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  • UITextField inside of UITableViewCell will not activate on iPad but works on iPhone

    - by cfihelp
    I have a UITextField inside a UITableViewCell. It will not activate on the iPad (but it works fine on the iPhone) no matter what I try. Tapping on it and telling it to become the firstResponder both fail. The odd thing is that if I take the exact same code and move it to another view controller in my app it executes just fine. This makes it seem as if there is likely a problem in the parent UITableViewController but I can't find anything obvious. I'm hoping that someone out there has experienced a similar problem and can point me in the right direction. Below is the sample code that works fine when I move it to a new project or put it in a new view controller launched immediately by my app delegate: // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } if (indexPath.row == 0) { UITextField *nameText = [[UITextField alloc] initWithFrame:CGRectMake(5, 5, cell.contentView.frame.size.width, cell.contentView.frame.size.height)]; nameText.delegate = self; nameText.backgroundColor = [UIColor redColor]; [cell.contentView addSubview:nameText]; [nameText becomeFirstResponder]; [nameText release]; } // Configure the cell... return cell; } Help!

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  • Safari openwindow function behavior on iPad versus iPhone

    - by CodeLizard
    An identical javascript:openwindow call with a link to Google maps opens in Safari on the iPad but in the Google Maps App on the iPhone. Why the difference? <html> <head> </head> <body> <a title="View an area map for this property" href="javascript:openwindow ('http://maps.google.com/maps?f=q&source=s_q&hl=en&geocode=&q=1+Infinite+Loop, +Cupertino,+CA%E2%80%8E&sll=37.329389, -122.029696&sspn=0.015714,0.033023&ie=UTF8&hq=&hnear=1+Infinite+Loop, +Cupertino,+Santa+Clara, +California+95014&ll=37.331539, -122.030704&spn=0.007857,0.016512&z=17&ssa=1', 760, 500,'yes', 'yes')"> <font face="arial,helvetica" color="#000000" size="-1">Map It</font> </a> </body> <script> function openwindow(url,width,height,resizable,scrollbars,posx,posy) { if(posx==null)posx=20; if(posy==null)posy=20; now=new Date(); var x_offset=0; var y_offset=0; try { if(window.screen.left != undefined && window.screen.top != undefined) { x_offset=window.screen.left; y_offset=window.screen.top; } }catch(e){} var window_x=posx+x_offset; var window_y=posy+y_offset; new_window=window.open(url,now.getTime(),'width='+width+',height='+height+', resizable='+resizable+',scrollbars='+scrollbars+',top='+window_y+', left='+window_x+',screenX='+window_x+',screenY='+window_y); if(!new_window.opener) new_window.opener=self; try { new_window.focus(); }catch(e){} } </script> </html>

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  • How can I programmatically add more than just one view object to my view controller?

    - by BeachRunnerJoe
    I'm diving into iPhone OS development and I'm trying to understand how I can add multiple view objects to the "Left/Root" view of my SplitView iPad app. I've figured out how to programmatically add a TableView to that view based on the example code I found in Apple's online documentation... RootViewController.h @interface RootViewController : UITableViewController <NSFetchedResultsControllerDelegate, UITableViewDelegate, UITableViewDataSource> { DetailViewController *detailViewController; UITableView *tableView; NSFetchedResultsController *fetchedResultsController; NSManagedObjectContext *managedObjectContext; } RootViewController.m - (void)loadView { UITableView *newTableView = [[UITableView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame] style:UITableViewStylePlain]; newTableView.autoresizingMask = UIViewAutoresizingFlexibleHeight|UIViewAutoresizingFlexibleWidth; newTableView.delegate = self; newTableView.dataSource = self; [newTableView reloadData]; self.view = newTableView; [newTableView release]; } but there are a few things I don't understand about it and I was hoping you veterans could help clear up some confusion. In the statement self.view = newTableView, I assume I'm setting the entire view to a single UITableView. If that's the case, then how can I add additional view objects to that view alongside the table view? For example, if I wanted to have a DatePicker view object and the TableView object instead of just the TableView object, then how would I programmatically add that? Referencing the code above, how can I resize the table view to make room for the DatePicker view object that I'd like to add? Thanks so much in advance for your help! I'm going to continue researching these questions right now.

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  • iPhone/iPad : Check for invalid characters in a textbox made for Integers only

    - by JustinXXVII
    I noticed that the iPhone OS is pretty good about picking out Integer values when asked to. Specifically, if you use NSString *stringName = @"6("; int number = [stringName intValue]; the iPhone OS will pick out the 6 and turn the variable number into 6. However, in more complex mistypes, this also makes the int variable 6: NSString *stringName = @"6(5"; int number = [stringName intValue]; The iPhone OS misses the other digit, when what could have possibly been the user trying to enter the number 65, the OS only gets the number 6 out of it. I need a solution to check a string for invalid characters and return NO if there is anything other than an unsigned integer in a textbox. This is for iPad, and currently there is no numeric keyboard like the iPhone has, and I'm instead limited to the standard 123 keyboard. I was thinking that I need to use NSRange and somehow loop through the entire string in the textbox, and checking to see if the current character in the iteration is a number. I'm lost as far as that goes. I can think of testing it against zero, but zero is a valid integer. Can anyone help?

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  • How can I replace a UITableViewController with a UIViewController that contains a UITableView?

    - by Dr Dork
    I created a new SplitView iPad project in Xcode and setup the code to populate the TableView (in the RootView on the left) with data. Now I'd like to customize the RootView to contain a DatePicker view along with the TableView, but I'm unsure how to accomplish this. Since the default RootViewController is a subclass of a UITableViewController, I couldn't add a DatePicker view to it in IB (since you can't add a DatePicker to a UITableView). The only way I understand to accomplish my goal of adding a DatePicker to the "Left" RootView is to change the RootViewController from a subclass of a UITableViewController to a subclass of a UIViewController, then I'll be able to add a view to it that contains a DatePicker view and a TableView using IB. Questions... Is this the correct approach to add a DatePicker to the "Left" RootView? If so and I change the RootViewController to a subclass of a UIViewController (instead of a UITableViewController) and add to it a TableView (along with the DatePicker), how will that affect the code I currently have in place for populating my current TableView? Thanks so much for all your help! Below is my current interface code for my RootViewController, if it'll help any. @interface RootViewController : UITableViewController <NSFetchedResultsControllerDelegate> { DetailViewController *detailViewController; NSFetchedResultsController *fetchedResultsController; NSManagedObjectContext *managedObjectContext; } @property (nonatomic, retain) IBOutlet DetailViewController *detailViewController; @property (nonatomic, retain) NSFetchedResultsController *fetchedResultsController; @property (nonatomic, retain) NSManagedObjectContext *managedObjectContext; - (void)insertNewObject:(id)sender; @end

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  • glDrawArrays() slow on iPad?

    - by Nick
    Hey guys, I was wondering how to speed up my iPad application using OpenGLES 2.0. At the moment we have every drawable object draw itself with a call to glDrawArrays(). Blend mode is on, we really need it. Without disabling blendmode, how would we improve performance for this app? For instances, if we now draw 1 texture across the whole screen, the app only gets 15FPS, which is really slow I think? Are we doing something terribly wrong? Our drawing code (for each drawable), is as follows: - (void) draw { GLuint textureAvailable = 0; if(texture != nil){ textureAvailable = 1; } glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture.name); glVertexAttribPointer(ATTRIB_VERTEX, 2, GL_FLOAT, 0, 0, vertices); glEnableVertexAttribArray(ATTRIB_VERTEX); glVertexAttribPointer(ATTRIB_COLOR, 4, GL_FLOAT, 1, 0, colorsWithMultipliedAlpha); glEnableVertexAttribArray(ATTRIB_COLOR); glVertexAttribPointer(ATTRIB_TEXTUREMAP, 2, GL_FLOAT, 1, 0, textureMapping); glEnableVertexAttribArray(ATTRIB_TEXTUREMAP); //Note that we are NOT using position.z here because that is only used to determine drawing order int *jnUniforms = JNOpenGLConstants::getInstance().uniforms; glUniform4f(jnUniforms[UNIFORM_TRANSLATE], position.x, position.y, 0.0, 0.0); glUniform4f(jnUniforms[UNIFORM_SCALE], scale.x, scale.y, 1.0, 1.0); glUniform1f(jnUniforms[UNIFORM_ROTATION], rotation); glUniform1i(jnUniforms[UNIFORM_TEXTURE_SAMPLE], 0); glUniform2f(jnUniforms[UNIFORM_TEXTURE_REPEAT], textureRepeat.x, textureRepeat.y); glUniform1i(jnUniforms[UNIFORM_TEXTURE_AVAILABLE], textureAvailable); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); }

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  • Differences in accessing resources between Simulator and Device?

    - by Tony
    Is there some difference between the way that bundle resources can be accessed on the iPhone simulator versus a device (in my case, an iPad)? I am able to access a file on the former, but not the latter. NSString *filePath = [NSString stringWithFormat:@"%@%@",[[NSBundle mainBundle] bundlePath], @"/AppResources/html/pages/quickHelp.html"]; BOOL fileExists = [[NSFileManager defaultManager] fileExistsAtPath:filePath]; // fileExists == YES in the debugger on both the simulator and the device NSString *path = [NSString stringWithFormat:@"AppResources/html/pages/%@", contentsFileName]; NSString *pathForURL = [[NSBundle mainBundle] pathForResource:path ofType:@"html"]; NSURL *url = [NSURL fileURLWithPath:pathForURL isDirectory:NO]; The code above works fine in the simulator, but on the device pathForResource:path returns nil, so the last line throws a 'nil string parameter' exception. Am I missing something obvious? edit: Of course, in the above @"quickHelp" is being passed in the contentsFileName var. edit2: if it makes any difference, in my build settings "Base SDK" is set to "iPhone Device 4.0", and "iPhone OS Deployment Target" is set to "iPhone OS 3.1.3". Any other settings that might have an influence?

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  • Positioning objects in views during re-orientation in iPad

    - by Arni
    iPad Gurus: Apple wants us to support all orientations. I take that to mean that a particular layout should either rotate so that all objects are positioned relatively the same OR, if that doesn't look good, then they ought to be repositioned, OR two views ought to be designed and built. If I rely on the built-in rotation mechanism, the objects either get resized or they straddle the edge of the page in one orientation or the other, or they disappear from view altogether. I can't seem to find the right settings to get the objects to align clearly so they are seen in each orientation. Repositioning leads to a lot of if statements in the View Controller. So I don't think Apple had that in mind. I tried replacing views and even view controllers in "willRotateToInterfaceOrientation" method, but that either causes crashes or the portrait views end up in landscape unexpectedly and vv. Moreover, two view controllers means double the coding for the same view. There must be proper way to handle orientation changes, but I have searched the internet and documentation and sample code in vain for something that works. How is this done properly? Thanks!

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  • Testing paginated UIScrollView on iPad

    - by Piotr Czapla
    I'm creating a magazine reader (something like iGizmo on iPad). I have two scrollviews one that paginate over articles and second to paginate inside of an article through pages. I'd like to check memory usage of my app after scrolling through 20 pages. To do so I decided to create an automated ui test that scrolls 20 times right and the check the memory foot print at the end of the test. I need that info to have some metrics before I start optimizing the memory usage And Here is the thing: I can't make the ui automation to pass to the second page. My automation code looks like that: var window = UIATarget.localTarget().frontMostApp().mainWindow(); var articleScrollView = window.scrollViews()[0]; articleScrollView.scrollRight(); // do you know any command to wait until first scrolls ends? articleScrollView.scrollRight(); // this one doesn't work I guess that I need to wait for the first scorlling to end before I can run another one, but I don't know how to do that as each page is just an image. (I don't have anything else on pages yet) Any idea?

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  • iPhone and iPad : Doing a "select * from something" query in a SQLite database

    - by Abramodj
    Hi folks, i'm trying to use the SQLite data base in my iPad app, and here's my function to make a query: - (void)executeQuery:(char*)query { NSString *file = [self getWritableDBPath]; NSFileManager *fileManager = [NSFileManager defaultManager]; BOOL success = [fileManager fileExistsAtPath:file]; // If its not a local copy set it to the bundle copy if(!success) { //file = [[NSBundle mainBundle] pathForResource:DATABASE_TITLE ofType:@"db"]; [self createEditableCopyOfDatabaseIfNeeded]; } dataArray = NULL; dataArray = [NSMutableArray array]; sqlite3 *database = NULL; if (sqlite3_open([file UTF8String], &database) == SQLITE_OK) { sqlite3_exec(database, query, loadTimesCallback, dataArray, NULL); } sqlite3_close(database); [self logResults]; } if I call [self executeQuery:"select name from table1"]; everything is working fine. But if i call [self executeQuery:"select * from cars"]; the app crashes telling me that the NSMutableArray dataArray is not the right kind of variable where to set the query results. So, how can i do a "select * form table1" query, and store the results? Thanks! EDIT: Here's my loadTimesCallback method: static int loadTimesCallback(void *context, int count, char **values, char **columns) { NSMutableArray *times = (NSMutableArray *)context; for (int i=0; i < count; i++) { const char *nameCString = values[i]; [times addObject:[NSString stringWithUTF8String:nameCString]]; } return SQLITE_OK; }

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  • Structuring iPhone/iPad application views

    - by Mark
    I have an idea about an application that I want to build and Im new to iPhone/iPad development (but not new to development in other languages/frameworks such as .NET and Java). I want to layout some views on the screen so that they animate (slide in) from different directions into their places. The question is about the strucuture of the application, if I have say 4 rectanglular areas on the screen that contain business data, such as contacts (name, photo, etc...) and they all take up different widths of the screen (say the first contact takes up one row of the screen, but the next 2 take up half the width of the next row each, and so on). Should I create a custom view for the different sized contact views, (i.e. LargeCustomView and SmallCustomView, and any other special type that I make) or should it all be one type, say, CustomerDetailsView which could be stretched to fit at design time? Also, if there were, say, 3 different instances of the same custom view on the one screen, are there 3 instances of the view controller also? Im a little confused about powering the data behind a view, can someone shed some light on this for me? Do I just set the properties (say an instance variable ContactForView) on the view controller for each instance? Thanks for any help you can give Cheers, Mark

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  • Low-res emacs24 icon in application switcher 12.10

    - by MTS
    I recently upgraded to Quantal, and also switched up to emacs24 from 23. Everything is great, except for one thing: the icon in the Application Switcher for emacs24 is a horrible, low-resolution eyesore. Compare the two side-by-side: I've seen a couple of questions addressing issues like this, but they're not quite the same. This one says that it is happening with all icons, but that's clearly not the case here. And this one seems more relevant, but it is talking about Gnome, not Unity. In the comments to the one answer for the second question, it says to look at the icons in /usr/share/icons to see if they are low-resolution, and if so to replace them with better ones. There's a ton of emacs icons, in fact. They are in various subfolders of /usr/share/icons/hicolor and they are in sizes ranging from 16x16 to 128x128, and also there are scaleable .svg versions of the icons too. I noticed that there are no 192x192 or 256x256 versions. But it seems like that shouldn't matter, since emacs23 also didn't have icons in those sizes. Any help would be much appreciated!

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  • APEX(Oracle Application Express)????~??????????????????????

    - by Yuichi.Hayashi
    APEX??? Oracle APEX??Oracle Database????Web???????????????? Web?????????????????????????????????????????????? Oracle Database???????????APEX????????? ???? ??????????????????????????????????????????????????????????????????????????? Oracle APEX???????JavaScript?AJAX?????????????????????????????????????????????????? ?? Oracle Application Express 4.0??????????? Oracle Database 10.2.0.3???????? Oracle Text???Oracle XML DB????????????? ?????? ??????????????????? ?????? ?????????????????????????????????????? ???????????????????????? ??????(???????) (2011?2??????????) ??????·?? ??????? ??????·??? ??????????? ?????????· ?????????????????????? ??????·??? ???????????????? ??????? (Dynamic Actions) Web???·??????????? ???????· ???????????

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  • iPad application crash in Apple review - cannot replicate in simulator, have crash log

    - by Mike
    I am clearly missing something obvious here and would really appreciate some input. I have tried repeatedly to submit an application to Apple (iPad in this case) that is crashing on their end when testing but I cannot replicated the situation on my end (obviously I only have the damned simulator to work with at this point). The crash log is as follows: Date/Time: 2010-04-01 05:39:47.226 -0700 OS Version: iPhone OS 3.2 (7B367) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x000790a0 __kill + 8 1 libSystem.B.dylib 0x00079090 kill + 4 2 libSystem.B.dylib 0x00079082 raise + 10 3 libSystem.B.dylib 0x0008d20a abort + 50 4 libstdc++.6.dylib 0x00044a1c __gnu_cxx::__verbose_terminate_handler() + 376 5 libobjc.A.dylib 0x000057c4 _objc_terminate + 104 6 libstdc++.6.dylib 0x00042dee __cxxabiv1::__terminate(void (*)()) + 46 7 libstdc++.6.dylib 0x00042e42 std::terminate() + 10 8 libstdc++.6.dylib 0x00042f12 __cxa_throw + 78 9 libobjc.A.dylib 0x000046a4 objc_exception_throw + 64 10 CoreFoundation 0x00090c6e +[NSException raise:format:arguments:] + 74 11 CoreFoundation 0x00090d38 +[NSException raise:format:] + 28 12 Foundation 0x00002600 -[NSCFDictionary setObject:forKey:] + 184 13 iPadMosaic 0x00003282 -[iPadMosaicViewController getAlbumThumbs] (iPadMosaicViewController.m:468) 14 Foundation 0x000728fe __NSFireDelayedPerform + 314 15 CoreFoundation 0x00022d1c CFRunLoopRunSpecific + 2092 16 CoreFoundation 0x000224da CFRunLoopRunInMode + 42 17 GraphicsServices 0x000030d4 GSEventRunModal + 108 18 GraphicsServices 0x00003180 GSEventRun + 56 19 UIKit 0x000034c2 -[UIApplication _run] + 374 20 UIKit 0x000019ec UIApplicationMain + 636 21 iPadMosaic 0x00002234 main (main.m:14) 22 iPadMosaic 0x00002204 start + 32 My understanding here is that I am botching the Dictionary add somehow. The relevant lines of code are: for (NSDictionary *album in self.albumList) { // Get image for each album cover UIImage *albumCover; // Loop through photos to get URL of cover based on photo ID match NSString *coverURL = @""; for (NSDictionary *photo in self.photoList) { if ([[photo objectForKey:@"pid"] isEqualToString:[album objectForKey:@"cover_pid"]]) { coverURL = [photo objectForKey:@"src"]; } } NSURL *albumCoverURL = [NSURL URLWithString:coverURL]; NSData *albumCoverData = [NSData dataWithContentsOfURL:albumCoverURL]; albumCover = [UIImage imageWithData:albumCoverData]; if (albumCover == nil || albumCover == NULL) { //NSLog(@"No album cover for some reason"); albumCover = [UIImage imageNamed:@"noImage.png"]; } [[self.albumList objectAtIndex:albumCurrent] setObject:albumCover forKey:@"coverThumb"]; } This is part of a loop that runs over the existing dictionaries stored in an array. If retrieving the album cover fails for some reason the object is filled with a default image and then added. The last line of the code is what's showing up in the crash log. It runs fine in the simulator but crashes 100% in testing on device apparently. Can anyone tell me what I am missing here?

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  • Cannot get UISearchBar Scope Bar to appear in Toolbar on iPad

    - by Jann
    This is really causing me fits. I put a toolbar on the IUView on the iPad. I added the following: Search Bar (not Search Bar and Search Display) to the toolbar. I set the options to be as follows: Show Cancel Button, Show Scope Bar, Scope Button Titles are: "Title1" and "Title2" (with Title2's radio button selected). Opaque, Clear Context and Auto Resize are checked. I hooked up the delegate of Search Bar to the "File's Owner" and linked it to IBOutlet theSearchBar. In my viewWillAppear I have the following: [theSearchBar setScopeButtonTitles:[NSArray arrayWithObjects:@"Near Me",@"Everywhere",nil]]; //Just in case: [theSearchBar setShowsScopeBar:YES]; //doesn't seem to do anything: //[theSearchBar sizeToFit]; searchDisplayController = [[UISearchDisplayController alloc] initWithSearchBar:theSearchBar contentsController:self]; [self setSearchDisplayController:searchDisplayController]; [searchDisplayController setDelegate:self]; [searchDisplayController setSearchResultsDataSource:self]; //again--does not seem to do anything..but people have suggested it: [theSearchBar sizeToFit]; Okay, so far, I thought, so good. So, I made the File's Owner .m file to be a delegate for: UISearchBarDelegate, UISearchDisplayDelegate. My issue: I have yet to implement the delegates necessary to do the search but still... shouldn't I be seeing the scopeBar next to the search field when I click into the search field? Just so you know I DO see the log of the characters I type, so the delegate is working. I have the following dummy functions in the .m file (just in case) // called when keyboard search button pressed - (void)searchBarSearchButtonClicked:(UISearchBar *)searchBar { NSLog(@"Search Button Clicked\n"); [theSearchBar resignFirstResponder]; } // called when cancel button pressed - (void)searchBarCancelButtonClicked:(UISearchBar *)searchBar { NSLog(@"Cancel Button Clicked\n"); [theSearchBar resignFirstResponder]; } - (void)searchBar:(UISearchBar *)searchBar textDidChange:(NSString *)searchText { NSLog(@"Search Text So Far: '%@'\n",searchText); } - (BOOL)searchBarShouldBeginEditing:(UISearchBar *)searchBar { return YES; } - (BOOL)searchBarShouldEndEditing:(UISearchBar *)searchBar { return YES; } Why doesn't the Scope Bar appear? A results UIPopoverController appears with the title "Results" and "No results found" (of course) when i type the first character in my search...but no scope bar. (not that i expect anything other than "No Results Found". I am wondering where the scope bar is supposed to appear...in the titleView of the UIPopover? In the toolbar to the right of the search area? Where?

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  • iPad App Cookies Storage?

    - by Aakburns
    Hi, I have an application that sends you to one website that shows a login form. I've read up on cookies from the apple reference (http://developer.apple.com/iphone/library/documentation/Cocoa/Reference/Foundation/Classes/NSHTTPCookie_Class/Reference/Reference.html#//apple_ref/occ/instm/NSHTTPCookie/initWithProperties:) I'm honestly just not understanding this at all. Can someone please explain how to get cookies working for an app? Post sample code? Thanks.

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  • How do I add a custom view to iPhone app's UI?

    - by Dr Dork
    I'm diving into iPad development and I'm still learning how everything works together. I understand how to add standard view (i.e. buttons, tableviews, datepicker, etc.) to my UI using both Xcode and Interface Builder, but now I'm trying to add a custom calendar control (TapkuLibrary) to the left window in my UISplitView application. My question is, if I have a custom view (in this case, the TKCalendarMonthView), how do I programmatically add it to one of the views in my UI (in this case, the RootViewController)? Below are some relevant code snippets from my project... RootViewController interface @interface RootViewController : UITableViewController <NSFetchedResultsControllerDelegate> { DetailViewController *detailViewController; NSFetchedResultsController *fetchedResultsController; NSManagedObjectContext *managedObjectContext; } @property (nonatomic, retain) IBOutlet DetailViewController *detailViewController; @property (nonatomic, retain) NSFetchedResultsController *fetchedResultsController; @property (nonatomic, retain) NSManagedObjectContext *managedObjectContext; - (void)insertNewObject:(id)sender; TKCalendarMonthView interface @class TKMonthGridView,TKCalendarDayView; @protocol TKCalendarMonthViewDelegate, TKCalendarMonthViewDataSource; @interface TKCalendarMonthView : UIView { id <TKCalendarMonthViewDelegate> delegate; id <TKCalendarMonthViewDataSource> dataSource; NSDate *currentMonth; NSDate *selectedMonth; NSMutableArray *deck; UIButton *left; NSString *monthYear; UIButton *right; UIImageView *shadow; UIScrollView *scrollView; } @property (readonly,nonatomic) NSString *monthYear; @property (readonly,nonatomic) NSDate *monthDate; @property (assign,nonatomic) id <TKCalendarMonthViewDataSource> dataSource; @property (assign,nonatomic) id <TKCalendarMonthViewDelegate> delegate; - (id) init; - (void) reload; - (void) selectDate:(NSDate *)date; Thanks in advance for all your help! I still have a ton to learn, so I apologize if the question is absurd in any way. I'm going to continue researching this question right now!

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  • Text Editor like Pages iPad App

    - by tek3
    Hi all, I want to implement a functionality similar to found in Pages app..i.e. text floating around images, image zooming etc.. I have been struggling with this part of my application but no success yet. Would be grateful if someone provides me with some pointers in this regard , like 'Which UIControl should I use?','Help in thinking logic' etc.. Thanx in advance.

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  • Objective-C: iPad Crash When Screen Shot Button Clicked

    - by SeongHo
    OK, i am making a Coloring app and it has a "Save" button that will take the screen shot of the view where the drawing is. I have 6 images to color. In the intro page there 6 buttons, each will link you to a particular coloring page. All are working well including the "Save" button except for one. All coloring views has the same contents and functions but in one image, it crashes the iPad whenever i clicked the "Save" button. Here's some of my codes: On Button Click: [self saveScreenshotToPhotosAlbum]; camFlash = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 1024, 768)]; [camFlash setBackgroundColor:[UIColor whiteColor]]; [camFlash setAlpha:0.0]; [cbHolder addSubview:camFlash]; [cbHolder bringSubviewToFront:camFlash]; [UIView beginAnimations:@"Flash-On" context:NULL]; [UIView setAnimationDuration:0.2]; [UIView setAnimationRepeatAutoreverses:NO]; [camFlash setAlpha:1.0]; [UIView commitAnimations]; NSString *soundPath = [[NSBundle mainBundle] pathForResource:@"flash" ofType:@"wav"]; AVAudioPlayer *flashSFX = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:soundPath] error:NULL]; flashSFX.volume = 0.5; flashSFX.numberOfLoops = 0; self->camFlashSFX = flashSFX; if ([flashSFX currentTime] != 0) [flashSFX setCurrentTime:0]; [flashSFX play]; [self performSelector:@selector(removeFlash) withObject:nil afterDelay:0.2]; Remove Flash: - (void) removeFlash { [camFlash removeFromSuperview]; } For the screenshot: - (UIImage*)captureView { UIGraphicsBeginImageContext(CGSizeMake(1024, 768)); CGContextRef context = UIGraphicsGetCurrentContext(); [cbHolder.layer renderInContext:context]; UIImage *img = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return img; } - (void)saveScreenshotToPhotosAlbum { UIImageWriteToSavedPhotosAlbum([self captureView], nil, nil, nil); } This one is for the button that will show the coloring page: uc4 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"tpUncolored1.png"]]; [uc4 setUserInteractionEnabled:YES]; [uc4 setFrame:CGRectMake(0, 0, 1024, 768)]; [cbHolder addSubview:uc4]; clrd4 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"tpColored1.png"]]; [clrd4 setUserInteractionEnabled:YES]; [clrd4 setFrame:CGRectMake(0, 0, 1024, 768)]; [cbHolder addSubview:clrd4]; [UIView beginAnimations:@"fabe-out" context:NULL]; [UIView setAnimationDuration:1.5]; [clrd4 setAlpha:0.0]; [UIView commitAnimations]; [self performSelector:@selector(cb4) withObject:nil afterDelay:1.5];

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  • Clear Absolute Cache on Application close Ipad app

    - by geeth
    I am saving Images in NSCachesDirectory in a App. At the end of app execution i would like to clear all temporary cache. Is there a way to force clear all cache on application exit. I do realise the local folder keeps cache for 3 days..but my requirement is to force clear the Cache. Thx

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  • How to Sync Any Browser’s Bookmarks With Your iPad or iPhone

    - by Chris Hoffman
    Apple makes it easy to synchronize bookmarks between the Safari browser on a Mac and the Safari browser on iOS, but you don’t have to use Safari — or a Mac — to sync your bookmarks back and forth. You can do this with any browser. Whether you’re using Chrome, Firefox, or even Internet Explorer, there’s a way to sync your browser bookmarks so you can access your same bookmarks on your iPad. Safari on a Mac Apple’s iCloud service is the officially supported way to sync data with your iPad or iPhone. It’s included on Macs, but Apple also offers similar iCloud bookmark syncing features for Windows. On a Mac, this should be enabled by default. To check whether it’s enabled, you can launch the System Preferences panel on your Mac, open the iCloud preferences panel, and ensure the Safari option is checked. If you’re using Safari on Windows — well, you shouldn’t be. Apple is no longer updating Safari for Windows. iCloud allows you to synchronize bookmarks between other browsers on your Windows system and Safari on your iOS device, so Safari isn’t necessary. Internet Explorer, Firefox, or Chrome via iCloud To get started, download Apple’s iCloud Control Panel application for Windows and install it. Launch the iCloud Control Panel and log in with the same iCloud account (Apple ID) you use on your iPad or iPhone. You’ll be able to enable Bookmark syncing with Internet Explorer, Firefox, or Chrome. Click the Options button to select the browser you want to synchronize bookmarks with. (Note that bookmarks are called “favorites” in Internet Explorer.) You’ll be able to access your synced bookmarks in the Safari browser on your iPad or iPhone, and they’ll sync back and forth automatically over the Internet. Google Chrome Sync Google Chrome also has its own built-in sync feature and Google provides an official Chrome app for iPad and iPhone. If you’re a Chrome user, you can set up Chrome Sync on your desktop version of Chrome — you should already have this enabled if you have logged into your Chrome browser. You can check if this Chrome Sync is enabled by opening Chrome’s settings screen and seeing whether you’re signed in. Click the Advanced sync settings button and ensure bookmark syncing is enabled. Once you have Chrome Sync set up, you can install the Chrome app from the App Store and sign in with the same Google account. Your bookmarks, as well as other data like your open browser tabs, will automatically sync. This can be a better solution because the Chrome browser is available for so many platforms and you gain the ability to synchronize other browser data, such as your open browser tabs, between your devices. Unfortunately, the Chrome browser is slower than Apple’s own Safari browser on iPad and iPhone because of the way Apple limits third-party browsers, so using it involves a trade-off. Manual Bookmark Sync in iTunes iTunes also allows you to sync bookmarks between your computer and your iPad or iPhone. It does this the old-fashioned way, by initiating a manual sync when your device is plugged in via USB. To access this option, connect your device to your computer, select the device in iTunes, and click the Info tab. This is the more outdated way of synchronizing your bookmarks. This feature may be useful if you want to create a one-time copy of your bookmarks from your PC, but it’s nowhere near ideal for regular syncing. You don’t have to use this feature, just as you really don’t have to use iTunes anymore. In fact, this option is unavailable if you’ve set up iCloud syncing in iTunes. After you set up bookmark syncing via iCloud or Chrome Sync, bookmarks will sync immediately after you save, remove, or edit them.     

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  • Oracle CRM is ready for the Apple iPad!

    - by divya.malik
    Here is some exciting news to report from the Oracle headquarters today. For all you Apple and Oracle CRM fans, we just announced Oracle CRM support for the Apple iPad. This is great news for anyone seeking richer CRM user experience with the Apple iPad. Oracle’s Siebel CRM can support a rich graphical user interface on Apple’s iPad using the recently released Oracle’s server –based REST ( Representational State Transfer and is a simple way of providing APIs over HTTP) interface and get access to the Siebel metadata. In the words of SVP, Anthony Lye “Siebel CRM support for the Apple iPad is yet another example of Oracle’s dedication to give customers the cutting-edge CRM options on the latest devices so they can grow their business and increase productivity.” For more details on this integration, please read the press release Here is a demo created by Oracle CRM Principal Product Manager, Raj Aggarwal

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