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  • Does C++ have a proper implementation of interface that does not use vtable?

    - by gilbertc
    Does C++ have a proper implementation of interface that does not use vtable? for example class BaseInterface{ public: virtual void func() const = 0; } class BaseInterfaceImpl:public BaseInterface{ public: void func(){ std::cout<<"called."<<endl; } } BaseInterface* obj = new BaseInterfaceImpl(); obj->func(); the call to func at the last line goes to vtable to find the func ptr of BaseInterfaceImpl::func, but is there any C++ way to do that directly as the BaseInterfaceImpl is not subclassed from any other class besides the pure interface class BaseInterface? Thanks. Gil.

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  • Action T synchronous and asynchronous

    - by raffaeu
    Hi everybody I have a contextmenustrip control that allows you to execute an action is two different flawours. Sync and Async. I am trying to covert everything using Generics so I did this: public class BaseContextMenu<T> : IContextMenu { private T executor ... public void Exec(Action<T> action){ action.Invoke(this.executor); } public void ExecAsync(Action<T> asyncAction){ ... } How I can write the async method in order to execute the generic action and 'do something' with the menu in the meanwhile? I saw that the signature of BeginInvoke is something like: asyncAction.BeginInvoke(thi.executor, IAsyncCallback, object);

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  • wpf how to bind a listbox to a list (two ways) - c#

    - by user429400
    Hi, I want to create a 2 way bind between a listbox and a .NET list. In my GUI, I have a listbox, a textbox and add and remove buttons. The listbox displays cars, and my goal is to create a 2way bind between the .Net car list and the listbox: when the user enters a car into the textbox, it gets updated only in the .Net list, and the listbox is updated automatically. When the user press the GUI "remove" button, a car gets removed from the GUI and the .Net list is updated automatically. I've started to write the xaml code, but figured that I don't actually know how to do the binding on both sides (c# and xaml): <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:c="clr-namespace:WpfApplication1" Title="Window1" Height="300" Width="369" Loaded="Window_Loaded"> <Window.Resources> <ObjectDataProvider x:Key="carsData" ObjectType="{x:Type c:Window1}" /> </Window.Resources> <Grid Width="332"> <ListBox Margin="10,62,0,100" Name="myListBox" HorizontalAlignment="Left" Width="120" ItemsSource="{Binding Source={StaticResource CarsData}}"/> <Button Height="23" Margin="66,0,0,65" Name="addBtn" VerticalAlignment="Bottom" Click="addBtn_Click" HorizontalAlignment="Left" Width="64">add</Button> <TextBox Margin="10,0,0,64.48" Name="myTextBox" Height="23" VerticalAlignment="Bottom" HorizontalAlignment="Left" Width="47" /> <Button Height="23" Margin="66,0,0,33" Name="removeButton" VerticalAlignment="Bottom" HorizontalAlignment="Left" Width="64" Click="removeButton_Click">Remove</Button> </Grid> </Window> There is my c# code: namespace WpfApplication1 { public partial class Window1 : Window { MyModel listMgr; ObservableCollection carList; public Window1() { InitializeComponent(); listMgr = new MyModel(); } private void addBtn_Click(object sender, RoutedEventArgs e) { listMgr.add(new Car(0, myTextBox.Text, 2011)); } private void removeButton_Click(object sender, RoutedEventArgs e) { //myListBox.Items.RemoveAt(0); } private void Window_Loaded(object sender, RoutedEventArgs e) { carList = listMgr.getList(); myListBox.DataContext = carList; //secondListBox.DataContext = carList; } } } Thanks, Li

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  • C# : FieldInfo.GetValue returns null

    - by Florian
    Hi and Happy New year ! I've a problem to retrieve my control f2 in the variable o via Reflection : public partial class Form1 : Form { private Form2 f2; public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { Form2 f2 = new Form2(); f2.Show(); } private void button2_Click(object sender, EventArgs e) { Type controlType = this.GetType(); FieldInfo f = controlType.GetField("f2", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance); object o = f.GetValue(this); // o == null; } } Thank you for your help !

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  • Access outer class from inner class: Why is it done this way?

    - by Vuntic
    So most of us know how to access an outer class from an inner class. Searches with those words give oodles of answered questions on that topic. But what I want to know is why the syntax is the way it is. Example: public class A { private class B { public void c() {A.this.d();} } public void d() {System.out.println("You've called d()! Go, you!");} } Why is it A.this.d()? It looks like this is a static field of class A, but... * am confused * Forgive me if this is a repeat; like I said, searches with those words give how-answers.

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  • Changing background color in Android SDK by clicking a button does not work

    - by DavidNg
    I have a simple program which is able to change the background color after clicking a button, but it does not work public class ChangeBackgroundActivity extends Activity { /** Called when the activity is first created. */ Button blueButton; LinearLayout myLO; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); myLO=(LinearLayout)findViewById(R.layout.main); blueButton=(Button)findViewById(R.id.button1); blueButton.setOnClickListener(new OnClickListener() { public void onClick(View arg0) { // TODO Auto-generated method stub myLO.setBackgroundColor(0x0000FF); //blue color code #0000FF } }); } }

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  • crashing on iPhone Address API

    - by phil swenson
    Any ideas on why this code would crash (crash location indicated below)? email is a valid NSString*... ([email protected]) +(void)newContactFromEmail:(DetailViewController*)controller email:(NSString*)emailAddress{ ABNewPersonViewController *npvc = [[ABNewPersonViewController alloc] init]; ABRecordRef newPerson = ABPersonCreate(); [self updateEmail:newPerson email:emailAddress]; npvc.displayedPerson = newPerson; npvc.newPersonViewDelegate = controller; [controller.navigationController pushViewController:npvc animated:YES]; } +(void)updateEmail:(ABRecordRef)person email:(NSString*)email{ **crashes Here**---->> ABMutableMultiValueRef multiEmail = ABMultiValueCreateMutableCopy (ABRecordCopyValue(person, kABPersonEmailProperty)); ABMultiValueAddValueAndLabel(multiEmail, email, kABHomeLabel, NULL); ABRecordSetValue(person, kABPersonEmailProperty, multiEmail, nil); CFRelease(multiEmail); }

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  • Store Observer not being called always

    - by Nixarn
    Has anyone else here experienced problems with their Store Observer class not being called always when the user for instance cancels a request (or purchases something) We just had our update that brought in app purchases go live last night, and before that we had obviously tested everything tons of times against the Sandbox and everything was working fine. Now however, when the update went live in a real environment we keep getting issues with the store. For instance, in a freshly booted iPhone / iPod, the first time you run the app, if you then try to make a purchase and then immediately cancel it from the first dialog, it seems as if the callback for the cancel is not getting called. If you then restart the app it seems as if it always works after that, or at least. Same thing with other callbacks, seems as if our store observer isn't listening as the callbacks aren't being registered on the phone. One example of this is if you purchase something, then nothing will happen (if this is the first time the app is launched at least). You get the purchase successful dialog from the app store but it seems as if our own code isn't called. If you then quit the app and restart it the callback gets called. Same problem happens if you for instance try to start a request to download all previous purchases and then immediately cancel it as the first dialog pops up, if you do that then the callback for a failed restore is not called, until you then restart the app and try it again, then it always seems to work. The way we have implemented our store observer is by creating a custom class that's implements the SKPaymentTransactionObserver interface. @interface StoreObserver : NSObject<SKPaymentTransactionObserver> In the class we have implemented the following methods: - (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions - (void)paymentQueueRestoreCompletedTransactionsFinished:(SKPaymentQueue *)queue - (void)paymentQueue:(SKPaymentQueue *)queue restoreCompletedTransactionsFailedWithError:(NSError *)error The way our restore process works is that if you tap on the button that allows you to download all we simply run the restoreCompletedTransactions code as follows: [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]; However, the callback, restoreCompletedTransactionsFailedWithError, which has been implemented in the store observer, does not always get called when we try to cancel the request. This happens when you boot the iPhone / iPod and try this for the first time. If you after that restart the app everything works fine. The StoreObserver class is created when our app is launched, just by running the following code: pStoreObserver = [[StoreObserver alloc] init]; [[SKPaymentQueue defaultQueue] addTransactionObserver:pStoreObserver]; Has anyone else had any similar experiences? Or does anyone have any suggestions on how to solve this? As I said, in the sandbox environment everything was working fine, no issues whatsoever, but now once it's gone live we're experiencing these.

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  • Creating and releasing objects in the same method, while using self as delegate

    - by user200341
    In objective-c you are responsible for releasing objects you allocate, but what happens when you allocate an object in a method, assign self as the objects delegate, and then release the object. The callbacks from the newly created (and released) object fails at this point, or rather, doesn't happen. - (void)doSomething { MyObj *myObj = [[MyObj alloc] init]; myObj.delegate = self; [myObj performOperation]; [myObj release]; } - (void)callbackMethodFromMyObj:(NSString *)message { NSLog(message); } I can't release the object until the callback has occurred, and I can't avoid releasing the object in the same method that creates it (because it exists outside the scope). One way of doing it would be to pass the object along in the call-back and release it in the callback, but is this the right way to go about this?

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  • Messing with the stack in assembly and c++

    - by user246100
    I want to do the following: I have a function that is not mine (it really doesn't matter here but just to say that I don't have control over it) and that I want to patch so that it calls a function of mine, preserving the arguments list (jumping is not an option). What I'm trying to do is, to put the stack pointer as it was before that function is called and then call mine (like going back and do again the same thing but with a different function). This doesn't work straight because the stack becomes messed up. I believe that when I do the call it replaces the return address. So, I did a step to preserve the return address saving it in a globally variable and it works but this is not ok because I want it to resist to recursitivy and you know what I mean. Anyway, i'm a newbie in assembly so that's why I'm here. Please, don't tell me about already made software to do this because I want to make things my way. Of course, this code has to be compiler and optimization independent. My code (If it is bigger than what is acceptable please tell me how to post it): // A function that is not mine but to which I have access and want to patch so that it calls a function of mine with its original arguments void real(int a,int b,int c,int d) { } // A function that I want to be called, receiving the original arguments void receiver(int a,int b,int c,int d) { printf("Arguments %d %d %d %d\n",a,b,c,d); } long helper; // A patch to apply in the "real" function and on which I will call "receiver" with the same arguments that "real" received. __declspec( naked ) void patch() { _asm { // This first two instructions save the return address in a global variable // If I don't save and restore, the program won't work correctly. // I want to do this without having to use a global variable mov eax, [ebp+4] mov helper,eax push ebp mov ebp, esp // Make that the stack becomes as it were before the real function was called add esp, 8 // Calls our receiver call receiver mov esp, ebp pop ebp // Restores the return address previously saved mov eax, helper mov [ebp+4],eax ret } } int _tmain(int argc, _TCHAR* argv[]) { FlushInstructionCache(GetCurrentProcess(),&real,5); DWORD oldProtection; VirtualProtect(&real,5,PAGE_EXECUTE_READWRITE,&oldProtection); // Patching the real function to go to my patch ((unsigned char*)real)[0] = 0xE9; *((long*)((long)(real) + sizeof(unsigned char))) = (char*)patch - (char*)real - 5; // calling real function (I'm just calling it with inline assembly because otherwise it seems to works as if it were un patched // that is strange but irrelevant for this _asm { push 666 push 1337 push 69 push 100 call real add esp, 16 } return 0; }

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  • How would I implement code in a .h file into the main.cpp file?

    - by Lea
    I have a c++ project I am working on. I am a little stumped at the moment. I need a little help. I need to implement code from the .h file into the main.cpp file and I am not sure how to do that. For example code code from main.cpp: switch (choice){ case 1: // open an account { cout << "Please enter the opening balence: $ "; cin >> openBal; cout << endl; cout << "Please enter the account number: "; cin >> accountNum; cout << endl; break; } case 2:// check an account { cout << "Please enter the account number: "; cin >> accountNum; cout << endl; break; } and code from the .h file: void display(ostream& out) const; // displays every item in this list through out bool retrieve(elemType& item) const; // retrieves item from this list // returns true if item is present in this list and // element in this list is copied to item // false otherwise // transformers void insert(const elemType& item); // inserts item into this list // preconditions: list is not full and // item not present in this list // postcondition: item is in this list In the .h file you would need to use the void insert under transformer in the main.cpp under case 1. How would you do that? Any help is apprecaited. I hope I didn't confuse anyone on what I am needing to know how to do. Thanks

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  • Please , Explain these java code ..?

    - by soma
    I want understand these code before java lab exam especially methode import javax.swing.; import java.util.; import java.text.*; public class EnglishCalendar { public static String[] months = { "January" , "February" , "March", "April" , "May" , "June", "July" , "August" , "September", "October" , "November" , "December" }; public static int days[] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }; private void showMonth(int m, int y) { int lead_spaces = 0; if (m < 0 || m > 11) { System.out.println("It should be 1 to 12"); } else { System.out.println(); System.out.println(" " + months[m] + " " + y); System.out.println(); GregorianCalendar cal = new GregorianCalendar(y, m, 0); System.out.println("Su Mo Tu We Th Fr Sa "); lead_spaces = cal.get(Calendar.DAY_OF_WEEK); int day_of_month = days[m]; if (cal.isLeapYear(cal.get(Calendar.YEAR)) && m == 1){ day_of_month++;} for (int i = 0; i < lead_spaces; i++) { System.out.print(" "); } for (int i = 1; i <= day_of_month; i++) { if (i < 10) System.out.print(" "); System.out.print(i); if ((lead_spaces + i) % 7 == 0) { System.out.println(); } else { System.out.print(" "); } } System.out.println(); } } private static void doSimpleDateFormat() { Calendar now = Calendar.getInstance(); SimpleDateFormat formatter = new SimpleDateFormat("E yyyy.MM.dd 'at' hh:mm:ss a zzz"); System.out.print(" \n It is now : " + formatter.format(now.getTime())); System.out.println(); } public static void main(String[] args) { String mo = JOptionPane.showInputDialog("Month"); String ye = JOptionPane.showInputDialog("Year"); int mon = new Integer(mo).intValue(); int yea = new Integer(ye).intValue(); EnglishCalendar k = new EnglishCalendar(); k.showMonth(mon - 1 , yea); doSimpleDateFormat(); } }

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  • WCF methods sharing a dictionary

    - by YeomansLeo
    I'm creating a WCF Service Library and I have a question regarding thread-safety consuming a method inside this library, here is the full implementation that I have until now. namespace WCFConfiguration { [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerCall, ConcurrencyMode = ConcurrencyMode.Single)] public class ConfigurationService : IConfigurationService { ConcurrentDictionary<Tuple<string,string>, string> configurationDictionary = new ConcurrentDictionary<Tuple<string,string>, string>(); public void Configuration(IEnumerable<Configuration> configurationSet) { Tuple<string, string> lookupStrings; foreach (var config in configurationSet) { lookupStrings = new Tuple<string, string>(config.BoxType, config.Size); configurationDictionary.TryAdd(lookupStrings, config.RowNumber); } } public void ScanReceived(string boxType, string size, string packerId = null) { } } } Imagine that I have a 10 values in my configurationDictionary and many people want to query this dictionary consuming ScanReceived method, are those 10 values be shared for each of the clients that request ScanReceived? Do I need to change my ServiceBehavior? The Configuration method is only consumed by one person by the way.

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  • Form graphics not set when form loads

    - by Jimmy
    My form has a group box which contains two overlapping rectangles. The form's other controls are two sets of four numeric up down controls to set the rectangles' colors. (nudF1,2,3 and 4 set the rectangle that's in front, and nudB1,2,3 and 4 set the rectangle that's behind.) Everything works fine, except that the rectangles do not display the colors set in the numeric up downs when the form first loads. The numeric up down controls' ChangeValue events all call the ShowColors() method. The form's Load event calls the csColorsForm_Load() method. Any suggestions? namespace csColors { public partial class csColorsForm : Form { public csColorsForm() { InitializeComponent(); } private void csColorsForm_Load(object sender, EventArgs e) { this.BackColor = System.Drawing.Color.DarkBlue; SetColors(sender, e); } private void SetColors(object sender, EventArgs e) { Control control = (Control)sender; String ctrlName = control.Name; Graphics objGraphics; Rectangle rect1, rect2; int colorBack, colorFore; objGraphics = this.grpColor.CreateGraphics(); // If calling control is not a forecolor control, paint backcolor rectangle if (ctrlName.Substring(0,4)!="nudF") { colorBack = int.Parse(SetColorsB("nudB"), NumberStyles.HexNumber); SolidBrush BrushB = new SolidBrush(Color.FromArgb(colorBack)); rect1 = new Rectangle(this.grpColor.Left, this.grpColor.Top, this.grpColor.Width, this.grpColor.Height); objGraphics.FillRectangle(BrushB, rect1); } // Always paint forecolor rectangle colorFore = int.Parse(SetColorsB("nudF"), NumberStyles.HexNumber); SolidBrush BrushF = new SolidBrush(Color.FromArgb(colorFore)); rect2 = new Rectangle(this.grpColor.Left, this.grpColor.Top, this.grpColor.Width, this.grpColor.Height); objGraphics.FillRectangle(BrushF, rect2); objGraphics.Dispose(); } private string SetColorsB(string nam) { string txt=""; for (int n = 1; n <= 4; ++n) { var ud = Controls[nam + n] as NumericUpDown; int hex = (int)ud.Value; txt += hex.ToString("X2"); } return txt; } private void btnClose_Click(object sender, EventArgs e) { this.Close(); } } }

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  • Lock thread using somthing other than a object

    - by Scott Chamberlain
    when using a lock does the thing you are locking on have to be a object. For example is this legal static DateTime NextCleanup = DateTime.Now; const TimeSpan CleanupInterval = new TimeSpan(1, 0, 0); private static void DoCleanup() { lock ((object)NextCleanup) { if (NextCleanup < DateTime.Now) { NextCleanup = DateTime.Now.Add(CleanupInterval); System.Threading.ThreadPool.QueueUserWorkItem(new System.Threading.WaitCallback(cleanupThread)); } } return; } EDIT-- From reading SLaks' responce I know the above code would be not valid but would this be? static MyClass myClass = new MyClass(); private static void DoCleanup() { lock (myClass) { // } return; }

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  • iPhone xcode array losing state after load

    - by Frames84
    Right i've had a search around and can't find anything. @synthesize list; // this is an NSArry -(void) viewDidLoad { NSArray *arr = [self getJSONFeed]; self.List = [arr retain]; // if i copy the access code into here it works fine. } -(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; NSArray *vals = [list objectAtIndex:row] retain]; NSString *id = [vals valueForKey:@"id"]; // ERROR } right i've taken some of the code to try and provide it as simple as possible, ignore typo's and memory leaks this is sorted. Basically when I select a row I can't get data out of my 'list' array object. Please can anyone help me out?

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  • Browser not handling exception from AJAX panel, ASP.NET c#

    - by Grant
    Hi, i am having trouble catching errors in an AJAX panel. Even when i throw an exception in the c# code behind the front end completely ignores it. Here is the code i have setup, can anyone see why? I ideally want to show a js alert window on error. Code Behind: protected void btnX_Click(object sender, EventArgs e) { throw new ApplicationException("test"); } protected void ScriptManager_AsyncPostBackError(object sender, AsyncPostBackErrorEventArgs e) { ScriptManager.AsyncPostBackErrorMessage = e.Exception.Message; } Markup: <script type="text/javascript" language="javascript"> Sys.WebForms.PageRequestManager.getInstance().add_endRequest(EndRequestHandler); function EndRequestHandler(sender, e) { window.alert(e.get_error().name); } </script> <asp:ScriptManager ID="ScriptManager" runat="server" AllowCustomErrorsRedirect="true" OnAsyncPostBackError="ScriptManager_AsyncPostBackError" />

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  • Validation of method parameters

    - by Anton Tsivarev
    I have a RESTful web service. For implementation using JAX-RS (Jersey). Have the following method: public void foo (@PathParam ("name") String uuid) { ... } I need to do validation of input parameters. And if data invalid throw WebApplicationException. I added my custom annotation CheckUuid (extends ): public void foo (@PathParam ("name") @CheckUuid String uuid) { ... } Is it possible to do validation using annotations on a stage when the method chosen, but not yet called? For example using PreProcessInterceptor?

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  • Will C++1x support __stdcall or extern "C" capture-nothing lambdas?

    - by Daniel Trebbien
    Yesterday I was thinking about whether it would be possible to use the convenience of C++1x lambda functions to write callbacks for Windows API functions. For example, what if I wanted to use a lambda as an EnumChildProc with EnumChildWindows? Something like: EnumChildWindows(hTrayWnd, CALLBACK [](HWND hWnd, LPARAM lParam) { // ... return static_cast<BOOL>(TRUE); // continue enumerating }, reinterpret_cast<LPARAM>(&myData)); Another use would be to write extern "C" callbacks for C routines. E.g.: my_class *pRes = static_cast<my_class*>(bsearch(&key, myClassObjectsArr, myClassObjectsArr_size, sizeof(my_class), extern "C" [](const void *pV1, const void *pV2) { const my_class& o1 = *static_cast<const my_class*>(pV1); const my_class& o2 = *static_cast<const my_class*>(pV2); int res; // ... return res; })); Is this possible?

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  • Help with code optimization

    - by Ockonal
    Hello, I've written a little particle system for my 2d-application. Here is raining code: // HPP ----------------------------------- struct Data { float x, y, x_speed, y_speed; int timeout; Data(); }; std::vector<Data> mData; bool mFirstTime; void processDrops(float windPower, int i); // CPP ----------------------------------- Data::Data() : x(rand()%ScreenResolutionX), y(0) , x_speed(0), y_speed(0), timeout(rand()%130) { } void Rain::processDrops(float windPower, int i) { int posX = rand() % mWindowWidth; mData[i].x = posX; mData[i].x_speed = WindPower*0.1; // WindPower is float mData[i].y_speed = Gravity*0.1; // Gravity is 9.8 * 19.2 // If that is first time, process drops randomly with window height if (mFirstTime) { mData[i].timeout = 0; mData[i].y = rand() % mWindowHeight; } else { mData[i].timeout = rand() % 130; mData[i].y = 0; } } void update(float windPower, float elapsed) { // If this is first time - create array with new Data structure objects if (mFirstTime) { for (int i=0; i < mMaxObjects; ++i) { mData.push_back(Data()); processDrops(windPower, i); } mFirstTime = false; } for (int i=0; i < mMaxObjects; i++) { // Sleep until uptime > 0 (To make drops fall with randomly timeout) if (mData[i].timeout > 0) { mData[i].timeout--; } else { // Find new x/y positions mData[i].x += mData[i].x_speed * elapsed; mData[i].y += mData[i].y_speed * elapsed; // Find new speeds mData[i].x_speed += windPower * elapsed; mData[i].y_speed += Gravity * elapsed; // Drawing here ... // If drop has been falled out of the screen if (mData[i].y > mWindowHeight) processDrops(windPower, i); } } } So the main idea is: I have some structure which consist of drop position, speed. I have a function for processing drops at some index in the vector-array. Now if that's first time of running I'm making array with max size and process it in cycle. But this code works slower that all another I have. Please, help me to optimize it. I tried to replace all int with uint16_t but I think it doesn't matter.

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  • What's wrong with this addProximity code?

    - by Pentium10
    I have this code: private void setupProximity() { Intent intent = new Intent(this, viewContacts.class); PendingIntent sender = PendingIntent.getBroadcast(this, 0, intent, 0); LocationUtils.addProximity(this, -37.40, 144.55, 1000, 1000000, sender); } public static void addProximity(Context ctx,double lat, double lon, float rad,long exp, PendingIntent pintent) { LocationManager lm = (LocationManager) ctx.getSystemService(Context.LOCATION_SERVICE); lm.addProximityAlert(lat, lon, rad, exp, pintent); } Why I don't get the class to fire up? I am in the range of the zone.

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  • Can I use a string variable to reference a class variable?

    - by rson
    Here's the scenario: I have an external swf file with x number of movieclips in its library that I load into a containing swf. Each MC in the external swf is linked with a class name and referenced on frame 1 as such var unique1:lineSequence1 = new lineSequence1(); the unique1 variable name will match a string variable I create in the containing swf: function initLines():void{ lineLoader = new Loader(); lineLoader.load(new URLRequest("theLines.swf")); //load external swf lineLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, linesLoaded); } function linesLoaded(e:Event):void{ var loadedswf:MovieClip = e.target.content as MovieClip; var initialLines = projects[0].pageid; //projects is an xmllist trace("initialLines: "+initialLines); //returns "initialLines: unique1" lines_holder_mc.addChild(loadedswf.[initialLines]); } I would like to use the initialLines variable as the reference to unique1 instead of hardcoding unique1 into loadedswf.unique1 to reference said variable in the loaded swf.

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  • Query on the scope of local variables in C

    - by darkie15
    All, Consider the following code: void func(void) { int a; printf ("%d", a); } int main(int argc, char **argv) { int a = 3; func(); printf("%d", a); } According to my understanding, the output should be: <junk value><3> Can anyone please confirm my understanding? My basic query is, does the compiler refer to the outer scope for a variable that has been declared but not defined? Regards, darkie

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  • Received memory warning. Level=2, Program received signal: “0”.

    - by sabby
    Hi friends I am getting images from webservice and loading these images in table view.But when i continue to scroll the program receives memory warning level1,level2 and then app exits with status 0.That happens only in device not in simulator. Here is my code which i am putting please help me out. - (void)viewDidLoad { [super viewDidLoad]; UIButton *infoButton = [[UIButton alloc] initWithFrame:CGRectMake(0, -4, 62, 30)]; [infoButton setBackgroundImage:[UIImage imageNamed: @"back.png"] forState:UIControlStateNormal]; [infoButton addTarget:self action:@selector(backButtonClicked) forControlEvents:UIControlEventTouchUpInside]; UIBarButtonItem *customBarButtomItem = [[UIBarButtonItem alloc] initWithCustomView:infoButton]; self.navigationItem.leftBarButtonItem = customBarButtomItem; [customBarButtomItem release]; [infoButton release]; UIButton *homeButton = [[UIButton alloc] initWithFrame:CGRectMake(0, 0, 62, 30)]; [homeButton setBackgroundImage:[UIImage imageNamed: @"home.png"] forState:UIControlStateNormal]; [homeButton.titleLabel setFont:[UIFont systemFontOfSize:11]]; //[homeButton setTitle:@"UPLOAD" forState:UIControlStateNormal]; [homeButton addTarget:self action:@selector(homeButtonClicked) forControlEvents:UIControlEventTouchUpInside]; UIBarButtonItem *rightBarButtom = [[UIBarButtonItem alloc] initWithCustomView:homeButton]; self.navigationItem.rightBarButtonItem = rightBarButtom; [rightBarButtom release]; [homeButton release]; sellerTableView=[[UITableView alloc]initWithFrame:CGRectMake(0, 0, 320, 416) style:UITableViewStylePlain]; sellerTableView.delegate=self; sellerTableView.dataSource=self; sellerTableView.backgroundColor=[UIColor clearColor]; sellerTableView.scrollEnabled=YES; //table.separatorColor=[UIColor grayColor]; //table.separatorColor=[UIColor whiteColor]; //[[table layer]setRoundingMode:NSNumberFormatterRoundDown]; [[sellerTableView layer]setBorderColor:[[UIColor darkGrayColor]CGColor]]; [[sellerTableView layer]setBorderWidth:2]; //[[productTable layer]setCornerRadius:10.3F]; [self.view addSubview:sellerTableView]; appDel = (SnapItAppAppDelegate*)[[UIApplication sharedApplication] delegate]; } -(void)viewWillAppear:(BOOL)animated { spinner = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleGray]; spinner.center = self.view.center; [self.view addSubview:spinner]; [spinner startAnimating]; [[SnapItParsing sharedInstance]assignSender:self]; [[SnapItParsing sharedInstance]startParsingForShowProducts:appDel.userIdString]; [sellerTableView reloadData]; } -(void)showProducts:(NSMutableArray*)proArray { if (spinner) { [spinner stopAnimating]; [spinner removeFromSuperview]; [spinner release]; spinner = nil; } if ([[[proArray objectAtIndex:1]objectForKey:@"Success"]isEqualToString:@"True"]) { //[self.navigationController popViewControllerAnimated:YES]; //self.view.alpha=.12; if (productInfoArray) { [productInfoArray release]; } productInfoArray=[[NSMutableArray alloc]init]; for (int i=2; i<[proArray count]; i++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [productInfoArray addObject:[proArray objectAtIndex:i]]; NSLog(@"data fetch array is====> /n%@",productInfoArray); [pool release]; } } } #pragma mark (tableview methods) - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath{ return 100; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { //return [resultarray count]; return [productInfoArray count]; } -(void)loadImagesInBackground:(NSNumber *)index{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSMutableDictionary *frame = [[productInfoArray objectAtIndex:[index intValue]] retain]; //NSLog(@"frame value ==>%@",[[frame objectForKey:@"Image"]length]); NSString *frameImagePath = [NSString stringWithFormat:@"http://apple.com/snapit/products/%@",[frame objectForKey:@"Image"]]; NSData *imageData = [NSData dataWithContentsOfURL:[NSURL URLWithString:frameImagePath]]; NSLog(@"FRAME IMAGE%d",[[frame valueForKey:@"Image" ]length]); if([[frame valueForKey:@"Image"] length] == 0){ NSString *imagePath = [[NSString alloc] initWithFormat:@"%@/%@",[[NSBundle mainBundle] resourcePath],@"no_image.png"]; UIImage *image = [UIImage imageWithContentsOfFile:imagePath]; [frame setObject:image forKey:@"friendImage"]; [imagePath release]; //[image release]; } else { //NSData *imageData = [NSData dataWithContentsOfURL:[NSURL URLWithString:frameImagePath]]; NSLog(@"image data length ==>%d",[imageData length]); if([imageData length] == 0){ NSString *imagePath = [[NSString alloc] initWithFormat:@"%@/%@",[[NSBundle mainBundle] resourcePath],@"no_image.png"]; UIImage *image = [UIImage imageWithContentsOfFile:imagePath]; [frame setObject:image forKey:@"friendImage"]; [imagePath release]; //[image release]; } else { //UIImage *image = [[UIImage alloc] initWithData:imageData]; UIImage *image = [UIImage imageWithData:imageData]; [frame setObject:image forKey:@"friendImage"]; //[image release]; } } [frame release]; frame = nil; [self performSelectorOnMainThread:@selector(reloadTable:) withObject:[NSArray arrayWithObject:[NSIndexPath indexPathForRow:[index intValue] inSection:0]] waitUntilDone:NO]; [pool release]; } -(void)reloadTable:(NSArray *)array{ NSLog(@"array ==>%@",array); [sellerTableView reloadRowsAtIndexPaths:array withRowAnimation:UITableViewRowAnimationNone]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *celltype=@"cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:celltype]; for (UIView *view in cell.contentView.subviews) { [view removeFromSuperview]; } if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"cell"] autorelease]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.backgroundColor=[UIColor clearColor]; //cell.textLabel.text=[[resultarray objectAtIndex:indexPath.row] valueForKey:@"Service"]; /*UIImage *indicatorImage = [UIImage imageNamed:@"indicator.png"]; cell.accessoryView = [[[UIImageView alloc] initWithImage:indicatorImage] autorelease];*/ /*NSThread *thread=[[NSThread alloc]initWithTarget:self selector:@selector() object:nil]; [thread setStackSize:44]; [thread start];*/ cell.backgroundView=[[[UIImageView alloc]initWithImage:[UIImage imageNamed:@"cell.png"]]autorelease]; // [[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"back.png"]] autorelease]; cell.selectionStyle=UITableViewCellSelectionStyleNone; } UIImageView *imageView= [[UIImageView alloc] initWithFrame:CGRectMake(19, 15, 75, 68)]; imageView.contentMode = UIViewContentModeScaleToFill; // @synchronized(self) //{ NSMutableDictionary *dict = [productInfoArray objectAtIndex:indexPath.row]; if([dict objectForKey:@"friendImage"] == nil){ imageView.backgroundColor = [UIColor clearColor]; if ([dict objectForKey:@"isThreadLaunched"] == nil) { [NSThread detachNewThreadSelector:@selector(loadImagesInBackground:) toTarget:self withObject:[NSNumber numberWithInt:indexPath.row]]; [dict setObject:@"Yes" forKey:@"isThreadLaunched"]; } }else { imageView.image =[dict objectForKey:@"friendImage"]; } //NSString *imagePath = [[NSString alloc] initWithFormat:@"%@/%@",[[NSBundle mainBundle] resourcePath],@"no_image.png"]; //imageView.layer.cornerRadius = 20.0;//vk //imageView.image=[UIImage imageWithContentsOfFile:imagePath]; //imageView.layer.masksToBounds = YES; //imageView.layer.borderColor = [UIColor darkGrayColor].CGColor; //imageView.layer.borderWidth = 1.0;//vk //imageView.layer.cornerRadius=7.2f; [cell.contentView addSubview:imageView]; //[imagePath release]; [imageView release]; imageView = nil; //} UILabel *productCodeLabel = [[UILabel alloc] initWithFrame:CGRectMake(105, 7, 60,20 )]; productCodeLabel.textColor = [UIColor whiteColor]; productCodeLabel.backgroundColor=[UIColor clearColor]; productCodeLabel.text=[NSString stringWithFormat:@"%@",@"Code"]; [cell.contentView addSubview:productCodeLabel]; [productCodeLabel release]; UILabel *CodeValueLabel = [[UILabel alloc] initWithFrame:CGRectMake(170, 7, 140,20 )]; CodeValueLabel.textColor = [UIColor whiteColor]; CodeValueLabel.backgroundColor=[UIColor clearColor]; CodeValueLabel.text=[NSString stringWithFormat:@"%@",[[productInfoArray objectAtIndex:indexPath.row]valueForKey:@"ID"]]; [cell.contentView addSubview:CodeValueLabel]; [CodeValueLabel release]; UILabel *productNameLabel = [[UILabel alloc] initWithFrame:CGRectMake(105, 35, 60,20 )]; productNameLabel.textColor = [UIColor whiteColor]; productNameLabel.backgroundColor=[UIColor clearColor]; productNameLabel.text=[NSString stringWithFormat:@"%@",@"Name"]; [cell.contentView addSubview:productNameLabel]; [productNameLabel release]; UILabel *NameValueLabel = [[UILabel alloc] initWithFrame:CGRectMake(170, 35, 140,20 )]; NameValueLabel.textColor = [UIColor whiteColor]; NameValueLabel.backgroundColor=[UIColor clearColor]; NameValueLabel.text=[NSString stringWithFormat:@"%@",[[productInfoArray objectAtIndex:indexPath.row]valueForKey:@"Title"]]; [cell.contentView addSubview:NameValueLabel]; [NameValueLabel release]; UILabel *dateLabel = [[UILabel alloc] initWithFrame:CGRectMake(105, 68, 60,20 )]; dateLabel.textColor = [UIColor whiteColor]; dateLabel.backgroundColor=[UIColor clearColor]; dateLabel.text=[NSString stringWithFormat:@"%@",@"Date"]; [cell.contentView addSubview:dateLabel]; [dateLabel release]; UILabel *dateValueLabel = [[UILabel alloc] initWithFrame:CGRectMake(170, 68, 140,20 )]; dateValueLabel.textColor = [UIColor whiteColor]; dateValueLabel.backgroundColor=[UIColor clearColor]; dateValueLabel.text=[NSString stringWithFormat:@"%@",[[productInfoArray objectAtIndex:indexPath.row]valueForKey:@"PostedDate"]]; dateValueLabel.font=[UIFont systemFontOfSize:14]; dateValueLabel.numberOfLines=3; dateValueLabel.adjustsFontSizeToFitWidth=YES; [dateValueLabel setLineBreakMode:UILineBreakModeCharacterWrap]; [cell.contentView addSubview:dateValueLabel]; [dateValueLabel release]; } Please-2 help me out ,where i am doing mistake.....

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  • How to replace an object in an NSMutableArray at a given index with a new object

    - by shakeelw
    Hi guys. I have an NSMutableArray object(retained, synthesized as all) that is initiated just fine and I can easily add objects to it using the 'addObject:' method. But if I want to replace an object at a certain index with a new one in that NSMutableArray, it doesn't work. For example: ClassA.h @interface ClassA : NSObject { NSMutableArray *list; } @property (nonatomic, copy, readwrite) NSMutableArray *list; end ClassA.m import "ClassA.h" @implementation ClassA @synthesize list; (id)init { [super init]; NSMutableArray *localList = [[NSMutableArray alloc] init]; self.list = localList; [localList release]; //Add initial data [list addObject:@"Hello "]; [list addObject:@"World"]; } // Custom set accessor to ensure the new list is mutable (void)setList:(NSMutableArray *)newList { if (list != newList) { [list release]; list = [newList mutableCopy]; } } -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; [self.list replaceObjectAtIndex:i withObject:newTitle]; NSLog((NSString *)[self.list objectAtIndex:i]); // gives the correct output } However, the change remains true only inside the method. from any other method, the NSLog((NSString *)[self.list objectAtIndex:i]); gives the same old value. How can I actually get the old object replaced with the new one at a specific index so that the change can be noticed from within any other method as well. I even modified the method like this, but the result is the same: -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; NSMutableArray *localList = [[NSMutableArray alloc] init]; localList = [localList mutableCopy]; for(int j = 0; j < [list count]; j++) { if(j == i) { [localList addObject:newTitle]; NSLog(@"j == 1"); NSLog([NSString stringWithFormat:@"%d", j]); } else { [localList addObject:(NSString *)[self.list objectAtIndex:j]]; } } [self.list release]; //self.list = [localList mutableCopy]; [self setList:localList]; [localList release]; } Please help out guys :)

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