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  • Calculating distance from viewer to object in a shader

    - by Jay
    Good morning, I'm working through creating the spherical billboards technique outlined in this paper. I'm trying to create a shader that calculates the distance from the camera to all objects in the scene and stores the results in a texture. I keep getting either a completely black or white texture. Here are my questions: I assume the position that's automatically sent to the vertex shader from ogre is in object space? The gpu interpolates the output position from the vertex shader when it sends it to the fragment shader. Does it do the same for my depth calculation or do I need to move that calculation to the fragment shader? Is there a way to debug shaders? I have no errors but I'm not sure I'm getting my parameters passed into the shaders correctly. Here's my shader code: void DepthVertexShader( float4 position : POSITION, uniform float4x4 worldViewProjMatrix, uniform float3 eyePosition, out float4 outPosition : POSITION, out float Depth ) { // position is in object space // outPosition is in camera space outPosition = mul( worldViewProjMatrix, position ); // calculate distance from camera to vertex Depth = length( eyePosition - position ); } void DepthFragmentShader( float Depth : TEXCOORD0, uniform float fNear, uniform float fFar, out float4 outColor : COLOR ) { // clamp output using clip planes float fColor = 1.0 - smoothstep( fNear, fFar, Depth ); outColor = float4( fColor, fColor, fColor, 1.0 ); } fNear is the near clip plane for the scene fFar is the far clip plane for the scene

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  • Ubuntu 3D does not work on Dell system with a AMD Radeon HD 6470M

    - by VeeKay
    I am running 64 bit Ubuntu on Dell with 1GB graphic card. I login with "Ubuntu" hoping to see Unity 3d but it doesn't. Unity 2D runs instead. when I type in echo "$DESKTOP_SESSION" it confirms the Unity-2D. I've checked the System info that shows like : The graphics row shows itself as empty. SO I've presumed that the graphic drivers aren't detected and hence I went to Unity- Additional Drivers and installed the fglrx driver that the UI has suggested. Even after installing so, the graphics part in System info details shows nothing and still Unity 2D runs in spite of all the effort. Please help! How can I get my Unity 3D back? Hardware Info Video Card : AMD Radeon™ HD 6470M - 1GB (For ICC) RAM : 6GB (1 X 2GB + 1 X 4GB) 2 DIMM DDR3 1333Mhz OS : 64 bit Ubuntu 11.10 Edit : Output for /usr/lib/nux/unity_support_test -p X Error of failed request: BadRequest (invalid request code or no such operation) Major opcode of failed request: 155 (GLX) Minor opcode of failed request: 19 (X_GLXQueryServerString) Serial number of failed request: 21 Current serial number in output stream: 21

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  • HTML5 : version finale pour 2014, un report est nécessaire pour développer une suite de tests d'interopérabilité d'après le W3C

    HTML5 : version finale pour 2014 Un report est nécessaire pour développer une suite de tests d'interopérabilité d'après le WC3 Mise à jour du 15/02/2011 par Idelways L'HTML5 ne sera pas prêt avant 2014 d'après la nouvelle charte de son groupe de travail aux W3C, le consortium en charge des spécifications sur lequel s'appuiera le futur du développement Web. Le standard ouvert devrait atteindre le stade du « dernier appel » (Last Call) en mai prochain, une étape charnière qui correspond à la satisfaction des exigences techniques. Les communautés des développeurs seront dès lors appelées à commenter les spéci...

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  • Second Monitor "Input Not Supported"

    - by Drew
    I have two identical monitors (new Acer s211hl) with a native resolution of 1920x1080. When enabling dual monitor support in Windows 7, the primary monitor works as expected, but the second monitor says, "Input not Supported" and fails to display anything. If I change the resolution of the second monitor to 1440x900, it works as expected. Likewise, if I set it to 1920x1080 with a refresh rate of 30hz, the monitor displays video. However, neither of these are solutions, because the output looks very blurry, and the content is stretched. I am using the following hardware: Monitors: Acer s211hl Motherboard: Asus F1A75M-Pro CPU/GPU: AMD A8-3850 with integrated Radeon HD 6550D graphics I suspect that there is probably an issue with the integrated graphics or motherboard not being able to output to two 1920x1080 monitors, but I am hoping for official confirmation.

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  • How do you keep track of the authors of code?

    - by garbagecollector
    This is something I was never taught. I have seen alot of different types of authoring styles. I code primarily in Java and Python. I was wondering if there was a standard authoring style or if everything is freestyle. Also if you answer would you mind attaching the style you use to author files that your create at home or at work. I usually just go @author garbagecollector @company garbage inc.

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  • How to install MySQL 5.6?

    - by Ross Smith II
    I just installed Ubuntu 12.10 (amd64), and want to install a recent version of MySQL 5.6. If possible, I would like to install (not upgrade) it the "Debian Way' (i.e., using apt-get or dpkg). The only binaries I could find are here. Unfortunately, they are incomplete, as they only install files in /usr/share. If binaries aren't available, how could I install it from source, using the standard Debian method of installing from source. Thanks for any assistance.

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  • Make mod_wsgi use python2.7.2 instead of python2.6?

    - by guron
    i am running Ubuntu 10.04.1 LTS and it came pre-packed with python2.6 but i need to replace it with python2.7.2. (The reason is simple, 2.7 has a lot of features backported from 3 ) i had installed python2.7.2 using ./configure make make altinstall the altinstall option installed it, without touching the system default version, to /usr/local/lib/python2.7 and placed the interpreter in /usr/local/bin/python2.7 Then to help mod_wsgi find python2.7 i added the following to /etc/apache2/sites-available/wsgisite WSGIPythonHome /usr/local i start apache and run a test wsgi app BUT i am greeted by python 2.6.5 and not Python2.7 Later i replaced the default python simlink to point to python 2.7 ln -f /usr/local/bin/python2.7 /usr/bin/python Now typing 'python' on the console opens python2.7 but somehow mod_wsgi still picks up python2.6 Next i tried, PATH=/usr/local/bin:$PATH export PATH then do a quick restart apache, but yet again its python2.6 !! Here is my $PATH /usr/local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games contents of /etc/apache2/sites-available/wsgisite WSGIPythonHome /usr/local <VirtualHost *:80> ServerName wsgitest.local DocumentRoot /home/wwwhost/pydocs/wsgi <Directory /home/wwwhost/pydocs/wsgi> Order allow,deny Allow from all </Directory> WSGIScriptAlias / /home/wwwhost/pydocs/wsgi/app.wsgi </VirtualHost> app.wsgi import sys def application(environ, start_response): status = '200 OK' output = sys.version response_headers = [('Content-type', 'text/plain'), ('Content-Length', str(len(output)))] start_response(status, response_headers) return [output] Apache error.log 'import site' failed; use -v for traceback [Sun Jun 19 00:27:21 2011] [info] mod_wsgi (pid=23235): Initializing Python. [Sun Jun 19 00:27:21 2011] [notice] Apache/2.2.14 (Ubuntu) mod_wsgi/2.8 Python/2.6.5 configured -- resuming normal operations [Sun Jun 19 00:27:21 2011] [info] Server built: Nov 18 2010 21:20:56 [Sun Jun 19 00:27:21 2011] [info] mod_wsgi (pid=23238): Attach interpreter ''. [Sun Jun 19 00:27:21 2011] [info] mod_wsgi (pid=23239): Attach interpreter ''. [Sun Jun 19 00:27:31 2011] [info] mod_wsgi (pid=23238): Create interpreter 'wsgitest.local|'. [Sun Jun 19 00:27:31 2011] [info] [client 192.168.1.205] mod_wsgi (pid=23238, process='', application='wsgitest.local|'): Loading WSGI script '/home/wwwhost/pydocs/$ [Sun Jun 19 00:27:50 2011] [info] mod_wsgi (pid=23239): Create interpreter 'wsgitest.local|'. Has anybody ever managed to make mod_wsgi run on a non-system default version of python ?

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  • How can I render a semi transparent model with OpenGL correctly?

    - by phobitor
    I'm using OpenGL ES 2 and I want to render a simple model with some level of transparency. I'm just starting out with shaders, and I wrote a simple diffuse shader for the model without any issues but I don't know how to add transparency to it. I tried to set my fragment shader's output (gl_FragColor) to a non opaque alpha value but the results weren't too great. It sort of works, but it looks like certain model triangles are only rendered based on the camera position... It's really hard to describe what's wrong so please watch this short video I recorded: http://www.youtube.com/watch?v=s0JqA0rZabE I thought this was a depth testing issue so I tried playing around with enabling/disabling depth testing and back face culling. Enabling back face culling changes the output slightly but the problem in the video is still there. Enabling/disabling depth testing doesn't seem to do anything. Could anyone explain what I'm seeing and how I can add some simple transparency to my model with the shader? I'm not looking for advanced order independent transparency implementations. edit: Vertex Shader: // color varying for fragment shader varying mediump vec3 LightIntensity; varying highp vec3 VertexInModelSpace; void main() { // vec4 LightPosition = vec4(0.0, 0.0, 0.0, 1.0); vec3 LightColor = vec3(1.0, 1.0, 1.0); vec3 DiffuseColor = vec3(1.0, 0.25, 0.0); // find the vector from the given vertex to the light source vec4 vertexInWorldSpace = gl_ModelViewMatrix * vec4(gl_Vertex); vec3 normalInWorldSpace = normalize(gl_NormalMatrix * gl_Normal); vec3 lightDirn = normalize(vec3(LightPosition-vertexInWorldSpace)); // save vertexInWorldSpace VertexInModelSpace = vec3(gl_Vertex); // calculate light intensity LightIntensity = LightColor * DiffuseColor * max(dot(lightDirn,normalInWorldSpace),0.0); // calculate projected vertex position gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; } Fragment Shader: // varying to define color varying vec3 LightIntensity; varying vec3 VertexInModelSpace; void main() { gl_FragColor = vec4(LightIntensity,0.5); }

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  • How to redistribute binary programs built on modern Ubuntu so that they can be executed on any older Linux system ?

    - by psihodelia
    I found that if I build any binary on Ubuntu 10.10, then it doesn't execute on some older Linuxes. It is because Ubuntu uses a very new C library, called EGLIBC. Most of the desktop Linux systems use GLIBC. I would like to know whether there is any standard method how to redistribute binary programs built on a modern Ubuntu so that they can be executed on any older Linux system ? How to find all required dependencies (glibc version, dynamic libraries) ?

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  • How do I stop video tearing? (Nvidia prop driver, non-compositing window manager)

    - by Chan-Ho Suh
    I have that problem which seemingly afflicts many using the proprietary Nvidia driver: Video tearing: fine horizontal lines (usually near the top of my display) when there is a lot of panning or action in the video. (Note: switching back to the default nouveau driver is not an option, as its seemingly nonexistent power-management drains my battery several times faster) I've tried Totem, Parole, and VLC, and tearing occurs with all of them. The best result has been to use X11 output in VLC, but there is still tearing with relatively moderate action. Hardware: MacBook Air 3,2 -- which has an Nvidia GeForce 320M. There are two common fixes for tearing with Nvidia prop drivers: Turn off compositing, since Nvidia proprietary drivers don't usually play nice with compositing window managers on Linux (Compiz is an exception I'm aware of). But I use an extremely lightweight window manager (Awesome window manager) which is not even capable of compositing (or any cool effects). I also have this problem in Xfce, where I have compositing disabled. Enabling sync to VBlank. To enable this, I set the option in nvidia-settings and then autostart it as nvidia-settings -l with my other autostart programs. This seems to work, because when I run glxgears, I get: $ glxgears Running synchronized to the vertical refresh. The framerate should be approximately the same as the monitor refresh rate. 303 frames in 5.0 seconds = 60.500 FPS 300 frames in 5.0 seconds = 59.992 FPS And when I check the refresh rate using nvidia-settings: $ nvidia-settings -q RefreshRate Attribute 'RefreshRate' (wampum:0.0; display device: DFP-2): 60.00 Hz. All this suggests sync to VBlank is enabled. As I understand it, this is precisely designed to stop tearing, and a lot of people's problem is even getting something like glxgears to output the correct info. I don't understand why it's not working for me. xorg.conf: http://paste.ubuntu.com/992056/ Example of observed tearing::

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  • mpstat on slackware 13.0 shows no utilization

    - by conartist6
    As the title says, the mpstat command, executed on Slack 13.0 continuously shows almost no processor utilization of any sort. In fact none of the output ever seems to change at all. The system is dual processor board with two hyperthreaded P4 Xeons. Any ideas? 08:50:06 PM CPU %user %nice %sys %iowait %irq %soft %steal %idle intr/s 08:50:06 PM all 0.38 0.00 0.03 0.03 0.00 0.00 0.00 99.56 1510.46 08:50:06 PM 0 0.50 0.00 0.05 0.10 0.00 0.01 0.00 99.33 11.90 08:50:06 PM 1 0.32 0.00 0.03 0.01 0.00 0.00 0.00 99.64 0.00 08:50:06 PM 2 0.38 0.00 0.03 0.01 0.00 0.00 0.00 99.58 0.00 08:50:06 PM 3 0.29 0.00 0.02 0.00 0.00 0.00 0.00 99.68 0.00 This is, literally, the only output I can get from the program. No values change ever.

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  • Procurement and E-Business Suite Product Analyzers .. Can you use this tool to resolve your SR?

    - by LindaJ-Oracle
    Procurement and E-Business Suite Product Analyzers (Doc ID 1545562.1). Analyzers are Query/Read only tools with easy to read html output. The tools are delivered by EBS Support via My Oracle Support documents ids for ease of use. The Analyzer scripts are meant to be part of your Production maintenance program by your Sysadmin, or to designated end users. The result set is an easy to read html output that provides recommendations, solutions and early warnings to of items that should be reviewed and correct. Each analyzer can be ran on demand or scheduled for repeatability and emailed to critical reviewers. There are several Analyzers available for E-Business Suite Applications Technology Group, Financials, and Manufacturing including some of the following topics.  Review them all at (Doc ID 1545562.1). Workflow Concurrent Processing Clone Log Parser Utility (Rapid Clone) Invoices, Payments, Accounting, Suppliers and EBTax Validate Data before Period Close EBTax Setup Payables Trial Balance Internet Expenses AutoInvoice Post-Process ASCP Performance PO Approval iProcurement Items For the Procurement specific Analyzers access them directly at: R12 IP Item Analyzer Diagnostic Script (Doc ID 1586248.1) R12: PO Approval Analyzer Diagnostic Script (Doc ID 1525670.1)

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  • A list of the most important areas to examine when moving a project from x86 to x64?

    - by AbrahamVanHelpsing
    I know to check for/use asserts and carefully examine any assembly components, but I didn't know if anyone out there has a fairly comprehensive or industry standard check-list of specific things at which to look? I am looking more at C and C++. note: There are some really helpful answers, I'm just leaving the question open for a couple days in case some folks only check questions that don't have accepted answers.

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  • linux: upload / download difference on network shares

    - by Batsu
    I have a Red Hat Enterprise Linux 6 (with SELinux) which shows significant differences of speed between download and upload (the latter significantly slower) of files shared over the LAN. The bottleneck seems to be the output of the linux machine since I have a rate around 1Mb/s when WinXP machines download files shared (using samba) by the RHEL machine uploading files from the RHEL to a WinXP's shared folder while uploading from the XP machines to linux's shares downloading XPs' shares on the RHEL any share between Windows machines only run smooth (around 50Mb/s). Since the upload from RHEL to WinXP's share is slowed too I would exclude an issue in the configuration of samba. What could possibly determine this limit in the upload speed? update: iptables doesn't show any output rule and disabling it doesn't show any noticeable difference, so I would rule out it too.

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  • VPC SSH port forward into private subnet

    - by CP510
    Ok, so I've been racking my brain for DAYS on this dilema. I have a VPC setup with a public subnet, and a private subnet. The NAT is in place of course. I can connect from SSH into a instance in the public subnet, as well as the NAT. I can even ssh connect to the private instance from the public instance. I changed the SSHD configuration on the private instance to accept both port 22 and an arbitrary port number 1300. That works fine. But I need to set it up so that I can connect to the private instance directly using the 1300 port number, ie. ssh -i keyfile.pem [email protected] -p 1300 and 1.2.3.4 should route it to the internal server 10.10.10.10. Now I heard iptables is the job for this, so I went ahead and researched and played around with some routing with that. These are the rules I have setup on the public instance (not the NAT). I didn't want to use the NAT for this since AWS apperantly pre-configures the NAT instances when you set them up and I heard using iptables can mess that up. *filter :INPUT ACCEPT [129:12186] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [84:10472] -A INPUT -i lo -j ACCEPT -A INPUT -i eth0 -p tcp -m state --state NEW -m tcp --dport 1300 -j ACCEPT -A INPUT -d 10.10.10.10/32 -p tcp -m limit --limit 5/min -j LOG --log-prefix "SSH Dropped: " -A FORWARD -d 10.10.10.10/32 -p tcp -m tcp --dport 1300 -j ACCEPT -A OUTPUT -o lo -j ACCEPT COMMIT # Completed on Wed Apr 17 04:19:29 2013 # Generated by iptables-save v1.4.12 on Wed Apr 17 04:19:29 2013 *nat :PREROUTING ACCEPT [2:104] :INPUT ACCEPT [2:104] :OUTPUT ACCEPT [6:681] :POSTROUTING ACCEPT [7:745] -A PREROUTING -i eth0 -p tcp -m tcp --dport 1300 -j DNAT --to-destination 10.10.10.10:1300 -A POSTROUTING -p tcp -m tcp --dport 1300 -j MASQUERADE COMMIT So when I try this from home. It just times out. No connection refused messages or anything. And I can't seem to find any log messages about dropped packets. My security groups and ACL settings allow communications on these ports in both directions in both subnets and on the NAT. I'm at a loss. What am I doing wrong?

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  • Input traffic shaping

    - by whitequark
    I know that I can shape output traffic with tc or a similar tool. However, I want to shape the input traffic now—actually, I want to prioritize downloading of files of certain type through a slow lossy connection. I know the reason tc can only shape output traffic: the host itself has no direct control over the amount of input traffic. On the other hand, TCP has some measures built in it which prevent the TCP traffic from overflowing a slow connection. So, can I mangle something in TCP header so that the remote host will think my connection is slower than it thinks? Suppose that I am able to set the corresponding mark on both types of connections with iptables. Is there any way to reduce the input bandwidth of connections of first type, but only if connections of second type are present?

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  • Eager to Learn More About Oracle Solaris 11?

    - by tfryer
    Are you a Solaris 11 System Administrator eager to know more? Oracle University is pleased to announce the release of two new courses: Solaris 11 ZFS Administration Oracle Solaris 11 Zones Administration Remember: your OPN discount is added to the standard prices shown on the website. Also check out the updated Oracle Solaris 11 Learning Path. For more information, assistance and bookings, contact your local Oracle University Service Desk.

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  • Windows 7 is blocking ports

    - by Caleb1994
    I am trying to open port 80 and 3690 for HTTP and svnserve respectively. I have Windows Firewall off, and have tried temporarily disabling Mcafee VirusScan Enterprise, to no avail. According to http://www.yougetsignal.com/tools/open-ports/, both ports 80 and 3690 are still blocked. I can't think of what would be blocking them if Windows Firewall and my antivirus are disabled. Here is the output of netsh firewall show state Firewall status: ------------------------------------------------------------------- Profile = Standard Operational mode = Disable Exception mode = Enable Multicast/broadcast response mode = Enable Notification mode = Enable Group policy version = Windows Firewall Remote admin mode = Disable Ports currently open on all network interfaces: Port Protocol Version Program ------------------------------------------------------------------- 3690 TCP Any (null) 22 TCP Any (null) 80 TCP Any (null) 1900 UDP Any (null) 2869 TCP Any (null) Any help? I'm not sure what each item on the list of enabled/disabled items is, but "Operational Mode" is disabled, so I assume that one refers to me disabling Windows Firewall. I know that since Windows Firewall is off, this output might not be useful, but I figured I'd include it just in case, haha.

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  • Windows 7 is blocking ports

    - by Caleb1994
    I am trying to open port 80 and 3690 for HTTP and svnserve respectively. I have Windows Firewall off, and have tried temporarily disabling Mcafee VirusScan Enterprise, to no avail. According to http://www.yougetsignal.com/tools/open-ports/, both ports 80 and 3690 are still blocked. I can't think of what would be blocking them if Windows Firewall and my antivirus are disabled. Here is the output of netsh firewall show state Firewall status: ------------------------------------------------------------------- Profile = Standard Operational mode = Disable Exception mode = Enable Multicast/broadcast response mode = Enable Notification mode = Enable Group policy version = Windows Firewall Remote admin mode = Disable Ports currently open on all network interfaces: Port Protocol Version Program ------------------------------------------------------------------- 3690 TCP Any (null) 22 TCP Any (null) 80 TCP Any (null) 1900 UDP Any (null) 2869 TCP Any (null) Any help? I'm not sure what each item on the list of enabled/disabled items is, but "Operational Mode" is disabled, so I assume that one refers to me disabling Windows Firewall. I know that since Windows Firewall is off, this output might not be useful, but I figured I'd include it just in case, haha.

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  • Setting font size of Closed Captions on iPhone

    - by forthrin
    Does anyone know if it's possible to control the font size on videos played in the built-in iPhone video player? The subtitles (or "Closed Captions") that are there by default are rather small. None of the attempts below change the font size at all: ffmpeg -y -i in.mkv -i in.srt -map 0:0 -map 0:1 -map 1:0 -vcodec copy -acodec aac -ab 256k -scodec mov_text -strict -2 -metadata title="Title" -metadata:s:s:0 language=eng out.mp4 sudo port install mplayer +mencoder_extras +osd mencoder in.mkv -sub in.srt -o out.mp4 -ovc copy -oac faac -faacopts br=256:mpeg=4:object=2 -channels 2 -srate 48000 -subfont-text-scale 10 -of lavf -lavfopts format=mp4 mp4box -add output.ttxt:hdlr=sbtl:size=50 output.mp4 Should we assume that iOS simply disregards size information, or has anyone ever seen styling of subtitles actually work on iOS? Anyone know how to make this work?

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  • snort-mysql not starting on Ubuntu server

    - by Rsaesha
    I am following this tutorial: https://help.ubuntu.com/community/SnortIDS I've set up the database, everything has installed correctly, and I've configured the snort.conf file so it outputs to a database (with creds all filled out ok). When I run /etc/init.d/snort start, it fails but does not produce any error message other than [fail]. The last few lines of /var/log/syslog are: snort[5687]: database: must enter database name in configuration file#012 snort[5687]: FATAL ERROR: My output database line in the snort.conf file is: output database: log, mysql, user=snort password=... dbname=snort host=localhost I have tried it with the commas separating everything, putting quotes around stuff, etc. The password is only made up of letters (after I thought maybe a number was throwing it off).

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  • OpenXML error “file is corrupt and cannot be opened.”

    - by nmgomes
    From time to time I ear some people saying their new web application supports data export to Excel format. So far so good … but they don’t tell the all story … in fact almost all the times what is happening is they are exporting data to a Comma-Separated file or simply exporting GridView rendered HTML to an xls file. Ok … it works but it’s not something I would be proud of. So … yesterday I decided to take a look at the Office Open XML File Formats Specification (Microsoft Office 2007+ format) based on well-known technologies: ZIP and XML. I start by installing Open XML SDK 2.0 for Microsoft Office and playing with some samples. Then I decided to try it on a more complex web application and the “file is corrupt and cannot be opened.” message start happening. Google show us that many people suffer from the same and it seems there are many reasons that can trigger this message. Some are related to the process itself, others with encodings or even styling. Well, none solved my problem and I had to dig … well not that much, I simply change the output file extension to zip and extract the zip content. Then I did the same to the output file from my first sample, compare both zip contents with SourceGear DiffMerge and found that my problem was Culture related. Yes, my complex application sets the Thread.CurrentThread.CurrentCulture  to a non-English culture. For sample purposes I was simply using the ToString method to convert numbers and dates to a string representation but forgot that XML is culture invariant and thus using a decimal separator other than “.” will result in a deserialization problem. I solve the “file is corrupt and cannot be opened.” by using Convert.ToString(object, CultureInfo.InvariantCulture) method instead of the ToString method. Hope this can help someone.

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  • No colors when running native windows shell application from mintty

    - by Pete
    Hi. I have installed cygwin (i'm not very experienced with it), and try to run a native windows shell application from it, (msbuild.exe which is the build tool for the .NET framework, to be exact). When I run the application from the normal cygwin bash shell, the output of the application appear as it should with the text colors that I would normally see in the windows command line. But when I execute the program from a mintty terminal, there is no coloring of the output, all text is in the default foreground color. I'm puzzled, because I would have expected the color coding to be the standard ANSI color code escape characters... Can this be fixed?

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  • Oracle Cloud Services Referral Program Now Available

    - by Cinzia Mascanzoni
    Partners can now take advantage of the five different Cloud Services programs: The Cloud Referral Partner program allows partners to get rewarded for referring Oracle Cloud opportunities to Oracle. The Cloud Services Partner Referral program is an extension of Oracle’s existing referral program but offers a standard 10% referral rate paid on guaranteed revenue with $50K cap. For a limited time, Oracle is offering a 20% referral rate for [offering still being finalized]. Contact your partner manager for more details and click here for more information.

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