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  • Can I create a dataset XSD without using the designer?

    - by Per Åkerberg
    Hi everyone, I want to be able to create the XSD file for my typed dataset without using the visual studio dataset designer. Is there a way to do this using for instance a command-line tool? There is some magic happening when a table is dragged from the server explorer to the design surface, but where does that magic come from? To add some flavour to the mix, I am using DB2 LUW 9.1, but I am guessing that the process is similar using other database vendors. Once I have the XSD I can use XSD.exe to create my .CS class, no problem. Thanks for any help or suggestion! /Per

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  • dojo.gfx matrix transformation

    - by Linus
    Matrix transformations has got my head spinning. I've got a dojox.gfx.group which I want to be draggable with Mover and then be able to rotate it around a certain point on the surface. My basic code looks like this: this.m = dojox.gfx.matrix, . . . updateMatrix: function(){ var mtx = this.group._getRealMatrix(); var trans_m = this.m.translate(mtx.dx, mtx.dy); this.group.setTransform([this.m.rotateAt(this.rotation, 0, 0), trans_m]); } The rotation point is at (0,0) just to keep things simple. I don't seem to understand how the group is being rotated. Any reference to simplistic tutorial on matrix transformations would also help. The ones I've checked out haven't help too much.

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  • How can I make another application's window transparent?

    - by Sil
    I know how to make my own application transparent using Layered Windows but I want to make a different application transparent (for example notepad). I wrote code like this but it doesn't work with other windows except my app main window: SetWindowLongPtr(WindowFromPoint(p), GWL_EXSTYLE, GetWindowLongPtr(hWnd, GWL_EXSTYLE) | WS_EX_LAYERED); SetLayeredWindowAttributes(WindowFromPoint(p), 0, (255 * 50) / 100, LWA_ALPHA); where p is a point on screen ( for example the window I select with my mouse ) I am also interested if there is a way to do this directly from Windows 7 (not necessarily programmatic). I figure there must be a way to do it since every application is rendered in it's own surface and DWM composites them into the final image.

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  • Switching Javascript Function states

    - by webzide
    Dear experts, I would like to implement a API of Javascript that sort of resemble a light switch. For instance, there are two buttons on the actual HTML page act as the UI. Both of the buttons have event handlers that invokes a different function. Each function have codes that act like a state, for instance. button1.onclick=function (){ $("div").click( //code effects 2 ) } button2.onclick=function (){ $("div").click( //Code effects 2 ) } I the code works fine on the surface but the 2 state functions overlap. the effects is going to take place for the rest of the way until the next reload of the document. Basically what I want to achieve is that when 1 button is clicked, it will switch "OFF" the state of function invoked by the other button and vice versa. Thus, the effects achieved are unique are not overlapped. Is there anyway to achieve this or could any experts point me to the right direction. Thanks in advance.

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  • Which is the UI technology of the future considering: eye-candy-effect, interactivity (gestures, voc

    - by user193655
    If you had to write a next-gen application, in which on the surface (UI) you need some "futuristic features", by considering the following aspects which is the choice you'd make? 1) eye-candy: cool UI, 3D, Effects, nice graphics, sound transitions... 2) user interaction: not only mouse and keyboard but touch, voice and more.... + user interactivity aspect, which is the technology you'd choose? 3) X-platform: this is to have some X-platform discussion. Of course single platform technologies (as WPF) have may be some more power, anyway in a general discussion considering X-platform as a resource is important 4) available components: of course the coolest technology with no available components is may be an option for a component developer but not for an application developer My question is generic, but anyway * have in mind data-driven apps, not pure multimedia apps, videogames, ....

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  • Rendering splash screen on the iPhone using Open GL ES

    - by Rich
    Hi, I want to render a splash screen on the iPhone whilst using an Open GL view. The iPhone screen as we know is 320x480, which is not a power of 2. Before I enter into the world of chopping the texture up and rendering sub parts, or embedding the screen on another texture page I was wondering if there was another way? Is it possible to overlay another view that I could render to using CoreGraphics functions? Or is it possible to render to a Open GL surface using Core Graphics functions. What would you recommend? Cheers Rich

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  • Prims vs Polys: what are the pros and cons of each?

    - by Richard Inglis
    I've noticed that most 3d gaming/rendering environments represent solids as a mesh of (usually triangular) 3d polygons. However some examples, such as Second Life, or PovRay use solids built from a set of 3d primitives (cube, sphere, cone, torus etc) on which various operations can be performed to create more complex shapes. So my question is: why choose one method over the other for representing 3d data? I can see there might be benefits for complex ray-tracing operations to be able to describe a surface as a single mathematical function (like PovRay does), but SL surely isn't attempting anything so ambitious with their rendering engine. Equally, I can imagine it might be more bandwidth-efficient to serve descriptions of generalised solids instead of arbitrary meshes, but is it really worth the downside that SL suffers from (ie modelling stuff is really hard, and usually the results are ugly) - was this just a bad decision made early in SL's development that they're now stuck with? Or is it an artefact of what's easiest to implement in OpenGL?

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  • Where to find a unique session ID at design time in .Net WinForms.

    - by Jules
    I've created a custom clipboard because it's not possible to make my whole class map serializable - which is a requirement for the windows clipboard. However, I need to distinguish between users who are using my clipboard through a unique id. Basically, I want to be able identify a person who is sat at one PC with one or more copies of visual studio (or similar) open. How do I do that? ps: This is at design-time. pps: It's not critical that it should work between copies of visual studio. One copy would be fine, or even one design surface.

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  • MATLAB: Need to make a 4D plot (3D + Colour/Color)

    - by user1305624
    I need to make a 3D surface where colour will represent the fourth variable. I know "surf" is SIMILAR to what I need, but that's not quite it. Basically, I have the following variables: t = [1:m] y = [1:n] a = [1:o] These should be the three Cartesian corodinate axes. I also have a variable S that is of dimensions m x n x o, and is basically the amplitude, a function of the previous three variables (i.e. S = f(t,y,a)). I want this to be represented by colour. So to summarize, I need a graph of the form (t,y,a,S), where the first three variables are vectors of unequal sizes and the final variable is a multidimensional array whose dimensions are determined by the first three. Thanks in advance.

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  • Getting camera preview data without using a preview callback

    - by velocipedestrian
    I have an app that does some processing to camera preview frames before displaying them to the user. I'm currently using preview callbacks to access the image data, but the problem I have is that the onPreviewFrame() function stops getting called if you start recording video using a MediaRecorder, and I want the processing to continue when video is being recorded. I've tried doing the following: public static Bitmap convertViewToBitmap(View view) { Bitmap bitmap = Bitmap.createBitmap(view.getWidth(),view.getHeight(), Bitmap.Config.ARGB_8888); view.draw(new Canvas(bitmap)); return bitmap; } to convert the preview surface to a bitmap, but when I pass the preview SurfaceView to the function it returns an all-black bitmap (it works when I test it on normal views though). Is there any other way I can access the image data if preview callbacks are not available?

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  • Best Practices & Considerations when writing HTML Emails

    - by Jonathan Sampson
    I've been developing websites for over a decade now, but quickly found that many of my habits in developing for the web are useless when developing for email clients. This has caused me an enormous amount of frustration, so I thought I would ask a question that would hopefully surface the best practices and necessary considerations for others like myself who may find themselves designing for gmail, outlook, etc. from time to time. Example: <style>...</style> vs inline CSS. In short: what transfers over from the web-world to the email-world, and what doesn't.

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  • Looking for a way to draw a line between two points on a sphere in Three.js

    - by speedwell
    My app (a flight tracker) needs to draw a line between two points (cities say) on a sphere (earth) along the surface (i.e. the great circle route) using Three.js. I can think of 2 ways - (a) creating Three.js 'Line' with a set of (enough) points that I calculate manually and (b) writing the lines into the texture I use for the sphere after it's loaded but before I apply it as a texture. I can see problems with both (not even sure if (b) is possible in Three.js yet) - anyone think of a better way or have an opinion? Thanks in advance.

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  • VB.NET - cannot get Video Preview to work

    - by Yiu Korochko
    Hi, Overflow. I have an application which is supposed to convert a video via DirectShowSource. I have a checkbox which enables a button called "btnviewcrop" which shows a new form called crp.vb for cropping/shearing pixels off the video. Now, I have a Panel1 that I want to set as the owner (the video drawing surface) but when I set it to open, the application crashes (Error: Object reference not set to an instance of an object.) and I do not understand how to fix it. Here is my button code: Imports Microsoft.DirectX.AudioVideoPlayback Private Sub btnviewcrop_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnviewcrop.Click Me.ShowInTaskbar = False Me.Enabled = False crp.Show() Dim cropperv As Video cropperv.Owner = crp.preview cropperv.FromFile(labinputfile.Text, True) cropperv.Play() End Sub

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  • how to tesselate bezier triangles?

    - by Cheery
    My concern are quadratic bezier triangles which I'm trying to tesselate for rendering them. I've managed to implement this by subdividing the triangle recursively like described in a wikipedia page. Though I'd like to get more precision to subdivision. The problem is that I'll either get too few subdivisions or too many because the amount of surfaces doubles on every iteration of that algorithm. In particular I would need an adaptive tesselation algorithm that allows me to define the amount of segments at the edges. I'm not sure whether I can get that though so I'd also like to hear about uniform tesselation techniques. Hardest trouble I have trouble with calculating normals for a point in bezier surface, which I'm not sure whether I need, but been trying to solve out.

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  • Switching function states

    - by webzide
    Dear experts, I would like to implement a API of Javascript that sort of resemble a light switch. For instance, there are two buttons on the actual HTML page act as the UI. Both of the buttons have event handlers that invokes a different function. Each function have codes that act like a state, for instance. button1.onclick=function (){ $("div").click( //code effects 2 ) } button2.onclick=function (){ $("div").click( //Code effects 2 ) } I the code works fine on the surface but the 2 state functions overlap. the effects is going to take place for the rest of the way until the next reload of the document. Basically what I want to achieve is that when 1 button is clicked, it will switch "OFF" the state of function invoked by the other button and vice versa. Thus, the effects achieved are unique are not overlapped. Is there anyway to achieve this or could any experts point me to the right direction. Thanks in advance.

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  • Does anyone have an updated version of the SQLite .NET assembly, ie. SQLite 3.6.23.1 + possibly .NET

    - by Lasse V. Karlsen
    I'm at my wits end with the best .NET assembly version of SQLite, the one found at http://sqlite.phxsoftware.com. The only maintainer doesn't seem to have the time to update the library and it generally takes months, if not more, for newer versions to surface. Luckily, he has published the source code, so I'm hoping that someone else has made his/her own copy of it, and made the changes, and would be willing to share a copy. I've seen comments on the forums for the library to this effect, but sadly even the forum software seems to be grinding to a halt these days as password reminder emails seems to be lost to the big void, so I can't ask the few there that has said they have done it. So I'm here, hopefully the big userbase of StackOverflow can help. What I'm looking for: Updated with the latest changes to SQLite, ie. SQLite version 3.6.23.1 Possibly built for .NET 4.0 (I can do that if I can get a copy of working source) Does anyone have, or know of anyone, that has done this?

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  • Are SqlCipher open cursors a security concern?

    - by user1178479
    I'm using SqlCipher with content providers. Right now, when I want to lock the app I just clear out the cached password. However, the app can continue to work with any open cursors. This means that re-opening the app grants access to the sensitive data. I fix this issue on the surface by redirecting to a login screen if the app doesn't have passwords. However, I'm concerned if there are any security issues with these open cursors or if I should just continue to block UI access and not worry? SqlCipher's docs say that it reads/writes encrypted pages on the fly, as opposed to decrypting the entire DB, this makes me think that open cursors are still secure. The main concern here is that someone loses their phone and then a knowledgeable individual can use these open cursors to extract sensitive data.

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  • Is there any way to store full size image returned from camera activity in internal memory ?

    - by SimpleGuy
    I am using Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT,Uri.fromFile(externalFileObj)); intent to call default camera activity. To get full image you need to specify intent.putExtra(). But this always requires URI that works only for external storage files. I tried to create a temp.jpg image in internal memory and pass its URI Uri.fromFile(new File(getFilesDir() + "/temp.jpg")); but the camera activity won't return back after the image is captured. So there is no way to get Full size image from default camera application in our activity without using any external storage ? Assuming that the device do not have SD card or currently in use is there no way I can avoid using it ? Yes I know we can create our own camerapreview surface but I want to use the default camera application as it is natural with many more options. Thanks.

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  • WPF: Creating instances of resources?

    - by oakskc
    I'm brand spanking new to WPF and am trying to play around with projects to better understand what I'm reading. My understanding of a resource is that it is the instance, you can't use it like a factory and create instances of it. For example, a XAML-defined rectangle. You can reference it, but you can't have numerous instances of it all over the surface. In WPF, what would be the way to do that? If I define a Rectangle as a resource with specific properties and wanted to have multiple instances of that within a dynamically-generated grid, how should I be going about it? Or is there a different way I should be trying to do this? Purely academic exercise with no real-world application.

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  • Partition a rectangle into near-squares of given areas

    - by Marko Dumic
    I have a set of N positive numbers, and a rectangle of dimensions X and Y that I need to partition it in N smaller rectangles such that: the surface area of each smaller rectangle is proportional to it's corresponding number in given set all space of big rectangle is occupied and there is no leftover space between smaller rectangles each small rectangle should be shaped as close to square as feasible the execution time should be reasonably small I need directions on this. Do you know of such algorithm described on the web? Do you have any ideas (pseudo-code is fine)? Thanks.

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  • Presentation to under privileged students about what programming is. How? Any ideas.

    - by Quigrim
    Next week I have to give a presentation to a group of under privileged college students about the possibilities of a career in software development. These students have no exposure to programming what-so-ever. I have a good idea of how to tackle the non-technical, general portion of the presentation. However, notwithstanding my decade of experience, I am finding myself at somewhat of a loss how to convey the concept of programming in a meaningful way in under 20 minutes. Do I demonstrate actual simple code, or do I stick with concepts? I need to be able to scratch the surface of the vastness of the programming realm, to create just enough of a handle to those students, to peak the interest of those who might have the aptitude for it. Any ideas that are concise and clear would be greatly appreciated. Also, if anybody knows of online resources that addresses this topic, please share. Looking forward to some great input from this community. Thank you.

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  • Understanding reflection

    - by sdmiller
    I recently started work at a new company and a .net web application we have is built using reflection. I have only been out of school for a year and haven't worked with this concept. After studying the code... it looks like there is a single backend interface of type object that has about 20 classes that inherit from it. lots of generic gets and sets On the surface it looks like standard inheritance to me. I guess my question is, what makes this reflection? Is it because the interface is not strongly typed? Thanks

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  • 3d movement around a sphere

    - by user578954
    Hey guys, Im working in 3d for the first time in a long time. Basically im rotating a sphere and projecting x y z cords to place things on the surface based on the spheres X and Y rotation. Heres the code im using: #define piover180 0.01745329252f GLfloat cosy = cos(yrot * piover180); island[i].x = rad * sin(xrot * piover180)* cosy; island[i].y = rad * sin(yrot * piover180); island[i].z = rad * cos(xrot * piover180) * cosy; Problem is the Xrot positioning works fine but the Yrot placement always draw the objects into the north and south pole so they all cross at the top, which isnt correct for rotating. I need a way to solve this. Heres a picture to help explain http://llllost.com/shuttle/47bcde62.jpg Any help would be greatly appreciated, let me know if you need any more information

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  • 3D framework/library os x

    - by Deano
    Does anyone have any advice as to a good framework for simplifying the generation of 3D models? I am trying to construct a parametric program for tasks such as ship design. Actions such as surface modelling, intersections etc are a must. I have investigated openCASCADE and it shows promise but getting it to integrate into a native cocoa interface is not currently achievable (By me at any rate). All ideas and suggestions welcome. Should I just forget it and integrate an X11 window, if so any tutorials for doing this?

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  • Movement in game programming

    - by hanesjw
    This question may have been asked before, but I'm starting to get into game programming on the Android. I'm having a hard time figuring out the best way to move an object. To put it simply, lets say I have a bitmap located on 0,0 and i want to move it across the screen. The obvious way to do it would be to simply increment the X position by one every time the Surface View onDraw method gets called. But what if I wanted to make it move faster? I could increment it by two or three instead of one, but then the movement starts to get really choppy and stupid looking. What is the best way to go about doing this?

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