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  • How to work with edge Texture

    - by XzenTorXz
    Im not sure if i use the right terms, but im not able to find something to start with. Im trying to develop a little HTML5 game. I have a ground with a texture and now I want to make a surrounding texture. The texture is an image wich should be bend around the ground. At the moment im using easelJS for display my images/textures. So im looking for some sort of Tutorial/Script/Advice. Im not even sure if I can bend a image in javascript. So the worst case I can think of is split the image in 100 pieces and then put it back together and rotate each piece. for example like this:

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  • How to push through a domain transfer in spite of the 60 day rule

    - by corsiKa
    I recently purchased a domain through a registrar which I won't name here. Within the first five minutes of logging in, I found a severe vulnerability that allows me access to all registration details of all users. Simply put, I do not trust this registrar with any kind of business. But I'm unable to transfer the domain because, for some reason, it has to exist in its current state for 60 days. We're planning to launch the site this weekend - we can't wait 60 days. But I can not trust this registrar: if I found such a severe vulnerability in the first few minutes, how many more similar un-trustables will I find in those 60 days? Is there a higher authority to whom I can submit a case to get my domain transferred to a different registrar?

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  • On a dual monitor setup, how can I set which lone monitor the ALT-TAB interface appears?

    - by conner_bw
    On a dual monitor setup, how can I set which monitor the ALT-TAB (or ALT+`) interfaces appear? Right now, it's flying all over the place, possibly based on on which app is focused? I'm not sure. In any case this is not useful to me. I spend 80% of my time staring at the monitor in front of me, and sometimes I turn my head to the left to look at logs, or whatever. When I press ALT-TAB or ALT+`, I want the interface to appear, 100% of the time, on the monitor in front of me. Geforce GT 430, NVIDIA binary drivers, Ubuntu 12.04 LTS. Help?

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  • Radeon HD5570 HDMI Video Card 5.1 Audio doesn't work

    - by ryandlf
    I am using Ubuntu and XMBC on my HTPC and have chosen the Radeon HD5570 Video card which has an HDMI output. In the sound preferences there is no surround sound option for the video card just stereo and although I can get sound through it in XBMC, my receiver does not state Dolby Digital on movies that are in fact Dolby so its definitely not giving me the true sound it should. Does this card not support surround sound through HDMI and I somehow missed it? If that is the case does anyone have suggestion that has been tested and works? Id like to know its going to work before investing in yet another video card. UPDATE I purchased a Nvidia GeForce GTS 450, plugged it in, downloaded the proprietary driver from the system control panel, disabled the onboard audio from the BIOS (not sure if this was necessary but I did it anyways), and changed the sound settings to use the new video card. Everything works flawlessly. It was a seemless setup.

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  • Is it necessary to understand what's happening at the hardware level to be a good programmer?

    - by bev
    I'm a self-taught programmer, just in case this question is answered in CS 101. I've learned and used lots of languages, mostly for my own personal use, but occasionally for professional stuff. It seems that I'm always running into the same wall when I run into trouble programming. For example, I just asked a question on another forum about how to handle a pointer-to-array that was returned by a function. Initially I'm thinking that I simply don't know the proper technique that the designers of C++ set up to handle the situation. But from the answers and discussions that follow I see that I don't really get what happens when something is 'returned'. How deep a level of understanding of the programming process must a good programmer achieve?

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  • Running external commands improved a bit

    - by Tomas Mysik
    Hi all, today we would like to show you one small improvement related to running external commands (e.g. generating documentation, running framework commands etc.) which will be available in NetBeans 7.3. First, have a look at the screenshot: As you can see, the first line represents the command that is being executed. In case of any error, this command can be easily copy & pasted to the console for deeper investigation (and proper bug reports ;). Also please notice that the Output window now supports background colors. That's all for today, as always, please test it and report all the issues or enhancements you find in NetBeans Bugzilla (component php, subcomponent Code).

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  • Fresh start outside Google's crapbox [on hold]

    - by Krzysztof Minister Bytu
    I might have been experimenting with my website too much and Google first cut the flow of visitors considerably and now I didn't get one for 4 days already. It's a joke that they've done this, because I've put a lot of work into it, but that's a topic for another day. My question is about further avoiding it. I want to take the partly improved design from that website onto a new one and get a new domain name. The question is: in that case, do I have to change the hosting option (it has my old website name in the address), or is changing the domain enough for Google to treat it as something new from a "fresh user". In other words, does Google get through the domain address and log into the actual hosting address? I'd hate to waste another few months of hard work, so I prefer to take every possible precaution but not paying for another hosting would make things easier on the wallet.

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  • Creating a simple 2d game with C++: Where to go first? [on hold]

    - by Lucas Vieira
    I'm starting to build a little school project. (I have a prior experience with php, python and java, and i'm learning c++ now). My part is simple, create a game, like this pong http://www.ponggame.org/ The problem is that I've never programmed a game before. I was looking the possibilities, maybe use QT? Or is there other library better for my case? Since i don't want to reinvent the wheel, where to start with? Thank you, guys!

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  • What`s Coming Up for ASP.NET

    In case you really did miss it, aspConf 2012 is a free, virtual conference dedicated to ASP.NET and organized by and for the community. It was held July 17 and 18. You can check out past conference videos and training sessions here. This year's conference featured more than 60 presentations from speakers both inside and outside of Microsoft. Scott Hanselman, the organizer, gave the second day's keynote speech. The Principle Community Architect for the Azure Web Team, Hanselman started by talking about where ASP.NET is now and some of the aspects that make its users unhappy. He then moved on t...

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  • sudo command and how to auto get password

    - by user108988
    I got a problem that: I have a file .sh #!/bin/bash var=$(zenity --forms --title="T?t gi? v? yêu nhé" \ --text="V? mu?n t?t máy sau bao nhiêu phút n?a" \ --separator="," \ --add-entry="V? di?n s? vào dây") case $? in 0) sudo shutdown -h $var ;; 1) exit 0;; -1) echo "An unexpected error has occurred." ;; esac How can sudo command autofill the password from echo command or a file. I read about sudo -S options, but i dont know how it works. Anyone can give an example about it! Thanks guys

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  • Should I implement an interface directly or have the superclass do it?

    - by c_maker
    Is there a difference between public class A extends AbstractB implements C {...} versus... public class A extends AbstractB {...} AbstractB implements C {...} I understand that in both cases, class A will end up conforming to the interface. In the second case, AbstractB can provide implementation for interface methods in C. Is that the only difference? If I do NOT want to provide an implementation for any of the interface methods in AbstractB, which style should I be using? Does using one or the other have some hidden 'documentation' purpose?

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  • Best Practice to return responses from service

    - by A9S6
    I am writing a SOAP based ASP.NET Web Service having a number of methods to deal with Client objects. e.g: int AddClient(Client c) = returns Client ID when successful List GetClients() Client GetClientInfo(int clientId) In the above methods, the return value/object for each method corresponds to the "all good" scenario i.e. A client Id will be returned if AddClient was successful or a List< of Client objects will be returned by GetClients. But what if an error occurs, how do I convey the error message to the caller? I was thinking of having a Response class: Response { StatusCode, StatusMessage, Details } where Details will hold the actual response but in that case the caller will have to cast the response every time. What are your views on the above? Is there a better solution? ---------- UPDATED ----------- Is there something new in WCF for the above? What difference will it make If I change the ASP.NET Web Service to a WCF Service?

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  • Is it practically useful to decline GUI for a newbie in Ubuntu?

    - by Kifsif
    My Ubuntu is 12.04. I have just started learning Linux and Ubuntu in particular. To remember commands quicker, I'd like to decline GUI. But there are some problems. I don't know where installed programs are to launch them. For example, I have a pdf file. I know that there is a program to view such files. Should it be the case of GUI, I would just click on the pdf-file, and have a look that I use Document Viewer 3.4.0. Then I would like to launch Firefox Web Browser. Even if I know it is installed, how to find the file to be launched using just CLI is a mystery to me. Could you suggest me anything.

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  • Google Hangouts plugin is not working as I want in Chromium

    - by r00n
    Am I the only one experiencing problems with the Google Hangouts plugin? I did some changes so that I see the Hangouts icon in the topbar. But it happens once and a while that I cant open the window. The only thing I can do in that case is close Chromium and reopen it again. I have Hangouts with multiple people in the same chat. So Pidgin or Empathy is not something what I can count as workaround. Also when I closed the browser and want to reopen it I get the Contact List of Hangouts and not the Browser itself. I have to open it by using right-click on the Chromium shortcut.

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  • Copies of GameScene created when called additional times

    - by Orin MacGregor
    I have a game with a level select managed by a SceneManager, which basically just uses ReplaceScene. The first time I load a level everything works fine. On subsequent calls, for example: completing the level and continuing to the next, things blow up. The level loads fine, but when I try to pan the map or try to move the player the game crashes. Debugging through I found that there are multiple occurrences of self and related children like player and mapLayer. As a test, I put this code in my ccTouchesBegan: NSLog(@"test %i", [self retainCount]); The first time a level is loaded, it gives: test 2 The second time I load a level it gives: test 2 test 1 as in it spits out both values by looping through twice, not just appending an output to the last. It continues with this pattern for each subsequent load. So the third time will give 2 1 1. Particular code that causes the game to crash involve calling _tileMap.tileSize because there is a second GameScene with a tileMap that was supposedly destroyed, so it has tileSize and mapSize of 0. I noticed dealloc doesn't really ever get called, so I tried to manage some things with -(void) onExit -(void) onExit { [self unscheduleAllSelectors]; [_player stopAllActions]; //stop any animations just in case. normally handled in ccTouchesEnded [self removeAllChildrenWithCleanup:YES]; } I never replace the GameScene while I'm in a GameScene; if the level is completed it goes to a GameOver scene, or I use a back button that goes to the LevelSelect scene. This is [the relevant parts of] my init, in case something like the adding of children matters: -(id) init { _mapLayer = [CCLayer node]; //load data for level GameData *gameData = [GameDataParser loadData]; int selectedChapter = gameData.selectedChapter; int selectedLevel = gameData.selectedLevel; Levels *chapterLevels = [LevelParser loadLevelsForChapter:selectedChapter]; //loop until we get selected level, then do stuff for (Level *level in chapterLevels.levels) { if (level.number == selectedLevel) { //load the level map _tileMap = [CCTMXTiledMap tiledMapWithTMXFile:level.file]; } } _background = [_tileMap layerNamed:@"Background"]; _foreground = [_tileMap layerNamed:@"Foreground"]; _meta = [_tileMap layerNamed:@"Meta"]; _meta.visible = NO; //initialize Spawn Point object and place player there CCTMXObjectGroup *objects = [_tileMap objectGroupNamed:@"Objects"]; NSAssert(objects != nil, @"'Objects' object group not found"); NSMutableDictionary *spawnPoint = [objects objectNamed:@"SpawnPoint"]; NSAssert(spawnPoint != nil, @"SpawnPoint object not found"); int x = [[spawnPoint valueForKey:@"x"] intValue] / retinaScaling; int y = [[spawnPoint valueForKey:@"y"] intValue] / retinaScaling; //setup animations [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@"MouseRightAnim_24x21.plist"]; CCSpriteBatchNode *spriteSheet = [CCSpriteBatchNode batchNodeWithFile:@"MouseRightAnim_24x21.png"]; [_mapLayer addChild:spriteSheet z:1]; NSMutableArray *rightAnimFrames = [NSMutableArray array]; for(int i = 1; i <= 3; ++i) { [rightAnimFrames addObject: [[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName: [NSString stringWithFormat:@"MouseRight%d_24x21.png", i]]]; } CCAnimation *rightAnim = [CCAnimation animationWithSpriteFrames:rightAnimFrames delay:0.1f]; self.player = [CCSprite spriteWithSpriteFrameName:@"MouseRight2_24x21.png"]; _player.position = ccp(x, y); self.rightAction = [CCRepeatForever actionWithAction:[CCAnimate actionWithAnimation:rightAnim]]; rightAnim.restoreOriginalFrame = NO; [spriteSheet addChild:_player]; //get map size in pixels mapHeight = _tileMap.contentSize.height; mapWidth = _tileMap.contentSize.width; //setup defaults //this value works well for the calculation later, trial and error really distance = 150; lastGoodDistance = 150; mapScale = 1; [self setViewpointCenter:_player.position]; [_mapLayer addChild:_tileMap]; [self addChild:_mapLayer z:-1]; self.isTouchEnabled = YES; } return self; } And here's the SceneManager code for replacing scenes: +(void) goGameScene { CCLayer *gameLayer = [GameScene node]; [SceneManager go:gameLayer:[GameHUD node]]; } //this is what every call looks like besides the GameScene one above +(void) goLevelSelect { [SceneManager go:[LevelSelect node]:nil]; } +(void) go:(CCLayer *)layer: (CCLayer *)hudLayer { CCDirector *director = [CCDirector sharedDirector]; CCScene *newScene = [SceneManager wrap:layer:hudLayer]; if ([director runningScene]) { [director replaceScene:newScene]; } else { [director runWithScene:newScene]; } } +(CCScene *) wrap:(CCLayer *)layer: (CCLayer *)hudLayer { CCScene *newScene = [CCScene node]; [newScene addChild: layer]; if (hudLayer != nil) { [newScene addChild: hudLayer z:1]; } return newScene; } Any ideas why I'm getting these fatal artifacts? I'm hoping this isn't considered too localized since it basically combines 3 tutorials that anyone could end up following. (Ray Wenderlich Animations, Tim Roadley Scene Manager, Pan and Zoom with Tiled Maps.

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  • Is there any hard data on the (dis-)advantages of working from home?

    - by peterchen
    Is there any hard data (studies, comparisons, not-just-gut-feel analysis) on the advantages and disadvantages of working from home? My devs asked about e.g. working from home one day per week, the boss doesn't like it for various reasons, some of which I agree with but I think they don't necessarily apply in this case. We have real offices (2..3 people each), distractions are still common. IMO it would be beneficial for focus, and with 1 day / week, there wouldn't be much loss at interaction and communication. In addition it would be a great perk, and saving the commute. Related: Pros and Cons of working Remotely/from Home (interesting points, but no hard facts) [edit] Thanks for all the feedback! To clarify: it's not my decision to make, I agree that there are pro's and con's depending on circumstances, and we are pushing for "just try it". I've asked this specific question because (a) facts are a good addition to thoughts in arguing with an engineer boss, and (b) we, as developers, should build upon facts like every respectable trade.

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  • Custom vs. browser-native scrollbars

    - by vemv
    Including customizable, JavaScript-based scrollbars (and scrolling functionality in general, i.e. bind the control to the mouse scroll wheel) in your webapp can be a great temptation. However all solutions I could find were developed by individuals (which can equal lack of formal or future support). In addition I fail to remember any mainstream site using them. In my particular case, no-JavaScript or IE6/odd-browser environments are not intended to be supported. Should custom scrollbars be avoided nowadays? If not, what's the best option one can choose?

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  • Server costs and back loading for mobile devices

    - by user23844
    A company approached me to design an MMO for the mobile platform and I have the perfect idea for them. My question is how much would a server for a FTP game that has both a PVE element and PVP cost? Also do you think that it would be better or is it even possible to back load the data onto the phones (trying to come up with some interesting way to back up the data in case of emergency). I don't want the game to be totally online reliant (I want to appeal to not only phone users but also iPod touch users) and for there to be an offline mode. If you can't tell this is my first game besides simple projects I've done on the side. Any help would be greatly appreciated.

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  • How do I set a wine program (ex. Foxit Reader for Windows) as the default program?

    - by To Do
    I regularly annotate pdf files and unfortunately there is no good linux pdf reader that supports decent annotations. Evince has a very rudimentary and buggy annotation feature. So I'm stuck using a Windows viewer through wine. This works pretty well but, when I simply right-click a file (in this case a pdf), properties, open with and selected Foxit Reader, the Unity Launcher icon remained the wine icon instead of the application icon. Has anyone set a wine program as the default program for any file? Any ideas?

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  • Silverlight 3.0 and ADO.NET data service framework(An error occurred while processing this request)

    - by ybbest
    Today , I try to write a Silverlight app that talks to SharePoint 2010 using the REST API.However after deploy the silverlight app and run the code , I got the following error.In order to fix this I need to make the target framework of your caller application to 4.0,in this case I need to use Silverlight 4.0 instead 3.0.After I have done that and redeploy the solution to the SharePoint.It works like a charm.   Exceptions details: System.Data.Services.Client.DataServiceQueryException: An error occurred while processing this request. Request version ’1.0′ is too low for the response. The lowest supported version is ’2.0′. However , if you got the error like this: Could not load type ‘System.Data.Services.Providers.IDataServiceUpdateProvider’ from assembly ‘System.Data.Services, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089′,then you need to install ADO.NET Data Services Update for .NET Framework 3.5 SP1 ,you can download here (for windowns 7 and server 2008 r2 ) or here (for windows vista of server 2008).

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  • Data-driven animations

    - by saadtaame
    Say you are using C/SDL for a 2D game project. It's often the case that people use a structure to represent a frame in an animation. The struct consists of an image and how much time the frame is supposed to be visible. Is this data sufficient to represent somewhat complex animation? Is it a good idea to separate animation management code and animation data? Can somebody provide a link to animations tutorials that store animations in a file and retrieve them when needed. I read this in a book (AI game programming wisdom) but would like to see a real implementation.

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  • Unit testing a text index

    - by jplot
    Consider a text index such as a suffix tree or a suffix array supporting Count queries (number of occurrences of a pattern) and Locate queries (the positions of all the occurrences of a pattern) over a given text. How would you go about unit testing such a class ? What I have in mind is to generate a big random string then extract a random substring from this big string and compare the results of both queries with naive implementations (such as string::find). Another idea I have is to find the most frequent substring of length l appearing in the original string (using perhaps a naive method) and use these substrings for testing the index. This isn't the best way, so what would be a good design of the unit tests for a text index ? In case it matters, this is in C++ using google test.

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  • Are there any Phone Interview equivalents to FizzBuzz?

    - by Jordan
    I think FizzBuzz is a fine question to ask in an in-person interview with a whiteboard or pen and paper handy to determine whether or not a particular candidate is of bare-minimum competence. However, it does not work as well on phone interviews because any typing you hear could just as easily be the candidate's Googling for the answer (not to mention the fact that reading code over the phone is less than savory). Are there any phone-interview questions that are equivalent to FizzBuzz in the sense that an incompetent programmer will not be able to answer it correctly and a programmer of at least minimal competence will? Given a choice, in my particular case I am curious about .NET-centric solutions, but since I was not able to find a duplicate to this question based on a cursory search, I would not mind at all if this question became the canonical source for platform-agnostic phone fizzbuzz questions.

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  • How to have an emacs function called when display size changes?

    - by Alex K
    I'm trying to define an emacs function that will be called when the display size changes, currently I'm not finding any hooks that I can use for this. I an NOT trying to notice when the emacs window changes size. My use case is that I have emacs open on my laptop, then I close it and bring it to work and plug it into a bigger monitor and turn it on via the keyboard. After logging in my windows are all in the top left corner. I want emacs to notice the screen size change and call my function allow me to reposition the window and change the font size. yes, I know about stay but I also want to change the font size. I'm running emacs 24.3.1 from emacsformacosx.com under OSX Mavericks

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  • Using Git in Enterprise environment

    - by sarat
    Git is an excellent version control. If we exclude the fact that, it doesn't have an excellent GUI support, it's really good and fast. But the source controls like Clearcase has large support for enterprise customers. Companies investing huge amount for source control servers and licesense. Of late most of the large companies like Google adopting Git over the other version controls. But the company is having strong open source group which consistently provide development and support for the tool (Even they might be having a custom version of Git of their own). At the same time, large companies are not really bothered about adopting open source projects and make it relevant for them. Is Git really a reliable tool for enterprise environment, especially for Windows Platform? The support is a question for Git as it's an open source version control. Any companies are there to provide solutions and support? How the server costs comparing to other version controls like Clear-case?

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