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  • Creating typed WSDL’s for generic WCF services of the ESB Toolkit

    - by charlie.mott
    source: http://geekswithblogs.net/charliemott Question How do you make it easy for client systems to consume the generic WCF services exposed by the ESB Toolkit using messages that conform to agreed schemas\contracts?  Usually the developer of a system consuming a web service adds a service reference using a WSDL. However, the WSDL’s for the generic services exposed by the ESB Toolkit do not make it easy to develop clients that conform to agreed schemas\contracts. Recommendation Take a copy of the generic WSDL’s and modify it to use the proper contracts. This is very easy.  It will work with the generic on ramps so long as the <part>?</part> wrapping is removed from the WCF adapter configuration in the BizTalk receive locations.  Attempting to create a WSDL where the input and output messages are sent/returned with a <part> wrapper is a nightmare.  I have not managed it.  Consequences I can only see the following consequences of removing the <part> wrapper: ESB Test Client – I needed to modify the out-of-the-box ESB Test Client source code to make it send non-wrapped messages.  Flat file formatted messages – the endpoint will no longer support flat file message formats.  However, even if you needed to support this integration pattern through WCF, you would most-likely want to create a separate receive location anyway with its’ own independently configured XML disassembler pipeline component. Instructions These steps show how to implement a request-response implementation of this. WCF Receive Locations In BizTalk, for the WCF receive location for the ESB on-ramp, set the adapter Message settings\bindings to “UseBodyPath”: Inbound BizTalk message body  = Body Outbound WCF message body = Body Create a WSDL’s for each supported integration use-case Save a copy of the WSDL for the WCF generic receive location above that you intend the client system to use. Give it a name that mirrors the interface agreement (e.g. Esb_SuppliersSearchCommand_wsHttpBinding.wsdl).   Add any xsd schemas files imported below to this same folder.   Edit the WSDL to import schemas For example, this: <xsd:schema targetNamespace=http://microsoft.practices.esb/Imports /> … would become something like: <xsd:schema targetNamespace="http://microsoft.practices.esb/Imports">     <xsd:import schemaLocation="SupplierSearchCommand_V1.xsd"                            namespace="http://schemas.acme.co.uk/suppliersearchcommand/1.0"/>     <xsd:import  schemaLocation="SuppliersDocument_V1.xsd"                              namespace="http://schemas.acme.co.uk/suppliersdocument/1.0"/>     <xsd:import schemaLocation="Types\Supplier_V1.xsd"                              namespace="http://schemas.acme.co.uk/types/supplier/1.0"/>     <xsd:import  schemaLocation="GovTalk\bs7666-v2-0.xsd"                               namespace="http://www.govtalk.gov.uk/people/bs7666"/>     <xsd:import  schemaLocation="GovTalk\CommonSimpleTypes-v1-3.xsd"                             namespace="http://www.govtalk.gov.uk/core"/>     <xsd:import  schemaLocation="GovTalk\AddressTypes-v2-0.xsd"                              namespace="http://www.govtalk.gov.uk/people/AddressAndPersonalDetails"/> </xsd:schema> Modify the Input and Output message For example, this: <wsdl:message name="ProcessRequestResponse_SubmitRequestResponse_InputMessage">   <wsdl:part name="part" type="xsd:anyType"/> </wsdl:message> <wsdl:message name="ProcessRequestResponse_SubmitRequestResponse_OutputMessage">   <wsdl:part name="part" type="xsd:anyType"/> </wsdl:message> … would become something like: <wsdl:message name="ProcessRequestResponse_SubmitRequestResponse_InputMessage">   <wsdl:part name="part"                       element="ssc:SupplierSearchEvent"                         xmlns:ssc="http://schemas.acme.co.uk/suppliersearchcommand/1.0" /> </wsdl:message> <wsdl:message name="ProcessRequestResponse_SubmitRequestResponse_OutputMessage">   <wsdl:part name="part"                       element="sd:SuppliersDocument"                       xmlns:sd="http://schemas.acme.co.uk/suppliersdocument/1.0"/> </wsdl:message> This WSDL can now be added as a service reference in client solutions.

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  • How to show a warning message when entering a folder?

    - by Valter Henrique
    I don't know if this is possible, but, I have a folder which I would like to show some warning message when the user enters in it. In my case would say that the folder could be deleted without previous warning to save some disk space. I already create a file inside the folder with the warning message: WARNING! ########################################################################################################################################################## Please, be advised, that the folder /company-backup/amazon-s3 can be deleted without previous WARNING to save disk space as the INFRASTRUCTURE TEAM judge necessary. Best regards, Infrastructure Team. ########################################################################################################################################################### Is that possible ? Any idea ?

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  • Windows XP Log In: Can't do it. Logon Message popup.

    - by kojobino
    A friend recommended this site to me. Hope you can help! I can't seem to log into Windows. I boot my computer. The log In screen appears. I put in my user name and password, hit OK, and the following message pops up: "The system could not log you on. Make sure your user name and domain name are correct, then type your password again. Letters in your passwords must be typed using the correct case". NOTE: I have tried Safe Mode and the same message pops up. Just to be clear, I am not able to get into Windows (I'm stressing this b/c I've come across some suggestions that require you to be in Windows, which doesn't help in my case). Thanks for your assistance. -Stranded in Toronto

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  • Make a lives display in HUD, Flash AS3 (not text!)

    - by user40404
    I've been searching the internet all day and I can't find the answer I'm looking for. In my HUD I want to use orange dots to represent lives. The user starts off with 5 lives and every time they die, I want a dot to be removed. Pretty straight forward. So far my idea is to make a movie clip that has the five dots in a line. There would be 5 frames on the timeline (because after the last life it goes to a game over screen right away). I would have a variable set up to store the number of lives and a function to keep track of lives. So every hit of an obstacle would result in livesCounter--;. Then I would set up something like this: switch(livesCounter){ case 5: livesDisplay.gotoAndPlay(1); break; case 4: livesDisplay.gotoAndPlay(2); break; case 3: livesDisplay.gotoAndPlay(3); break; case 2: livesDisplay.gotoAndPlay(4); break; case 1: livesDisplay.gotoAndPlay(5); break; } I feel like there has to be an easier way to do this where I could just have a movie clip of a single orange dot that I could replicate across an x value based on the number of lives. Maybe the dots would be stored in an array? When the user loses a life, a dot on the right end of the line is removed. So in the end the counter would look like this: * * * * * * * * * * * * * * * (last life lost results in the end game screen) EDIT: code based on suggestions by Zhafur and Arthur Wolf White package { import flash.display.MovieClip; import flash.events.*; import flash.ui.Multitouch; import flash.ui.MultitouchInputMode; import flash.display.Sprite; import flash.text.*; import flash.utils.getTimer; public class CollisionMouse extends MovieClip{ public var mySprite:Sprite = new Sprite(); Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT; public var replacement:newSprite = new newSprite; public var score:int = 0; public var obstScore:int = -50; public var targetScore:int = 200; public var startTime:uint = 0; public var gameTime:uint; public var pauseScreen:PauseScreen = new PauseScreen(); public var hitTarget:Boolean = false; public var hitObj:Boolean = false; public var currLevel:Number = 1; public var heroLives:int = 5; public var life:Sprite; public function CollisionMouse() { mySprite.graphics.beginFill(0xff0000); mySprite.graphics.drawRect(0,0,40,40); addChild(mySprite); mySprite.x = 200; mySprite.y = 200; pauseScreen.x = stage.width/2; pauseScreen.y = stage.height/2; life = new Sprite(); life.x = 210; stage.addEventListener(MouseEvent.MOUSE_MOVE,followMouse); /*mySprite.addEventListener(TouchEvent.TOUCH_END, onTouchEnd);*/ //checkLevel(); timeCheck(); trackLives(); } public function timeCheck(){ addEventListener(Event.ENTER_FRAME, showTime); } public function showTime(e:Event) { gameTime = getTimer()-startTime; rm1_mc.timeDisplay.text = clockTime(gameTime); rm1_mc.livesDisplay.text = String(heroLives); } public function clockTime(ms:int) { var seconds:int = Math.floor(ms/1000); var minutes:int = Math.floor(seconds/60); seconds -= minutes*60; var timeString:String = minutes+":"+String(seconds+100).substr(1,2); return timeString; } public function trackLives(){ for(var i:int=0; i<heroLives; i++){ life.graphics.lineStyle(1, 0xff9900); life.graphics.beginFill(0xff9900, 1); life.graphics.drawCircle(i*15, 45, 6); life.graphics.endFill(); addChild(life); } } function followMouse(e:MouseEvent){ mySprite.x=mouseX; mySprite.y=mouseY; trackCollisions(); } function trackCollisions(){ if(mySprite.hitTestObject(rm1_mc.obst1) || mySprite.hitTestObject(rm1_mc.obst2)){ hitObjects(); } else if(mySprite.hitTestObject(rm1_mc.target_mc)){ hitTarg(); } } function hitObjects(){ addChild(replacement); mySprite.x ^= replacement.x; replacement.x ^= mySprite.x; mySprite.x ^= replacement.x; mySprite.y ^= replacement.y; replacement.y ^= mySprite.y; mySprite.y ^= replacement.y; stage.removeEventListener(MouseEvent.MOUSE_MOVE, followMouse); removeChild(mySprite); hitObj = true; checkScore(); } function hitTarg(){ addChild(replacement); mySprite.x ^= replacement.x; replacement.x ^= mySprite.x; mySprite.x ^= replacement.x; mySprite.y ^= replacement.y; replacement.y ^= mySprite.y; mySprite.y ^= replacement.y; stage.removeEventListener(MouseEvent.MOUSE_MOVE, followMouse); removeEventListener(Event.ENTER_FRAME, showTime); removeChild(mySprite); hitTarget = true; currLevel++; checkScore(); } function checkScore(){ if(hitObj){ score += obstScore; heroLives--; removeChild(life); } else if(hitTarget){ score += targetScore; } rm1_mc.scoreDisplay.text = String(score); rm1_mc.livesDisplay.text = String(heroLives); trackLives(); } } }

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  • Changing the action of a hyperlink in a Silverlight RichTextArea

    - by Marc Schluper
    The title of this post could also have been "Move over Hyperlink, here comes Actionlink" or "Creating interactive text in Silverlight." But alas, there can be only one. Hyperlinks are very useful. However, they are also limited because their action is fixed: browse to a URL. This may have been adequate at the start of the Internet, but nowadays, in web applications, the one thing we do not want to happen is a complete change of context. In applications we typically like a hyperlink selection to initiate an action that updates a part of the screen. For instance, if my application has a map displayed with some text next to it, the map would react to a selection of a hyperlink in the text, e.g. by zooming in on a location and displaying additional locational information in a popup. In this way, the text becomes interactive text. It is quite common that one company creates and maintains websites for many client companies. To keep maintenance cost low, it is important that the content of these websites can be updated by the client companies themselves, without the need to involve a software engineer. To accommodate this scenario, we want the author of the interactive text to configure all hyperlinks (without writing any code). In a Silverlight RichTextArea, the default action of a Hyperlink is the same as a traditional hyperlink, but it can be changed: if the Command property has a value then upon a click event this command is called with the value of the CommandParameter as parameter. How can we let the author of the text specify a command for each hyperlink in the text, and how can we let an application react properly to a hyperlink selection event? We are talking about any command here. Obviously, the application would recognize only a specific set of commands, with well defined parameters, but the approach we take here is generic in the sense that it pertains to the RichTextArea and any command. So what do we require? We wish that: As a text author, I can configure the action of a hyperlink in a (rich) text without writing code; As a text author, I can persist the action of a hyperlink with the text; As a reader of persisted text, I can click a hyperlink and the configured action will happen; As an application developer, I can configure a control to use my application specific commands. In an excellent introduction to the RichTextArea, John Papa shows (among other things) how to persist a text created using this control. To meet our requirements, we can create a subclass of RichTextArea that uses John's code and allows plugging in two command specific components: one to prompt for a command definition, and one to execute the command. Since both of these plugins are application specific, our RichTextArea subclass should not assume anything about them except their interface. public interface IDefineCommand { void Prompt(string content, // the link content Action<string, object> callback); // the method called to convey the link definition } public interface IPerformCommand : ICommand {} The IDefineCommand plugin receives the content of the link (the text visible to the reader) and displays some kind of control that allows the author to define the link. When that's done, this (possibly changed) content string is conveyed back to the RichTextArea, together with an object that defines the command to execute when the link is clicked by the reader of the published text. The IPerformCommand plugin simply implements System.Windows.Input.ICommand. Let's use MEF to load the proper plugins. In the example solution there is a project that contains rudimentary implementations of these. The IDefineCommand plugin simply prompts for a command string (cf. a command line or query string), and the IPerformCommand plugin displays a MessageBox showing this command string. An actual application using this extended RichTextArea would have its own set of commands, each having their own parameters, and hence would provide more user friendly application specific plugins. Nonetheless, in any case a command can be persisted as a string and hence the two interfaces defined above suffice. For a Visual Studio 2010 solution, see my article on The Code Project.

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  • How can we add text in cocos2d by using UITextView ?

    - by srikanth rongali
    I want a UITextView in cocos2d. I used in init method UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0, windowSize.height/2,windowSize.width/2)]; textView.backgroundColor = [UIColor clearColor]; textView.text = @"I am First enemy"; [textView setEditable:NO]; [[[CCDirector sharedDirector]openGLView]addSubview:textView]; the orientation is [[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft]; I need the text to appear in landscape mode, but I am getting the text in following way. How can I make the text to appear in the landScape mode. I am working in cocos2d. CanOI scroll the text ? What should i add to make the text scroll up and down. Thank you.

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  • drupal using node.save with XMLRPC call to another site. "Access Denied" message

    - by EricP
    I have a piece of code on 1 drupal site to create a node another drupal site in a multi-site setup. It looks like I'm getting the sessionid and logging in just fine, but when trying to create a "page" node, I get "Access denied". Under Services - Settings I have "Key Authentication", "Use keys" is unchecked, and "Use sessid" is checked. Below is my code: <p>Test Page 1</p> <? $url = 'http://drupal2.dev/xmlrpc.php'; ?> <? $conn = xmlrpc($url, 'system.connect'); print_r($conn); ?> <p>--</p> <? $login = xmlrpc($url, 'user.login', $conn['sessid'], 'superuser_name', 'superuser_password'); print_r($login); ?> <p>--</p> <? $data=array('type'=>'page', 'title'=>'Test', 'body'=>'test'); $data_s=serialize($data); $result = xmlrpc($url, 'node.save', $login['sessid'], $data_s); echo $result; //echo $data_s; ?> <? if($error = xmlrpc_error()){ if($error->code > 0){ $error->message = t('Outgoing HTTP request failed because the socket could not be opened.'); } drupal_set_message(t('Operation failed because the remote site gave an error: %message (@code).', array( '%message' => $error->message, '@code' => $error->code ) ) ); } ?> thanks for the help.

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  • Only first table in create table statement being created

    - by Craig
    The table "credentials" does show up in the adb shell. I've checked logcat and it doesn't seem to report a problem... private static final String DATABASE_CREATE = "create table credentials (_id integer primary key autoincrement, " + "username text not null, password text not null, " + "lastupdate text);" + "create table user (_id integer primary key autoincrement, " + "firstname text not null, " + "lastname text not null);" + "create table phone (_phoneid integer primary key autoincrement, " + "userid integer not null, phonetype text not null, " + "phonenumber text not null);" + "create table email (_emailid integer primary key autoincrement, " + "userid integer not null, emailtype text not null, " + "emailaddress text not null);" + "create table address (_addressid integer primary key autoincrement," + "userid integer not null, addresstype text not null, " + "address text not null);" + "create table instantmessaging (_imid integer primary key autoincrement, " + "userid integer not null, imtype text not null, " + "imaccount text not null);"; I've been pouring over this and I bet its some silly syntax typo! Or, at least I hope it is something trivial ;-) Craig

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  • Grails: How to include an html link inside a <g:message> default attribute?

    - by Christoph
    Hi, I am starting with Grails and want to have one page with multilanguage content. I started using the tag which works fine. But here is what I want to do: I want to include the default text of the default language right in the text, to avoid switching back and forth in between files. <g:message code="homepage.feature.headline1" default="This is an english text" /> The above works. But now I a have a message which should include a link like this: <g:message code="homepage.feature.headline1" default="This is an english text with <a href='somefile.html'>a link</a>" /> This gives me an exception: org.codehaus.groovy.grails.web.pages.exceptions.GroovyPagesException: Error processing GroovyPageView: Grails tags were not closed! [[<g:message>]] in GSP How can I achieve that I can include a link there? I have tried escaping the < brackets but still no luck. I really would like to avoid splitting up this one sentence into multiple smaller sentences. Thanks Christoph

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  • UITextInput setMarkedText:selectedRange not working? (Can't be!)

    - by nacho4d
    I want to set the marked text programmatically and since iOS5 UITextView and UITextField conform to UITextInput this should be possible but for some reason I always get the markedText to be nil. :( What am I missing here? This is what I've tried without success: (While the textview is firstResponder) 1.- When the text view contains no text: text: "", selectedRange : {0,0}, markedText: nil. [_textView setMarkedText:@"?" selectedRange:NSMakeRange(0, 1)]; Result: text : "", selectedRange: {0,0}, markedText: nil. (Nothing changed) 2.- When the text view contains text + some marked text: text : "AAA", selectedRange = {0,3}, marked text at the end : "??" then I do: [_textView setMarkedText:@"?" selectedRangeNSMakeRange(0,3)]; Result : text :"AAA", selectedRange: {0,3}, markedText: nil; (the marked text became nil) In both cases is like setMarkedText:selectedRange: would be setting the current marked text (if some) to nil. Any help would be highly appreciated :)

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  • [C#] how do I get the height of a rich text content after word wrap?

    - by Led
    Question A. Given 1. A string in rich text format that may have paragraph, tabs, space, line break, indentation, (or even image?) 2. A width for the word wrapping rich text control/editor How do I know the height of the content after it have performed all the word wrapping? Is there something like int MeasureRichTextHeightAfterWordWrap(string aRichTextContent, int aWidth)? Otherwise how does those rich text control know how much to autosize? Do I have to actually place the content on a dummy rich text control and get its height afterwards? Question B. Similar to question A but in plain text onto a plain text memo/control/editor. And manually draw string with manually calculated indentations, breaks, word wrappings. Is it easier or harder?

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  • How can I force my checkbox's text to not wrap?

    - by B. Clay Shannon
    This is what my LinearLayout (horizontal) row looks like: I want the text of the checkbox to be on one line; The buttons don't have to be that wide - they'll still have plenty of space with the checkbox text lengthened a bit. What in my XML: <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:orientation="horizontal"> <CheckBox android:id="@+id/ckbxAllow_New_Items" android:layout_width="0dip" android:layout_height="fill_parent" android:layout_weight="1" android:checked="true" android:text="@string/checkbox_Allow_New_Items" /> <Button android:id="@+id/btnOK" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="@string/button_OK" /> <Button android:id="@+id/btnCancel" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:text="@string/button_Cancel" /> </LinearLayout> ...needs to change in order to force my checkbox text not to wrap? UPDATE Following Der Golem's suggestion by adding this: android:lines="1" ...and also changing layout_weight for the checkbox from 1 to 2 (set to 1 for the buttons) gave me what I wanted:

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  • How can I inject multiple repositories in a NServicebus message handler?

    - by Paco
    I use the following: public interface IRepository<T> { void Add(T entity); } public class Repository<T> { private readonly ISession session; public Repository(ISession session) { this.session = session; } public void Add(T entity) { session.Save(entity); } } public class SomeHandler : IHandleMessages<SomeMessage> { private readonly IRepository<EntityA> aRepository; private readonly IRepository<EntityB> bRepository; public SomeHandler(IRepository<EntityA> aRepository, IRepository<EntityB> bRepository) { this.aRepository = aRepository; this.bRepository = bRepository; } public void Handle(SomeMessage message) { aRepository.Add(new A(message.Property); bRepository.Add(new B(message.Property); } } public class MessageEndPoint : IConfigureThisEndpoint, AsA_Server, IWantCustomInitialization { public void Init() { ObjectFactory.Configure(config => { config.For<ISession>() .CacheBy(InstanceScope.ThreadLocal) .TheDefault.Is.ConstructedBy(ctx => ctx.GetInstance<ISessionFactory>().OpenSession()); config.ForRequestedType(typeof(IRepository<>)) .TheDefaultIsConcreteType(typeof(Repository<>)); } } My problem with the threadlocal storage is, is that the same session is used during the whole application thread. I discovered this when I saw the first level cache wasn't cleared. What I want is using a new session instance, before each call to IHandleMessages<.Handle. How can I do this with structuremap? Do I have to create a message module?

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  • how do I get the height of a rich text content after word wrap?

    - by Led
    Question A. Given 1. A string in rich text format that may have paragraph, tabs, space, line break, indentation, (or even image?) 2. A width for the word wrapping rich text control/editor How do I know the height of the content after it have performed all the word wrapping? Is there something like int MeasureRichTextHeightAfterWordWrap(string aRichTextContent, int aWidth)? Otherwise how does those rich text control know how much to autosize? Do I have to actually place the content on a dummy rich text control and get its height afterwards? Question B. Similar to question A but in plain text onto a plain text memo/control/editor. And manually draw string with manually calculated indentations, breaks, word wrappings. Is it easier or harder?

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  • How to remove a status message added by the seam security module?

    - by Joshua
    I would like to show a different status message, when a suspended user tries to login. If the user is active we return true from the authenticate method, if not we add a custom StatusMessage message mentioning that the "User X has been suspended". The underlying Identity authentication also fails and adds a StatusMessage. I tried removing the seam generated statusMessage with the following methods, but it doesn't seem to work and shows me 2 different status messages (my custom message, seam generated). What would be the issue here? StatusMessages statusMessages; statusMessages.clear() statusMessages.clearGlobalMessages() statusMessages.clearKeyedMessages(id) EDIT1: public boolean authenticate() { log.info("Authenticating {0}", identity.getCredentials().getUsername()); String username = identity.getCredentials().getUsername(); String password = identity.getCredentials().getPassword(); // return true if the authentication was // successful, false otherwise try { Query query = entityManager.createNamedQuery("user.by.login.id"); query.setParameter("loginId", username); // only active users can log in query.setParameter("status", "ACTIVE"); currentUser = (User)query.getSingleResult(); } catch (PersistenceException ignore) { // Provide a status message for the locked account statusMessages.clearGlobalMessages(); statusMessages.addFromResourceBundle( "login.account.locked", new Object[] { username }); return false; } IdentityManager identityManager = IdentityManager.instance(); if (!identityManager.authenticate(username, "password")) { return false; } else { log.info("Authenticated user {0} successfully", username); } }

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  • Is it good to use .settings for storing controls text data?

    - by Zenya
    In my WinForms applications I often put the controls text data (form title, labels texts, button captions, etc.) into a .settings (feature automatically generated by Visual Studio - based on the ApplicationSettingsBase class). In particular, Add a form or a control. In Solution Explorer add a new string item into the application scope of the settings file. Bind the control text property with the corresponding item of the settings file (through the property binding). Good point of this is that all my text data is collected in one place and easy to check and edit. Also it is convenient when I want to use the same text for several controls. However, I haven't heard that somebody uses the .settings such way. In tutorials for creating multilingual applications, for example, it is recommended to enter texts directly into the control property. So, is it good practice to use .settings for storing controls text data? Brief conclusion from the answers: Storing controls text data in the .settings is not common practice.

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  • Text box added using javascript doesnot respond as expected to the js attached to it.

    - by Mallika Iyer
    Hello, I am adding a text box using javascript: This is what is generated: <dd id="text3-element" style="width: 350px;"> <input type="text" size="50" id="text3" name="text3" onblur="return getFieldValue(this.id);" value=""> </dd> This is what is present in the getFieldValue function: function getFieldValue(id){ var elem = document.getElementById(id); alert(elem.value); return false; } I'm trying to get the value of the field added using javascript when the value of the filed changes. However, I keep getting the value as 'undefined', in spite of entering text into the newly added text box. This does not happen if the form already has a text box to begin with - i.e., if a text box is not being added via a js function. Anything missing / look wrong here? Thanks!

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  • how to edit a text message ( sms ) as it arrives in windows mobile 6 using managed code

    - by x86shadow
    I want to make an application to be installed on two pocket PCs and send Encrypted text messages and receive and decrypt them on the other device. I already made an application that gets special text messages ( starting with !farenc! ) and I know how to Encrypt/Decrypt the messages as well but I don't know how to edit a text message as it's arrive ( for decryption ). please help. thanks in advance and sorry for my bad English using System; using System.Linq; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using Microsoft.WindowsMobile; using Microsoft.WindowsMobile.PocketOutlook; using Microsoft.WindowsMobile.PocketOutlook.MessageInterception; namespace SMSDECRYPT { public partial class Form1 : Form { MessageInterceptor _SMSCatcher = new MessageInterceptor(InterceptionAction.Notify, true); MessageCondition _SMSFilter = new MessageCondition(); public Form1() { InitializeComponent(); _SMSFilter.Property = MessageProperty.Body; _SMSFilter.ComparisonType = MessagePropertyComparisonType.StartsWith; _SMSFilter.CaseSensitive = true; _SMSFilter.ComparisonValue = "!farenc!"; _SMSCatcher.MessageCondition = _SMSFilter; _SMSCatcher.MessageReceived += new MessageInterceptorEventHandler(_SMSCatcher_MessageReceived); } private void Form1_Load(object sender, EventArgs e) { //... } void _SMSCatcher_MessageReceived(object sender, MessageInterceptorEventArgs e) { SmsMessage mySMS = (SmsMessage)e.Message; string sms = mySMS.Body.ToString(); sms = sms.Substring(8); //Decryption //... //Update the received message and replace it with the decrypted text //!!!HELP!!! } } }

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  • How can I edit an incoming text message (sms) as it arrives in windows mobile 6 using managed code

    - by x86shadow
    I want to make an application for pocket PCs to send and receive Encrypted text messages. I have already made an application that gets special text messages ( starting with !farenc! ) and I know how to Encrypt/Decrypt the messages as well. The problem is that I don't know how to edit a text message after it's arrived (for decryption). See code below for more info. using System; using System.Linq; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using Microsoft.WindowsMobile; using Microsoft.WindowsMobile.PocketOutlook; using Microsoft.WindowsMobile.PocketOutlook.MessageInterception; namespace SMSDECRYPT { public partial class Form1 : Form { MessageInterceptor _SMSCatcher = new MessageInterceptor(InterceptionAction.Notify, true); MessageCondition _SMSFilter = new MessageCondition(); public Form1() { InitializeComponent(); _SMSFilter.Property = MessageProperty.Body; _SMSFilter.ComparisonType = MessagePropertyComparisonType.StartsWith; _SMSFilter.CaseSensitive = true; _SMSFilter.ComparisonValue = "!farenc!"; _SMSCatcher.MessageCondition = _SMSFilter; _SMSCatcher.MessageReceived += new MessageInterceptorEventHandler(_SMSCatcher_MessageReceived); } private void Form1_Load(object sender, EventArgs e) { //... } void _SMSCatcher_MessageReceived(object sender, MessageInterceptorEventArgs e) { SmsMessage mySMS = (SmsMessage)e.Message; string sms = mySMS.Body.ToString(); sms = sms.Substring(8); //Decryption //... //Update the received message and replace it with the decrypted text //!!!HELP!!! } } }

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  • How can I get the element in which highlighted text is in?

    - by Koes Bong
    I am trying to learn how to write a bookmarklet where I can highlight some text, click on the bookmarklet and have it tell me what got highlighted. I can get that far, but next I want to know what element that text is in. For example: <div id="some-id">to be highlighted</div> The bookmarklet code: javascript:(function(){alert(window.getSelection();})() If I highlight the text "to be highlighted" and then click on the bookmarklet, it will alert the text. But how can I get the element in which the text is in, in this case the element after that? So the flow is: highlight text, click bookmarklet, bookmarklet tells you what you highlighted and the element it's in. Thanks!

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  • How can I get Text property to initialize to the objects name at design time?

    - by cyclotis04
    When you add a label to the form from the toolbox, its text defaults to the item's name (label1, label2, etc). How can I make this happen with a custom control? So far, I have the following, which allows me to change the text through the property window: private string _text; [BrowsableAttribute(true)] public override string Text { get { return _text; } set { _text = value; lblID.Text = _text; } } Apparently the above code works as is, but I'm not sure why. Does Text default to the object's name automatically? The question still stands for other properties which don't override Text.

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  • How can we add scrolling text in cocos2d by using UITextView ?

    - by srikanth rongali
    I want a UITextView in cocos2d. I used in init method I wrote the code, UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0, windowSize.height/2,windowSize.width/2)]; textView.backgroundColor = [UIColor clearColor]; textView.text = @"I am First enemy"; [textView setEditable:NO]; [[[CCDirector sharedDirector]openGLView]addSubview:textView]; the orientation is [[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft]; I need the text to appear in landscape mode, but I am getting the text in following way. How can I make the text to appear in the landScape mode. I am working in cocos2d. CanOI scroll the text ? What should i add to make the text scroll up and down. Thank you.

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  • Using an embedded DB (SQLite / SQL Compact) for Message Passing within an app?

    - by wk1989
    Hello, Just out of curiosity, for applications that have a fairly complicated module tree, would something like sqlite/sql compact edition work well for message passing? So if I have modules containing data such as: \SubsystemA\SubSubSysB\ModuleB\ModuleDataC, \SubSystemB\SubSubSystemC\ModuleA\ModuleDataX Using traditional message passing/routing, you have to go through intermediate modules in order to pass a message to ModuleB to request say ModuleDataC. Instead of doing that, if we we simply store "\SubsystemA\SubSubSysB\ModuleB\ModuleDataC" in a sqlite database, getting that data is as simple as a sql query and needs no routing and passing stuff around. Has anyone done this before? Even if you haven't, do you foresee any issues & performance impact? The only concern I have right now would be the passing of custom types, e.g. if ModuleDataC is a custom data structure or a pointer, I'll need some way of storing the data structure into the DB or storing the pointer into the DB. Thanks, JW EDIT One usage case I haven't thought about is when you want to send a message from ModuleA to ModuleB to get ModuleB to do something rather than just getting/setting data. Is it possible to do this using an embedded DB? I believe callback from the DB would be needed, how feasible is this?

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  • How can we make the text to appear in landscape mode in cocos2d by using UITextView ?

    - by srikanth rongali
    I want a UITextView in cocos2d. I used in init method UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0, windowSize.height/2,windowSize.width/2)]; textView.backgroundColor = [UIColor clearColor]; textView.text = @"I am First enemy"; [textView setEditable:NO]; [[[CCDirector sharedDirector]openGLView]addSubview:textView]; the orientation is [[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft]; I need the text to appear in landscape mode, but I am getting the text in following way. How can I make the text to appear in the landScape mode. I am working in cocos2d. CanOI scroll the text ? What should i add to make the text scroll up and down. Thank you.

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  • How can I make the keyboard disappear after entering the text ?

    - by srikanth rongali
    I have two text fields in my view. I did it using IB. My problems are After entering the text in textField1 I am entering text in textField2. When I click in textField1 again the previous text is disappeared in the textField1. After entering the text in both the textFields, I need the keyboard to disappear. But, even I touched the return key in the keyboard layout or I touched the screen outside the text field the keyboard is not disappearing. How can I make this. Thank you.

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