, each which need to be set individually. EDIT Thannk you TimothyP for your example. It got me moving on the right track and the quick reply was awesome. Thanks balexandre. Your code is perfect. I was in a rush and had already adapted the example TimothyP linked to, but I would have loved to have had your code sooner. I've also developed a routine using similar techniques for changing the computer name. I'll post it in the future so subscribe to this questions RSS feed if you want to be informed of the update. I may get it up later today or on Monday after a bit of cleanup.

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