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  • using ontouch to zoom in

    - by user357032
    i have used some sample code and am trying to tweak it to let me allow the user to touch the screen and zoom in the code runs fine with no errors but when i touch the screen nothing happens package com.thomas.zoom; import android.content.Context; import android.graphics.Canvas; import android.graphics.drawable.Drawable; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; public class Zoom extends View { private Drawable image; private int zoomControler=20; public Zoom(Context context) { super(context); image=context.getResources().getDrawable(R.drawable.icon); setFocusable(true); } @Override protected void onDraw(Canvas canvas) { // TODO Auto-generated method stub super.onDraw(canvas); //here u can control the width and height of the images........ this line is very important image.setBounds((getWidth()/2)-zoomControler, (getHeight()/2)-zoomControler, (getWidth()/2)+zoomControler, (getHeight()/2)+zoomControler); image.draw(canvas); } public boolean onTouch(int action, MotionEvent event) { action= event.getAction(); if(action == MotionEvent.ACTION_DOWN){ zoomControler+=10; } invalidate(); return true; } }

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  • Read a buffer of unknown size (Console input)

    - by Sanarothe
    Hi. I'm a little behind in my X86 Asm class, and the book is making me want to shoot myself in the face. The examples in the book are insufficient and, honestly, very frustrating because of their massive dependencies upon the author's link library, which I hate. I wanted to learn ASM, not how to call his freaking library, which calls more of his library. Anyway, I'm stuck on a lab that requires console input and output. So far, I've got this for my input: input PROC INVOKE ReadConsole, inputHandle, ADDR buffer, Buf - 2, ADDR bytesRead, 0 mov eax,OFFSET buffer Ret input EndP I need to use the input and output procedures multiple times, so I'm trying to make it abstract. I'm just not sure how to use the data that is set to eax here. My initial idea was to take that string array and manually crawl through it by adding 8 to the offset for each possible digit (Input is integer, and there's a little bit of processing) but this doesn't work out because I don't know how big the input actually is. So, how would you swap the string array into an integer that could be used? Full code: (Haven't done the integer logic or the instruction string output because I'm stuck here.) include c:/irvine/irvine32.inc .data inputHandle HANDLE ? outputHandle HANDLE ? buffer BYTE BufSize DUP(?),0,0 bytesRead DWORD ? str1 BYTE "Enter an integer:",0Dh, 0Ah str2 BYTE "Enter another integer:",0Dh, 0Ah str3 BYTE "The higher of the two integers is: " int1 WORD ? int2 WORD ? int3 WORD ? Buf = 80 .code main PROC call handle push str1 call output call input push str2 call output call input push str3 call output call input main EndP larger PROC Ret larger EndP output PROC INVOKE WriteConsole Ret output EndP handle PROC USES eax INVOKE GetStdHandle, STD_INPUT_HANDLE mov inputHandle,eax INVOKE GetStdHandle, STD_INPUT_HANDLE mov outputHandle,eax Ret handle EndP input PROC INVOKE ReadConsole, inputHandle, ADDR buffer, Buf - 2, ADDR bytesRead, 0 mov eax,OFFSET buffer Ret input EndP END main

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  • Multi-level inheritance with Implements on properties in VB.NET vs C#

    - by Ben McCormack
    Let's say I have 2 interfaces defined like so: public interface ISkuItem { public string SKU { get; set; } } public interface ICartItem : ISkuItem { public int Quantity { get; set; } public bool IsDiscountable { get; set; } } When I go to implement the interface in C#, VS produces the following templated code: public class CartItem : ICartItem { #region ICartItem Members public int Quantity { get {...} set {...} } public bool IsDiscountable { get {...} set {...} } #endregion #region ISkuItem Members public string SKU { get {...} set {...} } #endregion } In VB.NET, the same class is built out like so: Public Class CartItem Implements ICartItem Public Property IsDiscountable As Boolean Implements ICartItem.IsDiscountable 'GET SET' End Property Public Property Quantity As Integer Implements ICartItem.Quantity 'GET SET' End Property Public Property SKU As String Implements ISkuItem.SKU 'GET SET' End Property End Class VB.NET explicitly requires you to add Implements IInterfaceName.PropertyName after each property that gets implemented whereas C# simply uses regions to indicate which properties and methods belong to the interface. Interestingly in VB.NET, on the SKU property, I can specify either Implements ISkuItem.SKU or Implements ICartItem.SKU. Although the template built by VS defaults to ISkuItem, I can also specify ICartItem if I want. Oddly, because C# only uses regions to block out inherited properties, it seems that I can't explicitly specify the implementing interface of SKU in C# like I can in VB.NET. My question is: Is there any importance behind being able to specify one interface or another to implement properites in VB.NET, and if so, is there a way to mimic this functionality in C#?

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  • Delphi - OnKeyPress occurs before TStringGrid updates cell with new character

    - by JMTyler
    Coding in Delphi, attaching an OnKeyPress event handler to a TStringGrid: The OnKeyPress event fires before the grid cell that the user is typing into has actually updated its value with the key that has been pressed. This is obviously a problem, when I want to know what the contents of that cell are at this moment, as in, as the user modifies it. The "hacked" solution is simple, if you're not considering every detail: just grab the value from the cell and, since the OnKeyPress event comes along with a Key parameter, append that value to the end - now you have the current value of the cell! False. What if the user has selected all the text in the cell (ie: "foo") and they are now typing 'b'. Since they selected the text, it will be erased and replaced with the letter 'b'. However, the value of the cell will still display as "foo" in OnKeyPress, and the value of Key will be 'b', so the above logic would lead the application to conclude that the cell now contains "foob", which we know is not true. So. Does anybody know how to get around this problem? Is there a way to make OnKeyPress react after the grid's contents have been updated, or perhaps a way to force an update at the start of the handler? I am desperately avoiding the use of the OnKeyUp event here, so any suggestions aside from that would be greatly appreciated.

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  • database design to speed up hibernate querying of large dataset

    - by paddydub
    I currently have the below tables representing a bus network mapped in hibernate, accessed from a Spring MVC based bus route planner I'm trying to make my route planner application perform faster, I load all the above tables into Lists to perform the route planner logic. I would appreciate if anyone has any ideas of how to speed my performace Or any suggestions of another method to approach this problem of handling a large set of data Coordinate Connections Table (INT,INT,INT)( Containing 50,000 Coordinate Connections) ID, FROMCOORDID, TOCOORDID 1 1 2 2 1 17 3 1 63 4 1 64 5 1 65 6 1 95 Coordinate Table (INT,DECIMAL, DECIMAL) (Containing 4700 Coordinates) ID , LAT, LNG 0 59.352669 -7.264341 1 59.352669 -7.264341 2 59.350012 -7.260653 3 59.337585 -7.189798 4 59.339221 -7.193582 5 59.341408 -7.205888 Bus Stop Table (INT, INT, INT)(Containing 15000 Stops) StopID RouteID COORDINATEID 1000100001 100 17 1000100002 100 18 1000100003 100 19 1000100004 100 20 1000100005 100 21 1000100006 100 22 1000100007 100 23 This is how long it takes to load all the data from each table: stop.findAll = 148ms, stops.size: 15670 Hibernate: select coordinate0_.COORDINATEID as COORDINA1_2_, coordinate0_.LAT as LAT2_, coordinate0_.LNG as LNG2_ from COORDINATES coordinate0_ coord.findAll = 51ms , coordinates.size: 4704 Hibernate: select coordconne0_.COORDCONNECTIONID as COORDCON1_3_, coordconne0_.DISTANCE as DISTANCE3_, coordconne0_.FROMCOORDID as FROMCOOR3_3_, coordconne0_.TOCOORDID as TOCOORDID3_ from COORDCONNECTIONS coordconne0_ coordinateConnectionDao.findAll = 238ms ; coordConnectioninates.size:48132 Hibernate Annotations @Entity @Table(name = "STOPS") public class Stop implements Serializable { @Id @GeneratedValue @Column(name = "COORDINATEID") private Integer CoordinateID; @Column(name = "LAT") private double latitude; @Column(name = "LNG") private double longitude; } @Table(name = "COORDINATES") public class Coordinate { @Id @GeneratedValue @Column(name = "COORDINATEID") private Integer CoordinateID; @Column(name = "LAT") private double latitude; @Column(name = "LNG") private double longitude; } @Entity @Table(name = "COORDCONNECTIONS") public class CoordConnection { @Id @GeneratedValue @Column(name = "COORDCONNECTIONID") private Integer CoordinateID; /** * From Coordinate_id value */ @Column(name = "FROMCOORDID", nullable = false) private int fromCoordID; /** * To Coordinate_id value */ @Column(name = "TOCOORDID", nullable = false) private int toCoordID; //private Coordinate toCoordID; }

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  • Convert function to read from string instead of file in C

    - by Dusty
    I've been tasked with updating a function which currently reads in a configuration file from disk and populates a structure: static int LoadFromFile(FILE *Stream, ConfigStructure *cs) { int tempInt; ... if ( fscanf( Stream, "Version: %d\n",&tempInt) != 1 ) { printf("Unable to read version number\n"); return 0; } cs->Version = tempInt; ... } to one which allows us to bypass writing the configuration to disk and instead pass it directly in memory, roughly equivalent to this: static int LoadFromString(char *Stream, ConfigStructure *cs) A few things to note: The current LoadFromFile function is incredibly dense and complex, reading dozens of versions of the config file in a backward compatible manner, which makes duplication of the overall logic quite a pain. The functions that generate the config file and those that read it originate in totally different parts of the old system and therefore don't share any data structures so I can't pass those directly. I could potentially write a wrapper, but again, it would need to handle any structure passed in in a backwards compatible manner. I'm tempted to just pass the file as is in as a string (as in the prototype above) and convert all the fscanf's to sscanf's but then I have to handle incrementing the pointer along (and potentially dealing with buffer overrun errors) manually. This has to remain in C, so no C++ functionality like streams can help here Am I missing a better option? Is there some way to create a FILE * that actually just points to a location in memory instead of on disk? Any pointers, suggestions or other help is greatly appreciated.

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  • Huge mysql table with Zend Framework

    - by Uffo
    I have a mysql table with over 4 million of data; well the problem is that SOME queries WORK and SOME DON'T it depends on the search term, if the search term has a big volume of data in the table than I get the following error: Fatal error: Allowed memory size of 1048576000 bytes exhausted (tried to allocate 75 bytes) in /home/****/public_html/Zend/Db/Statement/Pdo.php on line 290 I currently have Zend Framework cache for metadata enabled, I have index on all the fields from that table.The site is running on a dedicated server with 2gb of ram. I've also set memory limit to: ini_set("memory_limit","1000M"); Any other things that I can optimize? Those are the types of query that I'm currently using: $do = $this->select() ->where('branche LIKE ?','%'.mysql_escape_string($branche).'%') ->order('premium DESC'); } //For name if(empty($branche) && empty($plz)) { $do = $this->select("MATCH(`name`) AGAINST ('{$theString}') AS score") ->where('MATCH(`name`) AGAINST( ? IN BOOLEAN MODE)', $theString) ->order('premium DESC, score'); } And a few other, but they are pretty much the same. Best Regards

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  • Class/Model Level Validation (as opposed to Property Level)? (ASP.NET MVC 2.0)

    - by Erx_VB.NExT.Coder
    Basically, what the title says. I have several properties that combine together to really make one logical answer, and i would like to run a server-side validation code (that i write) which take these multiple fields into account and hook up to only one validation output/error message that users see on the webpage. I looked at scott guthries method of extending an attribute and using it in yoru dataannotations declarations, but, as i can see, there is no way to declare a dataannotations-style attribute on multiple properties, and you can only place the declarations (such as [Email], [Range], [Required]) over one property :(. i have looked at the PropertiesMustMatchAttribute in the default mvc 2.0 project that appears when you start a new project, this example is as useful as using a pair of pins to check your motor oil - useless! i have tried this method, however, creating a class level attribute, and have no idea how to display the error from this in my aspx page. i have tried html.ValidationMessage("ClassNameWhereAttributeIsAdded") and a variety of other thing, and it has not worked. and i should mention, there is NOT ONE blog post on doing validation at this level - despite this being a common need in any project or business logic scenario! can anyone help me in having my message displayed in my aspx page, and also if possible a proper document or reference explaining validation at this level?

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  • Program Structure Design Tools? (Top Down Design)

    - by Lee Olayvar
    I have been looking to expand my methodologies to better involve Unit testing, and i stumbled upon Behavioral Driven Design (Namely Cucumber, and a few others). I am quite intrigued by the concept as i have never been able to properly design top down, only because keeping track of the design gets lost without a decent way to record it. So on that note, in a mostly language agnostic way, are there any useful tools out there i am (probably) unaware of? Eg, i have often been tempted to try building flow charts for my programs, but i am not sure how much that will help, and it seems a bit confusing to me how i could make a complex enough flow chart to handle the logic of a full program, and all its features.. ie, it just seems like flow charts would be limiting in the design scheme.. or possibly grow to an unmaintainable scale. BDD methods are nice, but with a system that is so tied to structure, tying into the language and unit testing seems like a must (for it to be worth it) and it seems to be hard to find something to work well with both Python and Java (my two main languages). So anyway.. on that note, any comments are much appreciated. I have searched around on here and it seems like top down design is a well discussed topic, but i haven't seen too much reference to tools themselves, eg, flow chart programs, etc. I am on Linux, if it matters (in the case of programs).

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  • Java - How to find count of items in a list in another list

    - by David Buckley
    Say I have two lists: List<String>products = new ArrayList<String>(); products.add("computer"); products.add("phone"); products.add("mouse"); products.add("keyboard"); List<String>cart = new ArrayList<String>(); cart.add("phone"); cart.add("monitor"); I need to find how many items in the cart list exist in the products list. For the lists above, the answer would be 1 (as phone is in products and cart). If the cart list was: List<String>cart = new ArrayList<String>(); cart.add("desk"); cart.add("chair"); The result would be 0. If cart contained computer, mouse, desk, chair, the result would be 2 (for computer and mouse). Is there something in the Apache Commons Collections or the Google Collections API? I've looked through them and see ways to get a bag count, but not from another list, although it's possible I'm missing something. Right now, the only way I can think of is to iterate over the cart items and see if products contains the individual item and keep a count. I can't use containsAll as I need the count (not a boolean), and that would fail if all items in cart didn't exist in the product list (which can happen). I'm using Java 1.6 if that matters.

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  • UIActivityIndicator on UITableViewCell not displaying while calling a webService

    - by Yoyi Cheika
    Hi coders, I guess my problem is very simple to solve but I haven been able to do so. Here is my problem: I have a custom table view cell that contains a UIActivityIndicator. When a cell is selected I push another view but this second view makes a call to a web service to bring data. Here is my code // Override to support row selection in the table view. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here -- for example, create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController animated:YES]; // [anotherViewController release]; Models *models = [[Models alloc] initWithNibName:@"Models" bundle:nil]; models.make = ((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).make.text; models.year = (int)[self.yearLabel.text doubleValue]; models.logo = [makeLogosName objectAtIndex:indexPath.row]; [((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).activityIndicator startAnimating]; [self.navigationController pushViewController:models animated:YES]; [((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).activityIndicator stopAnimating]; [models release]; } Where MakeCell is my custom cell. If I comment this line [((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).activityIndicator stopAnimating]; then the indicator appears as expected when going back to the previous view. I feel like the indicator is not being visually updated until the didSelectRowAtIndexPath returns. Does is works ascyncronically. What can be my problem here. Thank you very much Cheika

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  • storing and retrieving socket

    - by Trevor Newhook
    From what I can understand, once I create a socket, I can then create an array to store it with userArray[socket.nickname]=socket; I can then send a message to it with: io.sockets.socket(userArray[data.to]).emit('private message', tstamp(), socket.nickname, message); The basic logic is to store a copy of each socket in an object, identified by nickname. When I want to send a message to that socket, I use the copy of the socket, and send the message via io.sockets.socket(id).emit(). The entire server code is below: io.sockets.on('connection', function (socket) { socket.on('user message', function (msg) { socket.broadcast.emit('user message', tstamp(), socket.nickname, msg); updateLog('user message', socket.nickname, msg); }); socket.on('private message', function(data) { socket.get(data.nickname, function (err, name) { console.log('Chat message by ', name); }); updateLog('private message', socket.nickname, data.message); message=data.message; io.sockets.socket(userArray[data.to]).emit('private message', tstamp(), socket.nickname, message); }); socket.on('get log', function () { updateLog(); // Ensure old entries are cleared out before sending it. io.sockets.emit('chat log', log); }); socket.on('nickname', function (nick, fn) { var i = 1; var orignick = nick; while (nicknames[nick]) { nick = orignick+i; i++; } fn(nick); nicknames[nick] = socket.nickname = nick; userArray[socket.nickname]=socket; socket.set('nickname', nick, function () { socket.emit('ready'); }); socket.broadcast.emit('announcement', nick + ' connected'); // io.sockets.socket(userArray[nick]).emit('newID', 'Your name is: ' + nick, '. Your ID is: '+ userArray[nick]); io.sockets.emit('nicknames', nicknames); });

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  • Issue intercepting property in Silverlight application

    - by joblot
    I am using Ninject as DI container in a Silverlight application. Now I am extending the application to support interception and started integrating DynamicProxy2 extension for Ninject. I am trying to intercept call to properties on a ViewModel and ending up getting following exception: “Attempt to access the method failed: System.Reflection.Emit.DynamicMethod..ctor(System.String, System.Type, System.Type[], System.Reflection.Module, Boolean)” This exception is thrown when invocation.Proceed() method is called. I tried two implementations of the interceptor and they both fail public class NotifyPropertyChangedInterceptor: SimpleInterceptor { protected override void AfterInvoke(IInvocation invocation) { var model = (IAutoNotifyPropertyChanged)invocation.Request.Proxy; model.OnPropertyChanged(invocation.Request.Method.Name.Substring("set_".Length)); } } public class NotifyPropertyChangedInterceptor: IInterceptor { public void Intercept(IInvocation invocation) { invocation.Proceed(); var model = (IAutoNotifyPropertyChanged)invocation.Request.Proxy; model.OnPropertyChanged(invocation.Request.Method.Name.Substring("set_".Length)); } } I want to call OnPropertyChanged method on the ViewModel when property value is set. I am using Attribute based interception. [AttributeUsage(AttributeTargets.Property, AllowMultiple = false, Inherited = true)] public class NotifyPropertyChangedAttribute : InterceptAttribute { public override IInterceptor CreateInterceptor(IProxyRequest request) { if(request.Method.Name.StartsWith("set_")) return request.Context.Kernel.Get<NotifyPropertyChangedInterceptor>(); return null; } } I tested the implementation with a Console Application and it works alright. I also noted in Console Application as long as I had Ninject.Extensions.Interception.DynamicProxy2.dll in same folder as Ninject.dll I did not have to explicitly load DynamicProxy2Module into the Kernel, where as I had to explicitly load it for Silverlight application as follows: IKernel kernel = new StandardKernel(new DIModules(), new DynamicProxy2Module()); Could someone please help? Thanks

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  • OpenGL - drawing 2D polygons shapes with texture

    - by plonkplonk
    I am trying to make a few effects in a C+GL game. So far I draw all my sprites as a quad, and it works. However, I am trying to make a large ring appear at times, with a texture following that ring, as it takes less memory than a quad with the ring texture inside. The type of ring I want to make is not a round-shaped GL mesh ring (the "tube" type) but a "paper" 2D ring. That way I can modify the "width" of the ring, getting more of the effect than a simple quad+ring texture. So far all my attempts have been...kind of ridiculous, as I don't understand GL's coordinates too well (and I can't really understand the available documentation...I am just a designer with no coder help or background. A n00b, basically). glBegin(GL_POLYGON); for(i = 0;i < 360; i += 10){ glTexCoord2f(0, 0); glVertex2f(Cos(i)*(H-10),Sin(i)H); glTexCoord2f(0, HP); glVertex2f(Sin(i)(H-10),Cos(i)*(H-10)); glTexCoord2f(WP, HP); glVertex2f(Cos(i)H,Sin(i)(H-10)); glTexCoord2f(WP, 0); glVertex2f(Sin(i)*H,Cos(i)*H); } glEnd(); This is my last attempt, and it seems to generate a "sunburst" from the right edge of the circle instead of a ring. It's an amusing effect but definitely not what I want. Other results included the circle looking exactly the same as the quad textured (aka drawing a sprite literally) or something that looked like a pop-art filter, by working on this train of thought. Seems like my logic here is entirely flawed, so, what would be the easiest way to obtain such a ring? No need to reply in code, just some guidance for a non-math-skilled user...

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  • Android beginner: understanding MotionEvent actions

    - by Dave
    I am having trouble getting my activity to return a MotionEvent.ACTION_UP. Probably a beginner's error. In LogCat, I'm only seeing the ACTION_MOVE event (which is an int value of 3). I also see the X/Y coordinates. No ACTION_DOWN and no ACTION_UP. I looked everywhere for a solution. I found one question on a forum that seems to be the same as my issue, but no solution is proposed: http://groups.google.com/group/android-developers/browse_thread/thread/9a9c23e40f02c134/bf12b89561f204ad?lnk=gst&q=ACTION_UP#bf12b89561f204ad Here's my code: import android.app.Activity; import android.os.Bundle; import android.util.Log; import android.view.MotionEvent; import android.webkit.WebView; public class Brand extends Activity { public WebView webview; public float currentXPosition; public float currentYPosition; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); webview = new WebView(this); setContentView(webview); webview.loadUrl("file:///android_asset/Brand.html"); } @Override public boolean onTouchEvent(MotionEvent me) { int action = me.getAction(); currentXPosition = me.getX(); currentYPosition = me.getY(); Log.v("MotionEvent", "Action = " + action); Log.v("MotionEvent", "X = " + currentXPosition + "Y = " + currentYPosition); if (action == MotionEvent.ACTION_MOVE) { // do something } if (action == MotionEvent.ACTION_UP) { // do something } return true; } }

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  • Android Custom Adapter with Bar Progress

    - by xger86x
    Hi, i have a custom adapter for an arraylist. <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="horizontal"> <ProgressBar android:id="@+id/downloadprogress" style="?android:attr/progressBarStyleHorizontal" android:layout_width="200dip" android:layout_height="wrap_content" android:max="100" android:progress="50" android:secondaryProgress="75" /> <TextView android:id="@+id/tripsname" android:layout_width="wrap_content" android:layout_height="wrap_content"/> </LinearLayout> but when i try to access to the progress bar in the adapter private class MyAdapter extends ArrayAdapter<Trip> { int resource; public MyAdapter(Context context, int resource, ArrayList<Trip> items) { super(context, resource,items); this.resource=resource; } @Override public View getView(int position, View convertView, ViewGroup parent) { LinearLayout tripListItemView; final Trip t = getItem(position); String name = t.getName(); boolean offline = t.isOffline() ; if(convertView==null) { tripListItemView = new LinearLayout(getContext()); String inflater = Context.LAYOUT_INFLATER_SERVICE; LayoutInflater vi; vi = (LayoutInflater)getContext().getSystemService(inflater); vi.inflate(resource, tripListItemView, true); } else { tripListItemView = (LinearLayout) convertView; } setProgressBarVisibility(true); View v = findViewById(R.id.downloadprogress); ProgressBar progressHorizontal = (ProgressBar) findViewById(R.id.downloadprogress); it always return null, like it doesn't find the progress bar. However, the progress bar is shown in the list, but i need to access to it inside the adapter. Anybody knows the solution? Thanks

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  • Java Sound API: Capturing sound output from a Target Port

    - by Kyle Kampy
    I'm writing a simple piece of software that streams audio over LAN. I have all of the network parts implemented, but what I'm stumbling on is using the Java Sound API. I have successfully captured audio from the microphone, and line-in, but I can't seem to capture from any target ports, like the speakers. My question is, is it possible to capture from the Master target port? Here is the piece of code that works on initializing the line. private boolean startCapture(){ try{ DataLine.Info info = new DataLine.Info( TargetDataLine.class, format); line = (TargetDataLine)AudioSystem.getLine(info); audioBuffer = new byte[bufferSize]; line.open(format); line.start(); return true; }catch(Exception e){ System.out.println("Exception thrown when capturing audio:\n" + e); return false; } } Running the code like this will just use the microphone as my line. Here is info about my sound system. Most important is probably the fact that I'm running Linux. Thanks in advance for any and all help you can give me.

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  • What is the behavior of a WPF 4 ControlStoryboardAction trigger?

    - by jonathan_ou
    Hi all! I have a question that's been bugging me for a while: I have a lengthy IO operation which I invoke asynchronously, and I want my UI to show a blinking text to tell the users that the data is loading. I have an IsLoading boolean property in my ViewModel, and I used a ControlStoryboardAction to kickoff the blinking animation, which is set to repeat forever. For my ControlStoryboardAction trigger, I configured a data trigger to see if IsLoading is true, and start my storyboard if true. My problem is, when my IO operation returns, and I set IsLoading back to false, the animation continues to play. I thought once the trigger condition evaluated to false, it would stop the animation? I then added a second ControlStoryboardAction to stop the animation if IsLoading evaluted to false, but this didn't have any effect. The animation continued to play after IsLoading was false. Can anyone explain to me how trigger works in ControlStoryboardAction? In normal data triggers in WPF, once the condition evaluated to false, the property would be set back to its original state. It seems triggers in WPF actions don't work the same way? Thanks in advance for your help!

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  • Android AppWidget maps activity problem

    - by Andy Armstrong
    Right. So I have an app widget. It has 4 buttons, one one of the buttons I want it to show me the current location of the user on the map. So - I make a new activity as below: package com.android.driverwidget; import java.util.List; import android.os.Bundle; import com.google.android.maps.MapActivity; import com.google.android.maps.MapController; import com.google.android.maps.MapView; import com.google.android.maps.MyLocationOverlay; import com.google.android.maps.Overlay; public class MyLocation extends MapActivity{ public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); MapView myMapView = (MapView)findViewById(R.id.mapview); MapController mapController = myMapView.getController(); List<Overlay> overlays = myMapView.getOverlays(); MyLocationOverlay myLocationOverlay = new MyLocationOverlay(this, myMapView); overlays.add(myLocationOverlay); myLocationOverlay.enableMyLocation(); } protected boolean isRouteDisplayed() { return false; } } And then I added the appropriate uses library line to the manifest <activity android:name=".MyLocation" android:label="myLocation"> </activity> <uses-library android:name="com.google.android.maps" /> Ok yet - when I run the app the following errors occur, looks like it cannot find the MapActivity class, im running it on the GoogleApps 1.5 instead of normal android 1.5 as well. http://pastebin.com/m3ee8dba2 Somebody plz help me - i am now dying.

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  • Loading and binding a serialized view model to a WPF window?

    - by generalt
    Hello all. I'm writing a one-window UI for a simple ETL tool. The UI consists of the window, the code behind for the window, a view model for the window, and the business logic. I wanted to provide functionality to the users to save the state of the UI because the content of about 10-12 text boxes will be reused between sessions, but are specific to the user. I figured I could serialize the view model, which contains all the data from the textboxes, and this works fine, but I'm having trouble loading the information in the serialized XML file back into the text boxes. Constructor of window: public ETLWindow() { InitializeComponent(); _viewModel = new ViewModel(); this.DataContext = _viewModel; _viewModel.State = Constants.STATE_IDLE; Loaded += new RoutedEventHandler(MainWindow_Loaded); } XAML: <TextBox x:Name="targetDirectory" IsReadOnly="true" Text="{Binding TargetDatabaseDirectory, UpdateSourceTrigger=PropertyChanged}"/> ViewModel corresponding property: private string _targetDatabaseDirectory; [XmlElement()] public string TargetDatabaseDirectory { get { return _targetDatabaseDirectory; } set { _targetDatabaseDirectory = value; OnPropertyChanged(DataUtilities.General.Utilities.GetPropertyName(() => new ViewModel().TargetDatabaseDirectory)); } Load event in code behind: private void loadState_Click(object sender, RoutedEventArgs e) { string statePath = this.getFilePath(); _viewModel = ViewModel.LoadModel(statePath); } As you can guess, the LoadModel method deserializes the serialized file on the user's drive. I couldn't find much on the web regarding this issue. I know this probably has something to do with my bindings. Is there some way to refresh on the bindings on the XAML after I deserialize the view model? Or perhaps refresh all properties on the view model? Or am I completely insane thinking any of this could be done? Thanks.

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  • Strip parity bits in C from 8 bits of data followed by 1 parity bit

    - by dubnde
    I have a buffer of bits with 8 bits of data followed by 1 parity bit. This pattern repeats itself. The buffer is currently stored as an array of octets. Example (p are parity bits): 0001 0001 p000 0100 0p00 0001 00p01 1100 ... should become 0001 0001 0000 1000 0000 0100 0111 00 ... Basically, I need to strip of every ninth bit to just obtain the data bits. How can I achieve this? This is related to another question asked here sometime back. This is on a 32 bit machine so the solution to the related question may not be applicable. The maximum possible number of bits is 45 i.e. 5 data octets This is what I have tried so far. I have created a "boolean" array and added the bits into the array based on the the bitset of the octet. I then look at every ninth index of the array and through it away. Then move the remaining array down one index. Then I've got only the data bits left. I was thinking there may be better ways of doing this.

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  • How can I implement a proper counter bean with EJB 3.0?

    - by Aaron Digulla
    I have this entity bean: import javax.persistence.*; @Entity public class CounterTest { private int id; private int counter; @Id public int getId() { return id; } public void setId(int id) { this.id = id; } public int getCounter() { return counter; } public void setCounter(int counter) { this.counter = counter; } } and this stateful bean to increment a counter: import java.rmi.RemoteException; import javax.ejb.*; import javax.persistence.*; @Stateful public class CounterTestBean implements CounterTestRemote { @PersistenceContext(unitName = "JavaEE") EntityManager manager; public void initDB() { CounterTest ct = new CounterTest(); ct.setNr(1); ct.setWert(1); manager.persist(ct); } public boolean testCounterWithLock() { try { CounterTest ct = manager.find(CounterTest.class, 1); manager.lock(ct, LockModeType.WRITE); int wert = ct.getWert(); ct.setWert(wert + 1); manager.flush(); return true; } catch (Throwable t) { return false; } } } When I call testCounterWithLock() from three threads 500 times each, the counter gets incremented between 13 and 1279 times. How do I fix this code so that it is incremented 1500 times?

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  • How to use bll, dal and model?

    - by bruno
    Dear all, In my company I must use a Bll, Dal and model layer for creating applications with a database. I've learned at school that every databasetable should be an object in my model. so I create the whole model of my database. Also I've learned that for every table (or model object) there should be a DAO created into the DAL. So I do this to. Now i'm stuck with the BLL classes. I can write a BLLclass for each DAO/ModelObject or I can write a BLLclass that combine some (logic) DAO's... Or i can write just one Bllclass that will manage everything. (this last one I'm sure it aint the best way..) What is the best practice to handle this Bll 'problem'? And a second question. If a bll is in need of tablecontent from an other table where it aint responsible for, whats the best way to get the content? Go ask on the responsible BLL or go directly to the DAO? I'm struggling with these questions the last 2 months, and i don't know what is the best way to handle it.

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  • NSUserDefaults not saving properly

    - by BWC
    Hey Guys I'm having issues with NSUserDefaults and I don't quite understand what's going on My App has 5 levels and each level does the exact same thing with NSUserDefaults (Retrieves the levels defaults, changes the value as the user plays the level and then sets the defaults and syncronizes at the end of the level) the first 4 levels...work without a hitch but the last level doesn't save the values. The app doesn't crash and the last level isn't the very last thing that happens, And I even have the defaults synchronized when the application terminates. Is there a max size on the NSUserDefaults or is there anything anyone can think of that I haven't, I'll post the code below but like I said the first four levels work perfectly //header NSUserDefaults *userData; @property(nonatomic,retain) NSUserDefaults *userData; //class file //Sets the boolean variables for the class to use userData = [NSUserDefaults standardUserDefaults]; boolOne = [userData boolForKey:@"LevelFiveBoolOne"]; boolTwo = [userData boolForKey:@"LevelFiveBoolTwo"]; boolThree = [userData boolForKey:@"LevelFiveBoolThree"]; boolFour = [userData boolForKey:@"LevelFiveBoolFour"]; boolFive = [userData boolForKey:@"LevelFiveBoolFive"]; boolSix = [userData boolForKey:@"LevelFiveBoolSix"]; boolSeven = [userData boolForKey:@"LevelFiveBoolSeven"]; //End Of Level [userData setBool:boolOne forKey:@"LevelFiveBoolOne"]; [userData setBool:boolTwo forKey:@"LevelFiveBoolTwo"]; [userData setBool:boolThree forKey:@"LevelFiveBoolThree"]; [userData setBool:boolFour forKey:@"LevelFiveBoolFour"]; [userData setBool:boolFive forKey:@"LevelFiveBoolFive"]; [userData setBool:boolSix forKey:@"LevelFiveBoolSix"]; [userData setBool:boolSeven forKey:@"LevelFiveBoolSeven"]; [userData synchronize]; When when I switch to the view that uses these defaults they values are correct but when I terminate the application and restart it, these values aren't saved, every other level does the exact same process this is the only level that doesn't work. I've stared at this for quite awhile and I'm hoping someone out there has run into the same problem and can give me some insight on how they resolved it. Thank you in Advance BWC

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  • Eclipse says I don't implement Enumeration, but I do

    - by Harm De Weirdt
    Goodmorning everybody, I'm having a little problem with a project for school. We are told to make an Iterator that implements Enumeration over a Hashmap. So i made this Enumeration: public Enumeration<Object> getEnumeration() { return new Enumeration<Object>() { private int itemsDone = 0; Collection<Long> keysCollection = getContent().keySet(); Long [] keys = keysCollection.toArray(new Long[keysCollection.size()]); @Override public boolean hasMoreElements() { if(itemsDone < getContent().size() +1 ) { return true; }else { return false; } } @Override public Object nextElement() { return getContent().get(keys[itemsDone++]); } }; } This goes in my Backpack class public class Backpack extends Item implements Carrier, Enumeration<Object>{ The hashmap is returned by getContent(). The problem now is that eclipse keeps telling me I havent implemented the methods from Enumeration. If I use the quick fix it just adds the hasMoreElements() and nextElement() dummy methods in my class. Somehow it doesn't see these methods in the inner class.. Can anyone help me please? Any help is appreciated.

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