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  • The danger of changing the domain of your portfolio

    - by Mervin
    So I have a online portfolio that is available at mervin-ux-portfolio.com but I am planning to change hosts since the current host I am hosting it with is hitting me with a very high yearly renewal rate. When I was inquiring about domain transfers ,,they told me that since I had not initiated the domain transfer within 14 days of the expiry of the domain ,they cannot do it immediately and it would take about two weeks to to release the domain name. Since I dont like the idea of my site being down for like 2 weeks ,I was wondering if I should start afresh with a new domain on a new host and what were the potential dangers of that ( I have the entire site backup,so creating a replica of the site on the new host wont be hard) I also wont be losing any business or work since I work full time currently but I was just wondering about the challenges in terms of getting my domain name back to the top of search results and basically getting it out there assuming I go the new domain name approach. I know this is strictly not an UX question but I was hoping people could give some suggestions on what I should do

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  • Pictures from VTdotNET VS2010 Launch

    Vermont.NET’s April meeting coincided with the Visual Studio 2010 launch so we had our own launch event! With cake… It was our biggest meeting attendance ever with 60 signed up and 56 signed in at the door. Four people presented…”some of our favorite things about VS2010 and .NET 4.0”. The presenters were Victor Castro, Eric Hall, Rob Hale and myself. Instead of the usual pizza, we had a feast of sandwiches, rollups, chips and veggies & dip, all very generously...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Ubuntu 12.10 Unity Dash transparency problem

    - by madox2
    I have just upgraded my Ubuntu 12.04 to 12.10 and there is following problem. When I press super button to show Unity Dash I get wrong background image behind the dash box. Especially I can see part of the bottom of the screen. Also when I set transparency to top panel the background behind is not correct. Here is an example with Mc Duck picture: Unity Mc Duck example Do you have any ideas whats wrong? My system preferences: Ubuntu 12.10 32-bit Intel® Pentium(R) CPU G840 @ 2.80GHz × 2 GeForce GTS 450/PCIe/SSE2 Any help will be highly appreciated!

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  • SQLAuthority News Storage and SQL Server Capacity Planning and configuration SharePoint Server 201

    Just a day ago, I was asked how do you plan SQL Server Storage Capacity. Here is the excellent article published by Microsoft regarding SQL Server capacity planning for SharePoint 2010. This article touches all the vital areas of this subject. Here are the bullet points for the same. Gather storage and SQL Server space [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Online Classes on ASP .Net for FREE

    Here are some of the FREE upcoming ASP .Net classes at WiZiQ. 1. 5 imp ASP.NET interview questions by Questpond    Sunday, April 11, 2010 12:30 AM (EST)5 imp .NET interview questions by Questpond     Sunday, April 18, 2010 12:30 AM (EST)3. 5 imp ADO.NET interview questions by Questpond     Saturday, April 24, 2010 12:30 AM (EST)4. 5 important .NET interview questions by ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What cars on roads game engines are there?

    - by David Thielen
    What game engines are there that support laying out a map of roads and handle vehicle movement on the roads. Something similar to the basic functionality in Transport Tycoon/Locomotion. I don't care about looks (although prettier is better) and top down or isometric is fine. I just need a simple way to create maps and move cars on it. And preferably the cars do take time to speed up and slow down as they go from stopped to full speed. Prefer in Windows (any API in Windows). I also prefer a free engine as this is just for internal use. I have found CarDriving 2D - does anyone know if it works well?

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  • Java Developers: Is Ant still in the "main stream" for builds? Do we push new developers to learn it?

    - by Sam Goldberg
    We have been slowly replacing batch command files (windows .bat) which were simply jarring up the classes compiled in the developers IDE, with more comprehensive Ant builds (i.e. get from CVS, clean compile, jar, archive, email, etc.) I've spent a lot of time learning (and debugging issues) with Ant, so I'm most comfortable using it for these tasks. But I wonder if Ant is still in as wide usage as it was when I first started learning, or whether "the world has moved on" to something newer (and maybe slicker). (I've started to see more Maven build stuff distributed, which I've never used, for example.) The practical import of this question, is whether I push new developers to learn Ant, or whether they should be learning something else for builds? I'm never too on top of the trends, so it would be great to hear from other Java developers what they think is the best build tool, and what they think new developers should be learning.

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  • Licensing a project

    - by PhaDaPhunk
    Ok can someone clarify something for me ? Let's say I want to build a website and add publicity to it so I can make money out of my work. I would use Html5 for the interface and C# with Asp.net for the background programming. I would use Visual Studio as my IDE and SQL server as a database. This is just an example on the top of my head but I woudn't know where to start for the licenses. Do I need one : For VisualStudio and SQLServer only ? For VisualStudio, SQLServer and pay some kind of rights for Asp.net ? The whole package.. Both VisualStudio, SQlServer plus rights for Asp.net AND C# ? I know this question is a little vague but I really don't know where to start and the opinion of someone with experience int this might give me just the help I need to get started.

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  • large product image structured data and visibility

    - by Mark Resølved
    On an eCommerce site we two images for a product. One medium sized shown on top of the page and one large photo shown on click in an overlay. We use http://schema.org/Product microdata on the page. We'd like the large, initially hidden, photo to be the main image for the product, as it's the better looking one. So it's also referenced in the XML sitemap as <image:image>. So we also put the itemprop"image" attribute on the, hidden large image. But i'm wondering is it a bad idea to use a microdata attribute on a hidden style="display:none;" element? is there a better way to embed the main image in terms of SEO, without showing it initially?

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  • How do I disable the calendar events section in GNOME Shell's clock applet?

    - by Victor
    I'm running gnome-shell 3.2.0 and when I click the clock applet in the middle of the top panel, the following shows up: I have no need for the entire right part, right of the dotted line, which is dedicated to the "Online Accounts" integration with evolution's calendar. Is there a way to remove/disable it, so I can just have the date part of the calendar applet (left of the dotted vertical line)? I just like to browse the dates to see how many days are left in the month and stuff like that. I use Google's web interface for my "Calendaring".

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  • How should I sort images in an isometric game so that they appear in the correct order?

    - by Andrew
    Hi! This seems like a rather simple problem but I am having a lot of difficulty with it. What should I do to properly sort images in an isometric game? In a normal 2d top-down game one could use the screen y axis to sort the images. In this example the trees are properly sorted but the isometric walls are not. Example image: sorted by screen y Wall2 is one pixel below wall1 therefore it is drawn after wall1. If I sort by the isometric y axis the walls appear in the correct order but the trees do not. Example image: sorted by isometric y

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  • How should I sort images in an isometric game so that they appear in the correct order?

    - by Andrew
    This seems like a rather simple problem but I am having a lot of difficulty with it. What should I do to properly sort images in an isometric game? In a normal 2d top-down game one could use the screen y axis to sort the images. In this example the trees are properly sorted but the isometric walls are not. Example image: sorted by screen y Wall2 is one pixel below wall1 therefore it is drawn after wall1. If I sort by the isometric y axis the walls appear in the correct order but the trees do not. Example image: sorted by isometric y

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  • how to find available wireless networks

    - by Quinn
    I'm using an HP Pavilion dv6000 I've looked at other answers similar to this question how ever when I look at my network symbol it doesn't say anything that the answer below says "Make sure that your wifi hardware switch is on or not. It is either F2 or F12 or near to it. Once the switch is enabled, there is a small fan-like applet on the top panel (Gnome Network Manager), fourth from the right. Click on it and if there is no tick mark on the option 'Enable Wireless', enable it. Wait till your wifi connection name appears." it how says 'Enable Networking' my wi-fi switch is on and I've tried using terminal to kill the applet as another answer suggests trying. Does anyone have any other ideas that might help? Just in case anybodies curious as to how I'm posting this I'm on my other ubuntu laptop that's running an older version.

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  • Silverlight Rough Cut Editor Real Time Highlights

    The NAB Show is an annual trade show produced by the National Association of Broadcasters. It is taking place in Las Vegas this week and you can check out Microsoft at the NAB Show 2010. It is interesting to watch the broadcast and web industry collide converge head on. With the launch of Silverlight 4 this morning one could say this week is a perfect storm. The media press releases from Microsoft are coming thick and fast. REDMOND, Wash. April 8, 2010 Microsoft Corp. today announced that...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Speaker notification icon

    - by Dreams
    Hi, I hope somebody can help with a minor but rather annoying problem: There is a speaker icon on my desktop and I can't remove it. It has not been there before. I noticed it after I played around with XBMC 10 and a Youtube plugin. The icon shows all the time no matter what application I launch e.g. Firefox, XBMC etc. it just shows on top of the application that I launch. I tried to take a screendump, but the icon is not present in the screendump? I'm running Ubuntu 10.10 (upgrade from 10.04). Hope somebody cant help. Regards Dreams

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  • Wifi networks will not show up!

    - by Kcahmadi
    I'm running Ubuntu 14.04 on an old '08 macbook. I've gone to system settingsSoftware & UpdatesAdditional Drivers and enabled the wireless driver. But when I click the wifi icon on the top toolbar no networks show up. When running lshw it clearly shows my wireless card under Network controller and it says the driver is installed. However, nm-tool only shows ethernet. And rfkill only shows bluetooth. What can I do?

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  • Visual Studio 2010 with jQuery and ASP.NET MVC 2

    Sorry about the missing links in the latest MSDN Flash editorial that I wrote! I posted it as it should have been linked up below: With the great launch of Visual Studio 2010 and Windows Azure last week I thought Id use this editorial to talk about some of the enhancements to the web development platform that is aligned to the new VS2010 release. ASP.NET 4 and Visual Studio 2010 includes lots of new features and improvements that enable you to easily build, deploy and manage great Web sites....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • how to learn Java

    - by Sarang
    This question I am asking because I couldn't find any source which gives complete overview of java development. I just want to know where java technology currently in market & what is preferable for development ! Java always remain top programming language for development point of view. However, java is combo of, j2ee, j2me, jsp, jsf, spring, other frameworks, ui components, jndi, networking tools and various other "J" are there ! However, learning java is definitely dependent on the development requirement, but still, to be a well-experienced java developer, what is the organised way of learning java? What is preferable in current technology ? and what is deprecated, currently ?

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  • Rendering order in an Entity System

    - by Daedalus
    Say I use a basic ES approach, and also inside Systems I hold lists of all entities that Systems are required to process. How do I maintain this list of entities in desired rendering order, i.e. for a dumb 2D RenderingSystem? I saw this discussion, and what they suggest is to do something like Z ordering - what I would probably do is just to store a "layer" int in DrawableComponent and then, inside RenderingSystem, just sort entities by mentioned "layer" whenever the entity list for RenderingSystem changes. They also say we could just delete and recreate the entity whenever we want it on the top, but it seems too inflexible to me. How is this problem usually solved?

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  • Using HTML entities in XML Literals (Avner Aharoni)

    One of the common use-cases of XML literals is creating HTML. However, HTML entities cannot be used in XML literals since LINQ to XML directly supports only the Data type definitions (DTD) defined in the XML 1.0 spec. You can read more about it here. The workaround is to use the Unicode representation of the entity, although its not as readable as the HTML entities, the output is the same. Here are two examples of HTML entities from the XHTML spec :   Entity...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Using HTML entities in XML Literals (Avner Aharoni)

    One of the common use-cases of XML literals is creating HTML. However, HTML entities cannot be used in XML literals since LINQ to XML directly supports only the Data type definitions (DTD) defined in the XML 1.0 spec. You can read more about it here. The workaround is to use the Unicode representation of the entity, although its not as readable as the HTML entities, the output is the same. Here are two examples of HTML entities from the XHTML spec :   Entity...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Graphic demonstrating emphasis of front end in web apps

    - by sohail
    I remember stumbling across an amusing graphic a year or so ago which demonstrated the tiers of web development. The back-end was shown as a tiny box, but the front end was shown as a huge box crammed with lots of front-end technologies like AJAX, DHTML. This is all a vague recollection. Does anyone know where on the Intraweb this graphic might be? It was probably on a programming cartoon site, but I only view XKCD on a regular basis, and I couldn't find it on there. Although tagged as fun, my request does have a productive edge to it - it would be quite useful in driving home to my colleagues how UI top-heavy web application development has become.

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  • Webapps don't open correctly when using Chromium

    - by Alex
    I have just installed Ubuntu 12.10 completely fresh, the old version of Ubuntu was discarded or overwritten (or whatever you call it). I want to use the Ubuntu webapps with Chromium but I've had several problems. }The first problem is that Chromium won't ask me if I want to install a webapp if I go to a supported site (and I don't already have the webapp installed). The second problem is that when I install the webapp by visiting the site in Firefox, and then I try to open it in Chromium, Ubuntu will open a completely new Chromium icon and window in the Launcher, and the icon will be labeled "Untitled"; also there is no search bar in the new window, only the tab at the top. I've tried using several webapps with Firefox set as the default browser and they work as expected: once the webapp icon is clicked a Firefox window is opened on the Firefox launcher icon, and the window has 'new tab' button and search bar.

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  • Managing text-maps in a 2D array on to be painted on HTML5 Canvas

    - by weka
    So, I'm making a HTML5 RPG just for fun. The map is a <canvas> (512px width, 352px height | 16 tiles across, 11 tiles top to bottom). I want to know if there's a more efficient way to paint the <canvas>. Here's how I have it right now. How tiles are loaded and painted on map The map is being painted by tiles (32x32) using the Image() piece. The image files are loaded through a simple for loop and put into an array called tiles[] to be PAINTED on using drawImage(). First, we load the tiles... and here's how it's being done: // SET UP THE & DRAW THE MAP TILES tiles = []; var loadedImagesCount = 0; for (x = 0; x <= NUM_OF_TILES; x++) { var imageObj = new Image(); // new instance for each image imageObj.src = "js/tiles/t" + x + ".png"; imageObj.onload = function () { console.log("Added tile ... " + loadedImagesCount); loadedImagesCount++; if (loadedImagesCount == NUM_OF_TILES) { // Onces all tiles are loaded ... // We paint the map for (y = 0; y <= 15; y++) { for (x = 0; x <= 10; x++) { theX = x * 32; theY = y * 32; context.drawImage(tiles[5], theY, theX, 32, 32); } } } }; tiles.push(imageObj); } Naturally, when a player starts a game it loads the map they last left off. But for here, it an all-grass map. Right now, the maps use 2D arrays. Here's an example map. [[4, 1, 4, 1, 4, 1, 4, 1, 4, 1, 4, 1, 1, 1, 1, 1], [1, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 1, 1, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 13, 13, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 13, 13, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 13, 13, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 1, 1, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 13, 13, 13, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 13, 11, 11, 11, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 1, 1, 1, 1, 1, 1, 1, 13, 13, 13, 13, 13, 1], [1, 1, 1, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 1, 1]]; I get different maps using a simple if structure. Once the 2d array above is return, the corresponding number in each array will be painted according to Image() stored inside tile[]. Then drawImage() will occur and paint according to the x and y and times it by 32 to paint on the correct x-y coordinate. How multiple map switching occurs With my game, maps have five things to keep track of: currentID, leftID, rightID, upID, and bottomID. currentID: The current ID of the map you are on. leftID: What ID of currentID to load when you exit on the left of current map. rightID: What ID of currentID to load when you exit on the right of current map. downID: What ID of currentID to load when you exit on the bottom of current map. upID: What ID of currentID to load when you exit on the top of current map. Something to note: If either leftID, rightID, upID, or bottomID are NOT specific, that means they are a 0. That means they cannot leave that side of the map. It is merely an invisible blockade. So, once a person exits a side of the map, depending on where they exited... for example if they exited on the bottom, bottomID will the number of the map to load and thus be painted on the map. Here's a representational .GIF to help you better visualize: As you can see, sooner or later, with many maps I will be dealing with many IDs. And that can possibly get a little confusing and hectic. The obvious pros is that it load 176 tiles at a time, refresh a small 512x352 canvas, and handles one map at time. The con is that the MAP ids, when dealing with many maps, may get confusing at times. My question Is this an efficient way to store maps (given the usage of tiles), or is there a better way to handle maps? I was thinking along the lines of a giant map. The map-size is big and it's all one 2D array. The viewport, however, is still 512x352 pixels. Here's another .gif I made (for this question) to help visualize: Sorry if you cannot understand my English. Please ask anything you have trouble understanding. Hopefully, I made it clear. Thanks.

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  • MIX10 Keynote Windows Phone 7 Series Development

    As New Zealand wakes up on Tuesday 16th March the MIX 2010 keynote is wrapping up in Las Vegas. Watch the full keynote below: As I walk out of the keynote room I cant help but feel pride for where Scott Guthrie has taken Windows Phone in one short year. This really was a reset of the platform and the unveiling of a very exciting new beginning! Today we announced that all the tools you need to get started building applications for Windows Phone 7 series are available for you to download...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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