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  • Is it okay to rely on javascript for menu layout?

    - by Ryan
    I have a website template where I do not know the number of menu items or the size of the menu items that will be required. The js below works exactly the way I want it to, however this is the most js I've every written. Are there any disadvantages or potential problems with this method that I'm not aware of because I'm a js beginner? I'm currently manually setting the padding for each site. Thank you! var width_of_text = 0; var number_of_li = 0; // measure the width of each <li> and add it to the total with, increment li counter $('li').each(function() { width_of_text += $(this).width(); number_of_li++; }); // calculate the space between <li>'s so the space is equal var padding = Math.floor((900 - width_of_text)/(number_of_li - 1)); // add the padding the all but the first <li> $('li').each(function(index) { if (index !== 0) { $(this).css("padding-left", padding); } });

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  • Ignoring (serious) errors to keep the program alive?

    - by SQuirreL bites
    One of the main things I wanted to achieve in my experimental programming language was: When errors occur (Syntax, Name, Type, etc.) keep the program running, no matter how serious or devastating it is. I know that this is probably very bad, but I just wanted something that doesn't kill itself on every error - I find it interesting what happens when a serious error occurs but the program continues. Does this "paradigm" have a name? I mean expect for How bad is it to do the above? Are there programs in use out there that just follow: "Hey, this is a fatal, unexpected error - but you know what? I don't care!"?

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  • A better name for INeedSomething... ?

    - by Daniel Severin
    I was trying pick a name for an interface through which I can pass something into an object like: If the object is INeedX then SetX(some x) method will be called; If the object is INeedY then SetY(some y) method will be called; and so on. (funny as hell, I know :) ) I try to find a different name for this kind of interfaces but I can't figure this out. Does anybody have an idea how to name the INeedSomething interface ?

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  • Interesting or unique types encountered?

    - by user318904
    What is the most strange or unique type you have seen in a programming language? I was thinking the other day about a "random variable", ie whenever it is evaluated it yields a random value from some domain. It would require some runtime trickery. Also I bet there can be some interesting mapping of regular expressions into a type system. It does not necessarily have to be a built in or primitive type, but some random class that implements a domain specific type won't really be interesting just unique.

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  • Decorator that can take both init args and call args?

    - by digitala
    Is it possible to create a decorator which can be __init__'d with a set of arguments, then later have methods called with other arguments? For instance: from foo import MyDecorator bar = MyDecorator(debug=True) @bar.myfunc(a=100) def spam(): pass @bar.myotherfunc(x=False) def eggs(): pass If this is possible, can you provide a working example?

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  • Many tables for many users?

    - by Seagull
    I am new to web programming, so excuse the ignorance... ;-) I have a web application that in many ways can be considered to be a multi-tenant environment. By this I mean that each user of the application gets their own 'custom' environment, with absolutely no interaction between those users. So far I have built the web application as a 'single user' environment. In other words, I haven't actually done anything to support multi-users, but only worked on the functionality I want from the app. Here is my problem... What's the best way to build a multi-user environment: All users point to the same 'core' backend. In other words, I build the logic to separate users via appropriate SQL queries (eg. select * from table where user='123' and attribute='456'). Each user points to a unique tablespace, which is built separately as they join the system. In this case I would simply generate ALL the relevant SQL tables per user, with some sort of suffix for the user. (eg. now a query would look like 'select * from table_ where attribute ='456'). In short, it's a difference between "select * from table where USER=" and "select * from table_USER".

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  • Double reversals on technology decisions

    - by Kev
    Have you ever gone through a painful switch from one technology to another, only to switch back later in a project's lifetime? Was it because the technologies evolved differently than you expected, or because of something you didn't understand about them in the first place, or because they didn't fly when it came to beta testing or production? Did you regret the switch back too?

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  • Storing information for drop-down menus

    - by Mark
    Suppose you're building an HTML form and you want to have 2 or more drop-down menus, where after picking an option from the first, the 2nd menu is populated, and so forth. For example, choosing a country would bring up a list of provinces for that country, which would in turn list the cities. How would you store that sort of information in a database? Would you have a table Countries(id, name), Provinces(id, country_id, name), Cities(id, province_id, name) or would you have just one big denormalized table Entries(country, province, city)? (Why?)

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  • Best way to have common class shared by both C++ and Ruby?

    - by shuttle87
    I am currently working on a project where a team of us are designing a game, all of us are proficient in ruby and some (but not all) of us are proficient in c++. Initially we made the backend in ruby but we ported it to c++ for more speed. The c++ port of the backend has exactly the same features and algorithms as the original ruby code. However we still have a bunch of code in ruby that does useful things but we want it to now get the data from the c++ classes. Our first thought was that we could save some of the data structures in something like XML or redis and call that, but some of the developers don't like that idea. We don't need anything particularly complex data structures to be passed between the different parts of the code, just tuples, strings and ints. Is there any way of integrating the ruby code so that it can call the c++ stuff natively? Will we need to embed code? Will we have to make a ruby extension? If so are there any good resources/tutorials you could suggest? For example say we have this code in the c++ backend: class The_game{ private: bool printinfo; //print the player diagnostic info at the beginning if true int numplayers; std::vector<Player*> players; string current_action; int action_is_on; // the index of the player in the players array that the action is now on //more code here public: Table(std::vector<Player *> in_players, std::vector<Statistics *> player_stats ,const int in_numplayers); ~Table(); void play_game(); History actions_history; }; class History{ private: int action_sequence_number; std::vector<Action*> hand_actions; public: void print_history(); void add_action(Action* the_action_to_be_added); int get_action_sequence_number(){ return action_sequence_number;} bool history_actions_are_equal(); int last_action_size(int street,int number_of_actions_ago); History(); ~History(); }; Is there any way to natively call something in the actions_history via The_game object in ruby? (The objects in the original ruby code all had the same names and functionality) By this I mean: class MyRubyClass def method1(arg1) puts arg1 self.f() # ... but still available puts cpp_method.the_current_game.actions_history.get_action_sequence_number() end # Constructor: def initialize(arg) puts "In constructor with arg #{arg}" #get the c++ object here and call it cpp_method end end Is this possible? Any advice or suggestions are appreciated.

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  • Why doesn't Java warn about a == "something"?

    - by Marius
    This might sound stupid, but why doesn't the Java compiler warn about the expression in the following if statement: String a = "something"; if(a == "something"){ System.out.println("a is equal to something"); }else{ System.out.println("a is not equal to something"); } I realize why the expression is untrue, but AFAIK, a can never be equal to the String literal "something". The compiler should realize this and at least warn me that I'm an idiot who is coding way to late at night.

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  • Can Drupal Taxonomy module be used to categorize court records and briefs?

    - by DKinzer
    I'm currently working on project that involves moving a database of documents for court records and briefs over to a Drupal environment. One of the problems that we are faced with is how to index these documents. In our court district, records and briefs all have a docket number which is assigned to a case. The interesting thing is that when multiple cases merge the docket numbers associated to the case become synonymous: Case 1, documents have Doceket No. A Case 2, documents have Docket No. B If case Cases 1 and Case 2 merge, then Docket No. A = Docket No. B My first inclination is to create Docket Vocabulary and have the terms of this Taxonomy be the docket numbers. I am hoping to take advantage of the fact that terms can be synonymous. I understand that there are several functions in the Taxonomy module that I may be able to take advantage, of including: taxonomy_get_synonyms taxonomy_get_related But I'm having problems convincing my collegues that this is the way to go, and frankly I'm not certain it's the right solution either. If anyone has had a similar issue and can offer some guidance as to how to move forward, I would greatly appreciate it. Thanks! D I've asked a related question (which I would also need to answer in order to move forward with this solution): http://stackoverflow.com/questions/2656247/can-drupal-terms-in-different-taxonomies-be-synonymous

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  • Entities used to serialize data have changed. How can the serialized data be upgraded for the new entities?

    - by i8abug
    Hi, I have a bunch of simple entity instances that I have serialized to a file. In the future, I know that the structure of these entities (ie, maybe I will rename Name to Header or something). The thing is, I don't want to lose the data that I have saved in all these old files. What is the proper way to either load the data from the old entities into new entities upgrade the old files so that they can be used with new entities Note: I think I am stuck with binary serialization, not xml serialization. Thanks in advance! Edit: So I have an answer for the case I have described. I can use a dataContractSerializer and do something like [DataMember("bar")] private string foo; and change the name in the code and keep the same name that was used for serialization. But what about the following additional cases: The original entity has new members which can be serialized Some serialized members that were in the original entity are removed Some members have actually changed in function (suppose that the original class had a FirstName and LastName member and it has been refactored to have only a FullName member which combines the two) To handle these, I need some sort of interpreter/translator deserialization class but I have no idea what I should use

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  • Add custom method to string object [closed]

    - by cru3l
    Possible Duplicate: Can I add custom methods/attributes to built-in Python types? In Ruby you can override any built-in object class with custom method, like this: class String def sayHello return self+" is saying hello!" end end puts 'JOHN'.downcase.sayHello # >>> 'john is saying hello!' How can i do that in python? Is there a normally way or just hacks?

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  • 2d Game Making > Where can someone get Free Tilesets?

    - by Iscariot
    I have been scouring the internet for free tilesets that are open to you. I have found http://lostgarden.com/ It does not seem very useful. There are a few things here and there, but overall not much to really make a game off of. http://www.flyingyogi.com/fun/spritelib.html Spritelib is a little better it has some useful information, but is still the graphics are more in the 8bit variety. http://reinerstileset.4players.de/ This is heavily stylized and its hard to have this match with any other free tile-sets available. All other sites I have found have just been rips from games and those are protected by a copyright and remain unusable. Right now I need simple objects to build the inside of buildings, but I have seem to have come up short in that area. I have plenty of things for outside of buildings, but nothing for in. I am hoping someone else has had this problem and has found a solution. If not, I hope the information I have provided can help someone else in their conquest.

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  • Adding behaviour to a set of classes

    - by devoured elysium
    I have defined an Event class: Event and all the following classes inherit from Event: SportEventType1 SportEventType2 SportEventType3 SportEventType4 Right now I will only have SportEvents but I don't know if in the future I'll want some other kind of events that doesn't even have anything to do with Sports. Later, I will want to draw some graphics with info taken from Events, and the drawing logic can be a bit complex. But, for the moment, I think I shouldn't think of how the drawing will be done and I believe that maybe it'd be better if that drawing part was not put as an integral part of the Event/SportEventX class chain. I am looking for solutions for this problem. I know I could just make Event have an instance variable(attribute, for the java crowds) pointing to something as an IDrawInterface, but that would make the Event class "assume" it will be later used for drawing. I would like to make the Event class oblivious to this if possible. Thanks!

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  • How to separate model and view with Core Data?

    - by andrewebling
    I have a subclass of UIView which draws itself based on data held in a corresponding model class, which is a subclass of NSManagedObject. The problem is, some fields in the data model (e.g. the position of the view) are already held in the view (i.e. the frame property in this case). I then have a data duplication/synchronization problem to solve. To complicate matters further, the view needs to update in response to changes made to the data model and the data model needs to be updated in responses made to the view (e.g. the user dragging it to a new location). What's the best way to solve this? Using KVO and references in both directions? Or is there a better approach?

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  • What difference between Web Apps & Descktop app shoud one keep in mind to model the system right?

    - by simple
    Sometimes it seems like some architectural techniques are not for the Web application I am building and then I just go and code =(, Though I really want to make a habit to architect system before moving to the code, as when I just code I endup writing some useless components which then I rewrite =(, So can you just point out some differences between web apps and desktop ones ?

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  • Which of these methods provides for the fastest page loading?

    - by chromedude
    I am building a database in MySQL that will be accessed by PHP scripts. I have a table that is the activity stream. This includes everything that goes on on the website (following of many different things, liking, upvoting etc.). From this activity stream I am going to run an algorithm for each user depending on their activity and display relevant activity. Should I create another table that stores the activity for each user once the algorithm has been run on the activity or should I run the algorithm on the activity table every time the user accesses the site? UPDATE:(this is what is above except rephrased hopefully in an easier to understand way) I have a database table called activity. This table creates a new row every time an action is performed by a user on the website. Every time a user logs in I am going to run an algorithm on the new rows (since the users last login) in the table (activity) that apply to them. For example if the user is following a user who upvoted a post in the activity stream that post will be displayed when the user logs in. I want the ability for the user to be able to access previous content applying to them. Would it be easiest to create another table that saved the rows that have already been run over with the algorithm except attached to individual users names? (a row can apply to multiple different users)

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  • Writing my own implementation of stl-like Iterator in C++.

    - by Negai
    Good evening everybody, I'm currently trying to understand the intrinsics of iterators in various languages i.e. the way they are implemented. For example, there is the following class exposing the list interface. template<class T> class List { public: virtual void Insert( int beforeIndex, const T item ) throw( ListException ) =0 ; virtual void Append( const T item ) =0; virtual T Get( int position ) const throw( ListException ) =0; virtual int GetLength() const =0; virtual void Remove( int position ) throw( ListException ) =0; virtual ~List() =0 {}; }; According to GoF, the best way to implement an iterator that can support different kinds of traversal is to create the base Iterator class (friend of List) with protected methods that can access List's members. The concrete implementations of Iterator will handle the job in different ways and access List's private and protected data through the base interface. From here forth things are getting confusing. Say, I have class LinkedList and ArrayList, both derived from List, and there are also corresponding iterators, each of the classes returns. How can I implement LinkedListIterator? I'm absolutely out of ideas. And what kind of data can the base iterator class retrieve from the List (which is a mere interface, while the implementations of all the derived classes differ significantly) ? Sorry for so much clutter. Thanks.

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