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  • Form submit in javascript

    - by zac
    Hi been wrestling this form and the last step (actually submitting) has me scratching my head. What I have so far is the form: <form id="theForm" method='post' name="emailForm"> <table border="0" cellspacing="2"> <td>Email <span class="red">*</span></td><td><input type='text'class="validate[required,custom[email]]" size="30"></td></tr> <td>First Name:</td><td><input type='text' name='email[first]' id='first_name' size=30></td></tr> <tr height="30"> <td cellpadding="4">Last Name:</td><td><input type='text' name='email[last]' id='e_last_name' size=30> <td>Birthday</td> <td><select name='month' style='width:70px; margin-right: 10px'> <option value=''>Month</option> <option value="1">Jan</option> <option value="2">Feb</option> .... </select><select name='day' style='width:55px; margin-right: 10px'> <option value=''>Day</option> <option value="1">1</option> <option value="2">2</option> ... <option value="31">31</option> </select><select name='year' style='width:60px;' > <option value=''>Year</option> <option value="2007">2007</option> <option value="2006">2006</option> <option value="2005">2005</option> ... </select> <input type='image' src='{{skin url=""}}images/email/signUpButt.gif' value='Submit' onClick="return checkAge()" /> <input type="hidden" id= "under13" name="under13" value="No"> and a script that checks the age and sets a cookie/changes display function checkAge() { var min_age = 13; var year = parseInt(document.forms["emailForm"]["year"].value); var month = parseInt(document.forms["emailForm"]["month"].value) - 1; var day = parseInt(document.forms["emailForm"]["day"].value); var theirDate = new Date((year + min_age), month, day); var today = new Date; if ( (today.getTime() - theirDate.getTime()) < 0) { var el = document.getElementById('emailBox'); if(el){ el.className += el.className ? ' youngOne' : 'youngOne'; } document.getElementById('emailBox').innerHTML = "<style type=\"text/css\">.formError {display:none}</style><p>Good Bye</p><p>You must be 13 years of age to sign up.</p>"; createCookie('age','not13',0) return false; } else { createCookie('age','over13',0) return true; }} that all seems to be working well.. just missing kind of a crucial step of actually submitting the form if it validates (if they pass the age question). So I am thinking that this will be wrapped in that script.. something in here : else { createCookie('age','over13',0) return true; } Can someone please help me figure out how I could handle this submit?

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  • Pass existing model into AJAX PartialViewResult

    - by Joe
    I’m using AJAX to asynchronously update a partial view and need to pass the existing model into the partial view. Controller Action public ActionResult Edit(int id) { var vM = new MyViewModel(); // vM is viewModel return View(vM); } Edit View @using (Html.BeginForm()) { @Html.ValidationSummary(true) ... <span id = "Ship"> @Html.Partial("AJAX_Views/_Ship")</span> _Ship Partial View @model MyProject.ViewModels.MyViewModel <table class="detailtable" style="min-width:398px"> <tr> <th style="padding-left:132px" colspan="2"> <span class="editor-label">Shipping&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Address</span> <span class="editor-label" style="padding-left:55px"> @Ajax.ActionLink("Delete", "SHIPDEL", new AjaxOptions { UpdateTargetId = "Ship", InsertionMode = InsertionMode.Replace, HttpMethod = "Get" })</span> <tr><th style="min-width:152px"><span class="editor-label">Street:</span></th> @Html.HiddenFor(m => m.CmpAdrsSh.Id) @Html.HiddenFor(m => m.CmpAdrsSh.CompPersonId) @Html.HiddenFor(m => m.CmpAdrsSh.IsShip) <td><span class="editor-field">@Html.EditorFor(m => m.CmpAdrsSh.Street) @Html.ValidationMessageFor(m => m.CmpAdrsSh.Street) </span></td></tr> <tr><th><span class="editor-label">City:</span></th> <td><span class="editor-field">@Html.EditorFor(m => m.CmpAdrsSh.City) @Html.ValidationMessageFor(m => m.CmpAdrsSh.City) </span></td></tr> <tr><th><span class="editor-label">State:</span></th> <td><span class="editor-field">@Html.DropDownList("CmpAdrsSh.State", (IEnumerable<SelectListItem>)ViewBag._State) @Html.ValidationMessageFor(m => m.CmpAdrsSh.State) </span></td></tr> <tr><th><span class="editor-label">Zip:</span></th> <td><span class="editor-field">@Html.EditorFor(m => m.CmpAdrsSh.Zip) @Html.ValidationMessageFor(m => m.CmpAdrsSh.Zip) </span></td></tr> _ShipDel Partial View @model MyProject.ViewModels.MyViewModel <table class="detailtable" style="min-width:398px"> <tr> <th style="padding-left:132px" colspan="2"> <span class="editor-label">Shipping&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Address</span> <span class="editor-label" style="padding-left:10px; color:red">Marked for Deletion.</span></th></tr> <tr><td>To not Delete Select Cancel below!</td></tr> @Html.HiddenFor(m => m.CmpAdrsSh.Street) @Html.HiddenFor(m => m.CmpAdrsSh.City) @Html.HiddenFor(m => m.CmpAdrsSh.State) @Html.HiddenFor(m => m.CmpAdrsSh.Zip) Controller PartialViewResult Action public PartialViewResult SHIPDEL() { return PartialView("AJAX_Views/_ShipDel"); } I tried adding this.ModelState to the Action but then the view will not render. I'm guessing I somehow have to pass the model to the SHIPDEL Action first. I couldn't find an @Ajax.ActionLink overload that would allow this. public PartialViewResult SHIPDEL() { return PartialView("AJAX_Views/_ShipDel", this.ModelState); } In the _ShipDel Partial View I need to expose the CmpAdrsSh properties so the model validates in the POST Action. The model is empty at this point. How do I pass the existing vM model into the _ShipDel partial view? Thank you,

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  • IE7 rendering bug: Heading before a floated list

    - by Tomalak
    Can somebody please explain this IE7 bug to me? It occurs in Standards and Quirks mode rendering, it does not occur in Firefox, Chrome or IE8 (though switching the rendering engine via IE8 developer tools will provoke it). Here's the HTML to reproduce the behavior: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <title>Test</title> <style type="text/css"> /* h1 { margin: 0px; } */ ul { padding: 0; margin: 0; list-style-type: none; } ul li { float: left; width: 140px; padding: 3px; } div { clear: left; padding: 3px; } div, li { background-color: OrangeRed; } /* ul { border: 1px solid blue; } */ </style> </head> <body> <h1>Heading 1</h1> <ul class="t"> <li>bla 1</li><li>bla 2</li><li>bla 3</li> </ul> <div>yada</div> </body> </html> This renders a floated <ul> above a <div> (supposed to be a tabbed user interface). There's an unexplained gap between the <div> and the <ul>. Now do one of the following: Uncomment the CSS rule for <h1>. The gap disappears and the list is rendered tight to the <div>, but also very close to the <h1>. Alternatively, uncomment the CSS rule for <ul>. Now a narrow blue border is rendered above the <ul>, but the gap disappears. My questions: How can the <h1> margin (I suppose any block level element with a defined margin will do) affect the space below the list? Can I prevent this from happening without having to set header margins to 0 or messing with the <ul> borders (setting border-width: 0; does not work BTW)? I suppose it is connected to the <ul> having no width because it has only floated children. Maybe someone with more insight into IE7 peculiarities than I have can explain what the rendering engine is doing here. Thanks!

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  • jQuery - Need help stopping animation on click command.

    - by iamtheratio
    With a few of your help I was able to get the jquery I wanted to work flawlessly, except for one thing.. the animation doesn't stop when i click on the buttons. Scenario: I have an Image, and 3 buttons underneath labeled "1","2", and "3". The jquery will automate the click function every 4500ms and switch from 1 to 2, then 2 to 3 and continuously loop. However the problem is, if I manually click on a 1,2,3 button the animation does not stop. Any ideas how I could accomplish this? jQuery: var tabs; var len; var index = 1; var robot; function automate() { tabs.eq((index%len)).trigger('click'); index++; } robot = setInterval(automate, 5500); jQuery(document).ready(function(){ jQuery(".imgs").hide(); jQuery(".img_selection a").click(function(){ stringref = this.href.split('#')[1]; $(".img_selection a[id$=_on]").removeAttr('id'); this.id = this.className + "_on"; jQuery('.imgs').hide(); if (jQuery.browser.msie && jQuery.browser.version.substr(0,3) == "6.0") { jQuery('.imgs#' + stringref).show(); } else jQuery('.imgs#' + stringref).fadeIn(); return false; }); $('.img_selection a').removeAttr('id').eq(0).trigger('click'); tabs = jQuery(".img_selection a"); len = tabs.size(); }); I tried adding the below code, with a lot of help from this website, but to no avail.. CODE: jQuery(document).ready(function(){ jQuery(".imgs").hide().click(function(){ clearInterval(robot); }); HTML: <!-- TOP IMAGE ROTATION --> <div id="upper_image"> <div id="img1" class="imgs"> <p><img src="images/top_image.jpg" width="900" height="250" alt="The Ratio - Print Projects!" border="0" /></p> </div> <div id="img2" class="imgs"> <p><img src="images/top_image2.jpg" width="900" height="250" alt="The Ratio - In The Works!" border="0" /></p> </div> <div id="img3" class="imgs"> <p><img src="images/top_image3.jpg" width="900" height="250" alt="The Ratio!" border="0" /></p> </div> </div> <!-- / TOP IMAGE ROTATION --> <!-- TOP IMAGE SELECTION --> <ul class="img_selection"> <li><a id="img1_on" class="img1" href="#img1">1</a></li> <li><a class="img2" href="#img2">2</a></li> <li><a class="img3" href="#img3">3</a></li> </ul> <!-- / TOP IMAGE SELECTION -->

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  • Photo inside the image view should not go cross on dragging

    - by TGMCians
    I want photo inside the imageview should not go outside on dragging. In my code when i start to drag bitmap inside the imageview its goes out from imageview but i want when it cross the imageview its should come at starting point of imageview. How to achieve this. please help me for this. @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.save(); scaleCount=scaleCount+scale; angleCount = addAngle(angleCount, Math.toDegrees(angle)); Log.v("Positions", "X: "+x+" " + "Y: "+y); Log.d("ScaleCount", String.valueOf(scaleCount)); Log.d("Angle", String.valueOf(angleCount)); if (!isInitialized) { int w = getWidth(); int h = getHeight(); position.set(w / 2, h / 2); isInitialized = true; } Paint paint = new Paint(); Log.v("Height and Width", "Height: "+ getHeight() + "Width: "+ getWidth()); transform.reset(); transform.postTranslate(-width / 2.0f, -height / 2.0f); transform.postRotate((float) Math.toDegrees(angle)); transform.postScale(scale, scale); transform.postTranslate(position.getX(), position.getY()); canvas.drawBitmap(bitmap, transform, paint); canvas.restore(); BitmapWidth=BitmapWidth+bitmap.getScaledWidth(canvas); BitmapHeight=BitmapHeight+bitmap.getScaledHeight(canvas); try { /*paint.setColor(0xFF007F00); canvas.drawCircle(vca.getX(), vca.getY(), 30, paint); paint.setColor(0xFF7F0000); canvas.drawCircle(vcb.getX(), vcb.getY(), 30, paint);*/ /*paint.setColor(0xFFFF0000); canvas.drawLine(vpa.getX(), vpa.getY(), vpb.getX(), vpb.getY(), paint); paint.setColor(0xFF00FF00); canvas.drawLine(vca.getX(), vca.getY(), vcb.getX(), vcb.getY(), paint);*/ } catch(NullPointerException e) { // Just being lazy here... } } @Override public boolean onTouch(View v, MotionEvent event) { vca = null; vcb = null; vpa = null; vpb = null; x=event.getX(); y=event.getY(); try { touchManager.update(event); if (touchManager.getPressCount() == 1) { vca = touchManager.getPoint(0); vpa = touchManager.getPreviousPoint(0); position.add(touchManager.moveDelta(0)); } else { if (touchManager.getPressCount() == 2) { vca = touchManager.getPoint(0); vpa = touchManager.getPreviousPoint(0); vcb = touchManager.getPoint(1); vpb = touchManager.getPreviousPoint(1); VMVector2D current = touchManager.getVector(0, 1); VMVector2D previous = touchManager.getPreviousVector(0, 1); float currentDistance = current.getLength(); float previousDistance = previous.getLength(); if (currentDistance-previousDistance != 0) { scale *= currentDistance / previousDistance; } angle -= VMVector2D.getSignedAngleBetween(current, previous); /*angleCount=angleCount+angle;*/ } } invalidate(); } catch(Exception exception) { // Log.d("VM", exception.getMessage()); } return true; }

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  • Slideshow positioning problem

    - by James
    I have a javascript slideshow that works perfectly on Windows 7, Firefox, Chrome, IE 8+ (I don't have the resources to check 6 or 7) and Opera. But I've been told that when on xp with IE 7 the slidshow gets thrown off screen to the right. What could my issue be? Here is my css: #page { width:940px; margin: auto; } gallery { position:relative; padding:0px; margin:5px 0px; width:940px; height:320px; } gallery li { display: block; width:940px; height:320 list-style:none; } And here is my javascript: var galleryId = 'gallery'; var gallery; var galleryImages; var currentImage; var previousImage; var preInitTimer; preInit(); function preInit() { if ((document.getElementById)&&(gallery=document.getElementById(galleryId))) { gallery.style.visibility = "hidden"; if (typeof preInitTimer != 'undefined') clearTimeout(preInitTimer); } else { preInitTimer = setTimeout("preInit()",2); } } function fader(imageNumber,opacity) { var obj=galleryImages[imageNumber]; if (obj.style) { if (obj.style.MozOpacity!=null) { obj.style.MozOpacity = (opacity/100) - .001; } else if (obj.style.opacity!=null) { obj.style.opacity = (opacity/100) - .001; } else if (obj.style.filter!=null) { obj.style.filter = "alpha(opacity="+opacity+")"; } } } function fadeInit() { if (document.getElementById) { preInit(); galleryImages = new Array; var node = gallery.firstChild; while (node) { if (node.nodeType==1) { galleryImages.push(node); } node = node.nextSibling; } for(i=0;i galleryImages[i].style.position='absolute'; galleryImages[i].style.top=0; galleryImages[i].style.zIndex=0; fader(i,0); } gallery.style.visibility = 'visible'; currentImage=0; previousImage=galleryImages.length-1; opacity=100; fader(currentImage,100); window.setTimeout("crossfade(100)", 1000); } } function crossfade(opacity) { if (opacity < 100) { fader(currentImage,opacity); opacity += 9; window.setTimeout("crossfade("+opacity+")", 50); } else { fader(previousImage,0); previousImage=currentImage; currentImage+=1; if (currentImage=galleryImages.length) { currentImage=0; } galleryImages[previousImage].style.zIndex = 0; galleryImages[currentImage].style.zIndex = 100; opacity=0; window.setTimeout("crossfade("+opacity+")", 5000); } } addEvent(window,'load',fadeInit) function addEvent(elm, evType, fn, useCapture) { if (elm.addEventListener){ elm.addEventListener(evType, fn, useCapture); return true; } else if (elm.attachEvent){ var r = elm.attachEvent("on"+evType, fn); return r; } } And ideas?

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  • Path to background in servlet

    - by kapil chhattani
    //the below line is the element of my HTML form which renders the image sent by the servlet written further below. <img style="margin-left:91px; margin-top:-6px;" class="image" src="http://www.abcd.com/captchaServlet"> I generate a captcha code using the following code in java. public class captchaServlet extends HttpServlet { protected void processRequest(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { int width = 150; int height = 50; int charsToPrint = 6; String elegibleChars = "ABCDEFGHJKLMPQRSTUVWXYabcdefhjkmnpqrstuvwxy1234567890"; char[] chars = elegibleChars.toCharArray(); StringBuffer finalString = new StringBuffer(); for ( int i = 0; i < charsToPrint; i++ ) { double randomValue = Math.random(); int randomIndex = (int) Math.round(randomValue * (chars.length - 1)); char characterToShow = chars[randomIndex]; finalString.append(characterToShow); } System.out.println(finalString); BufferedImage bufferedImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); Graphics2D g2d = bufferedImage.createGraphics(); Font font = new Font("Georgia", Font.BOLD, 18); g2d.setFont(font); RenderingHints rh = new RenderingHints( RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); rh.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY); g2d.setRenderingHints(rh); GradientPaint gp = new GradientPaint(0, 0, Color.BLUE, 0, height/2, Color.black, true); g2d.setPaint(gp); g2d.fillRect(0, 0, width, height); g2d.setColor(new Color(255, 255, 0)); Random r = new Random(); int index = Math.abs(r.nextInt()) % 5; char[] data=new String(finalString).toCharArray(); String captcha = String.copyValueOf(data); int x = 0; int y = 0; for (int i=0; i<data.length; i++) { x += 10 + (Math.abs(r.nextInt()) % 15); y = 20 + Math.abs(r.nextInt()) % 20; g2d.drawChars(data, i, 1, x, y); } g2d.dispose(); response.setContentType("image/png"); OutputStream os = response.getOutputStream(); ImageIO.write(bufferedImage, "png", os); os.close(); } protected void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { processRequest(request, response); } protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { processRequest(request, response); } } But in the above code background is also generated using the setPaint menthod I am guessing. I want the background to be some image from my local machine whoz URL i should be able to mention like URL url=this.getClass().getResource("Desktop/images.jpg"); BufferedImage bufferedImage = ImageIO.read(url); I am just writing the above two lines for making the reader understand better what the issue is. Dont want to use the exact same commands. All I want is the the background of the captcha code generated should be an image of my choice.

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  • Tablesorter - filter inside input fields and values

    - by Zeracoke
    I have a small quest to accomplish, and I reached a point when nothing works... So the problem is. I have a paged table with a lot of input fields inside the rows with values, and I would like to search inside these values. Let me Show this, I hope that somebody will got the idea what I should do... <script type="text/javascript"> // add parser through the tablesorter addParser method $.tablesorter.addParser({ id: 'inputs', is: function(s) { return false; }, format: function(s, table, cell, cellIndex) { var $c = $(cell); // return 1 for true, 2 for false, so true sorts before false if (!$c.hasClass('updateInput')) { $c .addClass('updateInput') .bind('keyup', function() { $(table).trigger('updateCell', [cell, false]); // false to prevent resort }); } return $c.find('input').val(); }, type: 'text' }); $(function() { $('table').tablesorter({ widgets: ['zebra', 'stickyHeaders', 'resizable', 'filter'], widgetOptions: { stickyHeaders : '', // number or jquery selector targeting the position:fixed element stickyHeaders_offset : 110, // added to table ID, if it exists stickyHeaders_cloneId : '-sticky', // trigger "resize" event on headers stickyHeaders_addResizeEvent : true, // if false and a caption exist, it won't be included in the sticky header stickyHeaders_includeCaption : true, // The zIndex of the stickyHeaders, allows the user to adjust this to their needs stickyHeaders_zIndex : 2, // jQuery selector or object to attach sticky header to stickyHeaders_attachTo : null, // scroll table top into view after filtering stickyHeaders_filteredToTop: true, resizable: true, filter_onlyAvail : 'filter-onlyAvail', filter_childRows : true, filter_startsWith : true, filter_useParsedData : true, filter_defaultAttrib : 'data-value' }, headers: { 1: {sorter: 'inputs', width: '50px'}, 2: {sorter: 'inputs'}, 3: {sorter: 'inputs'}, 4: {sorter: 'inputs'}, 5: {sorter: 'inputs'}, 6: {sorter: 'inputs'}, 7: {sorter: 'inputs', width: '100px'}, 8: {sorter: 'inputs', width: '140px'}, 9: {sorter: 'inputs'}, 10: {sorter: 'inputs'}, 11: {sorter: 'inputs'}, } }); $('table').tablesorterPager({container: $(".pager"), positionFixed: false, size: 50, pageDisplay : $(".pagedisplay"), pageSize : $(".pagesize"), }); $("#table1").tablesorter(options); /* make second table scroll within its wrapper */ options.widgetOptions.stickyHeaders_attachTo = '.wrapper'; // or $('.wrapper') $("#table2").tablesorter(options); }); </script> The structure of the tables: <tr class="odd" style="display: table-row;"> <form action="/self.php" method="POST"> </form><input type="hidden" name="f" value="data"> <td><input type="hidden" name="mod_id" value="741">741</td> <td class="updateInput"><input type="text" name="name" value="Test User Name"></td> <td class="updateInput"><input type="text" name="address" value="2548451 Random address"></td> <td class="updateInput"><input type="email" name="email" value=""></td> <td class="updateInput"><input type="text" name="entitlement" value="none"></td> <td class="updateInput"><input type="text" name="card_number" value="6846416548644352"></td> <td class="updateInput"><input type="checkbox" name="verify" value="1" checked=""></td> <td class="updateInput"><input type="checkbox" name="card_sended" value="1" checked=""></td> <td class="updateInput"><input type="text" name="create_date" value="2014-02-12 21:09:16"></td> <td class="updateInput"><a href="self.php?f=data&amp;del=741">X</a></td> <td class="updateInput"><input type="submit" value="SAVE"></td><td class="updateInput"></td></tr> So the thing is I don't know how to configure the filter to search these values... I already added some options, but none of them are working... Any help would be great!

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  • submit a form and get json response

    - by ruhit
    I have made an application to convert text to image formate and its workingout well. Now I want json response when i fill the form of the html page, my html page is given below...Please help me to do this <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"> <html lang="en"> <head> <title>kandarpa</title> </head> <div> <form action="img.php" method="get"><b>enter your text here:</b><br/> <textarea id="text" name="text" style=" background-color:inherit" cols="50" rows="10"></textarea><br/><br/> <input type="submit" value="Text to Image" name="submit"> </div><br/> <div> <tr> <td>Font Size</td> <td><select name="size"> <option value="8">8</option> <option value="12">12</option> <option value="18">18</option> <option value="24">24</option> <option value="32" selected="selected">32</option> <option value="48">48</option> <option value="64">64</option> </select></td> </tr> </div><br/> <div> <td>Font </td> <td><select name="font" id="font"> <option value="Fonts/arial.ttf">Arial</option> <option value="Fonts/times.ttf">Times New Roman</option> <option value="Fonts/tahoma.ttf">Tahoma</option> <option value="Fonts/Grand Stylus.ttf">Grand Stylus</option> <option value="Fonts/GARAIT.ttf">G</option> </select></td> </tr> </div><br/> <div> <td>Choose your Color </td> <td><select name="color" id="color"> <option value="white">white</option> <option value="black">black</option> <option value="grey">grey</option> <option value="red">red</option> </select></td> </tr> </div> <br/> <div> <td>Height </td> <input type="text" id="height" name="height"> </td><br/><br/> <td>Width</td> <input type="text" id="width" name="width"> </div> </form> </body> </html>

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  • Delphi: EReadError with message ‘Property PageNr does Not Exist’.

    - by lyborko
    Hi, I get SOMETIMES error message: EReadError with message 'Property PageNr does Not exist', when I try to run my own project. I am really desperate, because I see simply nothing what is the cause. The devilish is that it comes up sometimes but often. It concerns of my own component TPage. Here is declaration TPage = class(TCustomControl) // private FPaperHeight, FPaperWidth:Integer; FPaperBrush:TBrush; FPaperSize:TPaperSize; FPaperOrientation:TPaperOrientation; FPDFDocument: TPDFDocument; FPageNr:integer; procedure PaintBasicLayout; procedure PaintInterior; procedure SetPapersize(Value: TPapersize); procedure SetPaperHeight(Value: Integer); procedure SetPaperWidth(Value: Integer); procedure SetPaperOrientation(value:TPaperOrientation); procedure SetPaperBrush(Value:TBrush); procedure SetPageNr(Value:Integer); protected procedure CreateParams(var Params:TCreateParams); override; procedure AdjustClientRect(var Rect: TRect); override; public constructor Create(AOwner: TComponent);override; destructor Destroy;override; // function GetChildOwner:TComponent; override; procedure DrawControl(X,Y :integer; Dx,Dy:Double; Ctrl:TControl;NewCanvas:TCanvas); // procedure GetChildren(Proc:TGetChildProc; Root:TComponent); override; procedure Loaded; override; procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer); override; procedure Paint; override; procedure PrintOnCanvas(X,Y:integer; rX,rY:Double; ACanvas:TCanvas); procedure PrintOnPDFCanvas(X,Y:integer); procedure PrintOnPrinterCanvas(X,Y:integer); procedure Resize; override; procedure SetPrintKind(APrintKind:TPrintKind; APrintGroupindex:Integer); published property PageNr:integer read FPageNr write SetPageNr; property PaperBrush: TBrush read FPaperBrush write SetPaperBrush; property PaperHeight: integer read FPaperHeight write SetPaperHeight; property PaperWidth: integer read FPaperWidth write SetPaperWidth; property PaperSize: TPaperSize read FPaperSize write SetPaperSize; property PaperOrientation:TPaperOrientation read FPaperOrientation write SetPaperOrientation; property PDFDocument:TPDFDocument read FPDFDocument write FPDFDocument; property TabOrder; end; I thoroughly read the similar topic depicted here: Delphi: EReadError with message 'Property Persistence does Not exist' But here it is my own source code. No third party. Interesting: when I delete PageNr property in my dfm file (unit1.dfm), then pops up : EReadError with message 'Property PaperHeight does Not exist'. when I delete PaperHeight then it will claim PaperWidth and so on... Here is piece of dfm file: object pg1: TPage Left = 128 Top = 144 Width = 798 Height = 1127 PageNr = 0 PaperHeight = 1123 PaperWidth = 794 PaperSize = psA4 PaperOrientation = poPortrait TabOrder = 0 object bscshp4: TBasicShape Left = 112 Top = 64 Width = 105 Height = 105 PrintKind = pkNormal PrintGroupIndex = 0 Zooming = 100 Transparent = False Repeating = False PageRepeatOffset = 1 ShapeStyle = ssVertical LinePosition = 2 end object bscshp5: TBasicShape Left = 288 Top = 24 Width = 105 Height = 105 PrintKind = pkNormal PrintGroupIndex = 0 Zooming = 100 Transparent = False What the hell happens ??????? I have never seen that. I compiled the unit several times... Encoutered no problem. Maybe the cause is beyond this. I feel completely powerless.

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  • How to force a page refresh or reload in jQuery?

    - by TimMac
    The code below displays a google map and search results when you enter an address and hit the submit button. I've been playing with it to try and force the page to completely refresh or reload once you hit the submit button. But I can't get it to work right. It loads the results "in page," but I'd like the page to completely refresh when the results load, like when you hit the back button on your browser. Hope that makes sense. I think the answer lies in this line of code but I don't know jquery very well. It's near the bottom of the full code below. <script type="text/javascript"> (function($) { $(document).ready(function() { load();'; Here's the full code below. Any help would be greatly appreciated! <?php /* SimpleMap Plugin display-map.php: Displays the Google Map and search results */ $to_display = ''; if ($options['display_search'] == 'show') { $to_display .= ' <div id="map_search" style="width: '.$options['map_width'].';"> <a name="map_top"></a> <form onsubmit="searchLocations(\''.$categories.'\'); return false;" name="searchForm" id="searchForm" action="http://'.$_SERVER['SERVER_NAME'].$_SERVER['REQUEST_URI'].'"> <input type="text" id="addressInput" name="addressInput" class="address" />&nbsp; <select name="radiusSelect" id="radiusSelect">'; $default_radius = $options['default_radius']; unset($selected_radius); $selected_radius[$default_radius] = ' selected="selected"'; foreach ($search_radii as $value) { $r = (int)$value; $to_display .= '<option valu e="'.$value.'"'.$selected_radius[$r].'>'.$value.' '.$options['units']."</option>\n"; } $to_display .= ' </select>&nbsp; <input type="submit" value="'.__('Search', 'SimpleMap').'" id="addressSubmit" class="submit" /> <p>'.__('Please enter an address or search term in the box above.', 'SimpleMap').'</p> </form> </div>'; } if ($options['powered_by'] == 'show') { $to_display .= '<div id="powered_by_simplemap">'.sprintf(__('Powered by %s SimpleMap', 'SimpleMap'),'<a href="http://simplemap-plugin.com/" target="_blank">').'</a></div>'; } $to_display .= ' <div id="map" style="width: '.$options['map_width'].'; height: '.$options['map_height'].';"></div> <div id="results" style="width: '.$options['map_width'].';"></div> <script type="text/javascript"> (function($) { $(document).ready(function() { load();'; if ($options['autoload'] == 'some') { $to_display .= 'var autoLatLng = new GLatLng(default_lat, default_lng); searchLocationsNear(autoLatLng, autoLatLng.lat() + ", " + autoLatLng.lng(), "auto", "'.$options['lock_default_location'].'", "'.$categories.'");'; } else if ($options['autoload'] == 'all') { $to_display .= 'var autoLatLng = new GLatLng(default_lat, default_lng); searchLocationsNear(autoLatLng, autoLatLng.lat() + ", " + autoLatLng.lng(), "auto_all", "'.$options['lock_default_location'].'", "'.$categories.'");'; } $to_display .= ' }); })(jQuery); </script>'; ?>

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  • Javascript/Jquery Super Scrollorama Navigation Issues

    - by Rosencruez
    On a Wordpress site I am currently working on, my client wanted the different sections of the front page to slide up from the bottom and cover up the previous section, like a wipe or slide transition. Using super scrollorama found here: http://johnpolacek.github.com/superscrollorama/, I managed to achieve the desired result. Next, I needed to create a navigation menu on the front page only. I did so, and set anchors at various different points on the pages. I also used the scrollTo library for scolling animations when I click the nav menu links. However, there are a number of problems I have encountered: When at the top and I click "showcase", it brings me down to the showcase section, but the products section (the div right after it) is overlapping it. Other divs seems to have the same problem of the following divs overlapping the current one I can only navigate forwards. When I try to go backwards, it won't (except for "Home") I thought it might have something to do with the CSS "top" property of the divs, so I tried resetting them every time the click function kicked in, but it didn't work. So I removed it for the time being. Currently set the javascript to prevent the default action of scrolling to the anchors and instead setting it to scroll to the actual divs themselves. However, I'm still having the same issues. Here is the site I am currently working on: http://breathe.simalam.ca/ Here is the javascript for the scrolling: $(document).ready(function() { jQuery('.home-link').click(function(e){ e.preventDefault(); jQuery(window).scrollTo(0, 1000, {queue:true}); }); jQuery('.showcase-link').click(function(e){ e.preventDefault(); jQuery(window).scrollTo('#showcase_content', 1000, {queue:true}); }); jQuery('.products-link').click(function(e){ e.preventDefault(); jQuery(window).scrollTo('#products_content', 1000, {queue:true}); }); jQuery('.about-link').click(function(e){ e.preventDefault(); jQuery(window).scrollTo('#about_content', 1000, {queue:true}); }); jQuery('.locator-link').click(function(e){ e.preventDefault(); jQuery(window).scrollTo('#locator_content', 1000, {queue:true}); }); jQuery('.contact-link').click(function(e){ e.preventDefault(); jQuery(window).scrollTo('#contact_content', 1000, {queue:true}); }); }); scrollorama code: $(document).ready(function() { $('#wrapper').css('display','block'); var controller = $.superscrollorama(); var pinDur = 4000; /* set duration of pin scroll in pixels */ // create animation timeline for pinned element var pinAnimations = new TimelineLite(); pinAnimations .append([ TweenMax.to($('#showcase'), .5, {css:{top:0}}) ], .5) .append([ TweenMax.to($('#products'), .5, {css:{top:0}}) ], .5) .append([ TweenMax.to($('#about'), .5, {css:{top:0}}) ], .5) .append([ TweenMax.to($('#locator'), .5, {css:{top:0}}) ], .5) .append([ TweenMax.to($('#contact'), .5, {css:{top:0}}) ], .5) .append(TweenMax.to($('#pin-frame-unpin'), .5, {css:{top:'100px'}})); controller.pin($('#examples-pin'), pinDur, { anim:pinAnimations, onPin: function() { $('#examples-pin').css('height','100%'); }, onUnpin: function() { $('#examples-pin').css('height','2000px'); } }); }); All of the section divs are inside a parent div. The section divs all have a height, width, and top of 100%. The parent div containing all of these section divs are as follows: #examples-pin { position: relative; /* relative positioning for transitions to work? */ width: 101%; /* max width */ height: 2000px; /* height of 2000px for now */ overflow: hidden; /* hide the overflow for transitions to work */ margin-bottom: -200px; /* negative bottom margin */ }

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  • Making CSS Render in a simialr way on FireFox 3.0.15/IE 6.0 & 7.0

    - by R.R
    Following css renders differently depends on the browser (mainly with Firefox) Firefox: the border-left-style:dashed does not seem to take effect as desired and black lines are shown instead. Also font seems to be another issue using em as they respond relatively better in cross browser. When i used pixel its a mess but not sure em is better or not. I am not a CSS expert and working with CSS makes me feel worse than dealing with a second hand car dealer. .Main { font-family: Arial, "Trebuchet MS", Sans-Serif; font-size: 0.8em; border:0px; } .Header { font-family: Arial, "Trebuchet MS", Sans-Serif; font-size: 1.2em; color:#666; background : url("../images/header.jpg") repeat-x top left; padding-left: 10px; padding:4px; text-transform:uppercase; border:1px; border-left-style:dashed; border-bottom-width:thin; border-collapse:collapse } .Footer { color:#666; font-family: Arial, "Trebuchet MS", Sans-Serif; font-size: 0.7em; } .Footer td { border-style:none; text-align:center; } .Footer span { color:#666; font-family: Arial, "Trebuchet MS", Sans-Serif; font-size: 0.7em; font-weight:bold; text-decoration:underline; border-style:none; } .Footer a { font-family: Arial, "Trebuchet MS", Sans-Serif; font-size: 0.7em; color:#666; } .Results-Item td { margin-left: 10px; vertical-align:middle; color:#666; background-color: white; font-size: 1.2em; padding:4px; font-family: Arial, "Trebuchet MS", Sans-Serif; padding-left: 10px; line-height: 20px; border:1px; border-left-style:dashed; border-bottom-width:thin; border-collapse:collapse; } .Results-AltItem td { margin-left: 10px; vertical-align:middle; color:#666; font-size: 1.2em; /* _font-size: 1.2em; /* IE6 hack */ padding:4px; font-family: Arial, "Trebuchet MS", Sans-Serif; background-color: #ccc; padding-left: 10px; line-height: 20px; border:1px; border:1px; border-left-style:dashed; border-bottom-width:thin; border-collapse:collapse; } Amount { text-align:right; }

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  • How to prevent DIVs from sliding over each other

    - by Haghpanah
    I’m going to use DIV-based layout instead of table-based to reduce amount of markups and speed up page loading, however I’ve found it too much tricky as I’m not CSS guru. I use following CSS class to simulate rows of a table containing one column for label and one for textbox. .FormItem { margin-left: auto; margin-right: auto; width: 604px; min-height: 36px; } .ItemLabel { float: left; width: 120px; padding: 3px 1px 1px 1px; text-align: right; } .ItemTextBox { float: right; width: 480px; padding: 1px 1px 1px 1px; text-align: left; } , <div class="FormItem"> <div class="ItemLabel"> <asp:Label ID="lblName" runat="server" Text="Name :"></asp:Label> </div> <div class="ItemTextBox"> <asp:TextBox ID="txtName" runat="server"></asp:TextBox> <p><span>User Name</span></p> </div> </div> <div class="FormItem"> <div class="ItemLabel"> <asp:Label ID="lblComments" runat="server" Text="Comments :"></asp:Label> </div> <div class="ItemTextBox"> <asp:TextBox ID="txtComments" runat="server"></asp:TextBox> <p><span>(optional)Comments</span></p> </div> </div> These styles work fine if the height of ItemData DIVs are less than or equal to FormItem DIVs min-height. If ItemData DIVs height gets more than FormItem height then ItemText DIVs start sliding over FormItem DIVs to and ItemText and ItemData are no longer aligned. For example the following markups… <div class="FormItem"> <div class="ItemLabel"> <asp:Label ID="lblName" runat="server" Text="Name :"></asp:Label> </div> <div class="ItemTextBox"> <asp:TextBox ID="txtName" runat="server"></asp:TextBox> <p><span>User Name</span></p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> </div> </div> <div class="FormLabel"> <div class="ItemText"> <asp:Label ID="lblComments" runat="server" Text="Comments :"></asp:Label> </div> <div class="ItemTextBox"> <asp:TextBox ID="txtComments" runat="server"></asp:TextBox> <p><span>(optional)Comments</span></p> </div> </div> I've tried several CSS attributes such as; position, float, clear… but I can not correct the problem. I’ll be appreciated for any help.

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  • Why does one of two identical Javascripts work in Firefox?

    - by Gigpacknaxe
    Hi, I have two image swap functions and one works in Firefox and the other does not. The swap functions are identical and both work fine in IE. Firefox does not even recognize the images as hyperlinks. I am very confused and I hope some one can shed some light on this for me. Thank you very much in advance for any and all help. FYI: the working script swaps by onClick via DIV elements and the non-working script swaps onMouseOver/Out via "a" elements. Remember both of these work just fine in IE. Joshua Working Javascript in FF: <script type="text/javascript"> var aryImages = new Array(); aryImages[1] = "/tires/images/mich_prim_mxv4_profile.jpg"; aryImages[2] = "/tires/images/mich_prim_mxv4_tread.jpg"; aryImages[3] = "/tires/images/mich_prim_mxv4_side.jpg"; for (i=0; i < aryImages.length; i++) { var preload = new Image(); preload.src = aryImages[i]; } function swap(imgIndex, imgTarget) { document[imgTarget].src = aryImages[imgIndex]; } <div id="image-container"> <div style="text-align: right">Click small images below to view larger.</div> <div class="thumb-box" onclick="swap(1, 'imgColor')"><img src="/tires/images/thumbs/mich_prim_mxv4_profile_thumb.jpg" width="75" height="75" /></div> <div class="thumb-box" onclick="swap(2, 'imgColor')"><img src="/tires/images/thumbs/mich_prim_mxv4_tread_thumb.jpg" width="75" height="75" /></div> <div class="thumb-box" onclick="swap(3, 'imgColor')"><img src="/tires/images/thumbs/mich_prim_mxv4_side_thumb.jpg" width="75" height="75" /></div> <div><img alt="" name="imgColor" src="/tires/images/mich_prim_mxv4_profile.jpg" /></div> <div><a href="mich-prim-102-large.php"><img src="/tires/images/super_view.jpg" border="0" /></a></div> Not Working in FF: <script type="text/javascript"> var aryImages = new Array(); aryImages[1] = "/images/home-on.jpg"; aryImages[2] = "/images/home-off.jpg"; aryImages[3] = "/images/services-on.jpg"; aryImages[4] = "/images/services-off.jpg"; aryImages[5] = "/images/contact_us-on.jpg"; aryImages[6] = "/images/contact_us-off.jpg"; aryImages[7] = "/images/about_us-on.jpg"; aryImages[8] = "/images/about_us-off.jpg"; aryImages[9] = "/images/career-on.jpg"; aryImages[10] = "/images/career-off.jpg"; for (i=0; i < aryImages.length; i++) { var preload = new Image(); preload.src = aryImages[i]; } function swap(imgIndex, imgTarget) { document[imgTarget].src = aryImages[imgIndex]; } <td> <a href="home.php" onMouseOver="swap(1, 'home')" onMouseOut="swap(2, 'home')"><img name="home" src="/images/home-off.jpg" alt="Home Button" border="0px" /></a> </td>

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  • Replace html element with data in javascript

    - by Ultimate
    I trying to auto increment the serial number when row increases and automatically readjust the numbering order when a row gets deleted in javascript. For that I am using the following clone method for doing my task. Rest of the thing is working correct except its not increasing the srno because its creating the clone of it. Following is my code for this: function addCloneRow(obj) { if(obj) { var tBody = obj.parentNode.parentNode.parentNode; var trTable = tBody.getElementsByTagName("tr")[1]; var trClone = trTable.cloneNode(true); if(trClone) { var txt = trClone.getElementsByTagName("input"); var srno = trClone.getElementsByTagName("span"); var dd = trClone.getElementsByTagName("select"); text = tBody.getElementsByTagName("tr").length; alert(text) //here i am getting the srno in increasing order //I tried something like following but not working //var ele = srno.replace(document.createElement("h1"), srno); //alert(ele); for(var i=0; i<dd.length; i++) { dd[i].options[0].selected=true; var nm = dd[i].name; var nNm = nm.substring((nm.indexOf("_")+1),nm.indexOf("[")); dd[i].name = nNm+"[]"; } for(var j=0; j<txt.length; j++) { var nm = txt[j].name; var nNm = nm.substring((nm.indexOf("_")+1),nm.indexOf("[")); txt[j].name = nNm+"[]"; if(txt[j].type == "hidden"){ txt[j].value = "0"; }else if(txt[j].type == "text") { txt[j].value = ""; }else if(txt[j].type == "checkbox") { txt[j].checked = false; } } for(var j=0; j<txt.length; j++) { var nm = txt[j].name; var nNm = nm.substring((nm.indexOf("_")+1),nm.indexOf("[")); txt[j].name = nNm+"[]"; if(txt[j].type == "hidden"){ txt[j].value = "0"; }else if(txt[j].type == "text") { txt[j].value = ""; }else if(txt[j].type == "checkbox") { txt[j].checked = false; } } tBody.insertBefore(trClone,tBody.childNodes[1]); } } } Following is my html : <table id="step_details" style="display:none;"> <tr> <th width="5">#</th> <th width="45%">Step details</th> <th>Expected Results</th> <th width="25">Execution</th> <th><img src="gui/themes/default/images/ico_add.gif" onclick="addCloneRow(this);"/></th> </tr> <tr> <td><span>1</span></td> <td><textArea name="step_details[]"></textArea></td> <td><textArea name="expected_results[]"></textArea></td> <td><select onchange="content_modified = true" name="exec_type[]"> <option selected="selected" value="1" label="Manual">Manual</option> <option value="2" label="Automated">Automated</option> </select> </td> <td><img src="gui/themes/default/images/ico_del.gif" onclick="removeCloneRow(this);"/></td> </tr> </table> I want to change the srno. of span element dynamically after increment and decrement on it. Need help thanks

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  • PHP multi-post issue.

    - by user1887185
    When I have two or more comments on a post, it show the post again and the next comment underneath it. How do I make it so it shows only the post once and the comments underneath it if there are multiple comments? $sql_posts = mysql_query("SELECT * FROM posts ORDER BY post_date DESC "); $postDisplayList = ""; while($row = mysql_fetch_array($sql_posts)){ $postid = $row["id"]; $uid = $row["user_id"]; $the_post = $row["post"]; $post_date = $row["post_date"]; $sql_mem_data = mysql_query("SELECT id, username, firstname, lastname FROM users WHERE id='$uid' LIMIT 1"); while($row = mysql_fetch_array($sql_mem_data)){ $uid = $row["id"]; $username = $row["username"]; $firstname = $row["firstname"]; $lastname = $row["lastname"]; } $sql_com_data = mysql_query("SELECT * FROM comments WHERE post_id='$postid' "); while($row = mysql_fetch_assoc($sql_com_data)){ $uid1 = $row["user_id"]; $comment = $row["comment"]; $whencomment = $row["comment_date"]; $sql_com_data_user = mysql_query("SELECT * FROM users WHERE id='$uid1' "); while($row = mysql_fetch_array($sql_com_data_user)){ $username1 = $row["username"]; $firstname1 = $row["firstname"]; $lastname1 = $row["lastname"]; } $postDisplayList .= ' <table width="100%" align="center" cellpadding="6" style="background-color:#F2F2F2; "> <tr> <td width="93%" bgcolor="#F2F2F2" style="line-height:1.5em;" valign="top"> <span class="liteGreyColor textsize9"> ' . $post_date . ' <a href="profile.php?id=' . $uid . '"><strong>' . $username . '</strong></a></span><br /> <span class="textsize14"> ' . $the_post . '</span> </td> </tr> <tr> <td width="93%" bgcolor="#F2F2F2" style="line-height:1.5em;" valign="top"> <span class="liteGreyColor textsize9"> ' . $whencomment . ' <a href="profile.php?id=' . $uid1 . '"><strong>' . $username1 . '</strong></a></span><br /> <span class="textsize14"> ' . $comment . '</span> </td> </tr> </table>';

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  • Access violation in DirectX OMSetRenderTargets

    - by IDWMaster
    I receive the following error (Unhandled exception at 0x527DAE81 (d3d11_1sdklayers.dll) in Lesson2.Triangles.exe: 0xC0000005: Access violation reading location 0x00000000) when running the Triangle sample application for DirectX 11 in D3D_FEATURE_LEVEL_9_1. This error occurs at the OMSetRenderTargets function, as shown below, and does not happen if I remove that function from the program (but then, the screen is blue, and does not render the triangle) //// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF //// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO //// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A //// PARTICULAR PURPOSE. //// //// Copyright (c) Microsoft Corporation. All rights reserved #include #include #include "DirectXSample.h" #include "BasicMath.h" #include "BasicReaderWriter.h" using namespace Microsoft::WRL; using namespace Windows::UI::Core; using namespace Windows::Foundation; using namespace Windows::ApplicationModel::Core; using namespace Windows::ApplicationModel::Infrastructure; // This class defines the application as a whole. ref class Direct3DTutorialViewProvider : public IViewProvider { private: CoreWindow^ m_window; ComPtr m_swapChain; ComPtr m_d3dDevice; ComPtr m_d3dDeviceContext; ComPtr m_renderTargetView; public: // This method is called on application launch. void Initialize( _In_ CoreWindow^ window, _In_ CoreApplicationView^ applicationView ) { m_window = window; } // This method is called after Initialize. void Load(_In_ Platform::String^ entryPoint) { } // This method is called after Load. void Run() { // First, create the Direct3D device. // This flag is required in order to enable compatibility with Direct2D. UINT creationFlags = D3D11_CREATE_DEVICE_BGRA_SUPPORT; #if defined(_DEBUG) // If the project is in a debug build, enable debugging via SDK Layers with this flag. creationFlags |= D3D11_CREATE_DEVICE_DEBUG; #endif // This array defines the ordering of feature levels that D3D should attempt to create. D3D_FEATURE_LEVEL featureLevels[] = { D3D_FEATURE_LEVEL_11_1, D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3, D3D_FEATURE_LEVEL_9_1 }; ComPtr d3dDevice; ComPtr d3dDeviceContext; DX::ThrowIfFailed( D3D11CreateDevice( nullptr, // specify nullptr to use the default adapter D3D_DRIVER_TYPE_HARDWARE, nullptr, // leave as nullptr if hardware is used creationFlags, // optionally set debug and Direct2D compatibility flags featureLevels, ARRAYSIZE(featureLevels), D3D11_SDK_VERSION, // always set this to D3D11_SDK_VERSION &d3dDevice, nullptr, &d3dDeviceContext ) ); // Retrieve the Direct3D 11.1 interfaces. DX::ThrowIfFailed( d3dDevice.As(&m_d3dDevice) ); DX::ThrowIfFailed( d3dDeviceContext.As(&m_d3dDeviceContext) ); // After the D3D device is created, create additional application resources. CreateWindowSizeDependentResources(); // Create a Basic Reader-Writer class to load data from disk. This class is examined // in the Resource Loading sample. BasicReaderWriter^ reader = ref new BasicReaderWriter(); // Load the raw vertex shader bytecode from disk and create a vertex shader with it. auto vertexShaderBytecode = reader-ReadData("SimpleVertexShader.cso"); ComPtr vertexShader; DX::ThrowIfFailed( m_d3dDevice-CreateVertexShader( vertexShaderBytecode-Data, vertexShaderBytecode-Length, nullptr, &vertexShader ) ); // Create an input layout that matches the layout defined in the vertex shader code. // For this lesson, this is simply a float2 vector defining the vertex position. const D3D11_INPUT_ELEMENT_DESC basicVertexLayoutDesc[] = { { "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0 }, }; ComPtr inputLayout; DX::ThrowIfFailed( m_d3dDevice-CreateInputLayout( basicVertexLayoutDesc, ARRAYSIZE(basicVertexLayoutDesc), vertexShaderBytecode-Data, vertexShaderBytecode-Length, &inputLayout ) ); // Load the raw pixel shader bytecode from disk and create a pixel shader with it. auto pixelShaderBytecode = reader-ReadData("SimplePixelShader.cso"); ComPtr pixelShader; DX::ThrowIfFailed( m_d3dDevice-CreatePixelShader( pixelShaderBytecode-Data, pixelShaderBytecode-Length, nullptr, &pixelShader ) ); // Create vertex and index buffers that define a simple triangle. float3 triangleVertices[] = { float3(-0.5f, -0.5f,13.5f), float3( 0.0f, 0.5f,0), float3( 0.5f, -0.5f,0), }; D3D11_BUFFER_DESC vertexBufferDesc = {0}; vertexBufferDesc.ByteWidth = sizeof(float3) * ARRAYSIZE(triangleVertices); vertexBufferDesc.Usage = D3D11_USAGE_DEFAULT; vertexBufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; vertexBufferDesc.CPUAccessFlags = 0; vertexBufferDesc.MiscFlags = 0; vertexBufferDesc.StructureByteStride = 0; D3D11_SUBRESOURCE_DATA vertexBufferData; vertexBufferData.pSysMem = triangleVertices; vertexBufferData.SysMemPitch = 0; vertexBufferData.SysMemSlicePitch = 0; ComPtr vertexBuffer; DX::ThrowIfFailed( m_d3dDevice-CreateBuffer( &vertexBufferDesc, &vertexBufferData, &vertexBuffer ) ); // Once all D3D resources are created, configure the application window. // Allow the application to respond when the window size changes. m_window-SizeChanged += ref new TypedEventHandler( this, &Direct3DTutorialViewProvider::OnWindowSizeChanged ); // Specify the cursor type as the standard arrow cursor. m_window-PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0); // Activate the application window, making it visible and enabling it to receive events. m_window-Activate(); // Enter the render loop. Note that tailored applications should never exit. while (true) { // Process events incoming to the window. m_window-Dispatcher-ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); // Specify the render target we created as the output target. ID3D11RenderTargetView* targets[1] = {m_renderTargetView.Get()}; m_d3dDeviceContext-OMSetRenderTargets( 1, targets, NULL // use no depth stencil ); // Clear the render target to a solid color. const float clearColor[4] = { 0.071f, 0.04f, 0.561f, 1.0f }; //Code fails here m_d3dDeviceContext-ClearRenderTargetView( m_renderTargetView.Get(), clearColor ); m_d3dDeviceContext-IASetInputLayout(inputLayout.Get()); // Set the vertex and index buffers, and specify the way they define geometry. UINT stride = sizeof(float3); UINT offset = 0; m_d3dDeviceContext-IASetVertexBuffers( 0, 1, vertexBuffer.GetAddressOf(), &stride, &offset ); m_d3dDeviceContext-IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Set the vertex and pixel shader stage state. m_d3dDeviceContext-VSSetShader( vertexShader.Get(), nullptr, 0 ); m_d3dDeviceContext-PSSetShader( pixelShader.Get(), nullptr, 0 ); // Draw the cube. m_d3dDeviceContext-Draw(3,0); // Present the rendered image to the window. Because the maximum frame latency is set to 1, // the render loop will generally be throttled to the screen refresh rate, typically around // 60Hz, by sleeping the application on Present until the screen is refreshed. DX::ThrowIfFailed( m_swapChain-Present(1, 0) ); } } // This method is called before the application exits. void Uninitialize() { } private: // This method is called whenever the application window size changes. void OnWindowSizeChanged( _In_ CoreWindow^ sender, _In_ WindowSizeChangedEventArgs^ args ) { m_renderTargetView = nullptr; CreateWindowSizeDependentResources(); } // This method creates all application resources that depend on // the application window size. It is called at app initialization, // and whenever the application window size changes. void CreateWindowSizeDependentResources() { if (m_swapChain != nullptr) { // If the swap chain already exists, resize it. DX::ThrowIfFailed( m_swapChain-ResizeBuffers( 2, 0, 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0 ) ); } else { // If the swap chain does not exist, create it. DXGI_SWAP_CHAIN_DESC1 swapChainDesc = {0}; swapChainDesc.Stereo = false; swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapChainDesc.Scaling = DXGI_SCALING_NONE; swapChainDesc.Flags = 0; // Use automatic sizing. swapChainDesc.Width = 0; swapChainDesc.Height = 0; // This is the most common swap chain format. swapChainDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; // Don't use multi-sampling. swapChainDesc.SampleDesc.Count = 1; swapChainDesc.SampleDesc.Quality = 0; // Use two buffers to enable flip effect. swapChainDesc.BufferCount = 2; // We recommend using this swap effect for all applications. swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; // Once the swap chain description is configured, it must be // created on the same adapter as the existing D3D Device. // First, retrieve the underlying DXGI Device from the D3D Device. ComPtr dxgiDevice; DX::ThrowIfFailed( m_d3dDevice.As(&dxgiDevice) ); // Ensure that DXGI does not queue more than one frame at a time. This both reduces // latency and ensures that the application will only render after each VSync, minimizing // power consumption. DX::ThrowIfFailed( dxgiDevice-SetMaximumFrameLatency(1) ); // Next, get the parent factory from the DXGI Device. ComPtr dxgiAdapter; DX::ThrowIfFailed( dxgiDevice-GetAdapter(&dxgiAdapter) ); ComPtr dxgiFactory; DX::ThrowIfFailed( dxgiAdapter-GetParent( __uuidof(IDXGIFactory2), &dxgiFactory ) ); // Finally, create the swap chain. DX::ThrowIfFailed( dxgiFactory-CreateSwapChainForImmersiveWindow( m_d3dDevice.Get(), DX::GetIUnknown(m_window), &swapChainDesc, nullptr, // allow on all displays &m_swapChain ) ); } // Once the swap chain is created, create a render target view. This will // allow Direct3D to render graphics to the window. ComPtr backBuffer; DX::ThrowIfFailed( m_swapChain-GetBuffer( 0, __uuidof(ID3D11Texture2D), &backBuffer ) ); DX::ThrowIfFailed( m_d3dDevice-CreateRenderTargetView( backBuffer.Get(), nullptr, &m_renderTargetView ) ); // After the render target view is created, specify that the viewport, // which describes what portion of the window to draw to, should cover // the entire window. D3D11_TEXTURE2D_DESC backBufferDesc = {0}; backBuffer-GetDesc(&backBufferDesc); D3D11_VIEWPORT viewport; viewport.TopLeftX = 0.0f; viewport.TopLeftY = 0.0f; viewport.Width = static_cast(backBufferDesc.Width); viewport.Height = static_cast(backBufferDesc.Height); viewport.MinDepth = D3D11_MIN_DEPTH; viewport.MaxDepth = D3D11_MAX_DEPTH; m_d3dDeviceContext-RSSetViewports(1, &viewport); } }; // This class defines how to create the custom View Provider defined above. ref class Direct3DTutorialViewProviderFactory : IViewProviderFactory { public: IViewProvider^ CreateViewProvider() { return ref new Direct3DTutorialViewProvider(); } }; [Platform::MTAThread] int main(array^) { auto viewProviderFactory = ref new Direct3DTutorialViewProviderFactory(); Windows::ApplicationModel::Core::CoreApplication::Run(viewProviderFactory); return 0; }

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  • 500 Metro Style WP7 Icons

    - by Bil Simser
    I was inspired by The Noun Project, a project that offers up “Metro-style” icons in SVG format. The project is licensed under a public domain license and while it’s a great project, all of the content is in SVG format. Jon Galloway has a great post (from 2007) talking about the differences between SVG and XAML so I highly recommend that for some background. I thought it would be helpful to the WPF/Windows Phone 7/Silverlight community to provide the content in alternative formats for use in your applications. The Goods I’ve put together a package of the 500 icons (502 actually) in PNG, XAML and the original SVG format along with a couple of sample projects so you can see them in action. There’s a WPF desktop app: And a Windows Phone 7 app: Building It To get all the content first I wrote up a quick program to suck the original SVG files. Luckily they’re all in a common path just named 1.SVG, 2.SVG, and so on. Easy sleazy to grab the contents. Once I had 500 SVG files I used the latest copy of XamlTune, an open source CodePlex project that has a command line conversion tool to convert the directory of SVG files into XAML (the tool also created a PNG file of each SVG so that’s just icing on the cake). Conversions The conversion from SVG to XAML isn’t 100%. While you can just drop the content into a WPF app, it doesn’t work that way for WP7. There are just some small adjustments I made to each format so you’ll have to do the same. Follow the information below or refer to the sample applications. As a sample, here’s an icon we want to use: Here’s the original SVG file: <svg version="1.0" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="100px" height="94.616px" viewBox="0 0 100 94.616" enable-background="new 0 0 100 94.616" xml:space="preserve"> <path d="M25.076,15.639c4.324,0.009,7.824-3.488,7.82-7.82C32.9,3.512,29.4,0.012,25.076,0c-4.313,0.012-7.814,3.512-7.821,7.819 C17.262,12.15,20.763,15.648,25.076,15.639L25.076,15.639z"/> <path d="M4.593,43.388h6.861l4.137-15.135h1.716L13.22,43.388h24.318l-4.389-15.135h1.817l2.32,7.415 c1.08,3.131,3.852,3.851,6.003,1.162l8.375-10.142c2.651-3.42-2.104-7.021-4.844-4.035l-4.993,5.952 c0.007,0.095-0.96-3.278-0.96-3.278c-1.135-3.978-4.918-7.903-10.595-7.922H19.576c-5.071,0.019-9.043,4.434-9.888,7.214 L4.593,43.388L4.593,43.388z"/> <polygon points="56.206,22.753 56.206,7.163 49.192,7.163 49.192,22.753 56.206,22.753 "/> <path d="M79.87,15.738c4.332-0.014,7.831-3.516,7.82-7.82c0.011-4.332-3.488-7.833-7.82-7.82c-4.306-0.013-7.806,3.488-7.821,7.82 C72.064,12.222,75.564,15.725,79.87,15.738L79.87,15.738z"/> <path d="M89.759,89.556v-43.19h5.751V22.804c0.007-3.079-2.757-5.448-6.71-5.449H70.436c-3.65,0.001-4.539,1.186-5.551,2.168 L49.597,37.889c-3.098,3.848,2.428,8.333,5.55,4.743L69.88,25.226v64.43c-0.019,6.475,9.06,6.686,9.081,0.201v-36.58h1.765v36.379 C80.748,96.109,89.772,96.13,89.759,89.556L89.759,89.556z"/> <polygon points="100,54.035 100,45.155 0,45.155 0,54.035 100,54.035 "/> </svg> Here’s the XAML that XamlTune created. It can be used in any WPF app without any changes: <Canvas Name="Layer_1" Width="100" Height="94.616" ClipToBounds="True" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <Path Fill="#FF000000"> <Path.Data> <PathGeometry FillRule="Nonzero" Figures="M25.076,15.639C29.4,15.648 32.9,12.151 32.896,7.819 32.9,3.512 29.4,0.012 25.076,0 20.763,0.012 17.262,3.512 17.255,7.819 17.262,12.15 20.763,15.648 25.076,15.639L25.076,15.639z" /> </Path.Data> </Path> <Path Fill="#FF000000"> <Path.Data> <PathGeometry FillRule="Nonzero" Figures="M4.593,43.388L11.454,43.388 15.591,28.253 17.307,28.253 13.22,43.388 37.538,43.388 33.149,28.253 34.966,28.253 37.286,35.668C38.366,38.799,41.138,39.519,43.289,36.83L51.664,26.688C54.315,23.268,49.56,19.667,46.82,22.653L41.827,28.605C41.834,28.7 40.867,25.327 40.867,25.327 39.732,21.349 35.949,17.424 30.272,17.405L19.576,17.405C14.505,17.424,10.533,21.839,9.688,24.619L4.593,43.388 4.593,43.388z" /> </Path.Data> </Path> <Path Fill="#FF000000"> <Path.Data> <PathGeometry FillRule="Nonzero" Figures="M56.206,22.753L56.206,7.163 49.192,7.163 49.192,22.753 56.206,22.753z" /> </Path.Data> </Path> <Path Fill="#FF000000"> <Path.Data> <PathGeometry FillRule="Nonzero" Figures="M79.87,15.738C84.202,15.724 87.701,12.222 87.69,7.918 87.701,3.586 84.202,0.0849999999999991 79.87,0.097999999999999 75.564,0.084999999999999 72.064,3.586 72.049,7.918 72.064,12.222 75.564,15.725 79.87,15.738L79.87,15.738z" /> </Path.Data> </Path> <Path Fill="#FF000000"> <Path.Data> <PathGeometry FillRule="Nonzero" Figures="M89.759,89.556L89.759,46.366 95.51,46.366 95.51,22.804C95.517,19.725,92.753,17.356,88.8,17.355L70.436,17.355C66.786,17.356,65.897,18.541,64.885,19.523L49.597,37.889C46.499,41.737,52.025,46.222,55.147,42.632L69.88,25.226 69.88,89.656C69.861,96.131,78.94,96.342,78.961,89.857L78.961,53.277 80.726,53.277 80.726,89.656C80.748,96.109,89.772,96.13,89.759,89.556L89.759,89.556z" /> </Path.Data> </Path> <Path Fill="#FF000000"> <Path.Data> <PathGeometry FillRule="Nonzero" Figures="M100,54.035L100,45.155 0,45.155 0,54.035 100,54.035z" /> </Path.Data> </Path> </Canvas> The XAML works AS-IS in a WPF application but there are some changes I did to get it to work in a WP7 app. Here’s the modified XAML in a WP7 application: <Canvas Grid.Row="0" Grid.Column="0" Name="Icon_1" Width="100" Height="94.616"> <Path Fill="#FF000000" Data="M25.076,15.639C29.4,15.648 32.9,12.151 32.896,7.819 32.9,3.512 29.4,0.012 25.076,0 20.763,0.012 17.262,3.512 17.255,7.819 17.262,12.15 20.763,15.648 25.076,15.639L25.076,15.639z"> </Path> <Path Fill="#FF000000" Data="M4.593,43.388L11.454,43.388 15.591,28.253 17.307,28.253 13.22,43.388 37.538,43.388 33.149,28.253 34.966,28.253 37.286,35.668C38.366,38.799,41.138,39.519,43.289,36.83L51.664,26.688C54.315,23.268,49.56,19.667,46.82,22.653L41.827,28.605C41.834,28.7 40.867,25.327 40.867,25.327 39.732,21.349 35.949,17.424 30.272,17.405L19.576,17.405C14.505,17.424,10.533,21.839,9.688,24.619L4.593,43.388 4.593,43.388z"> </Path> <Path Fill="#FF000000" Data="M56.206,22.753L56.206,7.163 49.192,7.163 49.192,22.753 56.206,22.753z"> </Path> <Path Fill="#FF000000" Data="M79.87,15.738C84.202,15.724 87.701,12.222 87.69,7.918 87.701,3.586 84.202,0.0849999999999991 79.87,0.097999999999999 75.564,0.084999999999999 72.064,3.586 72.049,7.918 72.064,12.222 75.564,15.725 79.87,15.738L79.87,15.738z"> </Path> <Path Fill="#FF000000" Data="M89.759,89.556L89.759,46.366 95.51,46.366 95.51,22.804C95.517,19.725,92.753,17.356,88.8,17.355L70.436,17.355C66.786,17.356,65.897,18.541,64.885,19.523L49.597,37.889C46.499,41.737,52.025,46.222,55.147,42.632L69.88,25.226 69.88,89.656C69.861,96.131,78.94,96.342,78.961,89.857L78.961,53.277 80.726,53.277 80.726,89.656C80.748,96.109,89.772,96.13,89.759,89.556L89.759,89.556z"> </Path> <Path Fill="#FF000000" Data="M100,54.035L100,45.155 0,45.155 0,54.035 100,54.035z"> </Path> </Canvas> All I did was take the data portion and put it directly into a Data attribute on the Path. Note that while it does show up in the app (on the emulator or device) it wouldn’t show up in Visual Studio for me. Maybe some XAML guru out there can tell me why. You can just as easily use the PNG files in WP7 but if you want the crispness of vector graphics, go for the XAML version. Of course with XamlTune being open source you could always modify the output of that program to cater it to your app. If you do make a change that’s worthy please consider submitting a patch to the project so everyone can benefit. Hope this helps and happy programming! Resources and Links Sample Project and Icons XamlTune an open source project to convert SVG to XAML The Noun Project source of the original files Jon Galloways post on SVG and XAML StackOverflow question on converting SVG to XAML

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  • WPF ListView as a DataGrid – Part 2

    - by psheriff
    In my last blog post I showed you how to create GridViewColumn objects on the fly from the meta-data in a DataTable. By doing this you can create columns for a ListView at runtime instead of having to pre-define each ListView for each different DataTable. Well, many of us use collections of our classes and it would be nice to be able to do the same thing for our collection classes as well. This blog post will show you one approach for using collection classes as the source of the data for your ListView.  Figure 1: A List of Data using a ListView Load Property NamesYou could use reflection to gather the property names in your class, however there are two things wrong with this approach. First, reflection is too slow, and second you may not want to display all your properties from your class in the ListView. Instead of reflection you could just create your own custom collection class of PropertyHeader objects. Each PropertyHeader object will contain a property name and a header text value at a minimum. You could add a width property if you wanted as well. All you need to do is to create a collection of property header objects where each object represents one column in your ListView. Below is a simple example: PropertyHeaders coll = new PropertyHeaders(); coll.Add(new PropertyHeader("ProductId", "Product ID"));coll.Add(new PropertyHeader("ProductName", "Product Name"));coll.Add(new PropertyHeader("Price", "Price")); Once you have this collection created, you could pass this collection to a method that would create the GridViewColumn objects based on the information in this collection. Below is the full code for the PropertyHeader class. Besides the PropertyName and Header properties, there is a constructor that will allow you to set both properties when the object is created. C#public class PropertyHeader{  public PropertyHeader()  {  }   public PropertyHeader(string propertyName, string headerText)  {    PropertyName = propertyName;    HeaderText = headerText;  }   public string PropertyName { get; set; }  public string HeaderText { get; set; }} VB.NETPublic Class PropertyHeader  Public Sub New()  End Sub   Public Sub New(ByVal propName As String, ByVal header As String)    PropertyName = propName    HeaderText = header  End Sub   Private mPropertyName As String  Private mHeaderText As String   Public Property PropertyName() As String    Get      Return mPropertyName    End Get    Set(ByVal value As String)      mPropertyName = value    End Set  End Property   Public Property HeaderText() As String    Get      Return mHeaderText    End Get    Set(ByVal value As String)      mHeaderText = value    End Set  End PropertyEnd Class You can use a Generic List class to create a collection of PropertyHeader objects as shown in the following code. C#public class PropertyHeaders : List<PropertyHeader>{} VB.NETPublic Class PropertyHeaders  Inherits List(Of PropertyHeader)End Class Create Property Header Objects You need to create a method somewhere that will create and return a collection of PropertyHeader objects that will represent the columns you wish to add to your ListView prior to binding your collection class to that ListView. Below is a sample method called GetProperties that builds a list of PropertyHeader objects with properties and headers for a Product object. C#public PropertyHeaders GetProperties(){  PropertyHeaders coll = new PropertyHeaders();   coll.Add(new PropertyHeader("ProductId", "Product ID"));  coll.Add(new PropertyHeader("ProductName", "Product Name"));  coll.Add(new PropertyHeader("Price", "Price"));   return coll;} VB.NETPublic Function GetProperties() As PropertyHeaders  Dim coll As New PropertyHeaders()   coll.Add(New PropertyHeader("ProductId", "Product ID"))  coll.Add(New PropertyHeader("ProductName", "Product Name"))  coll.Add(New PropertyHeader("Price", "Price"))   Return collEnd Function WPFListViewCommon Class Now that you have a collection of PropertyHeader objects you need a method that will create a GridView and a collection of GridViewColumn objects based on this PropertyHeader collection. Below is a static/Shared method that you might put into a class called WPFListViewCommon. C#public static GridView CreateGridViewColumns(  PropertyHeaders properties){  GridView gv;  GridViewColumn gvc;   // Create the GridView  gv = new GridView();  gv.AllowsColumnReorder = true;   // Create the GridView Columns  foreach (PropertyHeader item in properties)  {    gvc = new GridViewColumn();    gvc.DisplayMemberBinding = new Binding(item.PropertyName);    gvc.Header = item.HeaderText;    gvc.Width = Double.NaN;    gv.Columns.Add(gvc);  }   return gv;} VB.NETPublic Shared Function CreateGridViewColumns( _    ByVal properties As PropertyHeaders) As GridView  Dim gv As GridView  Dim gvc As GridViewColumn   ' Create the GridView  gv = New GridView()  gv.AllowsColumnReorder = True   ' Create the GridView Columns  For Each item As PropertyHeader In properties    gvc = New GridViewColumn()    gvc.DisplayMemberBinding = New Binding(item.PropertyName)    gvc.Header = item.HeaderText    gvc.Width = [Double].NaN    gv.Columns.Add(gvc)  Next   Return gvEnd Function Build the Product Screen To build the window shown in Figure 1, you might write code like the following: C#private void CollectionSample(){  Product prod = new Product();   // Setup the GridView Columns  lstData.View = WPFListViewCommon.CreateGridViewColumns(       prod.GetProperties());  lstData.DataContext = prod.GetProducts();} VB.NETPrivate Sub CollectionSample()  Dim prod As New Product()   ' Setup the GridView Columns  lstData.View = WPFListViewCommon.CreateGridViewColumns( _       prod.GetProperties())  lstData.DataContext = prod.GetProducts()End Sub The Product class contains a method called GetProperties that returns a PropertyHeaders collection. You pass this collection to the WPFListViewCommon’s CreateGridViewColumns method and it will create a GridView for the ListView. When you then feed the DataContext property of the ListView the Product collection the appropriate columns have already been created and data bound. Summary In this blog you learned how to create a ListView that acts like a DataGrid using a collection class. While it does take a little code to do this, it is an alternative to creating each GridViewColumn in XAML. This gives you a lot of flexibility. You could even read in the property names and header text from an XML file for a truly configurable ListView. NOTE: You can download the complete sample code (in both VB and C#) at my website. http://www.pdsa.com/downloads. Choose Tips & Tricks, then "WPF ListView as a DataGrid – Part 2" from the drop-down. Good Luck with your Coding,Paul Sheriff ** SPECIAL OFFER FOR MY BLOG READERS **Visit http://www.pdsa.com/Event/Blog for a free eBook on "Fundamentals of N-Tier".  

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  • WebLogic Server Performance and Tuning: Part I - Tuning JVM

    - by Gokhan Gungor
    Each WebLogic Server instance runs in its own dedicated Java Virtual Machine (JVM) which is their runtime environment. Every Admin Server in any domain executes within a JVM. The same also applies for Managed Servers. WebLogic Server can be used for a wide variety of applications and services which uses the same runtime environment and resources. Oracle WebLogic ships with 2 different JVM, HotSpot and JRocket but you can choose which JVM you want to use. JVM is designed to optimize itself however it also provides some startup options to make small changes. There are default values for its memory and garbage collection. In real world, you will not want to stick with the default values provided by the JVM rather want to customize these values based on your applications which can produce large gains in performance by making small changes with the JVM parameters. We can tell the garbage collector how to delete garbage and we can also tell JVM how much space to allocate for each generation (of java Objects) or for heap. Remember during the garbage collection no other process is executed within the JVM or runtime, which is called STOP THE WORLD which can affect the overall throughput. Each JVM has its own memory segment called Heap Memory which is the storage for java Objects. These objects can be grouped based on their age like young generation (recently created objects) or old generation (surviving objects that have lived to some extent), etc. A java object is considered garbage when it can no longer be reached from anywhere in the running program. Each generation has its own memory segment within the heap. When this segment gets full, garbage collector deletes all the objects that are marked as garbage to create space. When the old generation space gets full, the JVM performs a major collection to remove the unused objects and reclaim their space. A major garbage collect takes a significant amount of time and can affect system performance. When we create a managed server either on the same machine or on remote machine it gets its initial startup parameters from $DOMAIN_HOME/bin/setDomainEnv.sh/cmd file. By default two parameters are set:     Xms: The initial heapsize     Xmx: The max heapsize Try to set equal initial and max heapsize. The startup time can be a little longer but for long running applications it will provide a better performance. When we set -Xms512m -Xmx1024m, the physical heap size will be 512m. This means that there are pages of memory (in the state of the 512m) that the JVM does not explicitly control. It will be controlled by OS which could be reserve for the other tasks. In this case, it is an advantage if the JVM claims the entire memory at once and try not to spend time to extend when more memory is needed. Also you can use -XX:MaxPermSize (Maximum size of the permanent generation) option for Sun JVM. You should adjust the size accordingly if your application dynamically load and unload a lot of classes in order to optimize the performance. You can set the JVM options/heap size from the following places:     Through the Admin console, in the Server start tab     In the startManagedWeblogic script for the managed servers     $DOMAIN_HOME/bin/startManagedWebLogic.sh/cmd     JAVA_OPTIONS="-Xms1024m -Xmx1024m" ${JAVA_OPTIONS}     In the setDomainEnv script for the managed servers and admin server (domain wide)     USER_MEM_ARGS="-Xms1024m -Xmx1024m" When there is free memory available in the heap but it is too fragmented and not contiguously located to store the object or when there is actually insufficient memory we can get java.lang.OutOfMemoryError. We should create Thread Dump and analyze if that is possible in case of such error. The second option we can use to produce higher throughput is to garbage collection. We can roughly divide GC algorithms into 2 categories: parallel and concurrent. Parallel GC stops the execution of all the application and performs the full GC, this generally provides better throughput but also high latency using all the CPU resources during GC. Concurrent GC on the other hand, produces low latency but also low throughput since it performs GC while application executes. The JRockit JVM provides some useful command-line parameters that to control of its GC scheme like -XgcPrio command-line parameter which takes the following options; XgcPrio:pausetime (To minimize latency, parallel GC) XgcPrio:throughput (To minimize throughput, concurrent GC ) XgcPrio:deterministic (To guarantee maximum pause time, for real time systems) Sun JVM has similar parameters (like  -XX:UseParallelGC or -XX:+UseConcMarkSweepGC) to control its GC scheme. We can add -verbosegc -XX:+PrintGCDetails to monitor indications of a problem with garbage collection. Try configuring JVM’s of all managed servers to execute in -server mode to ensure that it is optimized for a server-side production environment.

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  • Enabling Http caching and compression in IIS 7 for asp.net websites

    - by anil.kasalanati
    Caching – There are 2 ways to set Http caching 1-      Use Max age property 2-      Expires header. Doing the changes via IIS Console – 1.       Select the website for which you want to enable caching and then select Http Responses in the features tab       2.       Select the Expires webcontent and on changing the After setting you can generate the max age property for the cache control    3.       Following is the screenshot of the headers   Then you can use some tool like fiddler and see 302 response coming from the server. Doing it web.config way – We can add static content section in the system.webserver section <system.webServer>   <staticContent>             <clientCache cacheControlMode="UseMaxAge" cacheControlMaxAge="365.00:00:00" />   </staticContent> Compression - By default static compression is enabled on IIS 7.0 but the only thing which falls under that category is CSS but this is not enough for most of the websites using lots of javascript.  If you just thought by enabling dynamic compression would fix this then you are wrong so please follow following steps –   In some machines the dynamic compression is not enabled and following are the steps to enable it – Open server manager Roles > Web Server (IIS) Role Services (scroll down) > Add Role Services Add desired role (Web Server > Performance > Dynamic Content Compression) Next, Install, Wait…Done!   ?  Roles > Web Server (IIS) ?  Role Services (scroll down) > Add Role Services     Add desired role (Web Server > Performance > Dynamic Content Compression)     Next, Install, Wait…Done!     Enable  - ?  Open server manager ?  Roles > Web Server (IIS) > Internet Information Services (IIS) Manager   Next pane: Sites > Default Web Site > Your Web Site Main pane: IIS > Compression         Then comes the custom configuration for encrypting javascript resources. The problem is that the compression in IIS 7 completely works on the mime types and by default there is a mismatch in the mime types Go to following location C:\Windows\System32\inetsrv\config Open applicationHost.config The mimemap is as follows  <mimeMap fileExtension=".js" mimeType="application/javascript" />   So the section in the staticTypes should be changed          <add mimeType="application/javascript" enabled="true" />     Doing the web.config way –   We can add following section in the system.webserver section <system.webServer> <urlCompression doDynamicCompression="false"  doStaticCompression="true"/> More Information/References – ·         http://weblogs.asp.net/owscott/archive/2009/02/22/iis-7-compression-good-bad-how-much.aspx ·         http://www.west-wind.com/weblog/posts/98538.aspx  

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  • Building a Windows Phone 7 Twitter Application using Silverlight

    - by ScottGu
    On Monday I had the opportunity to present the MIX 2010 Day 1 Keynote in Las Vegas (you can watch a video of it here).  In the keynote I announced the release of the Silverlight 4 Release Candidate (we’ll ship the final release of it next month) and the VS 2010 RC tools for Silverlight 4.  I also had the chance to talk for the first time about how Silverlight and XNA can now be used to build Windows Phone 7 applications. During my talk I did two quick Windows Phone 7 coding demos using Silverlight – a quick “Hello World” application and a “Twitter” data-snacking application.  Both applications were easy to build and only took a few minutes to create on stage.  Below are the steps you can follow yourself to build them on your own machines as well. [Note: In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] Building a “Hello World” Windows Phone 7 Application First make sure you’ve installed the Windows Phone Developer Tools CTP – this includes the Visual Studio 2010 Express for Windows Phone development tool (which will be free forever and is the only thing you need to develop and build Windows Phone 7 applications) as well as an add-on to the VS 2010 RC that enables phone development within the full VS 2010 as well. After you’ve downloaded and installed the Windows Phone Developer Tools CTP, launch the Visual Studio 2010 Express for Windows Phone that it installs or launch the VS 2010 RC (if you have it already installed), and then choose “File”->”New Project.”  Here, you’ll find the usual list of project template types along with a new category: “Silverlight for Windows Phone”. The first CTP offers two application project templates. The first is the “Windows Phone Application” template - this is what we’ll use for this example. The second is the “Windows Phone List Application” template - which provides the basic layout for a master-details phone application: After creating a new project, you’ll get a view of the design surface and markup. Notice that the design surface shows the phone UI, letting you easily see how your application will look while you develop. For those familiar with Visual Studio, you’ll also find the familiar ToolBox, Solution Explorer and Properties pane. For our HelloWorld application, we’ll start out by adding a TextBox and a Button from the Toolbox. Notice that you get the same design experience as you do for Silverlight on the web or desktop. You can easily resize, position and align your controls on the design surface. Changing properties is easy with the Properties pane. We’ll change the name of the TextBox that we added to username and change the page title text to “Hello world.” We’ll then write some code by double-clicking on the button and create an event handler in the code-behind file (MainPage.xaml.cs). We’ll start out by changing the title text of the application. The project template included this title as a TextBlock with the name textBlockListTitle (note that the current name incorrectly includes the word “list”; that will be fixed for the final release.)  As we write code against it we get intellisense showing the members available.  Below we’ll set the Text property of the title TextBlock to “Hello “ + the Text property of the TextBox username: We now have all the code necessary for a Hello World application.  We have two choices when it comes to deploying and running the application. We can either deploy to an actual device itself or use the built-in phone emulator: Because the phone emulator is actually the phone operating system running in a virtual machine, we’ll get the same experience developing in the emulator as on the device. For this sample, we’ll just press F5 to start the application with debugging using the emulator.  Once the phone operating system loads, the emulator will run the new “Hello world” application exactly as it would on the device: Notice that we can change several settings of the emulator experience with the emulator toolbar – which is a floating toolbar on the top right.  This includes the ability to re-size/zoom the emulator and two rotate buttons.  Zoom lets us zoom into even the smallest detail of the application: The orientation buttons allow us easily see what the application looks like in landscape mode (orientation change support is just built into the default template): Note that the emulator can be reused across F5 debug sessions - that means that we don’t have to start the emulator for every deployment. We’ve added a dialog that will help you from accidentally shutting down the emulator if you want to reuse it.  Launching an application on an already running emulator should only take ~3 seconds to deploy and run. Within our Hello World application we’ll click the “username” textbox to give it focus.  This will cause the software input panel (SIP) to open up automatically.  We can either type a message or – since we are using the emulator – just type in text.  Note that the emulator works with Windows 7 multi-touch so, if you have a touchscreen, you can see how interaction will feel on a device just by pressing the screen. We’ll enter “MIX 10” in the textbox and then click the button – this will cause the title to update to be “Hello MIX 10”: We provide the same Visual Studio experience when developing for the phone as other .NET applications. This means that we can set a breakpoint within the button event handler, press the button again and have it break within the debugger: Building a “Twitter” Windows Phone 7 Application using Silverlight Rather than just stop with “Hello World” let’s keep going and evolve it to be a basic Twitter client application. We’ll return to the design surface and add a ListBox, using the snaplines within the designer to fit it to the device screen and make the best use of phone screen real estate.  We’ll also rename the Button “Lookup”: We’ll then return to the Button event handler in Main.xaml.cs, and remove the original “Hello World” line of code and take advantage of the WebClient networking class to asynchronously download a Twitter feed. This takes three lines of code in total: (1) declaring and creating the WebClient, (2) attaching an event handler and then (3) calling the asynchronous DownloadStringAsync method. In the DownloadStringAsync call, we’ll pass a Twitter Uri plus a query string which pulls the text from the “username” TextBox. This feed will pull down the respective user’s most frequent posts in an XML format. When the call completes, the DownloadStringCompleted event is fired and our generated event handler twitter_DownloadStringCompleted will be called: The result returned from the Twitter call will come back in an XML based format.  To parse this we’ll use LINQ to XML. LINQ to XML lets us create simple queries for accessing data in an xml feed. To use this library, we’ll first need to add a reference to the assembly (right click on the References folder in the solution explorer and choose “Add Reference): We’ll then add a “using System.Xml.Linq” namespace reference at the top of the code-behind file at the top of Main.xaml.cs file: We’ll then add a simple helper class called TwitterItem to our project. TwitterItem has three string members – UserName, Message and ImageSource: We’ll then implement the twitter_DownloadStringCompleted event handler and use LINQ to XML to parse the returned XML string from Twitter.  What the query is doing is pulling out the three key pieces of information for each Twitter post from the username we passed as the query string. These are the ImageSource for their profile image, the Message of their tweet and their UserName. For each Tweet in the XML, we are creating a new TwitterItem in the IEnumerable<XElement> returned by the Linq query.  We then assign the generated TwitterItem sequence to the ListBox’s ItemsSource property: We’ll then do one more step to complete the application. In the Main.xaml file, we’ll add an ItemTemplate to the ListBox. For the demo, I used a simple template that uses databinding to show the user’s profile image, their tweet and their username. <ListBox Height="521" HorizonalAlignment="Left" Margin="0,131,0,0" Name="listBox1" VerticalAlignment="Top" Width="476"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal" Height="132"> <Image Source="{Binding ImageSource}" Height="73" Width="73" VerticalAlignment="Top" Margin="0,10,8,0"/> <StackPanel Width="370"> <TextBlock Text="{Binding UserName}" Foreground="#FFC8AB14" FontSize="28" /> <TextBlock Text="{Binding Message}" TextWrapping="Wrap" FontSize="24" /> </StackPanel> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> Now, pressing F5 again, we are able to reuse the emulator and re-run the application. Once the application has launched, we can type in a Twitter username and press the  Button to see the results. Try my Twitter user name (scottgu) and you’ll get back a result of TwitterItems in the Listbox: Try using the mouse (or if you have a touchscreen device your finger) to scroll the items in the Listbox – you should find that they move very fast within the emulator.  This is because the emulator is hardware accelerated – and so gives you the same fast performance that you get on the actual phone hardware. Summary Silverlight and the VS 2010 Tools for Windows Phone (and the corresponding Expression Blend Tools for Windows Phone) make building Windows Phone applications both really easy and fun.  At MIX this week a number of great partners (including Netflix, FourSquare, Seesmic, Shazaam, Major League Soccer, Graphic.ly, Associated Press, Jackson Fish and more) showed off some killer application prototypes they’ve built over the last few weeks.  You can watch my full day 1 keynote to see them in action. I think they start to show some of the promise and potential of using Silverlight with Windows Phone 7.  I’ll be doing more blog posts in the weeks and months ahead that cover that more. Hope this helps, Scott

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  • Approximating walking physics via simpler sliding physics

    - by Dave
    I am modeling walking insects. I implement them as cuboids and use forces (including friction and drag), to control motion. However, the movement characteristics of this 'sliding box' physics don't match those due to a legged creature. For example, legged creatures near-instantly accelerate to their top speed; whereas applying a force to a box takes time to accelerate it. The applied force can be increased along with the counteracting drag, giving much quicker acceleration (via force) to a max speed (via drag). However, this also means the force that creatures can exert when pushing on other objects is increased. Does anyone know of any techniques using a physics engine to cheaply model walking creatures?

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  • 3dsmax crashes when exporting

    - by odoc
    I'm trying to export a (.max) file to openCOLLADA (.dae). Whenever I do this, 3dsmax crashes and produces this error: An error has occurred and the application will now close. No scene changes have occurred since your last save. 3dsmax then crashes but the COLLADA file is still produced. Whenever I try opening this COLLADA file in other software though, it comes up with a bad mesh data error. This is leading me to think that it wasn't exported correctly out of 3dsmax. Any advice?

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