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  • Cucumber bundle not working in Textmate

    - by Gerhard
    I set up Aslak's Cucumber.tmbundle in Texmate, set up PATH in Shell Variables to /Users/gerhard/.rvm/bin:/Users/gerhard/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin but when I run any of the bundle commands I get this: env: sh\r: No such file or directory /usr/bin/env sh is in the search path, so what am I missing?

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  • Writing .htaccess mod rewrite for hierarchical categories

    - by NetCaster
    i need to rewrite urls for my classified ads directory i have 4 types of links /City == display all ads in city /City/Cat1 == display all ads in city + category /City/Cat1/Cat2 == display add ads in city + category 1 + category 2 /City/Cat1/Cat2/Ad-id == display the ad itself and pass cat1 cat2 and city variables original hidden url should be index.php?city=alexandria&cat1=cars&cat2=bikes&adid=EWSw22d Can you please help me writing .htaccess for this structure

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  • PHP Image Upload object won't create directory on windows

    - by ThinkingInBits
    I'm writing a class that excepts a product_id and a $_FILES array as it's constructor. The class saves these variables and uses them to create a new directory named by product_id and attempts to copy the temp file to my specified directory. For some reason my class isn't even getting as far as creating a directory (which should happen in the constructor) Here's a link to my code: http://pastie.org/955454

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  • Convert .cshrc to .bashrc

    - by Bobby
    I am new to Linux and I am trying to compile some code that needs environment variables set first. The script is in cshrc, but whenever I try to run that code I get "if: badly formed number" errors. I want to run it in bash instead. Is there an easy way to convert cshrc to bashrc?

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  • Repaint window problems

    - by nXqd
    #include "stdafx.h" // Mario Headers #include "GameMain.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Mario global variables ================= CGameMain* gGameMain; HWND hWnd; PAINTSTRUCT ps; // ======================================== // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); // My unprocess function ===================================== void OnCreate(HWND hWnd) { } void OnKeyUp(WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyReleased(LEFT); break; case VK_UP: gGameMain->KeyReleased(UP); break; case VK_RIGHT: gGameMain->KeyReleased(RIGHT); break; case VK_DOWN: gGameMain->KeyReleased(DOWN); break; } } void OnKeyDown(HWND hWnd,WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyPressed(LEFT); break; case VK_UP: gGameMain->KeyPressed(UP); break; case VK_RIGHT: gGameMain->KeyPressed(RIGHT); break; case VK_DOWN: gGameMain->KeyPressed(DOWN); break; } } void OnPaint(HWND hWnd) { HDC hdc = BeginPaint(hWnd,&ps); RECT rect; GetClientRect(hWnd,&rect); HDC hdcDouble = CreateCompatibleDC(hdc); HBITMAP hdcBitmap = CreateCompatibleBitmap(hdc,rect.right,rect.bottom); HBITMAP bmOld = (HBITMAP)SelectObject(hdcDouble, hdcBitmap); gGameMain->SetHDC(&hdcDouble); gGameMain->SendMessage(MESSAGE_PAINT); BitBlt(hdc,0,0,rect.right,rect.bottom,hdcDouble,0,0,SRCCOPY); SelectObject(hdcDouble,bmOld); DeleteDC(hdcDouble); DeleteObject(hdcBitmap); DeleteDC(hdc); } void OnDestroy() { gGameMain->isPlaying = false; EndPaint(hWnd,&ps); } // My unprocess function ===================================== ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_GDIMARIO)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_GDIMARIO); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, WIDTH, HEIGHT, 0, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } // ---------------- Start gdiplus ------------------ GdiplusStartup(&gdiToken,&gdiStartInput,NULL); // ------------------------------------------------- // Init GameMain gGameMain = new CGameMain(); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_KEYDOWN: OnKeyDown(hWnd,wParam); break; case WM_KEYUP: OnKeyUp(wParam); break; case WM_CREATE: OnCreate(hWnd); break; case WM_PAINT: OnPaint(hWnd); break; case WM_DESTROY: OnDestroy(); PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int APIENTRY _tWinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPTSTR lpCmdLine,int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_GDIMARIO, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_GDIMARIO)); // Main message loop: // GameLoop PeekMessage(&msg,NULL,0,0,PM_NOREMOVE); while (gGameMain->isPlaying) { while (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { if (msg.message == WM_QUIT) break; TranslateMessage(&msg); DispatchMessage(&msg); } if (gGameMain->enterNextState) { gGameMain->SendMessage(MESSAGE_ENTER); gGameMain->enterNextState = false; } gGameMain->SendMessage(MESSAGE_UPDATE); InvalidateRect(hWnd,NULL,FALSE); /*if (gGameMain->exitCurrentState) { gGameMain->SendMessage(MESSAGE_EXIT); gGameMain->enterNextState = true; gGameMain->exitCurrentState = false; }*/ ::Sleep(gGameMain->timer); // Do your game stuff here } GdiplusShutdown(gdiToken); // Shut down gdiplus token return (int) msg.wParam; } I use InvalidateRect(hWnd,NULL,FALSE); for repaint window, but the problem I met is when I repaint without any changes in Game struct . First it paints my logo well, the second time ( just call InvalidateRect(hWnd,NULL,FALSE); without gGameMain-SendMessage(MESSAGE_ENTER); which is init some variables for painting . Thanks for reading this :)

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  • Excel UDF calculation should return 'original' value

    - by LeChe
    Hi all, I've been struggling with a VBA problem for a while now and I'll try to explain it as thoroughly as possible. I have created a VSTO plugin with my own RTD implementation that I am calling from my Excel sheets. To avoid having to use the full-fledged RTD syntax in the cells, I have created a UDF that hides that API from the sheet. The RTD server I created can be enabled and disabled through a button in a custom Ribbon component. The behavior I want to achieve is as follows: If the server is disabled and a reference to my function is entered in a cell, I want the cell to display Disabled If the server is disabled, but the function had been entered in a cell when it was enabled (and the cell thus displays a value), I want the cell to keep displaying that value If the server is enabled, I want the cell to display Loading Sounds easy enough. Here is an example of the - non functional - code: Public Function RetrieveData(id as Long) Dim result as String // This returns either 'Disabled' or 'Loading' result = Application.Worksheet.Function.RTD("SERVERNAME", "", id) RetrieveData = result If(result = "Disabled") Then // Obviously, this recurses (and fails), so that's not an option If(Not IsEmpty(Application.Caller.Value2)) Then // So does this RetrieveData = Application.Caller.Value2 End If End If End Function The function will be called in thousands of cells, so storing the 'original' values in another data structure would be a major overhead and I would like to avoid it. Also, the RTD server does not know the values, since it also does not keep a history of it, more or less for the same reason. I was thinking that there might be some way to exit the function which would force it to not change the displayed value, but so far I have been unable to find anything like that. Any ideas on how to solve this are greatly appreciated! Thanks, Che EDIT: By popular demand, some additional info on why I want to do all this: As I said, the function will be called in thousands of cells and the RTD server needs to retrieve quite a bit of information. This can be quite hard on both network and CPU. To allow the user to decide for himself whether he wants this load on his machine, he or she can disable the updates from the server. In that case, he or she should still be able to calculate the sheets with the values currently in the fields, yet no updates are pushed into them. Once new data is required, the server can be enabled and the fields will be updated. Again, since we are talking about quite a bit of data here, I would rather not store it somewhere in the sheet. Plus, the data should be usable even if the workbook is closed and loaded again.

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  • Drupal Module Development: How to Communicate between form_submit and page handler functions

    - by Aaron
    I am writing a module and I need to retrieve values set in a form_submit function from a page handler function. The reason is that I am rendering results of a form submit on the same page as the page handler. I have this working, but I am using global variables, which I don't like. I'd like to be able to use the $form_state['storage'] for this, but can't since I don't have access to the $form_state variable from the page handler. Any suggestions?

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  • How to organize a Shoes Ruby app?

    - by luca
    can I have some examples of how you organize your Shoes apps? I mean, simply using a Shoes.app{} block and instance variables is clumsy.. I'd like to achieve a MVC like structure.. I'm used to it (from rails, FLEX frameworks and others..) and would like to recreate something similar..

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  • Java and C++ on Stack Unwinding issue

    - by sahs-i-muhterem
    As far as I know, in case of an uncaught exception, C++ destroys the local variables immediately, Java releases the references and leaves the rest for the garbage collector. Is this right? What exactly is the difference between Java and C++ on this issue? in other words, which of these two languages is considered better in terms of stack unwinding issue? :)

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  • GridView Events Clarification

    - by nettguy
    Recently I have been asked an interview question "What are the events order in GridView?". I explained Init() Loading() DataBinding() DataBound() RowCreated .... User interaction events like RowCommand,RowDeleting,RowUpdating PreRender -executes every time when the GridView is modified unload() I would like to check whether my answer is right or not.

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  • Java constructor with large arguments or Java bean getter/setter approach

    - by deelo55
    Hi, I can't decide which approach is better for creating objects with a large number of fields (10+) (all mandatory) the constructor approach of the getter/setter. Constructor at least you enforce that all the fields are set. Java Beans easier to see which variables are being set instead of a huge list. The builder pattern DOES NOT seem suitable here as all the fields are mandatory and the builder requires you put all mandatory parameters in the builder constructor. Thanks, D

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  • Multi Process Configuration

    - by user200937
    Hi, I have a product built out of multiple processes. Each process uses internally commons configuration. Does anyone have an idea how to manage the config? I.e. we do not want to duplicate variables so each process will be able to read them. Additionally, DB solution is no good, as we do not want to be dependent on DB for something like configuration. Thanks Yair

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  • insert multiple elements in string in python

    - by Anurag Sharma
    I have to build a string like this { name: "john", url: "www.dkd.com", email: "[email protected]" } where john, www.dkd.com and [email protected] are to be supplied by variables I tried to do the following s1 = "{'name:' {0},'url:' {1},'emailid:' {2}}" s1.format("john","www.dkd.com","[email protected]") I am getting the following error Traceback (most recent call last): File "<stdin>", line 1, in <module> KeyError: "'name" Dont able to understand what I am doing wrong

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  • setText deprecated

    - by Geo
    Hi there, i saw your comment about getting rid of the setText deprecated error, and using cell.textLabel.text it works perfectly for OS 4.0 but it doesn't work on 3.1.3, the app crashes at the loading screen, have you got any ideas?

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  • What's with "foo" and "bar" [closed]

    - by Matt S.
    Possible Duplicates: When foo and bar is not enough Code examples Foo Bar I've always wondered, why is there always "foo" and "bar" named as variables in most tutorials I've seen. Where did it come from? Why do we call them "foo" and "bar" why not something else?

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  • How to make multiple queries with PHP prepared statements (Commands out of sync error)

    - by Tirithen
    I'm trying to run three MySQL queries from a PHP script, the first one works fine, but on the second one I get the "Commands out of sync; you can’t run this command now" error. I have managed to understand that I need to "empty" the resultset before preparing a new query but I can't seem to understand how. I thought that $statement-close; would do that for me. Here is the relevant part of the code: <?php $statement = $db_conn->prepare("CALL getSketches(?,?)"); // Prepare SQL routine to check if user is accepted $statement->bind_param("is", $user_id, $loaded_sketches); // Bind variables to send $statement->execute(); // Execute the query $statement->bind_result( // Set return varables $id, $name, $description, $visibility, $createdby_id, $createdby_name, $createdon, $permission ); $new_sketches_id = array(); while($statement->fetch()) { $result['newSketches'][$id] = array( "name" => $name, "description" => $description, "visibility" => $visibility, "createdById" => $createdby_id, "createdByName" => $createdby_name, "createdOn" => $createdon, "permission" => $permission ); $new_sketches_id[] = $id; } $statement->close; // Close satement $new_sketches_ids = implode(",", $new_sketches_id); // Get the new sketches elements $statement = $db_conn->prepare("CALL getElements(?,'',?,'00000000000000')"); // Prepare SQL routine to check if user is accepted // The script crashes here with $db_conn->error // "Commands out of sync; you can't run this command now" $statement->bind_param("si", $new_sketches_ids, $user_id); // Bind variables to send $statement->execute(); // Execute the query $statement->bind_result( // Set return varables $id, $user_id, $type, $attribute_d, $attribute_stroke, $attribute_strokeWidth, $sketch_id, $createdon ); while($statement->fetch()) { $result['newSketches'][$sketch_id]['newElements']["u".$user_id."e".$id] = array( "type" => $type, "d" => $attribute_d, "stroke" => $attribute_stroke, "strokeWidth" => $attribute_strokeWidth, ); } $statement->close; // Close satement ?> How can I make the second query without closing and reopening the entire database connection?

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  • how to use thickbox image gallery in Codeignitor?

    - by Chirag
    Hi, I have integrate jQuery thick box in Codeignitor, when i am using this thick box for the singe image then it will work,but when i am using the same thickbox for image gallery by applying the "rel" attributes to anchor tag then it wont work it shows only loading bar. can anyone help me out?

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