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  • How do you navigate and refactor code written in a dynamic language?

    - by Philippe Beaudoin
    I love that writing Python, Ruby or Javascript requires so little boilerplate. I love simple functional constructs. I love the clean and simple syntax. However, there are three things I'm really bad at when developing a large software in a dynamic language: Navigating the code Identifying the interfaces of the objects I'm using Refactoring efficiently I have been trying simple editors (i.e. Vim) as well as IDE (Eclipse + PyDev) but in both cases I feel like I have to commit a lot more to memory and/or to constantly "grep" and read through the code to identify the interfaces. As for refactoring, for example changing method names, it becomes hugely dependent on the quality of my unit tests. And if I try to isolate my unit tests by "cutting them off" the rest of the application, then there is no guarantee that my stub's interface stays up to date with the object I'm stubbing. I'm sure there are workarounds for these problems. How do you work efficiently in Python, Ruby or Javascript?

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  • Building a six-screen setup. What video cards options are there?

    - by Stephan
    I'm building myself a nice setup with a massive amount of screen real estate. Since I had/have problems with video drivers in the past. I'm asking for advise here first. I want to connect at least six screens. What are the best options? What are the pitfalls? I preferably would not like to use closed binary blob drivers. usecase scenario: I'm writing a piece of software that has to interact with other systems. I would like to be able to see all of those systems, my code, lots of log files and documentation without the need to swap windows/screens. To just better see what im doing.

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  • Looking for a very subtle unit testing example

    - by Stéphane Bruckert
    In the context of Continuous Integration, I need to teach unit testing to a 20-people audience of programmers. Everything will be all right, but I am still trying to find the perfect unit testing example. More than writing tests like a robot, I want to show that unit testing can help prevent very subtle errors. I am thinking of the following scenario to happen when doing a live TDD demo: the test cases would already be written, we would have to write methods together, most of us would naturally have forgotten to handle a specific case for a method, everyone would then be surprised, when seeing that all tests don't pass, the failing test would make us think more and realize that we forgot an important case. My question will probably finish as "too broad" or "not clear what you are asking", but we never know, one of you might have a great idea. Your answer can use Java and JUnit, though any other language will be fine since only the idea will matter.

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  • Trim on encrypted SSD--Urandom first?

    - by cb474
    My understanding (I'm not sure I'm getting this all right) is that if one uses Trim on an encrypted SSD, it defeats some of the security benefits, because the drive will write zeros to empty space (as files are deleted). See: http://www.askubuntu.com/questions/115823/trim-on-an-encrypted-ssd And: http://asalor.blogspot.com/2011/08/trim-dm-crypt-problems.html My question is: From the perspective of the performance of the SSD and the functioning of Trim, would it therefore be better to simply zero out the SSD, before setting up an encrypted system, rather than writing random data to the drive, with urandom, as one usually does? Would this basically leave one with the same level of security anyway? And more importantly, would it better enable the Trim functionality to work as intended, with the encrypted SSD?

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  • Prevent APT from overwriting JCE jars

    - by Doc
    My server runs a Java application that requires I replace a few java library files with ones I downloaded on my own. This has to do with JCE security extensions and isn't really relevant to my question. I've found that these library files tend to get overwritten by apt when it later updates my java package. Is there a apt-friendly way of masking these specific files so apt won't touch them? Potential Solutions I'm considering just removing the write flag from the files, though I'm expecting this will cause apt to spew its guts everywhere when it later tries to overwrite them? Perhaps there's a java custom library directory I don't know of, where I can park my files and they'll be loaded instead of the package's defaults? The last-resort option I'm considering is writing a cron job to periodically replace the files with my versions. I hate this option.

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  • IDirect3DDevice9Ex and D3DPOOL_MANAGED?

    - by bluescrn
    So I wanted to switch to IDirect3DDevice9Ex, purely for the SetFrameLatency function, as fullscreen vsynced D3D seemed to produce noticable input lag. But then it tells me 'ha ha ha! now you can't use D3DPOOL_MANAGED!': Direct3D9: (ERROR) :D3DPOOL_MANAGED is not valid with IDirect3DDevice9Ex Is this really as unpleasant as it looks (when you're relying quite heavily on managed resources) - or is there a simple solution? If it really does mean manual management of everything (reloading all static textures, VBs, and IBs on a device reset), is it worth the hassle, will IDirect3DDevice9Ex bring enough benefit to make it worth writing a new resource manager? Starting to think I must be doing something wrong, due to this: Direct3D9: (ERROR) :Lock is not supported for textures allocated with POOL_DEFAULT unless they are marked D3DUSAGE_DYNAMIC. So if I put my (static) textures in POOL_DEFAULT, they need flagging as D3DUSAGE_DYNAMIC, just because I lock them once to load the data in?

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  • What should I call the process of converting an object to a string?

    - by shabbychef
    We are having a game of 'semantic football' in the office over this matter: I am writing a method for an object which will represent the object as a string. That string should be such that when typed (more likely, cut and pasted) into the interpreter window (I will keep the language name out of this for now), will produce an object which is, for our purposes, identical to the one upon which the method was called. There is a spirited discussion over the 'best' name for this method. The terms pickle, serialize, deflate, etc have been proposed. However, it seems that those terms assume some process for the de-pickling (unserialization, etc) that is not necessarily the language interpreter itself. That is, they do not specifically refer to the case where strings of valid code are produced. This is closer to a quine, but we are re-producing the object not the code, so this is not quite right. any suggestions?

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  • Oracle Solaris 11 Developer Webinar Series

    - by nospam(at)example.com (Joerg Moellenkamp)
    Starting March 27th a number of events called "Oracle Solaris 11 Developer Webinar Series" (that said, i think they are not only interesting for developers, but for admins as well that support admins in their job) will take place by WebEx/Phone: March 27th: Modern Software Packaging for Enterprise Developers April 10th: Simplify Your Development Environment with Zones, ZFS & More April 24th: Managing Application Services ? Using SMF Manifests in Solaris 11 May 8th: Optimize Your Applications on Oracle Solaris 11: The DTrace Advantage May 22nd: Maximize Application Performance and Reliability on Oracle Solaris 11 June 5th: Writing Oracle Solaris 11 Device Drivers All events start at 9am Pacific Daylight Time (Should be 18:00 in Germany, 17:00 in UK, 01:00 in Tokyo). Of course the events are for free (before someone asks) and available for anyone who signs up. The chat is staffed with Solaris 11 Engineering Experts sitting in to answer questions. And most important: Mostly technical content and the events will be recorded.

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  • Dynamic body implementation

    - by ArturoVM
    I am writing a 2D game where one of the characters has some very particular requirements. This character is a body with no particular shape (similar to a fluid, but not so much), it has to be able to grow and shrink (as in actually growing, not just scaling), and it has to have collision detection (even if it's basic). Because of this requirements, it obviously can't be based on a sprite, so direct rendering of the shape should be the logical thing to do. I assume this is no easy task, but I just couldn't find a good physics engine that covers these requirements (or at least no tutorial on how to do it; I particularly searched for Box2D tutorials). Is there a way of doing this with Box2D, SDL, or any other physics or game engine out there? If not, what's a good place to start? I am really clueless as far as soft-body physics are concerned.

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  • Which game logic should run when doing prediction for PNP state updates

    - by spaceOwl
    We are writing a multiplayer game, where each game client (player) is responsible for sending state updates regarding its "owned" objects to other players. Each message that arrives to other (remote) clients is processed as such: Figure out when the message was sent. Create a diff between NOW and that time. Run game specific logic to bring the received state to "current" time. I am wondering which sort of logic should execute as part of step #3 ? Our game is composed of a physical update (position, speed, acceleration, etc) and many other components that can update an object's state and occur regularly (locally). There's a trade off here - Getting the new state quickly or remaining "faithful" to the true state representation and executing the whole thing to predict the "true" state when receiving state updates from remote clients. Which one is recommended to be used? and why?

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  • How to write a network game? [closed]

    - by Tom Wijsman
    Based on Why is so hard to develop a MMO?: Networked game development is not trivial; there are large obstacles to overcome in not only latency, but cheat prevention, state management and load balancing. If you're not experienced with writing a networked game, this is going to be a difficult learning exercise. I know the theory about sockets, servers, clients, protocols, connections and such things. Now I wonder how one can learn to write a network game: How to balance load problems? How to manage the game state? How to keep things synchronized? How to protect the communication and client from reverse engineering? How to work around latency problems? Which things should be computed local and which things on the server? ... Are there any good books, tutorials, sites, interesting articles or other questions regarding this? I'm looking for broad answers, but specific ones are fine too to learn the difference.

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  • How can you become a real programming polyglot?

    - by Yob
    I work as a Java programmer, but C and C++ were always my favourite languages during studies. Unfortunatelly I don't have an opportunity to work with them as often as I would like to. As a result I sometimes get realized that I don't remember something quite important (today example: inherited protected members cannot be accessed in derived class constructors). The other example could be Python and Haskell which I enjoy using but don't use everyday. I got an idea to write my own wiki with easy to forget things (e.g. bash tricks & tips) but I find no sense in writing there everything I can forget about coolest programming languages. I know that the best way would be having a side projects (I want to start working on some C/C++ open source project after graduation), but currently I have to write my graduation thesis and work so I merely don't have time to do this. How do you stay sharp in languages that you don't use everyday?

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  • TechEd North America 2012–Day 2 #msTechEd #teched

    - by Marco Russo (SQLBI)
    This is the second day at TechEd North America 2012 and yesterday I had many conversations about PowerPivot and SSAS Tabular. In the evening the book signing at O’Reilley booth has been a big success! I’m writing this post from the speaker’s room. It’s not crowded this morning because the keynote is going on and there are no people also in the hall, everyone is in the keynote room. Today will be a very busy day: I’ll be staffing at Technical Learning Center from 12:30pm to 3:30pm so this is a first chance for joining the conversation about Tabular and DAX. But there is another choice this evening at Community Night starting at 6:30pm until 9:00pm. Join us at this Ask the Expert event! And, well, don’t miss the Many-to-Many Relationships in BISM Tabular from Alberto this afternoon at 5:00 pm in room S330E. Look at my yesterday’s post if you want to look at our full schedule for the week. Enjoy TechEd!

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  • Can I animate render targets or the swap chain?

    - by Eric F.
    I want to animate some synthetic video bits to fullscreen w/o tearing. Can I set up D3D 9/10/11 in exclusive mode, and have it present a series of buffers that I'm writing to? I know how to copy system memory bits into a texture, then draw that texture as a fullscreen quad, but it seems like overkill. Why should I use the triangle rasterizer when I want to do something so simple? All I want to do is set up a long (4-8 buffer) swapchain and set the bits of the back buffer that is about to be displayed. Or, I want to allocate 4-8 RenderTargets, and on each frame, copy the bits from system memory to the RenderTarget, then set it as the next thing to display. I've never seen or heard about anybody doing this, but it seems so dead simple!

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  • What do you look for in a scripting language?

    - by Jon Purdy
    I'm writing a little embedded language for another project. While game development was not its original intent, it's starting to look like a good fit, and I figure I'll develop it in that vein at some point. Without revealing any details (to avoid bias), I'm curious to know: What features do you love in a scripting language for game development? If you've used Lua, Python, or another embedded language such as Tcl or Guile as your primary scripting language in a game project, what aspects did you find the most useful? Language features (lambdas, classes, parallelism) Implementation features (performance optimisations, JIT, hardware acceleration) Integration features (C, C++, or .NET bindings) Or something entirely different?

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  • Should functions of a C library always expect a string's length?

    - by Benjamin Kloster
    I'm currently working on a library written in C. Many functions of this library expect a string as char* or const char* in their arguments. I started out with those functions always expecting the string's length as a size_t so that null-termination wasn't required. However, when writing tests, this resulted in frequent use of strlen(), like so: const char* string = "Ugh, strlen is tedious"; libFunction(string, strlen(string)); Trusting the user to pass properly terminated strings would lead to less safe, but more concise and (in my opinion) readable code: libFunction("I hope there's a null-terminator there!"); So, what's the sensible practice here? Make the API more complicated to use, but force the user to think of their input, or document the requirement for a null-terminated string and trust the caller?

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  • SOA Suite 11g Developers Cookbook Published

    - by Antony Reynolds
    SOA Suite 11g Developers Cookbook Available Just realized that I failed to mention that Matt & mine’s most recent book, the SOA Suite 11g Developers Cookbook was published over Christmas last year! In some ways this was an easier book to write than the Developers Guide, the hard bit was deciding what recipes to include.  Once we had decided that the writing of the book was pretty straight forward. The book focuses on areas that we felt we had neglected in the Developers Guide, and so there is more about Java integration and OSB, both of which we see a lot of questions about when working with customers. Amazon has a couple of reviews. Table of Contents Chapter 1: Building an SOA Suite ClusterChapter 2: Using the Metadata Service to Share XML ArtifactsChapter 3: Working with TransactionsChapter 4: Mapping DataChapter 5: Composite Messaging PatternsChapter 6: OSB Messaging PatternsChapter 7: Integrating OSB with JSONChapter 8: Compressed File Adapter PatternsChapter 9: Integrating Java with SOA SuiteChapter 10: Securing Composites and Calling Secure Web ServicesChapter 11: Configuring the Identity ServiceChapter 12: Configuring OSB to Use Foreign JMS QueuesChapter 13: Monitoring and Management

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  • Mobile Web or Objective-C?

    Cameron Moll is worried about a future in which we’ll all write Objective-C for the iPhone OS instead of writing web standards for the mobile web.At one point in time, J2ME (now Java ME) and WAP were the starting points for a discussion on mobile strategy and the web. Then, for a brief period of time, you talked about HTML/CSS. Now, for a growing majority of mobile strategies that don’t require a global presence on widely varying devices, the discussion begins with iPhone.Emphasis mine. Strategy...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Problem with text deletion in vi editor

    - by user184256
    When I am writing C code on the vi editor, I am not able to use the backspace keys or my arrow keys to delete or navigate through lines. Some unexpected special characters occur on the screen that is on middle of my code and I am not able to delete them also. If I use my delete key, the whole code gets deleted. I have tried both insert mode using 'i' and 'a'. I am able to manage this situation for C programming by using the text editors but when I am creating LeX and yacc programs, I find this awkward. Can you please help me with this?

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  • What ethical problems realistically arise in programming?

    - by Fishtoaster
    When I co-oped during college, I had to fill out an evaluation of the co-op afterwards. One metric I always had to rate was how much the company required me to "Make ethical decisions related to your profession." This always seemed kinda silly- I mean, my first co-op was writing java apps to manage industrial radios. There wasn't much moral ambiguity going on. Anyway, I'm wonder what sort of ethical dilemmas one might actually encounter in software development. Edit: It should be noted that no ethically-trained software engineer would ever consent to write a DestroyBaghdad procedure. Basic professional ethics would require him to write a DestroyCity procedure, to which Baghdad could be given as a parameter. - Nathanial Borenstein

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  • How URL Redirection affects SEO?

    - by Costa
    The following paragraph is from SEO Google Guide Google is good at crawling all types of URL structures, even if they're quite complex, but spending the time to make your URLs as simple as possible for both users and search engines can help. Some webmasters try to achieve this by rewriting their dynamic URLs to static ones; while Google is fine with this, we'd like to note that this is an advanced procedure and if done incorrectly, could cause crawling issues with your site. What makes URL re-writing implementation incorrect for GoogleBot? I am using Asp.net 3.5 framework. Thanks

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  • Bring 2 GB Large Pages to Solaris 10

    - by Giri Mandalika
    Few facts: 8 KB is the default page size on Oracle Solaris 10 and 11 as of this writing Both hardware and software must have support for 2 GB large pages SPARC T4 processors are capable of supporting 2 GB pages Oracle Solaris 11 kernel has in-built support for 2 GB pages Oracle Solaris 10 has no default support for 2 GB pages Memory intensive 64-bit applications may benefit the most from using 2 GB pages Prerequisites: OS: Oracle Solaris 10 8/11 (Update 10) or later Hardware: Oracle servers with SPARC T4 processors e.g., SPARC T4-1, T4-2 or T4-4, SPARC SuperCluster T4-4 Steps to enable 2 GB large pages on Oracle Solaris 10: Install the latest kernel patch or ensure that 147440-04 or later was installed Check the patch download instructions Add the following line to /etc/system and reboot set max_uheap_lpsize=0x80000000 Finally check the output of the following command when the system is back online pagesize -a eg., % pagesize -a 8192 <-- 8K 65536 <-- 64K 4194304 <-- 4M 268435456 <-- 256M 2147483648 <-- 2G % uname -a SunOS jar-jar 5.10 Generic_147440-21 sun4v sparc sun4v Also See: Solaris 9 or later: More performance with Large Pages (MPSS) Large page support for instructions (text) in Solaris 10 1/06 Solaris: How To Disable Out Of The Box (OOB) Large Page Support? Memory fragmentation / Large Pages on Solaris x86

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  • Using disqus for a website (question on SERP and backlink)

    - by Homunculus Reticulli
    I am building a website and am trying to decide between writing my own commenting system and using disquss. One of the main deciding factors is that (obviously), I want comments left on my page to be show on SERPS. However, I remeber reading somewhere that disqus loads comments into a page using AJAX - and therefore the comments are "invisible" as far as Googlebot and other SE crawlers are concerned. Could someone confirm or refute this? The other question I have is about whether (as a commenter), When I place a comment on another website using disqus (including any links I may add to my comment), do the lionks in my comment count as a backlink (in other words are they "dofollow" or "nofollow" links)?

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  • Where to find algorithms work?

    - by Misha
    The funnest parts of my projects have been the back-end algorithms work. I have worked on projects where I implemented Gaussian Mixture models, a Remez algorithm and a few Monte Carlo schemes. I loved figuring out how these processes worked and tuning them when they didn't. I recently graduated and my problem lies in the work I was able to find. The only jobs I have found, with my Electrical Engineering degree, are for writing user applications. Tasks such as fashioning web interfaces or front-ends for hardware devices. When I speak with potential employers about my interests they say they have no work of the sort. Where does one find work that involves implementing these kind of schemes?

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  • What norms/API for monitoring my servers?

    - by dystroy
    I have a dozen server applications installed on my customers intranets (they can send http requests over the internet but cannot be called from outside). They're written in various technologies, mainly java and Go. I want them to regularly push information about their state towards a central server which is visible on internet. Some of this information is generic (is it ON ?), some is specific (size of a cache in an application for example). The main goal is to be able to make a small web page on which I could instantly check the state of every servers. And maybe later add some kind of notification in case of problem. Obviously I can do this by writing a few dozen lines of code each side (or a little more if I put this data in a database) but in order to ease future evolution, it could be interesting to use some existing norms or libraries. So, what are the current opensource free and light solutions to do this, preferably with no central configuration when I add a server ? I'd prefer a norm over a library.

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