Search Results

Search found 19299 results on 772 pages for 'off topic'.

Page 258/772 | < Previous Page | 254 255 256 257 258 259 260 261 262 263 264 265  | Next Page >

  • Best Method For Evaluating Existing Software or New Software

    How many of us have been faced with having to decide on an off-the-self or a custom built component, application, or solution to integrate in to an existing system or to be the core foundation of a new system? What is the best method for evaluating existing software or new software still in the design phase? One of the industry preferred methodologies to use is the Active Reviews for Intermediate Designs (ARID) evaluation process.  ARID is a hybrid mixture of the Active Design Review (ADR) methodology and the Architectural Tradeoff Analysis Method (ATAM). So what is ARID? ARD’s main goal is to ensure quality, detailed designs in software. One way in which it does this is by empowering reviewers by assigning generic open ended survey questions. This approach attempts to remove the possibility for allowing the standard answers such as “Yes” or “No”. The ADR process ignores the “Yes”/”No” questions due to the fact that they can be leading based on how the question is asked. Additionally these questions tend to receive less thought in comparison to more open ended questions. Common Active Design Review Questions What possible exceptions can occur in this component, application, or solution? How should exceptions be handled in this component, application, or solution? Where should exceptions be handled in this component, application, or solution? How should the component, application, or solution flow based on the design? What is the maximum execution time for every component, application, or solution? What environments can this component, application, or solution? What data dependencies does this component, application, or solution have? What kind of data does this component, application, or solution require? Ok, now I know what ARID is, how can I apply? Let’s imagine that your organization is going to purchase an off-the-shelf (OTS) solution for its customer-relationship management software. What process would we use to ensure that the correct purchase is made? If we use ARID, then we will have a series of 9 steps broken up by 2 phases in order to ensure that the correct OTS solution is purchases. Phase 1 Identify the Reviewers Prepare the Design Briefing Prepare the Seed Scenarios Prepare the Materials When identifying reviewers for a design it is preferred that they be pulled from a candidate pool comprised of developers that are going to implement the design. The believe is that developers actually implementing the design will have more a vested interest in ensuring that the design is correct prior to the start of code. Design debriefing consist of a summary of the design, examples of the design solving real world examples put in to use and should be no longer than two hours typically. The primary goal of this briefing is to adequately summarize the design so that the review members could actually implement the design. In the example of purchasing an OTS product I would attempt to review my briefing prior to its distribution with the review facilitator to ensure that nothing was excluded that should have not been. This practice will also allow me to test the length of the briefing to ensure that can be delivered in an appropriate about of time. Seed Scenarios are designed to illustrate conceptualized scenarios when applied with a set of sample data. These scenarios can then be used by the reviewers in the actual evaluation of the software, All materials needed for the evaluation should be prepared ahead of time so that they can be reviewed prior to and during the meeting. Materials Included: Presentation Seed Scenarios Review Agenda Phase 2 Present ARID Present Design Brainstorm and prioritize scenarios Apply scenarios Summarize Prior to the start of any ARID review meeting the Facilitator should define the remaining steps of ARID so that all the participants know exactly what they are doing prior to the start of the review process. Once the ARID rules have been laid out, then the lead designer presents an overview of the design which typically takes about two hours. During this time no questions about the design or rational are allowed to be asked by the review panel as a standard, but they are written down for use latter in the process. After the presentation the list of compiled questions is then summarized and sent back to the lead designer as areas that need to be addressed further. In the example of purchasing an OTS product issues could arise regarding security, the implementation needed or even if this is this the correct product to solve the needed solution. After the Design presentation a brainstorming and prioritize scenarios process begins by reducing the seed scenarios down to just the highest priority scenarios.  These will then be used to test the design for suitability. Once the selected scenarios have been defined the reviewers apply the examples provided in the presentation to the scenarios. The intended output of this process is to provide code or pseudo code that makes use of the examples provided while solving the selected seed scenarios. As a standard rule, the designers of the systems are not allowed to help the review board unless they all become stuck. When this occurs it is documented and along with the reason why the designer needed to help the review panel back on track. Once all of the scenarios have been completed the review facilitator reviews with the group issues that arise during the process. Then the reviewers will be polled as to efficacy of the review experience. References: Clements, Paul., Kazman, Rick., Klien, Mark. (2002). Evaluating Software Architectures: Methods and Case Studies Indianapolis, IN: Addison-Wesley

    Read the article

  • Easy Made Easier

    - by dragonfly
        How easy is it to deploy a 2 node, fully redundant Oracle RAC cluster? Not very. Unless you use an Oracle Database Appliance. The focus of this member of Oracle's Engineered Systems family is to simplify the configuration, management and maintenance throughout the life of the system, while offering pay-as-you-grow scaling. Getting a 2-node RAC cluster up and running in under 2 hours has been made possible by the Oracle Database Appliance. Don't take my word for it, just check out these blog posts from partners and end users. The Oracle Database Appliance Experience - Zip Zoom Zoom http://www.fuadarshad.com/2012/02/oracle-database-appliance-experience.html Off-the-shelf Oracle database servers http://normanweaver.wordpress.com/2011/10/10/off-the-shelf-oracle-database-servers/ Oracle Database Appliance – Deployment Steps http://marcel.vandewaters.nl/oracle/database-appliance/oracle-database-appliance-deployment-steps     See how easy it is to deploy an Oracle Database Appliance for high availability with RAC? Now for the meat of this post, which is the first in a series of posts describing tips for making the deployment of an ODA even easier. The key to the easy deployment of an Oracle Database Appliance is the Appliance Manager software, which does the actual software deployment and configuration, based on best practices. But in order for it to do that, it needs some basic information first, including system name, IP addresses, etc. That's where the Appliance Manager GUI comes in to play, taking a wizard approach to specifying the information needed.     Using the Appliance Manager GUI is pretty straight forward, stepping through several screens of information to enter data in typical wizard style. Like most configuration tasks, it helps to gather the required information before hand. But before you rush out to a committee meeting on what to use for host names, and rely on whatever IP addresses might be hanging around, make sure you are familiar with some of the auto-fill defaults for the Appliance Manager. I'll step through the key screens below to highlight the results of the auto-fill capability of the Appliance Manager GUI.     Depending on which of the 2 Configuration Types (Config Type screen) you choose, you will get a slightly different set of screens. The Typical configuration assumes certain default configuration choices and has the fewest screens, where as the Custom configuration gives you the most flexibility in what you configure from the start. In the examples below, I have used the Custom config type.     One of the first items you are asked for is the System Name (System Info screen). This is used to identify the system, but also as the base for the default hostnames on following screens. In this screen shot, the System Name is "oda".     When you get to the next screen (Generic Network screen), you enter your domain name, DNS IP address(es), and NTP IP address(es). Next up is the Public Network screen, seen below, where you will see the host name fields are automatically filled in with default host names based on the System Name, in this case "oda". The System Name is also the basis for default host names for the extra ethernet ports available for configuration as part of a Custom configuration, as seen in the 2nd screen shot below (Other Network). There is no requirement to use these host names, as you can easily edit any of the host names. This does make filling in the configuration details easier and less prone to "fat fingers" if you are OK with these host names. Here is a full list of the automatically filled in host names. 1 2 1-vip 2-vip -scan 1-ilom 2-ilom 1-net1 2-net1 1-net2 2-net2 1-net3 2-net3     Another auto-fill feature of the Appliance Manager GUI follows a common practice of deploying IP Addresses for a RAC cluster in sequential order. In the screen shot below, I entered the first IP address (Node1-IP), then hit Tab to move to the next field. As a result, the next 5 IP address fields were automatically filled in with the next 5 IP addresses sequentially from the first one I entered. As with the host names, these are not required, and can be changed to whatever your IP address values are. One note of caution though, if the first IP Address field (Node1-IP) is filled out and you click in that field and back out, the following 5 IP addresses will be set to the sequential default. If you don't use the sequential IP addresses, pay attention to where you click that mouse. :-)     In the screen shot below, by entering the netmask value in the Netmask field, in this case 255.255.255.0, the gateway value was auto-filled into the Gateway field, based on the IP addresses and netmask previously entered. As always, you can change this value.     My last 2 screen shots illustrate that the same sequential IP address autofill and netmask to gateway autofill works when entering the IP configuration details for the Integrated Lights Out Manager (ILOM) for both nodes. The time these auto-fill capabilities save in entering data is nice, but from my perspective not as important as the opportunity to avoid data entry errors. In my next post in this series, I will touch on the benefit of using the network validation capability of the Appliance Manager GUI prior to deploying an Oracle Database Appliance.

    Read the article

  • Backlit keyboard on Toshiba Satellite P755-S5184 doesn't work in Ubuntu 12.04

    - by chrisabner23
    I have the keyboard backlight turned on in bios to timer setting (1 second). When laptop boots the backlight works, but once ubuntu begins to load the backlights turn off. There is a function key combo that is supposed to turn it on (Fn +Z), hitting that brings up a notification balloon showing the backlit keyboard icon but it is grayed out. I tried using KeyTouch to try and get the backlight working but my laptop model isn't on the list. I'm new to Ubuntu, and have been searching the web and can't seem to find any answers that will work for my particular situation. Any information would be MUCH appreciated. Thanks!

    Read the article

  • The Linux powered LAN Gaming House

    - by sachinghalot
    LAN parties offer the enjoyment of head to head gaming in a real-life social environment. In general, they are experiencing decline thanks to the convenience of Internet gaming, but Kenton Varda is a man who takes his LAN gaming very seriously. His LAN gaming house is a fascinating project, and best of all, Linux plays a part in making it all work.Varda has done his own write ups (short, long), so I'm only going to give an overview here. The setup is a large house with 12 gaming stations and a single server computer.The client computers themselves are rack mounted in a server room, and they are linked to the gaming stations on the floor above via extension cables (HDMI for video and audio and USB for mouse and keyboard). Each client computer, built into a 3U rack mount case, is a well specced gaming rig in its own right, sporting an Intel Core i5 processor, 4GB of RAM and an Nvidia GeForce 560 along with a 60GB SSD drive.Originally, the client computers ran Ubuntu Linux rather than Windows and the games executed under WINE, but Varda had to abandon this scheme. As he explains on his site:"Amazingly, a majority of games worked fine, although many had minor bugs (e.g. flickering mouse cursor, minor rendering artifacts, etc.). Some games, however, did not work, or had bad bugs that made them annoying to play."Subsequently, the gaming computers have been moved onto a more conventional gaming choice, Windows 7. It's a shame that WINE couldn't be made to work, but I can sympathize as it's rare to find modern games that work perfectly and at full native speed. Another problem with WINE is that it tends to suffer from regressions, which is hardly surprising when considering the difficulty of constantly improving the emulation of the Windows API. Varda points out that he preferred working with Linux clients as they were easier to modify and came with less licensing baggage.Linux still runs the server and all of the tools used are open source software. The hardware here is a Intel Xeon E3-1230 with 4GB of RAM. The storage hanging off this machine is a bit more complex than the clients. In addition to the 60GB SSD, it also has 2x1TB drives and a 240GB SDD.When the clients were running Linux, they booted over PXE using a toolchain that will be familiar to anyone who has setup Linux network booting. DHCP pointed the clients to the server which then supplied PXELINUX using TFTP. When booted, file access was accomplished through network block device (NBD). This is a very easy to use system that allows you to serve the contents of a file as a block device over the network. The client computer runs a user mode device driver and the device can be mounted within the file system using the mount command.One snag with offering file access via NBD is that it's difficult to impose any security restrictions on different areas of the file system as the server only sees a single file. The advantage is perfomance as the client operating system simply sees a block device, and besides, these security issues aren't relevant in this setup.Unfortunately, Windows 7 can't use NBD, so, Varda had to switch to iSCSI (which works in both server and client mode under Linux). His network cards are not compliant with this standard when doing a netboot, but fortunately, gPXE came to the rescue, and he boostraps it over PXE. gPXE is also available as an ISO image and is worth knowing about if you encounter an awkward machine that can't manage a network boot. It can also optionally boot from a HTTP server rather than the more traditional TFTP server.According to Varda, booting all 12 machines over the Gigabit Ethernet network is surprisingly fast, and once booted, the machines don't seem noticeably slower than if they were using local storage. Once loaded, most games attempt to load in as much data as possible, filling the RAM, and the the disk and network bandwidth required is small. It's worth noting that these are aspects of this project that might differ from some other thin client scenarios.At time of writing, it doesn't seem as though the local storage of the client machines is being utilized. Instead, the clients boot into Windows from an image on the server that contains the operating system and the games themselves. It uses the copy on write feature of LVM so that any writes from a client are added to a differencing image allocated to that client. As the administrator, Varda can log into the Linux server and authorize changes to the master image for updates etc.SummaryOverall, Varda estimates the total cost of the project at about $40,000, and of course, he needed a property that offered a large physical space in order to house the computers and the gaming workstations. Obviously, this project has stark differences to most thin client projects. The balance between storage, network usage, GPU power and security would not be typical of an office installation, for example. The only letdown is that WINE proved to be insufficiently compatible to run a wide variety of modern games, but that is, perhaps, asking too much of it, and hats off to Varda for trying to make it work.

    Read the article

  • details on USB stick boot disk creation

    - by Deborah Shadovitz
    I am looking at this: http://www.ubuntu.com/download/help/create-a-usb-stick-on-ubuntu I need to create a boot disk to test Ubuntu to make sure it will run on a PC (Compaq Mini CQ10-120LA) I was given. I can create the boot disk off of a Mac (in English) or Windows (but Windows is in Spanish and foreign to me). Questions: 1) What format do I choose for the USB stick? (I wish the instructions stated this.) 2) What is Dash? (Will I know when I run the installer?) 3) Can I do this from a Mac or Windows computer? Or only from Ubuntu?

    Read the article

  • How long should my Html Page Title Really be?

    - by RandomBen
    How long should my text within my <title></title> tags really be? I know Google cuts it off at some point but when? When I used IIS7's SEO Toolkit 1.0 I get error stating my title should be under 65 characters. I have a book by Bruce Clay that states I should use from 62-70 characters and roughly 9 +/- 3 words. I also have used SenSEO's Firefox Add-on and it states I should use a max of 65 characters or roughly 15 words. What is the max really? I have 2 sources saying 65 and 1 saying 72 but Bruce Clay is generally kept in high regard.

    Read the article

  • Is MediaTemple's (gs) really worth the hassle? [closed]

    - by Andrew
    I have been hosting my sites with Dreamhost for a while, and although none of them are high-trafic atm, I am going to a launch a Rails app this summer and a couple of other stuff, so I need a serious host. Since my plan ends in a couple of days, I have been looking at alternatives, and because MT has such a good reputation in the webdesign world, I have been seriously considering paying the ridiculous 20$/month for its shared hosting services. That was until I actually read some reviews of it, most of which indicated it is slow and overpriced. So now I'm wondering whether switching over to (gs) would really be a good idea, or if I would be better off paying less money for something like a Site5 or Hostgator shared hosting plan. What is your experience with MT, and particularly their Grid Service? Do you think I should even switch to (gs) in the first place, or should I choose something else from its competitors?

    Read the article

  • I can't figure out how to run ubuntu .iso from thumbdrive?

    - by Judge Cole Stanley
    I downloaded Ubuntu 12.04.1 and I can't find a solid way to run it from the disk version of Ubuntu 11.04 for a clean install. I think the hard drive is messed up, or else I would install 11.04, but it won't work. So I wanna install 12.04.1 from a thumbdrive, so I can actually use this computer without using the demo and installing everything when it dies, or shuts off... Please help? I want to make it at least bootable from a thumbdrive, just so I can lightly browse the internet and what not... it doesn't have to be a hard install.

    Read the article

  • Unity 5.1 audio issues (no sound in back channels)

    - by N0xus
    I've trying to bring in surround sound audio into my project. I've set my computer up to run in 5.1 and when I play a 6 channel audio through windows media player (it's a test audio that does left speaker, right speaker etc) it works fine. However, when I run it through Unity, all I get is the front 3 channels. I've set it in the Edit - project settings - audio to be 5.1 in there. I even set it in code with following: void Start() { AudioSettings.speakerMode = AudioSpeakerMode.Mode5point1; } How ever, when I run a debug line of: print ( AudioSettings.driverCaps); It tells me that Unity is only playing in stereo. Is there something I'm still not doing? I should also add I've ran 10 different tests using the 3D audio pan and spread options. I've set both to either being fully off, half way on and full. Still the same results.

    Read the article

  • Global menu stopped working for most applications

    - by ltorgo
    I have Ubuntu 12.04 32 bits and I had been enjoying global menus and HUD since the beginning. However, for some strange reason, I stopped having global menus for most applications and thus no HUD fun anymore. Actually, the only two applications where I continue to have global menus are Thunderbird and Firefox, so not sure if it has something to do with these two... I've already browsed through some similar reports and already tried the following: checking if indicator-appmenu was installed. tried to use Unsettings to switch on and off, with reboots in the middle, global menus. logged in with a different user to see if it was some configuration of my user. also checked, using dconf-editor that, com ? canonical ? indicator ? appmenu ? menu-mode = "global" Any hint/help would be appreciated! Thank you in advance

    Read the article

  • Actionscript 3.0 - Enemies do not move right in my platformer game

    - by Christian Basar
    I am making a side-scrolling platformer game in Flash (Actionscript 3.0). I have made lots of progress lately, but I have come across a new problem. I will give some background first. My game level's terrain (or 'floor') is referenced by a MovieClip variable called 'floor.' My desire is to have the Player and enemy characters walk along the terrain. I have gotten the Player character to move on the terrain just fine; he walks up/down hills and falls whenever there is no ground beneath him. Here is the code I created to allow the Player to follow the terrain correctly. Much more code is used to control the Player, but only this code deals with the Player character's following of the terrain and gravity. // If the Player's not on the ground (not touching the 'floor' MovieClip)... if (!onGround) { // Disable ducking downKeyPressed = false; // Increase the Player's 'y' position by his 'y' velocity player.y += playerYVel; } // Increase the 'playerYVel' variable so that the Player will fall // progressively faster down the screen. This code technically // runs "all the time" but in reality it only affects the player // when he's off the ground. playerYVel += gravity; // Give the Player a terminal velocity of 15 px/frame if (playerYVel > 15) { playerYVel = 15; } // If the Player has not hit the 'floor,' increase his falling //speed if (! floor.hitTestPoint(player.x, player.y, true)) { player.y += playerYVel; // The Player is not on the ground when he's not touching it onGround = false; } Since getting this code to work for the Player, I have created a 'SkullDemon' class, which is one of the planned enemies for my game. I want the 'SkullDemon' objects to move along the terrain like the Player does. With lots of great help, I have already coded the EventListeners, etc. necessary for the 'SkullDemons' to move. Unfortunately, I am having trouble getting them to move along the terrain. In fact, they do not touch the terrain at all; they move along the top of the boundary of the 'floor' MovieClip! I had a simple text diagram showing what I mean, but unfortunately Stackoverflow does not format it correctly. I hope my problem is clear from my description. Strangely enough, my code for the Player's movement and the 'SkullDemon's' movement is almost exactly the same, yet the 'SkullDemons' do not move like the Player does. Here is my code for the SkullDemon movement: // Move all of the Skull Demons using this method protected function moveSkullDemons():void { // Go through the whole 'skullDemonContainer' for (var skullDi:int = 0; skullDi < skullDemonContainer.numChildren; skullDi++) { // Set the SkullDemon 'instance' variable to equal the current SkullDemon skullDIns = SkullDemon(skullDemonContainer.getChildAt(skullDi)); // For now, just move the Skull Demons left at 5 units per second skullDIns.x -= 5; // If the Skull Demon has not hit the 'floor,' increase his falling //speed if (! floor.hitTestPoint(skullDIns.x, skullDIns.y, true)) { // Increase the Skull Demon's 'y' position by his 'y' velocity skullDIns.y += skullDIns.sdYVel; // The Skull Demon is not on the ground when he's not touching it skullDIns.sdOnGround = false; } // Increase the 'sdYVel' variable so that the Skull Demon will fall // progressively faster down the screen. This code technically // runs "all the time" but in reality it only affects the Skull Demon // when he's off the ground. if (! skullDIns.sdOnGround) { skullDIns.sdYVel += skullDIns.sdGravity; // Give the Skull Demon a terminal velocity of 15 px/frame if (skullDIns.sdYVel > 15) { skullDIns.sdYVel = 15; } } // What happens when the Skull Demon lands on the ground after a fall? // The Skull Demon is only on the ground ('onGround == true') when // the ground is touching the Skull Demon MovieClip's origin point, // which is at the Skull Demon's bottom centre for (var i:int = 0; i < 10; i++) { // The Skull Demon is only on the ground ('onGround == true') when // the ground is touching the Skull Demon MovieClip's origin point, // which is at the Skull Demon's bottom centre if (floor.hitTestPoint(skullDIns.x, skullDIns.y, true)) { skullDIns.y = skullDIns.y; // Set the Skull Demon's y-axis speed to 0 skullDIns.sdYVel = 0; // The Skull Demon is on the ground again skullDIns.sdOnGround = true; } } } } // End of 'moveSkullDemons()' function It is almost like the 'SkullDemons' are interacting with the 'floor' MovieClip using the hitTestObject() function, and not the hitTestPoint() function which is what I want, and which works for the Player character. I am confused about this problem and would appreciate any help you could give me. Thanks!

    Read the article

  • PS3 controller on Sixad disbales Broadcom Bluetooth

    - by Craggles
    The recipe for breaking blue tooth is so far: Fresh install - blue tooth is happy install broadcom drivers for wifi Update to latest ubu install sixad run it once through and check ps3 controller is working. reboot Bluetooth is dead or if I disable blue-tooth before reboot it won't come back either. Latest stable Ubuntu - inbuilt bluetooth module. Hp Probook 6470b. UPDATE Running sixad via: sudo apt-add-repository ppa:falk-t-j/qtsixa sudo apt-get update sudo apt-get install sixad Then: sudo sixpair sixad --start And turning off bluetooth to disconnect the PS3 controller and ctrl c the terminal means bluetooth can't be reactivated. Even after a reboot. Help is appreciated! I'm very new to Ubuntu so be gentle. UPDATE 2 Reinstalling bluez, fixes it...

    Read the article

  • Tracking QR Code referrals

    - by Vince Pettit
    We were using a third party website to provide QR codes and track them, the only problem was one week their server went down for some time and effectively killed the QR code off as it was a dead link. As far as I could see their tracking was a simple redirect via their website. I have set up a page with a javascript redirect to the destination URL with our Google analytics code in the page but was just wondering if anyone else has had any experience of setting up their own tracking/redirect for QR codes this way or have you done it differently?

    Read the article

  • Android - Rendering HUD View to SurfaceView

    - by Jon
    I have developed a relatively simple game in android, to get my head around it all, and on the back of it developed a crude game engine (in the loosest sense!). I use a SurfaceView and canvas (no OpenGL) - I'll cross that bridge another time! I have implemented a game HUD, title screens etc. by overlaying standard Android view widgets over my SurfaceView. This all works reasonably well maintaining an acceptable frame-rate, but it is a simple game with not a lot happening on or off screen. What I am wondering now is whether one could (and whether one would get any advantage by) drawing all my views to the one SurfaceView, all controlled by the main game thread. At the moment I have handlers flinging messages around and runOnUiThreads here, there and everywhere. Quite cumbersome. Any thoughts on this would be much appreciated (before I perhaps waste time trying to do it!)

    Read the article

  • Configure mounting timeout at boot

    - by René Pieters
    On remotely rebooting a 12.04 machine I found it hanging at the "unable to mount soandso: Skip, Manual Abort? " (That's pretty much how I remember the message) The machine was basically stopped there until I hooked up a keyboard and pressed "s". I can see the rationale for the question, but I'd really like to know where to configure it or turn it off altogether. A mandatory question like this makes sense in a desktop environment but for servers I'd like more flexibility. So where do I fiddle and tweak this?

    Read the article

  • How to prevent WLAN connection from dropping permanently on a Fritz USB WLAN N stick?

    - by Chris
    I have a desktop with a Fritz USB WLAN N stick and tried Ubuntu 12.04. Installation went fine and WLAN is working. However, connection drops permanent. Reconnecting manually fixes it but after a few minutes it drops again. It's connected to a Vodafone 802 box with WLAN N fix set. It seems that it works when I switch off N mode. But I need to test. Can someone confirm this issue or is there another solution? I have another machine with 12.04 (HP 625 laptop) running where connection is stable.

    Read the article

  • Toolbar Cleaner Strips Toolbars, Add-ons, and Browser Helper Objects

    - by Jason Fitzpatrick
    If you’re trying to remove all the crap off a friend’s bogged down computer, Toolbar Cleaner is a handy little app that does a thorough job stripping away spammy toolbars, dubious add-ons, and browser helper objects. Toolbar Cleaner is a free application that helps remove unwanted garbage from your Internet Explorer, Firefox, and Google Chrome installations–including third-party toolbars, extensions/add-ons, and browser helper objects (plug-ins that modify your browser behavior and can contain malware). If you’re dealing with a machine drowning under all the toolbars and crapware that have snuck onto the system, it’s a nearly one-click solution to purging all of them. Hit up the link below to read more about the software and grab a copy. Toolbar Cleaner is freeware, Windows only. Toolbar Cleaner [via Freeware Genius] HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8 How To Play DVDs on Windows 8

    Read the article

  • How can I copy/paste files via RDP in Kubuntu?

    - by Dai
    I recently installed the latest Kubuntu (x64) on my work machine as I am trying to migrate away from Windows. Unfortunately I use RDP very frequently to connect to customer's servers and need to be able to copy files across. I have tried the following packages with no luck: remmina rdesktop xfreerdp My latest attempt to solve this involved connecting one of my folders to the remote server, here is the command I used to launch rdesktop: rdesktop -5 -K -r disk:home=/home/dai -r clipboard:CLIPBOARD -r sound:off -x l -P 192.168.0.2 -u "administrator" -p pass The servers are not all running the same version of Windows, the one I've been trying so far is running Server 2003 R2. Customer servers range from Server 2000 to Server 2008. I've been Googling this like mad but all the solutions I find seem to fail, maybe because almost all the help out there assumes that I'm running Gnome. Sorry if this is a stupid question. Thanks in advance for your help. Edit: Copying and pasting text seems to work just fine, but that's not what I need.

    Read the article

  • SQL Server Management Studio won’t shutdown

    - by simonsabin
    Ever find that SQL Server Management Studio just won’t shutdown. This often happens if you log off and find that Management Studio is blocking the shutdown. If you click on Management Studio it just beebs at you. Well the problem is likely to be the help viewer, and this happens more on new installs. What happens is that the help viewer gets launched for some reason, but as a background task. However on a new install when the help viewer is launched it asks you if you want to be a surf dude or a...(read more)

    Read the article

  • I dont know my password and wont let me change it via GRUB

    - by josh
    I recently turned off the login password so i would not have to enter my password every time I turn the system on. But now when I try to update or download anything it asks me for my password so I enter my old password and it keeps telling me its wrong when I have only ever had the 1 password and its a simple 1 so I would not forget and considering I have only had UBUNTU installed for two days it is really frustrating. I have also tried resetting it via the GRUB but it wont let me type the new password. Please help ASAP.

    Read the article

  • Can't enable Bluetooth 13.10

    - by user205872
    I'm a new user to Ubuntu. I previously installed Xubuntu 13.04 on my Compaq nx8420 and was able to use Bluetooth with no issues. I recently performed a clean install of Ubuntu 13.10 (not Xubuntu), and now can't enable bluetooth. I go to the default Bluetooth app, move the slider to 'On' and it slides straight back to 'Off'. Do I need to install any extra packages or use an alternative app to get Bluetooth working? I can't think of a reason why it would work in Xubuntu 13.04, but not Ubuntu 13.10. Thanks in advance for any help. Zac

    Read the article

  • Should I add old code into my repository?

    - by Ben Brocka
    I've got an SVN repository of a PHP site and the last programmer didn't use source control properly. As a result, only code since I started working here is in the Repo. I have a bunch of old copies of the full code base saved in files as "backups" but they're not in source control. I don't know why most of the copies were saved nor do I have any reasonable way to tag them to a version number. Due to upgrades to the frameworks and database drivers involved, the old code is quite defunct; it no longer works on the current server config. However, the previous programmers had some...unique...logic, so I hate to be completely without old copies to refer to what on earth they were doing. Should I keep this stuff in version control? How? Wall off the old code in separate Tags/branches?

    Read the article

  • Kronos Workforce Mobile Apps (w/Java ME tech) lets bosses and staff work better

    - by hinkmond
    The Kronos Workforce Mobile apps let bosses spy on their workers, and let workers do what workers do best (uh, you know, work?), all using Java ME technology. See: Enable your Mobile Workforce w/Kronos Here's a quote: Kronos® Workforce Mobile™ Manager – allows managers to use their devices to monitor workforce operations, resolve exceptions, and respond quickly to employee requests. Kronos Workforce Mobile Employee – enables employees to track their work in real time, quickly and easily review information such as their schedules and timecards, and request time off. Kronos mobile applications are delivered as native applications for [blah-blah-blah]. A JavaME option is also available, which runs on a wide range of feature phones. Good stuff for the enterprise. Java ME technology helps run the mobile enterprise. I like that. Kinda catchy... Hinkmond

    Read the article

  • building a game for different resoulution phones

    - by Jason
    Hi, I am starting some tests for building a game on the android program. So far everything is working and seems nice. However I do not understand how to make sure my game looks correct on all phones as the all will have slightly different screen ratios (and even very different on some odd phones) What I am doing right now is making a view frustrum ( could also be ortho ) which I set to go from -ratio to +ratio ( as I have seen on many examples) however this causes my test shape to be stretched and sometimes cut off by the edge of the screen. I am tilting my phone to landscape to do my tests ( a bit extreame) but it should still render correctly if I have dome things right. Should I be scaling by some ratio before drawing or something? An example would be greatly apriciated PS I am doing a 2d game

    Read the article

  • How to tell whether your programmers are under-performing?

    - by A Team Lead
    I am a team lead with 5+ developers. I have a developer (let's call him A) who is a good programmer, who writes good clean, easy to understand code. However he is somewhat difficult to manage, and sometimes I wonder whether he is really under-performing or not. Our company requires the developers to indicate the work progress in the bug tracker we use, not so much as to monitor the programmers but to let the stackholders know the progress. The thing is, A only updates a task progress when it is done ( maybe 3 weeks after it is first worked on) and this leaves everyone wondering what is going on in the middle of the development week. He wouldn't change his habit despite repeated probing. ( It's OK, developers hate paperwork, I do, too) Recent 2-3 months he on leave quite often due to various events-- either he is sick, or have to attend a lot of personal events etc. ( It's OK, bad things happen in a string. It's just a coincidence) We define sprints, or roadmaps for each month. And in the beginning of the sprint, we will discuss the amount of work each of the developers have to do in a sprint and the developers get to set the amount of time they need for each task. He usually won't be able to complete all of them. (It's OK, the developers are regularly missing deadlines not due to their fault). If only one or two of the above events happen, I won't feel that A is under-performing, but they all happen together. So I have the feeling that A is under-performing and maybe-- God forbid--- slacking off. This is just a feeling based on my years of experience as programmer. But I could be wrong. It is notoriously hard to measure the work of a programmer, given that not all two tasks are alike, and there lacks a standard objective to measure the commitment of a programmer to your company. It is downright impossible to tell whether the programmer is doing his job or slacking off. All you can do, is to trust them-- yeah, trusting and giving them autonomy is the best way for programmers to work, I know that, so don't start a lecture on why you need to trust your programmers, thank you every much-- but if they abuse your trust, can you know? My question is, how can you tell whether your programmers are under-performing? Surely there are experience team leads who know better than me on this? Outcome: I've a straight talk with him regarding my perception on his performance. He was indignant when I suggested that I had the feeling that he wasn't performing at his best level. He felt that this was a completely unfair feeling. I then replied that this was my feeling and I didn't know whether my feeling was right or not. He would have none of this and ended the discussion immediately. Before he left he said that he "would try to give more to the company" in a very cold tone. I was taken aback by his reaction. I am sure that I offended him in some ways. Not too sure whether that was the right thing to do for me to be so frank with him, though. Extra notes: I hate micromanaging. So all that we have for our software process is Sprint ( where tasks get prioritized and assigned, and at the end of the month, a review of the amount of work done). Developers would require to update the tasks as they go along everyday. There is no standup meeting, or anything of the sort. Mainly because we have the freedom to work from home and everyone cherishes this freedom. Although I am the one who sets the deadline, but the developers will provide the estimate for each tasks and I will decide-- based on the estimate-- the tasks that go into a particular sprint. If they can't finish the tasks at the end of the sprint, I will push them to the next. So theoretically one can just do only 1 or 2 tasks during the whole sprint and then push the remaining 99 tasks to the next sprint and still he will be fine as long as justifies this-- in the form of daily work progress updates

    Read the article

< Previous Page | 254 255 256 257 258 259 260 261 262 263 264 265  | Next Page >