Unity 5.1 audio issues (no sound in back channels)
- by N0xus
I've trying to bring in surround sound audio into my project. I've set my computer up to run in 5.1 and when I play a 6 channel audio through windows media player (it's a test audio that does left speaker, right speaker etc) it works fine.
However, when I run it through Unity, all I get is the front 3 channels. I've set it in the Edit - project settings - audio to be 5.1 in there. I even set it in code with following:
void Start()
{
AudioSettings.speakerMode = AudioSpeakerMode.Mode5point1;
}
How ever, when I run a debug line of:
print ( AudioSettings.driverCaps);
It tells me that Unity is only playing in stereo. Is there something I'm still not doing?
I should also add I've ran 10 different tests using the 3D audio pan and spread options. I've set both to either being fully off, half way on and full. Still the same results.