Search Results

Search found 34305 results on 1373 pages for 'self referencing table'.

Page 256/1373 | < Previous Page | 252 253 254 255 256 257 258 259 260 261 262 263  | Next Page >

  • T-SQL - Is there a (free) way to compare data in two tables?

    - by RPM1984
    Okay so i have table a and table b. (SQL Server 2008) Both tables have the exact same schema. For the purposes of this question, consider table a = my local dev table, table b = the live table. I need to create a SQL script (containing UPDATE/DELETE/INSERT statements) that will update table b to be the same as table a. This script will then be deployed to the live database. Any free tools out there that can do this, or better yet a way i can do it myself? I'm thinking i probably need to do some type of a join on all the fields in the tables, then generate dynamic sql based on that. Anyone have any ideas?

    Read the article

  • Which MySql line is faster:

    - by Camran
    I have a classified_id variable which matches one document in a MySql table. I am currently fetching the information about that one record like this: SELECT * FROM table WHERE table.classified_id = $classified_id I wonder if there is a faster approach, for example like this: SELECT 1 FROM table WHERE table.classified_id = $classified_id Wont the last one only select 1 record, which is exactly what I need, so that it doesn't have to scan the entire table but instead stops searching for records after 1 is found? Or am I dreaming this? Thanks

    Read the article

  • MySQL PHP | "SELECT FROM table" using "alphanumeric"-UUID. Speed vs. Indexed Integer / Indexed Char

    - by dropson
    At the moment, I select rows from 'table01' using: SELECT * FROM table01 WHERE UUID = 'whatever'; The UUID column is a unique index. I know this isn't the fastest way to select data from the database, but the UUID is the only row-identifier that is available to the front-end. Since I have to select by UUID, and not ID, I need to know what of these two options I should go for, if say the table consists of 100'000 rows. What speed differences would I look at, and would the index for the UUID grow to large, and lag the DB? Get the ID before doing the "big" select 1. $id = "SELECT ID FROM table01 WHERE UUID = '{alphanumeric character}'"; 2. $rows = SELECT * FROM table01 WHERE ID = $id; Or keep it the way it is now, using the UUID. 1. SELECT FROM table01 WHERE UUID '{alphanumeric character}'; Side note: All new rows are created by checking if the system generated uniqueid exists before trying to insert a new row. Keeping the column always unique. The "example" table. CREATE TABLE Table01 ( ID int NOT NULL PRIMARY KEY, UUID char(15), name varchar(100), url varchar(255), `date` datetime ) ENGINE = InnoDB; CREATE UNIQUE INDEX UUID ON Table01 (UUID);

    Read the article

  • How to make an custom button with an self-stretching image?

    - by mystify
    I slightly remember that there is an class which is capable of stretching an image in such a way, that the first x pixels and the last y pixels won't get stretched. For example if you have an button image with round corners, you would want those round corners to stay intact while the middle part of that image gets stretched.

    Read the article

  • Association in Entity Framework 4

    - by Marsharks
    I have two tables, a problem table and a problem history table. As you can expect, a problem can have many histories associated with it. CREATE TABLE [dbo].[Problem]( [Last_Update] [datetime] NULL, [Problem_Id] [int] NOT NULL, [Incident_Count] [int] NULL ) ALTER TABLE [dbo].[Problem] ADD CONSTRAINT [PK_Problem] PRIMARY KEY CLUSTERED ( [Problem_Id] ASC ) CREATE TABLE [dbo].[Problem_History]( [Last_Update] [datetime] NULL, [Problem_Id] [int] NOT NULL, [Severity_Chg_Flag] [char](1) NULL ) ALTER TABLE [dbo].[Problem_History] ADD [Create_DateTime] [datetime] NOT NULL ALTER TABLE [dbo].[Problem_History] WITH CHECK ADD CONSTRAINT [FK_Problem_History_Problem] FOREIGN KEY([Problem_Id]) REFERENCES [dbo].[Problem] ([Problem_Id]) The problem is when I drag this into an Entity Model, the associations are not included. Any ideas? I would like to point out that the problem history table has no separate key of its own, it shares the problem id

    Read the article

  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

    Read the article

  • programming in lua, objects

    - by anon
    Sample code: function Account:new (o) o = o or {} -- create object if user does not provide one setmetatable(o, self) self.__index = self return o end taken from: http://www.lua.org/pil/16.1.html What is the purpose of the: self.__index = self line? And why is it executed every time an object is created?

    Read the article

  • URL redirection if wrong url

    - by xRobot
    I have this method in my book model: def get_absolute_url(self): return "/book/%s/%s/%i/%i/" % ( self.book_title, self.book_editor, self.book_pages, self.id) So the urls of each book are like this: example.com/book/the-bible/gesu-crist/938/12/ I want that if there is an error in the url, then I get redirected to the real url by using book.id in the end of the url. For example if I go to: example.com/book/A-bible/gesu-crist/938/12/ the I will get redirected to: example.com/book/the-bible/gesu-crist/938/12/ How can I do that ?

    Read the article

  • How to make every Class Method call a specified method before execution?

    - by norm
    I want to make my Python Class behave in such a way that when any Class method is called a default method is executed first without explicitly specifying this in the called Class. An example may help :) Class animals: def _internalMethod(): self.respires = True def cat(): self._internalMethod() self.name = 'cat' def dog(): self._internalMethod() self.name = 'dog' I want _internalMethod() to be called automatically when any method is called from an instance of animals, rather than stating it explicitly in the def of each method. Is there an elegant way to do this? Cheers,

    Read the article

  • MySQL Rating system (calculating average from two tables).

    - by MussuR
    I have two tables, videos and videos_ratings. The videos table has an int videoid field (and many others but those fields are not important I think) and many records. The videos_ratings table has 3 int fields: videoid, rating, rated_by which has many records (multiple records for each fields from the videos table) but not for all records from the videos table. Currently I have the following mysql query: SELECT `videos`.*, avg(`videos_ratings`.`vote`) FROM `videos`, `videos_ratings` WHERE `videos_ratings`.`videoid` = `videos`.`videoid` GROUP BY `videos_ratings`.`videoid` ORDER BY RAND() LIMIT 0, 12 It selects all the records from table videos that have a rating in table video_ratings and calculates the average correctly. But what I need is to select all records from the videos table, no matter if there is a rating for that record or not. And if there aren't any records in the videos_ratings table for that particular videos record, the average function should show 0. Hope someone could understand what I want... :) Thanks!

    Read the article

  • unrecognized selector sent to instance while trying to add an object to a mutable array

    - by madpoet
    I'm following the "Your Second iOS App" and I decided to play with the code to understand Objective C well... What I'm trying to do is simply adding an object to a mutable array in a class. Here are the classes: BirdSighting.h #import <Foundation/Foundation.h> @interface BirdSighting : NSObject @property (nonatomic, copy) NSString *name; @property (nonatomic, copy) NSString *location; @property (nonatomic, copy) NSDate *date; -(id) initWithName: (NSString *) name location:(NSString *) location date:(NSDate *) date; @end BirdSighting.m #import "BirdSighting.h" @implementation BirdSighting -(id) initWithName:(NSString *)name location:(NSString *)location date:(NSDate *)date { self = [super init]; if(self) { _name = name; _location = location; _date = date; return self; } return nil; } @end BirdSightingDataController.h #import <Foundation/Foundation.h> @class BirdSighting; @interface BirdSightingDataController : NSObject @property (nonatomic, copy) NSMutableArray *masterBirdSightingList; - (NSUInteger) countOfList; - (BirdSighting *) objectInListAtIndex: (NSUInteger) theIndex; - (void) addBirdSightingWithSighting: (BirdSighting *) sighting; @end BirdSightingDataController.m #import "BirdSightingDataController.h" @implementation BirdSightingDataController - (id) init { if(self = [super init]) { NSMutableArray *sightingList = [[NSMutableArray alloc] init]; self.masterBirdSightingList = sightingList; return self; } return nil; } -(NSUInteger) countOfList { return [self.masterBirdSightingList count]; } - (BirdSighting *) objectInListAtIndex: (NSUInteger) theIndex { return [self.masterBirdSightingList objectAtIndex:theIndex]; } - (void) addBirdSightingWithSighting: (BirdSighting *) sighting { [self.masterBirdSightingList addObject:sighting]; } @end And this is where I'm trying to add a BirdSighting instance to the mutable array: #import "BirdsMasterViewController.h" #import "BirdsDetailViewController.h" #import "BirdSightingDataController.h" #import "BirdSighting.h" @implementation BirdsMasterViewController - (void)awakeFromNib { [super awakeFromNib]; BirdSightingDataController *dataController = [[BirdSightingDataController alloc] init]; NSDate *date = [NSDate date]; BirdSighting *sighting = [[[BirdSighting alloc] init] initWithName:@"Ebabil" location:@"Ankara" date: date]; [dataController addBirdSightingWithSighting: sighting]; NSLog(@"dataController: %@", dataController.masterBirdSightingList); self.dataController = dataController; } .......... @end It throws NSInvalidArgumentException in BirdSightingDataController addBirdSightingWithSighting method... What am I doing wrong?

    Read the article

  • sql - getting the id from a row based on a group by

    - by user85116
    Table A tableAID tableBID grade Table B tableBID name description Table A links to Table b from the tableBID found in both tables. If I want to find the row in Table A, which has the highest grade, for each row in Table B, I would write my query like this: select max(grade) from TableA group by tableBID However, I don't just want the grade, I want the grade plus id of that row.

    Read the article

  • How can I order my entries by sum from a separate table?

    - by bgadoci
    I am wondering how I can order posts in my PostController#index to display by a column total in a separate table. Here is how I have it set up. class Post < ActiveRecord::Base :has_many :votes end and Class Vote < ActiveRecord::Base :belongs_to :post end I user can either vote up or down a particular post. I know there are likely better ways to do what I am currently doing but looking for a fix given my current situation. When a user votes up a post, a value of 1 is passed to the Vote Table via a hidden field. When a user votes down a post a value of -1 is passed to the same column (names vote). I am wondering how I can display my posts in order of the sum of the vote column (in the vote table) for a particular post. Another way to say that is, if a particular post has a net vote sum of 5, I want that to appear above a post with a net vote sum of 4. I am assuming that I need to affect the PostController#index action in some fashion. But not sure how to do that.

    Read the article

  • factory class, wrong number of arguments being passed to subclass constructor

    - by Hugh Bothwell
    I was looking at Python: Exception in the separated module works wrong which uses a multi-purpose GnuLibError class to 'stand in' for a variety of different errors. Each sub-error has its own ID number and error format string. I figured it would be better written as a hierarchy of Exception classes, and set out to do so: class GNULibError(Exception): sub_exceptions = 0 # patched with dict of subclasses once subclasses are created err_num = 0 err_format = None def __new__(cls, *args): print("new {}".format(cls)) # DEBUG if len(args) and args[0] in GNULibError.sub_exceptions: print(" factory -> {} {}".format(GNULibError.sub_exceptions[args[0]], args[1:])) # DEBUG return super(GNULibError, cls).__new__(GNULibError.sub_exceptions[args[0]], *(args[1:])) else: print(" plain {} {}".format(cls, args)) # DEBUG return super(GNULibError, cls).__new__(cls, *args) def __init__(self, *args): cls = type(self) print("init {} {}".format(cls, args)) # DEBUG self.args = args if cls.err_format is None: self.message = str(args) else: self.message = "[GNU Error {}] ".format(cls.err_num) + cls.err_format.format(*args) def __str__(self): return self.message def __repr__(self): return '{}{}'.format(type(self).__name__, self.args) class GNULibError_Directory(GNULibError): err_num = 1 err_format = "destination directory does not exist: {}" class GNULibError_Config(GNULibError): err_num = 2 err_format = "configure file does not exist: {}" class GNULibError_Module(GNULibError): err_num = 3 err_format = "selected module does not exist: {}" class GNULibError_Cache(GNULibError): err_num = 4 err_format = "{} is expected to contain gl_M4_BASE({})" class GNULibError_Sourcebase(GNULibError): err_num = 5 err_format = "missing sourcebase argument: {}" class GNULibError_Docbase(GNULibError): err_num = 6 err_format = "missing docbase argument: {}" class GNULibError_Testbase(GNULibError): err_num = 7 err_format = "missing testsbase argument: {}" class GNULibError_Libname(GNULibError): err_num = 8 err_format = "missing libname argument: {}" # patch master class with subclass reference # (TO DO: auto-detect all available subclasses instead of hardcoding them) GNULibError.sub_exceptions = { 1: GNULibError_Directory, 2: GNULibError_Config, 3: GNULibError_Module, 4: GNULibError_Cache, 5: GNULibError_Sourcebase, 6: GNULibError_Docbase, 7: GNULibError_Testbase, 8: GNULibError_Libname } This starts out with GNULibError as a factory class - if you call it with an error number belonging to a recognized subclass, it returns an object belonging to that subclass, otherwise it returns itself as a default error type. Based on this code, the following should be exactly equivalent (but aren't): e = GNULibError(3, 'missing.lib') f = GNULibError_Module('missing.lib') print e # -> '[GNU Error 3] selected module does not exist: 3' print f # -> '[GNU Error 3] selected module does not exist: missing.lib' I added some strategic print statements, and the error seems to be in GNULibError.__new__: >>> e = GNULibError(3, 'missing.lib') new <class '__main__.GNULibError'> factory -> <class '__main__.GNULibError_Module'> ('missing.lib',) # good... init <class '__main__.GNULibError_Module'> (3, 'missing.lib') # NO! ^ why? I call the subclass constructor as subclass.__new__(*args[1:]) - this should drop the 3, the subclass type ID - and yet its __init__ is still getting the 3 anyway! How can I trim the argument list that gets passed to subclass.__init__?

    Read the article

  • PowerShell; Use Get-Member to Self Document Nested COM Object

    - by Zion
    Anyone know how to use Get-Member to Recursively dump to a text file The entire properties|methods tree of a COM object? (The Output formatting of Get-Object is fine) Instead of giving me only the top level as in this example; New-Object -com AutoItX3.Control | Get-Member I need it to recurse the entire object to return results. If This is not possible, how would I dump the methods/properties of a sub object?

    Read the article

  • Help constructing query - Compare columns and replace numbers

    - by Tommy
    I have a feeling that this query is pretty easy to construct, I just can't figure it out. I want to replace all numbers in table X column C, with numbers in table Z column A, where numbers from table X column C matches numbers in table Z column B. I hope that makes sense. Perhaps a little background information will make it clearer. I've converted from one CMS to another, and the module I used to convert mapped the ids to the new database. Table X column A is the new id's. Table X column B is the old id's. Table Z is the table for an image gallery that I migrated, and column C contains the id's of the images owners. Can anyone crack this nut?

    Read the article

  • How to Detect and Fix Table Corruption in Oracle?

    Oracle is an RDBMS (Relational Database Management System), developed and marketed by Oracle Corporation. It has a major presence in database computing. It stores all your valuable data in the DBF fi... [Author: Mark Willium - Computers and Internet - May 13, 2010]

    Read the article

  • Reportviewer stored procedure [closed]

    - by Liesl
    I want to write a stored procedure for my invoice reportviewer. After invoice is generated in reportviewer it must also add the data to my Invoice table. This is all my tables in my database: CREATE TABLE [dbo].[Waybills]( [WaybillID] [int] IDENTITY(1,1) NOT NULL, [SenderName] [varchar](50) NULL, [SenderAddress] [varchar](50) NULL, [SenderContact] [int] NULL, [ReceiverName] [varchar](50) NULL, [ReceiverAddress] [varchar](50) NULL, [ReceiverContact] [int] NULL, [UnitDescription] [varchar](50) NULL, [UnitWeight] [int] NULL, [DateReceived] [date] NULL, [Payee] [varchar](50) NULL, [CustomerID] [int] NULL, PRIMARY KEY CLUSTERED CREATE TABLE [dbo].[Customer]( [CustomerID] [int] IDENTITY(1,1) NOT NULL, [customerName] [varchar](30) NULL, [CustomerAddress] [varchar](30) NULL, [CustomerContact] [varchar](30) NULL, [VatNo] [int] NULL, CONSTRAINT [PK_Customer] PRIMARY KEY CLUSTERED ) CREATE TABLE [dbo].[Cycle]( [CycleID] [int] IDENTITY(1,1) NOT NULL, [CycleNumber] [int] NULL, [StartDate] [date] NULL, [EndDate] [date] NULL ) ON [PRIMARY] CREATE TABLE [dbo].[Payments]( [PaymentID] [int] IDENTITY(1,1) NOT NULL, [Amount] [money] NULL, [PaymentDate] [date] NULL, [CustomerID] [int] NULL, PRIMARY KEY CLUSTERED Create table Invoices ( InvoiceID int IDENTITY(1,1), InvoiceNumber int, InvoiceDate date, BalanceBroughtForward money, OutstandingAmount money, CustomerID int, WaybillID int, PaymentID int, CycleID int PRIMARY KEY (InvoiceID), FOREIGN KEY (CustomerID) REFERENCES Customer(CustomerID), FOREIGN KEY (WaybillID) REFERENCES Waybills(WaybillID), FOREIGN KEY (PaymentID) REFERENCES Payments(PaymentID), FOREIGN KEY (CycleID) REFERENCES Cycle(CycleID) ) I want my sp to find all waybills for specific customer in a specific cycle with payments made from this client. All this data must then be added into the INVOICE table. Can someone please help me or show me on the right direction? create proc GenerateInvoice @StartDate date, @EndDate date, @Payee varchar(30) AS SELECT Waybills.WaybillNumber Waybills.SenderName, Waybills.SenderAddress, Waybills.SenderContact, Waybills.ReceiverName, Waybills.ReceiverAddress, Waybills.ReceiverContact, Waybills.UnitDescription, Waybills.UnitWeight, Waybills.DateReceived, Waybills.Payee, Payments.Amount, Payments.PaymentDate, Cycle.CycleNumber, Cycle.StartDate, Cycle.EndDate FROM Waybills CROSS JOIN Payments CROSS JOIN Cycle WHERE Waybills.ReceiverName = @Payee AND (Waybills.DateReceived BETWEEN (@StartDate) AND (@EndDate)) Insert Into Invoices (InvoiceNumber, InvoiceDate, BalanceBroughtForward, OutstandingAmount) Values (@InvoiceNumber, @InvoiceDate, @BalanceBroughtForward, @ OutstandingAmount) go

    Read the article

  • Utility App with Navigation Controller and Table View on FlipSide.

    - by wdt
    Hi All. I am relatively new to the whole MVC way of looking at things. I have an application that is based on the "Utility" Application template. Everything in the MainView and FlipsideView is working great but now I need to add a TableView and Navigation Controller to the flipside. Without the navigation bar being on the MainView. So only once the user has tapped the info light button will the nav bar display on the flipside with a table view. I have been able to impliment the Table View on the side and populate it with data from an array. I am now struggling to link in a navigation controller so that the tableview can become interactive. When I place the nav bar code into the app delegate it appears on the MainView and not the flipside view. Where do I place the navigation bar code so that it will display on the flipsideview. I cannt seem to get the code in the right place. Also I am not sure I have the right code, do I put the UINavigationController code in the FlipSideViewController.m ? I am not grasping the concept of the naivgation controller fully I think . . . Here is the code to bring up the FlipView - (IBAction)showInfo { TableViewController *controller = [[TableViewController alloc] initWithNibName:@"TableViewController" bundle:nil]; controller.delegate = self; controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:controller animated:YES]; [controller release]; } Now I need to get the TableViewController to have a navigation controller and a table view Thanks in advance.

    Read the article

  • Portrait video to landscape

    - by dappa
    I am aware questions like this one may already be out there but for the sake of others like me I will go ahead and ask I have a app that is set to only allow portrait orientation but this setting affects my videos as I would like only the videos to be able to play in landscape also. Is there a method I can add unto my .m file to make this work? Here is my code; #import "BIDVideosViewController.h" @interface BIDVideosViewController () @end @implementation BIDVideosViewController @synthesize moviePlayer ; @synthesize tableList; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; UITableView *table = [[UITableView alloc]initWithFrame:self.view.bounds]; [table setDelegate:self]; [table setDataSource:self]; [self.view addSubview:table]; tableList = [[NSMutableArray alloc] initWithObjects:@"Gangan",@"SwimGood",@"German Ice", nil]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [tableList count]; } -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *DisclosureButtonIdentifier = @"DisclosurebutotonIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:DisclosureButtonIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:DisclosureButtonIdentifier]; } NSInteger row = [indexPath row]; NSString *rowString = [tableList objectAtIndex:row]; cell.textLabel.text = rowString; return cell; } -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { { NSBundle *str = [tableList objectAtIndex:indexPath.row]; if ([str isEqual:@"Gangan"]) { NSBundle *bundle = [NSBundle mainBundle]; NSString *thePath = [bundle pathForResource:@"Gangan" ofType:@"mp4"]; NSURL *theurl = [NSURL fileURLWithPath:thePath]; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:theurl]; [moviePlayer setMovieSourceType:MPMovieSourceTypeFile]; [self.view addSubview:moviePlayer.view]; [moviePlayer setFullscreen:YES]; [moviePlayer play]; } else if ([str isEqual:@"SwimGood"]) { NSBundle *bundle = [NSBundle mainBundle]; NSString *thePath = [bundle pathForResource:@"SwimGood" ofType:@"mp4"]; NSURL *theurl = [NSURL fileURLWithPath:thePath]; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:theurl]; [moviePlayer setMovieSourceType:MPMovieSourceTypeFile]; [self.view addSubview:moviePlayer.view]; [moviePlayer setFullscreen:YES]; [moviePlayer play]; } else if ([str isEqual:@"German Ice"]) { NSBundle *bundle = [NSBundle mainBundle]; NSString *thePath = [bundle pathForResource:@"German Ice" ofType:@"mp4"]; NSURL *theurl = [NSURL fileURLWithPath:thePath]; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:theurl]; [moviePlayer setMovieSourceType:MPMovieSourceTypeFile]; [self.view addSubview:moviePlayer.view]; [moviePlayer setFullscreen:YES]; [moviePlayer play]; } } } @end

    Read the article

  • SQL query select from table and group on other column...

    - by scaryjones
    I'm phrasing the question title poorly as I'm not sure what to call what I'm trying to do but it really should be simple. I've a link / join table with two ID columns. I want to run a check before saving new rows to the table. The user can save attributes through a webpage but I need to check that the same combination doesn't exist before saving it. With one record it's easy as obviously you just check if that attributeId is already in the table, if it is don't allow them to save it again. However, if the user chooses a combination of that attribute and another one then they should be allowed to save it. Here's an image of what I mean: So if a user now tried to save an attribute with ID of 1 it will stop them, but I need it to also stop them if they tried ID's of 1, 10 so long as both 1 and 10 had the same productAttributeId. I'm confusing this in my explanation but I'm hoping the image will clarify what I need to do. This should be simple so I presume I'm missing something.

    Read the article

  • Make qwidget in new window in PyQt4

    - by matt
    I'm trying to make a class that extends qwidget, that pops up a new window, I must be missing something fundamental, class NewQuery(QtGui.QWidget): def __init__(self, parent): QtGui.QMainWindow.__init__(self,parent) self.setWindowTitle('Add New Query') grid = QtGui.QGridLayout() label = QtGui.QLabel('blah') grid.addWidget(label,0,0) self.setLayout(grid) self.resize(300,200) when a new instance of this is made in main window's class, and show() called, the content is overlaid on the main window, how can I make it display in a new window?

    Read the article

  • Python Attributes and Inheritance

    - by user368186
    Say I have the folowing code: class Class1(object): def __init__(self): self.my_attr = 1 self.my_other_attr = 2 class Class2(Class1): def __init__(self): super(Class1,self).__init__() Why does Class2 not inherit the attributes of Class1?

    Read the article

  • Java ORM related question - SQL Vs Google DB (Big Table?) GAE

    - by StackerFlow
    I was wondering about the following two options when one is not using SQL tables but ORM based DBs (Example - when you are using GAE) Would the second option be less efficient? Requirement: There is an object. The object has a collection of similar items. I need to store this object. Example, say the object is a tree and it has a collection of leaves. Option 1: Traditional SQL type structure: Table for the Tree (with TreeId as the identifier for a row in the Table.) Table for the Leaves (where each leaf has a TreeId and to show the leaves of a tree, I query all leaves where the TreeId is the Id of the tree.) Here, the Tree structure DOES NOT have a field with leaves. Option 2: ORM / GAE Tables: Using the same example above, I have an object for Tree where the object has a collection (Set/List in Java/C++) of leaves. I store and retrieve the Tree together with the leaves (as the leaves are implemented as a Set in the Tree object) My question is, will the second one be less efficient that the first option? If so, why? Are there other alternatives? Thank you!

    Read the article

< Previous Page | 252 253 254 255 256 257 258 259 260 261 262 263  | Next Page >