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  • Streaming Video with Blackberry Simulator

    - by Jenny
    So, I wrote a quick little app for the iphone that takes in an http URL, and plays the .mp4 video located at that URL (it does more than that, of course, but that's the meat of it). Naturally, I wanted to have it on more than just a single mobile platform, so I decided to target Blackberry next. However, I'm running into a lot of problems with the Blackberry Environment. First of all, I learn that I can only download 256k files! I learn how to set that variable in my MDS simulator (and learn that this is NOT a production solution, because any end users will have to have their BES or MDS admin change the setting there). Then, I find a video less than 2 MB I can practice with. Going to the browser prompts me to save the video (rather than it playing in the browser like I expected). After saving the video, it refuses to play, saying it's the wrong format. So. I can't find a reference to IF Blackberry can stream with HTTP (i"ve heard it CAN use RTSP, though, and heard some rumors that it can't use HTTP, which would really suck). I also can't find a reference to what format blackberry uses (although I can find a million programs that will convert one file to the 'blackberry' format). Surely SOMEONE must have tried to stream video with the blackberry before. How did they go about doing so? Is it just a hopeless pipedream? Will I have to go with RTSP? Sorry for the lack of a concrete question...I'm just really lost, and I hate how so many tutorials or forum posts seem to assume I know the capabilities of the Blackberry... Edit: I finally found out that the .3gp (which I'd never heard of ) format is what Blackberry uses. Still have no idea how to stream videos off the web, though. I found a tutorial: http://www.blackberry.com/knowledgecenterpublic/livelink.exe/fetch/2000/348583/800332/1089414/How%5FTo%5F-%5FPlay%5Fvideo%5Fwithin%5Fa%5FBlackBerry%5Fsmartphone%5Fapplication.html?nodeid=1383173&vernum=0 That seemed to be useful, but the code doesn't work if you give it a URL (even though it claims it does).

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  • Help to Install STLPort in VC6

    - by Yan Cheng CHEOK
    I try to follow the following steps to install STLPort in VC6 1) I change C:\Program Files\Microsoft Visual Studio\VC98\Bin\VCVARS32.BAT content set INCLUDE=%MSVCDir%\ATL\INCLUDE;%MSVCDir%\INCLUDE;%MSVCDir%\MFC\INCLUDE;%INCLUDE% set LIB=%MSVCDir%\LIB;%MSVCDir%\MFC\LIB;%LIB% to (The directory C:\STLport-5.2.1\lib is not exsits?) set INCLUDE=C:\STLport-5.2.1\stlport;%MSVCDir%\ATL\INCLUDE;%MSVCDir%\INCLUDE;%MSVCDir%\MFC\INCLUDE;%INCLUDE% set LIB=C:\STLport-5.2.1\lib;%MSVCDir%\LIB;%MSVCDir%\MFC\LIB;%LIB% 2) I C:\>cd C:\STLport-5.2.1\build\lib C:\STLport-5.2.1\build\lib>"c:\Program Files\Microsoft Visual Studio\VC98\bin\VCVARS32.BAT" Setting environment for using Microsoft Visual C++ tools. C:\STLport-5.2.1\build\lib>c:\STLport-5.2.1\configure.bat msvc6 STLport Configuration Tool for Windows The system cannot find the path specified. The system cannot find the path specified. The system cannot find the path specified. The system cannot find the path specified. The system cannot find the path specified. Setting compiler: Microsoft Visual C++ 6.0 The system cannot find the path specified. The system cannot find the path specified. The system cannot find the path specified. The system cannot find the path specified. The system cannot find the path specified. Setting platform: Windows XP The system cannot find the path specified. Done configuring STLport. Go to build/lib folder and type "nmake clean install" to build and install STLport to the "lib" and "bin" folders. Go to build/test/unit folder and type nmake clean install to build unit tests and install them in bin folder. 3) The code within configure.bat, which give me The system cannot find the path specified is REM initially create/overwrite config.mak echo # STLport Configuration Tool for Windows > build\Makefiles\nmake\config.mak echo # >> build\Makefiles\nmake\config.mak echo # config.mak generated with command line: >> build\Makefiles\nmake\config.mak echo # configure %1 %2 %3 %4 %5 %6 %7 %8 %9 >> build\Makefiles\nmake\config.mak echo # >> build\Makefiles\nmake\config.mak What I shall change them to? How can I continue the build? Thanks.

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  • No properties file found Error for ReloadableResourceBundleMessageSource

    - by samspot
    I'm trying to use a reloadable spring resource bundle but spring cannot find the file. I've tried tons of different paths, but can't get it to work anywhere. In the code below you'll see that i load both the spring bundle and the regular one from the same path variable but only one works. I've been banging my head against this for far too long. Anybody have any ideas? logfile INFO 2010-04-28 11:38:31,805 [main] org.myorg.test.TestMessages: C:\www\htdocs\messages.properties INFO 2010-04-28 11:38:31,805 [main] org.myorg.data.Messages: initializing Spring Message Source to C:\www\htdocs\messages.properties INFO 2010-04-28 11:38:31,821 [main] org.myorg.data.Messages: Attempting to load properties from C:\www\htdocs\messages.properties DEBUG 2010-04-28 11:38:31,836 [main] org.springframework.context.support.ReloadableResourceBundleMessageSource: No properties file found for [C:\www\htdocs\messages.properties_en_US] - neither plain properties nor XML DEBUG 2010-04-28 11:38:31,842 [main] org.springframework.context.support.ReloadableResourceBundleMessageSource: No properties file found for [C:\www\htdocs\messages.properties_en] - neither plain properties nor XML DEBUG 2010-04-28 11:38:31,848 [main] org.springframework.context.support.ReloadableResourceBundleMessageSource: No properties file found for [C:\www\htdocs\messages.properties] - neither plain properties nor XML INFO 2010-04-28 11:38:31,848 [main] org.myorg.test.TestMessages: I am C:\www\htdocs\messages.properties Messages.java package org.myorg.data; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.util.PropertyResourceBundle; import java.util.ResourceBundle; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; import org.springframework.context.support.ReloadableResourceBundleMessageSource; public class Messages { protected static final Log logger = LogFactory.getLog(Messages.class); private static ReloadableResourceBundleMessageSource msgSource = null; private static ResourceBundle RESOURCE_BUNDLE; public static final String PATH = "C:" + File.separator + "www" + File.separator + "htdocs" + File.separator + "messages.properties"; private Messages() { } public static String getString(String key) { initBundle(); return msgSource.getMessage(key, null, RESOURCE_BUNDLE.getString(key), null); } private static void initBundle(){ if(null == msgSource || null == RESOURCE_BUNDLE){ logger.info("initializing Spring Message Source to " + PATH); msgSource = new ReloadableResourceBundleMessageSource(); msgSource.setBasename(PATH); msgSource.setCacheSeconds(1); /* works, but you have to hardcode the platform dependent path starter. It also does not cache */ FileInputStream fis = null; try { logger.info("Attempting to load properties from " + PATH); fis = new FileInputStream(PATH); RESOURCE_BUNDLE = new PropertyResourceBundle(fis); } catch (Exception e) { logger.info("couldn't find " + PATH); } finally { try { if(null != fis) fis.close(); } catch (IOException e) { } } } } } TestMessages.java package org.myorg.test; import org.myorg.data.Messages; public class TestMessages extends AbstractTest { public void testMessage(){ logger.info(Messages.PATH); logger.info(Messages.getString("OpenKey.TEST")); } }

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  • IronPython and Nodebox in C#

    - by proxylittle
    My plan: I'm trying to setup my C# project to communicate with Nodebox to call a certain function which populates a graph and draws it in a new window. Current situation: [fixed... see Update2] I have already included all python-modules needed, but im still getting a Library 'GL' not found it seems that the pyglet module needs a reference to GL/gl.h, but can't find it due to IronPython behaviour. Requirement: The project needs to stay as small as possible without installing new packages. Thats why i have copied all my modules into the project-folder and would like to keep it that or a similar way. My question: Is there a certain workaround for my problem or a fix for the library-folder missmatch. Have read some articles about Tao-Opengl and OpenTK but can't find a good solution. Update1: Updated my sourcecode with a small pyglet window-rendering example. Problem is in pyglet and referenced c-Objects. How do i include them in my c# project to be called? No idea so far... experimenting alittle now. Keeping you updated. SampleCode C#: ScriptRuntimeSetup setup = Python.CreateRuntimeSetup(null); ScriptRuntime runtime = new ScriptRuntime(setup); ScriptEngine engine = Python.GetEngine(runtime); ScriptSource source = engine.CreateScriptSourceFromFile("test.py"); ScriptScope scope = engine.CreateScope(); source.Execute(scope); SampleCode Python (test.py): from nodebox.graphics import * from nodebox.graphics.physics import Vector, Boid, Flock, Obstacle flock = Flock(50, x=-50, y=-50, width=700, height=400) flock.sight(80) def draw(canvas): canvas.clear() flock.update(separation=0.4, cohesion=0.6, alignment=0.1, teleport=True) for boid in flock: push() translate(boid.x, boid.y) scale(0.5 + boid.depth) rotate(boid.heading) arrow(0, 0, 15) pop() canvas.size = 600, 300 def main(canvas): canvas.run(draw) Update2: Line 139 [pyglet/lib.py] sys.platform is not win32... there was the error. Fixed it by just using the line: from pyglet.gl.lib_wgl import link_GL, link_GLU, link_WGL Now the following Error: 'module' object has no attribute '_getframe' Kind of a pain to fix it. Updating with results... Update3: Fixed by adding following line right after first line in C#-Code: setup.Options["Frames"] = true; Current Problem: No module named unicodedata, but in Python26/DLLs is only a *.pyd file`. So.. how do i implement it now?!

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  • CCNet web dashboard not showing anything when MSBuild fails

    - by cfdev9
    I have a simple project in ccnet using svn & msbuild only. There is a 30 second trigger for svn and the msbuild file compiles a web application then copies it to a numbered build folder. When an error occurs in the msbuild task I get a failed build. When I view a failed build in the web dashboard I can see the 'Modifications since last build' section in the dashboard, but nothing else. I have to click on the build log and read through all of the xml in the error log to see what the error was. Why won't the dashboard show the errors from the build log? I haven't changed anything in the dashboard.config since installing ccnet. Dashboard Version : 1.5.7256.1 <project name="SimpleWebapp1"> <artifactDirectory>C:\Program Files\CruiseControl.NET\server\SimpleWebapp1\Artifacts\</artifactDirectory> <triggers> <intervalTrigger name="continuous" seconds="30" buildCondition="IfModificationExists" initialSeconds="5" /> </triggers> <sourcecontrol type="svn"> <executable>C:\Program Files\CollabNet\Subversion Client\svn.exe</executable> <trunkUrl>https://server:8443/svn/SimpleWebapp1/trunk</trunkUrl> <workingDirectory>D:\CCNetSandbox\SimpleWebapp1</workingDirectory> <username>username</username> <password>password</password> </sourcecontrol> <tasks> <msbuild> <executable> C:\WINDOWS\Microsoft.NET\Framework\v3.5\MSBuild.exe </executable> <workingDirectory> D:\CCNetSandbox\SimpleWebapp1 </workingDirectory> <projectFile>SimpleWebapp1.build</projectFile> <buildArgs>/p:Configuration=Debug /p:Platform="Any CPU"</buildArgs> <targets>CompileLatest</targets> <timeout>900</timeout> <logger>ThoughtWorks.CruiseControl.MsBuild.XMLLogger, C:\Program Files\CruiseControl.NET\server\ThoughtWorks.CruiseControl.MsBuild.dll</logger> </msbuild> </tasks> <publishers> <xmllogger /> <buildpublisher> <publishDir>C:\Program Files\CruiseControl.NET\server\SimpleWebapp1\Artifacts\</publishDir> <useLabelSubDirectory>true</useLabelSubDirectory> </buildpublisher> </publishers> </project>

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  • Using QT to build a WYSIWYG Editor for a Custom Markup Language

    - by Aaron
    I'm new to QT, and am trying to figure out the best means of creating a WYSIWYG editor widget for a custom markup language that displays simple text, images, and links. I need to be able to propagate changes from the WYSIWYG editor to the custom markup representation. As a concrete example of the problem domain, imagine that the custom markup might have a "player" tag which contains a player name and a team name. The markup could look like this: Last week, <player id="1234"><name>Aaron Rodgers</name><team>Packers</team></player> threw a pass. This text would display in the editor as: Last week, Aaron Rodgers of the Packers threw a pass. The player name and the team name would be editable directly within the editor in standard WYSIWYG fashion, so that my users do not have to learn any markup. Also, when the player name is moused-over, a details pop-up will appear about that player, and similarly for the team. With that long introduction, I'm trying to figure out where to start with QT. It seems that the most logical option would be the Rich Text API using a QTextDocument. This approach seems less than ideal given the limitations of a QTextDocument: I can't figure out how to capture navigation events from clicking on links. Following links on click seems to only be enabled when the QTextEdit is readonly. Custom objects that implement QTextObjectInterface are ignored in copy-and-paste operations Any HTML-based markup that is passed to it as Rich Text is retranslated into a series of span tags and lots of other junk, making it extremely difficult to propagate changes from the editor back to the original custom markup. A second option appears to be QWebKit, which allows for live editing of HTML5 markup, so I could specify a two-way translation between the custom markup and HTML5. I'm not clear on how one would propagate changes from the editor back to the original markup in real-time without re-translating the entire document on every text change. The QWebKit solutions looks like awfully bulky to me (Learning WebKit along with QT) to what should be a relatively simple problem. I have also considered implementing the WYSIWYG with a custom class using native QT containers, labels, images, and other widgets manually. This seems like the most flexible approach, and the one most likely not to run into unresolvable problems. However, I'm pretty sure that implementing all the details of a normal text editor (selecting text, font changes, cut-and-paste support, undo/redo, dragging of objects, cursor placement, etc.) will be incredibly time consuming. So, finally, my question: are there any QT gurus out there with some advice on where to start with this sort of project? BTW, I am using QT because the application is a desktop application that needs platform independence.

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  • Workflows not starting after fresh install

    - by Greg McGuffey
    I just installed Dynamics CRM 4.0. It is working nicely except for workflows. They won't start. I turned on tracing and it appears that there is an IO error. The server is setup with IFD and SSL. No issues accessing it internally or externally. Here is the trace: # CRM Tracing Version 2.0 # LocalTime: 2010-06-08 11:34:58.2 # Categories: # CallStackOn: No # ComputerName: FOX-CRM1 # CRMVersion: 4.0.7333.2741 # DeploymentType: OnPremise # ScaleGroup: # ServerRole: AppServer, AsyncService, DiscoveryService, WebService, ApiServer, HelpServer, DeploymentService [2010-06-08 11:34:58.2] Process:CrmAsyncService |Organization:821a137e-7191-49a4-86cc-69101e2b6d20 |Thread: 24 |Category: Platform.Async |User: 00000000-0000-0000-0000-000000000000 |Level: Error | AsyncOperationCommand.Execute >Exception while trying to execute AsyncOperationId: {DF68F483-2C73-DF11-9A34-18A9053B7B38} AsyncOperationType: 1 - System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a send. ---> System.IO.IOException: The handshake failed due to an unexpected packet format. at System.Net.Security.SslState.StartReadFrame(Byte[] buffer, Int32 readBytes, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReceiveBlob(Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.CheckCompletionBeforeNextReceive(ProtocolToken message, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartSendBlob(Byte[] incoming, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ForceAuthentication(Boolean receiveFirst, Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ProcessAuthentication(LazyAsyncResult lazyResult) at System.Net.TlsStream.CallProcessAuthentication(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Net.TlsStream.ProcessAuthentication(LazyAsyncResult result) at System.Net.TlsStream.Write(Byte[] buffer, Int32 offset, Int32 size) at System.Net.PooledStream.Write(Byte[] buffer, Int32 offset, Int32 size) at System.Net.ConnectStream.WriteHeaders(Boolean async) --- End of inner exception stack trace --- at System.Web.Services.Protocols.WebClientProtocol.GetWebResponse(WebRequest request) at System.Web.Services.Protocols.HttpWebClientProtocol.GetWebResponse(WebRequest request) at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters) at Microsoft.Crm.SdkTypeProxy.CrmService.Retrieve(String entityName, Guid id, ColumnSetBase columnSet) at Microsoft.Crm.Asynchronous.SdkTypeProxyCrmServiceWrapper.Retrieve(String entityName, Guid id, ColumnSetBase columnSet) at Microsoft.Crm.Asynchronous.SdkPluginDescriptionProvider.GetPluginTypeDescription(Guid pluginTypeId, IOrganizationContext context) at Microsoft.Crm.Caching.PluginTypeCacheLoader.LoadCacheData(Guid key, IOrganizationContext context) at Microsoft.Crm.Caching.CrmMultiOrgCache`2.CreateEntry(TKey key, IOrganizationContext context) at Microsoft.Crm.Caching.CrmSharedMultiOrgCache`2.LookupEntry(TKey key, IOrganizationContext context) at Microsoft.Crm.Caching.PluginTypeCache.LookupEntry(Guid pluginTypeId, IOrganizationContext context) at Microsoft.Crm.Asynchronous.AsyncOperationCommand.GetPluginType(Guid pluginTypeId) at Microsoft.Crm.Asynchronous.EventOperation.InternalExecute(AsyncEvent asyncEvent) at Microsoft.Crm.Asynchronous.AsyncOperationCommand.Execute(AsyncEvent asyncEvent) The only thing I've tried to to update the AsyncSdkRootDomain row in the Deployment table to match the ADSdkRootDomain and the ADApplicationRootDomain values. It was blank. That didn't appear to work. After some more research, I think this might be caused because the Asynch service can't access the SDK web services using SSL. If this is correct, how would one configure a CRM server for secure access, internal and external (IFD) and still allow asynch service to hit web site? Thanks for your help!

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  • Daylight saving time and Timezone best practices

    - by Oded
    I am hoping to make this question and the answers to it the definitive guide to dealing with daylight saving time, in particular for dealing with the actual change overs. If you have anything to add, please do Many systems are dependent on keeping accurate time, the problem is with changes to time due to daylight savings - moving the clock forward or backwards. For instance, one has business rules in an order taking system that depend on the time of the order - if the clock changes, the rules might not be as clear. How should the time of the order be persisted? There is of course an endless number of scenarios - this one is simply an illustrative one. How have you dealt with the daylight saving issue? What assumptions are part of your solution? (looking for context here) As important, if not more so: What did you try that did not work? Why did it not work? I would be interested in programming, OS, data persistence and other pertinent aspects of the issue. General answers are great, but I would also like to see details especially if they are only available on one platform. Summary of answers and other data: (please add yours) Do: Always persist time according to a unified standard that is not affected by daylight savings. GMT and UTC have been mentioned by different people. Include the local time offset (including DST offset) in stored timestamps. Remember that DST offsets are not always an integer number of hours (e.g. Indian Standard Time is UTC+05:30). If using Java, use JodaTime. - http://joda-time.sourceforge.net/ Create a table TZOffsets with three columns: RegionClassId, StartDateTime, and OffsetMinutes (int, in minutes). See answer Check if your DBMS needs to be shutdown during transition. Business rules should always work on civil time. Internally, keep timestamps in something like civil-time-seconds-from-epoch. See answer Only convert to local times at the last possible moment. Don't: Do not use javascript date and time calculations in web apps unless you ABSOLUTELY have to. Testing: When testing make sure you test countries in the Western and Eastern hemispheres, with both DST in progress and not and a country that does not use DST (6 in total). Reference: Olson database, aka Tz_database - ftp://elsie.nci.nih.gov/pub Sources for Time Zone and DST - http://www.twinsun.com/tz/tz-link.htm ISO format (ISO 8601) - http://en.wikipedia.org/wiki/ISO_8601 Mapping between Olson database and Windows TimeZone Ids, from the Unicode Consortium - http://unicode.org/repos/cldr-tmp/trunk/diff/supplemental/windows_tzid.html TimeZone page on WikiPedia - http://en.wikipedia.org/wiki/Tz_database StackOverflow questions tagged dst - http://stackoverflow.com/questions/tagged/dst StackOverflow questions tagged timezone - http://stackoverflow.com/questions/tagged/timezone Other: Lobby your representative to end the abomination that is DST. We can always hope...

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  • Opera Mobile, offline web app development, and memory

    - by Jake Krohn
    I'm developing a data collection app for use on a HP iPAQ 211. I'm doing it as an offline web app (go with what you know) using Opera Mobile 9.7 and Google Gears. Being it is an offline app, it is very dependent on Javascript for much of its behavior. I'm using the LocalServer, Database, and Geolocation components of Gears, as well as the JQuery core and a couple of plugins for form validation and other usability tweaks (no jQuery UI). I've tried to be conservative with my programming style and free up or close resources whenever possible, but Opera just slowly dies after about 10-20 minutes of use. The Javascript engine stops responding, pages only half-load, and eventually stop loading completely. I'm guessing it's a resource issue. Quitting and relaunching the browser solves the problem, but only temporarily. The iPAQ ships with 128 MB of RAM, about 85-87 MB of which is available immediately after a reset. With only Opera running, there still remains about 50 MB that is left unused. My questions are thus: Is it possible to get Opera to address this unused RAM? Are there configuration settings in Opera or in the Windows Registry itself that will help improve performance? I know where to tweak, but the descriptions of the opera:config variables that I've found are less than helpful. Is is laughable to ask about memory management and jQuery in the same sentence? If not, does anyone have any suggestions? Finally, are my plans too ambitious, given the platform I have to work with? I know that Gears and Windows Mobile 6 are on their way out, but they (theoretically) suffice for what I need to do. I could ditch them in favor of an iPhone/iPod Touch, Mobile Safari, and HTML5 but I'd like to try to make this work first. I didn't think that Opera was a dog when it comes to JS performance, but perhaps it's worse than I thought. That this motley collection of technologies works at all is a minor miracle, but it needs to be faster and more stable. I appreciate any suggestions.

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  • Maze Navigation in Player Stage with Roomba

    - by Scott
    Here is my code: /* Scott Landau Robot Lab Assignment 1 */ // Standard Java Libs import java.io.*; // Player/Stage Libs import javaclient2.*; import javaclient2.structures.*; import javaclient2.structures.sonar.*; // Begin public class SpinningRobot { public static Position2DInterface pos = null; public static LaserInterface laser = null; public static void main(String[] args) { PlayerClient robot = new PlayerClient("localhost", 6665); laser = robot.requestInterfaceLaser(0, PlayerConstants.PLAYER_OPEN_MODE); pos = robot.requestInterfacePosition2D(0,PlayerConstants.PLAYER_OPEN_MODE); robot.runThreaded (-1, -1); pos.setSpeed(0.5f, -0.25f); // end pos float x, y; x = 46.0f; y = -46.0f; boolean done = false; while( !done ){ if(laser.isDataReady()) { float[] laser_data = laser.getData().getRanges(); System.out.println("== IR Sensor =="); System.out.println("Left Wall Distance: "+laser_data[360]); System.out.println("Right Wall Distance: " +laser_data[0]); // if laser doesn't reach left wall, move to detect it // so we can guide using left wall if ( laser_data[360] < 0.6f ) { while ( laser_data[360] < 0.6f ) { pos.setSpeed(0.5f, -0.5f); } } else if ( laser_data[0] < 0.6f ) { while(laser_data[0<0.6f) { pos.setSpeed(0.5f, 0.5f); } } pos.setSpeed(0.5f, -0.25f); // end pos? done = ( (pos.getX() == x) && (pos.getY() == y) ); } } } } // End I was trying to have the Roomba go continuously at a slight right curve, quickly turning away from each wall it came to close to if it recognized it with it's laser. I can only use laser_data[360] and laser_data[0] for this one robot. I think this would eventually navigate the maze. However, I am using the Player Stage platform, and Stage freezes when the Roomba comes close to a wall using this code, I have no idea why. Also, if you can think of a better maze navigation algorithm, please let me know. Thank you!

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  • From a 3D modeler to an iPhone app - what are best practices?

    - by bonkey
    I am quite new in 3D programming on iPhone and I would like to ask for hints about organizing a work between designers and programmers on that platform. Most of all: what kind of tools, libraries or plugins cooperate the best on both sides. Although I consider the question as looking for general best-practices advice I would like to find a solution for my current situation which I describe further, too. I've already done some research and found following libraries: SIO2 Khronos OpenGL ES 1.x SDK for PowerVR MBX Unity3D Oolong Game Engine I've checked modellers or plugins to them giving output formats readable by those tools: obj2opengl Wavefront OBJ to plain header file converter Blender with SIO2 exporter iphonewavefrontloader Cheetah3D PVRGeoPOD for 3DS / Maya Unfortunately I still have no clear vision how to combine any of that tools to get a desinger's work in an application. I look for a way of getting it in the most possible complete way: models, lights, scenes, textures, maybe some simple animations (but rather no game-like physics), but I still got nothing. And here comes my situation: I would like to find right way to present few (but quite complicated) models from a single scene. The designers mostly use 3DS Max 9, sometimes 10 (which partly prevents using PVRGeoPOD) and are rather reluctant to switch to something else but if there's no other choice I suppose it would be possible. The basic rule I've already found in some places "use Wavefront OBJ" not always works. I haven't got any acceptable results with production files, actually. The only things worked fine were some mere examples. Some of my models did imported incomplete, sometimes exporters hung or generated enormous files not really useful on an iPhone, sometimes enabling textures (with GL_TEXTURE_2D) just crashed an app. I know it might be a problem with too complicated models or my mistakes coming from inexeperience but I am not able to find any guidelines for that process to have streamlined cooperation with designers. I am even willing to write some things from scratch in pure OpenGL-ES if it's necessary, but I would like to avoid what might be avoided and get the most from the model files. The best would be the effect I saw on some SIO2 tutorials: export, build & go. But at that moment I've got only "import, wrong", "import, where are textures?", "import, that almost looks fine, export, hang" and so on... Is it really so much frustrating or I am just missed something obvious? Can anybody share his/her experience in that field and tell what kind of software uses for "making things happen"?

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  • ArrayIndexOutOfBoundsException with custom Android Adapter for multiple views in ListView

    - by Dan Watling
    I am attempting to create a custom Adapter for my ListView since each item in the list can have a different view (a link, toggle, or radio group), but when I try to run the Activity that uses the ListView I receive an error and the app stops. The application is targeted for the Android 1.6 platform. The code: public class MenuListAdapter extends BaseAdapter { private static final String LOG_KEY = MenuListAdapter.class.getSimpleName(); protected List<MenuItem> list; protected Context ctx; protected LayoutInflater inflater; public MenuListAdapter(Context context, List<MenuItem> objects) { this.list = objects; this.ctx = context; this.inflater = (LayoutInflater)this.ctx.getSystemService(Context.LAYOUT_INFLATER_SERVICE); } @Override public View getView(int position, View convertView, ViewGroup parent) { Log.i(LOG_KEY, "Position: " + position + "; convertView = " + convertView + "; parent=" + parent); MenuItem item = list.get(position); Log.i(LOG_KEY, "Item=" + item ); if (convertView == null) { convertView = this.inflater.inflate(item.getLayout(), null); } return convertView; } @Override public boolean areAllItemsEnabled() { return false; } @Override public boolean isEnabled(int position) { return true; } @Override public int getCount() { return this.list.size(); } @Override public MenuItem getItem(int position) { return this.list.get(position); } @Override public long getItemId(int position) { return position; } @Override public int getItemViewType(int position) { Log.i(LOG_KEY, "getItemViewType: " + this.list.get(position).getLayout()); return this.list.get(position).getLayout(); } @Override public int getViewTypeCount() { Log.i(LOG_KEY, "getViewTypeCount: " + this.list.size()); return this.list.size(); } } The error I receive: java.lang.ArrayIndexOutOfBoundsException at android.widget.AbsListView$RecycleBin.addScrapView(AbsListView.java:3523) at android.widget.ListView.measureHeightOfChildren(ListView.java:1158) at android.widget.ListView.onMeasure(ListView.java:1060) at android.view.View.measure(View.java:7703) I do know that the application is returning from getView and everything seems in order. Any ideas on what could be causing this would be appreciated. Thanks, -Dan

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  • Asynchronous subprocess on Windows

    - by Stigma
    First of all, the overall problem I am solving is a bit more complicated than I am showing here, so please do not tell me 'use threads with blocking' as it would not solve my actual situation without a fair, FAIR bit of rewriting and refactoring. I have several applications which are not mine to modify, which take data from stdin and poop it out on stdout after doing their magic. My task is to chain several of these programs. Problem is, sometimes they choke, and as such I need to track their progress which is outputted on STDERR. pA = subprocess.Popen(CommandA, shell=False, stdout=subprocess.PIPE, stderr=subprocess.PIPE) # ... some more processes make up the chain, but that is irrelevant to the problem pB = subprocess.Popen(CommandB, shell=False, stdout=subprocess.PIPE, stderr=subprocess.PIPE, stdin=pA.stdout ) Now, reading directly through pA.stdout.readline() and pB.stdout.readline(), or the plain read() functions, is a blocking matter. Since different applications output in different paces and different formats, blocking is not an option. (And as I wrote above, threading is not an option unless at a last, last resort.) pA.communicate() is deadlock safe, but since I need the information live, that is not an option either. Thus google brought me to this asynchronous subprocess snippet on ActiveState. All good at first, until I implement it. Comparing the cmd.exe output of pA.exe | pB.exe, ignoring the fact both output to the same window making for a mess, I see very instantaneous updates. However, I implement the same thing using the above snippet and the read_some() function declared there, and it takes over 10 seconds to notify updates of a single pipe. But when it does, it has updates leading all the way upto 40% progress, for example. Thus I do some more research, and see numerous subjects concerning PeekNamedPipe, anonymous handles, and returning 0 bytes available even though there is information available in the pipe. As the subject has proven quite a bit beyond my expertise to fix or code around, I come to Stack Overflow to look for guidance. :) My platform is W7 64-bit with Python 2.6, the applications are 32-bit in case it matters, and compatibility with Unix is not a concern. I can even deal with a full ctypes or pywin32 solution that subverts subprocess entirely if it is the only solution, as long as I can read from every stderr pipe asynchronously with immediate performance and no deadlocks. :)

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  • Using FluentNHibernate + SQLite with .Net4?

    - by stiank81
    I have a WPF application running with .Net3.5 using FluentNHibernate, and all works fine. When I upgraded to VS2010 I ran into some odd problems, but after changing to use x64 variant of SQLite it worked fine again. Now I want to change to use .Net4, but this has turned into a more painful experience then I expected.. When calling FluentConfiguration.BuildConfiguration I get an exception thrown: FluentConfigurationException unhandled An invalid or incomplete configuration was used while creating a SessionFactory. Check PotentialReasons collection, and InnerException for more detail The inner exception gives us more information: Message = "Could not create the driver from NHibernate.Driver.SQLite20Driver, NHibernate, Version=2.1.2.4000, Culture=neutral, PublicKeyToken=aa95f207798dfdb4." It has an InnerException again: Exception has been thrown by the target of an invocation. Which again has an InnerException: The IDbCommand and IDbConnection implementation in the assembly System.Data.SQLite could not be found. Ensure that the assembly System.Data.SQLite is located in the application directory or in the Global Assembly Cache. If the assembly is in the GAC, use element in the application configuration file to specify the full name of the assembly. Now - to me it sounds like it doesn't find System.Data.SQLite.dll, but I can't understand this. Everywhere this is referenced I have "Copy Local", and I have verified that it is in every build folder for projects using SQLite. I have also copied it manually to every Debug folder of the solution - without luck. Notes: This exact same code worked just fine before I upgraded to .Net4. I did see some x64 x86 mismatch problems earlier, but I have switched to use x86 as the target platform and for all referenced dlls. I have verified that all files in the Debug-folder are x86. I have tried the precompiled Fluent dlls, I have tried compiling myself, and I have compiled my own version of Fluent using .Net4. I see that there are also others that have seen this problem, but I haven't really seen any solution yet. After @devio's answer I tried adding a reference to the SQLite dll. This didn't change anything, but I hope I made it right though.. This is what I added to the root node of the app.config file: <runtime> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> <qualifyAssembly partialName="System.Data.SQLite" fullName="System.Data.SQLite, Version=1.0.60.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139" /> </assemblyBinding> </runtime> Anyone out there using Fluent with .Net4 and SQLite successfully? Help! I'm lost...

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  • Getting results in a result set from dynamic SQL in Oracle

    - by msorens
    This question is similar to a couple others I have found on StackOverflow, but the differences are signficant enough to me to warrant a new question, so here it is: I want to obtain a result set from dynamic SQL in Oracle and then display it as a result set in a SqlDeveloper-like tool, just as if I had executed the dynamic SQL statement directly. This is straightforward in SQL Server, so to be concrete, here is an example from SQL Server that returns a result set in SQL Server Management Studio or Query Explorer: EXEC sp_executesql N'select * from countries' Or more properly: DECLARE @stmt nvarchar(100) SET @stmt = N'select * from countries' EXEC sp_executesql @stmt The question "How to return a resultset / cursor from a Oracle PL/SQL anonymous block that executes Dynamic SQL?" addresses the first half of the problem--executing dynamic SQL into a cursor. The question "How to make Oracle procedure return result sets" provides a similar answer. Web search has revealed many variations of the same theme, all addressing just the first half of my question. I found this post explaining how to do it in SqlDeveloper, but that uses a bit of functionality of SqlDeveloper. I am actually using a custom query tool so I need the solution to be self-contained in the SQL code. This custom query tool similarly does not have the capability to show output of print (dbms_output.put_line) statements; it only displays result sets. Here is yet one more possible avenue using 'execute immediate...bulk collect', but this example again renders the results with a loop of dbms_output.put_line statements. This link attempts to address the topic but the question never quite got answered there either. Assuming this is possible, I will add one more condition: I would like to do this without having to define a function or procedure (due to limited DB permissions). That is, I would like to execute a self-contained PL/SQL block containing dynamic SQL and return a result set in SqlDeveloper or a similar tool. So to summarize: I want to execute an arbitrary SQL statement (hence dynamic SQL). The platform is Oracle. The solution must be a PL/SQL block with no procedures or functions. The output must be generated as a canonical result set; no print statements. The output must render as a result set in SqlDeveloper without using any SqlDeveloper special functionality. Any suggestions?

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  • .NET asmx web services: serialize object property as string property to support versioning

    - by mcliedtk
    I am in the process of upgrading our web services to support versioning. We will be publishing our versioned web services like so: http://localhost/project/services/1.0/service.asmx http://localhost/project/services/1.1/service.asmx One requirement of this versioning is that I am not allowed to break the original wsdl (the 1.0 wsdl). The challenge lies in how to shepherd the newly versioned classes through the logic that lies behind the web services (this logic includes a number of command and adapter classes). Note that upgrading to WCF is not an option at the moment. To illustrate this, let's consider an example with Blogs and Posts. Prior to the introduction of versions, we were passing concrete objects around instead of interfaces. So an AddPostToBlog command would take in a Post object instead of an IPost. // Old AddPostToBlog constructor. public AddPostToBlog(Blog blog, Post post) { // constructor body } With the introduction of versioning, I would like to maintain the original Post while adding a PostOnePointOne. Both Post and PostOnePointOne will implement the IPost interface (they are not extending an abstract class because that inheritance breaks the wsdl, though I suppose there may be a way around that via some fancy xml serialization tricks). // New AddPostToBlog constructor. public AddPostToBlog(Blog blog, IPost post) { // constructor body } This brings us to my question regarding serialization. The original Post class has an enum property named Type. For various cross-platform compatibility issues, we are changing our enums in our web services to strings. So I would like to do the following: // New IPost interface. public interface IPost { object Type { get; set; } } // Original Post object. public Post { // The purpose of this attribute would be to maintain how // the enum currently is serialized even though now the // type is an object instead of an enum (internally the // object actually is an enum here, but it is exposed as // an object to implement the interface). [XmlMagic(SerializeAsEnum)] object Type { get; set; } } // New version of Post object public PostOnePointOne { // The purpose of this attribute would be to force // serialization as a string even though it is an object. [XmlMagic(SerializeAsString)] object Type { get; set; } } The XmlMagic refers to an XmlAttribute or some other part of the System.Xml namespace that would allow me to control the type of the object property being serialized (depending on which version of the object I am serializaing). Does anyone know how to accomplish this?

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  • Gathering Staff anyone interested?

    - by kasene
    Thread Title - Gathering Staff Rush-Soft Game Design is currently looking for staff of a moderate skill level. Team Name - RushSoft Game Design Project Name - N/A We are gathering staff so that we can begin working on a new game. Target Aim - Freeware / Free Version - Paid Version With our first project our aim is to simply get our name out there. Generally we will be targeting a freeware distribution platform or a Free and Paid version. Compensation - Prehaps in the future but don't rely on it If in the future we start developing a game we intend to make any sort of sizable profit from then yes, there will be compensation however currently our low, low funding comes from generous donations. Any money that we make for now will go to the teams funding for things like engine licenses and company registration. Technology - C/C++ RSETech Our primary functional language will be C/C++ as most games are. We will be using a custom built library built on Direct3D called RSETech or RushSoft Engine Technology. Currently its is fully capable of being used for developing a game. The final version is made up of almost entirely C (No C++ or OOP). There is a C++ version currently in the works. Programming: - Microsoft Visual C++ 2008 / 2010 2D Art - Photoshop CS2 - GIMP Talent Needed - We currently are in need of x2 Programmers - With understanding of the following C/C ++ and game programming aspects: -If/Else Conditions -Functions/Methods -Arrays -Pointers (You don't need to fully understand these. Just know when they need to be used.) -Enums -Loops (For and While) -Structs (and How to use . and - syntax) -Classes (and how to call methods and access variables from a class) -State Machines -Switches -Include Guards -Understanding of how game loops work in general. (Init, Update, Render, Deinit) x2 Artists - As long as you have the means to and are able to draw 2D sprites and collab with a game designer to get a good result. 1 or more Game Designers - You can design levels (for platformers) as well as write game scripts and you can come up with good ideas and game mechanics. As long as you can do these things and are able to work well with artists and programmers you're golden. Business Consultant - Someone who knows the industry and how it works. Will inquire about possible distribution platforms as well as contact other developers, websites, and publishers on RushSofts behalf. Team Structure - Kasene Clark - Co-Founder/Lead Programmer/Game Designer Casey W - Co-Founder/Artist(GC/Animation)/Game Designer Nathan Mayworm - Game Designer. Website - RushSoft Websitek Contact - Kasene Clark [email protected] - [email protected] Phone - 12075181967 Feedback - Any Thank You! -Kasene

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  • Visual Studio 2005 - Debugger stopped working.

    - by eric
    More fun and pain with Visual Studio. Visual Studio 2005. About two months ago, I started an assignment. In my role, I cannot install or configure development software. Trust me this has given me plenty of heartburn. No IIS is involved here, just File Sharing. That being said, when I first started I had a problem with my debugger not working. The debugger just stopped. I was able to get it working. Now the problem has returned and I am pulling every last hair on my head. Almost none of my symbols loads. It can't find the PDB files. In Debugger options, I checked the Symbol section. My symbol file location entry is completely blank. ? I don't know why. I did not touch this prior to the problem occurring. I have cleared the Temporary ASP.NET folders. Example: Here is my Module Output CppCodeProvider.dll C:\Windows\assembly\GAC_MSIL\CppCodeProvider\8.0.0.0__b03f5f7f11d50a3a\CppCodeProvider.dll No No Cannot find or open the PDB file. 17 8.0.50727.762 12/2/2006 4:23 AM 6A510000-6A52C000 [1844] WebDev.WebServer.EXE: Managed WebDev.WebHost.dll C:\Windows\assembly\GAC_32\WebDev.WebHost\8.0.0.0__b03f5f7f11d50a3a\WebDev.WebHost.dll No No Cannot find or open the PDB file. 3 8.0.50727.42 9/23/2005 4:20 AM 6D040000-6D050000 [1844] WebDev.WebServer.EXE: Managed So I enabled the SHFUSION.dll in my versio of the the Framework I am using... In my GAC, I can see this version of WebDev.WebHost.dll for example: ProcessArchitecture(x86) Public key token matches: b03f5f7f11d50a3a 8.0.50727.42 I then see some custom dlls. I should note, I created a new project. Recreated my files manually by importing them. The debugger worked 5 times and died. I'm at a loss of what to do next? The obvious has been checked: The project is set to Debug Configuration Manager Configuration Debug Platform .NET Build : checked. Web.Config: I have attempted to manually attach to the Webdev process from the Debug window and that doesn't work. I have googled this and this problem seems to occur quite a bit.

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  • CSS Background image arbitrarily not getting requested at all

    - by Pekka
    I`m in the process of building a template for Redmine (a project management system based on Ruby on Rails.) Ruby is running on a virtual server from a Bitnami.org installation package. The OS is Windows. The template essentially consists of a styles.css file. In that file, I have the following line: #header { padding: 0px; padding-top: 48px; background-color: #62DFFF; background-image: url(../images/bkg.jpg); background-position: center bottom; background-repeat: repeat-x; height:150px; } It's a header element with a background image. The problem: This background image arbitrarily appears and disappears when reloading the page. It is more often missing than it is not. Say you reload the page in your browser ten times in twenty seconds; the image will appear in two instances, and be missing in the 18 others. I would have put this down to server problems, but the weird thing is that when it's missing, the request for the image doesn't appear in Firebug's net tab at all. Even if it were cached, the request should be there, shouldn't it? Raw screenshots of the identical page on two reloads: I am 100% sure the CSS file does not change in between. I have examined both instances with Firebug and the CSS is identical. When I change the image's URL by editing the style declaration in firebug to bkg.jpg?xyz=123445 then the image will get loaded, which is making me think this must be a server problem. It happens in both Firefox and Chrome so it must be something basic I'm overlooking. What could be causing a browser not to load a resource at all? I have zero idea about Ruby nor Rails - getting Redmine running and customized is all I have ever had to do with this platform - so I don't really know where to start debugging. Apache's, Mongrel's and Redmine's error logs look fine, though. And then again, this looks like a browser issue. I'm stumped.

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  • Web P2P video confrence solution

    - by dtroy
    I'm looking for the best possible solution which will allow me to incorporate live video/audio conference between 2 users(only 2 at this point) into a flash gaming platform. The video chat is not just an extra feature, it's the main one. I'm mainly looking at open source implementations or something I'll be able to implement myself, but will consider commercial products if they are exactly what I need. Here are a few things I've looked at, but so far, I didn't find any of them good enough: Flash player 10's P2P capabilities sound promising, but I am aware of the fact that Adobe has not release any information on the RTMFP protocol and that there is no commercial server which supports it at this point. Stream all the video/audio live through a flash server (not p2p), but from my personal experience you don't get a smooth conversation. I think TokBox uses this method Java applets are a possible solution too (to perform p2p), but I don't think it will be a nice and elegant solution to combine them in the game at this point (and requires the user to authorize them). BTW, I couldn't find any useful implementations. So, If you know of any, i'll look into them. Google Gmail Video Chat uses a custom (and proprietary) browser plug-in which does the p2p and streams the video/audio into the flash player. This is a possible solution, but I rather not implement the entire p2p protocol stack + browser plug-in at this stage and concentrate on other aspect of the game itself. I think they are using XMPP based protocol similar to Jingle and they've release a Jingle librarby but without the video confrencing implementation. EDIT: In response to Branden: I am aware of Adobe Stratus. Stratus is a beta, hosted rendezvous service that aids establishing communications between Flash Player endpoints (RTMFP server). This current release of the Stratus is prerelease and is designed for evaluation purposes only. The service is not final. There is no guarantee that the service will continue to exist in the future or any information about the future cost. That's why I don't think it can be used as a commercial solution. At least not yet. I'd appreciate your suggestions and advice. thanks!

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  • ImageMagick on Mac OSX Snow Leopard. Is there any way to get it to work?

    - by ?????
    It seems that I have more trouble getting standard Unix things to run on Snow Leopard than any other platform--including Windows cygwin For the past couple of days, I've been trying to get ImageMagick to run on Snow Leopard. The most obvious way, Mac Ports, fails: tppllc-Mac-Pro:ImageMagick-sl swirsky$ sudo port install imagemagick ---> Computing dependencies for p5-locale-gettext ---> Configuring p5-locale-gettext Error: Target org.macports.configure returned: configure failure: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_perl_p5-locale-gettext/work/gettext-1.05" && /opt/local/bin/perl Makefile.PL INSTALLDIRS=vendor " returned error 2 Command output: checking for gettext... no checking for gettext in -I/opt/local/include -arch i386 -L/opt/local/lib -lintl...gettext function not found. Please install libintl at Makefile.PL line 18. no Error: Unable to upgrade port: 1 Error: Unable to execute port: upgrade xorg-libXt failed Before reporting a bug, first run the command again with the -d flag to get complete output. tppllc-Mac-Pro:ImageMagick-sl swirsky$ Not wanting to spend another two days figuring out why my libintl doesn't have a "gettext" function, I tried a different route: the script mentioned here: http://github.com/masterkain/ImageMagick-sl This script downloads and installs an ImageMagic independently of MacPorts issues tppllc-Mac-Pro:ImageMagick-sl swirsky$ /usr/local/bin/convert dyld: Library not loaded: /opt/local/lib/libiconv.2.dylib Referenced from: /opt/local/lib/libfontconfig.1.dylib Reason: Incompatible library version: libfontconfig.1.dylib requires version 8.0.0 or later, but libiconv.2.dylib provides version 7.0.0 Trace/BPT trap It downloads everything and compiles fine, but fails when I try to run it, with the message above. So now I'm two steps away from ImageMagick, trying to get a newer libiconv on my machine. I downloaded the latest libiconv, compiled and built it. I put the resulting library in /opt/local/lib, and I still get the same error message: tppllc-Mac-Pro:.libs swirsky$ sudo mv libiconv.2.dylib /opt/local/lib/libiconv.2.dylib tppllc-Mac-Pro:.libs swirsky$ convert dyld: Library not loaded: /opt/local/lib/libiconv.2.dylib Referenced from: /opt/local/lib/libfontconfig.1.dylib Reason: Incompatible library version: libfontconfig.1.dylib requires version 8.0.0 or later, but libiconv.2.dylib provides version 7.0.0 Trace/BPT trap So here's my question: Is it possible to get ImageMagick to run on OSX Snow Leopard? Are there any binary distributions that have static libraries baked in so I don't have to worry about these issue/

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  • Is this way of storing typed objects in memory good?

    - by Pindatjuh
    This is an "is this okay, or can it be done better" question. Topic: Storing typed objects in memory. Background information: I'm building a compiler for the x86-32 platform for my language. My goal includes typed objects. Idea: Every primitive is a semi-class (it can be used as if it was a normal class, but it's stored more compact). Every class is represented by primitives and some meta-data (containing class-properties, inheritance stuff, etc.). The meta-data is complex: it doesn't use fields but instead context-switches. For primitives, the meta-data is very small, compared to a "real" class, which is alot bigger. This enables another idea that "primitives are objects", in my language, which I found nessecairy. Example: If I have an array of 32 booleans, then the pure content of this array is exactly 4 byte (32 bits of booleans). The meta-data will contain flags that the type is an array of booleans, which contains 32 entries. The meta-data is very compacted, on bit-level: using a sort of "packing" mechanism, which is read by a FSM at runtime, when doing inspection of the type (like when passing the object to methods for checking, etc.) For instance (read from left to right, top to bottom, remember vertical possition when going to the right, and check nearest column header for meaning of switch): Primitive? Array? Type-Meta 1 Byte? || Size (1 byte) 1 1 [...] 1 [...] done 0 2 Bytes? || Size (2 bytes) 1 [...] done || Size (4 bytes) 0 [...] done Integer? 1 Byte? 2 Bytes? 0 1 0 1 done 1 done 0 done Boolean? Byte? 0 1 0 done 1 done More-Primitives 0 .... Class-Stuff (Huge) 0 ... (After reaching done the data is inserted. || = byte alignement. [...] is variable sized. ... is not described here, for simplicity. And let's call them cost-based-data-structures.) For an array of 32 booleans containing all true values, the memory for this type would be (read top-down): 1 Primitive 1 Array 1 ArrayType: Primitive 0 Not-Array 0 Not-Integer 1 Boolean 0 Not-Byte (thus bit) 1 Integer Size: 1 Byte 00100000 Array size 11111111 11111111 11111111 11111111 Data Thus, 8 bytes represent 32 booleans in an array: 11100101 00100000 11111111 11111111 11111111 11111111 Is this okay, or can it be done better?

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  • Generate reasonable length license key with asymmetric encryption?

    - by starkos
    I've been looking at this all day. I probably should have walked away from it hours ago; I might be missing something obvious at this point. Short version: Is there a way to generate and boil down an asymmetrically encrypted hash to a reasonable number of unambiguous, human readable characters? Long version: I want to generate license keys for my software. I would like these keys to be of a reasonable length (25-36 characters) and easily read and entered by a human (so avoid ambiguous characters like the number 0 and the capital letter O). Finally--and this seems to be the kicker--I'd really like to use asymmetric encryption to make it more difficult to generate new keys. I've got the general approach: concatenate my information (user name, product version, a salt) into a string and generate a SHA1() hash from that, then encrypt the hash with my private key. On the client, build the SHA1() hash from the same information, then decrypt the license with the public key and see if I've got a match. Since this is a Mac app, I looked at AquaticPrime, but that generates a relatively large license file rather than a string. I can work with that if I must, but as a user I really like the convenience of a license key that I can read and print. I also looked at CocoaFob which does generate a key, but it is so long that I'd want to deliver it as a file anyway. I fooled around with OpenSSL for a while but couldn't come up with anything of a reasonable length. So...am I missing something obvious here? Is there a way to generate and boil down an asymmetrically encrypted hash to a reasonable number of unambiguous, human readable characters? I'm open to buying a solution. But I work on a number of different of platforms, so I'd want something portable. Everything I've looked at so far has been platform specific. Many, many thanks for a solution! PS - Yes, I know it will still be cracked. I'm trying to come up with something reasonable that, as a user, I would still find friendly.

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  • Git/Mercurial (hg) opinion

    - by Richard
    First, let me say I'm not a professional programmer, but an engineer who had a need for it and had to learn. I was always working alone, so it was just me and my seven splitted personalities ... and we worked okey as a team :) Most of my stuff is done in C/Fortran/Matlab and so far I've been learning git to manage it all. However, although I've had no unsolvable problems with it, I've never been "that" happy with it ... for everything I cannot do, I hae to look up a book. And, for some time now I've been hearning a lot of good stuff about hg. Now, a coleague of mine will have to work with me on a project (I almost feel sorry for him) and he's started learning hg (says he likes it more), and I'm considering the switch myself. We work almost exclusivly on Windows platform (although I manage relatively ok using unix tools and things that come from that part of the world). So, I was wondering, in a described scenario, what problems could I expect with the switch. I heard that hg is rather more user friendly towards windows users, regarding the user interfaces. How does it handle repositories ? Does it create them the same way as git does (just one subdirectory in a working directory) and can I just copy the whole project directory (including git repo) and just carry them somewhere with no extra thinking ? (I really liked that when I was choosing over git/svn). Are there any good books on it that you can recommend (something like Pro Git, only for Hg). What are good ways to implement hg into Visual Studio/GVim for Windows, or into Windows Explorer so I can work relatively easily (I would like to avoid using the command line for everything regarding it, like in git shell). Is there something else I should be aware of (please, on this don't point me to other questions ... they just give me a ton of info, and I'm not sure what is it that I should take as important, and what to disregard). I'm trying to cut some time, since I cannot spend all that time relearning hg, like I did for git. I've also heard git is c project, while mercurial is python ... is there any noticeable difference in speed. git was pretty speedy ... will I encounter some waiting while working. Notice: All my projects are of let's say, middle size ... mostly numerical simulations ... 10-15000 lines (medium size?)

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  • Alternatives to requiring users to register for an account?

    - by jamieb
    I'm working on a side project to build a new web app idea of mine. For the sake of discussion, let's say this app displays a random photograph of a famous work of art. On a scale of 1 to 5, users are asked to rate how well they like each piece of art, and then are shown the next photo. Eventually, the app is able to get an sense of the person's style and is able to recommend artwork that he/she may find pleasing. The whole concept is similar to Netflix. I understand how to do all the preference matching logic (although not as sophisticated as Netflix). But I'd like to find a way to do this without requiring that users create an account first. This is a novelty website that a typical user might use only a handful of times. Requiring registration is overkill and will likely drastically reduce it's utility. I'd like to allow people to begin rating artwork within five seconds of their initial pageview, yet maintain the integrity of the voting (since recommendations are predicated on how other people have rated the various pieces of artwork). Can it be done? Some ideas: OpenID. The perfect solution except for the fact that it's not wildly used and my target audience isn't the most technically adept demographic. Text message. User inputs phone number and is texted a four digit code to key into the web app. Quick, easy, and great way to limit abuse. However, privacy concerns abound... people are probably even less likely to give me their phone number than their email address. Facebook login. I personally don't have a Facebook account due to privacy concerns. And I'd really hate to support such a proprietary platform. Hash code/Bookmark. Vistor's initial pageview generates a 5 or 6 digit alphanumeric code that is embedded in each subsequent URL. They can bookmark any page to save their state. Good: Very simple system that doesn't require any user action. Bad: Very easy to stuff the ballot box, might be difficult to account for users sharing the link containing their ID code via email or social networking sites.

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