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  • Warning on missing custom javadoc tags

    - by flumins
    We create a custom Doclet for our projet to generate a specific documentation for our client. We define some specific tags that are parsed by the doclet when we generate the documentation. Do you know how to ask eclipse to add warning when those special tags are missing in our javadoc comments ? Example of well formed javadoc: /** * @dialogName TECK-01-E-608 * @useVO ServiceVO * @useVO AgentVO */ public class MyDialog extends BaseDialogImpl { ... If @dialogName is missing, the developper should have a warning in eclipse... I look checkstyle a little bit, but I don't understand how to configure it to do such a thing. Thanks in advance for your help.

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  • Nice shadow effect in text (UISegmentedControl)

    - by Matthias
    Hi, I would like to bring some color to the texts of my UISegmentedControl. So, I've searched a bit about this topic, but it seems to be not possible out-of-the-box. But I found this nice blog post (link text), how to build an image out of a custom text and then assign it to the segemented control. Works fine, but the text in these created images do not have this nice little shadow effect as the original ones. So, does anyone know, how to create such a shadow effect? I guess, Apple does the same (building an image for the text) with the standard segmenented control. Thanks for your help. Regards Matthias

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  • BlackBerry Storm - Cannot scroll vertically while in TreeField

    - by sethxian
    I am having issues performing a vertical scroll on the BlackBerry Storm while in a TreeField. The tree nodes expand just fine, even with expanded nodes while in the tree I cannot scroll to the bottom of the expanded list. Sometimes it will scroll a little but then not allow me to scroll back up. Could this be an issue with the screen not being a fixed size? The TreeField is in a VeriticalFieldManager with the VERTICAL_SCROLL and VERTICAL_SCROLLBAR styles. The screen I am using is MainScreen.

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  • What is the right way to initialize a constant in Ruby?

    - by zbrimhall
    I have a simple class that defines some constants, e.g.: module Foo class Bar BAZ = "bof" ... Everything is puppies and rainbows until I tell Rake to run all my Test::Unit tests. When it does, I get warnings: bar.rb:3: warning: already initialized constant BAZ My habit has been to avoid these warnings by making the constant initialization conditional, e.g.: ... BAZ = "bof" unless const_defined? :BAZ ... This seems to solve the problem, but it is a little tedious, and I don't ever see anyone else initializing constants this way. This makes me think I might be Doing It Wrong. Is there a better way to initialize constants that won't generate warnings?

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  • Visual Studio HTML Cursor-within-HTML-Element Syntax-highlighting color

    - by David Murdoch
    I can't, for the life of me, figure out how to change grey highlight color in the screenshot below to something that will make the text a little more legible. Does anyone know what the "Display Item" name is that I need to change? To get to the "theme editor" select Tools = Options = Environment = Fonts and Colors. I can't find what to edit. I've also looked through Tools = Options = Text Editor = HTML = Formatting to no avail. In case you are wondering the theme is a slightly modified Coding Instinct Theme

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  • How to handle User "confirmation" with Watir/Cucumber?

    - by Matt Darby
    I'm new to Watir and I've having a little trouble getting logged in in my tests. I use authlogic as my authentication method of choice. When a User registers, they are sent an email with a confirmation link. Clicking this link confirms their account and they can then login. The issue I'm having is how do I confirm the User when using Watir? I have so far: Given /I sign up/ do BROWSER.goto("http://localhost:3000/register") BROWSER.text_field(:id, "user_email").set("[email protected]") BROWSER.text_field(:id, "user_name").set("Foo Bar) BROWSER.text_field(:id, "user_password").set("foo bar") BROWSER.text_field(:id, "user_password_confirmation").set("foo bar") BROWSER.button(:id, "user_submit").click end Given /I am logged in via Watir/ do BROWSER.goto("http://localhost:3000/login") BROWSER.text_field(:id, "user_session_email").set("[email protected]) BROWSER.text_field(:id, "user_session_password").set("foo bar") BROWSER.button(:id, "user_session_submit").click end This correctly populates the fields and the User is saved. Now I try to confirm the User like so: Given /I am confirmed/ do User.last.confirmed! end Unfortunately this doesn't work. What am I missing?

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  • Gecko/Firefox support for HTML5 Notifications

    - by jAndy
    Hi Folks, I'm wondering if there is any build-in support for the HTML5 Notification feature in Gecko browsers so far? Maybe some hidden developer thingy ? I'm aware of WebKits window.webkitNotifications which works great, so, is there a Firefox implementation ? update After searching and reading some w3c HTML5 specs, I'm maybe a little bit off here. I can't find any Notification feature anywhere there. Am I facing wrong facts here? Is that just a "very own webkit implementation" ?

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  • IE7 left:%; bug

    - by YuriKolovsky
    I'm working on a project, I use the latest IETester, and I bumped into a IE7 specific alignment bug. view this in IE7 and then in any other browser, for example Firefox, IE8 and even IE6. Notice how the little "|" between the lower links is not visible in IE7, yet it looks fine in the other browsers. Removing the left:-100%; from on line 61 fixes the bug as seen here, but i need this "left" for positioning. Any help on what is causing this bug, or potential ideas on how to fix it much needed.

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  • Are document-oriented databases meant to replace relational databases?

    - by evolve
    Recently I've been working a little with MongoDB and I have to say I really like it. However it is a completely different type of database then I am used. I've noticed that it is most definitely better for certain types of data, however for heavily normalized databases it might not be the best choice. It appears to me however that it can completely take the place of just about any relational database you may have and in most cases perform better, which is mind boggling. This leads me to ask a few questions: Are document-oriented databases have been developed to be the next generation of databases and basically replace relational databases completely? Is it possible that projects would be better off using both a document-oriented database and a relational database side by side for various data which is better suited for one or the other? If document-oriented databases are not meant to replace relational databases, then does anyone have an example of a database structure which would absolutely be better off in a relational database (or vice-versa)?

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  • Thread and two dimensional array in objective C?

    - by mactonny
    Hey, guys, I am just starting to wrap my head around objective C and I am doing a little project on Iphone. And I just encountered a weird problem. I had to deal with images in my program so I have a lot local variables declared like temp[width][height]. If I am not using NSThread to perform image processing, it works all fine. However, if I use NSThread, it'll keep giving me EXC_BAD_ACCESS on whenever I try to access a 2-D array declared like temp[widht][height]. So I have to allocate memory from heap in order to have a 2-D array. That'll solve the problem but I still don't get it. My first thought would be stack over flow, but it worked all fine with one thread. I just don't get it.

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  • Background processing in rails

    - by hashpipe
    Hi, This might seem like a FAQ on stackoverflow, but my requirements are a little different. While I have previously used BackgroundRB and DJ for running background processes in ruby, my requirement this time is to run some heavy analytics and mathematical computations on a huge set of data, and I need to do this only about the first 15 days of the month. Going by this, I am tempted to use cron and run a ruby script to accomplish this goal. What I would like to know / understand is: 1 - Is using cron a good idea (cause I'm not a system admin, and so while I have basic idea of cron, I'm not overly confident of doing it perfectly) 2 - Can we somehow modify DJ to run only on the first 15 days of the month (with / without using cron), and then just stop and exit once all the jobs in the queue for the day are over (don't want it to ping the DB every time for a new job...whatever the jobs will be in the queue when DJ starts, that will be all). I'm not sure if I have put the question in the right manner, but any help in this direction will be much appreciated. Thanks

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  • Programatically enable / disable multitouch finger input?

    - by winSharp93
    I have a multitoch-enabled tablet PC running Windows 7. However, when using the stylus pen and getting too far away from the display, I often accidently hit it with my fingers which causes unwanted mouse-clicks. The solution is navigating to "Control Panel - Pen- and Finger Input - Finger Input" and deactivate the checkbox "Use the finger as an input device" (all titles translated so they might be different on an English windows). Now I am wondering whether I can do this programatically, too, so I would be able to write a little tray app for this. I tried using Process Monitor to find out registry keys, however, I did not find one which really shows the same effect as the checkbox. Does anyone know how to access this property (without using UI-Automation)? Cheers winSharp93

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  • Pretty Printer for T-SQL?

    - by Paul
    I'm looking for a good T-SQL Pretty Printer so that all the code looks consistant between developers in our project. Preferably a free/open source one, but paid for isn't out of the realms of possibility as long as it's reasonably priced. Are there any particular industry leaders? I'm not that fussed about what particular standard it uses, but the more configurable the better. That way we can have little style wars among the developers and have a bit of fun to boot. ;-) I suppose I should add that Visual Studio and Management Studio integration would be considered favourably.

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  • Using a priority queue in Java

    - by Bharat
    Forgive me if this is a tried question, but I'm having a little difficulty figuring it out. I currently have a class Node, and each 'node' is a square in a maze. I'm trying to implement the A* algorithm, so each of these nodes will have an f-cost (int) data member inside of it. I was wondering if there's a way that I can create a priority queue of these nodes, and set up the f-cost variable as the comparator? I've looked at examples online, but all I can find are String priority queues. Can I implement Comparator for the Node class? Would this allow me to access the data member stored inside it? Many Thanks!

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  • Where do I find a good explanation of Javascript-ese

    - by tzenes
    I realize that title may require explanation. The language I first learned was C, and it shows in all my programs... even those not written in C. For example, when I first learned F# I wrote my F# programs like C programs. It wasn't until someone explained the pipe operator and mapping with anonymous functions that I started to understand the F#-ese, how to write F# like a F# programmer and not a C programmer. Now I've written a little javascript, mostly basic stuff using jquery, but I was hoping there was a good resource where I could learn to write javascript programs like a javascript programmer.

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  • Localize Currency for iPhone

    - by Meltemi
    I would like my iPhone app to allow the input, display and storage of currency amounts using the appropriate symbol ($, €, £, ¥, etc) for the user. Would NSNumberFormatter do everything I need? What happens when a user switches their locale and these amounts (dollars, yen, etc.) are stored as NSDecimalNumbers. I assume, to be safe, it's necessary to somehow capture the locale at the time of entry and then the currency symbol and store them in my instance along with the NSDecimalNumber ivar so they can be unwrapped and displayed appropriately down the road should the user changed their locale since the time when the item was created? Sorry, I have little localization experience so hoping for a couple quick pointers before diving in. Lastly, any insight on how to you handle this kind of input given the limitations of the iPhone's keyboards?

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  • PHP Explode and Get_Url: Not Showing up the URL

    - by elmaso
    hello! its a little bit hard to understand. in the header.php i have this code: <? $ID = $link; $url = downloadLink($ID); ?> I get the ID with this Variable $link -- 12345678 and with $url i get the full link from the functions.php in the functions.php i have this snippet function downloadlink ($d_id) { $res = @get_url ('' . 'http://www.example.com/' . $d_id . '/go.html'); $re = explode ('<iframe', $res); $re = explode ('src="', $re[1]); $re = explode ('"', $re[1]); $url = $re[0]; return $url; } and normally it prints the url out.. but, i cant understand the code..

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  • Visual Studio 2008 "Publish" option generates some empty folders

    - by Kevin Pang
    When I right click an ASP.NET MVC solution and select the "Publish" option, the final output it generates contains several empty top-level folders. For instance, the "Service References" folder that gets automatically added when you add a service reference to a web app is generated without any files in it. Why are these folders generated at all if there's no content in them? Is there a way to let Visual Studio know to not bother publishing them? This isn't a big deal since it doesn't really affect the app (and before deploying I can always delete the empty folders), but it's a little annoying.

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  • Inserting Parameters, C#, T-Sql

    - by jpavlov
    I am trying to insert a parameter through an aspx page via text box. I set my parameters up, but evertime I executenonquery, the @Username shows up in the database instead of the actual value. Below is my code. Can anyone shed a little insight? SqlParameter @UserName = new SqlParameter("@UserName", System.Data.SqlDbType.VarChar); @UserName.Direction = ParameterDirection.Input; @UserName.Value = txtUserName.Text; cmd.Parameters.Add(@UserName);

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  • OpenGL basics: calling glDrawElements once per object

    - by Bethor
    Hi all, continuing on from my explorations of the basics of OpenGL (see this question), I'm trying to figure out the basic principles of drawing a scene with OpenGL. I am trying to render a simple cube repeated n times in every direction. My method appears to yield terrible performance : 1000 cubes brings performance below 50fps (on a QuadroFX 1800, roughly a GeForce 9600GT). My method for drawing these cubes is as follows: done once: set up a vertex buffer and array buffer containing my cube vertices in model space set up an array buffer indexing the cube for drawing as 12 triangles done for each frame: update uniform values used by the vertex shader to move all cubes at once done for each cube, for each frame: update uniform values used by the vertex shader to move each cube to its position call glDrawElements to draw the positioned cube Is this a sane method ? If not, how does one go about something like this ? I'm guessing I need to minimize calls to glUniform, glDrawElements, or both, but I'm not sure how to do that. Full code for my little test : (depends on gletools and pyglet) I'm aware that my init code (at least) is really ugly; I'm concerned with the rendering code for each frame right now, I'll move to something a little less insane for the creation of the vertex buffers and such later on. import pyglet from pyglet.gl import * from pyglet.window import key from numpy import deg2rad, tan from gletools import ShaderProgram, FragmentShader, VertexShader, GeometryShader vertexData = [-0.5, -0.5, -0.5, 1.0, -0.5, 0.5, -0.5, 1.0, 0.5, -0.5, -0.5, 1.0, 0.5, 0.5, -0.5, 1.0, -0.5, -0.5, 0.5, 1.0, -0.5, 0.5, 0.5, 1.0, 0.5, -0.5, 0.5, 1.0, 0.5, 0.5, 0.5, 1.0] elementArray = [2, 1, 0, 1, 2, 3,## back face 4, 7, 6, 4, 5, 7,## front face 1, 3, 5, 3, 7, 5,## top face 2, 0, 4, 2, 4, 6,## bottom face 1, 5, 4, 0, 1, 4,## left face 6, 7, 3, 6, 3, 2]## right face def toGLArray(input): return (GLfloat*len(input))(*input) def toGLushortArray(input): return (GLushort*len(input))(*input) def initPerspectiveMatrix(aspectRatio = 1.0, fov = 45): frustumScale = 1.0 / tan(deg2rad(fov) / 2.0) fzNear = 0.5 fzFar = 300.0 perspectiveMatrix = [frustumScale*aspectRatio, 0.0 , 0.0 , 0.0 , 0.0 , frustumScale, 0.0 , 0.0 , 0.0 , 0.0 , (fzFar+fzNear)/(fzNear-fzFar) , -1.0, 0.0 , 0.0 , (2*fzFar*fzNear)/(fzNear-fzFar), 0.0 ] return perspectiveMatrix class ModelObject(object): vbo = GLuint() vao = GLuint() eao = GLuint() initDone = False verticesPool = [] indexPool = [] def __init__(self, vertices, indexing): super(ModelObject, self).__init__() if not ModelObject.initDone: glGenVertexArrays(1, ModelObject.vao) glGenBuffers(1, ModelObject.vbo) glGenBuffers(1, ModelObject.eao) glBindVertexArray(ModelObject.vao) initDone = True self.numIndices = len(indexing) self.offsetIntoVerticesPool = len(ModelObject.verticesPool) ModelObject.verticesPool.extend(vertices) self.offsetIntoElementArray = len(ModelObject.indexPool) ModelObject.indexPool.extend(indexing) glBindBuffer(GL_ARRAY_BUFFER, ModelObject.vbo) glEnableVertexAttribArray(0) #position glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0) glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ModelObject.eao) glBufferData(GL_ARRAY_BUFFER, len(ModelObject.verticesPool)*4, toGLArray(ModelObject.verticesPool), GL_STREAM_DRAW) glBufferData(GL_ELEMENT_ARRAY_BUFFER, len(ModelObject.indexPool)*2, toGLushortArray(ModelObject.indexPool), GL_STREAM_DRAW) def draw(self): glDrawElements(GL_TRIANGLES, self.numIndices, GL_UNSIGNED_SHORT, self.offsetIntoElementArray) class PositionedObject(object): def __init__(self, mesh, pos, objOffsetUf): super(PositionedObject, self).__init__() self.mesh = mesh self.pos = pos self.objOffsetUf = objOffsetUf def draw(self): glUniform3f(self.objOffsetUf, self.pos[0], self.pos[1], self.pos[2]) self.mesh.draw() w = 800 h = 600 AR = float(h)/float(w) window = pyglet.window.Window(width=w, height=h, vsync=False) window.set_exclusive_mouse(True) pyglet.clock.set_fps_limit(None) ## input forward = [False] left = [False] back = [False] right = [False] up = [False] down = [False] inputs = {key.Z: forward, key.Q: left, key.S: back, key.D: right, key.UP: forward, key.LEFT: left, key.DOWN: back, key.RIGHT: right, key.PAGEUP: up, key.PAGEDOWN: down} ## camera camX = 0.0 camY = 0.0 camZ = -1.0 def simulate(delta): global camZ, camX, camY scale = 10.0 move = scale*delta if forward[0]: camZ += move if back[0]: camZ += -move if left[0]: camX += move if right[0]: camX += -move if up[0]: camY += move if down[0]: camY += -move pyglet.clock.schedule(simulate) @window.event def on_key_press(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = True @window.event def on_key_release(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = False ## uniforms for shaders camOffsetUf = GLuint() objOffsetUf = GLuint() perspectiveMatrixUf = GLuint() camRotationUf = GLuint() program = ShaderProgram( VertexShader(''' #version 330 layout(location = 0) in vec4 objCoord; uniform vec3 objOffset; uniform vec3 cameraOffset; uniform mat4 perspMx; void main() { mat4 translateCamera = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, cameraOffset.x, cameraOffset.y, cameraOffset.z, 1.0f); mat4 translateObject = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, objOffset.x, objOffset.y, objOffset.z, 1.0f); vec4 modelCoord = objCoord; vec4 positionedModel = translateObject*modelCoord; vec4 cameraPos = translateCamera*positionedModel; gl_Position = perspMx * cameraPos; }'''), FragmentShader(''' #version 330 out vec4 outputColor; const vec4 fillColor = vec4(1.0f, 1.0f, 1.0f, 1.0f); void main() { outputColor = fillColor; }''') ) shapes = [] def init(): global camOffsetUf, objOffsetUf with program: camOffsetUf = glGetUniformLocation(program.id, "cameraOffset") objOffsetUf = glGetUniformLocation(program.id, "objOffset") perspectiveMatrixUf = glGetUniformLocation(program.id, "perspMx") glUniformMatrix4fv(perspectiveMatrixUf, 1, GL_FALSE, toGLArray(initPerspectiveMatrix(AR))) obj = ModelObject(vertexData, elementArray) nb = 20 for i in range(nb): for j in range(nb): for k in range(nb): shapes.append(PositionedObject(obj, (float(i*2), float(j*2), float(k*2)), objOffsetUf)) glEnable(GL_CULL_FACE) glCullFace(GL_BACK) glFrontFace(GL_CW) glEnable(GL_DEPTH_TEST) glDepthMask(GL_TRUE) glDepthFunc(GL_LEQUAL) glDepthRange(0.0, 1.0) glClearDepth(1.0) def update(dt): print pyglet.clock.get_fps() pyglet.clock.schedule_interval(update, 1.0) @window.event def on_draw(): with program: pyglet.clock.tick() glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glUniform3f(camOffsetUf, camX, camY, camZ) for shape in shapes: shape.draw() init() pyglet.app.run()

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  • Bubble chart with X and Y labels of string type [closed]

    - by MrGenius
    I have a scenario where I need to display how many males, females and Unspecified are there from City1, City2, City3, etc. I am trying to use bubble chart for this. So I want to display this chart with y axis showing Male, Female and Unspecified as Y axis labels and City1, City2,City3 as X axis labels. The actual count being displayed as a square bubble on the chart. This is little urgent. I could not locate any similar sample on MS documentation too. Edit: How to use the bubble chart to display genders on the y axis and cities on the x axis?

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  • Where can I find a comprehensive reference for Zen Cart variables and overrides?

    - by Angelina
    Hi everyone, I'm working with Zen Cart for a client and I'm having a bit of trouble finding a practical, concise resource that gives reference to the most common template variables and overrides. This project is fairly superficial so that is all I need - but bonus points if you find something that goes a little bit deeper. Please note that I am looking for something that is 'at a glance', like a reference card. I have already looked at several books on Zen Cart, but most of them are designed for the end user or a sysadmin at most and leave much to be desired.

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  • Derive abstract class from non-abstract class

    - by Jehof
    Is it OK to derive an abstract class from a non-abstract class or is there something wrong with this approach? Here´s a little example: public class Task { // Some Members } public abstract class PeriodicalTask : Task { // Represents a base class for task that has to be done periodicaly. // Some additional Members } public class DailyTask : PeriodicalTask { // Represents a Task that has to be done daily. // Some additional Members } public class WeeklyTask : PeriodicalTask { // Represents a Task that has to be done weekly. // Some additional Members } In the example above i do not want to make the class Task abstract, because i want to instantiate it directly. PeriodicalTask should inherit the functionality from Task and add some additional members but i do not want to instantiate it directly. Only derived class of PeriodicalTask should be instantiated.

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  • ffmpeg 0.5 flv to wav conversion creates wav files that other programs won't open.

    - by superrebel
    Hi, I am using the following command to convert FLV files to audio files to feed into julian, a speech to text program. cat ./jon2.flv | ffmpeg -i - -vn -acodec pcm_s16le -ar 16000 -ac 1 -f wav - | cat - > jon2.wav The cat's are there for debugging purposes as the final use will be a running program that will pipe FLV into ffmpeg's stdin and the stdout going to julian. The resulting wave files are identified by "file" as: jon3.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 16000 Hz VLC (based on ffmpeg) plays the file, but no other tools will open/see the data. They show empty wav files or won't open/play. For example Sound Booth from CS4. Has anyone else had similar problems? Julian requires wav files 16bit mono at 16000 Hz. Julian does seem to read the file, but doesn't seem to go through the entire file (may be unrelated). Thanks, -rr

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  • Use of double pointer in linux kernel Hash list implementation

    - by bala1486
    Hi, I am trying to understand Linux Kernel implementation of linked list and hash table. A link to the implementation is here. I understood the linked list implementation. But i am little confused of why double pointers is being used in hlist (**pprev). Link for hlist is here. I understand that hlist is used in implementation of hash table since head of the list requires only one pointer and it saves space. Why cant it be done using single pointer (just *prev like the linked list)? Please help me.

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