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  • How can I write byte[] to socket outputstream and specify the end of file?

    - by Christopher Francisco
    I've googled 2 days straight and I can't find how to do this. I have an open stream between client and server, and client will send a JSON string (encrypted to bytes) to the server each 3 to 5 seconds. How can I write to the Socket OutputStream so that I can read each JSON string in the server. I'm guessing I need to specify some kind of end of file or something, but can't find any info on how to achieve this.

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  • What is the historical basis of using Javascript in web programming?

    - by rd108
    I come from a scientific biology background where we also use Python a lot. Now that I've begun to start with Web development, I've consistently found myself wondering just why it is that JavaScript is the primary client-side language on the Web. Is JavaScript's predominance a historical accident or something else? Also, I'm curious if there are any hurdles to integrating Python into client-side scripting?

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  • Eventlet client-server

    - by johannix
    I'm trying to setup a server-client interraction: Server gets a string from client Server returns data to client I got this working with socket.send and socket.recv, but was wondering how to get it working with files through socket.makefile. I've got most of the pieces working, but don't know how to force each of the pieces to read at the appropriate time. So what it looks like is happening is that both the client and server are reading on the socket at the same time. Any ideas on how to let the server complete the original read before the client starts waiting for its information? Below are the core pieces that reproduce the read lock. Server: def handle(green_socket): file_handler = green_socket.makefile('rw') print 'before server read' lines = file_handler.readlines() print "readlines: %s" % (lines) print '** Server started **' server = eventlet.listen((HOST, PORT)) pool = eventlet.GreenPool() while True: new_sock, address = server.accept() pool.spawn_n(handle, new_sock) Client: from eventlet.green import socket green_socket = eventlet.connect((HOST, PORT)) file_handler = green_socket.makefile('rw') print 'before write' file_handler.writelines('client message') file_handler.flush() print 'before client read' lines = file_handler.readlines()

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  • How does real-time collaboration with multiple clients work in a system using operation transformati

    - by Saikat Chakrabarti
    I just finished reading High-Latency, Low-Bandwidth Windowing in the Jupiter Collaboration System and I mostly followed everything until part 6: global consistency. This part describes how the system described in the paper can be extended to accomodate for multiple clients connected to the server. However, the explanation is very short and essentially says the system will work if the central server merely forwards client messages to all the other clients. I don't really understand how this works though. What state vector would be sent in the message that is sent to all the other clients? Does the server maintain separate state vectors for each client? Does it maintain a separate copy of the widgets locally for each client? The simple example I can think of is this setup: imagine client A, server, and client B with client A and client B both connected to the server. To start, all three have the state object "ABCD". Then, client A sends the message "insert character F at position 0" at the same time client B sends the message "insert character G at position 0" to the server. It seems like simply relaying client A's message to client B and vice versa doesn't actually handle this case. So what exactly does the server do?

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  • Web Service Client in JBOSS 5.1 with JDK6

    - by dcp
    This is a continuation of the question here: http://stackoverflow.com/questions/2435286/jboss-does-app-have-to-be-compiled-under-same-jdk-as-jboss-is-running-under It's different enough though that it required a new question. I am trying to use jdk6 to run JBOSS 5.1, and I downloaded the JDK6 version of JBOSS 5.1. This works fine and my EAR application deploys fine. However, when I want to run a web service client with code like this: public static void main(String[] args) throws Exception { System.out.println("creating the web service client..."); TestClient client = new TestClient("http://localhost:8080/tc_test_project-tc_test_project/TestBean?wsdl"); Test service = client.getTestPort(); System.out.println("calling service.retrieveAll() using the service client"); List<TestEntity> list = service.retrieveAll(); System.out.println("the number of elements in list retrieved using the client is " + list.size()); } I get the following exception: javax.xml.ws.WebServiceException: java.lang.UnsupportedOperationException: setProperty must be overridden by all subclasses of SOAPMessage at org.jboss.ws.core.jaxws.client.ClientImpl.handleRemoteException(ClientImpl.java:396) at org.jboss.ws.core.jaxws.client.ClientImpl.invoke(ClientImpl.java:302) at org.jboss.ws.core.jaxws.client.ClientProxy.invoke(ClientProxy.java:170) at org.jboss.ws.core.jaxws.client.ClientProxy.invoke(ClientProxy.java:150) Now, here's the really interesting part. If I change the JDK that my the code above is running under from JDK6 to JDK5, the exception above goes away! It's really strange. The only way I found for the code above to run under JDK6 was to take the JBOSS_HOME/lib/endorsed folder and copy it to JDK6_HOME/lib. This seems like it shouldn't be necessary, but it is. Is there any other way to make this work other than using the workaround I just described?

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  • How to connect remote EJB module from application client

    - by Zeck
    Hi guys, I have a EJB module in remote Glassfish server and application client in my computer. I want to connect from the application client to the remote EJB. Here is the my EJB interface: @Remote public interface BookEJBRemote { public String getTitle(); } Here is the my ejb: @Stateless public class BookEJB implements BookEJBRemote { @Override public String getTitle() { return "Twenty Thousand Leagues Under the Sea"; } } I have several questions : Can I use Dependency Injection in the remote application client to connect to the ejb? If so what can i do to achieve this. Do i need to configure in the sun-ejb-jar.xml and sun-application-client.xml? In other words, if i use DI like @EJB MyEJBRemote ejb; How application client container know what ejb to be injected? Where should i specify the information? How can i run the application client? I tried to run package-appclient in the glassfish server to get appclient.jar and copy it to my computer. Then i type appclient.jar -client myAppClient.jar . It didn't work. How do i point the target server? if i cannot use DI in the client then i guess i have to use JNDI lookup. Do i need to configure jndi name in sun-ejb-jar.xml or in the sun-application-client.xml? No matter how i try i never manage to run application client ? Can you guys put some working example? And thank you for every advises and examples?

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  • Message driven bean not responding until client method is complete

    - by poijoi
    Hi, I have a MDB deployed on Jboss 4.2.2 and a client on the same server that produces messages and expects a reply from the MDB via a temporary queue created before the message is sent. When I run the client, I see that it creates the message, puts it in the queue and waits for the reply (no problem so far) ... but when I check in the logs I see that the timeout is reached and no response is received. When the timeout occurs and the client's method is complete the MDB starts processing the message that should have been processed the moment the client put it in the queue. As a consequence of this timing issue, when the MDB tries to reply to the temp queue, it fails since the client is already gone. If I run the same client from a remote server, I have no problem... The MDB picks up the message from the queue right away and the client receives its response right after the processing is complete. I'm using container managed transactions. I suspect it has something to do with that... I think the client's "send message/receive reply" might be all be considered a transaction before it commits to put the message in the queue... but I'm not sure if this is correct. If this is the case, why did I not see the same behavior from the remote client? is client managed transaction the default setting and that's what my remote server was using? Any idea how to fix this? Thanks in advance! PJ

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  • How i can convert client for Axis 1.4 to Axis2 in JAVA ?

    - by dahevos
    Hello, First of all i success to programming a client for an Axis 1.2 web service, but for Axis2 i don't know how i can do, and the tutorial in Apache don't really help me. Here my code : import java.net.URL; import javax.xml.namespace.QName; import org.apache.axis.client.Call; import org.apache.axis.client.Service; public class EmployeClient { public static void main(String [] args) throws Exception { Service service = new Service(); Call call = (Call)service.createCall(); String endpoint = "http://localhost:8080/axis/services/EmployeService"; call.setTargetEndpointAddress(new URL(endpoint)); call.setOperationName(new QName("getCurrentID")); String dept = "marketing"; String name = "sacha"; String position = (String)call.invoke(new Object [] {new String(dept), new String(name)}); System.out.println("Résultat de la recherche : " + position ); } } So how can i do for convert this code in Axis2 ? Thanks you very much. ps : i'm french, sorry for my bad english !

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  • Getting unhandled error and connection get lost when a client tries to communicate with chat server in twisted

    - by user2433888
    from twisted.internet.protocol import Protocol,Factory from twisted.internet import reactor class ChatServer(Protocol): def connectionMade(self): print "A Client Has Connected" self.factory.clients.append(self) print"clients are ",self.factory.clients self.transport.write('Hello,Welcome to the telnet chat to sign in type aim:YOUR NAME HERE to send a messsage type msg:YOURMESSAGE '+'\n') def connectionLost(self,reason): self.factory.clients.remove(self) self.transport.write('Somebody was disconnected from the server') def dataReceived(self,data): #print "data is",data a = data.split(':') if len(a) > 1: command = a[0] content = a[1] msg="" if command =="iam": self.name + "has joined" elif command == "msg": ma=sg = self.name + ":" +content print msg for c in self.factory.clients: c.message(msg) def message(self,message): self.transport.write(message + '\n') factory = Factory() factory.protocol = ChatServer factory.clients = [] reactor.listenTCP(80,factory) print "Iphone Chat server started" reactor.run() The above code is running succesfully...but when i connect the client (by typing telnet localhost 80) to this chatserver and try to write message ,connection gets lost and following errors occurs : Iphone Chat server started A Client Has Connected clients are [<__main__.ChatServer instance at 0x024AC0A8>] Unhandled Error Traceback (most recent call last): File "C:\Python27\lib\site-packages\twisted\python\log.py", line 84, in callWithLogger return callWithContext({"system": lp}, func, *args, **kw) File "C:\Python27\lib\site-packages\twisted\python\log.py", line 69, in callWithContext return context.call({ILogContext: newCtx}, func, *args, **kw) File "C:\Python27\lib\site-packages\twisted\python\context.py", line 118, in callWithContext return self.currentContext().callWithContext(ctx, func, *args, **kw) File "C:\Python27\lib\site-packages\twisted\python\context.py", line 81, in callWithContext return func(*args,**kw) --- --- File "C:\Python27\lib\site-packages\twisted\internet\selectreactor.py", line 150, in _doReadOrWrite why = getattr(selectable, method)() File "C:\Python27\lib\site-packages\twisted\internet\tcp.py", line 199, in doRead rval = self.protocol.dataReceived(data) File "D:\chatserverultimate.py", line 21, in dataReceived content = a[1] exceptions.IndexError: list index out of range Where am I going wrong?

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  • Client/Server app

    - by Knowing me knowing you
    Guys could anyone tell me what's wrong am I doing here? Below are four files Client, main, Server, main. I'm getting an error on Client side after trying to fromServer.readLine(). Error: Error in Client Software caused connection abort: recv failed package client; import java.io.*; import java.net.*; import java.util.Scanner; public class Client { private PrintWriter toServer; private BufferedReader fromServer; private Socket socket; public Client( )throws IOException { socket = new Socket("127.0.0.1",3000); } public void openStreams() throws IOException { // // InputStream is = socket.getInputStream(); // OutputStream os = socket.getOutputStream(); // fromServer = new BufferedReader(new InputStreamReader(is)); // toServer = new PrintWriter(os, true); toServer = new PrintWriter(socket.getOutputStream(),true); fromServer = new BufferedReader(new InputStreamReader(socket.getInputStream())); } public void closeStreams() throws IOException { fromServer.close(); toServer.close(); socket.close(); } public void run()throws IOException { openStreams(); String msg = ""; Scanner scanner = new Scanner(System.in); toServer.println("Hello from Client."); // msg = scanner.nextLine(); while (msg != "exit") { System.out.println(">"); // msg = scanner.nextLine(); toServer.println("msg"); String tmp = fromServer.readLine(); System.out.println("Server said: " + tmp); } closeStreams(); } } package server; import java.net.*; import java.io.*; public class Server { private ServerSocket serverSocket; private Socket socket; private PrintWriter toClient; private BufferedReader fromClient; public void run() throws IOException { System.out.println("Server is waiting for connections..."); while (true) { openStreams(); processClient(); closeStreams(); } } public void openStreams() throws IOException { serverSocket = new ServerSocket(3000); socket = serverSocket.accept(); toClient = new PrintWriter(socket.getOutputStream(),true); fromClient = new BufferedReader(new InputStreamReader(socket.getInputStream())); } public void closeStreams() throws IOException { fromClient.close(); toClient.close(); socket.close(); serverSocket.close(); } public void processClient()throws IOException { System.out.println("Connection established."); String msg = fromClient.readLine(); toClient.println("Client said " + msg); } } package client; import java.io.IOException; public class Main { /** * @param args the command line arguments */ public static void main(String[] args) { // TODO code application logic here try { Client client = new Client(); client.run(); } catch(IOException e) { System.err.println("Error in Client " + e.getMessage()); } } } package server; import java.io.IOException; public class Main { /** * @param args the command line arguments */ public static void main(String[] args) { // TODO code application logic here Server server = new Server(); try { server.run(); } catch(IOException e) { System.err.println("Error in Server " + e.getMessage()); } } }

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  • UDP: Client started before Server

    - by Chris
    I have a bit of a glitch in my game just now, everything runs fine if the server is started before the client however when the client is started before the server they never connect. This is all UDP The problem happens when the client tries to call recvfrom() before the server has started, when this happens the client never finds the server and the server never finds the client. The resulted error is a wouldblock. If I stop the client using recvfrom and start the client before the server (the client is still sending data its just not receiving it) they both find each other no problem. Whats the solution for this? The way its seems just now is that the client cannot call recvfrom without a server being active or it all falls apart. Is there a check that can be done to see if data is sitting on a certain port(data the server would send)? Or is there a better way to do this? Some Code... Server Operation - UDPSocket is a class UDPSocket.Initialise(); UDPSocket.MakeNonBlocking(); UDPSocket.Bind(LOCALPORT); int n = UDPSocket.Receive(&thePacket); if (n > 0) UDPSocket.Send(&sendPacket); Client... UDP.Initialise(); UDP.MakeNonBlocking(); UDP.SetDestinationAddress(SERVERIP, SERVERPORT); serverStatus = UDP.Receive(&recvPacket); if (serverStatus > 0) { //Do some things UDP.Send(dPacket); //Try and reconnect with server } Thanks

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  • What is the meaning of client coordinates in SetWindowPos

    - by user1775315
    The documentation for SetWindowPos says the following for the X and Y parameters: X [in] Type: int The new position of the left side of the window, in client coordinates. Y [in] Type: int The new position of the top of the window, in client coordinates. By "client coordinates", does it mean that the parameters specify the position of the client area of the window, or that they specify the position of the window (not the client area) relative to the parent window's client area? Or something else?

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  • Silverlight 4 Twitter Client &ndash; Part 3

    - by Max
    Finally Silverlight 4 RC is released and also that Windows 7 Phone Series will rely heavily on Silverlight platform for apps platform. its a really good news for Silverlight developers and designers. More information on this here. You can use SL 4 RC with VS 2010. SL 4 RC does not come with VS 2010, you need to download it separately and install it. So for the next part, be ready with VS 2010 and SL4 RC, we will start using them and not With this momentum, let us go to the next part of our twitter client tutorial. This tutorial will cover setting your status in Twitter and also retrieving your 1) As everything in Silverlight is asynchronous, we need to have some visual representation showing that something is going on in the background. So what I did was to create a progress bar with indeterminate animation. The XAML is here below. <ProgressBar Maximum="100" Width="300" Height="50" Margin="20" Visibility="Collapsed" IsIndeterminate="True" Name="progressBar1" VerticalAlignment="Center" HorizontalAlignment="Center" /> 2) I will be toggling this progress bar to show the background work. So I thought of writing this small method, which I use to toggle the visibility of this progress bar. Just pass a bool to this method and this will toggle it based on its current visibility status. public void toggleProgressBar(bool Option){ if (Option) { if (progressBar1.Visibility == System.Windows.Visibility.Collapsed) progressBar1.Visibility = System.Windows.Visibility.Visible; } else { if (progressBar1.Visibility == System.Windows.Visibility.Visible) progressBar1.Visibility = System.Windows.Visibility.Collapsed; }} 3) Now let us create a grid to hold a textbox and a update button. The XAML will look like something below <Grid HorizontalAlignment="Center"> <Grid.RowDefinitions> <RowDefinition Height="50"></RowDefinition> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="400"></ColumnDefinition> <ColumnDefinition Width="200"></ColumnDefinition> </Grid.ColumnDefinitions> <TextBox Name="TwitterStatus" Width="380" Height="50"></TextBox> <Button Name="UpdateStatus" Content="Update" Grid.Row="1" Grid.Column="2" Width="200" Height="50" Click="UpdateStatus_Click"></Button></Grid> 4) The click handler for this update button will be again using the Web Client to post values. Posting values using Web Client. The code is: private void UpdateStatus_Click(object sender, RoutedEventArgs e){ toggleProgressBar(true); string statusupdate = "status=" + TwitterStatus.Text; WebRequest.RegisterPrefix("https://", System.Net.Browser.WebRequestCreator.ClientHttp);  WebClient myService = new WebClient(); myService.AllowReadStreamBuffering = true; myService.UseDefaultCredentials = false; myService.Credentials = new NetworkCredential(GlobalVariable.getUserName(), GlobalVariable.getPassword());  myService.UploadStringCompleted += new UploadStringCompletedEventHandler(myService_UploadStringCompleted); myService.UploadStringAsync(new Uri("https://twitter.com/statuses/update.xml"), statusupdate);  this.Dispatcher.BeginInvoke(() => ClearTextBoxValue());} 5) In the above code, we have a event handler which will be fired on this request is completed – !! Remember SL is Asynch !! So in the myService_UploadStringCompleted, we will just toggle the progress bar and change some status text to say that its done. The code for this will be StatusMessage is just another textblock conveniently positioned in the page.  void myService_UploadStringCompleted(object sender, UploadStringCompletedEventArgs e){ if (e.Error != null) { StatusMessage.Text = "Status Update Failed: " + e.Error.Message.ToString(); } else { toggleProgressBar(false); TwitterCredentialsSubmit(); }} 6) Now let us look at fetching the friends updates of the logged in user and displaying it in a datagrid. So just define a data grid and set its autogenerate columns as true. 7) Let us first create a data structure for use with fetching the friends timeline. The code is something like below: namespace MaxTwitter.Classes{ public class Status { public Status() {} public string ID { get; set; } public string Text { get; set; } public string Source { get; set; } public string UserID { get; set; } public string UserName { get; set; } }} You can add as many fields as you want, for the list of fields, have a look at here. It will ask for your Twitter username and password, just provide them and this will display the xml file. Go through them pick and choose your desired fields and include in your Data Structure. 8) Now the web client request for this is similar to the one we saw in step 4. Just change the uri in the last but one step to https://twitter.com/statuses/friends_timeline.xml Be sure to change the event handler to something else and within that we will use XLINQ to fetch the required details for us. Now let us how this event handler fetches details. public void parseXML(string text){ XDocument xdoc; if(text.Length> 0) xdoc = XDocument.Parse(text); else xdoc = XDocument.Parse(@"I USED MY OWN LOCAL COPY OF XML FILE HERE FOR OFFLINE TESTING"); statusList = new List<Status>(); statusList = (from status in xdoc.Descendants("status") select new Status { ID = status.Element("id").Value, Text = status.Element("text").Value, Source = status.Element("source").Value, UserID = status.Element("user").Element("id").Value, UserName = status.Element("user").Element("screen_name").Value, }).ToList(); //MessageBox.Show(text); //this.Dispatcher.BeginInvoke(() => CallDatabindMethod(StatusCollection)); //MessageBox.Show(statusList.Count.ToString()); DataGridStatus.ItemsSource = statusList; StatusMessage.Text = "Datagrid refreshed."; toggleProgressBar(false);} in the event handler, we call this method with e.Result.ToString() Parsing XML files using LINQ is super cool, I love it.   I am stopping it here for  this post. Will post the completed files in next post, as I’ve worked on a few more features in this page and don’t want to confuse you. See you soon in my next post where will play with Twitter lists. Have a nice day! Technorati Tags: Silverlight,LINQ,XLINQ,Twitter API,Twitter,Network Credentials

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  • ASP.NET MVC 3 Client-Side Validation Summary with jQuery Validation (Unobtrusive JavaScript)

    - by Soe Tun
    When we were working with ASP.NET MVC 2, we needed to write our own JavaScript to get Client-Side Validation Summary with jQuery Validation plugin. I am one of those unfortunate people still stuck with .NET Framework Runtime 2.0 and .NET Framework 3.5; meaning I am still on ASP.NET MVC 2. So I will still keep on supporting by answering any question you may have with my original code.   Long awaited ASP.NET MVC 3 has been released, and it supports Client Side Validation Summary with jQuery out-of-the-box with new features like Unobtrusive JavaScript.   1. _Layout.cshtml Template Notice that I am using Protocol Relative URLs ( i.e., '//'.  Not 'http://' or 'https://' ) to reference script files and css files and you should use it too like that! However, please note that IE7 and IE8 will download the CSS files twice so use it with judgement. <!DOCTYPE html> <html> <head> <title>@ViewBag.Title</title> <link href="@Url.Content("~/Assets/Site.css")" rel="stylesheet" type="text/css" /> <link href="//ajax.googleapis.com/ajax/libs/jqueryui/1.8.9/themes/redmond/jquery-ui.css" rel="stylesheet" type="text/css" media="screen" /> </head> <body> @RenderBody() <script src="//ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js" type="text/javascript"></script> <script src="//ajax.googleapis.com/ajax/libs/jqueryui/1.8.9/jquery-ui.min.js" type="text/javascript"></script> <script src="//ajax.microsoft.com/ajax/jQuery.Validate/1.7/jQuery.Validate.min.js" type="text/javascript"></script> <script src="//ajax.aspnetcdn.com/ajax/mvc/3.0/jquery.validate.unobtrusive.min.js" type="text/javascript"></script> </body> </html>   2. MVC View Template There are 3 things you *must* do exactly to get Client Side Validation Summary working. (1)  You must declare your Validation Summary **inside** the `Html.BeginForm()` block like below. (2)  You must pass `excludePropertyErrors: false` to the  Html.ValidationSummary()  method. @using (Html.BeginForm()) { @Html.ValidationSummary(false, "Please fix these errors."); <!-- The rest of your View Template --> }   (3)  You have to put the following two elements in the `<appSettings />` block of your Web.config file. <add key="ClientValidationEnabled" value="true"/> <add key="UnobtrusiveJavaScriptEnabled" value="true"/>   That is all you need to do.  Simple, right? I will upload a sample project for download soon.  Please let me know if you run into some issues.     P.S: Without getting into too much technical details, I just wanted to let you know what I went through to get this to work. I had to look into the ASP.NET MVC 3 RTM Source Code and the jquery.validate.unobtrusive.js source. Initially, I thought I have to hack the jquery.validate.unobtrusive.js or something to get this to work. But after digging into MVC3 RTM source, I found out how to do it.

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  • Forward RDP Connection from Server to Client

    - by Theveloper
    What I'm trying to achieve is in the following infrastructure: Server A running ADDS, DNS, DHCP, NPS LAN -Computer Client I -Computer Client II Server A NIC 1 goes to LAN Server A NIC 2 goes to Internet Server A provides DHCP and Internet access for Computer Clients How do I connect to Computer Client I or II through RDP from outside the network? Even when using credentials from Computer Client I (which are not in ADDS) the connection still only goes to the server.

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  • Accessing Server-Side Data from Client Script: Using Ajax Web Services, Script References, and jQuery

    Today's websites commonly exchange information between the browser and the web server using Ajax techniques. In a nutshell, the browser executes JavaScript code typically in response to the page loading or some user action. This JavaScript makes an asynchronous HTTP request to the server. The server processes this request and, perhaps, returns data that the browser can then seamlessly integrate into the web page. Typically, the information exchanged between the browser and server is serialized into JSON, an open, text-based serialization format that is both human-readable and platform independent. Adding such targeted, lightweight Ajax capabilities to your ASP.NET website requires two steps: first, you must create some mechanism on the server that accepts requests from client-side script and returns a JSON payload in response; second, you need to write JavaScript in your ASP.NET page to make an HTTP request to this service you created and to work with the returned results. This article series examines a variety of techniques for implementing such scenarios. In Part 1 we used an ASP.NET page and the JavaScriptSerializer class to create a server-side service. This service was called from the browser using the free, open-source jQuery JavaScript library. This article continues our examination of techniques for implementing lightweight Ajax scenarios in an ASP.NET website. Specifically, it examines how to create ASP.NET Ajax Web Services on the server-side and how to use both the ASP.NET Ajax Library and jQuery to consume them from the client-side. Read on to learn more! Read More >

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  • MetroTwit is a Sleek Native Twitter Client for Your Windows System

    - by Asian Angel
    Do you love the new Metro design and need a native Twitter desktop client for your Windows system too? Then you may want to have a look at MetroTwit. When you kick-start the MetroTwit exe file it will download the necessary .NET Framework components if you do not already have them installed. Once that is finished it will then download the MetroTwit installation files to ensure that you have the latest release. MetroTwit will automatically start once the setup process has finished. From there you can quickly modify the layout (i.e. visible columns, etc.), theme, and other UI features to make MetroTwit right at home on your system. UI features visible in the screenshot above: Top: Access the Settings in the center at the top of the window Bottom: Add Column, Lists, Refresh, Tweet Window, Search Twitter, User Profile, and Twitter Trends As you can see here the Settings are laid out nicely and very easy to navigate through. Features of MetroTwit: Drag and drop image support TwitLonger support for longer tweets Tweet breadcrumbs Infinite scrolling Auto-complete for user names and hashtags Themes and accents Resizable and reorderable columns What The Trend access URL shortening and previews Windows 7 Taskbar integration Quick-glance notifications Flawless high DPI support Note: Requires .NET Framework 4.0. Download MetroTwit [via DownloadSquad] Latest Features How-To Geek ETC What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop MetroTwit is a Sleek Native Twitter Client for Your Windows System Make Efficient Use of Tab Bar Space by Customizing Tab Width in Firefox See the Geeky Work Done Behind the Scenes to Add Sounds to Movies [Video] Use a Crayon to Enhance Engraved Lettering on Electronics Adult Swim Brings Their Programming Lineup to iOS Devices Feel the Chill of the South Atlantic with the Antarctica Theme for Windows 7

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  • Executing a Batch file from remote Ax client on an AOS server

    - by Anisha
    Is it possible to execute a batch file on an AOS server from a remote AX client? Answer is yes, provided you have necessary permission for this execution on the server. Please create a batch file on your AOS server. Some thing as below for creating a directory on the server.    Insert a command something like this in a .BAT file (batch file) and place any were on the server.   Mkdir “c:\test”      Copy the following code into your server static method of your class and call this piece of code from a button click on Ax form. Please execute this button click from a remote AX client and see the result . This should execute the batch file on the server and should create a directory called ‘test’ on the root directoryof the server.     server static void AOS_batch_file_create() { boolean b; System.Diagnostics.Process process; System.Diagnostics.ProcessStartInfo processStartInfo; ; b = Global::isRunningOnServer(); infolog.add(0, int2str(b)); new InteropPermission(InteropKind::ClrInterop).assert(); process = new System.Diagnostics.Process(); processStartInfo = new System.Diagnostics.ProcessStartInfo(); processStartInfo.set_FileName("C:\\create_dir.bat"); // batch file path on the AOS server process.set_StartInfo(processStartInfo); process.Start(); //process.Refresh(); //process.Close(); //process.WaitForExit(); info("Finished"); }

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  • iOS: Using Jenkins for nightly internal builds (TestFlight), plus frequent client builds

    - by Amy Worrall
    I'm an iOS dev, working for a small agency. I'm currently on a few smaller projects where I'm the only developer. We recently acquired a Jenkins server, but each project is left to fend for themselves as for how to use it. I'd like to use it for making and distributing builds. My ideal would be: Every commit is built as a single IPA that is placed in a HTTP-accessible location. (It only needs to keep the latest one, otherwise the disk would fill up — some of our apps are 500MB or more.) Once a day it makes a build, signs it with our internal provisioning profile, tacks a build number onto the end of the version number, and sends it to our internal TestFlight team. When manually prompted, it builds the latest commit, gives it a manually specified version number, signs it with the client's provisioning profile and sends it to TestFlight. I'm pretty new to Jenkins. The developer who set up the server is running it on one of our projects, so I know it has the right stuff installed to do Xcode builds. I believe he's only using it to run unit tests though, not to do any of the code signing, IPA creation or TestFlight stuff. So my questions: I've listed three distinct kinds of build. How does Jenkins cope with that? I see there's a "build triggers" section in the config for a Jenkins project, but it doesn't seem to mention different types of build. Should I just set up multiple Jenkins projects, called "App X (continuous)", "App X (nightly)" and "App X (client)"? How do I specify the provisioning profile through Jenkins? If there isn't a way, I guess I could make different configurations in the Xcode project… Has anyone else used Jenkins to actually do the release (i.e. build and push to TestFlight) of beta builds of their apps? Is it a good idea? Or should I continue just doing it manually?

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  • Error installing Copy.com client

    - by jimirings
    I'm trying to install copy.com's client on Ubuntu 13.10 but when I do, I get the following error message: Gtk-Message: Failed to load module "canberra-gtk-module" (CopyAgent:4430): LIBDBUSMENU-GTK-CRITICAL **: watch_submenu: assertion 'GTK_IS_MENU_SHELL(menu)' failed From there, it initially appears that the Copy client installs correctly. I am prompted to login and their icon shows up in the task bar. However, sync does not work properly. Items placed in my Copy folder on other devices (or through the web interface) sometimes download to this machine, and sometimes don't. I have investigated the first error message and found this solution, that I should insall the libcanberra-gtk-module. But when trying to install it, it is already installed. Just to be sure, I reinstalled it but it seems to have had no effect. I attempted to investigate the second error message and found that lots of different programs give similar error messages, but all of the solutions I could find seemed to be specific to the program that was under discussion on that particular thread. Any thoughts on how I could solve this? Or at least what I can try next?

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  • User Acceptance Testing Defect Classification when developing for an outside client

    - by DannyC
    I am involved in a large development project in which we (a very small start up) are developing for an outside client (a very large company). We recently received their first output from UAT testing of a fairly small iteration, which listed 12 'defects', triaged into three categories : Low, Medium and High. The issue we have is around whether everything in this list should be recorded as a 'defect' - some of the issues they found would be better described as refinements, or even 'nice-to-haves', and some we think are not defects at all. They client's QA lead says that it is standard for them to label every issues they identify as a defect, however, we are a bit uncomfortable about this. Whilst the relationship is good, we don't see a huge problem with this, but we are concerned that, if the relationship suffers in the future, these lists of 'defects' could prove costly for us. We don't want to come across as being difficult, or taking things too personally here, and we are happy to make all of the changes identified, however we are a bit concerned especially as there is a uneven power balance at play in our relationship. Are we being paranoid here? Or could we be setting ourselves up for problems down the line by agreeing to this classification?

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  • Should a programmer "think" for the client?

    - by P.Brian.Mackey
    I have gotten to the point where I hate requirements gathering. Customer's are too vague for their own good. In an agile environment, where we can show the client a piece of work to completion it's not too bad as we can make small regular corrections/updates to functionality. In a "waterfall" type in environment (requirements first, nearly complete product next) things can get ugly. This kind of environment has led me to constantly question requirements. E.G. Customer wants "automatically convert input to the number 1" (referring to a Qty in an order). But what they don't think about is that "input" could be a simple type-o. An "x" in a textbox could be a "woops" not I want 1 of those "toothpaste" products. But, there's so much in the air with requirements that I could stand and correct for hours on end smashing out what they want. This just isn't healthy. Working for a corporation, I could try to adjust the culture to fit the agile model that would help us (no small job, above my pay grade). Or, sweep ugly details under the rug and hope for the best. Maybe my customer is trying to get too close to the code? How does one handle the problem of "thinking for the client" without pissing them off with too many questions?

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  • Server-side Architecture for Online Game

    - by Draiken
    Hi, basically I have a game client that has communicate with a server for almost every action it takes, the game is in Java (using LWJGL) and right now I will start making the server. The base of the game is normally one client communicating with the server alone, but I will require later on for several clients to work together for some functionalities. I've already read how authentication server should be sepparated and I intend on doing it. The problem is I am completely inexperienced in this kind of server-side programming, all I've ever programmed were JSF web applications. I imagine I'll do socket connections for pretty much every game communication since HTML is very slow, but I still don't really know where to start on my server. I would appreciate reading material or guidelines on where to start, what architecture should the game server have and maybe some suggestions on frameworks that could help me getting the client-server communication. I've looked into JNAG but I have no experience with this kind of thing, so I can't really tell if it is a solid and good messaging layer. Any help is appreciated... Thanks !

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  • Ubuntu 13.04 client cannot connect to Raspbian samba share

    - by envoyweb
    I have a client Ubuntu 13.04 machine trying to connect to a server running Raspbian with samba and samba-common-bin installed on the server I can see my share and when I try to login I get this error: Unable to access location: Failed to write windows share Cannot allocate memory. I have installed ntfs-3g for the usb hard drive that already auto mounts on the server so I never had to create a directory or edit fstab. Testparm on the server states the following: [global] workgroup = ENVOYWEB server string = %h server map to guest = Bad User obey pam restrictions = Yes pam password change = Yes passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . unix password sync = Yes syslog = 0 log file = /var/log/samba/log.%m max log size = 1000 dns proxy = No usershare allow guests = Yes panic action = /usr/share/samba/panic-action %d idmap config * : backend = tdb [homes] comment = Home Directories valid users = %S create mask = 0700 directory mask = 0700 browseable = No [printers] comment = All Printers path = /var/spool/samba create mask = 0700 printable = Yes print ok = Yes browseable = No [print$] comment = Printer Drivers path = /var/lib/samba/printers [BigDude] comment = Sharing BigDude's Files path = /media/BigDude/ valid users = @users read only = No create mask = 0755 testparm on the client which is running ubuntu is as follows [global] workgroup = ENVOYWEB server string = %h server (Samba, Ubuntu) map to guest = Bad User obey pam restrictions = Yes pam password change = Yes passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . unix password sync = Yes syslog = 0 log file = /var/log/samba/log.%m max log size = 1000 dns proxy = No usershare allow guests = Yes panic action = /usr/share/samba/panic-action %d idmap config * : backend = tdb [printers] comment = All Printers path = /var/spool/samba create mask = 0700 printable = Yes print ok = Yes browseable = No [print$] comment = Printer Drivers path = /var/lib/samba/printers

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  • Relation between developers and clients

    - by guiman
    Hi everyone, i've been facing a situation at work and i would like to share it with you and tell me: Did you had to do it to? Should a developer be in direct contact wit the client? Or there should be an "adapter" guy that translates client needs in pseudo formal requirements understandable to us? I'm currently working in a small company that its taking care of implementing lots of systems, most of them for goverment institutions, in witch it generally means taking software developted 20 years ago and refurbish them so fit up-to-date needs. The clients generally are very used to them and tend to discourage change (they are in their 50s 60s give or take, so not technologie-friendly in general). As you can imagine, dev-team in most cases starts taking care of relation with clients, generating the documentation needed in this cases (CU usually), assisting to weekly meets to see improvements with clients. As for experience, this is a gold mine for me, because gives a nice perspective on all the aspects of software development, but also some problems rise because, if developers come from mars then client are from venus. So there is a fine gap on the vocabulary/experience/capability-to-interpret-needs that generates an noice in the communication, and some times affecting the final product.

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