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  • How can I stop a movie (from current frame) playing when I click on next frame - FLASH CS4?

    - by ladygeekgeek
    I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. How can I shop this? The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie. I am a flash newbie, so all help appreciated. Many thanks. stop(); watch1_btn.addEventListener(MouseEvent.CLICK, playMovie1); function playMovie1(event:MouseEvent):void { movie1_mc.play(); } // Button Listeners next_btn.addEventListener(MouseEvent.CLICK, nextSection); prev_btn.addEventListener(MouseEvent.CLICK, prevSection); function nextSection(event:MouseEvent):void { var thisLabel:String = pages_mc.currentLabel; // gets current frame label as string var thisLabelNum:String = thisLabel.replace("sct", ""); // cuts the leading letters off of the number var curNumber:Number = Number(thisLabelNum); // converts that string number to a real number if (curNumber < 5) { var nextNum:Number = curNumber + 1; // adds 1 to the number so we can go to next frame label pages_mc.gotoAndStop("sct" + nextNum); // This allows us to go to the next frame label } } /////////////////////////////////////////////////////////////////////////// function prevSection(event:MouseEvent):void { var thisLabel:String = pages_mc.currentLabel; // gets current frame label as string var thisLabelNum:String = thisLabel.replace("sct", ""); // cuts the leading letters off of the number var curNumber:Number = Number(thisLabelNum); // converts that string number to a real number var prevNum:Number = curNumber - 1; // subtracts 1 from the number so we can go to next frame label pages_mc.gotoAndStop("sct" + prevNum); // This allows us to go to the previous frame label }

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  • What is a lightweight cross platform WAV playing library?

    - by Lokkju
    I'm looking for a lightweight way to make my program (written in C) be able to play audio files on either windows or linux. I am currently using windows native calls, which is essentially just a single call that is passed a filename. I would like something similar that works on linux. The audio files are Microsoft PCM, Single channel, 22Khz Any Suggestions?

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  • Android playing Video data from a custom network stream?

    - by Cinar
    Does Android MediaPlayer can only work with file sources? I would like play media (video) from a network stream, but the stream comes in a non-standard protocol, so I have to somehow feed Android MediaPlayer with the data only. Is there anyway to do that? I found a few web pages suggesting using a temporary file for the buffered media data etc. but I would like to minimize the I/O usage as much as I can, so I'm looking for a API only solution if there is any? how about JNI? but looks like the permissions going to be an issue with that also.

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  • Issues regarding playing audio files in a JME midlet.

    - by Northernen
    I am making a midlet which is to be used to play out local audio files. It is obviously not working. I am getting a null reference on the "is" variable, in the code snippet shown below. 1. try{ 2. System.out.println("path: " + this.getClass()); 3. InputStream is = this.getClass().getResourceAsStream("res/01Track.wav"); 4. p1=Manager.createPlayer(is, "audio"); 5. p1.realize(); 6. p1.prefetch(); 7. p1.start(); 8. } 9. catch(Exception e){ 10. System.out.println(e.getMessage()); 11. } I assume there is something wrong with the "this.getClass().getResourceAsStream("res/01Track.wav")" bit, but I can not for the life of me figure out why, and I have tried referring to the file in 20 different ways. If I printline "this.getClass()" it gives me "path: class Mp3spiller". The absolute path to "01Track.wav" is "E:\Mine dokumenter\Dokumenter\workspace_mobiljava\Mp3spiller\res\01Track.wav". Am I completely wrong in thinking that I should refer relatively to "E:\Mine dokumenter\Dokumenter\workspace_mobiljava\Mp3spiller"? If anyone could point out what I am doing wrong, I would be grateful. I have basically stolen the code from a tutorial I found online, so I would have thought it would be working.

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  • Playing around with my Java project in Eclipse... what the crap did I just do?

    - by Daddy Warbox
    I don't even remember how, but somehow I managed to make all of my project's source files hidden in Eclipse's Package and Project Explorer panels. Go figure. 'Show Filtered Children (alt+click)' temporarily reveals the files, and only in Package Explorer can I double-click to reopen them from this view. They go back into hiding after I select another item, though. Plus, now I'm getting other annoyances, such as all of the folded non-hidden items altogether expanding when I click on an item, and the entire folder tree of my project now being shown in these panels (including my .svn subversion folders... which shouldn't be any of Eclipse's business, presently). Long story short, my Package/Project Explorers' just blew up on me, and I want to know how to fix this. Thanks in advance. P.S. What's a good guide I can use to learn my way around this silly contraption, anyway?

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  • Animate multiple UIView in a cicle

    - by Giovanni
    Hi all, i'm creating a card game on iphone. My problem is that i want to animate the cards at the beginning of the game making the cards animate from a point to another point in a deck. I move my cards that are UIView, in afor cicle. this is what i do With this code, alla tha cards move together, i need to move the cards separately one after another CGPoint point; // Create the deck of playing cards for (int i = 0; i < 28; i++) { CardView *aCardView = [self.mazzo objectAtIndex:i]; point.x = -100; point.y = 200; aCardView.center = point; aCardView.zPosition = i; [self.viewGioco addSubview:aCardView]; [aCardView release]; //Here i call the method to position the card [aCardView positionCard]; } in the card view there are this methods -(void)positionCard{ [self performSelector:@selector(_positionCard) withObject:nil afterDelay:0.0]; } -(void)_positionCard{ [UIView beginAnimations:@"posizionacarta" context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; [UIView setAnimationDuration:0.3f]; CGPoint point; point.x = 280 + ((arc4random() % 2) - 1); point.y = 240 + ((arc4random() % 2) - 1); self.center = point; [UIView commitAnimations]; [self setNeedsLayout]; }

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  • How can we best represent the SDLC process as a board game?

    - by Innogetics
    I recently got interested in financial board games and saw how they can be very useful in educating children about certain concepts. It got me thinking whether it was also possible to represent certain aspects of executing a software project via a boardgame and make it fun. Here are a few things that I have come up so far: human resources and tools / techniques are represented as cards. requirements are also represented as cards, which are dealt equally to each player, and the objective is to move all requirement cards through an "SDLC" board (one per player) that represent a series of squares grouped according to phases (design all the way to deployment) the passage of time is represented in a main square board like monopoly, and completing a trip around the board (passing "Go") allows the player to move each of the requirement cards a number of steps through the SDLC board depending on the capability of the resource cards (senior programmer allows one requirement to move two squares in the dev phase, junior programmer only one, etc.) players will start with play money representing the project budget, and at every pass at "Go" is payday. the player is out of the game if he runs out of funds. the main board also has "chance" / "risk" cards, which represent things that can mess up a project. damage is applied at the roll of a die, and chance modifiers depend on whether the user has "bought" tools / techniques. I haven't implemented this idea yet as I'm still looking at more play elements that can make the game more engaging, as well as soliciting for more ideas. I am planning to release this under Creative Commons license but haven't decided on the exact license yet. Any more game play suggestions are welcome. UPDATE: This was posted in BoardGameGeek and there's now an active discussion thread there. http://www.boardgamegeek.com/article/4436694

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  • sound loop breaks after some time in background music in iphone app

    - by amy
    I am playing sounds in loop in my app. So it should continue playing through out the app. but sometimes it stops after playing sound for 3/4 times.I don't understand whats happening. I am using audio-toolbox framework for playing sound. creating audio queue and then playing sounds in loop. I am also playing sound from ipod library using mediaplayer. Same thing happening with song from ipod. I have set [musicPlayer setRepeatMode: MPMusicRepeatModeOne]; but still it stops after 3/4 times.

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  • background music stops after 3/4 runs in iphone app

    - by amy
    I am playing sounds in loop in my app. So it should continue playing through out the app. but sometimes it stops after playing sound for 3/4 times.I don't understand whats happening. I am using audio-toolbox framework for playing sound. creating audio queue and then playing sounds in loop. I am also playing sound from ipod library using mediaplayer. Same thing happening with song from ipod. I have set [musicPlayer setRepeatMode: MPMusicRepeatModeOne]; but still it stops after 3/4 times.

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  • Add a List<object> to EF

    - by Billdr
    I'm playing around with EF, trying to get my bearings. Right now I'm writing a blackjack game for a website. The problem is that my whenever I pull a GameState from the database, the playerHand, dealerHand, theDeck, and dealerHidden properties are null. public class GameState { [Key] [DatabaseGeneratedAttribute(DatabaseGeneratedOption.Identity)] public int gameSession { get; set; } public int playerScore { get; set; } public int dealerScore { get; set; } public Deck theDeck { get; set; } public List<Cards> playerHand { get; set; } public List<Cards> dealerHand { get; set; } public Cards dealerHidden { get; set; } public bool gameOver { get; set; } } public class Cards { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int cardId { get; set; } public string cardName { get; set; } public int cardValue { get; set; } } public class GameStateContext : DbContext { public GameStateContext() : base("MyContext") { } protected override void OnModelCreating(DbModelBuilder modelBuilder) { modelBuilder.Entity<GameState>().HasRequired(e => e.theDeck); modelBuilder.Entity<GameState>().HasRequired(e => e.dealerHand).WithMany().WillCascadeOnDelete(false); modelBuilder.Entity<GameState>().HasRequired(e => e.playerHand).WithMany().WillCascadeOnDelete(false); modelBuilder.Entity<GameState>().HasOptional(e => e.dealerHidden); modelBuilder.Entity<Deck>().HasRequired(e => e.cards).WithMany().WillCascadeOnDelete(false); base.OnModelCreating(modelBuilder); } public DbSet<GameState> GameStates { get; set; } public DbSet<Deck> Decks { get; set; } public DbSet<Card> Cards { get; set; } } The cards and deck table are populated. Where am I going wrong?

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  • LSI MegaRAID Expected Chip Temperature?

    - by Myles Gray
    We recently built a replicating SAN array from 2x Dell R720XD's, we are using LSI 9270-8i MegaRAID cards with CacheCade 2.0, BBU and Write Back cache enabled. Our cards are showing HUGE chip temperatures (97*C+ with NO disk activity!). Our R720's are in auto temp management mode so the max exhaust temp is 50*C. The MegaRAID cards are passively cooled and depend on good airflow to cool them - however is 97*C normal? - I have seen reference to 60*C max ambients but nothing for chip temp.

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  • Hardware for 4 Monitors

    - by Simon
    Looking to build several systems to output to 4 monitors over DVI. I notice most of the recent Nvidia and ATI/AMD cards have dual-DVI ports. Can I simply install two of these cards to get four monitors - or are only some cards capable of running side-by-side with another? How can I tell before purchasing? Simon.

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  • video card performance monitoring?

    - by Dru
    Is there a 'top' like command for monitoring the GPU and memory usage of a video card? I am most interested in Linux commands, but and OS would be interesting. I strongly suspect that for a group of my systems the video cards are being under-utilized (but I have no idea by how much) and would like to re-allocate funds to other bottle-necks. We are using higher end cards, so the price difference between cards is significant. Thank you.

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  • ATI Eyefinity under linux

    - by Bryan Ward
    I know that the new 5xxx series cards from ATI are capable of powering up to 6 monitors, but I was curious if anyone had any such luck setting this up under linux. I actually only have three monitors that I am interested in using, but three is the point where the previous generation video cards started to get a little buggy as a result of needing multiple video cards. Is the linux support for this capability any good at this point, or is the Eyefinity support really only for windows at this time.

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  • Disable write-protection on Micro SD

    - by Tim
    My task today is to open up and copy some files to 700 brand new micro SD cards. As I get going on this task I am finding that some of the Micro SD cards are telling me "sorry this drive is write protected" To copy the files I am using a standard SD to micro SD card adapter, and a USB SD card reader / writer. I have ensured that the switch is set to OFF on all of my adapters. As soon as I get a Micro SD that tells me it is write protected I can use the same adapter with another micro SD and it works fine, so I know the problem is not with my adapters. My question is: How can I disable the write protection on a Micro SD card? This eHow article seems to indicate that there is also a physical switch on Micro SD cards. However I have personally never seen a Micro SD with a physical switch, and none of the ones I am using today have said switch. Since these cards are brand new and thus empty are the ones that are telling me they are write protected simply useless? Could this be caused by some sort of defect in the cards?

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