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  • Quick backup system for large projects

    - by kamziro
    I've always backed up all my source codes into .zip files and put it in my usb drive and uploaded to my server somewhere else in the world.. however I only do this once every two weeks, because my project is a little big. Right now my project directories (I have a few of them) contains a hierarchy of c++ files in it, and interspersed with them are .o files which would make backing up take a while if not ignored. What tools exist out there that will let me just back things up efficiently, conveniently and lets me specify which file types to back up (lots of .png, .jpg and some text types in there), and which directories to be ignored (esp. the build dirs)? Or is there any ingenious methods out there that people use?

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  • Easiest Way to Parse data from twitter with Coccoa

    - by happyCoding25
    Hello, Im followed the tutorial from here: Twitter Client Tutorial to make a little twitter app. Now I need to find out how to parse the XML twitter gives you when you make a request. I've looked at tons of tutorials on phrasing xml on the iPhone but none have made much sense because Im still new to cocoa. Twitter stores the text of the tweet in something like this <text> Some tweet here </text>. From reading the tutorials I think this would involve nsxmlparser but I'm not sure. If anyone could share some code that could parse the <text> Some tweet here </text> things into an array that would be really great. Thanks in advance

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  • Passing Boost uBLAS matrices to OpenGL shader

    - by AJM
    I'm writing an OpenGL program where I compute my own matrices and pass them to shaders. I want to use Boost's uBLAS library for the matrices, but I have little idea how to get a uBLAS matrix into OpenGL's shader uniform functions. matrix<GLfloat, column_major> projection(4, 4); // Fill matrix ... GLuint projectionU = glGetUniformLocation(shaderProgram, "projection"); glUniformMatrix4fv(projectionU, 1, 0, (GLfloat *)... Um ...); Trying to cast the matrix to a GLfloat pointer causes an invalid cast error on compile.

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  • How can I easily get a TextReader from an XDocument?

    - by Mark Seemann
    Given an XDocument instance, how can I easily get a TextReader that represents that instance? The best I've been able to come up with is something like this (where xml is an XDocument instance): var s = new MemoryStream(); var sw = new StreamWriter(s); xml.Save(sw); sw.Flush(); s.Position = 0; TextReader tr = new StreamReader(s); However, this seems a little clunky, so I was wondering if there's an easier way?

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  • Call the cast operator of template base class within the derived class

    - by yoni
    I have a template class, called Cell, here the definition: template <class T> class OneCell { ..... } I have a cast operator from Cell to T, here virtual operator const T() const { ..... } Now i have derived class, called DCell, here template <class T> class DCell : public Cell<T> { ..... } I need to override the Cell's cast operator (insert a little if), but after I need to call the Cell's cast operator. In other methods it's should be something like virtual operator const T() const { if (...) { return Cell<T>::operator const T; } else throw ... } but i got a compiler error error: argument of type 'const int (Cell::)()const' does not match 'const int' What can I do? Thank you, and sorry about my poor English.

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  • Close button during modal sheet

    - by Nano8Blazex
    In Objective C (Cocoa) I have an app running with a modal sheet, but I want to allow the app to quit even when the sheet is displayed (contradicting the definition of modal I think, but I like the animated effect of modal sheets). I'm already using the -setPreventsApplicationTerminationWhenModal method and it works fine, but I'm wondering... is there any way to keep the close button enabled? The little circle usually red-colored close button that comes with all windows in the top left corner (side by side with minimize and maximize)? Right now it's completely disabled when the sheet is running, and it would be awesome if there is a way to enable it. Thanks!

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  • Why are my hard drives failing?

    - by WishCow
    I have a small Ubuntu server running at home, with 2 HDDs. There are two software raids (raid1) on the disks, managed by mdadm, which I believe is irrelevant, but mentioning it anyway. Both of the HDDs are Western Digital, and have been used for around 2 years, when one of them started making clicking noises, and died. I figured that maybe it's natural after 2 years, so I bought a new one, and resynced the raid arrays. After about a month, the other drive also died. I didn't get suspicious, since both drives have been bought at the same time, it's not that surprising to see both of them near each other, so I bought another one. So far, 2 old drives failed, and 2 brand new in the system. After one month, one of the new drives died. This is when it started getting suspicious. Since the PC was put together from some really old parts (think AthlonXP), I figured that maybe the motherboard's SATA controller is the culprit. Of course you can't switch parts easily in an old PC like this, so I bought a whole system, new MB, new CPU, new RAM. Took the just failed drive back, since it was under warranty, and got it replaced. So it is up to 2 failed drives from the old ones, and 1 failed drive from the new ones. No problems, for 1 month. After that errors were creeping up again in /var/log/messages, and mdadm was reporting raid array failures. I started tearing my hair out. Everything is new in the system, it's up to the third brand new HDD, it's simply not possible that all of the new drives that I bought were faulty. Let's see what is still common... the cables. Okay, long shot, let's replace the SATA cables. Take HDD back, smile to the guy at the counter and say that I'm really unlucky. He replaces the HDD. I come home, one month passes and one of HDDs fails, again. I'm not joking. Two of the brand new HDDs have failed. Maybe it's a bug in the OS. Let's see what the manufacturer's testing tool says. Download testing tool, burn it to a CD, reboot, leave HDD testing overnight. Test says that the drive is faulty, and I should back up everything, if I still can. I don't know what's happening, but it does not look like a software problem, something is definitely thrashing the HDDs. I should mention now, that the whole system is in a shoebox. Since there are a load of "build your own ikea case" stuff, I thought there shouldn't be any problems throwing the thing in a box, and stuffing it away somewhere. The box is well ventilated, but I thought that just maybe the drives were overheating. There is no other possible answer to this. So I took the HDD back, and got it replaced (for the 3rd time), and bought HDD coolers. And just now, I have heard the sound of doom. click click whizzzzzzzzz. SSH into the box: You have new mail! mail r 1 DegradedArrayEvent on /dev/md0 ... dmesg output: [47128.000051] ata3: lost interrupt (Status 0x50) [47128.000097] end_request: I/O error, dev sda, sector 58588863 [47128.000134] md: super_written gets error=-5, uptodate=0 [48043.976054] ata3: lost interrupt (Status 0x50) [48043.976086] ata3.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [48043.976132] ata3.00: cmd c8/00:18:bf:40:52/00:00:00:00:00/e1 tag 0 dma 12288 in [48043.976135] res 40/00:00:00:4f:c2/00:00:00:00:00/00 Emask 0x4 (timeout) [48043.976208] ata3.00: status: { DRDY } [48043.976241] ata3: soft resetting link [48044.148446] ata3.00: configured for UDMA/133 [48044.148457] ata3.00: device reported invalid CHS sector 0 [48044.148477] ata3: EH complete Recap: No possibility of overheating 6 drives have failed, 4 of those have been brand new. I'm not sure now that the original two have been faulty, or suffered the same thing that the new ones. There is nothing common in the system, apart from the OS which is Ubuntu Karmic now (started with Jaunty). New MB, new CPU, new RAM, new SATA cables. No, the little holes on the HDD are not covered I'm crying. Really. I don't have the face to return to the store now, it's not possible for 4 drives to fail under 4 months. A few ideas that I have been thinking: Is it possible that I fuck up something when I partition and resync the drives? Can it be so bad that it physicaly wrecks the drive? (since the vendor supplied tool says that the drive is damaged) I do the partitoning with fdisk, and use the same block size for the raid1 partitions (I check the exact block sizes with fdisk -lu) Is it possible that the linux kernel or mdadm, or something is not compatible with this exact brand of HDDs, and thrashes them? Is it possible that it may be the shoebox? Try placing it somewhere else? It's under a shelf now, so humidity is not a problem either. Is it possible that a normal PC case will solve my problem (I'm going to shoot myself then)? I will get a picture tomorrow. Am I just simply cursed? Any help or speculation is greatly appreciated. Edit: The power strip is guarded against overvoltage. Edit2: I have moved inbetween these 4 months, so the possibility of the cause being "dirty" electricity in both places, is very low. Edit3: I have checked the voltages in the BIOS (couldn't borrow a multimeter), and they are all seem correct, the biggest discrepancy is in the 12V, because it's supplying 11.3. Should I be worried about that? Edit4: I put my desktop PC's PSU into the server. The BIOS reported much more accurate voltage readings, and also it has successfully rebuilt the raid1 array, which took some 3-4 hours, so I feel a little positive now. Will get a new PSU tomorrow to test with that. Also, attaching the picture about the box: (disregard the 3rd drive)

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  • PHP: form action on same page, still show same until refresh

    - by Karem
    Yes, Im having a little edit profile page, index.php?mode=profile. Lets take the username in the editprofile form as example. The username is already in the username-field. So i changed from "Peter" to "Tom" and press save. The action is ?mode=profile&edit=true. So now when i have pressed save it has updated the column in the db from Peter to Tom. But this field keeps having the value "Peter" until if i do press refresh (or f5), then "Tom" will appear. Like it hasnt updated in the database anything, although it did but it still shows Peter until next refresh.. like it caches, but it shouldnt cache nothing? Any help on this? Is it because its on the same "page" / file? what can i do

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  • What are some tips for troubleshooting builds of complicated software?

    - by Goose Bumper
    Sometimes I want to build Python or GCC from scratch just for fun, but I can't parse the errors I get, or don't understand statements like "libtool link error # XYZ". What are some tricks that unix/systems gurus use to compile software of this size from scratch? Of course I already do things like read config.log (if there is one), google around, and post in newsgroups. I'm looking for things that either make the process go smoother or get me more information about the error to help me understand and fix it. It's a little tough to get this information sometimes, because some compile bugs can be quite obscure. What can I do at that point?

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  • Reviving a deleted file for use in my workspace

    - by John Cowan
    Greetings We run perforce with several users. Each user has their own development website that shows files in their workspace. This is great for making and viewing changes to webpages before submitting them. Sometime ago, we deleted a few pages in Perforce. I would like to revive these pages, but not to make them visible on our live site. I want to view them in my workspace and on my dev site, but I do want to push them out to our live server. In the "depot" tab of my P4 client, I can see the deleted files. I cannot see them in the "Workspace" tab of my client. How can I revive them for use in my Workspace, but not make them live to the world? I'm not a P4 admin so I could use a little guidance. Thanks for any help,

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  • Direct3D 11 effect files deprecated?

    - by Toji
    I've been playing around with Direct3D 11 a little bit lately and have been frustrated by the lack of documentation on the basics of the API (such as simple geometry rendering). One of the points of confusion brought on by the sparse documentation is the (apparent) move away from the use of effects for shaders. In D3D11 all of the effect (.fx) support has been removed from the D3DX libraries and buried away in a hard to find (sparsely documented, of course) shared source library. None of the included examples use it, preferring instead to compile HLSL files directly. All of this says to me that Microsoft is trying to get people to stop using the effect file format. Is that true? Is there any documentation of any kind that states that? I'm fine doing it either way, but for years now they've been promoting the .fx format so it seems odd that they would suddenly decide to drop it.

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  • Using javascript to open a popup window

    - by newName
    I would like to open a popup window using javascript in my c#.net app. This is the code in the body tag in my webform <script language=javascript> function openWindow(strEmail) { window.open('CheckEmail.aspx?email=' + strEmail + , 'Check Email','left=100,top=100,toolbar=no,scrollbars=yes,width=680,height=350'); return false; } </script> this is my code in the Page_Load section this.btnCheck.Attributes.Add("onclick", "return openWindow(" + txtEmail.Text + ");"); right now I'm trying to pass the string from my textbox "txtEmail" so in my popup window i can get the request.querystring but Im a little unsure of how the syntax is.

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  • Launching Vim via Lua

    - by Keith Pimmel
    I'm writing a simple little Lua commandline app that will build a static website. I'm storing my fragments in a sqlite database. Retrieving the data from the db is straightforward as is saving it; my question comes from editing the data. Is there an elegant way to pipe the data from Lua to vim? Can vim edit a memory buffer and return it? I was planning on launching the editor via os.execute('vim') but only after grabbing a temporary file handle and dumping the database output into that. I would like to have to avoid touching the filesystem that way but that is my contingency plan.

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  • How can I make my Ruby on Rails 2.3.4 application "Rails 3-ready"

    - by marcgg
    I'm developing an application with Ruby on Rails that I want to maintain for at least a few years, so I'm concerned about the next version coming up soon. Going from Rails 1 to Rails 2 was such a big pain that I didn't bother and froze my gems and let the application die, alone, in the dark. On this project I don't want to do that. First because this new version looks awesome, but also because this application may turn into a real product. How can I prepare my application so that it will be upgradable with as little changes as possible. How time consuming do you think switching version will be? And what about my server? Deployment? I'm already looking at deprecation notices... what else can I do?

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  • How do I dynamically instantiate a class in javascript?

    - by Adam
    I'm starting out with classes in Javascript and have hit a wall. I've looked all over for a tutorial that goes a little further than simply how to construct a class (usually Animal) then extend the class and have a Method do something (Dog alert('Bark');). I have created a class that I want a user to be able to instantiate (is that the right word)? For example the first stage in my program is for the user to give the class a name, and then start to populate the various variables in the class. When they've done that they may do it again many times. So if: var className = new MyObject(); How do I dynamically create the name of the new object className and then refer to it later in the code?

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  • Ruby and Forking

    - by Cory
    Quick question about Ruby forking - I ran across a bit of forking code in Resque earlier that was sexy as hell but tripped me up for a few. I'm hoping for someone to give me a little more detail about what's going on here. Specifically - it would appear that forking spawns a child (expected) and kicks it straight into the 'else' side of my condition (less expected. Is that expected behavior? A Ruby idiom? My IRB hack here: def fork return true if @cant_fork begin if Kernel.respond_to?(:fork) Kernel.fork else raise NotImplementedError end rescue NotImplementedError @cant_fork = true nil end end def do_something puts "Starting do_something" if foo = fork puts "we are forking from #{Process.pid}" Process.wait else puts "no need to fork, let's get to work: #{Process.pid} under #{Process.ppid}" puts "doing it" end end do_something

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  • Opening Visual Studio created XAML in Expression Blend

    - by Jens A.
    I have created a console application using Visual Studio 2008. In a few cases, this application shows a WPF dialog. Now, the design view of Visual Studio is a little limited, so I'd like to edit this dialog using Expression Blend 3. Blend does not seem to have an option to load individual XAML files, and when I open my solution in Blend, only the XAML code is displayed when I try to edit the dialog. Edit: I've noticed, that no IntelliSense is available in the text view either. When I create a new WPF Project inside Blend, and copy my dialog there (overwriten MainWindows.xaml), I get a design view. What do I have to do to actually get a design view here? Thank! =) Edit: Header of my XAML file: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="QuantumAnalysis.Deployment.Activation.Checker.MainWindow" x:Name="Window" Title="MainWindow" HorizontalAlignment="Right" Width="600" SizeToContent="Height">

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  • Can someone explain this "endian-ness" function for me?

    - by Mike
    Write a program to determine whether a computer is big-endian or little-endian. bool endianness() { int i = 1; char *ptr; ptr = (char*) &i; return (*ptr); } So I have the above function. I don't really get it. ptr = (char*) &i, which I think means a pointer to a character at address of where i is sitting, so if an int is 4 bytes, say ABCD, are we talking about A or D when you call char* on that? and why? Would some one please explain this in more detail? Thanks. So specifically, ptr = (char*) &i; when you cast it to char*, what part of &i do I get?

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  • How do I respond to a specific sequence of key presses?

    - by Sergio Tapia
    The end result is very simple, I have to have something happen when a user types in the letter "n" "o" "t" "e" in that order. 'Note' is the word. I'm making a little application for a friend that will help him take notes, and I want my application to become visible when he types in "note" from anywhere on the machine. Here's what I've got so far: if (e.KeyCode == neededLetter as Keys) { neededLetter = "o"; } I initialize the neededLetter variable with "N" but I'm stuck there. Any help?

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  • heroku using git branch is confusing!

    - by Stacia
    Ok, so I have a big github project that i'm not supposed to merge my little Stacia branch into. However, it seems like Heroku only takes pushing MASTER seriously. It looks like I pushed my branch, but for example if I only have my branch, it even acts like there's no code on the server. I can't even get my gems installed since the .gems file is on my branch. Basically I don't even want Heroku to know there's a master. I just want to use my test Stacia branch. But it keeps ignoring my local branch. Is there a way to do this? And again, I don't want to overwrite anything on the main Github repository (eeek!) but it would be ok probably if I had both master and my branch on heroku and merged them there. I am a total git novice (on windows no less) so please bear with me.

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  • Not-quite-JSON string deserialization in Python

    - by cpharmston
    I get the following text as a string from an XML-based REST API 'd':4 'ca':5 'sen':1 'diann':2,6,8 'feinstein':3,7,9 that I'm looking to deserialize into a pretty little Python dictionary: { 'd': [4], 'ca': [5], 'sen': [1], 'diann': [2, 6, 8], 'feinstein': [3, 7, 9] } I'm hoping to avoid using regular expressions or heavy string manipulation, as this format isn't documented and may change. The best I've been able to come up with: members = {} for m in elem.text.split(' '): m = m.split(':') members[m[0].replace("'", '')] = map(int, m[1].split(',')) return members Obviously a terrible approach, but it works, and that's better than anything else I've got right now. Any suggestions on better approaches?

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  • How does 64 bit code work on OS-X 10.5?

    - by philcolbourn
    I initially thought that 64 bit instructions would not work on OS-X 10.5. I wrote a little test program and compiled it with GCC -m64. I used long long for my 64 bit integers. The assembly instructions used look like they are 64 bit. eg. imultq and movq 8(%rbp),%rax. I seems to work. I am only using printf to display the 64 bit values using %lld. Is this the expected behaviour? Are there any gotcha's that would cause this to fail? Am I allowed to ask multiple questions in a question? Does this work on other OS's?

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  • Why would I do an inner join on a non-distinct field?

    - by froadie
    I just came across a query that does an inner join on a non-distinct field. I've never seen this before and I'm a little confused about this usage. Something like: SELECT distinct all, my, stuff FROM myTable INNER JOIN myOtherTable ON myTable.nonDistinctField = myOtherTable.nonDistinctField (WHERE some filters here...) I'm not quite sure what my question is or how to phrase it, or why exactly this confuses me, but I was wondering if anyone could explain why someone would need to do an inner join on a non-distinct field and then select only distinct values...? Is there ever a legitimate use of an inner join on a non-distinct field? What would be the purpose? And if there's is a legitimate reason for such a query, can you give examples of where it would be used?

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  • Bitmapfontatlas cocos2d performance issue

    - by meboz
    This question was also asked in the cocos2d forums but they are a little slower than here. Hi, Im trying to resolve a performance issue in my game. I have all of my game images on the one spritesheet. I now have a score label for which i have generated a font file with the Hiero tool. Ideally I'd like to update my score label with the current score on every update. However there seems to be a significant performance hit when doing so, which i believe is the result of the game images texture and the font texture swapping each update. Can anyone suggest a way to avoid this? Possibly by combining the font images with the game images in the one image file to avoid the texture swapping? Cheers

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  • Ivy: Publishing all artefacts in a directory

    - by Dave Flowers
    I'm looking to move to Apache Ivy for dependency management on one of our existing projects. The project publishes many artefacts, and the artefacts it produces are likely to change in the future, so I don't want to enumerate all of the publications in the ivy.xml file -- I'd like Ivy to just publish all the files in a given directory. I considered auto-generating a list of the files built and using XSLT to insert it into the ivy.xml, but that seems a little cumbersome for what I'd expect to be a reasonably common requirement. Is there a better way to do this? Can Ivy pick up all the files in a directory and ignore the publications in the Ivy file? Or is there some way to get Ivy to use different files for publication and for fetching, so I can avoid having to use XSLT to merge the files.

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