Search Results

Search found 12728 results on 510 pages for 'android canvas'.

Page 250/510 | < Previous Page | 246 247 248 249 250 251 252 253 254 255 256 257  | Next Page >

  • Facebook canvas Iframe App authentication problem.

    - by itsoft3g
    hi, I am in the conversion process of facebook app from fbml to iframe. Now i am testing using few iframe pages. $user = $facebook->require_login(); It gives the current user logged in. Once it get the variable from the facebook.com it saves in cookie by the PHP API provided by facebook). I logged out using another tab of facebook and i tryed using my app without refreshing the whole site (by just using the links inside my app). It still gives the $user variable. It indicates that user has logged in instead of user logged out. Please help me out. I want my app secured. It looks my iframe app accessible when we select "open this frame in new window". I need a solution for this too. Thanks in advance.

    Read the article

  • Facebook Canvas Apps, New API

    - by James
    I'm having some trouble with switching to the new JS API for a number of things with creating applications within FB, specifically the "Tab". <!-- function do_perm() { Facebook.showPermissionDialog('publish_stream,email,offline_access', null); } //--> This no longer works for me when called via an onclick command. Also, with the new API and an FBML app. How does this exactly work? The documentation is really poor so I am confused when looking at the old wiki, and the new developer site. Apologies for being pretty vague, but I'm just generally confused with the lack of clear direction with the new API and help would be greatly appreciated. I'm simply just trying to create a call that prompts for the new style user permission dialog, and oncomplete calls another JS function.

    Read the article

  • faceBook Canvas APP not closing FB.Connect.showPermissionDialog

    - by Paresh
    My FB application is using the below code to generate the FB.Connect.showPermissionDialog box. <?php if($fb->api_client->users_hasAppPermission("publish_stream",$fb_user)==0) { ?> <script> FB.ensureInit(function(){ FB.Connect.showPermissionDialog("publish_stream", function() { },false,266167740665); }); </script> <?php } ?> The php if statement is for a check if the user has granted this permission previously or not. It is working fine and if the user hasn't granted permission before then FB.Connect.showPermissionDialog is displayed, which prompts for the permission. My problem is that on "Granting" or "Skipping" the permission by the user the dialog box doesn't go away. It resides over there and refreshes itself to open the facebook home page inside the box. It has to be forcefully closed by clicking on the X button. Am I doing any thing wrong?

    Read the article

  • How do I call window.openDatabase from a webView hosted in an android application?

    - by Kevin
    I created a native Android app that basically hosts a webView control. That webView is then used to load a page that calls window.openDatabase from JavaScript. I can successfully confirm that the API exists by verifying window.openDatabase. Calling this method returns a null when called in a hosted webView control. Calling the same method in the Android Browser returns an instance of the database. Does anyone know the permessions in the manifest or settings on the webView control that need to be set to access the database? Is this even possible in a native app.

    Read the article

  • How to call a WCF service using soap2 on android?

    - by Qing
    Hi all, Here is my code import org.ksoap2.; import org.ksoap2.serialization.; import org.ksoap2.transport.*; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class ksop2test extends Activity { /** Called when the activity is first created. */ private static final String METHOD_NAME = "SayHello"; // private static final String METHOD_NAME = "HelloWorld"; private static final String NAMESPACE = "http://tempuri.org"; // private static final String NAMESPACE = "http://tempuri.org"; private static final String URL = "http://192.168.0.2:8080/HelloWCF/Service1.svc"; // private static final String URL = "http://192.168.0.2:8080/webservice1/Service1.asmx"; final String SOAP_ACTION = "http://tempuri.org/IService1/SayHello"; // final String SOAP_ACTION = "http://tempuri.org/HelloWorld"; TextView tv; StringBuilder sb; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); tv = new TextView(this); sb = new StringBuilder(); call(); tv.setText(sb.toString()); setContentView(tv); } public void call() { try { SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); request.addProperty("name", "Qing"); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope( SoapEnvelope.VER11); envelope.dotNet = true; envelope.setOutputSoapObject(request); HttpTransportSE androidHttpTransport = new HttpTransportSE(URL); androidHttpTransport.call(SOAP_ACTION, envelope); sb.append(envelope.toString() + "\n");//cannot get the xml request send SoapPrimitive result = (SoapPrimitive)envelope.getResponse(); //to get the data String resultData = result.toString(); // 0 is the first object of data sb.append(resultData + "\n"); } catch (Exception e) { sb.append("Error:\n" + e.getMessage() + "\n"); } } } I can successfully access .asmx service, but when I try to call a wcf service the virtual machine said : Error: expected:END_TAG{http://schemas.xmlsoap.org/soap/envelope/}Body(position:END_TAG@1:712 in java.io.InputStreamReader@43ba6798 How to print what the request send? Here is the wcf wsdl: <wsdl:definitions name="Service1" targetNamespace="http://tempuri.org/"> - - - - - - - - - - - - It uses in tag and the asmx uses in tag what's the difference? Thanks. -Qing

    Read the article

  • Eclipse Android Mac 10.4 problem, dyld: Symbol not found: _open$UNIX2003

    - by Manic
    Hello I have just set up the Eclipse Android SDK environment. I tried creating a basic HelloWorld app by following this page http://developer.android.com/guide/tutorials/hello-world.html As soon as i set up the project i get get this error in the console [2010-06-09 23:12:22 - Helloworld] dyld: Symbol not found: _open$UNIX2003 [2010-06-09 23:12:22 - Helloworld] Referenced from: /usr/lib/android-sdk-mac_86/platforms/android-3/tools/aapt [2010-06-09 23:12:22 - Helloworld] Expected in: /usr/lib/libSystem.B.dylib [2010-06-09 23:12:22 - Helloworld] Is it something to do do with my MacOS version ? plz hlp ! :S

    Read the article

  • Does oneway declaration in Android .aidl guarantee that method will be called in a separate thread?

    - by Dan Menes
    I am designing a framework for a client/server application for Android phones. I am fairly new to both Java and Android (but not new to programming in general, or threaded programming in particular). Sometimes my server and client will be in the same process, and sometimes they will be in different processes, depending on the exact use case. The client and server interfaces look something like the following: IServer.aidl: package com.my.application; interface IServer { /** * Register client callback object */ void registerCallback( in IClient callbackObject ); /** * Do something and report back */ void doSomething( in String what ); . . . } IClient.aidl: package com.my.application; oneway interface IClient { /** * Receive an answer */ void reportBack( in String answer ); . . . } Now here is where it gets interesting. I can foresee use cases where the client calls IServer.doSomething(), which in turn calls IClient.reportBack(), and on the basis of what is reported back, IClient.reportBack() needs to issue another call to IClient.doSomething(). The issue here is that IServer.doSomething() will not, in general, be reentrant. That's OK, as long as IClient.reportBack() is always invoked in a new thread. In that case, I can make sure that the implementation of IServer.doSomething() is always synchronized appropriately so that the call from the new thread blocks until the first call returns. If everything works the way I think it does, then by declaring the IClient interface as oneway, I guarantee this to be the case. At least, I can't think of any way that the call from IServer.doSomething() to IClient.reportBack() can return immediately (what oneway is supposed to ensure), yet IClient.reportBack still be able to reinvoke IServer.doSomething recursively in the same thread. Either a new thread in IServer must be started, or else the old IServer thread can be re-used for the inner call to IServer.doSomething(), but only after the outer call to IServer.doSomething() has returned. So my question is, does everything work the way I think it does? The Android documentation hardly mentions oneway interfaces.

    Read the article

  • Android SDK and AVD manager will not run from Eclipse after upgrade to SDK 5 and ADT 0.9.6

    - by user303944
    Using Windows 7, 64 bit system. Prior to upgrade I was able to run "Android SDK and AVD manager" from Eclipse via a tool bar icon and menu option, both of which still exist. However now nothing happens when I try to run the manager. As a result I can't start an emulator from within Eclipse. When I use Eclipse to run an Android app, the first emulator I installed is automatically started. Using Windows Explorer, I can still run the manager from the SDK directory in which the update was applied (the update didn't change the location of the SDK). If I run the manager and start multiple emulators and then Run an app from Eclipse, it sees the emulators and allows me to choose one as before. This is a satisfactory work-around, but it would be nice if the manager were fully integrated into Eclipse as it was before.

    Read the article

  • How to convert TM-2 degree coordinate to lat lon on Android?

    - by Victor Lin
    I am writing a program that convert TM-2 degree to lat/lon on Android, but I can't find formula for that. I do find some example on internet, but most of them are convert with open source library, that I can't use on Android platform. I also find a java class that do convert from UTM to lat lon, but it seems no suitable for TM 2 degreen coordinate system. So my question is: how do I convert TM 2 degree coordinate to lat/lon? Where can I find formula?

    Read the article

  • @ in AndroidManifest.xml file

    - by C.W.Holeman II
    From the O'Reilly book "Android Application Development " by Rick Rogers, John Lombardo, Zigurd Mednieks & Blake Meike: page 23: <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/hello" /> page 44: <application android:icon="@drawable/icon2"> What is the meaning of the "@" in each of the above fragments?

    Read the article

  • how to fetch app data(name, version, etc.) from android market?

    - by liuxingruo
    As we know, the apps in the apple app store has a unique itunes link, and we can fetch app data about the app from app store through the link. I am wondering how can i achieve this in the android market, just like the website http://www.androlib.com/ did? As long as I know, each app in the android market has a ID, which just like "com.gabrouze.magic", and the QR Code can be viewed in "http://chart.apis.google.com/chart?cht=qr&chs=135x135&chl=market://search?q=pname:com.gabrouze.magic". Thanks!

    Read the article

  • How to launch the market intent in 'Give Feedback' mode on android.

    - by Paul Maidment
    Hi There, I have just written a game for the Android market and would like to remind my customers to leave feeback on the market for the application (especially the demo version.) Is there any way to launch the market intent in a mode that will take the user to the feedback / comments section of the page? I already use this approach for linking my demo to the paid app... Intent goToMarket = null; goToMarket = new Intent(Intent.ACTION_VIEW,Uri.parse("market://details?id=com.paulmaidment.games.flagsoftheworld")); startActivity(goToMarket); Is there a best practice that any Android devs out there might know of? Additionally, is there any way to track referalls from my demo app so that I can try to calculate some kind of a conversion rate? (i.e. how effective the demo app is at generating sales.) Thanks, Paul

    Read the article

  • Facebook canvas app ASP.NET MVC HttpException: Invalid Model

    - by zznq
    I am working on a Facebook tab application. I am using asp.net MVC 2 with the "official" Microsoft Facebook SDK. Most of my views are working just fine. However, I have one that is causing a huge mess. I am simply returning a List<Tags> to the view and as my ViewModel. This problematic view is simply displaying the list in a foreach loop. Whenever navigate to this view I get a "System.Web.HttpException: Invalid Model" exception. The most puzzling part of all this is that the same code is running without fail on our regular(non-Facebook) app that works just fine with the same code. Any insight into why Facebook and asp.net MVC 2 would be causing this behavior would be much appreciated.

    Read the article

  • In Android, how can i allow the user to choose a color between 4 ?

    - by Marco Siino
    I'm making an Android App, and i need to put a control that let user choose between 4 different colors. I want to do this with something like radio buttons: the problem is that radiobuttons are round... is there a way to set them looks like square/rect buttons, and assign a color to their inside rect area ? If not, how can i achieve that choose for the user ? I need this because i'm making a Todo/Task android application, and i need the user to choose the priority of a task, between for priority level that are rapresented with a color. So i think to do that by showing 4 buttons, each with a different color associated, and a text inside ("0", "1", "2", "3") Thanks!

    Read the article

  • Best option for using the GData APIs on Android?

    - by nyenyec
    What's the least painful and most size efficient way to use the Google Data APIs in an Android application? After a few quick searches t seems that there is an android-gdata project on Google Code that seems to be the work of a single author. I didn't find any documentation for it and don't even know if it's production ready yet. An older option, the com.google.wireless.gdata package seems to have been removed from the SDK. It's still available in the GIT repository. Before I invest too much time with either approach I'd like to know which is the best supported and least painful.

    Read the article

  • Maze not generating properly. Out of bounds exception. need quick fix

    - by Dan Joseph Porcioncula
    My maze generator seems to have a problem. I am trying to generate something like the maze from http://mazeworks.com/mazegen/mazetut/index.htm . My program displays this http://a1.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s320x320/374060_426350204045347_100000111130260_1880768_1572427285_n.jpg and the error Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -1 at Grid.genRand(Grid.java:73) at Grid.main(Grid.java:35) How do I fix my generator program? import java.awt.*; import java.awt.Color; import java.awt.Component; import java.awt.Graphics; import javax.swing.*; import java.util.ArrayList; public class Grid extends Canvas { Cell[][] maze; int size; int pathSize; double width, height; ArrayList<int[]> coordinates = new ArrayList<int[]>(); public Grid(int size, int h, int w) { this.size = size; maze = new Cell[size][size]; for(int i = 0; i<size; i++){ for(int a =0; a<size; a++){ maze[i][a] = new Cell(); } } setPreferredSize(new Dimension(h, w)); } public static void main(String[] args) { JFrame y = new JFrame(); y.setLayout(new BorderLayout()); Grid f = new Grid(25, 400, 400); y.add(f, BorderLayout.CENTER); y.setSize(450, 450); y.setVisible(true); y.setDefaultCloseOperation(y.EXIT_ON_CLOSE); f.genRand(); f.repaint(); } public void push(int[] xy) { coordinates.add(xy); int i = coordinates.size(); coordinates.ensureCapacity(i++); } public int[] pop() { int[] x = coordinates.get((coordinates.size())-1); coordinates.remove((coordinates.size())-1); return x; } public int[] top() { return coordinates.get((coordinates.size())-1); } public void genRand(){ // create a CellStack (LIFO) to hold a list of cell locations [x] // set TotalCells = number of cells in grid int TotalCells = size*size; // choose a cell at random and call it CurrentCell int m = randomInt(size); int n = randomInt(size); Cell curCel = maze[m][n]; // set VisitedCells = 1 int visCel = 1,d=0; int[] q; int h,o = 0,p = 0; // while VisitedCells < TotalCells while( visCel < TotalCells){ // find all neighbors of CurrentCell with all walls intact if(maze[m-1][n].countWalls() == 4){d++;} if(maze[m+1][n].countWalls() == 4){d++;} if(maze[m][n-1].countWalls() == 4){d++;} if(maze[m][n+1].countWalls() == 4){d++;} // if one or more found if(d!=0){ Point[] ls = new Point[4]; ls[0] = new Point(m-1,n); ls[1] = new Point(m+1,n); ls[2] = new Point(m,n-1); ls[3] = new Point(m,n+1); // knock down the wall between it and CurrentCell h = randomInt(3); switch(h){ case 0: o = (int)(ls[0].getX()); p = (int)(ls[0].getY()); curCel.destroyWall(2); maze[o][p].destroyWall(1); break; case 1: o = (int)(ls[1].getX()); p = (int)(ls[1].getY()); curCel.destroyWall(1); maze[o][p].destroyWall(2); break; case 2: o = (int)(ls[2].getX()); p = (int)(ls[2].getY()); curCel.destroyWall(3); maze[o][p].destroyWall(0); break; case 3: o = (int)(ls[3].getX()); p = (int)(ls[3].getY()); curCel.destroyWall(0); maze[o][p].destroyWall(3); break; } // push CurrentCell location on the CellStack push(new int[] {m,n}); // make the new cell CurrentCell m = o; n = p; curCel = maze[m][n]; // add 1 to VisitedCells visCel++; } // else else{ // pop the most recent cell entry off the CellStack q = pop(); m = q[0]; n = q[1]; curCel = maze[m][n]; // make it CurrentCell // endIf } // endWhile } } public int randomInt(int s) { return (int)(s* Math.random());} public void paint(Graphics g) { int k, j; width = getSize().width; height = getSize().height; double htOfRow = height / (size); double wdOfRow = width / (size); //checks verticals - destroys east border of cell for (k = 0; k < size; k++) { for (j = 0; j < size; j++) { if(maze[k][j].checkWall(2)){ g.drawLine((int) (k * wdOfRow), (int) (j * htOfRow), (int) (k * wdOfRow), (int) ((j+1) * htOfRow)); }} } //checks horizontal - destroys north border of cell for (k = 0; k < size; k++) { for (j = 0; j < size; j++) { if(maze[k][j].checkWall(3)){ g.drawLine((int) (k * wdOfRow), (int) (j * htOfRow), (int) ((k+1) * wdOfRow), (int) (j * htOfRow)); }} } } } class Cell { private final static int NORTH = 0; private final static int EAST = 1; private final static int WEST = 2; private final static int SOUTH = 3; private final static int NO = 4; private final static int START = 1; private final static int END = 2; boolean[] wall = new boolean[4]; boolean[] border = new boolean[4]; boolean[] backtrack = new boolean[4]; boolean[] solution = new boolean[4]; private boolean isVisited = false; private int Key = 0; public Cell(){ for(int i=0;i<4;i++){wall[i] = true;} } public int countWalls(){ int i, k =0; for(i=0; i<4; i++) { if (wall[i] == true) {k++;} } return k;} public boolean checkWall(int x){ switch(x){ case 0: return wall[0]; case 1: return wall[1]; case 2: return wall[2]; case 3: return wall[3]; } return true; } public void destroyWall(int x){ switch(x){ case 0: wall[0] = false; break; case 1: wall[1] = false; break; case 2: wall[2] = false; break; case 3: wall[3] = false; break; } } public void setStart(int i){Key = i;} public int getKey(){return Key;} public boolean checkVisit(){return isVisited;} public void visitCell(){isVisited = true;} }

    Read the article

  • How do I determine the revision number of an Android build?

    - by hermo
    I know how to get the API level, android.os.Build.VERSION.SDK_INT, but there are also several revisions of each level release, e.g. for 2.1 there's rev 1 and 2. How do I determine the revision of a build? The reason i'd like to know this is that I have a workaround for a bug in Android 2.1 (and 2.2), and this workaround will break the moment the corresponding bug is fixed. So right now i'm in the odd position of hoping that the bug won't be fixed (at least not until I can find an answer to above question).

    Read the article

  • How to send/open email attachments from android app?

    - by CSharperWithJava
    I would like to somehow send a file from my app on one android device to my app on another device. This can be done any which way, and I'm open to suggestions if you can tell me how to send over network or something like that. Currently, I'm looking at sending the file as an email attachment, but I haven't found any good documentation on how to do it. I need two things to accomplish this, be able to send my file (stored on sd card or somewhere on device) as an attachment, and have my app recognized by android as the app to open an attachment with the file extention (.lst). Any thoughts? The files will all be fairly small xml text files if that makes a difference.

    Read the article

  • Android Apps: What is the recommended targetSdk for broadest appeal?

    - by johnrock
    I have an Android app that only needs internet access and would like to target API level 3 (1.5) to reach the broadest handset base. However, it appears that targeting API level 3 implicitly requires two additional permissions that are visible to users: modify sd card, and read phone state. See: http://stackoverflow.com/questions/1747178/android-permissions-phone-calls-read-phone-state-and-identity) So the connundrum, do I target API level 4 and turn away users running 1.5, or do I target API level 3 and turn away users who are upset that my app is requesting so many permissions that it shouldn't need? What is the smartest thing to do here? Are there really a lot of users still limited to API level 3? I appreciate any wisdom offered! Thanks!

    Read the article

< Previous Page | 246 247 248 249 250 251 252 253 254 255 256 257  | Next Page >