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  • SEO Content Writing From Scratch

    If you're new to the industry or idea of SEO, the minefield of terms and techniques can be treacherous to navigate. Content writing in particular can seem like a futile endeavour to those who don't quite understand how it works, so here are a few of my first impressions as a relative newcomer myself.

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  • USB Adapter for Memory Cards

    - by ktm5124
    I am looking for something like a USB adapter for video cards. It is a cable that on one end hooks into a USB port on a computer and on the other accepts any one of a variety of video cards. Essentially it's an "all-in-one" USB adapter for video cards. I'm told that they are sold all over... does anyone know what it is called or where to find them? I should clarify, by the way, that by "video card" I mean a memory card for a video camera, and that the goal is to read this video data onto a computer, from a variety of video card types, through a USB port. That way if you go to your friend's house and bring your computer, you can transfer the video data on his video camera to your computer, trusting that the adapter will have a slot for his kind of video card.

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  • Justifying a memory upgrade, take 2

    - by AngryHacker
    Previously I asked a question on what metrics I should measure (e.g. before and after) to justify a memory upgrade. Perfmon was suggested. I'd like to know which specific perfmon counters I should be measuring. So far I got: PhysicalDisk/Avg. Disk Queue Length (for each drive) PhysicalDisk/Avg. Disk Write Queue Length (for each drive) PhysicalDisk/Avg. Disk Read Queue Length (for each drive) Processor/Processor Time% SQLServer:BufferManager/Buffer cache hit ratio What other ones should I use?

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  • Architecture of an action multiplayer game from scratch

    - by lcf
    Not sure whether it's a good place to ask (do point me to a better one if it's not), but since what we're developing is a game - here it goes. So this is a "real-time" action multiplayer game. I have familiarized myself with concepts like lag compensation, view interpolation, input prediction and pretty much everything that I need for this. I have also prepared a set of prototypes to confirm that I understood everything correctly. My question is about the situation when game engine must be rewind to the past to find out whether there was a "hit" (sometimes it may involve the whole 'recomputation' of the world from that moment in the past up to the present moment. I already have a piece of code that does it, but it's not as neat as I need it to be. The domain logic of the app (the physics of the game) must be separated from the presentation (render) and infrastructure tools (e.g. the remote server interaction specifics). How do I organize all this? :) Is there any worthy implementation with open sources I can take a look at? What I'm thinking is something like this: -> Render / User Input -> Game Engine (this is the so called service layer) -> Processing User Commands & Remote Server -> Domain (Physics) How would you add into this scheme the concept of "ticks" or "interactions" with the possibility to rewind and recalculate "the game"? Remember, I cannot change the Domain/Physics but only the Game Engine. Should I store an array of "World's States"? Should they be just some representations of the world, optimized for this purpose somehow (how?) or should they be actual instances of the world (i.e. including behavior and all that). Has anybody had similar experience? (never worked on a game before if that matters)

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  • Increase memory to memcached

    - by Petrus
    I need to increase the memory size for memcached. I have done this before, but I cannot remember all the steps that I took. If I remember correctly, I downloaded /etc/sysconfig/memcached and changed CACHESIZE=64 to CACHESIZE=1024. However I am not sure if that is how it is supposed to be done. Anyone that could guide me into how I do this? Also a command that confirms the change would be useful. I am running RedHat x86_64 es5.

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  • How to troubleshoot memory card read?

    - by shinjin
    The built in memory card reader in my laptop mounts SD cards as read-only only. This happens both in Windows 7 and Ubuntu. Most of the time. Ever now an then it works. After a some non-deterministic combination of uninstalling/reinstalling/disabling/enabling of the driver with the mandatory reboots the card reader works for a while. Is there any sane way to troubleshoot if it's an actual hardware problem, or just a matter of drivers? I've tested it with several SD cards, that work just fine in other devices. System: Acer Aspire 8951G, Windows 7-64bit

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  • building bittorrent client from scratch

    - by Bill
    I'm new to programming. I find reading introductory programming books boring. I think these doesn't teach enough of the problem solving skills that I need. So I decided to build a bitTorrent client. I think I understand to some point how the protocol works. I have also downloaded the source code of deluge bittorrent client. I have access to python documentation too. I need to know if there are some resources available that can help me build a bitTorrent client that are more detailed than the wikipedia article here: http://en.wikipedia.org/wiki/BitTorrent

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  • Please define: "Maximum Memory Supported - 10GB, Service Upgradable Only"

    - by Droogans
    I am assuming this means that the RAM modules can only be inserted/removed from some place very inconvenient? Maybe under the keyboard? Or does this mean something more strict, as in the only way to get an upgraded module in the laptop is via some special toolset, or verified through the hardware to allow the system to recognize the new memory? I ask because I'd want to know if I need to buy my own additional RAM, since I can't seem to find a way to get to 8GB. A Google search result turned up very little other than hits for shopping. Here is the laptop in question: http://www.tigerdirect.com/applications/SearchTools/item-details.asp?EdpNo=4817549&sku=T78-144301

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  • Unity3D or UDK or OPENGL from scratch?

    - by Legolas
    I am just very confused which I should choose in terms of high end game development. The application that I am designing is pretty simple, requires some 3D, and some effects. I am looking at a game similar to ping pong, but with high textures and graphics. I will just need web services to submit high scores. From my description, you can see that its pretty straight forward and I am confused whether I should use Unity3D or UDK or write the entire application myself with openGL (which will take a lot of time though). If you had faced this dilemma before, and chose for a particular graphics engine, please provide your suggestions and reasons as to why that was better. It would be helpful. Also, how can this affect in terms of investment and revenue ?

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  • A good free software for freeing up RAM Memory in Windows 7(64bit)

    - by Flavius Frantz
    I am looking for a good windows 7 software to free up RAM memory on my PC... i tried some ones I found on google but they were bad stuff... with viruses, spamware etc... i want a free clean professional software, if you don't know a good one thats free, please recommend a payed version. Also other tips/software to speed up my pc(on win7- 64bit) and such utilities. Also software to measure temperature would be great... If you can make a "must have" list of such software... Thank you I am a graphic designer, usually using this stack exchange for graphic design questions, now I realised there is this superuser one... nice :) [I usually have a lot of running programs, such as Photoshop, Flash, Illustrator, InDesign, running at the same time... with only 4GB of RAM memmory.. any tips to improve my PC perfomance would be great... I have a Asus K50IP Notebook]

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  • Error Formatting Memory Card

    - by Kirby Fromm
    I just tried to look at some of my pictures on my sony cyber-shot dsc-tx5, with a Lexar platinum II 16 GB memory stick, and it is now saying I have a formatting error every time I turn the camera on. The card and Camera are both 3 months old and have worked perfectly before. I tried to check the card on my computer and it says there is an error, so the camera is working but the card is not. Does anyone know how I can fix this to get the pictures off of the card?

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  • Configure redis to not have everything in memory?

    - by acidzombie24
    I like redis because it lets me do operations on data structures. I wanted to see what would happen if i were to put more data into redis then i have for ram. So i wrote a loop that inserted 30k bytes repeatedly and set maxmemory 100MB. I figure it would stay at 100mb. It kept growing. Past 1gb then past 2gb. Suddenly it crashed because i ran the 32bit version. Now... i dont understand what the point of maxmemory is? I am using the windows version so maybe its ignored. Does redis have to have everything in memory? If i have a site (on linux) with a 10gb database and 512mb on the machine will redis work? I don't need it to be amazingly fast i just prefer to modify data in it then sql (although i hope it is still faster then mysql)

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  • How to Create a Website From Scratch and How to Promote It

    Many people think that they can just make a website upload it to their server and people will visit, this of course is not correct, it is the main reason people fail at making an income online just taking the time to fully research your market can be the difference between success and failure. Choosing your niche and researching your keywords takes time and if done wrong it will be a sure way to failure it is the most important part of building your web site and should be done before buying your domain name and web space, search...

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  • Imagemagick/File upload abuse causing my memory errors

    - by kidcapital
    I had been running out of memory on my server lately and I noticed some individuals uploading the same "file" over and over in quick succession which locks up my instance of mini_magick. Eventually the morgify gets stuck in an infinite look. I've taken care of it by having a daemon watch the morgify process if it get's out of control, but was wondering if there was a better solution You can see the same *.gif being uploading in quick succession. I tried downloading this file too, and it isn't even a gif. I don't know what it is (I can't open it). Anyone experience this kind of exploit before?

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  • Should I upgrade memory for my dedicated server?

    - by mc1000
    My memory usage hangs around 25% (swap is generally 1%) on my dedicated server and load is around 2-5. My host recommended that I upgrade from 2GB of ram to 4GB so that I can increase my innodb_buffer from the default 16MB to 2GB. My innodb table size is 2GB. My question is, given that ram usage is 25% does it make sense to upgrade ram? Queries are hanging sometimes, so I'm thinking that a bigger innodb_buffer could decrease load on the database, just not sure if I really need to upgrade my ram first.

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  • How to use Application Verifier to find memory leaks

    - by Patrick
    I want to find memory leaks in my application using standard utilities. Previously I used my own memory allocator, but other people (yes, you Neil) suggested to use Microsoft's Application Verifier, but I can't seem to get it to report my leaks. I have the following simple application: #include <iostream> #include <conio.h> class X { public: X::X() : m_value(123) {} private: int m_value; }; void main() { X *p1 = 0; X *p2 = 0; X *p3 = 0; p1 = new X(); p2 = new X(); p3 = new X(); delete p1; delete p3; } This test clearly contains a memory leak: p2 is new'd but not deleted. I build the executable using the following command lines: cl /c /EHsc /Zi /Od /MDd test.cpp link /debug test.obj I downloaded Application Verifier (4.0.0665) and enabled all checks. If I now run my test application I can see a log of it in Application Verifier, but I don't see the memory leak. Questions: Why doesn't Application Verifier report a leak? Or isn't Application Verifier really intended to find leaks? If it isn't which other tools are available to clearly report leaks at the end of the application (i.e. not by taking regular snapshots and comparing them since this is not possible in an application taking 1GB or more), including the call stack of the place of allocation (so not the simple leak reporting at the end of the CRT) If I don't find a decent utility, I still have to rely on my own memory manager (which does it perfectly).

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  • IE doesnot clear Flash Object from memory

    - by Abhi
    Hi, I have dynamically added a Flex Object in a HTML page through JavaScript. The Flex object is located in a "div" tag. Now when I call the "removeChild" JavScript function to remove the dynamically added "Object" tag, the object tag gets removed succesfully; however the memory that has increased due to the loading of the Flex Object is never recollected by IE. Even if I refresh the browser the memory is still not cleared. How do I recollect the memory that was allocayed to my Flex Object?

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  • Display Image from Byte Array in WPF - Memory Issues

    - by ChrisFletcher
    Hi, I've developed an application to capture and save images to a database, but I'm having an issue with memory usage. On my domain object I have 3 properties: Image - Byte array, contents are a jpg RealImageThumb - The byte array converted to a BitmapImage and shrunk, displayed to the user in a gridview with other thumbnails RealImage - Has no setter, the byte array converted to a bitmap source, this is shown in a tooltip when the user hovers over it. The issue I have is that if a user hovers over each image in turn the memory usage spirals. I realise that as a user hovers over bitmap sources are generated and the memory isn't freed up, I've tried giving RealImage a backing property and assigning this to null after but again the memory isn't freed up (waiting for the garbage colelctor?.

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  • What are some Java memory management best practices?

    - by Ascalonian
    I am taking over some applications from a previous developer. When I run the applications through Eclipse, I see the memory usage and the heap size increase a lot. Upon further investigation, I see that they were creating an object over-and-over in a loop as well as other things. I started to go through and do some clean up. But the more I went through, the more questions I had like "will this actually do anything?" For example, instead of declaring a variable outside the loop mentioned above and just setting its value in the loop... they created the object in the loop. What I mean is: for(int i=0; i < arrayOfStuff.size(); i++) { String something = (String) arrayOfStuff.get(i); ... } versus String something = null; for(int i=0; i < arrayOfStuff.size(); i++) { something = (String) arrayOfStuff.get(i); } Am I incorrect to say that the bottom loop is better? Perhaps I am wrong. Also, what about after the second loop above, I set "something" back to null? Would that clear out some memory? In either case, what are some good memory management best practices I could follow that will help keep my memory usage low in my applications? Update: I appreciate everyones feedback so far. However, I was not really asking about the above loops (although by your advice I did go back to the first loop). I am trying to get some best practices that I can keep an eye out for. Something on the lines of "when you are done using a Collection, clear it out". I just really need to make sure not as much memory is being taken up by these applications.

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  • COM C# Memory leak Tracing

    - by maxfridbe
    Is there a way to find out the memory usage of each dll within a c# application using com dll's? Or what would you say is the best way to find out why memory grows exponentially when using a com object (IE. Whether the COM object has a memory leak, or whether some special freeing up of objects passed to managed code has to occur(and/or how to do that)).

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  • Memory Allocation Profiling in C++

    - by Amit Kumar
    I am writing an application and am surprised to see its total memory usage is already too high. I want to profile the dynamic memory usage of my application: How many objects of each kind are there in the heap, and which functions created these objects? Also, how much memory is used by each of the object? Is there a simple way to do this? I am working on both linux and windows, so tools of any of the platforms would suffice. NOTE: I am not concerned with memory leaks here.

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  • Stack memory in Android

    - by Matt
    I'm writing an app that has a foreground service, content provider, and a Activity front end that binds to the service and gets back a List of objects using AIDL. The service does work and updates a database. If I leave the activity open for 4-8+ hours, and go to the "Running Services" section under settings on the phone (Nexus One) an unusually large amount of memory being used is shown (~42MB). I figure there is a leak. When I check the heap memory i get Heap size:~18MB, ~2MB allocated, ~16MB free. Analyzing the hprof in Eclipse MAT seems fine, which leads me to theorize that memory is leaking on the stack. Is this even possible? If it is, what can I do to stop or investigate the leak? Is the reported memory usage on the "Running Services" section of android even correct (I assume it is)? Another note: I have been unable to reproduce this issue when the UI is not up (with only the service running)

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  • Silverlight 4 seems like starving of memory

    - by Marco
    I have been playing a bit with Silverlight and try to port my Silverlight 3.0 application to Silverlight 4.0. My application loads different XAP files and upon a user request create an instance of a Xaml user control and adds it to the main container, in a sort of MEF approach in order I can have an extensible and pluggable application. The application is pretty huge and to keep acceptable the performances and the initial loading I have built up some helper classes to load in the background all pages and user controls that might be used later on. On Silverlight 3.0 everything was running smoothly without any problem so far. Switching to SL 4.0 I have noticed that when the process approaches to create the instances of the user controls the layout freezes unexpectedly for a minute and sometimes for more. Looking at the task manager the memory usage of IE jumps from 50MB to 400MB and sometimes up to 1.5 GB. If the process won't take that much the layout is rendered properly even though the memory usage is still extremely high. Otherwise everything crashes due to out of memory exception. Running the same application compiled in SL3, the memory used is about 200MB when all the usercontrols are loaded. Time spent to load the application in SL3 is about 10 seconds, while it takes up to 3 mins in SL4 There are no transparencies, no opacities set, no effects and animations in the layout. User controls are instantied on the fly and added or removed in the visual tree on purpose when the user switches from one screen to another. The resources are all cleaned properly when a usercontrol is removed from the visual tree to allow the GC to operate in the background. I may do something wrong but I could not figure out where exactly nail out the source of this problem. As far as I know there is no memory profiler in SL4 that can help me out to find where to look at. But again I could not be updated on new debugging tools available.

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