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  • iPhone - is it IMPOSSIBLE to grab the contents of a CALayers composition?

    - by Mike
    I have a CALayer transformed in 3D on a offscreen UIView (much larger than 320x480). How do I dump what is seen on this UIView to a UIImage? NOTE: I Have edited the question to include this code... This is how I create the layer... CGRect area = CGRectMake (0,0,400,600]; vista3D = [[UIView alloc] initWithFrame:area ]; [self.view addSubview:vista3D]; [vista3D release]; transformed = [CALayer layer]; transformed.frame = area; [vista3D.layer addSublayer:transformed]; CALayer *imageLayer = [CALayer layer]; imageLayer.doubleSided = YES; imageLayer.frame = area; imageLayer.transform = CATransform3DMakeRotation(40 * M_PI / 180.0f, 1.0f, 0.0f, 0.0f); imageLayer.contents = (id)myRawImage.CGImage; [transformed addSublayer:imageLayer]; // Add a perspective effect CATransform3D initialTransform = transformed.sublayerTransform; initialTransform.m34 = 1.0 / -500; transformed.sublayerTransform = initialTransform; // now the layer is in perspective // my next step is to "flatten" the composition into a UIImage UIImage *thisIsTheResult = some magic command thanks for any help! EDIT 1: I have tried jessecurry solution but it gives me a flat layer without any perspective. EDIT 2: I discovered a partial solution for this that works, but this solution gives me an image the size of the screen and I was looking for obtaining a higher resolution version, rendering off screen.

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  • Does Iphone supports background process or services?

    - by Fedrick
    Hi all, I am planning to develop a iphone client application to upload images from iphone gallery to amazon s3 using rest calls.so is there any library to run this application as a background process in iphone. Also is there any library to access the iphone photo gallery(Should be able access all the images,not only selected one like in UIImagePickerController) Thanks in advance for stack overflow masters for sharing their knowledge.....

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  • AdMob ad in iPhone app makes App content disappear when "done" is pressed!

    - by nephilite
    Hello All, When I return from an adMob ad by hitting "done" the content of my app has disappeared ! All that remains is a background image I had attached directly to the main window. Oddly I can still hear the result of my touch events from my main screen (which is now gone). This may be related to the issue some people have had regarding a 20 pixel move involving the toolbar...I see something to that effect as the ad starts to overlay. I have admob in another app that is working fine, and I notice when the ad opens in that app the ad content fills the whole screen EXCEPT the top toolbar (it starts right under it). In the new app I'm working on right now this isn't the case. When the ad starts to open I see the tool bar vanish, then the add comes in and fills the entire screen (including the area where the tool bar was); then when I click done and the the ad goes away everything under it is gone as well. It may be worth noting that the App I had working was 2.x and the current app is 3.x (and thus using the admob 3.0 libraries). This is very odd and deal-breaking; I need help ASAP The relevant part of my view hierarchy is as follows: AppDelegate - ViewController - MainView (Ad is in here) There are also some other Views that are children of the ViewController and a UITabbar is also a subview of the ViewController (programmatically declared, not a UITabBar Controller). Any help you can offer would be extremely appreciate...I need to resolve this issue ASAP, release in two days! Thanks!!

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  • Run iPhone SDK on iPad

    - by johannix
    I was wondering if anyone knows if you can run the iPhone SDK on an iPad. Tried looking through apple.com, but didn't find anything useful... I want to be able to develop -- from start to finish -- an iPhone app on the iPad and was wondering if that's possible...

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  • Possible to use Buddypress within an iPhone app?

    - by lostInTransit
    Hi I want to create a community for my venture and also an iphone application for the same. I am thinking of using Buddypress for the community. But is it possible to use buddypress with an iPhone app? I'd like that when user posts a message via the iPhone app, it is also posted on buddypress? Or do I have to write custom scripts for editing the buddypress db according to user actions in the iPhone app? Thanks.

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  • iphone: how do I obtain a list of all files with a given extension on the app's document folder?

    - by Mike
    I have saved all my files using something like this NSString *fileName = [NSString stringWithFormat:@"%@.plist", myName]; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *appFile = [documentsDirectory stringByAppendingPathComponent:fileName]; [myDict writeToFile:appFile atomically:YES]) //where myDic is a dictionary containing the value of all parameters I would like to save. All these files were saved with the .plist extension. The same directory contains several JPG and PNG files. Now, how do I retrieve the list of all .plist files on that directory? thanks for any help.

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  • Facebook invites partialy working..

    - by dugi007
    Hello! im new to facebook api and i have a litle problem.. i created iframe app and im using the folowing code to invite my friends. invitation screen renders and im able to send invitation. when someone accepts invitation it redirects them to the following link: http://www.facebook.com/reqs.php#!//apps.facebook.com/erste_app/ and nothing happens (only the facebook header apears and thats all)...when they manualy repost that link they are redirected to app and everything works... <?php include 'facebook.php'; define( 'FB_API_KEY', 'e23463********9c7ebfd6d34' ); define( 'FB_SECRET', '5f6************7efff5c8cb8' ); define( 'FB_APPID', '312*********23' ); define( 'FB_CANVAS_URL', 'http://apps.facebook.com/erste_app/' ); define( 'FB_APP_HOME_URL', 'http://www.bijelarukavica.com/test/' ); define( 'FB_APP_NAME', 'Zaigraj s Rokom' ); $bOK=SendStandardInvitation("", false); function SendStandardInvitation($to, $bNewStyle = true) { $typeword = FB_APP_NAME; // Warning: double quotes in the content string will screw up the invite signature process $content = '<fb:req-choice url=\' ' . FB_CANVAS_URL . '\' label=\'Check out ' . FB_APP_NAME . ' />'; // if your have post add routines take them to that add app URL instead. $actionText = 'Probaj jesi bolji od mene uz "' . FB_APP_NAME . '".'; $bOK = SendNewRequest($to, $typeword, $content, $actionText); return $bOK; } function SendNewRequest($to, $typeword, $content, $actionText, $bInvitation = true) { $facebook = new Facebook(FB_API_KEY,FB_SECRET); $to = implode(",", $facebook->api_client->friends_get('','')); $bInviteAll = (!$to || $to == "" ? true : false); $excludeFriends = null; if (!$bInviteAll) $excludeFriends = $facebook->api_client->friends_get(); else // Get all friends with the app $excludeFriends = $facebook->api_client->friends_getAppUsers(); $excludeFriendsStr = null; foreach ($excludeFriends as $userid) { $pos = strpos($to, (string)$userid); if ($pos !== false) continue; if ($excludeFriendsStr) $excludeFriendsStr .= ','; $excludeFriendsStr .= $userid; } $params = array(); $params['api_key'] = FB_API_KEY; $params['content'] = $content; // Don't use htmlentities() or urlencode() here $params['type'] = $typeword; $params['action'] = FB_CANVAS_URL ; $params['actiontext'] = $actionText; $params['invite'] = ($bInvitation ? 'true' : 'false'); $params['rows'] = '5'; $params['max'] = '20'; $params['exclude_ids'] = $excludeFriendsStr; $params['sig'] = $facebook->generate_sig($params, FB_SECRET); $qstring = null; foreach ($params as $key => $value) { if ($qstring) $qstring .= '&'; $qstring .= "$key=".urlencode($value); } $inviteUrl = 'http://www.facebook.com/multi_friend_selector.php?'; $facebook->redirect($inviteUrl . $qstring); return true; } $facebook->api_client->notifications_sendRequest function SendRequest($to, $typeword, $content, $bInvitation = true) { $facebook = new Facebook(FB_API_KEY,FB_SECRET); $image = FB_APP_HOME_URL . 'logo.gif'; $result = $facebook->api_client->notifications_sendRequest($to, $typeword, $content, $image, $bInvitation); $url = $result; if (isset($url) && $url) { $facebook->redirect($url . '&canvas=1&next=index.php'); return true; } $bOK = ($result && $result != ""); return $bOK; } SendStandardInvitation($to, $bNewStyle = false) ?>

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  • Facebook Graph API With iPhone SDK

    - by Tom G
    Hi, Has anyone been able to implement Facebooks Graph API in a native iPhone Application? The documentation is pretty sparse when it comes to iPhone integration, but the calls to get users information looks a lot more light weight than the previous method of using FBConnect. So i would like to use it. I have seen a few posts about but none explain you you would implement the login button as we did previously with FBConnect? If any one has achieved this or can offer me any pointers that would be brilliant Thanks Tom

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  • image filters for iphone sdk development

    - by plsp
    Hi All, I am planning to develop an iphone app which makes use of image filters like blurring, sharpening,etc. I noticed that there are few approaches for this one, Use openGL ES. I even found an example code on apple iphone dev site. How easy is openGL for somebody who has never used it? Can the image filters be implemented using the openGL framework? There is a Quartz demo as well posted on apple iphone dev site. Has anybody used this framework for doing image processing? How is this approach compared to openGL framework? Don't use openGL and Quartz framework. Basically access the raw pixels from the image and do the manipulation myself. Make use of any custom built image processing libraries like this one. Do you know of any other libraries like this one? Can anybody provide insights/suggestions on which option is the best? Your opinions are highly appreciated. Thanks!

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  • Grid view in iPhone SDK

    - by Jack
    Hi, I would like to create a grid view in my iPhone app similar to that shown in the iPad photos app. I know that the iPhone 3.2 SDK is under NDA, but is there a library or framework available for adding this kind of functionality (non-SDK). Ideally I would like to eventually develop an iPad version of the app, where the grid would be 3 items wide in portrait and 4 in landscape, however for the time being I would like 2 items wide in portrait and 3 wide in landscape. The only way I can think of doing this is by subclassing UITableView and having a custom cell that creates the 2 or 3 items. This however seems messy and I am sure that there is a better way. A typical item will have a picture, label and button - nothing too complicated. Thanks

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  • Facebook Javascript SDK's FB.ui Bug in IE8

    - by Lukas
    hi everyone i have found a bug in IE8 using the new Facebook Javascript SDK. i call a Post dialog using: FB.ui( { method: 'stream.publish', display: 'dialog', message: 'test', attachment: { name: 'test', caption: 'test', media: [ {type: 'image', src: site_url+'test.jpg', href: site_url} ], description: ( 'test' ), href: site_url } }, my html structure is: <body> <div id="content"></div> <script type="text/javascript"> var params = { wmode: 'opaque', allowScriptAccess: 'always', quality: 'high', allowFullScreen: "true" }; var attributes = { id: 'test' }; swfobject.embedSWF("frontend/swf/stage.swf", "content", "100%", "100%", "10", params, attributes); var site_url = 'http://test.com'; </script> <div id="fb-root"></div> <script type="text/javascript" src="http://connect.facebook.net/en_US/all.js"></script> <div id="like-dialog" style="display:none;"> <div id="like-dialog-wrapper"> <div id="like-dialog-close"></div> <iframe src="http://www.facebook.com/plugins/likebox.php?id=99999999999&amp;width=292&amp;connections=0&amp;stream=true&amp;header=false&amp;height=395" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:292px; height:395px;"></iframe> </div> </div> </body> the css: html, #content, body { margin: 0; height: 100%; overflow: hidden; } #content { z-index: 1; } what i do is: i embed my stage i call the FB.init function and then call FB.ui function to overlay my flash. it works in every common browser except IE8. in IE8 the div containing the iframe is behind the div where i embed flash, although i set the z-index and position the dialog absolute. any ideas? thanks in advance

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  • Facebook's sharer.php - default view

    - by Soufiane Hassou
    I'm using sharer.php to share an item to the user's wall. The facebook sharer has 2 views: Post to profile (default view) : And when you click on "send as a Message instead you get : What I'm trying to do is to have the 2nd view (send a message) as the default one. So when the user clicks 'Share this', it would show him directly the "send a message" view. Is that even possible using facebook? or anything else? maybe executing js code after the popups opens ? Thanks.

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  • MonoTouch 3.0.6 supports iPhone OS 4 what about legal issues

    - by geekmangnu
    Now MonoTouch supports iPhone OS 4 with current 3.0.6 version but Apple banned all programming languages beside C/C++/Objective-C. So it is confusing why Novell supports iPhone OS 4 if it is banned? Is there any exception for MonoTouch we don't know yet? I am aware of previous stackoverflow question Is MonoTouch now banned on the iPhone? But MonoTouch iPhone OS 4 support is new. I asked to MonoTouch support about this issue but they haven't answered yet (more than a day). I am about to start iPhone development and MonoTouch seems promising however I wonder future of the MonoTouch. An answer from Novell or Apple will be appreciated. If you know something please share. Thanks

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  • What's the mobileish connect url of Facebook connect?

    - by Pentium10
    I use the following URL setting to authorize Facebook login. But the page for Application Authorization is webish, and not mobileish. webview .loadUrl("http://www.connect.facebook.com/login.php?return_session=1&nochrome=1&fbconnect=1&extern=2&connect_display=popup&api_key=" + FConnect.API_KEY + "&v=1.0&next=" + FConnect.SUCCESS_URL + "%3Ffb_login%26fname%3D_opener&cancel_url=" + FConnect.CANCEL_URL + "%23fname%3D_opener%26%257B%2522t%2522%253A3%252C%2522h%2522%253A%2522fbCancelLogin%2522%252C%2522sid%2522%253A%25220.741%2522%257D&channel_url=" + FConnect.XD_RECEIVER); As you see this is webish, as I had to scroll to the middle, Do you know the address to get a mobileish App authorization page?

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  • What does "?ref=ts" mean in a FACEBOOK APP url

    - by jozecuervo
    When Facebook drives traffic to an app, they often append &ref=whatever to the query string. This is useful for figuring out which integration points are working or not. I've figured out what some of these mean. For example: ref=bookmarks - the user clicked on a bookmark. ref=game_my_recent - the user clicked on the upper portion of the games dashboard. Does anyone know what "ref=ts" means? It accounts for a ton of traffic. I've viewed source on pages all over common FB pages and cannot find a match for ant piece of content generated by any of my apps. Same question, posted by me on the FB DEV FORUM: http://forum.developers.facebook.com/viewtopic.php?id=54866 I'm thinking I'll get better answers here ;) Thanks people, Jose

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  • iPhone apps causing battery to drain out

    - by saurabh
    Hi, Recently my iPhone battery started to discharge in just one day. I do not use my iPhone much (less than 1 hour a day). and then while discussing it with couple of colleagues, I heard that there are some apps which even if installed on your iPhone can cause your battery to drain out faster. It does not matter if you are not using those apps, only having them installed was enough to cause battery drain. I have heard this from couple of my techie friends as well and thus had to put some credibility to it. Being an iPhone developer, I don't think that is possible. Do you think if this is possible for an app to cause battery drain just by being installed there on iPhone?

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  • Facebook Source path issue in iPhone

    - by Arun Thakkar
    Hello everyone!! Hope You all are fie and also in one of your best of moods!! I need your help to solve an issue with Facebook. I have integrate Facebook Connect with my iPhone app. So as per step i have to write path of src folder into 'Header path info' Field in Project Build. I have given the absolute path to 'Header path info' Field. and its run fine without any Error.. But, Now When i Move the project folder to another destination, its but obvious, that path of src folder will change… So Now after moving file, when i run an application, It gives path error. So is there any way to solve this path issue? this comes when i run an app in simulator, and i guess It also won't run in iPhone because of problem of path of src folder. Kindly accept my Apologize if i have written anything wrong.. Looking Forwards, Thanks, Arun Thakkar

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  • Categories in static library for iPhone device 3.0

    - by Nick
    I have categories in my static library. Any application developer should set -ObjC flag to "Other Linker Flags" to use my static library properly. It works fine for iPhone device/iPhone Simulator 2.x and iPhone Simulator 3.0. But it crashes for iPhone device 3.0. As written in this article it is new linker bug. They suggest to use one more linker flag: -all_load. But when I add this flag, build fails too, because there are duplicate symbols. How to use categories in static libraries for iPhone device 3.0? Any suggestions?

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  • Get user email using facebook toolkit

    - by Maki
    Hi! I try to get user's emails, I got extemded permissions, this is my code: string email_address = ""; var response = MainForm.stFacebookService.Api.Fql.Query(String.Format("SELECT email FROM user WHERE uid = {0}", "1495548076")); XDocument xml = XDocument.Parse(response); XNamespace fbns = XNamespace.Get("http://api.facebook.com/1.0/"); var users = from el in xml.Root.Elements(fbns + "user") select new { email = el.Element(fbns + "email").Value, }; foreach (var email in users) { email_address = email.email; } the result is apps+107889662579809.1495548076.779a95208d3e074f848b0bc5e3c38926@proxymail.facebook.com what I'm doing wrong?

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  • advice on logging and sharing in via facebook, twitter, livejournal, etc on the iPhone

    - by Tristan
    Hi. I would like to enable my iPhone app users to share content via services like Facebook, Twitter and as many others as possible. It would also be great to allow them to use their Twitter/Facebook/Myspace/etc account to sign in to my app, rather than requiring them to create a new account on my server. Currently I'm interfacing with each of them individually, but I would like to use a service like Gigya (www.gigya.com) or (www.rpxnow.com) to allow me to use many more services (eg digg.com, livejournal, etc) without writing code to interact with every one of them. How would you advise doing this? Thanks, Tristan

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  • Microphone audio streaming from Cocoa mac app to iPhone

    - by Benzamin
    Hi devs, I'm trying to build a microphone audio streamer to iPhone. The server software will be a mac desktop app and the client will be iPhone, and they are connected via tcp port. I've successfully connected the mac app and iPhone, and tried to send a fixed test.m4a audio file first. But at the iPhone i grabbed the data well, when tried to play it i used AVAudioPlayer and its returning OSStatus error. I played around with the audio queue service but its very tricky and i only got some example for fixed length audio playing like http://cocoawithlove.com/2009/06/revisiting-old-post-streaming-and.html Now i need help on two things, how can i continuously grab audio data from Mac desktop microphone? And then after grabbing the data how i can play this unfixed length audio data in the iPhone. What exactly i need to do? Please please help me on this......

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