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  • How to load a .app file into iTunes from Windows?

    - by wolverine
    I have an app GotYou.app in Mac, which seems to be a single file(I know it is not, but appears to be so). And we can just drag and drop it into the iTunes in Mac. But when i copied it into windows OS for copying that into another iTunes - It appears to be a small file along with a folder. How can I copy this itunes so that I can install this into an iPhone?

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  • How to decrypt an encrypted Apple iTunes iPhone backup?

    - by afit
    I've been asked by a number of unfortunate iPhone users to help them restore data from their iTunes backups. This is easy when they are unencrypted, but not when they are encrypted, whether or not the password is known. As such, I'm trying to figure out the encryption scheme used on mddata and mdinfo files when encrypted. I have no problems reading these files otherwise, and have built some robust C# libraries for doing so. (If you're able to help, I don't care which language you use. It's the principle I'm after here!) The Apple "iPhone OS Enterprise Deployment Guide" states that "Device backups can be stored in encrypted format by selecting the Encrypt iPhone Backup option in the device summary pane of iTunes. Files are encrypted using AES128 with a 256-bit key. The key is stored securely in the iPhone keychain." That's a pretty good clue, and there's some good info here on Stackoverflow on iPhone AES/Rijndael interoperability suggesting a keysize of 128 and CBC mode may be used. Aside from any other obfuscation, a key and initialisation vector (IV)/salt are required. One might assume that the key is a manipulation of the "backup password" that users are prompted to enter by iTunes and passed to "AppleMobileBackup.exe", padded in a fashion dictated by CBC. However, given the reference to the iPhone keychain, I wonder whether the "backup password" might not be used as a password on an X509 certificate or symmetric private key, and that the certificate or private key itself might be used as the key. (AES and the iTunes encrypt/decrypt process is symmetric.) The IV is another matter, and it could be a few things. Perhaps it's one of the keys hard-coded into iTunes, or into the devices themselves. Although Apple's comment above suggests the key is present on the device's keychain, I think this isn't that important. One can restore an encrypted backup to a different device, which suggests all information relevant to the decryption is present in the backup and iTunes configuration, and that anything solely on the device is irrelevant and replacable in this context. So where might be the key be? I've listed paths below from a Windows machine but it's much of a muchness whichever OS we use. The "\appdata\Roaming\Apple Computer\iTunes\itunesprefs.xml" contains a PList with a "Keychain" dict entry in it. The "\programdata\apple\Lockdown\09037027da8f4bdefdea97d706703ca034c88bab.plist" contains a PList with "DeviceCertificate", "HostCertificate", and "RootCertificate", all of which appear to be valid X509 certs. The same file also appears to contain asymmetric keys "RootPrivateKey" and "HostPrivateKey" (my reading suggests these might be PKCS #7-enveloped). Also, within each backup there are "AuthSignature" and "AuthData" values in the Manifest.plist file, although these appear to be rotated as each file gets incrementally backed up, suggested they're not that useful as a key, unless something really quite involved is being done. There's a lot of misleading stuff out there suggesting getting data from encrypted backups is easy. It's not, and to my knowledge it hasn't been done. Bypassing or disabling the backup encryption is another matter entirely, and is not what I'm looking to do. This isn't about hacking apart the iPhone or anything like that. All I'm after here is a means to extract data (photos, contacts, etc.) from encrypted iTunes backups as I can unencrypted ones. I've tried all sorts of permutations with the information I've put down above but got nowhere. I'd appreciate any thoughts or techniques I might have missed.

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  • Where is the "personal" folder of the iPhone simulator?

    - by Krumelur
    Hi, I found the iPhone simulator at /Username/Library/Application Support/iPhone Simulator/4.2/ and in there I can see my apps within a cryptic directory name. One of my apps is storing a database and some cached files in the iPhone's "Personal" folder which I thought is the "Documents" folder in the directory of the simulator. But there's nothing in it. Nevertheless, I can read my files - where are they? René

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  • is it possible to request UIWebView using user agent as Safari on iPhone?

    - by RAGOpoR
    i try to request on my application via this url http://reader.mac.com/mobile/v1/http%3A%2F%2Ffeeds.feedburner.com%2F9To5Mac-MacAllDay and it also return that it available on iPhone only how can i fix it? mycode NSMutableURLRequest *urlRequest = [[NSMutableURLRequest alloc] initWithURL: [NSURL URLWithString: myurl]]; [urlRequest setValue: @"iPhone" forHTTPHeaderField: @"Mozilla/5.0 (iPhone; U; CPU iPhone OS 3_0 like Mac OS X; en-us) AppleWebKit/528.18 (KHTML, like Gecko) Version/4.0 Mobile/7A341 Safari/528.16"]; [self.myWebView loadRequest:urlRequest];

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  • Building a Universal iPad App - Where is the device recognition code?

    - by JustinXXVII
    I noticed that when I create a new project in XCode for a Universal iPad/iPhone application, the template comes with two separate App Delegate files, one for each device. I can't seem to locate the place in code where it tries to decide which app delegate to use. I have an existing iPhone project I'd like to port to iPad. My thinking was that if I went ahead and designed the iPad project, I could just import my iPhone classes and nibs, and then use the App Delegate and UIDevice to decide which MainWindow.xib to load. The process went like this: Create an iPad project coded as a split-view create brand new classes and nibs for the iPad import iPhone classes and nibs Change build/target settings in accordance with Universal Apps Use [[UIDevice currentDevice] model] in the AppDelegate to decide which MainWindow to load Will this work, or does the app just automatically know which device it's being deployed on? Thanks for any insight you can offer.

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  • Single-Stage vs Two-Stage Animation for iPhone Apps?

    - by Devoted
    What are single-state and two-stage animation for rotating an iPhone window? This is the "error" message I get in the Debugger Console (nothing crashes): Using two-stage rotation animation. To use the smoother single-stage animation, this application must remove two-stage method implementations. I was working through the book "Beginning iPhone Development: Exploring the iPhone SDK" by Apress (Dave Mark, Jeff LaMarche) on the Swap Project.

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  • What are the Tags Around Default iPhone Address Book People Phone Number Labels?

    - by rnistuk
    My question concerns markup that surrounds some of the default phone number labels in the Person entries of the Contact list on the iPhone. I have created an iPhone contact list address book entry for a person, "John Smith" with the following phone number entries: Mobile (604) 123-4567 iPhone (778) 123-4567 Home (604) 789-4561 Work (604) 456-7891 Main (604) 789-1234 megaphone (234) 567-8990 Note that the first five labels are default labels provided by the Contacts application and the last label, "megaphone", is a custom label. I wrote the following method to retrieve and display the labels and phone numbers for each person in the address book: -(void)displayPhoneNumbersForAddressBook { ABAddressBookRef book = ABAddressBookCreate(); CFArrayRef people = ABAddressBookCopyArrayOfAllPeople(book); ABRecordRef record = CFArrayGetValueAtIndex(people, 0); ABMultiValueRef multi = ABRecordCopyValue(record, kABPersonPhoneProperty); NSLog(@"---------" ); NSLog(@"displayPhoneNumbersForAddressBook" ); CFStringRef label, phone; for (CFIndex i = 0; i < ABMultiValueGetCount(multi); ++i) { label = ABMultiValueCopyLabelAtIndex(multi, i); phone = ABMultiValueCopyValueAtIndex(multi, i); NSLog(@"label: \"%@\" number: \"%@\"", (NSString*)label, (NSString*)phone); CFRelease(label); CFRelease(phone); } NSLog(@"---------" ); CFRelease(multi); CFRelease(people); CFRelease(book); } and here is the output for the address book entry that I entered: 2010-03-08 13:24:28.789 test2m[2479:207] --------- 2010-03-08 13:24:28.789 test2m[2479:207] displayPhoneNumbersForAddressBook 2010-03-08 13:24:28.790 test2m[2479:207] label: "_$!<Mobile>!$_" number: "(604) 123-4567" 2010-03-08 13:24:28.790 test2m[2479:207] label: "iPhone" number: "(778) 123-4567" 2010-03-08 13:24:28.791 test2m[2479:207] label: "_$!<Home>!$_" number: "(604) 789-4561" 2010-03-08 13:24:28.791 test2m[2479:207] label: "_$!<Work>!$_" number: "(604) 456-7891" 2010-03-08 13:24:28.792 test2m[2479:207] label: "_$!<Main>!$_" number: "(604) 789-1234" 2010-03-08 13:24:28.792 test2m[2479:207] label: "megaphone" number: "(234) 567-8990" 2010-03-08 13:24:28.793 test2m[2479:207] --------- What are the markup characters _$!< and >!$_ surrounding most, save for iPhone, of the default labels for? Can you point me to where in the "Address Book Programming Guide for iPhone OS" I can find the information? Thank you for your help.

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  • How can I use the paid version of my app as a "key" to the free version?

    - by Bryan Denny
    Let's say for example that I have some Android app that does X. The free version has ads or basic features. I want to have a paid version that removes the ads and adds extra features. How can I use the paid app as a "license key" to unlock the features in the free app? So the user would install the free app, then install the paid app to get the extra features, but they would still run the free app (which would now be unlocked). What's the best approach to doing this?

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  • Are these really the steps I need to take to finally program for iPhone?

    - by Taz B.
    First I went and purchased: Beginning iPhone Development: Exploring the iPhone SDK And it said I should know Objective-C Then I went and purchased Learn Objective–C on the Mac by Mark Dalrymple, Scott Knaster And it said I should know C then now I'm at the beginning with Learn C on the Mac by Dave Mark So this is the long journey I need to take to finally start producing actually GOOD apps for the iPhone C OBJECTIVE-C APPS?

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  • how to change the game developed in iphone to ipad ?

    - by srikanth rongali
    I have developed a game for iPhone using coco2d 0.99.3. I want it to work on iPad. I have the new images which are bigger in size and resolution than iPhone images. I replaced the images and checked, but the image is appearing only in iPhone simulator which is inside the iPad simulator. What changes shall I make ? Thank You.

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  • Can I update an iOS Enterprise App in the background like an App Store app can?

    - by lehn0058
    I have an iOS enterprise app that we are wirelessly distributing to our devices. Currently the app polls our server once a day to see if there is an app update. If there is, we try to install it by having the app call the following code: NSURL *installUrl = [NSURL URLWithString:[NSString stringWithFormat:@"itms-services://?action=download-manifest&url=%@", plistUrl]]; [[UIApplication sharedApplication] openURL:installUrl]; This causes the app to prompt the user with an alert dialog to install the update. If they click install, the app closes and the update is downloaded and installed. I am wondering if there is anything for enterprise apps for iOS 7 similar to the AppStore's automatic updates? I would like to be able to update our app without the user having to press an update button and be able to update at a time when the user won't have to wait for it to install.

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  • How to extend a large website to an iPhone app?

    - by xoail
    I am trying to create an iPhone app for a large website (as big as amazon.com) and it involves using cookies and what not to get authenticated via the Apache intercepter and access the web services exposed by the main website. For that I am looking for strategies to go about developing it. I am new to iPhone development and I am mostly looking for some architectural guidance. Does anyone know how services like eBay and Amazon work seamlessly across the website and iPhone app?

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  • Cocoa Browser Air missing iPhone docs. Can't find xcode DocSets?

    - by Mike Howard
    I installed Cocoa Browser Air at home from the same installation file (for 2.4.1) that works fine at work. Its info for Mac OS X 10.6 looks OK, but there's nothing under either iPhone 3.1 or 3.2. I've installed the appropriate Documentation Sets in Xcode Preferences-Documentation, and I have an iPhone SDK, which is required to refer to iPhone DocSets. I'm using the Xcode version 3.2.2. Thanks.

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  • How to extend a large website to iPhone app?

    - by xoail
    I am trying to create an iphone app for a large website (as big as amazon.com) and it involves using cookies and what not to get authenticated via the apache intercepter and access the web services exposed by the main website. For that I am looking for strategies to go about developing it. I am new to iphone dev and mostly looking for some architectural guidance. Does anyone know how does apps like ebay and amazon work seamlessly across the website and iphone?

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  • iPhone:How to prepare app build to my client for testing?

    - by user187532
    Hi iPhone experts, I am a registered Apple developer. I am developing an iPhone application for my client. If i want to give my app build to my client for testing my build, do i need to create a build using my adhoc provisioning profile and send the build as well as my adhoc provisioning profile to my client? If yes, how can they install my build on their iPhone devices? Could someone guide me please? Thank in advance.

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  • How can I test my iPhone app on earlier than SDK 3.0 simulator, make sure it work?

    - by Cocorico
    Hi Stackers! I wrote iPhone application. Very simple! It use Cocos2D only, and all other features is very basic, no accelerometer, no camera, nothing. Just buttons and sounds. I think every iPhone can run this app (there is no limits on Cocos2D right?), but my XCode only let me use 3.0 and upwards. I want to confirm 1 thing and ask one thing: If I put "iPhone OS 2.0" in my iPhone OS Deployment Target in XCode, but my "Active SDK" in XCode still says 3.0, if I compile using this and submit to App Store, when it goes up, people who use 2.0 can still download and use the game yes? Is there way I can test in a 2.0 simulator to make sure it works? My XCode only have 3.0 and higher simulation.

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  • Best option for Google App Engine Datastore and external database?

    - by Alex
    I need to get an App Engine app talking to and sharing data with an external database, The best option i can come up with is outputting the external database data to an xml file and then processing this in my app engine app and storing it inside the datastore, although the data being shared is sensitive data such as login details so outputting this to an xml file is not exactly a great idea, is it possible for the app engine app to directly query the database? or is there a secure option for using xml files? oh and im using python/django and the external database will be hosted on another domain

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  • For the iPad or iPhone, how do you control the system Volume? For example, have a button that mutes

    - by SolidSnake4444
    I would like to make a button in my iPad app (probably will be similar to iPhone apps) that when I push this button, all audio is muted, even when you exit the app. I don't see anyway that you can control the volume, although I'm sure other apps have that I have seen in the app store for the iPhone. I also read some places that doing this would reject you from the app store. How could I go about lowering, or highering the volume of the iPad from an app that works even when the app closes? Thank you!

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