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  • How to start a ColorAnimation from a MultiTrigger in a ControlTemplate ?

    - by banzai
    Hi all I have the following ControlTemplate for a WPF TabItem: <ControlTemplate x:Key="DefaultTabItemTemplate" TargetType="{x:Type TabItem}"> <ControlTemplate.Resources> <SolidColorBrush x:Key="UnselectedForegroundBrush" Color="#414141" /> <!-- Unique color for this template --> <SolidColorBrush x:Key="SelectedForegroundBrush" Color="#457581" /> <!-- Unique color for this template --> <SolidColorBrush x:Key="MouseOverTextBrush" x:Name="local_MouseOverTextBrush" Color="#FFF2F2F2"/> </ControlTemplate.Resources> <Grid> <Border Name="Border" MinHeight="30" Margin="0,0,0,-1" Background="{DynamicResource TabControlBackgroundBrush}" BorderBrush="{DynamicResource ndt_DisabledForegroundBrush}" BorderThickness="1,1,1,1" CornerRadius="0,0,0,0" > <ContentPresenter x:Name="ContentSite" VerticalAlignment="Center" HorizontalAlignment="Center" TextElement.FontStretch="UltraExpanded" TextElement.FontWeight="UltraBlack" ContentSource="Header" Margin="12,2,12,2" RecognizesAccessKey="True" /> </Border> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsSelected" Value="True"> <Setter Property="Panel.ZIndex" Value="2" /> <Setter TargetName="Border" Property="Background" Value="{DynamicResource ndt_TabControlBackgroundBrush}" /> <Setter TargetName="Border" Property="BorderThickness" Value="1,1,1,0" /> <Setter TargetName="ContentSite" Property="TextElement.Foreground" Value="{StaticResource SelectedForegroundBrush}" /> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter TargetName="Border" Property="Background" Value="{DynamicResource ndt_DisabledBackgroundBrush}" /> <Setter TargetName="ContentSite" Property="TextElement.Foreground" Value="{DynamicResource ndt_DarkGray}" /> <Setter Property="Foreground" Value="{DynamicResource ndt_DisabledForegroundBrush}" /> </Trigger> <MultiTrigger> <MultiTrigger.Conditions> <Condition Property="IsMouseOver" Value="True" /> <Condition Property="IsSelected" Value="False" /> </MultiTrigger.Conditions> <Setter TargetName="Border" Property="Background" Value="{DynamicResource ndt_NavigationAreaBrush}" /> <Setter TargetName="ContentSite" Property="TextElement.Foreground" Value="{DynamicResource MouseOverTextBrush}" /> </MultiTrigger> </ControlTemplate.Triggers> </ControlTemplate> Everything works fine so far. The MultiTrigger at the end of the template defines a mouse over effect for not selected TabItems. Now I thought the change in color for this mouse over effect looks a bit brash so let´s animate it with a ColorAnimation. But don´t count the chickens before they hatch - everything I tried didn´t work. Maybe I oversee the obvious - but how to achieve this feat ? Thanks in advance banzai

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  • How can I specify my own Rhino context in Java?

    - by Dan Howard
    I'm trying to ensure that my Rhino scripts (running under Java 6) are strict so that if a script developer misspells an expression I want an exception to be thrown. Currently what happens is the expression simply evaluates to "undefined". Now according to Mozilla org https://developer.mozilla.org/en/New_in_Rhino_1.6R6 there are features to enable strict checking in the context. I cannot find a working example of this. What I did so far was write a class to extend ContextFactory and then override the hasFeature method. public class ScriptContextFactory extends ContextFactory { protected boolean hasFeature(Context context, int featureIndex) { switch (featureIndex) { case Context.FEATURE_STRICT_EVAL: return true; case Context.FEATURE_STRICT_VARS: return true; } return super.hasFeature(context, featureIndex); } } Then in the Main I set mine to the default. ContextFactory.initGlobal(new ScriptContextFactory()); and I get an illegal state exception. :( Any ideas or samples on how this works? TIA

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  • c# ref keyword... Am i passing my value correctly?

    - by Pandiya Chendur
    Is this a valid value for this c# class default constructor, public class SMSCOMMS { public SMSCOMMS(ref string COMMPORT) { SMSPort = new SerialPort(); SMSPort.PortName = COMMPORT; SMSPort.BaudRate = 9600; SMSPort.Parity = Parity.None; SMSPort.DataBits = 8; SMSPort.StopBits = StopBits.One; SMSPort.Handshake = Handshake.RequestToSend; SMSPort.DtrEnable = true; SMSPort.RtsEnable = true; SMSPort.NewLine = System.Environment.NewLine; ReadThread = new Thread( new System.Threading.ThreadStart(ReadPort)); } and i am passing this value, SMSCOMMS SMSEngine = new SMSCOMMS("COM6"); but it doesn't seem to take "COM6" as a valid ref string... Any suggestion..

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  • Grails: Property Null error

    - by richardhell
    I've a domain called Modulo with some properties and a Controller with a method that create a object from model and save it, when execute save the shell show this error: La propiedad [{0}] de la clase [{1}] no puede ser nulo But if i set the constraint nullable to true, the error show again. I think that i should not set this cosntraint. The model is linked to a mysql table with all properties except id allow null. I think I am not doing something wrong here. Any advice?? Domain: Modulo class Modulo { String nombre String icon String url //static constraint = { // url(nullable:true) //} } Controller: Example class ExampleController { def index = { def modulo = new Modulo( nombre:'xxx', icon:'xxx' ) if (modulo.save()){ println 'ok' }else{ modulo.errors.allErrors.each { println it.defaultMessage} } } } Thanks. José

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  • global std::unordered_map com server init problems

    - by PrettyFlower
    I want to have a static global std::unordered_map in the cpp of my entry point for my COM server. relevant header code: typedef unordered_map<HWND,IMyInterface*> MyMapType; relevant body: static MyMapType MyMap; void MyFunction(HWND hWnd, IMyInterface* pObj){ MyMap[HWND] = pObj; } HINSTANCE g_hInstModule = NULL; BOOL WINAPI DllMain ( __in HINSTANCE hInstDLL, __in DWORD fdwReason, __in LPVOID lpvReserved ) { if( fdwReason == DLL_PROCESS_ATTACH ) { g_hInstModule = hInstDLL; return true; } else if( fdwReason == DLL_PROCESS_DETACH ) { return true; } return false; } MyCoClass::MyCoClass() { DRM_Refcount = 1; } HRESULT STDMETHODCALLTYPE MyCoClass::InitMyCoClass() { CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); //replace with make window code MyFunction(hWnd,ISomeInterface); return S_OK; } The only way I can get this to work is be making a map_type pointer and creating an instance of map_type on the heap and pointing at it with the global pointer. :/ WHY?

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  • jQuery draggable leaving cloned html behind

    - by Alex Crooks
    I am using jQuery UI; Draggable http://jqueryui.com/demos/draggable invoked like this: $(document).ready(function(){ $("#side_bar").sortable({ revert: true }); $(".draggable").draggable({ containment: 'parent', hascroll: true, handle: 'div.box_header', scrollSensitivity: 100, scrollSpeed: 100, axis: 'y', connectToSortable: '#side_bar', helper: 'clone', opacity: 0.35 }); }); You can see the html structure on http://www.sarsclan.co.uk (right side bar area). It seems to create a transparant clone as your dragging, but when you drop it puts the draggable div in the right place, but leaves the original div in it's place and just appends the dom with a clone of that original div in its new place.

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  • cURL PHP Proper SSL between private servers with self-signed certificate

    - by PolishHurricane
    I originally had a connection between my 2 servers running with CURLOPT_SSL_VERIFYPEER set to "false" with no Common Name in the SSL cert to avoid errors. The following is the client code that connected to the server with the certificate: curl_setopt($ch,CURLOPT_SSL_VERIFYPEER,FALSE); curl_setopt($ch,CURLOPT_SSL_VERIFYHOST,2); However, I recently changed this code (set it to true) and specified the computers certificate in PEM format. curl_setopt($ch,CURLOPT_SSL_VERIFYPEER,TRUE); curl_setopt($ch,CURLOPT_SSL_VERIFYHOST,2); curl_setopt($ch,CURLOPT_CAINFO,getcwd().'/includes/hostcert/Hostname.crt'); This worked great on the local network from a test machine, as the certificate is signed with it's hostname for a CN. How can I setup the PHP code so it only trusts the hostname computer and maintains a secure connection. I'm well aware you can just set CURLOPT_SSL_VERIFYHOST to "0" or "1" and CURLOPT_SSL_VERIFYPEER to "false", but these are not valid solutions as they break the SSL security.

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  • applet communication using post method

    - by mithun1538
    I have an applet that is communicating with a servlet. I am communicating with the servlet using POST method. My problem is how do I send parameters to the servlet. Using GET method, this is fairly simple ( I just append the parameters to the URL after a ?). But using POST method how do I send the parameters, so that in the servlet side, I can use the statement : message = req.getParameter("msg"); In the applet side, I establish POST method connection as follows : URL url = new URL(getCodeBase(), "servlet"); URLConnection con = url.openConnection(); con.setDoInput(true); con.setDoOutput(true); con.setUseCaches(false); con.setRequestProperty("Content-Type","application/octet-stream");

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  • jQuery if checkbox is checked to toggle classes

    - by Lynx
    I am needed to change my jQuery code up. Instead of the label toggling the class and showing the icon I need it to where if the checkbox is checked to show to toggle those classes. I have tried prop and is but I couldn't get them to work properly. The reason for the change is I want to preload data into the form and if it's going to be checked those toggles need to reflect that change. http://jsfiddle.net/70fbLooL/2/ EDIT Seems to be confusion as to exactly what I am trying to do. The fiddle I provided works perfectly fine. The problem is if I want to call the form from server-side and pre-populate the form the checkbox toggles will not show that they are checked because it's based on the clicked function. I need it to be based on if the checkbox equal true or checked. That way if the value equals true from the server-side call it will toggle those classes and look like it's checked.

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  • How to OCR a specific region of a MODI.Document?

    - by Mark Kadlec
    I need to OCR a specific region of a scanned document and I am using MODI (Microsoft's Document Imaging COM object). My code currently OCR's the entire page (quite accurately!), but I would like to target a specific region of the page where the text is always static (order number). How can I do this? Here is my code for the page: MODI.Document md = new MODI.Document(); md.Create("c:\\temp\\mpk.tiff"); md.OCR(MODI.MiLANGUAGES.miLANG_ENGLISH, true, true); MODI.Image image = (MODI.Image)md.Images[0]; FileStream createFile = new FileStream("c:\\temp\\mpk.txt", FileMode.CreateNew); StreamWriter writeFile = new StreamWriter(createFile); writeFile.Write(image.Layout.Text); writeFile.Close(); md.Close(); Can I somehow specify the region of the image? Any help would be greatly appreciated!

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  • confused of $this in cakePHP

    - by kwokwai
    Hi all, I got a few lines of codes in a Model in cakePHP 1.26: function beforeSave() { $this->data['User']['pswd'] = md5($raw['User']['pswd']); return true; } // this beforeSave() works The code above has been tested and it is working in my database. Yet, I am not sure if I can understand it well, so, I re-wrote the code in other way, and it just failed to work then. function beforeSave() { $raw=$this->data; $raw['User']['pswd'] = md5($raw['User']['pswd']); return true; } // this beforeSave() failed to work Why the second method can not work?

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  • C# Enum Flags Comparison

    - by destructo_gold
    Given the following flags, [Flags] public enum Operations { add = 1, subtract = 2, multiply = 4, divide = 8, eval = 16, } How could I implement an IF condition to perform each operation? In my attempt, the first condition is true for add, eval, which is correct. However the first condition is also true for subtract, eval, which is incorrect. public double Evaluate(double input) { if ((operation & (Operations.add & Operations.eval)) == (Operations.add & Operations.eval)) currentResult += input; else if ((operation & (Operations.subtract & Operations.eval)) == (Operations.subtract & Operations.eval)) currentResult -= input; else currentResult = input; operation = null; return currentResult; } I cannot see what the problem is.

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  • Modifying association arrays on cloned ActiveRecord objects

    - by Craig Walker
    I have an ActiveRecord model class Foo that has_many Bar. I want to clone a Foo (to get duplicates of most of its attributes) and then modify its Bar instances. This is a problem because cloned ActiveRecord instances share the same associated array; changes to one affect the other. f1 = Foo.new b = Bar.new f1.bars << b f2 = f1.clone f2.bars.includes? b # true f1.bars.clear f2.bars.includes? b # now false The real problem is that I can't detach the bars arrays from either Foo: f1.bars << b f2.bars.includes? b # true f2.bars = [] f2.bars.includes? b # now false f1.bars.includes? b # now also false If I could do that, then I could replace the Bars as I wanted to. However, any change to one Foo seems to affect the other.

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  • Mount and unmount errors when usb is connected in 12.10.

    - by Mysterio
    I just installed 12.10 and noticed some strange behaviour every time I connect a USB storage device. It reports I already have the device mounted by a different user but there is only one user account on this set up. Here is a picture of the dialogue: Also when I try to mount the inserted USB drive, I have to enter gain root privileges before the device will unmount successfully. Like this: . I can't copy/delete any file without root access either with the default file manager or third party file manager, Marlin. How do I resolve this rather frustrating experience? Thanks in advance.

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  • Contextual bindings with Ninject 2.0

    - by Przemaas
    In Ninject 1.0 I had following binding definitions: Bind<ITarget>().To<Target1>().Only(When.Context.Variable("variable").EqualTo(true)); Bind<ITarget>().To<Target2>(); Given such bindings I had calls: ITarget target = kernel.Get<ITarget>(With.Parameters.ContextVariable("variable", true)); ITarget target = kernel.Get<ITarget>(With.Parameters.ContextVariable("variable", false)); First call was resolved to instance of Target1, second call was resolved to instance of Target2. How to translate this into Ninject 2.0?

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  • nhibernate : mapping to column other than primary key

    - by frosty
    I have the following map. My intention is for the order.BasketId to map to orderItem.BasketId. Tho when i look at the sql i see that it's mapping order.Id to orderItem.BasketId. How do i define in my order map which order property to map against basketId. It seems to default to the primary key. <property name="BasketId" column="Basket_ID" type="Int32"/> <set name="OrderItems" table="item_basket_contents" generic="true" inverse="true" > <key column="Basket_ID" /> <one-to-many class="EStore.Domain.Model.OrderItem, EStore.Domain"/> </set>

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  • delete unknown and undesired custom variables

    - by jonnyjava.net
    This is my first question, I hope to do it right! I'm creating a custom report in G.A. because I have implemented the typical custom variable to track logged/anonymous users. To do it I choose the "unique table" type, 2 dimensions values (custom variable key and value) and visits metrics scope. When I generate the report, some strange, unknown variables appears! There is my custom variable: user kind with its 2 possible values, and some unexpected others like: Cuevana Plugin UnderHen Plugin Z Plugin CL and so on... I don't know from where they come (Cuevana plugin had viruses isn't it?) but I know I don't want to see them. Does it exists any way to delete or filter them? Thank you

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  • Silverlight MVVM Confusion: Updating Image Based on State

    - by senfo
    I'm developing a Silverlight application and I'm trying to stick to the MVVM principals, but I'm running into some problems changing the source of an image based on the state of a property in the ViewModel. For all intents and purposes, you can think of the functionality I'm implementing as a play/pause button for an audio app. When in the "Play" mode, IsActive is true in the ViewModel and the "Pause.png" image on the button should be displayed. When paused, IsActive is false in the ViewModel and "Play.png" is displayed on the button. Naturally, there are two additional images to handle when the mouse hovers over the button. I thought I could use a Style Trigger, but apparently they're not supported in Silverlight. I've been reviewing a forum post with a question similar to mine where it's suggested to use the VisualStateManager. While this might help with changing the image for hover/normal states, the part missing (or I'm not understanding) is how this would work with a state set via the view model. The post seems to apply only to events rather than properties of the view model. Having said that, I also haven't successfully completed the normal/hover affects, either. Below is my Silverlight 4 XAML. It should also probably be noted I'm working with MVVM Light. <UserControl x:Class="Foo.Bar.MyUserControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" mc:Ignorable="d" d:DesignHeight="100" d:DesignWidth="200"> <UserControl.Resources> <Style x:Key="MyButtonStyle" TargetType="Button"> <Setter Property="IsEnabled" Value="true"/> <Setter Property="IsTabStop" Value="true"/> <Setter Property="Background" Value="#FFA9A9A9"/> <Setter Property="Foreground" Value="#FF000000"/> <Setter Property="MinWidth" Value="5"/> <Setter Property="MinHeight" Value="5"/> <Setter Property="Margin" Value="0"/> <Setter Property="HorizontalAlignment" Value="Left" /> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalAlignment" Value="Top" /> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Cursor" Value="Hand"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Grid> <Image Source="/Foo.Bar;component/Resources/Icons/Bar/Play.png"> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="Active"> <VisualState x:Name="MouseOver"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Source" Storyboard.TargetName="/Foo.Bar;component/Resources/Icons/Bar/Play_Hover.png" /> </Storyboard> </VisualState> </VisualStateGroup> </VisualStateManager.VisualStateGroups> </Image> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Grid x:Name="LayoutRoot" Background="White"> <Button Style="{StaticResource MyButtonStyle}" Command="{Binding ChangeStatus}" Height="30" Width="30" /> </Grid> </UserControl> What is the proper way to update images on buttons with the state determined by the view model? Update I changed my Button to a ToggleButton hoping I could use the Checked state to differentiate between play/pause. I practically have it, but I ran into one additional problem. I need to account for two states at the same time. For example, Checked Normal/Hover and Unchecked Normal/Hover. Following is my updated XAML: <UserControl x:Class="Foo.Bar.MyUserControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" mc:Ignorable="d" d:DesignHeight="100" d:DesignWidth="200"> <UserControl.Resources> <Style x:Key="MyButtonStyle" TargetType="ToggleButton"> <Setter Property="IsEnabled" Value="true"/> <Setter Property="IsTabStop" Value="true"/> <Setter Property="Background" Value="#FFA9A9A9"/> <Setter Property="Foreground" Value="#FF000000"/> <Setter Property="MinWidth" Value="5"/> <Setter Property="MinHeight" Value="5"/> <Setter Property="Margin" Value="0"/> <Setter Property="HorizontalAlignment" Value="Left" /> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalAlignment" Value="Top" /> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Cursor" Value="Hand"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="ToggleButton"> <Grid> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="CommonStates"> <VisualState x:Name="Normal"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Pause"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="MouseOver"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="PlayHover"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Visible</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Play"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> </VisualStateGroup> <VisualStateGroup x:Name="CheckStates"> <VisualState x:Name="Checked"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Pause"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Visible</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Play"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="PlayHover"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="Unchecked" /> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <Image x:Name="Play" Source="/Foo.Bar;component/Resources/Icons/Bar/Play.png" /> <Image x:Name="Pause" Source="/Foo.Bar;component/Resources/Icons/Bar/Pause.png" Visibility="Collapsed" /> <Image x:Name="PlayHover" Source="/Foo.Bar;component/Resources/Icons/Bar/Play_Hover.png" Visibility="Collapsed" /> <Image x:Name="PauseHover" Source="/Foo.Bar;component/Resources/Icons/Bar/Pause_Hover.png" Visibility="Collapsed" /> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Grid x:Name="LayoutRoot" Background="White"> <ToggleButton Style="{StaticResource MyButtonStyle}" IsChecked="{Binding IsPlaying}" Command="{Binding ChangeStatus}" Height="30" Width="30" /> </Grid> </UserControl>

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  • Unity and games don't work on new Thinkpad T420

    - by Clay Smalley
    Here's my setup: Lenovo ThinkPad T420, brand new NVIDIA Graphics Card 4GB of Ram 128GB Solid State Drive Intel Core i5 Processor Given these specs, there's no reason games and Unity shouldn't be working. The strange thing is that both do work when I run from a live USB, but not when Ubuntu is installed to the hard drive. Is there something different with the 3D capabilities of running from the computer as opposed to running from the live USB? Edit: Some more information: When I log in for the first time when running from the hard drive, Ubuntu says "It seems that you do not have the hardware required to run Unity. Please choose Ubuntu Classic at the login screen and you will be using the traditional environment."

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  • Inline javascript performance.

    - by Geromey
    I know it is better coding practice to avoid inline javascript like: <img id="the_image" onclick="do_this(true);return false;"/> I am thinking about switching this kind of stuff for bound jquery click events like: $("#the_image").bind("click",function(){ do_this(true); return false; }); Will I lose any performance if I bind a ton of click events? I am not worried about the time it takes to initially bind the events, but the response times between clicking and it happening. I bet if there is a difference, it is negligible, but I will have a ton of functions bound. I'm wondering if browsers treat the onclick attribute the same way as a bound event. Thanks

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  • locking database record for editing

    - by sd_dracula
    I have a SQL 2008 DB and an asp.net frontend. I would like to implement a lock when a user is currently editing a record but unsure of which is the best approach. My idea is to have a isLocked column for the records and it gets set to true when a user pulls that record, meaning all other users have read only access until the first user finishes the editing. However, what if the session times out and he/she never saves/updates the record, the record will remain with isLocked = true, meaning others cannot edit it, right? How can I implement some sort of session time out and have isLocked be automatically set to false when the session times out (or after a predefined period) Should this be implemented on the asp.net side or the SQL side?

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  • Removing WS_BORDER and WS_CAPTION from windows styles doesn't work

    - by lordfrikk
    Hello, I created a small app in C# that removes border and caption from window, then it sets size to the user's resolution and centers it. It's a utility for me to use when I want to play games in windowed mode without being annoyed by the borders. Everything works fine with most games, but I tried to use it on a recently released game Alpha Protocol and it doesn't work. I could almost say that the game reverts my changes, but I'm not sure how to tell if that's true or not. I'm using imported API functions MoveWindow, SetWindowLong and SetWindowPos. Snippet: Win32.MoveWindow(hWnd, 0, 0, Convert.ToInt32(sizeXText.Text), Convert.ToInt32(sizeYText.Text), true); Win32.SetWindowLong(hWnd, GWL_STYLE, Win32.GetWindowLong(hWnd, GWL_STYLE) & ~WS_CAPTION & ~WS_BORDER); Win32.SetWindowPos(hWnd, 0, 0, 0, 0, SWP_NOZORDER|SWP_NOMOVE|SWP_NOSIZE|SWP_NOACTIVATE|SWP_DRAWFRAME);

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  • StringConverter with StandardValuesSupported and Autocompletion

    - by Marqus
    I want to develop a StringConverter with standard values, which after attaching it to a PropertyGrid will act like comboBox with autocompletion. The example below will give me a comboBox, but without the autocompletion - user have to expand it and choose manually one of the items. Is there a way to allow user to type the beginning of one of the options, so the combobox will automatically select the matching one? public class ConverterSample : System.ComponentModel.StringConverter { public override bool GetStandardValuesSupported(ITypeDescriptorContext context) { //true means show a combobox return true; } public override bool GetStandardValuesExclusive(ITypeDescriptorContext context) { return false; } public override TypeConverter.StandardValuesCollection GetStandardValues(ITypeDescriptorContext context) { return new StandardValuesCollection(new List<string>(){"Stack", "overflow", "rules"); } List returned by GetStandardValues has to be dynamic, so I can't use any enum there. I took above example from: http://www.codeproject.com/KB/cpp/dropdownproperties.aspx

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  • Save jQuery callback functions in a separate file

    - by Danny Herran
    Probably I missed something, but lets say I have this: $('a.delete').click(function(){ resp=window.confirm("Are you sure you want to delete this?"); if(resp) return true; else return false; } Now, I want to save that callback function into a separate js file, because I will use it in several pages. My logic told me to do this: $('a.del').click(delete_element()); Having my js file like this: function delete_element(){ resp=window.confirm("Are you sure you want to delete this?"); if(resp) return true; else return false; } This doesn't work. Everytime my page loads, it displays the confirm window, even if I haven't clicked the link. It is clear that my logic failed this time. What am I missing?

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  • How do I test if a property exists on a object before reading its value?

    - by Jeremy Rudd
    I'm attempting to read a property on a series of Sprites. This property may or may not be present on these objects, and may not even be declared, worse than being null. My code is: if (child["readable"] == true){ // this Sprite is activated for reading } And so Flash shows me: Error #1069: Property selectable not found on flash.display.Sprite and there is no default value. Is there a way to test if a property exists before reading its value? Something like: if (child.isProperty("readable") && child["readable"] == true){ // this Sprite is activated for reading }

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