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  • Huge mysql table with Zend Framework

    - by Uffo
    I have a mysql table with over 4 million of data; well the problem is that SOME queries WORK and SOME DON'T it depends on the search term, if the search term has a big volume of data in the table than I get the following error: Fatal error: Allowed memory size of 1048576000 bytes exhausted (tried to allocate 75 bytes) in /home/****/public_html/Zend/Db/Statement/Pdo.php on line 290 I currently have Zend Framework cache for metadata enabled, I have index on all the fields from that table.The site is running on a dedicated server with 2gb of ram. I've also set memory limit to: ini_set("memory_limit","1000M"); Any other things that I can optimize? Those are the types of query that I'm currently using: $do = $this->select() ->where('branche LIKE ?','%'.mysql_escape_string($branche).'%') ->order('premium DESC'); } //For name if(empty($branche) && empty($plz)) { $do = $this->select("MATCH(`name`) AGAINST ('{$theString}') AS score") ->where('MATCH(`name`) AGAINST( ? IN BOOLEAN MODE)', $theString) ->order('premium DESC, score'); } And a few other, but they are pretty much the same. Best Regards

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  • How to update facebook status by http request

    - by Narjes
    I try to send http request like: ..."POST http://api.facebook.com/restserver.php?method=facebook.users.setStatus&api_key=762ec91e7987aaeaee7e2cdfdfcb3c30&call_id=$call_id&sig=$s&v=1.0&uid=1533439618&status=44 HTTP/1.1";.... but I receive nothing... in twitter I success: .. "POST ht tp://twitter.com/statuses/update.xml?status=123123 HTTP/1.1" ...

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  • Implement Semi-Round-Robin file which can be expanded and saved on demand

    - by ircmaxell
    Ok, that title is going to be a little bit confusing. Let me try to explain it a little bit better. I am building a logging program. The program will have 3 main states: Write to a round-robin buffer file, keeping only the last 10 minutes of data. Write to a buffer file, ignoring the time (record all data). Rename entire buffer file, and start a new one with the past 10 minutes of data (and change state to 1). Now, the use case is this. I have been experiencing some network bottlenecks from time to time in our network. So I want to build a system to record TCP traffic when it detects the bottleneck (detection via Nagios). However by the time it detects the bottlenecking, most of the useful data has already been transmitted. So, what I'd like is to have a deamon that runs something like dumpcap all the time. In normal mode, it'll only keep the past 10 minutes of data (Since there's no point in keeping a boat load of data if it's not needed). But when Nagios alerts, I will send a signal in the deamon to store everything. Then, when Naigos recovers it will send another signal to stop storing and flush the buffer to a save file. Now, the problem is that I can't see how to cleanly store a rotating 10 minutes of data. I could store a new file every 10 minutes and delete the old ones if in mode 1. But that seems a bit dirty to me (especially when it comes to figuring out when the alert happened in the file). Ideally, the file that was saved should be such that the alert is always at the 10:00 mark in the file. While that is possible with new files every 10 minutes, it seems like a bit dirty to "repair" the files to that point. Any ideas? Should I just do a rotating file system and combine them into 1 at the end (doing quite a bit of post-processing)? Is there a way to implement the semi-round-robin file cleanly so that there is no need for any post-processing? Thanks Oh, and the language doesn't matter as much at this stage (I'm leaning towards Python, but have no objection to any other language. It's less of an issue than the overall design)...

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  • Android AppWidget maps activity problem

    - by Andy Armstrong
    Right. So I have an app widget. It has 4 buttons, one one of the buttons I want it to show me the current location of the user on the map. So - I make a new activity as below: package com.android.driverwidget; import java.util.List; import android.os.Bundle; import com.google.android.maps.MapActivity; import com.google.android.maps.MapController; import com.google.android.maps.MapView; import com.google.android.maps.MyLocationOverlay; import com.google.android.maps.Overlay; public class MyLocation extends MapActivity{ public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); MapView myMapView = (MapView)findViewById(R.id.mapview); MapController mapController = myMapView.getController(); List<Overlay> overlays = myMapView.getOverlays(); MyLocationOverlay myLocationOverlay = new MyLocationOverlay(this, myMapView); overlays.add(myLocationOverlay); myLocationOverlay.enableMyLocation(); } protected boolean isRouteDisplayed() { return false; } } And then I added the appropriate uses library line to the manifest <activity android:name=".MyLocation" android:label="myLocation"> </activity> <uses-library android:name="com.google.android.maps" /> Ok yet - when I run the app the following errors occur, looks like it cannot find the MapActivity class, im running it on the GoogleApps 1.5 instead of normal android 1.5 as well. http://pastebin.com/m3ee8dba2 Somebody plz help me - i am now dying.

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  • RMI-applets - Cannot understand error message

    - by aeter
    In a simple RMI game I'm writing (an assignment in uni), I reveice: java.rmi.MarshalException: error marshalling arguments; nested exception is: java.net.SocketException: Broken pipe at sun.rmi.server.UnicastRef.invoke(UnicastRef.java:138) at java.rmi.server.RemoteObjectInvocationHandler.invokeRemoteMethod(RemoteObjectInvocationHandler.java:178) at java.rmi.server.RemoteObjectInvocationHandler.invoke(RemoteObjectInvocationHandler.java:132) at $Proxy2.drawWorld(Unknown Source) at PlayerServerImpl$1.actionPerformed(PlayerServerImpl.java:180) at javax.swing.Timer.fireActionPerformed(Timer.java:271) at javax.swing.Timer$DoPostEvent.run(Timer.java:201) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209) at java.awt.EventQueue.dispatchEvent(EventQueue.java:597) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) The error message appears after the second Player is registered with the RMI Server and the server starts to send the image (the array of pixels) to the 2 applets. The PlayerImpl and the PlayerServerImpl both extend UnicastRemoteObject. I have been struggling with other error messages for some time now, but I cannot understand how to troubleshoot this one. Please help. The relevant parts of the code are: PlayerServerImpl.java: ... timer = new Timer(10, new ActionListener() { // every 10 milliseconds do: @Override public void actionPerformed(ActionEvent e) { ... BufferedImage buff_image = new BufferedImage(GAME_APPLET_WIDTH, GAME_APPLET_HEIGHT, BufferedImage.TYPE_INT_RGB); // create a graphics context on the buffered image Graphics buff_g = buff_image.createGraphics(); ... // draw the score somewhere on the screen buff_g.drawString(score, GAME_APPLET_WIDTH - 20, 10); ... int[] rgbs = new int[GAME_APPLET_WIDTH * GAME_APPLET_HEIGHT]; int imgPixelsGrabbed[] = buff_image.getRGB(0,0,GAME_APPLET_WIDTH,GAME_APPLET_HEIGHT,rgbs,0,GAME_APPLET_WIDTH); // send the new state to the applets for (Player player : players) { player.drawWorld(imgPixelsGrabbed); System.out.println("Sent image to player"); } PlayerImpl.java: private PlayerApplet applet; public PlayerImpl(PlayerApplet applet) throws RemoteException { super(); this.applet = applet; } ... @Override public void drawWorld(int[] imgPixelsGrabbed) throws RemoteException { applet.setWorld(imgPixelsGrabbed); applet.repaint(); } ... PlayerApplet.java: ... private int[] world; // an array of pixels for the new image to be drawn ... // register players player = new PlayerImpl(applet); String serverIPAddressPort = ipAddressField.getText(); if (validateIPAddressPort(serverIPAddressPort)) { server = (PlayerServer) Naming.lookup("rmi://" + serverIPAddressPort + "/PlayerServer"); server.register(player); idPlayer = server.sendPlayerID(); ... @Override public void update(Graphics g) { buff_img = createImage((ImageProducer) new MemoryImageSource(getWidth(), getHeight(), world, 0, getWidth())); Graphics gr = buff_img.getGraphics(); paint(gr); g.drawImage(buff_img, 0, 0, this); } public void setWorld(int[] world) { this.world = world; }

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  • SocketChannel in Java sends data, but it doesn't get to destination application

    - by Peterson
    Hi Everybody, I'm suffering a lot to create a simple ChatServer in Java, using the NIO libraries. Wonder if someone could help me. I am doing that by using SocketChannel and Selector to handle multiple clients in a single thread. The problem is: I am able to accept new connections and get it's data, but when I try to send data back, the SocketChannel simply doesn't work. In the method write(), it returns a integer that is the same size of the data i'm passing to it, but the client never receives that data. Strangely, when I close the server application, the client receives the data. It's like the socketchannel maintains a buffer, and it only get flushed when I close the application. Here are some more details, to give you more information to help. I'm handling the events in this piece of code: private void run() throws IOException { ServerSocketChannel ssc = ServerSocketChannel.open(); // Set it to non-blocking, so we can use select ssc.configureBlocking( false ); // Get the Socket connected to this channel, and bind it // to the listening port this.serverSocket = ssc.socket(); InetSocketAddress isa = new InetSocketAddress( this.port ); serverSocket.bind( isa ); // Create a new Selector for selecting this.masterSelector = Selector.open(); // Register the ServerSocketChannel, so we can // listen for incoming connections ssc.register( masterSelector, SelectionKey.OP_ACCEPT ); while (true) { // See if we've had any activity -- either // an incoming connection, or incoming data on an // existing connection int num = masterSelector.select(); // If we don't have any activity, loop around and wait // again if (num == 0) { continue; } // Get the keys corresponding to the activity // that has been detected, and process them // one by one Set keys = masterSelector.selectedKeys(); Iterator it = keys.iterator(); while (it.hasNext()) { // Get a key representing one of bits of I/O // activity SelectionKey key = (SelectionKey)it.next(); // What kind of activity is it? if ((key.readyOps() & SelectionKey.OP_ACCEPT) == SelectionKey.OP_ACCEPT) { // Aceita a conexão Socket s = serverSocket.accept(); System.out.println( "LOG: Conexao TCP aceita de " + s.getInetAddress() + ":" + s.getPort() ); // Make sure to make it non-blocking, so we can // use a selector on it. SocketChannel sc = s.getChannel(); sc.configureBlocking( false ); // Registra a conexao no seletor, apenas para leitura sc.register( masterSelector, SelectionKey.OP_READ ); } else if ( key.isReadable() ) { SocketChannel sc = null; // It's incoming data on a connection, so // process it sc = (SocketChannel)key.channel(); // Verifica se a conexão corresponde a um cliente já existente if((clientsMap.getClient(key)) != null){ boolean closedConnection = !processIncomingClientData(key); if(closedConnection){ int id = clientsMap.getClient(key); closeClient(id); } } else { boolean clientAccepted = processIncomingDataFromNewClient(key); if(!clientAccepted){ // Se o cliente não foi aceito, sua conexão é simplesmente fechada sc.socket().close(); sc.close(); key.cancel(); } } } } // We remove the selected keys, because we've dealt // with them. keys.clear(); } } This piece of code is simply handles new clients that wants to connect to the chat. So, a client makes a TCP connection to the server, and once it gets accepted, it sends data to the server following a simply text protocol, informing his id and asking to get registrated to the server. I handle this in the method processIncomingDataFromNewClient(key). I'm also keeping a map of clients and its connections in a data structure similar to a hashtable. I? doing that because I need to recover a client Id from a connection and a connection from a client Id. This is can be shown in: clientsMap.getClient(key). But the problem itself resides in the method processIncomingDataFromNewClient(key). There, I simply read the data that the client sent to me, validate it, and if it's ok, I send a message back to the client to tell that it is connected to the chat server. Here is a similar piece of code: private boolean processIncomingDataFromNewClient(SelectionKey key){ SocketChannel sc = (SocketChannel) key.channel(); String connectionOrigin = sc.socket().getInetAddress() + ":" + sc.socket().getPort(); int id = 0; //id of the client buf.clear(); int bytesRead = 0; try { bytesRead = sc.read(buf); if(bytesRead<=0){ System.out.println("Conexão fechada pelo: " + connectionOrigin); return false; } System.out.println("LOG: " + bytesRead + " bytes lidos de " + connectionOrigin); String msg = new String(buf.array(),0,bytesRead); // Do validations with the client sent me here // gets the client id }catch (Exception e) { e.printStackTrace(); System.out.println("LOG: Oops. Cliente não conhece o protocolo. Fechando a conexão: " + connectionOrigin); System.out.println("LOG: Primeiros 10 caracteres enviados pelo cliente: " + msg); return false; } } } catch (IOException e) { System.out.println("LOG: Erro ao ler dados da conexao: " + connectionOrigin); System.out.println("LOG: "+ e.getLocalizedMessage()); System.out.println("LOG: Fechando a conexão..."); return false; } // If it gets to here, the protocol is ok and we can add the client boolean inserted = clientsMap.addClient(key, id); if(!inserted){ System.out.println("LOG: Não foi possível adicionar o cliente. Ou ele já está conectado ou já têm clientes demais. Id: " + id); System.out.println("LOG: Fechando a conexão: " + connectionOrigin); return false; } System.out.println("LOG: Novo cliente conectado! Enviando mesnsagem de confirmação. Id: " + id + " Conexao: " + connectionOrigin); /* Here is the error */ sendMessage(id, "Servidor pet: connection accepted"); System.out.println("LOG: Novo cliente conectado! Id: " + id + " Conexao: " + connectionOrigin); return true; } And finally, the method sendMessage(SelectionKey key) looks like this: private void sendMessage(int destId, String msg) { Charset charset = Charset.forName("ISO-8859-1"); CharBuffer charBuffer = CharBuffer.wrap(msg, 0, msg.length()); ByteBuffer bf = charset.encode(charBuffer); //bf.flip(); int bytesSent = 0; SelectionKey key = clientsMap.getClient(destId); SocketChannel sc = (SocketChannel) key.channel(); try { / int total_bytes_sent = 0; while(total_bytes_sent < msg.length()){ bytesSent = sc.write(bf); total_bytes_sent += bytesSent; } System.out.println("LOG: Bytes enviados para o cliente " + destId + ": "+ total_bytes_sent + " Tamanho da mensagem: " + msg.length()); } catch (IOException e) { System.out.println("LOG: Erro ao mandar mensagem para: " + destId); System.out.println("LOG: " + e.getLocalizedMessage()); } } So, what is happening is that the server, when send a message, prints something like this: LOG: Bytes sent to the client: 28 Size of the message: 28 So, it tells that it sent the data, but the chat client keeps blocking, waiting in the recv() method. So, the data never gets to it. When I close the server application, though, all the data appears in the client. I wonder why. It is important to say that the client is in C and the server JAVA, and I'm running both in the same machine, an Ubuntu Guest in virtualbox under windows. I also run both under windows host and under linuxes hosts, and keep getting the same strange problem. I'm sorry for the great lenght of this question, but I already searched a lot of places for an answer, found a lot of tutorials and questions, including here at StackOverflow, but coundn't find a reasonable explanation. I am really not liking this Java NIO, and i saw a lot of people complaining about it too. I am thinking that if I had done that in C it would have been a lot easier :-D So, if someone could help me and even discuss this behavor, it would be great! :-) Thanks everybody in advance, Péterson

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  • Ad Hoc Distribution

    - by Taimur Hamza
    Hi everybody, This is the error generated when i drag App file and Mobile Provision File into the iTunes and sync it. The application '" was not installed on your iPhone "" because it is not signed" I have been working on this problem for 3 days now . Can anybody help me Please. I have to send this file to the client. Taimur

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  • Show dialog on outbound calls

    - by jgauffin
    I want to be able to show a dialog on outbound calls. The dialog is used to ask the user if he wants 1. dial the phone number directly 2. Dial through the PBX. If option two is chosen, i want to dial a specific number and send the dialed number as DTMF. How do I catch and stop outgoing calls? How do I get the dialed number?

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  • silverlight 4 net tcp binding security

    - by SLfan
    This document talks about how to send username and password from SL4 app to a web service. It assumes that HTTPS will be used for transport. However, I want to use NET TCP because of its speed. Is that possible because another article says net tcp in SL4 does not provide transport level security. If that's incorrect then how do I convert the https implementation to net tcp?

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  • redirect user, then log his visit using php and mysql

    - by Bart van Heukelom
    I have a PHP redirect page to track clicks on links. Basically it does: - get url from $_GET - connect to database - create row for url, or update with 1 hit if it exists - redirect browser to url using Location: header I was wondering if it's possible to send the redirect to the client first, so it can get on with it's job, and then log the click. Would simply switching things around work?

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  • How can I simulate all mouse and keyboard events in Qt that works on Linux and Windows?

    - by S.Mohammadi
    Problem: I have a device that send to me some commands (e.g: 1,2,3,...), i want simulate mouse and keyboard events according to received commands in Both Linux OS and Windows OS. I worked with bool QCoreApplication::postEvent(QObject *receiver, QEvent *event, int priority = Qt::NormalEventPriority) but i don't know what receiver pass to it and i has problem with MouseMove action with it. I found this help that works good in linux OS, but i have problem with this help approach in Windows OS. Is there any approach that works in both OS? Thanks for your attention.

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  • qooxdoo json/request transport method

    - by W55tKQbuRu28Q4xv
    Hi all, I try to send a request to my server via GET, but qooxdoo sends request as OPTIONS. Is any way to change this behaviour? I try to use qx.data.store.Json (url) and qx.io.remote.Request (url, "GET", type) but result is same in both cases. My version of qooxdoo is 1.0.1, browsers are FF 3.5.6 and Chromium 5.0.361.

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  • iphone app emoticons

    - by Ayaz Alavi
    Hi, I have made an iphone application that allows users to send text messages for free to any mobile. I want to allow users to add emoticons into their message from standard set provided by me. What might be the best possible solution for this scenario? regards ayaz Alavi

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  • how to set data into textfeild

    - by shishir.bobby
    hi all i have a table view containing some text. and an selecting a row, i hv to set text on another view's textfeild based on the selected index of row od table view. this is hoe it looks like -(void)tableView:(UITableView *)tableView accessoryButtonTappedForRowWithIndexPath:(NSIndexPath *)indexPath { abc *abcController = [ [ abcController alloc] initWithNibName:@"abcController" bundle:[NSBundle mainBundle]]; [self.navigationController abcController animated:YES]; coffeeObj = [appdelegate.coffeeArray objectAtIndex:indexPath.row]; abcController.sender.text =[NSString stringWithFormat:@" to %@", coffeeObj.to]; abcController.mobileNumber.text = [NSString stringWithFormat:@" from %@", coffeeObj.from]; [abcController release]; } and this is how my textfeilds looks like, which is in table view if(indexPath.row == 0) textField.keyboardType = UIKeyboardTypeDefault; else textField.keyboardType = UIKeyboardTypePhonePad; textField.autocorrectionType = UITextAutocorrectionTypeNo; [cell.contentView addSubview:textField]; if(indexPath.row == 0) { self.sender = textField; cell.textLabel.text = NSLocalizedString(@"From :", @" "); NSLog(@"sender: %@", self.sender.text); } else { self.mobileNumber = textField; cell.textLabel.text = NSLocalizedString(@"To :" ,@" "); NSLog(@"mobile Number: %@", self.mobileNumber.text); } [textField release]; my problem is i am not abel to set text in these textfeilds from previous view..... plz let me knw where i am wrong..... w8ing for a quick reply.. regards shishir

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  • sending data to a php script

    - by kalpaitch
    Whats the best way to send data to the server and have it run through a php script. Bearing in mind I do not want to have the user redirected to a different page and no response needs to be sent back from the server.

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  • How can I transfer a file via XMPP using Python?

    - by Enchantner
    I'm using xmpppy library for my jabber remote administration bot, but I can't find how to send/receive a file and save it inside the directory specified. The documentation is poor and there isn't any examples, but I really want to make it. Can anyone show some examples or some links about it? Or maybe I should use an alternative xmpp bindings?

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  • NSSet to NSData, then back out again, for GameKit?

    - by Peter Hajas
    Hi guys, I'm trying to do some image edit syncing between two of the same app running on different iPhones. I would like to send an NSSet * from one device to another (which I imagine involves encapsulating in NSData) then decrypting this back to an NSSet, then using it in a touchesMoved type of function. Is this feasible, or should I work on syncing the UIImages instead? I worry that UIImage syncing would have too much latency for realtime interaction. Thanks for your help!

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  • sending USSD in C#?

    - by Alex
    Hi, I want to write a simple c# application runs on windows mobile 6 which can send USSD messages Is there any library that could help me in doing this?? or is there any examples that explains how to use lineSendUSSD thanks

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  • How to determine an invalid CFSocket

    - by Chris
    Hi Everyone, how can I avoid, to send data via CFSocketSendData to an invalid socket? I've try to determine the socket state with CFSockerIsValid, but this method returns still true when the other side is close. So how can I determine if the socket is valid? In order so avoid Errors. Thank Chris

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  • whats wrong with the following code

    - by giri
    Hi i am trying to send sms to my mobile using java.When I run the application I am getting the the follwing error. package HelloWorld; import java.io.*; import java.util.BitSet; import javax.comm.*; import java.lang.*; public class SerialToGsm { InputStream in; OutputStream out; String lastIndexRead; String senderNum; String smsMsg; SerialToGsm(String porta) { try { // CommPortIdentifier portId = CommPortIdentifier.getPortIdentifier("serial0"); CommPortIdentifier portId = CommPortIdentifier.getPortIdentifier(porta); SerialPort sp = (SerialPort)portId.open("Sms_GSM", 0); sp.setSerialPortParams(9600, SerialPort.DATABITS_8, SerialPort.STOPBITS_1, SerialPort.PARITY_NONE); sp.setFlowControlMode(sp.FLOWCONTROL_NONE); in = sp.getInputStream(); out = sp.getOutputStream(); // modem reset sendAndRecv("+++AT", 30); // delay for 20 sec/10 sendAndRecv("AT&F", 30); sendAndRecv("ATE0", 30); // echo off sendAndRecv("AT +CMEE=1", 30); // verbose error messages sendAndRecv("AT+CMGF=0", 70); // set pdu mode // sendAndRecv("AT V1E0S0=0&D2&C1", 1000000); } catch (Exception e) { System.out.println("Exception " + e); System.exit(1); } } private String sendAndRecv(String s, int timeout) { try { // clean serial port input buffer in.skip(in.available()); System.out.println("=> " + s); s = s + "\r"; // add CR out.write(s.getBytes()); out.flush(); String strIn = new String(); for (int i = 0; i < timeout; i++){ int numChars = in.available(); if (numChars > 0) { byte[] bb = new byte[numChars]; in.read(bb,0,numChars); strIn += new String(bb); } // start exit conditions // --------------------- if (strIn.indexOf(">\r\n") != -1) { break; } if (strIn.indexOf("OK\r\n") != -1){ break; } if (strIn.indexOf("ERROR") != -1) { // if find 'error' wait for CR+LF if (strIn.indexOf("\r\n",strIn.indexOf("ERROR") + 1) != -1) { break; } } Thread.sleep(100); // delay 1/10 sec } System.out.println("<= " + strIn); if (strIn.length() == 0) { return "ERROR: len 0"; } return strIn; } catch (Exception e) { System.out.println("send e recv Exception " + e); return "ERROR: send e recv Exception"; } } public String sendSms (String numToSend, String whatToSend) { ComputSmsData sms = new ComputSmsData(); sms.setAsciiTxt(whatToSend); sms.setTelNum(numToSend); // sms.setSMSCTelNum("+393359609600"); // SC fixed String s = new String(); s = sendAndRecv("AT+CMGS=" + (sms.getCompletePduData().length() / 2) + "\r", 30); // System.out.println("==> AT+CMGS=" + (sms.getCompletePduData().length() / 2)); // System.out.println("<== " + s); if (s.indexOf(">") != -1) { // s = sendAndRecv(sms.getSMSCPduData() + sms.getCompletePduData() + "\u001A"); // usefull one day? // System.out.println("Inviero questo >>>> " + sms.getCompletePduData()); // if this sintax won't work try remove 00 prefix s = sendAndRecv("00" + sms.getCompletePduData() + "\u001A", 150); // System.out.println("<== " + s); return s; } else { return "ERROR"; } } // used to reset message data private void resetGsmObj() { lastIndexRead = null; senderNum = null; smsMsg = null; } public String checkSms (){ String str = new String(); String strGsm = new String(); strGsm = sendAndRecv("AT+CMGL=0", 30); // list unread msg and sign them as read // if answer contain ERROR then ERROR if (strGsm.indexOf("ERROR") != -1) { resetGsmObj(); return strGsm; // error } strGsm = sendAndRecv("AT+CMGL=1", 30); // list read msg // if answer contain ERROR then ERROR if (strGsm.indexOf("ERROR") != -1) { resetGsmObj(); return strGsm; // error } // evaluate message index if (strGsm.indexOf(':') <= 0) { resetGsmObj(); return ("ERROR unexpected answer"); } str = strGsm.substring(strGsm.indexOf(':') + 1,strGsm.indexOf(',')); str = str.trim(); // remove white spaces // System.out.println("Index: " + str); lastIndexRead = str; // find message string // ------------------- // look for start point (search \r, then skip \n, add and one more for right char int startPoint = strGsm.indexOf("\r",(strGsm.indexOf(":") + 1)) + 2; int endPoint = strGsm.indexOf("\r",startPoint + 1); if (endPoint == -1) { // only one message endPoint = strGsm.length(); } // extract string str = strGsm.substring(startPoint, endPoint); System.out.println("String to be decoded :" + str); ComputSmsData sms = new ComputSmsData(); sms.setRcvdPdu(str); // SMSCNum = new String(sms.getRcvdPduSMSC()); senderNum = new String(sms.getRcvdSenderNumber()); smsMsg = new String(sms.getRcvdPduTxt()); System.out.println("SMSC number: " + sms.getRcvdPduSMSC()); System.out.println("Sender number: " + sms.getRcvdSenderNumber()); System.out.println("Message: " + sms.getRcvdPduTxt()); return "OK"; } public String readSmsSender() { return senderNum; } public String readSms() { return smsMsg; } public String delSms() { if (lastIndexRead != "") { return sendAndRecv("AT+CMGD=" + lastIndexRead, 30); } return ("ERROR"); } } ERROR: Error loading SolarisSerial: java.lang.UnsatisfiedLinkError: no SolarisSerialParallel in java.library.path Caught java.lang.UnsatisfiedLinkError: com.sun.comm.SolarisDriver.readRegistrySerial(Ljava/util/Vector;Ljava/lang/String;)I while loading driver com.sun.comm.SolarisDriver Exception javax.comm.NoSuchPortException

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  • Sending keystrokes to a program

    - by Or Betzalel
    In window form, I made a button and I'm trying to make it send F1 to a specific window (Such as FireFox, My Computer, etc...) My questions are : How do I do it by the window's name? (such as "Mozilla Firefox") How do I do it by the process's name? (such as firefox.exe)

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