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  • Error while compiling ffmpeg during make

    - by Rahul Mehta
    I want to install ffmpeg on ubuntu. and following this article http://pasindudps.blogspot.com/2010/12/compiling-ffmpeg-in-ubuntu-1010.html but when m doing make after config Then go to the ffmpeg folder. cd ffmpeg Start the installation ./configure --enable-gpl --enable-version3 --enable-nonfree --enable-postproc \ --enable-libfaac --enable-libmp3lame --enable-libopencore-amrnb \ --enable-libopencore-amrwb --enable-libtheora --enable-libvorbis \ --enable-libvpx --enable-libx264 --enable-libxvid --enable-x11grab make giving this error /home/reach121/ffmpeg/libavcodec/x86/cabac.h:93: undefined reference to `ff_h264_norm_shift' /home/reach121/ffmpeg/libavcodec/x86/cabac.h:93: undefined reference to `ff_h264_lps_range' /home/reach121/ffmpeg/libavcodec/x86/cabac.h:93: undefined reference to `ff_h264_norm_shift' /home/reach121/ffmpeg/libavcodec/x86/cabac.h:93: undefined reference to `ff_h264_mlps_state' /home/reach121/ffmpeg/libavcodec/x86/cabac.h:93: undefined reference to `ff_h264_norm_shift' collect2: ld returned 1 exit status make: *** [ffmpeg_g] Error 1 Please suggest why this error is coming and what to do to solve this problem

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  • The design of a generic data synchronizer, or, an [object] that does [actions] with the aid of [helpers]

    - by acheong87
    I'd like to create a generic data-source "synchronizer," where data-source "types" may include MySQL databases, Google Spreadsheets documents, CSV files, among others. I've been trying to figure out how to structure this in terms of classes and interfaces, keeping in mind (what I've read about) composition vs. inheritance and is-a vs. has-a, but each route I go down seems to violate some principle. For simplicity, assume that all data-sources have a header-row-plus-data-rows format. For example, assume that the first rows of Google Spreadsheets documents and CSV files will have column headers, a.k.a. "fields" (to parallel database fields). Also, eventually, I would like to implement this in PHP, but avoiding language-specific discussion would probably be more productive. Here's an overview of what I've tried. Part 1/4: ISyncable class CMySQL implements ISyncable GetFields() // sql query, pdo statement, whatever AddFields() RemFields() ... _dbh class CGoogleSpreadsheets implements ISyncable GetFields() // zend gdata api AddFields() RemFields() ... _spreadsheetKey _worksheetId class CCsvFile implements ISyncable GetFields() // read from buffer AddFields() RemFields() ... _buffer interface ISyncable GetFields() AddFields($field1, $field2, ...) RemFields($field1, $field2, ...) ... CanAddFields() // maybe the spreadsheet is locked for write, or CanRemFields() // maybe no permission to alter a database table ... AddRow() ModRow() RemRow() ... Open() Close() ... First Question: Does it make sense to use an interface, as above? Part 2/4: CSyncer Next, the thing that does the syncing. class CSyncer __construct(ISyncable $A, ISyncable $B) Push() // sync A to B Pull() // sync B to A Sync() // Push() and Pull() only differ in direction; factor. // Sync()'s job is to make sure that the fields on each side // match, to add fields where appropriate and possible, to // account for different column-orderings, etc., and of // course, to add and remove rows as necessary to sync. ... _A _B Second Question: Does it make sense to define such a class, or am I treading dangerously close to the "Kingdom of Nouns"? Part 3/4: CTranslator? ITranslator? Now, here's where I actually get lost, assuming the above is passable. Sometimes, two ISyncables speak different "dialects." For example, believe it or not, Google Spreadsheets (accessed through the Google Data API "list feed") returns column headers lower-cased and stripped of all spaces and symbols! That is, sys_TIMESTAMP is systimestamp, as far as my code can tell. (Yes, I am aware that the "cell feed" does not strip the name so; however cell-by-cell manipulation is too slow for what I'm doing.) One can imagine other hypothetical examples. Perhaps even the data itself can be in different "dialects." But let's take it as given for now, and not argue this if possible. Third Question: How would you implement "translation"? Note: Taking all this as an exercise, I'm more interested in the "idealized" design, rather than the practical one. (God knows that shipped sailed when I began this project.) Part 4/4: Further Thought Here's my train of thought to demonstrate I've thunk, albeit unfruitfully: First, I thought, primitively, "I'll just modify CMySQL::GetFields() to lower-case and strip field names so they're compatible with Google Spreadsheets." But of course, then my class should really be called, CMySQLForGoogleSpreadsheets, and that can't be right. So, the thing which translates must exist outside of an ISyncable implementor. And surely it can't be right to make each translation a method in CSyncer. If it exists outside of both ISyncable and CSyncer, then what is it? (Is it even an "it"?) Is it an abstract class, i.e. abstract CTranslator? Is it an interface, since a translator only does, not has, i.e. interface ITranslator? Does it even require instantiation? e.g. If it's an ITranslator, then should its translation methods be static? (I learned what "late static binding" meant, today.) And, dear God, whatever it is, how should a CSyncer use it? Does it "have" it? Is it, "it"? Who am I? ...am I, "I"? I've attempted to break up the question into sub-questions, but essentially my question is singular: How does one implement an object A that conceptually "links" (has) two objects b1 and b2 that share a common interface B, where certain pairs of b1 and b2 require a helper, e.g. a translator, to be handled by A? Something tells me that I've overcomplicated this design, or violated a principle much higher up. Thank you all very much for your time and any advice you can provide.

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  • Do I need to store a generic rotation point/radius for rotating around a point other than the origin for object transforms?

    - by Casey
    I'm having trouble implementing a non-origin point rotation. I have a class Transform that stores each component separately in three 3D vectors for position, scale, and rotation. This is fine for local rotations based on the center of the object. The issue is how do I determine/concatenate non-origin rotations in addition to origin rotations. Normally this would be achieved as a Transform-Rotate-Transform for the center rotation followed by a Transform-Rotate-Transform for the non-origin point. The problem is because I am storing the individual components, the final Transform matrix is not calculated until needed by using the individual components to fill an appropriate Matrix. (See GetLocalTransform()) Do I need to store an additional rotation (and radius) for world rotations as well or is there a method of implementation that works while only using the single rotation value? Transform.h #ifndef A2DE_CTRANSFORM_H #define A2DE_CTRANSFORM_H #include "../a2de_vals.h" #include "CMatrix4x4.h" #include "CVector3D.h" #include <vector> A2DE_BEGIN class Transform { public: Transform(); Transform(Transform* parent); Transform(const Transform& other); Transform& operator=(const Transform& rhs); virtual ~Transform(); void SetParent(Transform* parent); void AddChild(Transform* child); void RemoveChild(Transform* child); Transform* FirstChild(); Transform* LastChild(); Transform* NextChild(); Transform* PreviousChild(); Transform* GetChild(std::size_t index); std::size_t GetChildCount() const; std::size_t GetChildCount(); void SetPosition(const a2de::Vector3D& position); const a2de::Vector3D& GetPosition() const; a2de::Vector3D& GetPosition(); void SetRotation(const a2de::Vector3D& rotation); const a2de::Vector3D& GetRotation() const; a2de::Vector3D& GetRotation(); void SetScale(const a2de::Vector3D& scale); const a2de::Vector3D& GetScale() const; a2de::Vector3D& GetScale(); a2de::Matrix4x4 GetLocalTransform() const; a2de::Matrix4x4 GetLocalTransform(); protected: private: a2de::Vector3D _position; a2de::Vector3D _scale; a2de::Vector3D _rotation; std::size_t _curChildIndex; Transform* _parent; std::vector<Transform*> _children; }; A2DE_END #endif Transform.cpp #include "CTransform.h" #include "CVector2D.h" #include "CVector4D.h" A2DE_BEGIN Transform::Transform() : _position(), _scale(1.0, 1.0), _rotation(), _curChildIndex(0), _parent(nullptr), _children() { /* DO NOTHING */ } Transform::Transform(Transform* parent) : _position(), _scale(1.0, 1.0), _rotation(), _curChildIndex(0), _parent(parent), _children() { /* DO NOTHING */ } Transform::Transform(const Transform& other) : _position(other._position), _scale(other._scale), _rotation(other._rotation), _curChildIndex(0), _parent(other._parent), _children(other._children) { /* DO NOTHING */ } Transform& Transform::operator=(const Transform& rhs) { if(this == &rhs) return *this; this->_position = rhs._position; this->_scale = rhs._scale; this->_rotation = rhs._rotation; this->_curChildIndex = 0; this->_parent = rhs._parent; this->_children = rhs._children; return *this; } Transform::~Transform() { _children.clear(); _parent = nullptr; } void Transform::SetParent(Transform* parent) { _parent = parent; } void Transform::AddChild(Transform* child) { if(child == nullptr) return; _children.push_back(child); } void Transform::RemoveChild(Transform* child) { if(_children.empty()) return; _children.erase(std::remove(_children.begin(), _children.end(), child), _children.end()); } Transform* Transform::FirstChild() { if(_children.empty()) return nullptr; return *(_children.begin()); } Transform* Transform::LastChild() { if(_children.empty()) return nullptr; return *(_children.end()); } Transform* Transform::NextChild() { if(_children.empty()) return nullptr; std::size_t s(_children.size()); if(_curChildIndex >= s) { _curChildIndex = s; return nullptr; } return _children[_curChildIndex++]; } Transform* Transform::PreviousChild() { if(_children.empty()) return nullptr; if(_curChildIndex == 0) { return nullptr; } return _children[_curChildIndex--]; } Transform* Transform::GetChild(std::size_t index) { if(_children.empty()) return nullptr; if(index > _children.size()) return nullptr; return _children[index]; } std::size_t Transform::GetChildCount() const { if(_children.empty()) return 0; return _children.size(); } std::size_t Transform::GetChildCount() { return static_cast<const Transform&>(*this).GetChildCount(); } void Transform::SetPosition(const a2de::Vector3D& position) { _position = position; } const a2de::Vector3D& Transform::GetPosition() const { return _position; } a2de::Vector3D& Transform::GetPosition() { return const_cast<a2de::Vector3D&>(static_cast<const Transform&>(*this).GetPosition()); } void Transform::SetRotation(const a2de::Vector3D& rotation) { _rotation = rotation; } const a2de::Vector3D& Transform::GetRotation() const { return _rotation; } a2de::Vector3D& Transform::GetRotation() { return const_cast<a2de::Vector3D&>(static_cast<const Transform&>(*this).GetRotation()); } void Transform::SetScale(const a2de::Vector3D& scale) { _scale = scale; } const a2de::Vector3D& Transform::GetScale() const { return _scale; } a2de::Vector3D& Transform::GetScale() { return const_cast<a2de::Vector3D&>(static_cast<const Transform&>(*this).GetScale()); } a2de::Matrix4x4 Transform::GetLocalTransform() const { Matrix4x4 p((_parent ? _parent->GetLocalTransform() : a2de::Matrix4x4::GetIdentity())); Matrix4x4 t(a2de::Matrix4x4::GetTranslationMatrix(_position)); Matrix4x4 r(a2de::Matrix4x4::GetRotationMatrix(_rotation)); Matrix4x4 s(a2de::Matrix4x4::GetScaleMatrix(_scale)); return (p * t * r * s); } a2de::Matrix4x4 Transform::GetLocalTransform() { return static_cast<const Transform&>(*this).GetLocalTransform(); } A2DE_END

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  • How to follow object on CatmullRomSplines at constant speed (e.g. train and train carriage)?

    - by Simon
    I have a CatmullRomSpline, and using the very good example at https://github.com/libgdx/libgdx/wiki/Path-interface-%26-Splines I have my object moving at an even pace over the spline. Using a simple train and carriage example, I now want to have the carriage follow the train at the same speed as the train (not jolting along as it does with my code below). This leads into my main questions: How can I make the carriage have the same constant speed as the train and make it non jerky (it has something to do with the derivative I think, I don't understand how that part works)? Why do I need to divide by the line length to convert to metres per second, and is that correct? It wasn't done in the linked examples? I have used the example I linked to above, and modified for my specific example: private void process(CatmullRomSpline catmullRomSpline) { // Render path with precision of 1000 points renderPath(catmullRomSpline, 1000); float length = catmullRomSpline.approxLength(catmullRomSpline.spanCount * 1000); // Render the "train" Vector2 trainDerivative = new Vector2(); Vector2 trainLocation = new Vector2(); catmullRomSpline.derivativeAt(trainDerivative, current); // For some reason need to divide by length to convert from pixel speed to metres per second but I do not // really understand why I need it, it wasn't done in the examples??????? current += (Gdx.graphics.getDeltaTime() * speed / length) / trainDerivative.len(); catmullRomSpline.valueAt(trainLocation, current); renderCircleAtLocation(trainLocation); if (current >= 1) { current -= 1; } // Render the "carriage" Vector2 carriageLocation = new Vector2(); float carriagePercentageCovered = (((current * length) - 1f) / length); // I would like it to follow at 1 metre behind carriagePercentageCovered = Math.max(carriagePercentageCovered, 0); catmullRomSpline.valueAt(carriageLocation, carriagePercentageCovered); renderCircleAtLocation(carriageLocation); } private void renderPath(CatmullRomSpline catmullRomSpline, int k) { // catMulPoints would normally be cached when initialising, but for sake of example... Vector2[] catMulPoints = new Vector2[k]; for (int i = 0; i < k; ++i) { catMulPoints[i] = new Vector2(); catmullRomSpline.valueAt(catMulPoints[i], ((float) i) / ((float) k - 1)); } SHAPE_RENDERER.begin(ShapeRenderer.ShapeType.Line); SHAPE_RENDERER.setColor(Color.NAVY); for (int i = 0; i < k - 1; ++i) { SHAPE_RENDERER.line((Vector2) catMulPoints[i], (Vector2) catMulPoints[i + 1]); } SHAPE_RENDERER.end(); } private void renderCircleAtLocation(Vector2 location) { SHAPE_RENDERER.begin(ShapeRenderer.ShapeType.Filled); SHAPE_RENDERER.setColor(Color.YELLOW); SHAPE_RENDERER.circle(location.x, location.y, .5f); SHAPE_RENDERER.end(); } To create a decent sized CatmullRomSpline for testing this out: Vector2[] controlPoints = makeControlPointsArray(); CatmullRomSpline myCatmull = new CatmullRomSpline(controlPoints, false); .... private Vector2[] makeControlPointsArray() { Vector2[] pointsArray = new Vector2[78]; pointsArray[0] = new Vector2(1.681817f, 10.379999f); pointsArray[1] = new Vector2(2.045455f, 10.379999f); pointsArray[2] = new Vector2(2.663636f, 10.479999f); pointsArray[3] = new Vector2(3.027272f, 10.700000f); pointsArray[4] = new Vector2(3.663636f, 10.939999f); pointsArray[5] = new Vector2(4.245455f, 10.899999f); pointsArray[6] = new Vector2(4.736363f, 10.720000f); pointsArray[7] = new Vector2(4.754545f, 10.339999f); pointsArray[8] = new Vector2(4.518181f, 9.860000f); pointsArray[9] = new Vector2(3.790908f, 9.340000f); pointsArray[10] = new Vector2(3.172727f, 8.739999f); pointsArray[11] = new Vector2(3.300000f, 8.340000f); pointsArray[12] = new Vector2(3.700000f, 8.159999f); pointsArray[13] = new Vector2(4.227272f, 8.520000f); pointsArray[14] = new Vector2(4.681818f, 8.819999f); pointsArray[15] = new Vector2(5.081817f, 9.200000f); pointsArray[16] = new Vector2(5.463636f, 9.460000f); pointsArray[17] = new Vector2(5.972727f, 9.300000f); pointsArray[18] = new Vector2(6.063636f, 8.780000f); pointsArray[19] = new Vector2(6.027272f, 8.259999f); pointsArray[20] = new Vector2(5.700000f, 7.739999f); pointsArray[21] = new Vector2(5.300000f, 7.440000f); pointsArray[22] = new Vector2(4.645454f, 7.179999f); pointsArray[23] = new Vector2(4.136363f, 6.940000f); pointsArray[24] = new Vector2(3.427272f, 6.720000f); pointsArray[25] = new Vector2(2.572727f, 6.559999f); pointsArray[26] = new Vector2(1.900000f, 7.100000f); pointsArray[27] = new Vector2(2.336362f, 7.440000f); pointsArray[28] = new Vector2(2.590908f, 7.940000f); pointsArray[29] = new Vector2(2.318181f, 8.500000f); pointsArray[30] = new Vector2(1.663636f, 8.599999f); pointsArray[31] = new Vector2(1.209090f, 8.299999f); pointsArray[32] = new Vector2(1.118181f, 7.700000f); pointsArray[33] = new Vector2(1.045455f, 6.880000f); pointsArray[34] = new Vector2(1.154545f, 6.100000f); pointsArray[35] = new Vector2(1.281817f, 5.580000f); pointsArray[36] = new Vector2(1.700000f, 5.320000f); pointsArray[37] = new Vector2(2.190908f, 5.199999f); pointsArray[38] = new Vector2(2.900000f, 5.100000f); pointsArray[39] = new Vector2(3.700000f, 5.100000f); pointsArray[40] = new Vector2(4.372727f, 5.220000f); pointsArray[41] = new Vector2(4.827272f, 5.220000f); pointsArray[42] = new Vector2(5.463636f, 5.160000f); pointsArray[43] = new Vector2(5.554545f, 4.700000f); pointsArray[44] = new Vector2(5.245453f, 4.340000f); pointsArray[45] = new Vector2(4.445455f, 4.280000f); pointsArray[46] = new Vector2(3.609091f, 4.260000f); pointsArray[47] = new Vector2(2.718181f, 4.160000f); pointsArray[48] = new Vector2(1.990908f, 4.140000f); pointsArray[49] = new Vector2(1.427272f, 3.980000f); pointsArray[50] = new Vector2(1.609090f, 3.580000f); pointsArray[51] = new Vector2(2.136363f, 3.440000f); pointsArray[52] = new Vector2(3.227272f, 3.280000f); pointsArray[53] = new Vector2(3.972727f, 3.340000f); pointsArray[54] = new Vector2(5.027272f, 3.360000f); pointsArray[55] = new Vector2(5.718181f, 3.460000f); pointsArray[56] = new Vector2(6.100000f, 4.240000f); pointsArray[57] = new Vector2(6.209091f, 4.500000f); pointsArray[58] = new Vector2(6.118181f, 5.320000f); pointsArray[59] = new Vector2(5.772727f, 5.920000f); pointsArray[60] = new Vector2(4.881817f, 6.140000f); pointsArray[61] = new Vector2(5.318181f, 6.580000f); pointsArray[62] = new Vector2(6.263636f, 7.020000f); pointsArray[63] = new Vector2(6.645453f, 7.420000f); pointsArray[64] = new Vector2(6.681817f, 8.179999f); pointsArray[65] = new Vector2(6.627272f, 9.080000f); pointsArray[66] = new Vector2(6.572727f, 9.699999f); pointsArray[67] = new Vector2(6.263636f, 10.820000f); pointsArray[68] = new Vector2(5.754546f, 11.479999f); pointsArray[69] = new Vector2(4.536363f, 11.599998f); pointsArray[70] = new Vector2(3.572727f, 11.700000f); pointsArray[71] = new Vector2(2.809090f, 11.660000f); pointsArray[72] = new Vector2(1.445455f, 11.559999f); pointsArray[73] = new Vector2(0.936363f, 11.280000f); pointsArray[74] = new Vector2(0.754545f, 10.879999f); pointsArray[75] = new Vector2(0.700000f, 9.939999f); pointsArray[76] = new Vector2(0.918181f, 9.620000f); pointsArray[77] = new Vector2(1.463636f, 9.600000f); return pointsArray; } Disclaimer: My math is very rusty, so please explain in lay mans terms....

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  • Using IOperationBehavior to supply a WCF parameter

    - by Chris Kemp
    This is my first step into the world of stackoverflow, so apologies if I cock anything up. I'm trying to create a WCF Operation which has a parameter that is not exposed to the outside world, but is instead automatically passed into the function. So the world sees this: int Add(int a, int b) But it is implemented as: int Add(object context, int a, int b) Then, the context gets supplied by the system at run-time. The example I'm working with is completely artificial, but mimics something that I'm looking into in a real-world scenario. I'm able to get close, but not quite the whole way there. First off, I created a simple method and wrote an application to confirm it works. It does. It returns a + b and writes the context as a string to my debug. Yay. [OperationContract] int Add(object context, int a, int b); I then wrote the following code: public class SupplyContextAttribute : Attribute, IOperationBehavior { public void Validate(OperationDescription operationDescription) { if (!operationDescription.Messages.Any(m => m.Body.Parts.First().Name == "context")) throw new FaultException("Parameter 'context' is missing."); } public void ApplyDispatchBehavior(OperationDescription operationDescription, DispatchOperation dispatchOperation) { dispatchOperation.Invoker = new SupplyContextInvoker(dispatchOperation.Invoker); } public void ApplyClientBehavior(OperationDescription operationDescription, ClientOperation clientOperation) { } public void AddBindingParameters(OperationDescription operationDescription, BindingParameterCollection bindingParameters) { // Remove the 'context' parameter from the inbound message operationDescription.Messages[0].Body.Parts.RemoveAt(0); } } public class SupplyContextInvoker : IOperationInvoker { readonly IOperationInvoker _invoker; public SupplyContextInvoker(IOperationInvoker invoker) { _invoker = invoker; } public object[] AllocateInputs() { return _invoker.AllocateInputs().Skip(1).ToArray(); } private object[] IntroduceContext(object[] inputs) { return new[] { "MyContext" }.Concat(inputs).ToArray(); } public object Invoke(object instance, object[] inputs, out object[] outputs) { return _invoker.Invoke(instance, IntroduceContext(inputs), out outputs); } public IAsyncResult InvokeBegin(object instance, object[] inputs, AsyncCallback callback, object state) { return _invoker.InvokeBegin(instance, IntroduceContext(inputs), callback, state); } public object InvokeEnd(object instance, out object[] outputs, IAsyncResult result) { return _invoker.InvokeEnd(instance, out outputs, result); } public bool IsSynchronous { get { return _invoker.IsSynchronous; } } } And my WCF operation now looks like this: [OperationContract, SupplyContext] int Amend(object context, int a, int b); My updated references no longer show the 'context' parameter, which is exactly what I want. The trouble is that whenver I run the code, it gets past the AllocateInputs and then throws an Index was outside the bounds of the Array. error somewhere in the WCF guts. I've tried other things, and I find that I can successfully change the type of the parameter and rename it and have my code work. But the moment I remove the parameter it falls over. Can anyone give me some idea of how to get this to work (or if it can be done at all).

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  • How to maintain ComboBox.SelectedItem reference when DataSource is resorted?

    - by Dave
    This really seems like a bug to me, but perhaps some databinding gurus can enlighten me? (My WinForms databinding knowledge is quite limited.) I have a ComboBox bound to a sorted DataView. When the properties of the items in the DataView change such that items are resorted, the SelectedItem in my ComboBox does not keep in-sync. It seems to point to someplace completely random. Is this a bug, or am I missing something in my databinding? Here is a sample application that reproduces the problem. All you need is a Button and a ComboBox: public partial class Form1 : Form { private DataTable myData; public Form1() { this.InitializeComponent(); this.myData = new DataTable(); this.myData.Columns.Add("ID", typeof(int)); this.myData.Columns.Add("Name", typeof(string)); this.myData.Columns.Add("LastModified", typeof(DateTime)); this.myData.Rows.Add(1, "first", DateTime.Now.AddMinutes(-2)); this.myData.Rows.Add(2, "second", DateTime.Now.AddMinutes(-1)); this.myData.Rows.Add(3, "third", DateTime.Now); this.myData.DefaultView.Sort = "LastModified DESC"; this.comboBox1.DataSource = this.myData.DefaultView; this.comboBox1.ValueMember = "ID"; this.comboBox1.DisplayMember = "Name"; } private void saveStuffButton_Click(object sender, EventArgs e) { DataRowView preUpdateSelectedItem = (DataRowView)this.comboBox1.SelectedItem; // OUTPUT: SelectedIndex = 0; SelectedItem.Name = third Debug.WriteLine(string.Format("SelectedIndex = {0:N0}; SelectedItem.Name = {1}", this.comboBox1.SelectedIndex, preUpdateSelectedItem["Name"])); this.myData.Rows[0]["LastModified"] = DateTime.Now; DataRowView postUpdateSelectedItem = (DataRowView)this.comboBox1.SelectedItem; // OUTPUT: SelectedIndex = 2; SelectedItem.Name = second Debug.WriteLine(string.Format("SelectedIndex = {0:N0}; SelectedItem.Name = {1}", this.comboBox1.SelectedIndex, postUpdateSelectedItem["Name"])); // FAIL! Debug.Assert(object.ReferenceEquals(preUpdateSelectedItem, postUpdateSelectedItem)); } }

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  • Can I get a reference to an object created in a jQuery plugin?

    - by gargantaun
    Perhaps my brain is fried, but I'm writing a plugin that created an tweaks an element, but also creates an object that i'd like access to. So the plugin looks like this (function ($) { $.fn.myPlugin = function () { return this.each(function () { // do some stuff to the element... this.objectInstance = new usefulObject(); }); }; })(jQuery); function usefulObject(){ // useful object properties and methods.... this.doSomething = function(){ alert("Don't google Google. You'll break the internet."); } } so when I call the plugin, I also want to be able to get access to that usefulObject that I created. I thought something like this might work.... tweakedElement = $("#someDiv").myPlugin(); tweakedElement.objectInstance.doSomething(); ... but that's not working. How can I achieve this? Can I achieve this? Answers on a postcard, or down below, whichever suits you.

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  • Overlaying several CLR reference fields with each other in explicit struct?

    - by thr
    Edit: I'm well aware of that this works very well with value types, my specific question is about using this for reference types. I've been tinkering around with structs in .NET/C#, and I just found out that you can do this: using System; using System.Runtime.InteropServices; namespace ConsoleApplication1 { class Foo { } class Bar { } [StructLayout(LayoutKind.Explicit)] struct Overlaid { [FieldOffset(0)] public object AsObject; [FieldOffset(0)] public Foo AsFoo; [FieldOffset(0)] public Bar AsBar; } class Program { static void Main(string[] args) { var overlaid = new Overlaid(); overlaid.AsObject = new Bar(); Console.WriteLine(overlaid.AsBar); overlaid.AsObject = new Foo(); Console.WriteLine(overlaid.AsFoo); Console.ReadLine(); } } } Basically circumventing having to do dynamic casting during runtime by using a struct that has an explicit field layout and then accessing the object inside as it's correct type. Now my question is: Can this lead to memory leaks somehow, or any other undefined behavior inside the CLR? Or is this a fully supported convention that is usable without any issues? I'm aware that this is one of the darker corners of the CLR, and that this technique is only a viable option in very few specific cases.

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  • ODI 11g – Insight to the SDK

    - by David Allan
    This post is a useful index into the ODI SDK that cross references the type names from the user interface with the SDK class and also the finder for how to get a handle on the object or objects. The volume of content in the SDK might seem a little ominous, there is a lot there, but there is a general pattern to the SDK that I will describe here. Also I will illustrate some basic CRUD operations so you can see how the SDK usage pattern works. The examples are written in groovy, you can simply run from the groovy console in ODI 11.1.1.6. Entry to the Platform   Object Finder SDK odiInstance odiInstance (groovy variable for console) OdiInstance Topology Objects Object Finder SDK Technology IOdiTechnologyFinder OdiTechnology Context IOdiContextFinder OdiContext Logical Schema IOdiLogicalSchemaFinder OdiLogicalSchema Data Server IOdiDataServerFinder OdiDataServer Physical Schema IOdiPhysicalSchemaFinder OdiPhysicalSchema Logical Schema to Physical Mapping IOdiContextualSchemaMappingFinder OdiContextualSchemaMapping Logical Agent IOdiLogicalAgentFinder OdiLogicalAgent Physical Agent IOdiPhysicalAgentFinder OdiPhysicalAgent Logical Agent to Physical Mapping IOdiContextualAgentMappingFinder OdiContextualAgentMapping Master Repository IOdiMasterRepositoryInfoFinder OdiMasterRepositoryInfo Work Repository IOdiWorkRepositoryInfoFinder OdiWorkRepositoryInfo Project Objects Object Finder SDK Project IOdiProjectFinder OdiProject Folder IOdiFolderFinder OdiFolder Interface IOdiInterfaceFinder OdiInterface Package IOdiPackageFinder OdiPackage Procedure IOdiUserProcedureFinder OdiUserProcedure User Function IOdiUserFunctionFinder OdiUserFunction Variable IOdiVariableFinder OdiVariable Sequence IOdiSequenceFinder OdiSequence KM IOdiKMFinder OdiKM Load Plans and Scenarios   Object Finder SDK Load Plan IOdiLoadPlanFinder OdiLoadPlan Load Plan and Scenario Folder IOdiScenarioFolderFinder OdiScenarioFolder Model Objects Object Finder SDK Model IOdiModelFinder OdiModel Sub Model IOdiSubModel OdiSubModel DataStore IOdiDataStoreFinder OdiDataStore Column IOdiColumnFinder OdiColumn Key IOdiKeyFinder OdiKey Condition IOdiConditionFinder OdiCondition Operator Objects   Object Finder SDK Session Folder IOdiSessionFolderFinder OdiSessionFolder Session IOdiSessionFinder OdiSession Schedule OdiSchedule How to Create an Object? Here is a simple example to create a project, it uses IOdiEntityManager.persist to persist the object. import oracle.odi.domain.project.OdiProject; import oracle.odi.core.persistence.transaction.support.DefaultTransactionDefinition; txnDef = new DefaultTransactionDefinition(); tm = odiInstance.getTransactionManager() txnStatus = tm.getTransaction(txnDef) project = new OdiProject("Project For Demo", "PROJECT_DEMO") odiInstance.getTransactionalEntityManager().persist(project) tm.commit(txnStatus) How to Update an Object? This update example uses the methods on the OdiProject object to change the project’s name that was created above, it is then persisted. import oracle.odi.domain.project.OdiProject; import oracle.odi.domain.project.finder.IOdiProjectFinder; import oracle.odi.core.persistence.transaction.support.DefaultTransactionDefinition; txnDef = new DefaultTransactionDefinition(); tm = odiInstance.getTransactionManager() txnStatus = tm.getTransaction(txnDef) prjFinder = (IOdiProjectFinder)odiInstance.getTransactionalEntityManager().getFinder(OdiProject.class); project = prjFinder.findByCode("PROJECT_DEMO"); project.setName("A Demo Project"); odiInstance.getTransactionalEntityManager().persist(project) tm.commit(txnStatus) How to Delete an Object? Here is a simple example to delete all of the sessions, it uses IOdiEntityManager.remove to delete the object. import oracle.odi.domain.runtime.session.finder.IOdiSessionFinder; import oracle.odi.domain.runtime.session.OdiSession; import oracle.odi.core.persistence.transaction.support.DefaultTransactionDefinition; txnDef = new DefaultTransactionDefinition(); tm = odiInstance.getTransactionManager() txnStatus = tm.getTransaction(txnDef) sessFinder = (IOdiSessionFinder)odiInstance.getTransactionalEntityManager().getFinder(OdiSession.class); sessc = sessFinder.findAll(); sessItr = sessc.iterator() while (sessItr.hasNext()) {   sess = (OdiSession) sessItr.next()   odiInstance.getTransactionalEntityManager().remove(sess) } tm.commit(txnStatus) This isn't an all encompassing summary of the SDK, but covers a lot of the content to give you a good handle on the objects and how they work. For details of how specific complex objects are created via the SDK, its best to look at postings such as the interface builder posting here. Have fun, happy coding!

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  • How to use GD binding in Haskell?

    - by milosz
    I've installed the GD package (http://hackage.haskell.org/package/gd-3000.4.0) using cabal. When I try to compile the program which uses GD I receive an error: [mp262554@students:~/jpp/haskell]$ ghc gd.hs compilation IS NOT required gd.o: In function `sV8_info': (.text+0x1bf): undefined reference to `gdzm3000zi4zi0_GraphicsziGD_saveJpegFile_closure' gd.o: In function `sUY_info': (.text+0x3be): undefined reference to `gdzm3000zi4zi0_GraphicsziGD_drawLine_closure' gd.o: In function `sUI_info': (.text+0x51a): undefined reference to `gdzm3000zi4zi0_GraphicsziGD_newImage_closure' gd.o: In function `sUI_info': (.text+0x6a5): undefined reference to `__stginit_gdzm3000zi4zi0_GraphicsziGD_' gd.o: In function `sVc_srt': (.data+0x34): undefined reference to `gdzm3000zi4zi0_GraphicsziGD_drawLine_closure' gd.o: In function `sVc_srt': (.data+0x38): undefined reference to `gdzm3000zi4zi0_GraphicsziGD_saveJpegFile_closure' gd.o: In function `sUI_srt': (.data+0x4c): undefined reference to `gdzm3000zi4zi0_GraphicsziGD_newImage_closure' collect2: ld returned 1 exit status

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  • Circular reference error when outputting LINQ to SQL entities with relationships as JSON in an ASP.N

    - by roosteronacid
    Here's a design-view screenshot of my dbml-file. The relationships are auto-generated by foreign keys on the tables. When I try to serialize a query-result into JSON I get a circular reference error..: public ActionResult Index() { return Json(new DataContext().Ingredients.Select(i => i)); } But if I create my own collection of "bare" Ingredient objects, everything works fine..: public ActionResult Index() { return Json(new Entities.Ingredient[] { new Entities.Ingredient(), new Entities.Ingredient(), new Entities.Ingredient() }); } ... Also; serialization works fine if I remove the relationships on my tables. How can I serialize objects with relationships, without having to turn to a 3rd-party library? I am perfectly fine with just serializing the "top-level" objects of a given collection.. That is; without the relationships being serialized as well.

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  • Compiling ASP.Net 2.0 Application under .Net Framework 3.5 and Compiler reference Problems/errors .

    - by Steve Johnson
    Hi all I am converting an ASP.Net 2.0 Project to compile for .Net Framework 3.5 and facing the following compiler error for assembly reference... InternalXmlHelper.vb(9,0): error BC30560: 'ExtensionAttribute' is ambiguous in the namespace 'System.Runtime.CompilerServices'. It appears that there are duplicate assembly references one from 2.0 and the other from 3.5 but i have double checked it and its not the issue.. I have also googled around...with no success.. I have sure that i am doing some tiny mistake in additiona or removal of references,,,Is there any special thing that needs to be checked or done when compiling asp.net 2.0 project under .Net Framework 3.5 ? Kindly help. Thanks Regards

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  • How to resolve 'cannot pass parameter by reference' error in PHP?

    - by kush.impetus
    Here's my code: UploadTime) VALUES (?,?,?,?)'); $stmt->bind_param('isss', $caseno, $index.'.'.$extension, date('Y-m-d H:i:s'), date('Y-m-d H:i:s')); I have tried this also: $stmt = $conn->mysqli->prepare('INSERT INTO photos (CaseNo, ImageName, CaptureTime, UploadTime) VALUES (?,?,?,?)'); $captureTime = date('Y-m-d H:i:s'); $uploadTime = date('Y-m-d H:i:s'); $stmt->bind_param('isss', $caseno, $index.'.'.$extension, $captureTime, $uploadTime); I am getting the error: Fatal error:** Cannot pass parameter 3 by reference in **...file path...line # Please note that CaptureTime and UploadeTime have datatype date. And ignore the fact that I am passing the value of 3rd and 4th parameter same. What's wrong with the code?

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  • Need to upload files to google docs from my application and store reference to the uploaded file...

    - by Ali
    Hi guys - I'm working on a basic google applications based system. Like I earlier defined I'm building a simple ordering system and to each order placed I attach a file or document. I would like to be able to set it such that whatever file I upload is uploaded into google docs and I somehow am able to maintain a reference to that file from my own application i.e these files are concerned with such and such order. My application is google application based hopefully and I'm building it to be such for later on deployment into the cloud. How do I start on this and what do I need to do? Are there already working widgets I can use and apply or would I need to create my own customised solution for this? I'm working in Php MySQL.

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  • How to get a handle/reference to the current controller object inside a rails functional test?

    - by Dave Paroulek
    I must be missing something very simple, but can't find the answer to this. I have a method named foo inside bar_controller. I simply want to call that method from inside a functional test. Here's my controller: class BarsController < ApplicationController def foo # does stuff end end Here's my functional test: class BarsControllerTest << ActionController::TestCase def "test foo" do # run foo foo # assert stuff end end When I run the test I get: NameError: undefined local variable or method `foo' for #<BarsControllerTest:0x102f2eab0> All the documentation on functional tests describe how to simulate a http get request to the bar_controller which then runs the method. But I'd just like to run the method without hitting it with an http get or post request. Is that possible? There must be a reference to the controller object inside the functional test, but I'm still learning ruby and rails so need some help.

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  • How do I get a value of a reference type in an Expression?

    - by Jon Kruger
    I have this method: public void DoSomething<T>(Expression<Func<T, object>> method) { } If this method is called like this: DoSomething(c => c.SomeMethod(new TestObject())); ... how do I get the value of the parameter that was passed into SomeMethod()? If the parameter is a value type, this works: var methodCall = (MethodCallExpression)method.Body; var parameterValue = ((ConstantExpression)methodCall.Arguments[0]).Value; However, when I pass in a reference type, methodCall.Arguments[0] is a MemberExpression, and I can't seem to figure out how to write code to get the value out of it.

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  • Operator precedence and struct definition in C

    - by Yktula
    struct struct0 { int a; }; struct struct1 { struct struct0 structure0; int b; } rho; &rho->structure0; /* Reference 1 */ (struct struct0 *)rho; /* Reference 2 */ (struct struct0)rho; /* Reference 3 */ From reference 1, does the compiler take the address of rho, and then access structure0, or vice-versa? What does the line at reference 2 do? Since structure0 is the first member of struct1, would reference 3 be equivalent to reference 1?

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  • How to reference a sql server with a slash (\) in its name?

    - by Bill Paetzke
    Givens: One SQL Server is named: DevServerA Another is named: DevServerB\2K5 Problem: From DevServerA, how can I write a query that references DevServerB\2K5? I tried a sample, dummy query (running it from DevServerA): SELECT TOP 1 * FROM DevServerB\2K5.master.sys.tables And I get the error: Msg 102, Level 15, State 1, Line 2 Incorrect syntax near '\.'. However, I know my syntax is almost correct, since the other way around works (running this query from DevServerB\2K5): SELECT TOP 1 * FROM DevServerA.master.sys.tables Please help me figure out how to reference DevServerB\2K5 from DevServerA. Thanks.

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  • How to get reference to SqlConnection (or Connection string) in Castle ActiveRecord?

    - by VoimiX
    how can I get reference to current SqlConnection or Sqlconnection in config? I found http://svn.castleproject.org:8080/svn/castle/trunk/ActiveRecord/Castle.ActiveRecord.Tests/DifferentDatabaseScopeTestCase.cs and code private string GetSqlConnection() { IConfigurationSource config = GetConfigSource(); IConfiguration db2 = config.GetConfiguration(typeof(ActiveRecordBase)); string conn = string.Empty; foreach (IConfiguration child in db2.Children) { if (child.Name == "connection.connection_string") { conn = child.Value; } } return conn; } But I cant understand where I can find "GetConfigSource" implementation? Is this standart Castle helper function or not? I use these namespaces using Castle.ActiveRecord; using NHibernate.Criterion; using NHibernate; using Castle.Core.Configuration; using Castle.ActiveRecord.Framework;

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  • What does Visual Studio 2008 do when I add an assembly reference?

    - by tk-421
    When I add a reference to an assembly (living in the GAC) to web.config in an ASP.NET project, what does Visual Studio do? [This is related to an earlier question pertaining to BusinessObjects: http://stackoverflow.com/questions/2379615/ ] When I add "CrystalDecisions.Enterprise" and "CrystalDecisions.Enterprise.Framework" to the assemblies element in web.config, VS thinks long and hard about it, locking me out for a couple of minutes while it scrutinizes the newcomers. What is it doing during this time? I Googled this but came up empty. I can make some educated guesses (IntelliSense integration, perhaps?) but would ideally like to find some documentation describing exactly what's going on. Ultimately I'm hoping to learn why these BO references are making VS take several minutes to open my projects (I struck out on the SAP forums).

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  • Is it OK to reference 'this' when initializing a field?

    - by parxier
    Is it OK to reference this when initializing a field? public class MainClass { private SomeFieldClass field = new SomeFieldClass(this); public MainClass() {} } Or is it better to do that in constructor? public class MainClass { private SomeFieldClass field; public MainClass() { this.field = new SomeFieldClass(this); } } What is the best practice? I believe first option is better for unit testing and dependency injection. Are there any problems with it?

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  • How to reference another project in Eclipse with Google appengine project?

    - by virsir
    I am trying to extract some common classes out to be a common jar, and I want to reference it by the appengine project in Eclipse. It compiles well but could not run. The console just told that some classes from the common jar project could not be found. I know I can just export the project into a jar, but I may want to change it sometimes, so I prefer keep it dynamic. And I know maven may be an option but there is no official maven support for appengine, and I will not try to learn it. Then how can I make it work?

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  • How to set a reference from one object to another?

    - by Tzur Gazit
    Hi, Imagine the obvious model of employees and departments, where each employee must refer to a single department, and each department may have none to many employees. For Employee I have a pointer to Department, and I set its value to the address of the object of the relevant Department. When I try to save the Employee I get an error: 2010-04-07 10:05:22.491 CoreData2[1112:207] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[NSCFDictionary setObject:forKey:]: attempt to insert nil value (key: Department)' I tried, just for testing, to make the reference from Employee to Department optional, but I get the same result. I'm having my first steps in CoreData so please be as clear and simple as you can. Thanks, Tzur.

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  • C#: How to distribute a folder as a reference?

    - by Thx4UrHelp
    Hi everyone, I am making a C# app and I am using GeckoFX to embed Firefox into my app. For anyone interested, I got it here: http://geckofx.org/. The problem is, I want to deploy GeckoFX with my app and I don't know how to do it. The line of code I use to initialize GeckoFX is this: Skybound.Gecko.Xpcom.Initialize("C:\\xulrunner"); This assumes that the xulrunner folder is at C:\xulrunner. So, my questions is this: how do I add the xulrunner folder as a reference in my app so it's copied relative to where my app is (or at least in a place where my app can find it)? Thanks so much everyone!

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  • What is the easiest way to reference libraries in Qt projects?

    - by Jake Petroules
    I have two Qt4 Gui Application projects and one shared library project, all referenced under a .pro file with the "subdirs" template. So, it's like: exampleapp.pro app1.pro app2.pro sharedlib.pro Now, what I want to do is reference sharedlib from app1 and app2 so that every time I run app1.exe, I don't have to manually copy sharedlib.dll from its own folder to app1.exe's folder. I could set PATH environment variable in the projects window, but this isn't very portable. I've looked at putting the LIBS variable in the app1.pro file, but I'm not sure if that refers to statically linked libraries only - I've tried it with various syntaxes and it doesn't seem to work with shared libs.

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