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  • Are your merchandise systems limiting growth? Oracle Retail's Merchandise Operations Management could be the answer

    - by user801960
    In this video, Lara Livgard, Director of Oracle Retail Strategy, introduces Oracle Retail Merchandise Operations Management (MOM), a set of integrated, modular solutions that support buying, pricing, inventory management and inventory valuation across a retailer’s channels, countries, and business models. MOM is the backbone of successful retail operations, providing timely and accurate visibility across the entire enterprise and enabling efficient supply-chain execution driven by plans and forecasts. It's modular architecture facilitates tailored and high-value implementations, giving retailers the information they need in order to offer a quality customer experience through a truly integrated multi-channel approach. Further information is available on the Oracle Retail website regarding Merchandise Operations Management.

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  • Periodic clicking sound from PC speaker

    - by John J. Camilleri
    After an update some months ago, my laptop has begun making a low, repeated clicking sound every few seconds. It is not being generated through the regular sound system, as altering the volume and even muting the sound does not make any difference. My regular audio works fine, by the way, so I am guessing this is some sort of PC speaker, since I cannot hear the click when I listen through regular headphones. Strangely, when I open the sound settings dialog the click magically disappears. I don't need to change any settings; if I simply leave the dialog open in the background then the problem disappears. Any ideas what this could be? I am running regular Ubuntu 12.04, and this is the output from lspci -v | grep -A7 -i "audio": 00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 02) Subsystem: Acer Incorporated [ALI] Device 0349 Flags: bus master, fast devsel, latency 0, IRQ 44 Memory at 54200000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel

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  • Google I/O 2012 - Google Play: Marketing 101 for Developers

    Google I/O 2012 - Google Play: Marketing 101 for Developers Patrick Mork, Kushagra Shrivastava As soon as you hit the "Publish" button on your app, you become (partly) a marketer; you might as well try to be a good one. We'll share everything we know about promoting apps on Google play: building a strategic marketing framework, making good use of media channels, taking advantage of the assets we've built for developers, and convincing the Play team to feature your app. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1522 15 ratings Time: 56:13 More in Science & Technology

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  • Server for online browser game

    - by Tim Rogers
    I am going to be making an online single player browser game. The online element is needed so that a player can login and store the state of their game. This will include things like what buildings have been made and where they have been positioned as well as the users personal statistics and achievements. At this point in time, I am expecting all of the game logic to be performed client side So far, I am thinking I will use flash for creating the client side of the game. I am also creating a MySQL database to store all the users information. My question is how do I connect the two. Presumably I will need some sort of server application which will listen for incoming requests from any clients, perform the SQL query and then return the data. Does anyone have any recommendations of what technology/language to use?

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  • Book (or resource) on Java bytecode

    - by Andrea
    I am looking for some resources on the JVM bytecode. Ideally I would for a short book; something more than a blog post but not a 800 pages tome. If it is relevant, I am a Scala developer, not a Java one, although I know Java just fine. I would like something that allowed me to read JVM bytecode and answer questions such as: Why does the bytecode has to know about high level construct such as classes? Are subtyping relations still visible in bytecode? How does type erasure work exactly? How do Oracle and Dalvik bytecode differ, and what consequences does this have for, say, developing Android apps with Scala? How does the JVM manage the stack, and why exactly this creates issues with tail call elimination? and so on.

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  • Mastering the Art of SEO

    As the name indicates this article is based on one of the very advance concept nowadays which is none other than SEO which stands for Search engine Optimization. Some years back people were concerned only about the main problems or issues of a particular subject matter. But due to the advancements in technology and specifically internet, things have changed a lot. Now each matter is observed and analyzed very deeply and that is the reason that we are getting better results nowadays. One such thing, which has gained the status of universal fame as well, is internet.

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  • How would you code an AI engine to allow communication in any programming language?

    - by Tokyo Dan
    I developed a two-player iPhone board game. Computer players (AI) can either be local (in the game code) or remote running on a server. In the 2nd case, both client and server code are coded in Lua. On the server the actual AI code is separate from the TCP socket code and coroutine code (which spawns a separate instance of AI for each connecting client). I want to be able to further isolate the AI code so that that part can be a module coded by anyone in their language of choice. How can I do this? What tecniques/technology would enable communication between the Lua TCP socket/coroutine code and the AI module?

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  • SL: Silverlight 5

    - by xamlnotes
    Check out this new demo from MIX11. http://code.msdn.microsoft.com/silverlight/3D-Housebuilder-demo-from-def4af04 SL 5 is the next big step for great apps in SL. This new release is adding more features to an already great technology.  You can find out more about this release at http://www.microsoft.com/silverlight/future/ . I particularly like the new features for business applications such as the next text improvements and making the combo box type ahead right out of the box. Plus there are more enhancements for databinding too.  And the list goes on and on with features such as performance and “trusted application”. Where is Sl 5 now? its in Release Candidate now so the final bits should not be far down the road.

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  • Think before you animate

    - by David Paquette
    Animations are becoming more and more common in our applications.  With technologies like WPF, Silverlight and jQuery, animations are becoming easier for developers to use (and abuse).  When used properly, animation can augment the user experience.  When used improperly, animation can degrade the user experience.  Sometimes, the differences can be very subtle. I have recently made use of animations in a few projects and I very quickly realized how easy it is to abuse animation techniques.  Here are a few things I have learned along the way. 1) Don’t animate for the sake of animating We’ve all seen the PowerPoint slides with annoying slide transitions that animate 20 different ways.  It’s distracting and tacky.  The same holds true for your application.  While animations are fun and becoming easy to implement, resist the urge to use the technology just because you think the technology is amazing.   2) Animations should (and do) have meaning I recently built a simple Windows Phone 7 (WP7) application, Steeped (download it here).  The application has 2 pages.  The first page lists a number of tea types.  When the user taps on one of the tea types, the application navigates to the second page with information about that tea type and some options for the user to choose from.       One of the last things I did before submitting Steeped to the marketplace was add a page transition between the 2 pages.  I choose the Slide / Fade Out transition.  When the user selects a tea type, the main page slides to the left and fades out.  At the same time, the details page slides in from the right and fades in.  I tested it and thought it looked great so I submitted the app.  A few days later, I asked a friend to try the app.  He selected a tea type, and I was a little surprised by how he used the app.  When he wanted to navigate back to the main page, instead of pressing the back button on the phone, he tried to use a swiping gesture.  Of course, the swiping gesture did nothing because I had not implemented that feature.  After thinking about it for a while, I realized that the page transition I had chosen implied a particular behaviour.  As a user, if an action I perform causes an item (in this case the page) to move, then my expectation is that I should be able to move it back.  I have since added logic to handle the swipe gesture and I think the app flows much better now. When using animation, it pays to ask yourself:  What story does this animation tell my users?   3) Watch the replay Some animations might seem great initially but can get annoying over time.  When you use an animation in your application, make sure you try using it over and over again to make sure it doesn’t get annoying.  When I add an animation, I try watch it at least 25 times in a row.  After watching the animation repeatedly, I can make a more informed decision whether or not I should keep the animation.  Often, I end up shortening the length of the animations.   4) Don’t get in the users way An animation should never slow the user down.  When implemented properly, an animation can give a perceived bump in performance.  A good example of this is a the page transitions in most of the built in apps on WP7.  Obviously, these page animations don’t make the phone any faster, but they do provide a more responsive user experience.  Why?  Because most of the animations begin as soon as the user has performed some action.  The destination page might not be fully loaded yet, but the system responded immediately to user action, giving the impression that the system is more responsive.  If the user did not see anything happen until after the destination page was fully loaded, the application would feel clumsy and slow.  Also, it is important to make sure the animation does not degrade the performance (or perceived performance) of the application.   Jut a few things to consider when using animations.  As is the case with many technologies, we often learn how to misuse it before we learn how to use it effectively.

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  • How much time takes to a new language like D to become popular? [closed]

    - by Adrián Pérez
    I was reading about new languages for me to learn and I find very good comments about D, like it's the new C or what C++ should have been. Knowing that many people say wonders about the language, I'm wondering how much time usually takes to a language to become popular. This is, having libraries ported or written natively for this language and being used in serious software development. I have read about the history of Java, and Python to figure it out, but may be they are too high level complexity to say their development could take the same time as will take for D.

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  • What algorithm(s) can be used to achieve reasonably good next word prediction?

    - by yati sagade
    What is a good way of implementing "next-word prediction"? For example, the user types "I am" and the system suggests "a" and "not" (or possibly others) as the next word. I am aware of a method that uses Markov Chains and some training text(obviously) to more or less achieve this. But I read somewhere that this method is very restrictive and applies to very simple cases. I understand basics of neural networks and genetic algorithms(though have never used them in a serious project) and maybe they could be of some help. I wonder if there are any algorithms that, given appropriate training text(e.g., newspaper articles, and the user's own typing) can come up with reasonably appropriate suggestions for the next word. If not (links to)algorithms, general high-level methods to attack this problem are welcome.

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  • Will many links to the same page without nofollow penalize the host site in the search engine rankings?

    - by Evgeny
    May be a silly question, but I'll give it a shot :). On my forum app I would like to allow users with sufficiently high reputation display links to their home pages under every post - without the nofollow attribute (while lower rep users will have the nofollow) I am happy to help the site contributors improve rankings of their own, but not sure if this can actually deteriorate the rank of the host (the site that hosts those links) - as potentially the same link to the user's home page may be peppered in the pages of the host. What do you think? Thanks.

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  • Low process priority problem

    - by Svepe
    I have just set Ubuntu 12.04 64bit with Cinnamon desktop and 3.5.0-030500 kernel on my new laptop with IvyBridge i7. I decided to test its performance by running a single threaded CPU-hungry program that I often use for camera calibration. Unfortunately, it ended up running much slower than I have ever expected. After some investigation it turned out that the program priority is automatically changed from normal to low which makes the program even slower. I have also noticed that all user programs such as Skype and Firefox are set to low priority. I tried manually resetting the priority to normal or even very high using the "renice" command, which works temporary until the kernel scheduler (I guess) resets the priority to low. Is this a normal behaviour and how can I overcome the problem with slowing down the execution? P.S. I also tried with the 3.2 kernel, but the problem is still present.

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  • Assignment of roles in communication when sides could try to cheat

    - by 9000
    Assume two nodes in a peer-to-peer network initiating a communication. In this communication, one node has to serve as a "sender", another as a "receiver" (role names are arbitrary here). I'd like the nodes to assert either role with approximately equal probability. That is, in N communications with various other nodes a given node would assume the "sender" role roughly N/2 times. Since there's no third-party arbiter available, nodes should agree on their roles by exchanging messages. The catch is that we can encounter a rogue node which would try to become the "receiver" in most or all cases, and coax the other side to always serve as a "sender". I'm looking for an algorithm to assign roles to sides of communication so that no side could get a predetermined role with high probability. It's OK for the side which is trying to cheat to fail to communicate.

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  • Republishing blog posts on a popular website

    - by Giorgi
    I started my blog about programming yesterday and in order to promote and increase traffic I submitted my rss to Codeproject which pulls my posts and publishes them at Codeproject. While it increases the number of people reading my posts (but they are reading it at codeproject) I am worried that Google will penalize my site for duplicate content (Especially considering that Codeproject has much more reputation compared to my new website). The post at Codeproject has a link back to my blog post but it does not have "rel=canonical". So my question which one is better: a link from a high reputation website and some traffic or should I remove it from codeproject so that my blog is not penalized? What if codeproject adds "rel=canonical" to the link?

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  • How should I manage a team with different skill levels?

    - by Jon Purdy
    I'll be working on a software project with some friends of mine, and I've been appointed technical lead. None of these guys is a bad programmer at all, but I do have significantly more experience than them. I need to be able to distribute the work among everyone on the team, while also making sure that we don't tread on one another's toes; that they meet the relatively high standards of quality and scalability that we need to make this project successful, without requiring me to review everything they commit. How should I maintain standards while avoiding micromanagement? Is it enough to make some diagrams, schedule some code reviews, and trust that I'll be able to fix anything that they might break, or should I go the TDD route and write explicit tests for the team to satisfy?

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  • What is the difference between these senior software engineer titles?

    - by stackoverflowuser2010
    I'm currently a senior research software engineer at a large company and am being offered a "senior staff engineer" position somewhere else. I am not sure if the new position's title conveys a sideways move or an advancement. So, all other things being roughly equal (salary, domain of expertise, etc.), what is the external difference between these software engineer titles (in general and regardless of any particular company, if possible): senior engineer senior research engineer senior staff engineer member of technical staff principal engineer Edit: Let me elaborate on "member of technical staff" since it's kind of uncommon. I think it's a high title, commonly associated with research. I know that Oracle, VMWare, and the old Bell Labs have these titles. See: Member of Technical Staff . I know what it means, but I don't know how it stacks up against the other titles, which is why I asked.

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  • Moving from XNA/C# to DirectX/C++ quite confused

    - by misiMe
    I made some game with XNA/C# for Windows Phone and Windows 8, since XNA is dead and Visual studio doesn't support it (I have to target Windows Phone 7.1 to build with XNA), I want to start learning something more "consistent in time" and improve my skills. I'm a little confused about the possibilities, because C++/DirectX alone seems difficult, so I found some high-level classes to help: DirectX Toolkit Cocos2D My questions are: What will happen when they will "die" like XNA? Is C++'s approces more "professional" than C#/XNA and why? Is C++'s approces more "portable"? Is C++'s approces more resistant in terms of time? Is there any consideration about DirectX TK and Cocos2D in terms of performance? I ask that because I found that every Game software house in my country looks for skilled C++ programmers.

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  • Securing Mobile Apps in a Bring Your Own Device World

    - by Naresh Persaud
    As more and more business users begin using their personal devices to access corporate information and resources, the number of network access requests has risen dramatically.  Access Management products and strategies that were based on an employee accessing network resources from a single desktop PC were never designed to monitor and manage an employee that is using a desktop and a laptop, a tablet, and a smartphone all from outside the corporate network, and possibly from an unsecured wireless public network. A new approach is needed to manage the types and frequency of mobile app access requests - an integrated Platform Approach to Identity and Access Management that is location and device aware, that can warn you of unusual or high risk access.  A platform that provides standard APIs so you can manage your mobile apps the same way that you manage your enterprise apps. View the slideshow below to see how the Oracle Identity Management platform can help you secure your mobile applications and data in a Bring Your Own Device World. Securing access inabyod-world-final-ext View more PowerPoint from OracleIDM

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  • Best practices of texture size

    - by psal
    I wanted to know how should I determine a good texture size ? Currently, I always create UV texture that are 1024x1024px but if I create for example, a big house with a 1024px texture size, it will looks pretty bad. So, should I create different texture size (512, 1024, ...) for different mesh size like this ? : or is it better to always do high-resolution texture and then reduce it in the software (ie : increase the LODBias settings in UDK reduce the size of the texture) ? Thanks for your answer. ps : sorry for my english !

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  • Improve Your Photo Prints By Properly Preparing Your Printer

    - by Eric Z Goodnight
    Whether your photo printer is new or has been collecting dust between the holidays, you’ve likely spent a few frustrating moments setting up the machine. But did you know proper setup can improve the quality of your prints? Spend a few moments looking over the basics, and see why it can be a good idea to keep your drivers updated, learn about some basic printer maintenance, and see some advanced options for setting up great prints. Keep reading Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Exploring the Jungle Ruins Wallpaper Protect Your Privacy When Browsing with Chrome and Iron Browser Free Shipping Day is Friday, December 17, 2010 – National Free Shipping Day Find an Applicable Quote for Any Programming Situation Winter Theme for Windows 7 from Microsoft Score Free In-Flight Wi-Fi Courtesy of Google Chrome

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  • How do I change the volume control icon?

    - by Richard Oren Pincook
    I recently switched to gnome 3 (love it!), but the default icon theme was a little dreary and gray, so I switched that back to ubuntu-mono-dark. But now whenever I change my volume, I get this ugly pixelated icon show up. The forum says I don't have enough reputation to post an screenshot, but it's pixelated and ugly with these fuzzy straight blue lines that turn on as the volume goes up. I found identical images in the Humanity and Humanity-Dark icon themes (one example: /usr/share/icons/Humanity/status/24/audio-volume-high.png). I tinkered with the images by changing their names, temporarily deleting them, etc. But it had no effect on the ugly icon. What file is responsible for violating the beauty of my desktop?! Once I find it, I can replace it.

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  • Efficient existing rating system for multiplayer?

    - by Nikolay Kuznetsov
    I would like to add a rating for online version of a board game. In this game there are many game rooms each normally having 3-4 people. So I expect that player's rating adjustments (RA) should depends on Rating of opponents in the game room Number of players in game room and final place of a player Person gets rating increase if he plays more games and more frequently If a person leaves a game room (disconnect) before the game ends he should get punished with a high rating decrease I have found two related questions in here Developing an ELO like point system for a multiplayer gaming site Simplest most effective way to rank and measure player skill in a multi-player environment? Please, let me know what would be the most appropriate existing rating model to refer.

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  • The practical cost of swapping effects

    - by sebf
    Hello, I use XNA for my projects and on those forums I sometimes see references to the fact that swapping an effect for a mesh has a relatively high cost, which surprises me as I thought to swap an effect was simply a case of copying the replacement shader program to the GPU along with appropriate parameters. I wondered if someone could explain exactly what is costly about this process? And put, if possible, 'relatively' into context? For example say I wanted to use a short shader to help with picking, I would: Change the effect on every object, calculting a unique color to identify it and providing it to the shader. Draw all the objects to a render target in memory. Get the color from the target and use it to look up the selected object. What portion of the total time taken to complete that process would be spent swapping the shaders? My instincts would say that rendering the scene again, no matter how simple the shader, would be an order of magnitude slower than any other part of the process so why all the concern over effects?

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  • Understanding the maximum hit-rate supported by a web-server

    - by SNag
    I would like to crawl a publicly available site (and one that's legal to crawl) for a personal project. From a brief trial of the crawler, I gathered that my program hits the server with a new HTTPRequest 8 times in a second. At this rate, as per my estimate, to obtain the full set of data I need about 60 full days of crawling. While the site is legal to crawl, I understand it can still be unethical to crawl at a rate that causes inconvenience to the regular traffic on the site. What I'd like to understand here is -- how high is 8 hits per second to the server I'm crawling? Could I possibly do 4 times that (by running 4 instances of my crawler in parallel) to bring the total effort down to just 15 days instead of 60? How do you find the maximum hit-rate a web-server supports? What would be the theoretical (and ethical) upper-limit for the crawl-rate so as to not adversely affect the server's routine traffic?

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