Search Results

Search found 9584 results on 384 pages for 'born to learn'.

Page 26/384 | < Previous Page | 22 23 24 25 26 27 28 29 30 31 32 33  | Next Page >

  • Adwords: Is there a drawback to setting a really high max CPC to learn what works faster?

    - by Rob Sobers
    I'm toying with increasing my max CPC really high on all my keywords so ensure my ad gets shown in the top spot on page one in order to draw more clicks. I think this will be a good way to quickly figure out whether the ads I'm writing have a decent CTR and, more importantly, whether the landing pages I'm building are converting. Since I can set a max daily budget for my campaign, I won't risk breaking the bank. I can't think of any drawbacks, personally. Am I missing any?

    Read the article

  • Learn a NoSQL or become a badass with traditional RDMS - Where is/will the work be?

    - by beck
    I'm half way through my MSc and am thinking about my dissertation which I get 3 months to work on full time. Im very comfortable with the traditional Relational Database, the question is should I work on a project where I get a good understanding of something like Cassandra, or should I really push my RDMS knowledge to the limit. Getting great at something like MySQL is a solid safe option, will there really be much work for me with Cassandra in my tool belt? I would love to do either.... Thanks for your opinions and advice.

    Read the article

  • What technology or skillset should I learn today in order to be able to charge $250+ / hr in 2-3 years? [closed]

    - by Ryan Waggoner
    I've been doing PHP freelance development for the last 4-5 years and I'm starting to max out my hourly rate. So in 2010 I decided to transition to a new language. I played with Python and Ruby, but ended up settling on iOS, for three reasons: I'm enjoying the challenge of working on a completely different type of development, instead of another flavor of web development The demand seems higher right now than for Ruby or Python I see iOS developers charging $150 - 250 / hr Whether these reasons are right or wrong, I've been learning iOS for the last year and I'm starting to get more work in that field. I feel confident that in six months (barring any major shifts in the ecosystem), I can be billing iOS work at $150 / hr or more. However, I'm feeling that I should have done this earlier, that I've missed the boat, and that iOS development is going to dry up or get much more commoditized. Whether this is true or not isn't really my question (though feel free to comment). What I want to know is: what should I start learning right now so that I can be ahead of the curve in a couple years when the demand is far outstripping supply? What technologies or skillsets are going to be so heavily in demand in 2-3 years that you'll be able to charge $250 / hr or more and stay busy? These don't have to be new technologies either...the answer could be iOS or COBOL or whatever.

    Read the article

  • How necessary is it to learn JavaScript before jQuery?

    - by benhowdle89
    In my opinion, when I looked at JavaScript, it looked like not my cup of tea. When I came across jQuery, I loved it. I sat and watched Nettuts+ 15 days of jQuery screencasts, 1 year later and now I'm fairly confident I wouldn't develop a website without including jQuery's library. I have never felt this has held me back but my question is, will this come back and bite me in the ass one day, the fact that I didn't have a solid JavaScript foundation before jumping feet first into one of its best (if not the best) frameworks? Did anyone else take this approach?

    Read the article

  • What to learn to make a photo gallery site like this? [closed]

    - by Steven Chen
    I started a Wordpress site for my blog but now I want to start another domain for sharing my photos. I used to use Flickr but it requires you to sign up for Flickr Pro if you want to upload over a certain amount of photos. Since I don't want to pay for that, I'm looking to create a photo gallery site like this: http://10mmgalore.com/ or http://www.shuttermaki.com/ But how do you go about with that? Would I be able to install Wordpress and find a theme like that? And/Or are there any Wordpress plugins that I can install to make it like look like that? Or do I need different tools and platforms asides from Wordpress? So can someone list the features, tools and information that I need to make a photo gallery site? The main functions that I want for my site is to have a picture in the middle and when the user clicks on the photo, it goes to the next photo; or there are left and right arrows that users can click to the next photo. I just want to create an album website for my 365 days project (a photo a day). It doesn't have to be as fancy as the sites mentioned above. Thank you!

    Read the article

  • Adwords: Is there a drawback to setting a really high CPC to learn what works faster?

    - by Rob Sobers
    I'm toying with increasing my max CPC really high on all my keywords so ensure my ad gets shown in the top spot on page one in order to draw more clicks. I think this will be a good way to quickly figure out whether the ads I'm writing have a decent CTR and, more importantly, whether the landing pages I'm building are converting. Since I can set a max daily budget for my campaign, I won't risk breaking the bank. I can't think of any drawbacks, personally. Am I missing any?

    Read the article

  • What skills does a web developer need to have/learn?

    - by Victor
    I've been I've asked around, and here's what I gathered so far in no particular order: Knowledge Web server management (IIS, Apache, etc.) Shell scripting Security (E.g. ethical hacking knowledge?) Regular Expression HTML and CSS HTTP Web programming language (PHP, Ruby, etc.) SQL (command based, not GUI, since most server environment uses terminal only) Javascript and library (jQuery) Versioning (SVN, Git) Unit and functional test Tools Build tools (Ant, NAnt, Maven) Debugging tools (Firebug, Fiddler) Mastering the above makes you a good web developer. Any comments?

    Read the article

  • What is the Best way to learn c# programming and capability to do anything with C#?

    - by MSU
    I browsed all the answers given in Stackoverflow,i couldn't find my answer that's why i am writing this, so please don't mark this a duplicate. My case i want to get the capability of doing anything in C# from building applications to solving problems. I searched for and tried to read books. Then one of the experts said, reading books will not make any good for you, for learning you have to solve problems i.e. real world problems in C#, he gave me some sample problems, which i previously did in C++, i started doing, but the thing is that i know the internal logic of solving the problem or the algorithm to solve. But i don't know how to imepelement them using C# efficiently. so, the gap is, i can't think in C#, I know the message to passed but don't the exact way to pass it. I did a program to solve a problem, then find out there are much easier ways of doing it wherever i was doing it in tougher way. So, can you guys(C# experts) please enlighten me, what i need to get hold of the language and get the ability to code in C# proficiently?

    Read the article

  • As a developer, how do I learn sales? [closed]

    - by Dan Abramov
    I quit the company I was working for to pursuit an opportunity as a startup, and I believe in our product. I'm sure it's going to be great if we attract some customers first to keep going. (I don't want funding.) Our product is targeted at private schools and courses, and helps organize the mess other LMSs introduce. The problem is, our team is basically just me and I have very little idea about sales and marketing. I can do reasonably good copywriting but I'm sure I can do better—and being nervous or too techy in a real world conversation with the client doesn't help. I want to get better, in fact, a lot better at negotiating with clients and pitching my product. I did look for some “sales articles” on the web, and a lot of what I found is plain bullshit on SEO-engineered websites promoting books or $5000 courses. What I need instead is a developer's perspective on how to sale a product you think is great. What are typical programmer's mistakes and misconceptions about sales, and how to avoid them? How do you evolve into a reasonably great salesman? I can't believe it's in the mindset and unlearnable. Your own experience, combined with great articles available on the web is most welcome. To Future Readers The question got closed because it is not a good fit for this site. I found some helpful tips in a similar question asked on a sister StackExchange site about startups: I'm a terrible salesperson. What can I do about it?

    Read the article

  • How to learn what the industry standards/expectations are, particularly with security?

    - by Aerovistae
    For instance, I was making my first mobile web-application about a year ago, and half-way through, someone pointed me to jQuery Mobile. Obviously this induced a total revolution in my app. Rewrote everything. Now, if you're in the field long enough, maybe that seems like common knowledge, but I was totally new to it. But this set me wondering: there are so many libraries and extensions and frameworks. This seems particularly crucial in the category of security. I'm afraid I'm going to find myself doing something in a professional setting eventually (I'm still a student) and someone's going to walk over and be like, My god, you're trying to secure user data that way? Don't you know about the Gordon-Wokker crypto-magic-hash-algorithms library? Without it you may as well go plaintext. How do you know what the best ways are to maximize security? Especially if you're trying to develop something on your own...

    Read the article

  • What's a good starting point to learn about JIT compilers?

    - by davidk01
    I've spent the past few months learning about stack based virtual machines, parsers, compilers, and some elementary things about hardware architecture. I've also written a few parsers and compilers for C like languages to understand the generic parser/compiler pipeline. Now I'd like to take my understanding further by learning about optimizing compilers and JIT compilers but I'm having a hard time finding material at the right level. I don't yet understand enough to dive into a code base like PyPy or LuaJIT but I also know more than what most introductory compiler books have to offer. So what are some good books for an intermediate beginner like to me to look into?

    Read the article

  • Is "PHP and MySQL Web Development, 4th ed." an outdated book to learn from?

    - by ForeverLearnNeverMaster
    I want to get into web stuff, and thought of going with PHP+MySQL. I have experience in C#, C++, desktop graphics, but no web stuff besides HTML, CSS which I started learning 2 months ago. On SO PHP-book question, the highest rated book is "PHP Objects, Patterns and Practice". However, I'm not sure if it's a book to start PHP with... or is it? Most of the books mentioned in that SO question seem to be for those who already know PHP. I considered "PHP & MySQL Web Development, 4th Ed.", but someone mentioned that "it uses the mysql_* functions which are almost deprecated." Help?

    Read the article

  • (Where) Can I learn creating art for my 2D games?

    - by Poorly paid coder
    I'm currently bad at drawing. If I want to create something looking acceptable, it usually takes me hours and hours to fiddle around just to get the basic looks right. I think that I'm not completely skill-less, I just lack simple drawing techniques.. Am I a hopeless case? Where is a good place to start out in drawing for 2D games? I'd like to be able to create acceptably good backgrounds, terrains / tilemaps, characters and weapons

    Read the article

  • So, I though I wanted to learn frontend/web development and break out of my comfort zone...

    - by ripper234
    I've been a backend developer for a long time, and I really swim in that field. C++/C#/Java, databases, NoSql, caching - I feel very much at ease around these platforms/concepts. In the past few years, I started to taste end-to-end web programming, and recently I decided to take a job offer in a front end team developing a large, complex product. I wanted to break out of my comfort zone and become more of an "all around developer". Problem is, I'm getting more and more convinced I don't like it. Things I like about backend programming, and missing in frontend stuff: More interesting problems - When I compare designing a server that handle massive data, to adding another form to a page or changing the validation logic, I find the former a lot more interesting. Refactoring refactoring refactoring - I am addicted to Visual Studio with Resharper, or IntelliJ. I feel very comfortable writing code as it goes without investing too much thought, because I know that with a few clicks I can refactor it into beautiful code. To my knowledge, this doesn't exist at all in javascript. Intellisense and navigation - I hate looking at a bunch of JS code without instantly being able to know what it does. In VS/IntelliJ I can summon the documentation, navigate to the code, climb up inheritance hiererchies ... life is sweet. Auto-completion - Just hit Ctrl-Space on an object to see what you can do with it. Easier to test - With almost any backend feature, I can use TDD to capture the requirements, see a bunch of failing tests, then implement, knowing that if the tests pass I did my job well. With frontend, while tests can help a bit, I find that most of the testing is still manual - fire up that browser and verify the site didn't break. I miss that feeling of "A green CI means everything is well with the world." Now, I've only seriously practiced frontend development for about two months now, so this might seem premature ... but I'm getting a nagging feeling that I should abandon this quest and return to my comfort zone, because, well, it's so comfy and fun. Another point worth mentioning in this context is that while I am learning some frontend tools, a lot of what I'm learning is our company's specific infrastructure, which I'm not sure will be very useful later on in my career. Any suggestions or tips? Do you think I should give frontend programming "a proper chance" of at least six to twelve months before calling it quits? Could all my pains be growing pains, and will they magically disappear as I get more experienced? Or is gaining this perspective is valuable enough, even if plan to do more "backend stuff" later on, that it's worth grinding my teeth and continuing with my learning?

    Read the article

  • If you want to learn all about Exalogic in 6 minutes, watch this demo!

    - by Michael Palmeter (Exalogic PM)
    If you haven't seen the latest Exalogic demo, click here now. Our excellent marketing organization has recently produced a new 6-minute flash demo that describes the Exalogic Infrastructure-as-a-Service management UI.  After years of investment in this product we are now in the final stages of delivering on the complete private-cloud-in-a-box vision that Larry Ellison announced back at Oracle OpenWorld 2010.  This demo video (flash) does the best job yet of explaining what is so great about Exalogic and why it is going to drive transformation of our industry.  If you haven't seen it yet, take a look.  There's much more to Exalogic now than just blazing performance.

    Read the article

  • Is there a good book or articles to learn about 2D Game Design and Effects?

    - by user28015
    I am not looking for a read how to develop games and how to implement one. I am looking for a general about possible effects in 2D Games and about general design of modern 2D gaming. I have programmed several smaller games over the years and also read books like "Golden Rules of Game Programming" by Martin Bronwlo. So I know how to implement games. What I am looking for are 2 things: Finishing touches such as effects like explosions, particles etc. Not how to make them, but how to design them so it looks right and cool. How to make a 2D game feel "more right" so that users get a satisfying gaming experience. I played a lot of 2D games but I could use some more advice.

    Read the article

  • I'm looking to learn how to apply traditional animation techniques to my graphics engine - are there any tutorials or online-resources that can help?

    - by blueberryfields
    There are many traditional animation techniques - such as blurring of motion, motion along an elliptical curve rather than a straight line, counter-motion before beginning of movement - which help with creating the appearance of a realistic 3D animated character. I'm looking to incorporate tools and short cuts for some of these into my graphics engine, to make it easier for my end users to use these techniques in their animations. Is there a good resource listing the techniques and the principles behind them, especially how they might apply to a graphics engine or 3D animation?

    Read the article

  • Attend This Webcast To Learn How CG Manufacturers Are Stepping Up Their Efforts to Sell to Consumers

    - by Michael Hylton
    Going Direct to Consumer is top of mind with executives in the Consumer Goods (CG) industry today. But are companies ready to engage? Recently, the Economist Intelligence Unit (EIU) conducted research sponsored by Oracle to better understand how Consumer Goods companies are engaging directly with consumers today and in the future. The survey involved CG executives across the globe as well as in-depth interviews with corporate leaders in the industry to explore their direct-to-consumer initiatives. Some key findings include: Pushing traditional media through new media channels is not enough to reach today's more plugged in, product-savvy consumer  CG companies are experimenting with new ways to establish and enhance direct, two-way relationships with their target consumers across multiple channels to enhance brand loyalty and drive product sales Survey respondents and other CG executives see their nascent e-commerce efforts as complimentary to, not competing with, existing retail channels. This webinar will review the results of the research and panelists will discuss what CG companies worldwide are thinking as they deploy their direct-to-consumer strategies in an effort to engage directly with today's empowered consumer.

    Read the article

  • Attend This Webcast To Learn How CG Manufacturers Are Stepping Up Their Efforts to Sell to Consumers

    - by Michael Hylton
    Going Direct to Consumer is top of mind with executives in the Consumer Goods (CG) industry today. But are companies ready to engage? Recently, the Economist Intelligence Unit (EIU) conducted research sponsored by Oracle to better understand how Consumer Goods companies are engaging directly with consumers today and in the future. The survey involved CG executives across the globe as well as in-depth interviews with corporate leaders in the industry to explore their direct-to-consumer initiatives. Some key findings include: Pushing traditional media through new media channels is not enough to reach today's more plugged in, product-savvy consumer CG companies are experimenting with new ways to establish and enhance direct, two-way relationships with their target consumers across multiple channels to enhance brand loyalty and drive product sales Survey respondents and other CG executives see their nascent e-commerce efforts as complimentary to, not competing with, existing retail channels. This webinar will review the results of the research and panelists will discuss what CG companies worldwide are thinking as they deploy their direct-to-consumer strategies in an effort to engage directly with today's empowered consumer.

    Read the article

  • Which frontend framework/library should I learn to enhance an existing site? [on hold]

    - by Codemonkey
    I have a large site that I've coded by hand over the last couple of years. It's a sports results service, and allows users to view their results, compare themselves to others, buy photographs, that sort of thing. The code base is fairly substantial, and scarily uses no frameworks or libraries. It's a PHP backend, and a clean & compact frontend. I use the Highcharts library, but other than that all of the JS is my own. I'm not a fan of bulk, even if it is CDN-hosted and heavily cachable. Maybe I need to change my outlook on this? I'm wanting to make some significant changes to the site now, and it seems an appropriate time to enhance my skillset by learning AngularJS, or something else of that ilk. A large part of the site is tables of data, and as just one example of the sort of thing I want to achieve, I'd like to let users add/remove/sort columns better than they currently can. Are any of the various frameworks/libraries out there more suitable to shoehorning into an existing project?

    Read the article

  • Should I Learn C/C++ Even If I Just Want To Do Web Programming?

    - by Daniel
    My goal is to be able to create online apps and dynamic, database driven websites. For instance, if in the future I get the idea for the next Digg or Facebook, I want to be able to code it myself. To arrive there I think I have basically two paths: Path 1 Start at a basic level, learning C, then C++ for OOP, then algorithms and data structures, with the goal of getting a solid grasp of computer programming. Only then move to PHP/MySQL/HTTP and start working on practical programming projects. Path 2 Start directly with PHP/MySQL/HTTP and getting my hands dirty with practical projects right away. What would you guys recommend?

    Read the article

  • Google Dart vs CoffeeScript? Which one should one learn?

    - by garbage collection
    I was thinking about learning CoffeeScript some time in the future. In the mean time, Google came out with Dart that seems to do what CoffeeScript does. Google says: Dart code can be executed in two different ways: either on a native virtual machine or on top of a JavaScript engine by using a compiler that translates Dart code to JavaScript. This means you can write a web application in Dart and have it compiled and run on any modern browser. Does anyone know advantages and disadvantages of learning Dart or CoffeeScript?

    Read the article

  • What language(s) do I need to learn in order to develop an application like this?

    - by Josh
    I have an idea for making a web application. Ideally this application would have products which prices are increased each time a Retweet of the product at hand is made. Kind of like bids with tweets. Unfortunately my web development knowledge is very scarce. I know just basic HTML, virtually no CSS and that's it. I'm kindly asking for your insights on what you think would be best for making a web app like this. I have no good idea of where to start or what I need to get going. Your inputs are greatly appreciated. Thanks in advance.

    Read the article

  • Which programming language to go for in order to learn Object Oriented Programming? [closed]

    - by Maxood
    If someone has a good grasp in logic and procedural programming then which language to start with for learning OOP. Also why C++ is mostly taught at schools whereas Java is a pure Object Oriented language(also language for making android apps)? Why not Objective C is being taught for making apps on the iPhone? I am seeking for the right answer keeping in view of these 2 factors: Background of the learner in procedural programming Economic or job market market demand of programming languages Here is a list of 10 programming languages, i would like to seek justifications for: Java C++ Objective C Scala C# PHP Python Java Javascript (not sure if it is a fully featured OOP language) 10.Ruby (not sure if it is a fully featured OOP language)

    Read the article

< Previous Page | 22 23 24 25 26 27 28 29 30 31 32 33  | Next Page >