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  • How do I specify to only display the "Value" of my plist - Right now the whole path loads in my UITe

    - by JoshD
    showDescriptionPath is being passed from the previous Tableview. The text shows up, but the entire path prints in the UITextField instead of just the value of "Description" in my plist. NSString *DescriptionPath = [[NSBundle mainBundle] bundlePath]; NSString *DescriptionInfoPath = [DescriptionPath stringByAppendingPathComponent:showDescriptionInfo]; showDescription.text = [[NSString alloc] initWithFormat:@"%@",DescriptionInfoPath];

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  • Records not being saved to core data sqlite file

    - by esd100
    I'm a complete newbie when it comes to iOS programming and much less Core Data. It's rather non-intuitive for me, as I really came into my own with programming with MATLAB, which I guess is more of a 'scripting' language. At any rate, my problem is that I had no idea what I had to do to create a database for my application. So I read a little bit and thought I had to create a SQL database of my stuff and then import it. Long story short, I created a SQLite db and I want to use the work I have already done to import stuff into my CoreData database. I tried exporting to comma-delimited files and xml files and reading those in, but I didn't like it and it seemed like an extra step that I shouldn't need to do. So, I imported the SQLite database into my resources and added the sqlite framework. I have my core data model setup and it is setting up the SQLite database for the model correctly in the background. When I run through my program to add objects to my entities, it seems to work and I can even fetch results afterward. However, when I inspect the Core Data Database SQLite file, no records have been saved. How is it possible for it to fetch results but not save them to the database? - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions{ //load in the path for resources NSString *paths = [[NSBundle mainBundle] resourcePath]; NSString *databaseName = @"histology.sqlite"; NSString *databasePath = [paths stringByAppendingPathComponent:databaseName]; [self createDatabase:databasePath ]; NSError *error; if ([[self managedObjectContext] save:&error]) { NSLog(@"Whoops, couldn't save: %@", [error localizedDescription]); } // Test listing all CELLS from the store NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entityMO = [NSEntityDescription entityForName:@"CELL" inManagedObjectContext:[self managedObjectContext]]; [fetchRequest setEntity:entityMO]; NSArray *fetchedObjects = [[self managedObjectContext] executeFetchRequest:fetchRequest error:&error]; for (CELL *cellName in fetchedObjects) { //NSLog(@"cellName: %@", cellName); } -(void) createDatabase:databasePath { NSLog(@"The createDatabase function was entered."); NSLog(@"The databasePath is %@ ",[databasePath description]); // Setup the database object sqlite3 *histoDatabase; // Open the database from filessytem if(sqlite3_open([databasePath UTF8String], &histoDatabase) == SQLITE_OK) { NSLog(@"The database was opened"); // Setup the SQL Statement and compile it for faster access const char *sqlStatement = "SELECT * FROM CELL"; sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(histoDatabase, sqlStatement, -1, &compiledStatement, NULL) != SQLITE_OK) { NSAssert1(0, @"Error while creating add statement. '%s'", sqlite3_errmsg(histoDatabase)); } if(sqlite3_prepare_v2(histoDatabase, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { // Loop through the results and add them to cell MO array while(sqlite3_step(compiledStatement) == SQLITE_ROW) { CELL *cellMO = [NSEntityDescription insertNewObjectForEntityForName:@"CELL" inManagedObjectContext:[self managedObjectContext]]; if (sqlite3_column_type(compiledStatement, 0) != SQLITE_NULL) { cellMO.cellName = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 0)]; } else { cellMO.cellName = @"undefined"; } if (sqlite3_column_type(compiledStatement, 1) != SQLITE_NULL) { cellMO.cellDescription = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 1)]; } else { cellMO.cellDescription = @"undefined"; } NSLog(@"The contents of NSString *cellName = %@",[cellMO.cellName description]); } } // Release the compiled statement from memory sqlite3_finalize(compiledStatement); } sqlite3_close(histoDatabase); } I have a feeling that it has something to do with the timing of opening/closing both of the databases? Attached I have some SQL debugging output to the terminal 2012-05-28 16:03:39.556 MedPix[34751:fb03] The createDatabase function was entered. 2012-05-28 16:03:39.557 MedPix[34751:fb03] The databasePath is /Users/jack/Library/Application Support/iPhone Simulator/5.1/Applications/A6B2A79D-BA93-4E24-9291-5B7948A3CDF4/MedPix.app/histology.sqlite 2012-05-28 16:03:39.559 MedPix[34751:fb03] The database was opened 2012-05-28 16:03:39.560 MedPix[34751:fb03] The database was prepared 2012-05-28 16:03:39.575 MedPix[34751:fb03] CoreData: annotation: Connecting to sqlite database file at "/Users/jack/Library/Application Support/iPhone Simulator/5.1/Applications/A6B2A79D-BA93-4E24-9291-5B7948A3CDF4/Documents/MedPix.sqlite" 2012-05-28 16:03:39.576 MedPix[34751:fb03] CoreData: annotation: creating schema. 2012-05-28 16:03:39.577 MedPix[34751:fb03] CoreData: sql: pragma page_size=4096 2012-05-28 16:03:39.578 MedPix[34751:fb03] CoreData: sql: pragma auto_vacuum=2 2012-05-28 16:03:39.630 MedPix[34751:fb03] CoreData: sql: BEGIN EXCLUSIVE 2012-05-28 16:03:39.631 MedPix[34751:fb03] CoreData: sql: SELECT TBL_NAME FROM SQLITE_MASTER WHERE TBL_NAME = 'Z_METADATA' 2012-05-28 16:03:39.632 MedPix[34751:fb03] CoreData: sql: CREATE TABLE ZCELL ( Z_PK INTEGER PRIMARY KEY, Z_ENT INTEGER, Z_OPT INTEGER, ZCELLDESCRIPTION VARCHAR, ZCELLNAME VARCHAR ) ... 2012-05-28 16:03:39.669 MedPix[34751:fb03] CoreData: annotation: Creating primary key table. 2012-05-28 16:03:39.671 MedPix[34751:fb03] CoreData: sql: CREATE TABLE Z_PRIMARYKEY (Z_ENT INTEGER PRIMARY KEY, Z_NAME VARCHAR, Z_SUPER INTEGER, Z_MAX INTEGER) 2012-05-28 16:03:39.672 MedPix[34751:fb03] CoreData: sql: INSERT INTO Z_PRIMARYKEY(Z_ENT, Z_NAME, Z_SUPER, Z_MAX) VALUES(1, 'CELL', 0, 0) ... 2012-05-28 16:03:39.701 MedPix[34751:fb03] CoreData: sql: CREATE TABLE Z_METADATA (Z_VERSION INTEGER PRIMARY KEY, Z_UUID VARCHAR(255), Z_PLIST BLOB) 2012-05-28 16:03:39.702 MedPix[34751:fb03] CoreData: sql: SELECT TBL_NAME FROM SQLITE_MASTER WHERE TBL_NAME = 'Z_METADATA' 2012-05-28 16:03:39.703 MedPix[34751:fb03] CoreData: sql: DELETE FROM Z_METADATA WHERE Z_VERSION = ? 2012-05-28 16:03:39.704 MedPix[34751:fb03] CoreData: sql: INSERT INTO Z_METADATA (Z_VERSION, Z_UUID, Z_PLIST) VALUES (?, ?, ?) 2012-05-28 16:03:39.705 MedPix[34751:fb03] CoreData: sql: COMMIT 2012-05-28 16:03:39.710 MedPix[34751:fb03] CoreData: sql: pragma cache_size=200 2012-05-28 16:03:39.711 MedPix[34751:fb03] CoreData: sql: SELECT Z_VERSION, Z_UUID, Z_PLIST FROM Z_METADATA 2012-05-28 16:03:39.712 MedPix[34751:fb03] The contents of NSString *cellName = Beta Cell 2012-05-28 16:03:39.712 MedPix[34751:fb03] The contents of NSString *cellName = Gastric Chief Cell ... 2012-05-28 16:03:39.714 MedPix[34751:fb03] The database was prepared 2012-05-28 16:03:39.764 MedPix[34751:fb03] The createDatabase function has finished. Now fetching. 2012-05-28 16:03:39.765 MedPix[34751:fb03] CoreData: sql: SELECT 0, t0.Z_PK, t0.Z_OPT, t0.ZCELLDESCRIPTION, t0.ZCELLNAME FROM ZCELL t0 2012-05-28 16:03:39.766 MedPix[34751:fb03] CoreData: annotation: sql connection fetch time: 0.0008s 2012-05-28 16:03:39.767 MedPix[34751:fb03] CoreData: annotation: total fetch execution time: 0.0016s for 0 rows. 2012-05-28 16:03:39.768 MedPix[34751:fb03] cellName: <CELL: 0x6bbc120> (entity: CELL; id: 0x6bbc160 <x-coredata:///CELL/t57D10DDD-74E2-474F-97EE-E3BD0FF684DA34> ; data: { cellDescription = "S cells are cells which release secretin, found in the jejunum and duodenum. They are stimulated by a drop in pH to 4 or below in the small intestine's lumen. The released secretin will increase the s"; cellName = "S Cell"; organs = ( ); specimens = ( ); systems = ( ); tissues = ( ); }) ... Sections were cut short to abbreviate. But note that the fetch results contain information, but it says that total fetch execution was for "0" rows? How can that be? Any help will be greatly appreciated, especially detailed explanations. :) Thanks.

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  • iphone - UIViewController header view errors

    - by Fiona
    Hi there, So to give a little background: I've an app that has a UITableViewController- (ContactDetailViewController) In this view at the top, I require a few labels and buttons, followed by a group style tableview. So I've created a nib file containing these elements. (ContactHeaderView.xib) Then in the viewDidLoad of ContactDetailViewController I've loaded this nib as the headerView. See implementation file below: #import "ContactDetailViewController.h" #import "DisplayInfoViewController.h" #import "ActionViewController.h" @implementation ContactDetailViewController @synthesize name; @synthesize date; @synthesize nextAction; @synthesize nameLabel; @synthesize usernameLabel; @synthesize nextActionTextField; @synthesize dateLabel; @synthesize contactInfoButton; @synthesize backgroundInfoButton; @synthesize actionDoneButton; - (void)viewDidLoad { [super viewDidLoad]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } #pragma mark Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 3; } - (UIView *) tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { if (section == 0){ UIViewController *chv = [[[UIViewController alloc] initWithNibName:@"ContactHeaderView" bundle:nil] autorelease]; // self.nameLabel.text = self.name; return chv.view; }else{ return nil; } } - (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section{ return 300.0; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ - (void)dealloc { [name release]; [date release]; [nextAction release]; [nameLabel release]; [usernameLabel release]; [nextActionTextField release]; [dateLabel release]; [contactInfoButton release]; [backgroundInfoButton release]; [actionDoneButton release]; [super dealloc]; } -(IBAction)displayContactInfo:(id)sender{ DisplayInfoViewController *divc = [[DisplayInfoViewController alloc] init]; divc.textView = self.nextAction; divc.title = @"Contact Info"; [self.navigationController pushViewController:divc animated:YES]; [divc release]; } -(IBAction)displayBackgroundInfo:(id)sender{ DisplayInfoViewController *divc = [[DisplayInfoViewController alloc] init]; divc.textView = self.nextAction; divc.title = @"Background Info"; [self.navigationController pushViewController:divc animated:YES]; [divc release]; } -(IBAction)actionDone:(id)sender{ ActionViewController *avc = [[ActionViewController alloc] init]; avc.title = @"Action"; avc.nextAction = self.nextAction; [self.navigationController pushViewController:avc animated:YES]; [avc release]; } @end Here's the Header File: #import <UIKit/UIKit.h> @interface ContactDetailViewController : UITableViewController { NSString *name; NSString *date; NSString *nextAction; IBOutlet UILabel *nameLabel; IBOutlet UILabel *usernameLabel; IBOutlet UITextField *nextActionTextField; IBOutlet UILabel *dateLabel; IBOutlet UIButton *contactInfoButton; IBOutlet UIButton *backgroundInfoButton; IBOutlet UIButton *actionDoneButton; } @property (nonatomic, retain) NSString *name; @property (nonatomic, retain) NSString *date; @property (nonatomic, retain) NSString *nextAction; @property (nonatomic, retain) IBOutlet UILabel *nameLabel; @property (nonatomic, retain) IBOutlet UILabel *usernameLabel; @property (nonatomic, retain) IBOutlet UITextField *nextActionTextField; @property (nonatomic, retain) IBOutlet UILabel *dateLabel; @property (nonatomic, retain) IBOutlet UIButton *contactInfoButton; @property (nonatomic, retain) IBOutlet UIButton *backgroundInfoButton; @property (nonatomic, retain) IBOutlet UIButton *actionDoneButton; -(IBAction)displayContactInfo: (id)sender; -(IBAction)displayBackgroundInfo: (id)sender; -(IBAction)actionDone: (id)sender; @end However when I run it, I get the following error message: * Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key nameLabel.' In IB I've hooked up the labels/buttons/textbox to the File's Owner (set the File's Owner Class to: ContactDetailViewController) Anyone any idea what I'm doing wrong? Regards, Fiona

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  • Assertion failure when trying to write (INSERT, UPDATE) to sqlite database on iPhone.

    - by Mark McFarlane
    I have a really frustrating error that I've spent hours looking at and cannot fix. I can get data from my db no problem with this code, but inserting or updating gives me these errors: *** Assertion failure in +[Functions db_insert_answer:question_type:score:], /Volumes/Xcode/Kanji/Classes/Functions.m:129 *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Error inserting: db_insert_answer:question_type:score:' Here is the code I'm using: [Functions db_insert_answer:[[dict_question objectForKey:@"JISDec"] intValue] question_type:@"kanji_meaning" score:arc4random() % 100]; //update EF, Next_question, n here [Functions db_update_EF:[dict_question objectForKey:@"question"] EF:EF]; To call these functions: +(sqlite3_stmt *)db_query:(NSString *)queryText{ sqlite3 *database = [self get_db]; sqlite3_stmt *statement; NSLog(queryText); if (sqlite3_prepare_v2(database, [queryText UTF8String], -1, &statement, nil) == SQLITE_OK) { } else { NSLog(@"HMM, COULDNT RUN QUERY: %s\n", sqlite3_errmsg(database)); } sqlite3_close(database); return statement; } +(void)db_insert_answer:(int)obj_id question_type:(NSString *)question_type score:(int)score{ sqlite3 *database = [self get_db]; sqlite3_stmt *statement; char *errorMsg; char *update = "INSERT INTO Answers (obj_id, question_type, score, date) VALUES (?, ?, ?, DATE())"; if (sqlite3_prepare_v2(database, update, -1, &statement, nil) == SQLITE_OK) { sqlite3_bind_int(statement, 1, obj_id); sqlite3_bind_text(statement, 2, [question_type UTF8String], -1, NULL); sqlite3_bind_int(statement, 3, score); } if (sqlite3_step(statement) != SQLITE_DONE){ NSAssert1(0, @"Error inserting: %s", errorMsg); } sqlite3_finalize(statement); sqlite3_close(database); NSLog(@"Answer saved"); } +(void)db_update_EF:(NSString *)kanji EF:(int)EF{ sqlite3 *database = [self get_db]; sqlite3_stmt *statement; //NSLog(queryText); char *errorMsg; char *update = "UPDATE Kanji SET EF = ? WHERE Kanji = '?'"; if (sqlite3_prepare_v2(database, update, -1, &statement, nil) == SQLITE_OK) { sqlite3_bind_int(statement, 1, EF); sqlite3_bind_text(statement, 2, [kanji UTF8String], -1, NULL); } else { NSLog(@"HMM, COULDNT RUN QUERY: %s\n", sqlite3_errmsg(database)); } if (sqlite3_step(statement) != SQLITE_DONE){ NSAssert1(0, @"Error updating: %s", errorMsg); } sqlite3_finalize(statement); sqlite3_close(database); NSLog(@"Update saved"); } +(sqlite3 *)get_db{ sqlite3 *database; NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *copyFrom = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"/kanji_training.sqlite"]; if([fileManager fileExistsAtPath:[self dataFilePath]]) { //NSLog(@"DB FILE ALREADY EXISTS"); } else { [fileManager copyItemAtPath:copyFrom toPath:[self dataFilePath] error:nil]; NSLog(@"COPIED DB TO DOCUMENTS BECAUSE IT DIDNT EXIST: NEW INSTALL"); } if (sqlite3_open([[self dataFilePath] UTF8String], &database) != SQLITE_OK) { sqlite3_close(database); NSAssert(0, @"Failed to open database"); NSLog(@"FAILED TO OPEN DB"); } else { if([fileManager fileExistsAtPath:[self dataFilePath]]) { //NSLog(@"DB PATH:"); //NSLog([self dataFilePath]); } } return database; } + (NSString *)dataFilePath { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:@"kanji_training.sqlite"]; } I really can't work it out! Can anyone help me? Many thanks.

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  • Core Data - JSON (TouchJSON) on iPhone

    - by Urizen
    I have the following code which seems to go on indefinitely until the app crashes. It seems to happen with the recursion in the datastructureFromManagedObject method. I suspect that this method: 1) looks at the first managed object and follows any relationship property recursively. 2) examines the object at the other end of the relationship found at point 1 and repeats the process. Is it possible that if managed object A has a to-many relationship with object B and that relationship is two-way (i.e an inverse to-one relationship to A from B - e.g. one department has many employees but each employee has only one department) that the following code gets stuck in infinite recursion as it follows the to-one relationship from object B back to object A and so on. If so, can anyone provide a fix for this so that I can get my whole object graph of managed objects converted to JSON. #import "JSONUtils.h" @implementation JSONUtils - (NSDictionary*)dataStructureFromManagedObject:(NSManagedObject *)managedObject { NSDictionary *attributesByName = [[managedObject entity] attributesByName]; NSDictionary *relationshipsByName = [[managedObject entity] relationshipsByName]; //getting the values correspoinding to the attributes collected in attributesByName NSMutableDictionary *valuesDictionary = [[managedObject dictionaryWithValuesForKeys:[attributesByName allKeys]] mutableCopy]; //sets the name for the entity being encoded to JSON [valuesDictionary setObject:[[managedObject entity] name] forKey:@"ManagedObjectName"]; NSLog(@"+++++++++++++++++> before the for loop"); //looks at each relationship for the given managed object for (NSString *relationshipName in [relationshipsByName allKeys]) { NSLog(@"The relationship name = %@",relationshipName); NSRelationshipDescription *description = [relationshipsByName objectForKey:relationshipName]; if (![description isToMany]) { NSLog(@"The relationship is NOT TO MANY!"); [valuesDictionary setObject:[self dataStructureFromManagedObject:[managedObject valueForKey:relationshipName]] forKey:relationshipName]; continue; } NSSet *relationshipObjects = [managedObject valueForKey:relationshipName]; NSMutableArray *relationshipArray = [[NSMutableArray alloc] init]; for (NSManagedObject *relationshipObject in relationshipObjects) { [relationshipArray addObject:[self dataStructureFromManagedObject:relationshipObject]]; } [valuesDictionary setObject:relationshipArray forKey:relationshipName]; } return [valuesDictionary autorelease]; } - (NSArray*)dataStructuresFromManagedObjects:(NSArray*)managedObjects { NSMutableArray *dataArray = [[NSArray alloc] init]; for (NSManagedObject *managedObject in managedObjects) { [dataArray addObject:[self dataStructureFromManagedObject:managedObject]]; } return [dataArray autorelease]; } //method to call for obtaining JSON structure - i.e. public interface to this class - (NSString*)jsonStructureFromManagedObjects:(NSArray*)managedObjects { NSLog(@"-------------> just before running the recursive method"); NSArray *objectsArray = [self dataStructuresFromManagedObjects:managedObjects]; NSLog(@"-------------> just before running the serialiser"); NSString *jsonString = [[CJSONSerializer serializer] serializeArray:objectsArray]; return jsonString; } - (NSManagedObject*)managedObjectFromStructure:(NSDictionary*)structureDictionary withManagedObjectContext:(NSManagedObjectContext*)moc { NSString *objectName = [structureDictionary objectForKey:@"ManagedObjectName"]; NSManagedObject *managedObject = [NSEntityDescription insertNewObjectForEntityForName:objectName inManagedObjectContext:moc]; [managedObject setValuesForKeysWithDictionary:structureDictionary]; for (NSString *relationshipName in [[[managedObject entity] relationshipsByName] allKeys]) { NSRelationshipDescription *description = [[[managedObject entity]relationshipsByName] objectForKey:relationshipName]; if (![description isToMany]) { NSDictionary *childStructureDictionary = [structureDictionary objectForKey:relationshipName]; NSManagedObject *childObject = [self managedObjectFromStructure:childStructureDictionary withManagedObjectContext:moc]; [managedObject setValue:childObject forKey:relationshipName]; continue; } NSMutableSet *relationshipSet = [managedObject mutableSetValueForKey:relationshipName]; NSArray *relationshipArray = [structureDictionary objectForKey:relationshipName]; for (NSDictionary *childStructureDictionary in relationshipArray) { NSManagedObject *childObject = [self managedObjectFromStructure:childStructureDictionary withManagedObjectContext:moc]; [relationshipSet addObject:childObject]; } } return managedObject; } //method to call for obtaining managed objects from JSON structure - i.e. public interface to this class - (NSArray*)managedObjectsFromJSONStructure:(NSString *)json withManagedObjectContext:(NSManagedObjectContext*)moc { NSError *error = nil; NSArray *structureArray = [[CJSONDeserializer deserializer] deserializeAsArray:[json dataUsingEncoding:NSUTF32BigEndianStringEncoding] error:&error]; NSAssert2(error == nil, @"Failed to deserialize\n%@\n%@", [error localizedDescription], json); NSMutableArray *objectArray = [[NSMutableArray alloc] init]; for (NSDictionary *structureDictionary in structureArray) { [objectArray addObject:[self managedObjectFromStructure:structureDictionary withManagedObjectContext:moc]]; } return [objectArray autorelease]; } @end

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  • NSArray in NSArray do not return the image I want

    - by Tibi
    Hi there, I've got a code snippet here that I can't make working. NSUInteger i; //NSMutableArray *textures = [[NSMutableArray alloc] initWithCapacity:kNumTextures]; //NSMutableArray *texturesHighlighted = [[NSMutableArray alloc] initWithCapacity:kNumTextures]; NSMutableArray *textures= [[NSMutableArray alloc] init]; for (i = 1; i <= kNumTextures; i++) { NSString *imageName = [NSString stringWithFormat:@"texture%d.png", i]; NSString *imageNameHighlighted = [NSString stringWithFormat:@"texture%d_select.png", i]; UIImage *image = [UIImage imageNamed:imageName]; UIImage *imageHighlighted = [UIImage imageNamed:imageNameHighlighted]; //NSArray *pics = [[NSArray alloc] initWithObjects:(UIImage)image,(UIImage)imageHighlighted,nil]; NSArray *pics = [NSArray arrayWithObjects:image,imageHighlighted,nil]; [textures addObject:pics]; [pics release]; } //select randomly the position of the picture that will be represented twice on the board NSInteger randomTexture = arc4random()%([textures count]+1); //extract image corresponding to the randomly selected index //remove corresponding pictures from textures array NSArray *coupleTexture = [textures objectAtIndex:randomTexture]; [textures removeObjectAtIndex:randomTexture]; //create the image array containing 1 couple + all other pictures NSMutableArray *texturesBoard = [[NSMutableArray alloc] initWithCapacity:kNumPotatoes]; [texturesBoard addObject:coupleTexture]; [texturesBoard addObject:coupleTexture]; [coupleTexture release]; NSArray *pics = [[NSArray alloc] init]; for (pics in textures) { [texturesBoard addObject:pics]; } [pics release]; //shuffle the textures //[texturesBoard shuffledMutableArray]; //Array with masks NSMutableArray *masks= [[NSMutableArray alloc] init]; for (i = 1; i <= kNumMasks; i++) { NSString *maskName = [NSString stringWithFormat:@"mask%d.png", i]; UIImage *mask = [UIImage imageNamed:maskName]; //NSArray *pics = [[NSArray alloc] initWithObjects:mask,nil]; [masks addObject:mask]; //[pics release]; [maskName release]; [mask release]; } //Now mask all images in texturesBoard NSMutableArray *list = [[NSMutableArray alloc] init]; for (i = 0; i <= kNumMasks-1; i++) { //take on image couple from textures NSArray *imgArray = [texturesBoard objectAtIndex:i]; UIImage *mask = [masks objectAtIndex:i]; //mask it with the mask un the array at corresponding index UIImage *img1 =(UIImage *) [imgArray objectAtIndex:0]; UIImage *img2 =(UIImage *) [imgArray objectAtIndex:1]; UIImage *picsMasked = [self maskImage:(UIImage *)img1 withMask:(UIImage *)mask]; UIImage *picsHighlightedMasked = [self maskImage:(UIImage *)img2 withMask:(UIImage *)mask]; //Init image with highlighted status TapDetectingImageView *imageView = [[TapDetectingImageView alloc] initWithImage:picsMasked imageHighlighted:picsHighlightedMasked]; [list addObject:imageView]; } The problem here is that : img1 and img2, are not images but rather NSArray with multiple entries. Ican't figure why... dos any fresh spirit here could provide me with some clue to fix. maaany thanks.

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  • NSOperation unable to load data on the TableView

    - by yeohchan
    I have a problem in NSOperation. I tried many ways but it would run behind the screen, but will not make it appear on the my table view. Can anyone help me out with this. I am new to NSOperation. Recents.h #import <UIKit/UIKit.h> #import "FlickrFetcher.h" @interface Recents : UITableViewController { FlickrFetcher *fetcher; NSString *name; NSData *picture; NSString *picName; NSMutableArray *names; NSMutableArray *pics; NSMutableArray *lists; NSArray *namelists; NSOperationQueue *operationQueue; } @property (nonatomic,retain)NSString *name; @property (nonatomic,retain)NSString *picName; @property (nonatomic,retain)NSData *picture; @property (nonatomic,retain)NSMutableArray *names; @property (nonatomic,retain)NSMutableArray *pics; @property(nonatomic,retain)NSMutableArray *lists; @property(nonatomic,retain)NSArray *namelists; @end Recents.m #import "Recents.h" #import "PersonList.h" #import "PhotoDetail.h" @implementation Recents @synthesize picName,picture,name,names,pics,lists,namelists; // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization self.title=@"Recents"; } return self; } - (void)beginLoadingFlickrData{ NSInvocationOperation *operation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(synchronousLoadFlickrData) object:nil]; [operationQueue addOperation:operation]; [operation release]; } - (void)synchronousLoadFlickrData{ fetcher=[FlickrFetcher sharedInstance]; NSArray *recents=[fetcher recentGeoTaggedPhotos]; [self performSelectorOnMainThread:@selector(didFinishLoadingFlickrDataWithResults:) withObject:recents waitUntilDone:NO]; } - (void)didFinishLoadingFlickrDataWithResults:(NSArray *)recents{ for(NSDictionary *dic in recents){ [names addObject:[fetcher usernameForUserID:[dic objectForKey:@"owner"]]]; if([[dic objectForKey:@"title"]isEqualToString:@""]){ [pics addObject:@"Untitled"]; }else{ [pics addObject:[dic objectForKey:@"title"]]; } NSLog(@"OK!!"); } [self.tableView reloadData]; [self.tableView flashScrollIndicators]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; operationQueue = [[NSOperationQueue alloc] init]; [operationQueue setMaxConcurrentOperationCount:1]; [self beginLoadingFlickrData]; self.tableView.rowHeight = 95; } /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } #pragma mark - #pragma mark Table View Data Source Methods - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return[names count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *SimpleTableIdentifier = @"SimpleTableIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:SimpleTableIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:SimpleTableIdentifier] autorelease]; } cell.detailTextLabel.text=[names objectAtIndex:indexPath.row]; cell.textLabel.text=[pics objectAtIndex:indexPath.row]; //UIImage *image=[UIImage imageWithData:[self.lists objectAtIndex:indexPath.row]]; //cell.imageView.image=image; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { fetcher=[[FlickrFetcher alloc]init]; PhotoDetail *scroll=[[PhotoDetail alloc]initWithNibName:@"PhotoDetail" bundle:nil]; scroll.titleName=[self.pics objectAtIndex:indexPath.row]; scroll.picture = [UIImage imageWithData:[self.lists objectAtIndex:indexPath.row]]; [self.navigationController pushViewController:scroll animated:YES]; }

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  • Cant bind data to a table view

    - by sudhakarilla
    Hi, I have retrieved data from Json URL and displayed it in a table view. I have also inlcuced a button in table view. On clicking the button the data must be transferred to a another table view. The problem is that i could send the data to a view and could display it on a label. But i couldnt bind the dat to table view ... Here's some of the code snippets... Buy Button... -(IBAction)Buybutton{ /* UIAlertView *alert =[[UIAlertView alloc]initWithTitle:@"thank u" message:@"products" delegate:nil cancelButtonTitle:@"ok" otherButtonTitles:nil]; [alert show]; [alert release];*/ Product *selectedProduct = [[data products]objectAtIndex:0]; CartViewController *cartviewcontroller = [[[CartViewController alloc] initWithNibName:@"CartViewController" bundle:nil]autorelease]; cartviewcontroller.product= selectedProduct; //NSString *productname=[product ProductName]; //[currentproducts setproduct:productname]; [self.view addSubview:cartviewcontroller.view]; } CartView... // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; data = [GlobalData SharedData]; NSMutableArray *prod =[[NSMutableArray alloc]init]; prod = [data products]; for(NSDictionary *product in prod) { Cart *myprod = [[Cart alloc]init]; myprod.Description = [product Description]; myprod.ProductImage =[product ProductImage]; myprod.ProductName = [product ProductName]; myprod.SalePrice = [product SalePrice]; [data.carts addObject:myprod]; [myprod release]; } Cart *cart = [[data carts]objectAtIndex:0]; NSString *productname=[cart ProductName]; self.label.text =productname; NSLog(@"carts"); } (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [data.carts count]; } -(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 75; } (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"cellforrow"); static NSString *CellIdentifier = @"Cell"; ProductCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if(cell ==nil) { cell = [[[ProductCell alloc]initWithFrame:CGRectZero reuseIdentifier:CellIdentifier]autorelease]; } NSUInteger row = [indexPath row]; Cart *cart = [[data carts]objectAtIndex:row]; cell.productNameLabel.text = [cart ProductName]; /*NSString *sale = [[NSString alloc]initWithFormat:@"SalePrice:%@",[cart SalePrice]]; cell.salePriceLabel.text = sale; cell.DescriptionLabel.text = [cart Description]; NSMutableString imageUrl =[NSMutableString string]; [imageUrl appendFormat:@"http://demo.s2commerce.net/DesktopModules/S2Commerce/Images/Products/%@",[product ProductImage]]; NSLog(@"imageurl:%@",imageUrl); NSString mapURL = [imageUrl stringByReplacingPercentEscapesUsingEncoding:NSASCIIStringEncoding]; NSData* imageData = [[NSData alloc]initWithContentsOfURL:[NSURL URLWithString:mapURL]]; UIImage* image = [[UIImage alloc]initWithData:imageData]; cell.productImageview.image = image; [imageData release]; [image release];*/ return cell; } I am also getting the following error in the console 2010-06-11 18:34:29.169 navigation[4109:207] * -[CartViewController tableView:numberOfRowsInSection:]: message sent to deallocated instance 0xcb4d4f90

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  • iPhone NSCalendar - Incorrect Calendar Drawn for users outside US

    - by xoail
    After trying to work on someone else's code, and so many different iterations, I am unable to understand what am I doing wrong with dates on a calendar month view. I am trying to present a calendar in month view fashion like calendar.app but unfortunately some users in countries like Australia, UK are reporting incorrect alignment of Days to Dates. For instance in Australia it displays 17th March as Friday. Any help is highly appreciated! Here is the code sample I am using: -(void)setCalendar { NSCalendar *gregorian = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar]; NSDateComponents *comps = [gregorian components:units fromDate:[NSDate date]]; self.currentDate = [gregorian dateFromComponents:comps]; NSInteger weekdayInteger=[comps weekday]; currentMonth=[comps month]; currentYear=[comps year]; NSString *dateString=[[NSString stringWithFormat:@"%@",currentDate] substringToIndex:10]; NSArray *array= [dateString componentsSeparatedByString:@"-"]; NSInteger currentDay=[[array objectAtIndex:2] intValue]; currentMonthConstant=currentMonth; currentYearConstant=currentYear; currentDayConstant=currentDay; currentConstantDate=[NSString stringWithFormat:@"%d/%d/%d",currentDayConstant,currentMonthConstant,currentYearConstant]; currentFirstDay=((8+weekdayInteger-(currentDay%7))%7); if(currentFirstDay==0) currentFirstDay=7; [gregorian release]; } And this is how im populating the calendar: -(void)fillCalender:(NSInteger)month weekStarts:(NSInteger)weekday year:(NSInteger)year { currentMonth=month; currentYear=year; currentFirstDay=weekday; UIButton *temp; NSInteger numberOfDays=[self getNumberofDays:month YearVlue:year]; currentLastDay=(currentFirstDay+numberOfDays-1)%7; if(currentLastDay==0) currentLastDay=7; NSString *monthName=[self getMonth:month]; NSInteger grid=(weekday-1); monthLabel.text=[NSString stringWithFormat:@"%@ %d",monthName,year]; for(int i=1;i<=numberOfDays;i++) { if([frontView isEqualToString:@"view1"]) temp=[arr_View2Buttons objectAtIndex:grid]; else temp= [arr_View1Buttons objectAtIndex:grid]; [temp setBackgroundImage:nil forState:UIControlStateNormal]; [temp setUserInteractionEnabled:TRUE]; UILabel *aLbl = (UILabel *)[temp viewWithTag:123]; [aLbl setText:[NSString stringWithFormat:@"%d",i]]; // check for today if(currentDayConstant == i && currentMonthConstant == currentMonth && currentYearConstant == currentYear) { [aLbl setTextColor:[UIColor blueColor]]; } else { [aLbl setTextColor:[UIColor colorWithRed:69/255.0 green:2/255.0 blue:71/255.0 alpha:1.0]]; } [temp setTag:i]; grid++; if(grid==35) grid=0; } } And finally viewdidload: - (void)viewDidLoad { [super viewDidLoad]; [self setCalendar]; // set views [self.view1 setFrame:CGRectMake(0,45,320,232)]; [self.view2 setFrame:CGRectMake(0,277,320,232)]; [self.view addSubview:self.view1]; [self.view addSubview:self.view2]; frontView = @"view2"; [self fillCalender:currentMonth weekStarts:currentFirstDay year:currentYear]; frontView = @"view1"; }

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  • importing a VCard in the address book , objective C [migrated]

    - by user1044771
    I am designing a QR code reader, and it needs to detect and import contact cards in vCard format. is there a way to add the card data to the system Address Book directly, or do I need to parse the vCard myself and add each field individually? I will be getting the VCArd in a NSString format I tried the code below (from a different post) and didn't work -(IBAction)saveContacts{ NSString *vCardString = @"vCardDataHere"; CFDataRef vCardData = (__bridge_retained CFDataRef)[vCardString dataUsingEncoding:NSUTF8StringEncoding]; ABAddressBookRef book = ABAddressBookCreate(); ABRecordRef defaultSource = ABAddressBookCopyDefaultSource(book); CFArrayRef vCardPeople = ABPersonCreatePeopleInSourceWithVCardRepresentation(defaultSource, vCardData); for (CFIndex index = 0; index < CFArrayGetCount(vCardPeople); index++) { ABRecordRef person = CFArrayGetValueAtIndex(vCardPeople, index); ABAddressBookAddRecord(book, person, NULL); CFRelease(person); } CFRelease(vCardPeople); CFRelease(defaultSource); ABAddressBookSave(book, NULL); CFRelease(book); } I have searched a bit and fixed the code and here how it looks like it doesn t crash anymore but it doesn t save the VCard (NSString format) in the address book , any clues ?

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  • TBXML parsing issue while the value cannot get in UILabel

    - by Dany
    In my app I'm using TBXML parser where I need to get a value from xml file and print it on the label. This is my xml file in server <gold> <price> <title>22 K Gold</title> </price> <price> <title>24 K Gold</title> </price> </gold> any my Viewcontroller.h looks like #import <UIKit/UIKit.h> #import "TBXML.h" @interface ViewController : UIViewController{ IBOutlet UILabel *lab; IBOutlet UILabel *lab1; TBXML *tbxml; } @end and my Viewcontrooler.m looks like - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. NSData *xmlData = [[NSData alloc]initWithContentsOfURL:[NSURL URLWithString:@"http://www.abcde.com/sample.xml"]]; tbxml = [[TBXML alloc]initWithXMLData:xmlData]; TBXMLElement * root = tbxml.rootXMLElement; if (root) { TBXMLElement * elem_PLANT = [TBXML childElementNamed:@"price" parentElement:root]; while (elem_PLANT !=nil) { TBXMLElement * elem_BOTANICAL = [TBXML childElementNamed:@"title" parentElement:elem_PLANT]; NSString *botanicalName = [TBXML textForElement:elem_BOTANICAL]; lab.text=[NSString stringWithFormat:@"re %@", botanicalName]; elem_PLANT = [TBXML nextSiblingNamed:@"price" searchFromElement:elem_PLANT]; elem_BOTANICAL = [TBXML childElementNamed:@"title" parentElement:elem_PLANT]; botanicalName = [TBXML textForElement:elem_BOTANICAL]; lab1.text=[NSString stringWithFormat:@"re %@", botanicalName]; } } } I'm getting BAD_ACCESS thread. Am I missing anything?

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  • TTLauncherItem: change badge immediately (or: how to refresh TTLauncherView)

    - by vikingosegundo
    I have a TTLauncherView with some TTLauncherItems. These show badges, representing messages from the network. I set the badges in viewWillAppear:, so if I switch to another view and then return, the correct badges are shown. But I want to update the badges as soon a message comes in. Calling setNeedsDisplay on TTLauncherView doesn't help? How can I refresh the TTLauncherView? in my MessageReceiver class I do this: TTNavigator* navigator = [TTNavigator navigator]; [(OverviewController *)[navigator viewControllerForURL:@"tt://launcher"] reloadLauncherView] ; My TTViewController-derived OverviewController @implementation OverviewController - (id)init { if (self = [super init]) { self.title = OverviewTitle; } return self; } - (void)dealloc { [items release]; [overView release]; [super dealloc]; } -(void)viewDidLoad { [super viewDidLoad]; overView = [[TTLauncherView alloc] initWithFrame:self.view.bounds]; overView.backgroundColor = [UIColor whiteColor]; overView.delegate = self; overView.columnCount = 4; items = [[NSMutableArray alloc] init]; for(int i = 1; i <= NumberOfBars; ++i){ NSString *barID = [NSString stringWithFormat:NameFormat, IDPrefix, i]; TTLauncherItem *item = [[[TTLauncherItem alloc] initWithTitle:barID image:LogoPath URL:[NSString stringWithFormat:@"tt://item/%d", i] canDelete:NO] autorelease]; [barItems addObject: item]; } overView.pages = [NSArray arrayWithObject:items]; [self.view addSubview:overView]; } -(void)viewWillAppear:(BOOL)animated { for(int i = 0; i <[barItems count]; i++){ TTLauncherItem *item = [items objectAtIndex:i]; NSString *barID = [NSString stringWithFormat:NameFormat, IDPrefix, i+1]; P1LOrderDispatcher *dispatcher = [OrderDispatcher sharedInstance]; P1LBarInbox *barInbox = [dispatcher.barInboxMap objectForKey:barID]; item.badgeNumber = [[barInbox ordersWithState:OrderState_New]count]; } [super viewWillAppear:animated]; } - (void)launcherView:(TTLauncherView*)launcher didSelectItem:(TTLauncherItem*)item { TTDPRINT(@"%@", item); TTNavigator *navigator = [TTNavigator navigator]; [navigator openURLAction:[TTURLAction actionWithURLPath:item.URL]]; } -(void)reloadLauncherView { [overView setNeedsDisplay];//This doesn't work } @end

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  • IOS - Performance Issues with SVProgressHUD

    - by ScottOBot
    I have a section of code that is producing pour performance and not working as expected. it utilizes the SVProgressHUD from the following github repository at https://github.com/samvermette/SVProgressHUD. I have an area of code where I need to use [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]. I want to have a progress hud displayed before the synchronous request and then dismissed after the request has finished. Here is the code in question: //Display the progress HUB [SVProgressHUD showWithStatus:@"Signing Up..." maskType:SVProgressHUDMaskTypeClear]; NSError* error; NSURLResponse *response = nil; [self setUserCredentials]; // create json object for a users session NSDictionary* session = [NSDictionary dictionaryWithObjectsAndKeys: firstName, @"first_name", lastName, @"last_name", email, @"email", password, @"password", nil]; NSData *jsonSession = [NSJSONSerialization dataWithJSONObject:session options:NSJSONWritingPrettyPrinted error:&error]; NSString *url = [NSString stringWithFormat:@"%@api/v1/users.json", CoffeeURL]; NSURL *URL = [NSURL URLWithString:url]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:URL cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:30.0]; [request setHTTPMethod:@"POST"]; [request setValue:@"application/json" forHTTPHeaderField:@"Accept"]; [request setValue:@"application/json" forHTTPHeaderField:@"Content-Type"]; [request setValue:[NSString stringWithFormat:@"%d", [jsonSession length]] forHTTPHeaderField:@"Content-Length"]; [request setHTTPBody:jsonSession]; NSData *data = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]; NSString *dataString = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]; NSDictionary *JSONResponse = [NSJSONSerialization JSONObjectWithData:[dataString dataUsingEncoding:NSUTF8StringEncoding] options:NSJSONReadingMutableContainers error:&error]; NSHTTPURLResponse *httpResponse = (NSHTTPURLResponse *)response; NSInteger statusCode = httpResponse.statusCode; NSLog(@"Status: %d", statusCode); if (JSONResponse != nil && statusCode == 200) { //Dismiss progress HUB here [SVProgressHUD dismiss]; return YES; } else { [SVProgressHUD dismiss]; return NO; } For some reason the synchronous request blocks the HUB from being displayed. It displays immediately after the synchronous request happens, unfortunatly this is also when it is dismissed. The behaviour displayed to the user is that the app hangs, waits for the synchronous request to finish, quickly flashes the HUB and then becomes responsive again. How can I fix this issue? I want the SVProgressHUB to be displayed during this hang time, how can I do this?

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  • NSCollectionView draws nothing

    - by PCWiz
    I'm trying to set up an NSCollectionView (I have done this successfully in the past, but for some reason it fails this time). I have a model class called "TestModel", and it has an NSString property that just returns a string (just for testing purposes right now). I then have an NSMutableArray property declaration in my main app delegate class, and to this array I add instances of the TestModel object. I then have an Array Controller that has its Content Array bound the app delegate's NSMutableArray. I can confirm that everything up to here is working fine; NSLogging: [[[arrayController arrangedObjects] objectAtIndex:0] teststring] worked fine. I then have all the appropriate bindings for the collection view set up, (itemPrototype and content), and for the Collection View Item (view). I then have a text field in the collection item view that is bound to Collection View Item.representedObject.teststring. However NOTHING displays in the collection view when I start the app, just a blank white screen. What am I missing? UPDATE: Here is the code I use (requested by wil shipley): // App delegate class @interface AppController : NSObject { NSMutableArray *objectArray; } @property (readwrite, retain) NSMutableArray *objectArray; @end @implementation AppController @synthesize objectArray; - (id)init { if (self = [super init]) { objectArray = [[NSMutableArray alloc] init]; } return self; } - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { TestModel *test = [[[TestModel alloc] initWithString:@"somerandomstring"] autorelease]; if (test) [objectArray addObject:test]; } @end // The model class (TestModel) @interface TestModel : NSObject { NSString *teststring; } @property (readwrite, retain) NSString *teststring; - (id)initWithString:(NSString*)customString; @end @implementation TestModel @synthesize teststring; - (id)initWithString:(NSString*)customString { [self setTeststring:customString]; } - (void)dealloc { [teststring release]; } @end And then like I said the content array of the Array Controller is bound to this "objectArray", and the Content of the NSCollectionView is bound to Array Controller.arrangedObjects. I can verify that the Array Controller has the objects in it by NSLogging [arrayController arrangedObjects], and it returns the correct object. Its just that nothing displays in the NSCollectionView. UPDATE 2: If I log [collectionView content] I get nothing: 2009-10-21 08:02:42.385 CollViewTest[743:a0f] ( ) The problem is probably there. UPDATE 3: As requested here is the Xcode project: http://www.mediafire.com/?mjgdzgjjfzw Its a menubar app, so it has no window. When you build and run the app you'll see a menubar item that says "test", this opens the view that contains the NSCollectionView. Thanks

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  • Integers not properly returned from a property list (plist) array in Objective-C

    - by Gaurav
    In summary, I am having a problem where I read what I expect to be an NSNumber from an NSArray contained in a property list and instead of getting a number such as '1', I get what looks to be a memory address (i.e. '61879840'). The numbers are clearly correct in the property list. Below is my process for creating the property list and reading it back. Creating the property list I have created a simple Objective-C property list with arrays of integers within one root array: <array> <array> <integer>1</integer> <integer>2</integer> </array> <array> <integer>1</integer> <integer>2</integer> <integer>5</integer> </array> ... more arrays with integers ... </array> The arrays are NSArray objects and the integers are NSNumber objects. The property list has been created and serialized using the following code: // factorArray is an NSArray that contains NSArrays of NSNumbers as described above // serialize and compress factorArray as a property list, Factors-bin.plist NSString *error; NSString *rootPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0]; NSString *plistPath = [rootPath stringByAppendingPathComponent:@"Factors-bin.plist"]; NSData *plistData = [NSPropertyListSerialization dataFromPropertyList:factorArray format:NSPropertyListBinaryFormat_v1_0 errorDescription:&error]; Inspecting the created plist, all values and types are correct. Reading the property list The property list is read in as Data and then converted to an NSArray: NSString *path = [[NSBundle mainBundle] pathForResource:@"Factors" ofType:@"plist"]; NSData *plistData = [[NSData alloc] initWithContentsOfFile:path]; NSPropertyListFormat format; NSString *error = nil; NSArray *factorData = (NSArray *)[NSPropertyListSerialization propertyListFromData:plistData mutabilityOption:NSPropertyListImmutable format:&format errorDescription:&error]; Cycling through factorData to see what it contains is where I see the erroneous integers: for (int i = 0; i < 10; i++) { NSArray *factorList = (NSArray *)[factorData objectAtIndex:i]; NSLog(@"Factors of %d\n", i + 1); for (int j = 0; j < [factorList count]; j++) { NSLog(@" %d\n", (NSNumber *)[factorList objectAtIndex:j]); } } I see all the correct number of values, but the values themselves are incorrect, i.e.: Factors of 3 61879840 (should be 1) 61961200 (should be 3) Factors of 4 61879840 (should be 1) 61943472 (should be 2) 61943632 (should be 4) Factors of 5 61879840 (should be 1) 61943616 (should be 5)

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  • Updating a deallocated UIWebView from a background thread

    - by Dan Ray
    As you can see from the title, I've programmed myself into a corner and I've got several things working against me... In a UIViewController subclass that manages a large and complex view. One part of it is a UIWebView that contains output from a web request that I had to build and execute, and manually assemble HTML from. Since it takes a second or two to run, I dropped it into the background by calling self performSelectorInBackground:. Then from that method I call there, I use self performSelectorOnMainThread: to get back to the surface of the thread stack to update the UIWebView with what I just got. Like this (which I've cut down to show only the relevant issues): -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { //then get mapquest directions NSLog(@"Got called to handle new location!"); [manager stopUpdatingLocation]; [self performSelectorInBackground:@selector(getDirectionsFromHere:) withObject:newLocation]; } - (void)getDirectionsFromHere:(CLLocation *)newLocation { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; CLLocationCoordinate2D here = newLocation.coordinate; // assemble a call to the MapQuest directions API in NSString *dirURL // ...cut for brevity NSLog(@"Query is %@", dirURL); NSString *response = [NSString stringWithContentsOfURL:[NSURL URLWithString:dirURL] encoding:NSUTF8StringEncoding error:NULL]; NSMutableString *directionsOutput = [[NSMutableString alloc] init]; // assemble response into an HTML table in NSString *directionsOutput // ...cut for brevity [self performSelectorOnMainThread:@selector(updateDirectionsWithHtml:) withObject:directionsOutput waitUntilDone:NO]; [directionsOutput release]; [pool drain]; [pool release]; } - (void)updateDirectionsWithHtml:(NSString *)directionsOutput { [self.directionsWebView loadHTMLString:directionsOutput baseURL:nil]; } This all works totally great, UNLESS I've backed out of this view controller before CLLocationManager hits its delegate method. If this happens after I've already left this view, I get: 2010-06-07 16:38:08.508 EverWondr[180:760b] bool _WebTryThreadLock(bool), 0x1b6830: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... Despite what this says, I can repeatably cause this crash when I back out too early. I'm not at all convinced that attempting a UI update from a background thread is really the issue; I think it's that my UIWebView is deallocated. I suspect that the fact I was just IN a background thread makes the runtime suspect something's up about that, but I feel fairly sure that's not it. So how do I tell CLLocationManager not to worry about it, when I'm backing out of that view? I tried [self.locationManager stopUpdatingLocation] inside my viewWillDisappear method, but that didn't do it. (Incidentally, MapQuest's apis are FANTASTIC. Way WAY better than anything Google provides. I can't recommend them highly enough.)

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  • Help with iphone dev - beyond bounds error

    - by dusk
    I'm just learning iphone development, so please forgive me for what is probably a beginner error. I've searched around and haven't found anything specific to my problem, so hopefully it is an easy fix. The book has examples of building a table from data hard coded via an array. Unfortunately it never really tells you how to get data from a URL, so I've had to look that up and that is where my problems show up. When I debug in xcode, it seems like the count is correct, so I don't understand why it is going out of bounds? This is the error message: 2010-05-03 12:50:42.705 Simple Table[3310:20b] *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSCFArray objectAtIndex:]: index (1) beyond bounds (0)' My URL returns the following string: first,second,third,fourth And here is the iphone code with the book's working example commented out #import "Simple_TableViewController.h" @implementation Simple_TableViewController @synthesize listData; - (void)viewDidLoad { /* //working code from book NSArray *array = [[NSArray alloc] initWithObjects:@"Sleepy", @"Sneezy", @"Bashful", @"Bashful", @"Happy", @"Doc", @"Grumpy", @"Thorin", @"Dorin", @"Norin", @"Ori", @"Balin", @"Dwalin", @"Fili", @"Kili", @"Oin", @"Gloin", @"Bifur", @"Bofur", @"Bombur", nil]; self.listData = array; [array release]; */ //code from interwebz that crashes NSString *urlstr = [[NSString alloc] initWithFormat:@"http://www.mysite.com/folder/iphone-test.php"]; NSURL *url = [[NSURL alloc] initWithString:urlstr]; NSString *ans = [NSString stringWithContentsOfURL:url]; NSArray *listItems = [ans componentsSeparatedByString:@","]; self.listData = listItems; [urlstr release]; [url release]; [ans release]; [listItems release]; [super viewDidLoad]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; self.listData = nil; [super viewDidUnload]; } - (void)dealloc { [listData release]; [super dealloc]; } #pragma mark - #pragma mark Table View Data Source Methods - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.listData count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *SimpleTableIdentifier = @"SimpleTableIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:SimpleTableIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:SimpleTableIdentifier] autorelease]; } NSUInteger row = [indexPath row]; cell.textLabel.text = [listData objectAtIndex:row]; return cell; } @end

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  • Few iPhone noob questions

    - by mshsayem
    Why should I declare local variables as 'static' inside a method? Like: static NSString *cellIdentifier = @"Cell"; Is it a performance advantage? (I know what 'static' does; in C context) What does this syntax mean?[someObj release], someObj = nil; Two statements? Why should I assign nil again? Is not 'release' enough? Should I do it for all objects I allocate/own? Or for just view objects? Why does everyone copy NSString, but retains other objects (in property declaration)? Yes, NSStrings can be changed, but other objects can be changed also, right? Then why 'copy' for just NSString, not for all? Is it just a defensive convention? Shouldn't I release constant NSString? Like here:NSString *CellIdentifier = @"Cell"; Why not? Does the compiler allocate/deallocate it for me? In some tutorial application I observed these (Built with IB): Properties(IBOutlet, with same ivar name): window, someLabel, someTextField, etc etc... In the dealloc method, although the window ivar was released, others were not. My question is: WHY? Shouldn't I release other ivars(labels, textField) as well? Why not? Say, I have 3 cascaded drop-down lists. I mean, based on what is selected on the first list, 2nd list is populated and based on what is selected on the second list, 3rd list is populated. What UI components can reflect this best? How is drop-down list presented in iPhone UI? Tableview with UIPicker? When should I update the 2nd, 3rd list? Or just three labels which have touch events? Can you give me some good example tutorials about Core-Data? (Not just simple data fetching and storing on 2/3 tables with 1/2 relationship) How can I know whether my app is leaking memory? Any tools?

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  • deallocated memory in tableview: message sent to deallocated instance

    - by Kirn
    I tried looking up other issues but couldn't find anything to match so here goes: I'm trying to display text in the table view so I use this bit of code: // StockData is an object I created and it pulls information from Yahoo APIs based on // a stock ticker stored in NSString *heading NSArray* tickerValues = [heading componentsSeparatedByString:@" "]; StockData *chosenStock = [[StockData alloc] initWithContents:[tickerValues objectAtIndex:0]]; [chosenStock getData]; // Set up the cell... NSDictionary *tempDict = [chosenStock values]; NSArray *tempArr = [tempDict allValues]; cell.textLabel.text = [tempArr objectAtIndex:indexPath.row]; return cell; This is all under cellForRowAtIndexPath When I try to release the chosenStock object though I get this error: [CFDictionary release]: message sent to deallocated instance 0x434d3d0 Ive tried using NSZombieEnabled and Build and Analyze to detect problems but no luck thus far. Ive even gone so far as to comment bits and pieces of the code with NSLog but no luck. I'll post the code for StockData below this. As far as I can figure something is getting deallocated before I do the release but I'm not sure how. The only place I've got release in my code is under dealloc method call. Here's the StockData code: // StockData contains all stock information pulled in through Yahoo! to be displayed @implementation StockData @synthesize ticker, values; - (id) initWithContents: (NSString *)newName { if(self = [super init]){ ticker = newName; } return self; } - (void) getData { NSURL *url = [NSURL URLWithString: [NSString stringWithFormat:@"http://download.finance.yahoo.com/d/quotes.csv?s=%@&f=%@&e=.csv", ticker, @"chgvj1"]]; NSError *error; NSURLResponse *response; NSURLRequest *request = [NSURLRequest requestWithURL:url]; NSData *stockData = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]; if(stockData) { NSString *tempStr = [[NSString alloc] initWithData:stockData encoding:NSASCIIStringEncoding]; NSArray *receivedValuesArr = [tempStr componentsSeparatedByString:@","]; [tempStr release]; values = [NSDictionary dictionaryWithObjects:receivedValuesArr forKeys:[@"change, high, low, volume, market" componentsSeparatedByString:@", "]]; } else { NSLog(@"Connection failed: %@", error); } } - (void)dealloc { [ticker release]; [values release]; [super dealloc]; NSLog(@"Release took place fine"); } @end

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  • UITableView: Mixing static and dynamic cells

    - by AlexR
    I am trying to mix dynamic and static cells in a grouped table view: I would like to get two sections with static cells at the top followed by a section of dynamic cells (please refer to the screenshot below). I have set the table view contents to static cells. I designed the static cells in Interface Builder and gave them identifiers related to their section and row: "section0static0", "section0static1", "section1static0" and "section1static1". I named the dynamic cell "section2dynamic". My delegate methods, in which I am trying to return the correct cell identifier (static or dynamic) are as follows: - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { switch (section) { case 0: return 2; break; case 1: return 2; break; case 2: return 0; break; default: break; } return 0; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @""; if (indexPath.section <= 1) CellIdentifier = [NSString stringWithFormat:@"section%istatic%i",indexPath.section,indexPath.row]; else CellIdentifier = [NSString stringWithFormat:@"section%idynamic",indexPath.section]; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; return cell; } Edit Based on AppleFreak's advice I have changed my code as follows: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell; if (indexPath.section <= 1) { // section <= 1 indicates static cells cell = [super tableView:tableView cellForRowAtIndexPath:indexPath]; } else { // section > 1 indicates dynamic cells CellIdentifier = [NSString stringWithFormat:@"section%idynamic",indexPath.section]; cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; } return cell; } However, my app crashes with error message Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'UITableView dataSource must return a cell from tableView:cellForRowAtIndexPath:' for section 0 and row 0. The cell returned from cell = [super tableView:tableView cellForRowAtIndexPath:indexPath] for section 0 and row 0 is nil. What is wrong with my code? Could there be any problems with my outlets? I haven't set any outlets because I am subclassing UITableViewController and supposedly do not any outlets for tableview to be set (?). Any suggestions on how to better do it?

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  • SQLite/iPhone read copyright symbol

    - by Marco A
    Hi All, I am having problems reading the copyright symbol from a sqlite db that I have for my App that I am developing. I import the information manually, ie, from an excel sheet. I have tried two ways of doing it and failed with both: 1) Tried replacing the copyright symbol with "\u00ae" (unicode combination) within excel and then importing the modified file. - Result: I get the combination of \u00ae as a part of the string, it doesnt detect the unicode combination. 2) Tried leaving as it is. Importing the excel with the copyright symbol. - Result: I get a symbol that is different from the copyright, its something like an AE put together.looks like this: Æ Heres my code how I read from DB: -(void) readCategoriesFromDatabase:(NSString *) rest_input { // Init the products Array categories = [[NSMutableArray alloc] init]; // Open the database from the users filessytem rest_input = [rest_input stringByAppendingString:@"'"]; NSString *newString; newString = [@"select distinct category from food where restaurant='" stringByAppendingString:rest_input]; const char *cat_sqlStatement = [newString UTF8String]; sqlite3_stmt *cat_compiledStatement; if(sqlite3_prepare_v2(database, cat_sqlStatement, -1, &cat_compiledStatement, NULL) == SQLITE_OK) { // Loop through the results and add them to the feeds array while(sqlite3_step(cat_compiledStatement) == SQLITE_ROW) { NSString *catName = [NSString stringWithUTF8String:(char *)sqlite3_column_text(cat_compiledStatement,0)]; // Create a new product object with the data from the database Product *category = [[Product alloc] initWithName:catName]; // Add the product object to the respective Array [categories addObject:category]; [category release]; } sqlite3_finalize(cat_compiledStatement); } NSLog(@"Finished Accessing Database to gather Categories...."); } I open the DB with this function: -(void) checkAndCreateDatabase{ NSLog(@"Checking/Creating Database...."); NSFileManager *fileManager = [NSFileManager defaultManager]; success = [fileManager fileExistsAtPath:databasePath]; [fileManager removeFileAtPath:databasePath handler:nil]; NSString *databasePathFromApp = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:databaseName]; [fileManager copyItemAtPath:databasePathFromApp toPath:databasePath error:nil]; [fileManager release]; if (sqlite3_open([databasePath UTF8String], &database) != SQLITE_OK) { sqlite3_close(database); database = nil; } NSLog(@"Finished Checking/Creating Database...."); } Thanks to anything that can help me out.

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  • Download a file using cocoa

    - by dododedodonl
    Hi All, I want to download a file to the downloads folder. I searched google for this and found the NSURLDownload class. I've read the page in the dev center and created this code (with some copy and pasting) this code: @implementation Downloader @synthesize downloadResponse; - (void)startDownloadingURL:(NSString*)downloadUrl destenation:(NSString*)destenation { // create the request NSURLRequest *theRequest=[NSURLRequest requestWithURL:[NSURL URLWithString:downloadUrl] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0]; // create the connection with the request // and start loading the data NSURLDownload *theDownload=[[NSURLDownload alloc] initWithRequest:theRequest delegate:self]; if (!theDownload) { NSLog(@"Download could not be made..."); } } - (void)download:(NSURLDownload *)download decideDestinationWithSuggestedFilename:(NSString *)filename { NSString *destinationFilename; NSString *homeDirectory=NSHomeDirectory(); destinationFilename=[[homeDirectory stringByAppendingPathComponent:@"Desktop"] stringByAppendingPathComponent:filename]; [download setDestination:destinationFilename allowOverwrite:NO]; } - (void)download:(NSURLDownload *)download didFailWithError:(NSError *)error { // release the connection [download release]; // inform the user NSLog(@"Download failed! Error - %@ %@", [error localizedDescription], [[error userInfo] objectForKey:NSErrorFailingURLStringKey]); } - (void)downloadDidFinish:(NSURLDownload *)download { // release the connection [download release]; // do something with the data NSLog(@"downloadDidFinish"); } - (void)setDownloadResponse:(NSURLResponse *)aDownloadResponse { [aDownloadResponse retain]; [downloadResponse release]; downloadResponse = aDownloadResponse; } - (void)download:(NSURLDownload *)download didReceiveResponse:(NSURLResponse *)response { // reset the progress, this might be called multiple times bytesReceived = 0; // retain the response to use later [self setDownloadResponse:response]; } - (void)download:(NSURLDownload *)download didReceiveDataOfLength:(unsigned)length { long long expectedLength = [[self downloadResponse] expectedContentLength]; bytesReceived = bytesReceived+length; if (expectedLength != NSURLResponseUnknownLength) { percentComplete = (bytesReceived/(float)expectedLength)*100.0; NSLog(@"Percent - %f",percentComplete); } else { NSLog(@"Bytes received - %d",bytesReceived); } } -(NSURLRequest *)download:(NSURLDownload *)download willSendRequest:(NSURLRequest *)request redirectResponse:(NSURLResponse *)redirectResponse { NSURLRequest *newRequest=request; if (redirectResponse) { newRequest=nil; } return newRequest; } @end But my problem is now, it doesn't appear on the desktop as specified. And I want to put it in downloads and not on the desktop... What do I have to do?

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  • Persistence scheme & state data for low memory situations (iphone)

    - by Robin Jamieson
    What happens to state information held by a class's variable after coming back from a low memory situation? I know that views will get unloaded and then reloaded later but what about some ancillary classes & data held in them that's used by the controller that launched the view? Sample scenario in question: @interface MyCustomController: UIViewController { ServiceAuthenticator *authenticator; } -(id)initWithAuthenticator:(ServiceAuthenticator *)auth; // the user may press a button that will cause the authenticator // to post some data to the service. -(IBAction)doStuffButtonPressed:(id)sender; @end @interface ServiceAuthenticator { BOOL hasValidCredentials; // YES if user's credentials have been validated NSString *username; NSString *password; // password is not stored in plain text } -(id)initWithUserCredentials:(NSString *)username password:(NSString *)aPassword; -(void)postData:(NSString *)data; @end The app delegate creates the ServiceAuthenticator class with some user data (read from plist file) and the class logs the user with the remote service. inside MyAppDelegate's applicationDidFinishLaunching: - (void)applicationDidFinishLaunching:(UIApplication *)application { ServiceAuthenticator *auth = [[ServiceAuthenticator alloc] initWithUserCredentials:username password:userPassword]; MyCustomController *controller = [[MyCustomController alloc] initWithNibName:...]; controller.authenticator = auth; // Configure and show the window [window addSubview:..]; // make everything visible [window makeKeyAndVisible]; } Then whenever the user presses a certain button, 'MyCustomController's doStuffButtonPressed' is invoked. -(IBAction)doStuffButtonPressed:(id)sender { [authenticator postData:someDataFromSender]; } The authenticator in-turn checks to if the user is logged in (BOOL variable indicates login state) and if so, exchanges data with the remote service. The ServiceAuthenticator is the kind of class that validates the user's credentials only once and all subsequent calls to the object will be to postData. Once a low memory scenario occurs and the associated nib & MyCustomController will get unloaded -- when it's reloaded, what's the process for resetting up the 'ServiceAuthenticator' class & its former state? I'm periodically persisting all of the data in my actual model classes. Should I consider also persisting the state data in these utility style classes? Is that the pattern to follow?

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  • Correcting a plist with dictionaries

    - by ingenspor
    Plist is copyed to documents directory if it doesn't exist. If it already exists, I want to use the "Name" key from NSDictionary in bundleArray to find the matching NSDictionary in documentsArray. When the match is found, I want to check for changes in the strings and replace them if there is a change. If a match is not found it means this dictionary must be added to documents plist. This is my code: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { [self managePlist]; return YES; } - (void)managePlist { NSError *error; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *path = [documentsDirectory stringByAppendingPathComponent:@"Objects.plist"]; NSString *bundle = [[NSBundle mainBundle] pathForResource:@"Objects" ofType:@"plist"]; NSFileManager *fileManager = [NSFileManager defaultManager]; if (![fileManager fileExistsAtPath: path]) { [fileManager copyItemAtPath:bundle toPath:path error:&error]; } else { NSArray *bundleArray = [[NSArray alloc] initWithContentsOfFile:bundle]; NSMutableArray *documentArray = [[NSMutableArray alloc] initWithContentsOfFile:path]; BOOL updateDictionary = NO; for(int i=0;i<bundleArray.count;i++) { NSDictionary *bundleDict=[bundleArray objectAtIndex:i]; BOOL matchInDocuments = NO; for(int ii=0;ii<documentArray.count;ii++) { NSMutableDictionary *documentDict = [documentArray objectAtIndex:ii]; NSString *bundleObjectName = [bundleDict valueForKey:@"Name"]; NSString *documentsObjectName = [documentDict valueForKey:@"Name"]; NSRange range = [documentsObjectName rangeOfString:bundleObjectName options:NSCaseInsensitiveSearch]; if (range.location != NSNotFound) { matchInDocuments = YES; } if (matchInDocuments) { if ([bundleDict objectForKey:@"District"] != [documentDict objectForKey:@"District"]) { [documentDict setObject:[bundleDict objectForKey:@"District"] forKey:@"District"]; updateDictionary=YES; } } else { [documentArray addObject:bundleDict]; updateDictionary=YES; } } } if(updateDictionary){ [documentArray writeToFile:path atomically:YES]; } } } If I run my app now I get this message: '-[__NSCFDictionary setObject:forKey:]: mutating method sent to immutable object' How can I fix this? When this is fixed, do you think my code will work? If not, I would be happy for some suggestions on how to do this. I have struggled for a while and really need to publish the update with the corrections! Thanks a lot for your help.

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  • Memory Management iOS dev app doesn't work after a few detail items

    - by user1434846
    I am working on a project with a tableView controller and the detail views contains CMMotionManager.When i open 5 or 6 detailViews all goes well,but after a while the app goes slow and finally crashes.On instruments the only leak is on main.m , also i must say that I'm using ARC and i can't dealloc or realese the instances. Here is the code: First the table view: - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. self.title = @"Movement";//Master View Controller title bar UIImage *image = [UIImage imageNamed:@"jg_navibar.png"]; [self.navigationController.navigationBar setBackgroundImage:image forBarMetrics:UIBarMetricsDefault]; //Init the array with data bodypartsMutableArray = [NSMutableArray arrayWithCapacity:26]; BodypartData *part1 = [[BodypartData alloc] init]; part1.bodypartname = @"Shoulder"; part1.movementname = @"Flexion"; part1.fullimageStartingPosition=[UIImage imageNamed:@"2_shoulder_flexion_end_position.jpg"]; part1.fullimageEndedPosition=[UIImage imageNamed:@"2_shoulder_flexion_end_position.jpg"]; part1.thumbimage=[UIImage imageNamed:@"1_shoulder_flexion_landmarks_thumb.jpg"]; [bodypartsMutableArray addObject:part1]; ......... } then the cell: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"MyBasicCell"]; BodypartData *part = [self.bodypartsMutableArray objectAtIndex:indexPath.row]; cell.textLabel.text =[NSString stringWithFormat:part.movementname]; cell.detailTextLabel.text =[NSString stringWithFormat:part.bodypartname]; cell.imageView.image =part.thumbimage; return cell; } and the the detailViewdid load: - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. // Init motionManager object and set the Update Interval _motionManager = [[CMMotionManager alloc]init]; _motionManager.deviceMotionUpdateInterval=1/60; //60 Hz [_motionManager startGyroUpdates]; if (_motionManager.gyroAvailable) { _motionManager.gyroUpdateInterval = 1.0/60.0; [_motionManager startDeviceMotionUpdatesToQueue:[NSOperationQueue currentQueue] withHandler: ^(CMDeviceMotion *motion, NSError *error) { CMAttitude *attitude = motion.attitude; //Calculation with rotationMatrix m11 = [NSString stringWithFormat:@"%.02f", attitude.rotationMatrix.m11]; m12 = [NSString stringWithFormat:@"%.02f", attitude.rotationMatrix.m12]; m13 = [NSString stringWithFormat:@"%.02f", attitude.rotationMatrix.m13]; ......... }

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