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  • Suggestions on including free database products to include in an application - SQL Server Express or

    - by superartsy
    I am working on an enterprise level product that is designed around SQL Server Express and specifically its features (views, concurrent users, stored procedures, CASE and IF statements). Though we don't use any advanced SQL Server features, the database size limit of 4GB in the Express edition may up being a limitation. A work-around is that customers can move to more full-featured versions of SQL Server. The problem is that SQL Server Express deployment is not easy, and the installer size is huge. This is a major drawback for someone looking to try our product. You don't want end-users to not buy a product because the download is huge. Does anyone have any recommendations of a database that has a smaller footprint but all the features of Express and which can be migrated to express?

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  • Expand <div> tag to bottom of page with CSS

    - by typoknig
    Hi all, I know this question gets asked a lot because I have looked at many "solutions" trying to get this to work for me. I can get it to work if I hack up the html but I want to use all CSS. All I want is a header with two columns below it, and I want these three items to fill the entire page/screen, and I want to do it with CSS and without frames or tables. The XAMPP user interface looks exactly how I want my page to look, but again, I do not want to use frames. I cannot get the two orangeish colored columns to extend to the bottom of the screen. I do have it so it looks like the right column extends to the bottom of the screen just by changing the body background color to the same color as the background color of the right column, but I would like both columns to extend to the bottom so I didn't have to do that. Here is what I have so far: HTML <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html dir="ltr" xmlns="http://www.w3.org/1999/xhtml"> <head> <title>MY SITE</title> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <link href="stylesheet.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="container"> <div id="masthead"> MY SITE</div> <div id="left_col"> Employee Management<br /> <a href="Employee%20Management.php">Add New Employee</a><br /> <a href="Employee%20Management.php">Edit Existing Employee</a><br /> <br/> Load Management<br /> <a href="Load%20Management.php">Log New Load</a><br /> <a href="Load%20Management.php">Edit Existing Load</a><br /> <br/> Report Management<br /> <a href="Report%20Management.php">Employee Report</a><br /> <a href="Report%20Management.php">Load Report</a></div> <div id="page_content"> <div id="page_content_heading">Welcome!</div> Lots of words</div> </div> </body> </html> CSS #masthead { background-color:#FFFFFF; font-family:Arial,Helvetica,sans-serif; font-size:xx-large; font-weight:bold; padding:30px; text-align:center; } #container { min-width: 600px; min-height: 100%; } #left_col { padding: 10px; background-color: #339933; float: left; font-family: Arial,Helvetica,sans-serif; font-size: large; font-weight: bold; width: 210px; } #page_content { background-color: #CCCCCC; margin-left: 230px; padding: 20px; } #page_content_heading { font-family:Arial,Helvetica,sans-serif; font-size:large; font-weight:bold; padding-bottom:10px; padding-top:10px; } a { color:#0000FF; font-family:Arial,Helvetica,sans-serif; font-size:medium; font-weight:normal; } a:hover { color:#FF0000; } html, body { height: 100%; padding: 0; margin: 0; background-color: #CCCCCC; }

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  • Downloading game assests to SD card on Android

    - by hgpc
    I'm developing an Android game that has to download some assets to the SD card to keep the size of the app as small as possible. I was thinking of using an uncompressed zip file to bundle all the assets. A requirement from the client is to protect these assets as much as possible. Being part of the apk is considered enough protection, but if I do this the apk size will be enormous. If I just put a zip bundle in the SD card, then anyone can unzip it and explore its contents. Is there a simple way to do this without retorting to horrid DRM? Obviously if someone really wants to check the resources of an Android game, they can. I'm just looking for a simple solution to avoid making this very easy.

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  • can't connect Java client to C server.

    - by nexes
    I have a very simple server written in C and an equally simple client written in Java. When I run them both on the same computer everything works, but when I try to run the server on computer A and the client on computer B, I get the error IOException connection refused from the java client. I can't seem to find out whats happening, any thoughts? I've even turned off the firewalls but the problem still persists. server. #include <stdio.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #define PORT 3557 #define BUF 256 int main(int argc, char *argv[]) { struct sockaddr_in host, remote; int host_fd, remote_fd; int size = sizeof(struct sockaddr);; char data[BUF]; host.sin_family = AF_INET; host.sin_addr.s_addr = htonl(INADDR_ANY); host.sin_port = htons(PORT); memset(&host.sin_zero, 0, sizeof(host.sin_zero)); host_fd = socket(AF_INET, SOCK_STREAM, 0); if(host_fd == -1) { printf("socket error %d\n", host_fd); return 1; } if(bind(host_fd, (struct sockaddr *)&host, size)) { printf("bind error\n"); return 1; } if(listen(host_fd, 5)) { printf("listen error"); return 1; } printf("Server setup, waiting for connection...\n"); remote_fd = accept(host_fd, (struct sockaddr *)&remote, &size); printf("connection made\n"); int read = recv(remote_fd, data, BUF, 0); data[read] = '\0'; printf("read = %d, data = %s\n", read, data); shutdown(remote_fd, SHUT_RDWR); close(remote_fd); return 0; } client. import java.net.*; import java.io.*; public class socket { public static void main(String[] argv) { DataOutputStream os = null; try { Socket socket = new Socket("192.168.1.103", 3557); os = new DataOutputStream(socket.getOutputStream()); os.writeBytes("phone 12"); os.close(); socket.close(); } catch (UnknownHostException e) { System.out.println("Unkonw exception " + e.getMessage()); } catch (IOException e) { System.out.println("IOException caught " + e.getMessage()); } } }

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  • Can code formatting lead to change in object file content?

    - by kumar
    I have run though a code formatting tool to my c++ files. It is supposed to make only formatting changes. Now when I built my code, I see that size of object file for some source files have changed. Since my files are very big and tool has changed almost every line, I dont know whether it has done something disastrous. Now i am worried to check in this code to repo as it might lead to runtime error due to formatting tool. My question is , will the size of object file be changed , if code formatting is changed.?

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  • How can I compare two jpeg encoding and other inormations

    - by Subhen
    We have created a Driver programe which connect to a remote host using FTP and mount the remote host as a network drive. So when I try to copy some data it copies using FTP retrieve request and then paste it to the destination. The copy paste works fine as we can see the source file size and destination size are same. But while we try to open the .jpg file that is being copied , says no preview. I suspect there must be some bytes that is being corrupted while we try to copy and paste. Is there any tools so that I can compare both source and destination to get the differences.

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  • How to delete object with a mouse click ?

    - by Meko
    Hi all. I made a simple FlowChat Editor that creates rectangles and triangles and connects them to each other and shows the way from up to down. I can move this elements on screen too. I am now trying to create a button to delete the element which I clicked. There is problem that I can delete MyTriangle objects, but I can't delete MyRectangle objects. It deletes but not object which I clicked. I delete from first object to last. Here is my code: if (deleteObj) { if (rectsList.size() != 0) { for (int i = 0; i < rectsList.size(); i++) { MyRect rect = (MyRect) rectsList.get(i); if (e.getX() <= rect.c.x + 50 && e.getX() >= rect.c.x - 50 && e.getY() <= rect.c.y + 15 && e.getY() >= rect.c.y - 15) { rectsList.remove(rect); System.out.println("This is REctangle DELETED\n"); } } } if (triangleList.size() != 0) { for (int j = 0; j < triangleList.size(); j++) { MyTriangle trian = (MyTriangle) triangleList.get(j); if (e.getX() <= trian.c.x + 20 && e.getX() >= trian.c.x - 20 && e.getY() <= trian.c.y + 20 && e.getY() >= trian.c.y - 20) { triangleList.remove(trian); System.out.println("This is Triangle Deleted\n"); } } } Edit Here MyRectangle and MyTriangle classes public class MyRect extends Ellipse2D.Double { Point c; Point in; Point out; int posX; int posY; int width = 100; int height = 30; int count; public MyRect(Point center, Point input, Point output,int counter) { c = center; in = input; out = output; count=counter; } void drawMe(Graphics g) { // in.x=c.x+20; int posX = c.x; int posY = c.y; int posInX = in.x; int posInY = in.y; int posOutX = out.x; int posOutY = out.y; g.setColor(Color.MAGENTA); g.drawString(" S "+count ,posX-5, posY+5); g.setColor(Color.black); g.drawRect(posX-50, posY-15, width, height); g.setColor(Color.green); g.drawRect(posInX-3, posInY-9, 6, 6); g.setColor(Color.blue); g.drawRect(posOutX-3, posOutY+3, 6, 6); } } public class MyTriangle { Point c; Point in ; Point outYES ; Point outNO ; int posX; int posY; int count; public MyTriangle(Point center,Point input,Point outputYES,Point outputNO,int counter) { c = center; in = input; outYES = outputYES; outNO = outputNO; count=counter; } void drawMe(Graphics g) { int posX = c.x; int posY = c.y; int posInX=in.x; int posInY=in.y; int posOutYESX=outYES.x; int posOutYESY=outYES.y; int posOutNOX=outNO.x; int posOutNOY=outNO.y; int[] xPoints = {posX - 50, posX, posX + 50, posX}; int[] yPoints = {posY, posY - 30, posY, posY + 30}; g.setColor(Color.MAGENTA); g.drawString(" T "+count,posX-5, posY+5); g.setColor(Color.black); g.drawPolygon(xPoints, yPoints, 4); // draw input g.setColor(Color.green); g.drawRect(posInX-3,posInY-9, 6, 6); g.setColor(Color.blue); g.drawRect(posOutYESX-9,posOutYESY-3 , 6, 6); g.setColor(Color.red); g.drawRect(posOutNOX-3,posOutNOY+3 , 6, 6); } }

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  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

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  • Python to C# Conversion of RGBA values not working

    - by clangers
    I'm currently converting some python code to C#, and I'm having an issue with the RGBA C# libraries # Original Python Code: d = math.sqrt( (x - size/2.0)**2 + (y - size/2.0)**2 ) rgbVal = int(200*d/md + 50) rgba = (0,0,0, 255 - rgbVal) img.putpixel((x,y), rgba) // My C# Code double d = Math.Sqrt(Math.Pow((x - DotSize / 2.0), 2) + Math.Pow((y - DotSize / 2.0), 2)); int rgbVal = (int) (200 * d / md + 50); Color color = Color.FromArgb(255 - rgbVal, 0, 0, 0); // ** ERROR ** img.SetPixel(x,y, color); At both instances of the code d is equal to 106 and md is equal to 53. However the resulting rgbVal value is 450. This would obviously mean that 255 - 450 is -195, which causes an error to be thrown as each individual value must be between 0 and 255. Anyone have any idea how I can fix this. Please note that the data is the same when running both the python and C# versions.

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  • Creating a textarea with auto-resize

    - by DisgruntledGoat
    There was another thread about this, which I've tried. But there is one problem: the textarea doesn't shrink if you delete the content. I can't find any way to shrink it to the correct size - the clientHeight value comes back as the full size of the textarea, not its contents. The code from that page is below. I'd appreciate any help or pointers. function FitToContent(id, maxHeight) { var text = id && id.style ? id : document.getElementById(id); if ( !text ) return; var adjustedHeight = text.clientHeight; if ( !maxHeight || maxHeight > adjustedHeight ) { adjustedHeight = Math.max(text.scrollHeight, adjustedHeight); if ( maxHeight ) adjustedHeight = Math.min(maxHeight, adjustedHeight); if ( adjustedHeight > text.clientHeight ) text.style.height = adjustedHeight + "px"; } } window.onload = function() { document.getElementById("ta").onkeyup = function() { FitToContent( this, 500 ) }; }

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  • C++ Beginner - Simple block of code crashing, reason unknown.

    - by Francisco P.
    Hello everyone, Here's a block of code I'm having trouble with. string Game::tradeRandomPieces(Player & player) { string hand = player.getHand(); string piecesRemoved; size_t index; for (size_t numberOfPiecesToTrade = rand() % hand.size() + 1; numberOfPiecesToTrade != 0; --numberOfPiecesToTrade) { index = rand() % hand.size(); piecesRemoved += hand[index]; hand.erase(index,1); } player.removePiecesFromHand(piecesRemoved); player.fillHand(_deck); return piecesRemoved; } I believe the code is pretty self explanatory. fillhand and removepiecesfromhand are working fine, so that's not it. I really can't get what's wrong with this :( Thanks for your time

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  • Increase a recive buffer in UDP socket

    - by unresolved_external
    I'wm writing an app, which transmits video and obviously uses UDP protocol fot this purpose. So I am wondering how can I increase a size of send/recieve buffer, cause currently the maximal size of data, which I can send is 65000 bytes. I already tried to do it in following way: int option = 262144; if(setsockopt(m_SocketHandle,SOL_SOCKET,SO_RCVBUF ,(char*)&option,sizeof(option)) < 0) { printf("setsockopt failed\n"); } But it did not work. So how can I do it?

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  • git is very very slow

    - by dorelal
    My project is six months old and git is very very slow. We track around 30 files which are of size 5 MB to 50 MB. Those are binary files and we keep them in git. I believe those files are making git slow. Is there a way to kill all files of size 5MB from the repository. I know I would lose all of these files and that is okay with me. Ideally I would like a command that would list all the big files ( 5MB) . I can see the list and then I say okay go ahead and delete those files and make git faster.

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  • How to deal with multiple screensizes + dynamic controls in Android?

    - by chobo2
    Hi I am learning how to program on Android phone. However I am unsure how to make my application work for the different screen sizes and resolutions. I read the tutorial on the android site and still unsure how to do it. First I know there are different files so could make a layout for each of the sizes but my problem is most of the screen needs to be dynamically created so there would not be much to put in these files. So I am not sure how to android to re size dynamic controls based on the screen size. I have also read it is bad practice to make controls in anything but the xml file as it separates view logic and programming logic. However they never talk about if you need to make these controls dynamically what you should do. So is there some other way to do it that is considered good practice?

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  • Initializing a array after declaration

    - by robUK
    Hello, gcc 4.4.3 c89 I have the following code as a sample of what I am trying to do. I don't know the actual size of the array, until I enter the function. However, I don't think I can set the array size after I have declared it. I need it global as some other functions will need to access the device names. Many thanks for any suggestions, /* global */ char *devices_names[]; void fill_devices(size_t num_devices) { devices_names[num_devices]; /* start filling */ }

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  • Doubling a number - shift left vs. multiplication

    - by ToxicAvenger
    What are the differences between int size = (int)((length * 200L) / 100L); // (1) and int size = length << 1; // (2) (length is int in both cases) I assume both code snippets want to double the length parameter. I'd be tempted to use (2) ... so are there any advantages for using (1)? I looked at the edge cases when overflow occurs, and both versions seem to have the same behavior. Please tell me what am I missing.

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  • Low-overhead way to access the memory space of a traced process?

    - by vovick
    Hello all. I'm looking for an efficient way to access(for both read and write operations) the memory space of my ptraced child process. The size of blocks being accessed may vary from several bytes up to several megabytes in size, so using the ptrace call with PTRACE_PEEKDATA and PTRACE_POKEDATA which read only one word at a time and switch context every time they're called seems like a pointless waste of resources. The only one alternative solution I could find, though, was the /proc/<pid>/mem file, but it has long since been made read only. Is there any other (relatively simple) way to do that job? The ideal solution would be to somehow share the address space of my child process with its parent and then use the simple memcpy call to copy data I need in both directions, but I have no clues how to do it and where to begin. Any ideas?

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  • why does InnoDB keep on growing without for every update?

    - by Akash Kava
    I have a table which consists of heavy blobs, and I wanted to conduct some tests on it. I know deleted space is not reclaimed by innodb, so I decided to reuse existing records by updating its own values instead of createing new records. But I noticed, whether I delete and insert a new entry, or I do UPDATE on existing ROW, InnoDB keeps on growing. Assuming I have 100 Rows, each Storing 500KB of information, My InnoDB size is 10MB, now when I call UPDATE on all rows (no insert/ no delete), the innodb grows by ~8MB for every run I do. All I am doing is I am storing exactly 500KB of data in each row, with little modification, and size of blob is fixed. What can I do to prevent this? I know about optimize table, but I cant do it because on regular usage, the table is going to be 60-100GB big, and running optimize will just stall entire server.

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  • jquery adding required to a dropdownbox [SOLVED]

    - by Crays
    Hi i would like to know how do i add a required attribute to a dropdownbox? I've search numerous ways but none worked, here's my code <script> $(document).ready(function(){ $('.orderingmenu .burgers').change(function(){ var selectVal= $(this).val(); if(selectVal != 'none'){ $(this).next().attr('required', true); } }); }); </script> i am really out of idea on how to do this, i tested the selectors and they're working fine, but it just doesn't seem to add in the required attribute to that select field =/ any help please? what i have tried is $(this).next().prop('required', true); $(this).next().attr('required', 'true'); $(this).next().attr('required', ''); $(this).next().prop('required'); none have worked =/ EDIT the HTML <div class="orderingmenu" style="margin-bottom: 0.5%;"> <select name="burgerlist" class="burgers" style="width: 35%; float: left; font-size: 12px;"> <option selected="selected" value="none">NONE</option> <option value="A">A</option> </select> <select name="option" id="option" class="setornot" style="width: 30%; font-size: 12px;"> <option selected="selected" value="none">NONE</option> <option value="ALA CARTE">ALA CARTE</option> <option value="SET">SET</option> </select> <input type="text" placeholder="ANY REMARKS?" name="remarks" style="width: 30%; float: right; font-size: 12px;"> </div> i had it looped with a php script, but basically what i wanted to do is so that if there is any selection other than 'none', the other selection is required. EDIT 2 found out the problem was that i had the value for none!

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  • Enable vertical scrolling on textarea

    - by Hozefa
    I have a textarea that I want to enable vertical scrolling. When I exceed the height of the textarea, it increases in size. The scroll bar does not appear. I want that a vertical scroll bar appears and the users are not able to resize the text area as well. I searched online and tried solutions posted, but none seem to work. Demo: http://jsfiddle.net/hozefa/8fv6e/ CSS: #imageURLId{ font-size: 14px; font-weight: normal; resize: none; overflow-y: scroll; } HTML: <label for="aboutDescription" id="aboutHeading">About</label> <textarea rows="15" cols="50" id="aboutDescription" style="resize: none;"></textarea> <a id="imageURLId" target="_blank">Go to HomePage</a>

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  • ActiveMQ Message Queue Slows Down after 2 million plus message

    - by pongs
    I have a message queue named amq570queue, after accumulating 2 million messages it started to slow down. What broker settings do I need to adjust to fix this issue? I temporarily moved it into a new message queue(in the same broker) and it is working fine. I initially thought that the kahadb has reached its size limit that is why it is getting slow. Is there a way to limit the size of Message Dequeued? Thank you in advance for any inputs. Regards, Walter

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  • Twin edges - Half edge data structure

    - by Pradeep Kumar
    I have implemented a Half-edge data structure for loading 3d objects. I find that the part of assigning twin/pair edges takes the longest computation time (especially for objects which have hundreds of thousands half edges). The reason is that I use nested loops to accomplish this. Is there a simpler and efficient way of doing this? Below is the code which I've written. HE is the half-edge data structure. hearr is a vector containing all the half edges. vert is the starting vertex and end is the ending vertex. Thanks!! HE *e1,*e2; for(size_t i=0;i<hearr.size();i++){ e1=hearr[i]; for(size_t j=1;j<hearr.size();j++){ e2=hearr[j]; if((e1->vert==e2->end)&&(e2->vert==e1->end)){ e1->twin=e2; e2->twin=e1; } } }

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  • Formatting Button Position with Form_For

    - by Tian
    I am using form_for to create a form that has 1 input field and 1 button. I'd like the submit button to be beside the input field rather than underneath it. Relevant code is: .input{border: 1px solid #666666; width:400px; height:22px;font-size:16px;} <td width="900" height="50" align="left" valign="middle"> <% form_for @contact, :url => {:action => "create"}, :html => {:class => "input"} do |f| %> <%= f.text_field :email, :size=> 74 %> <%= image_submit_tag '2009-12-06-Landing1.gif' %> <% end %> </td>

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  • Can hash tables really be O(1)

    - by drawnonward
    It seems to be common knowledge that hash tables can achieve O(1) but that has never made sense to me. Can someone please explain it? A. The value is an int smaller than the size of the hash table, so the value is its own hash, so there is no hash table but if there was it would be O(1) and still be inefficient. B. You have to calculate the hash, so the order is O(n) for the size of the data being looked up. The lookup might be O(1) after you do O(n) work, but that still comes out to O(n) in my eyes. And unless you have a perfect hash or a large hash table there are probably several items per bucket so it devolves into a small linear search at some point anyway. I think hash tables are awesome, but I do not get the O(1) designation unless it is just supposed to be theoretical.

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