game performance
- by iQue
I'm making a game for android, and earlier today I was trying to add some cool stuff to my game. The problem is this thing needs like 5 timers. I build my timers like this:
timer += deltaTime;
if(timer >= 2.0f){
doStuff;
timer -= 2.0f;
} // this timers gets stuff done every 2 secs
Will having to many timers like…