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  • testing In-app purchases iphone??

    - by hemant
    while testing my application i bought a product it had on my phone through the test account...now i deleted the application and reinstalled it but in my application it still shows that the product is already bought...when we buy through in-app purchase does the product i bought or its id gets stored on iphone filesystem?? i am just testing the application so i dont know much about what could be wrong in it??

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  • java memory management

    - by pavlos
    i have the following code snapshot: public void getResults( String expression, String collection ){ ReferenceList list; Vector lists = new Vector(); list = invertedIndex.get( 1 )//invertedIndex is class member lists.add(list); } when the method is finished, i supose that the local objects ( list, lists) are "destroyed". Can you tell if the memory occupied by list stored in invertedIndex is released as well? Or does java allocate new memory for list when assigning list = invertedIndex.get( 1 );

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  • Pass array to client side for display

    - by Skoder
    Hey, I have an array which contains around 50-200 hyperlinks. How can I pass this array to the client-side so that I can iterate through the array and display each hyperlinks as a list item? The array will be stored in 'Application' as it's system wide and rarely changes. Could there be a more efficient way of achieving the hyperlinks as a list? Thanks

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  • Choosing suitable background / foreground colour using PHP

    - by Lizard
    I am looking to find a why to calculate a suitable background colour and a colour for the text that would go over the top, obviously I need to take into account readability and accessibility. I would need to pick the two colours from the array, the colours are stored in their hex representations. #CC9966 #996633 #FFCC99 #CCCC99 #000000 #333333 #666633 #663333 #CC9933 #FFCCCC I can use a PHP library like GD / imageMagick? Any suggestions (Please note I am using PHP)

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  • Weird Java Math ,10 ^ 1 = 11?

    - by Simon
    For an exercise I was writing a loop that turns a string into an integer without using the built in functions by multiplying each individual value by its numerical position. 75 would be 7*(10 ^ 1) + 5*(10 ^ 0), for example. However, for some reason (10 ^ 1) keeps coming back as 11. Is there some mistake I have made or an explanation for this?

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  • Storing LDAP Credentials

    - by Floetic
    What's the ideal way to store login and password for LDAP membership providers in the web.config? Having the login and password stored in the provider under connectionUsername/connectionPassword attributes does not go well with me because, I would want to encrypt the connection string later on. Don't have much experience with this, and was wondering if anyone had any best practices for this.

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  • Any software to auto generate doxygen comment blocks?

    - by Simone Margaritelli
    Hello, i'm developing a quite big C++ software and now (better late than neve :)) i've decided to document it in the doxy standards. There are plenty of classes, methods, functions, macros and so on therefore i'm searching for a software that would scan my source tree and insert doxy comment blocks on top of every "documentable item" to let me edit them later and add details such as methods description and so on. Some hint?

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  • Salt question - using a "random salt"

    - by barfoon
    Hey everyone, Further to my question here, I have another question regarding salts. When someone says "use a random salt" to pre/append to a password, does this mean: Creating a static a 1 time randomly generated string of characters, or Creating a string of characters that changes at random every time a password is created? If the salt is random for every user and stored along with the hashed password, how is the original salt ever retrieved back for verification? Thanks!

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  • WPF binding not updating until after another action

    - by Matthew Stanford
    I have an observable collection bound to a listbox in WPF. One of the options in the window is to use an OpenFileDialog to add an item to the listbox with certain properties. When I use the OpenFileDialog it immeditaely sets two of the properties of the new item in the observable collection. I am using INotifyPropertyChanged to update the listbox. These two new properties are set correctly and now the listbox should display the title contained in the new title property and the title textbox which is bound to the listbox should display the new title as well. However, neither displays the new title upon the closing of the OpenFileDialog and when I click on another item in the listbox and come back to the item I have just changed it updates the title textbox but the title displayed in the list box is not changed until i move the item in the list box that I want to change. Here is the Binding code. ItemsSource="{Binding Path=MyData, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" And here is the implementation of the browse button that is not working (L1 being the listbox) private void browse_Click(object sender, RoutedEventArgs e) { OpenFileDialog opf = new OpenFileDialog(); opf.ShowDialog(); MyData[L1.SelectedIndex].Title = System.IO.Path.GetFileNameWithoutExtension(opf.FileName); MyData[L1.SelectedIndex].Command = opf.FileName; } When I simply type in the text boxes and click out of them it updates the list box immediately with the new information I have put in. I also have a create new button and upon clicking it, it immediately adds a new item to the list box and updates its' properties. The only one that is not updating correctly is this peice of code I have given you. Thanks for your help. EDIT: Here is my implementation of INotifyPropertyChanged private OCLB _MyData; public OCLB MyData { get { return _MyData; } set { _MyData= value; FirePropertyNotifyChanged("MyData"); } } OCLB is the obserable collection. Here is the function FirePropertyNotifyChanged public event PropertyChangedEventHandler PropertyChanged; private void FirePropertyNotifyChanged(string propertyName) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } Each of these are in the partial class MainWindow for the wpf form. I also have a class for the MyData files (with 4 get/set functions) that are stored in the OCLB(observable collection). There is also a class with functions for the OCLB.

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  • Treeset to order elements in descending order

    - by Gaurav Saini
    Here is the piece of code that I have used for Java 5.0 TreeSet<Integer> treeSetObj = new TreeSet<Integer>( Collections.reverseOrder() ) ; Collections.reverseOrder() is used to obtain a comparator in order to reverse the way the elements are stored and iterated. Is there a more optimized way of doing it?

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  • Retrieving the an SQL Agent job's specific error

    - by Tom Andrews
    I am using msdb..sp_help_job to access whether a job succeeded or failed and can retrieve a general error. But, I want to access the specific error for the step that failed. I cannot seem to find it. It is not in this list of helpful stored procedures provided by MS http://msdn.microsoft.com/en-us/library/ms187763%28v=SQL.100%29.aspx The account running the query is limited but does have the SQLUserAgent role and owns the Jobs that it is accessing.

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  • Selecting element by data attribute

    - by zizo
    Is there an easy and straight-forward method to select elements based on their data attribute? For example, select all anchors that has data attribute named customerID which has value of 22. I am kind of hesitant to use rel or other attributes to store such information, but I find it much harder to select an element based on what data is stored in it. Thanks!

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  • Introspection of win32com module / pythoncom module

    - by crystal
    Hi, what is the best way to see what all functions that can be performed using pythoncom module? Specifically, i was working with the win32com module to operate upon excel files. I was not able to find introspection for it as we do for the rest of the modules. Can anyone please suggest how can i retrieve this information?

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  • stdio's remove() not always deleting on time.

    - by Kyte
    For a particular piece of homework, I'm implementing a basic data storage system using sequential files under standard C, which cannot load more than 1 record at a time. So, the basic part is creating a new file where the results of whatever we do with the original records are stored. The previous file's renamed, and a new one under the working name is created. The code's compiled with MinGW 5.1.6 on Windows 7. Problem is, this particular version of the code (I've got nearly-identical versions of this floating around my functions) doesn't always remove the old file, so the rename fails and hence the stored data gets wiped by the fopen(). FILE *archivo, *antiguo; remove("IndiceNecesidades.old"); // This randomly fails to work in time. rename("IndiceNecesidades.dat", "IndiceNecesidades.old"); // So rename() fails. antiguo = fopen("IndiceNecesidades.old", "rb"); // But apparently it still gets deleted, since this turns out null (and I never find the .old in my working folder after the program's done). archivo = fopen("IndiceNecesidades.dat", "wb"); // And here the data gets wiped. Basically, anytime the .old previously exists, there's a chance it's not removed in time for the rename() to take effect successfully. No possible name conflicts both internally and externally. The weird thing's that it's only with this particular file. Identical snippets except with the name changed to Necesidades.dat (which happen in 3 different functions) work perfectly fine. // I'm yet to see this snippet fail. FILE *antiguo, *archivo; remove("Necesidades.old"); rename("Necesidades.dat", "Necesidades.old"); antiguo = fopen("Necesidades.old", "rb"); archivo = fopen("Necesidades.dat", "wb"); Any ideas on why would this happen, and/or how can I ensure the remove() command has taken effect by the time rename() is executed? (I thought of just using a while loop to force call remove() again so long as fopen() returns a non-null pointer, but that sounds like begging for a crash due to overflowing the OS with delete requests or something.)

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  • Why is this class re-initialized every time?

    - by pinnacler
    I have 4 files and the code 'works' as expected. I try to clean everything up, place code into functions, etc... and everything looks fine... and it doesn't work. Can somebody please explain why MatLab is so quirky... or am I just stupid? Normally, I type terminator = simulation(100,20,0,0,0,1); terminator.animate(); and it should produce a map of trees with the terminator walking around in a forest. Everything rotates to his perspective. When I break it into functions... everything ceases to work. I really only changed a few lines of code, shown in comments. Code that works: classdef simulation properties landmarks robot end methods function obj = simulation(mapSize, trees, x,y,heading,velocity) obj.landmarks = landmarks(mapSize, trees); obj.robot = robot(x,y,heading,velocity); end function animate(obj) %Setup Plots fig=figure; xlabel('meters'), ylabel('meters') set(fig, 'name', 'Phil''s AWESOME 80''s Robot Simulator') xymax = obj.landmarks.mapSize*3; xymin = -(obj.landmarks.mapSize*3); l=scatter([0],[0],'bo'); axis([xymin xymax xymin xymax]); obj.landmarks.apparentPositions %Simulation Loop THIS WAS ORGANIZED for n = 1:720, %Calculate and Set Heading/Location obj.robot.headingChange = navigate(n); %Update Position obj.robot.heading = obj.robot.heading + obj.robot.headingChange; obj.landmarks.heading = obj.robot.heading; y = cosd(obj.robot.heading); x = sind(obj.robot.heading); obj.robot.x = obj.robot.x + (x*obj.robot.velocity); obj.robot.y = obj.robot.y + (y*obj.robot.velocity); obj.landmarks.x = obj.robot.x; obj.landmarks.y = obj.robot.y; %Animate set(l,'XData',obj.landmarks.apparentPositions(:,1),'YData',obj.landmarks.apparentPositions(:,2)); rectangle('Position',[-2,-2,4,4]); drawnow end end end end ----------- classdef landmarks properties fixedPositions %# positions in a fixed coordinate system. [ x, y ] mapSize = 10; %Map Size. Value is side of square x=0; y=0; heading=0; headingChange=0; end properties (Dependent) apparentPositions end methods function obj = landmarks(mapSize, numberOfTrees) obj.mapSize = mapSize; obj.fixedPositions = obj.mapSize * rand([numberOfTrees, 2]) .* sign(rand([numberOfTrees, 2]) - 0.5); end function apparent = get.apparentPositions(obj) %-STILL ROTATES AROUND ORIGINAL ORIGIN currentPosition = [obj.x ; obj.y]; apparent = bsxfun(@minus,(obj.fixedPositions)',currentPosition)'; apparent = ([cosd(obj.heading) -sind(obj.heading) ; sind(obj.heading) cosd(obj.heading)] * (apparent)')'; end end end ---------- classdef robot properties x y heading velocity headingChange end methods function obj = robot(x,y,heading,velocity) obj.x = x; obj.y = y; obj.heading = heading; obj.velocity = velocity; end end end ---------- function headingChange = navigate(n) %steeringChange = 5 * rand(1) * sign(rand(1) - 0.5); Most chaotic shit %Draw an S if n <270 headingChange=1; elseif n<540 headingChange=-1; elseif n<720 headingChange=1; else headingChange=1; end end Code that does not work... classdef simulation properties landmarks robot end methods function obj = simulation(mapSize, trees, x,y,heading,velocity) obj.landmarks = landmarks(mapSize, trees); obj.robot = robot(x,y,heading,velocity); end function animate(obj) %Setup Plots fig=figure; xlabel('meters'), ylabel('meters') set(fig, 'name', 'Phil''s AWESOME 80''s Robot Simulator') xymax = obj.landmarks.mapSize*3; xymin = -(obj.landmarks.mapSize*3); l=scatter([0],[0],'bo'); axis([xymin xymax xymin xymax]); obj.landmarks.apparentPositions %Simulation Loop for n = 1:720, %Calculate and Set Heading/Location %Update Position headingChange = navigate(n); obj.robot.updatePosition(headingChange); obj.landmarks.updatePerspective(obj.robot.heading, obj.robot.x, obj.robot.y); %Animate set(l,'XData',obj.landmarks.apparentPositions(:,1),'YData',obj.landmarks.apparentPositions(:,2)); rectangle('Position',[-2,-2,4,4]); drawnow end end end end ----------------- classdef landmarks properties fixedPositions; %# positions in a fixed coordinate system. [ x, y ] mapSize; %Map Size. Value is side of square x; y; heading; headingChange; end properties (Dependent) apparentPositions end methods function obj = createLandmarks(mapSize, numberOfTrees) obj.mapSize = mapSize; obj.fixedPositions = obj.mapSize * rand([numberOfTrees, 2]) .* sign(rand([numberOfTrees, 2]) - 0.5); end function apparent = get.apparentPositions(obj) %-STILL ROTATES AROUND ORIGINAL ORIGIN currentPosition = [obj.x ; obj.y]; apparent = bsxfun(@minus,(obj.fixedPositions)',currentPosition)'; apparent = ([cosd(obj.heading) -sind(obj.heading) ; sind(obj.heading) cosd(obj.heading)] * (apparent)')'; end function updatePerspective(obj,tempHeading,tempX,tempY) obj.heading = tempHeading; obj.x = tempX; obj.y = tempY; end end end ----------------- classdef robot properties x y heading velocity end methods function obj = robot(x,y,heading,velocity) obj.x = x; obj.y = y; obj.heading = heading; obj.velocity = velocity; end function updatePosition(obj,headingChange) obj.heading = obj.heading + headingChange; tempy = cosd(obj.heading); tempx = sind(obj.heading); obj.x = obj.x + (tempx*obj.velocity); obj.y = obj.y + (tempy*obj.velocity); end end end The navigate function is the same... I would appreciate any help as to why things aren't working. All I did was take the code from the first section from under comment: %Simulation Loop THIS WAS ORGANIZED and break it into 2 functions. One in robot and one in landmarks. Is a new instance created every time because it's constantly printing the same heading for this line int he robot class obj.heading = obj.heading + headingChange;

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  • "Correct" way to playback user movement with xlib?

    - by Dasuraga
    I'm trying to figure out a way to make demos for a program I've written with xlib, and I came across this, but, according to the author page: This extension is not intended to support general journaling and playback of user actions. Does anyone know of any functions in xlib that are intended to support playback of user actions? Does it even exist? Or could I just use this without any real problems?

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  • Python Animation Timing

    - by M3RPHY
    I'm currently working on sprite sheet tool in python that exports the organization into an xml document but I've run into some problems trying to animate a preview. I'm not quite sure how to time the frame rate with python. For example, assuming I have all of my appropriate frame data and drawing functions, how would I go about coding the timing to display it at 30 frames per second (or any other arbitrary rate).

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  • Boost Python - Limits to the number of arguments when wrapping a function

    - by Derek
    I'm using Boost Python to wrap some C++ functions that I've created. One of my C++ functions contains 22 arguments. Boost complains when I try to compile my solution with this function, and I'm trying to figure out if it is just because this function has too many arguments. Does anyone know if such a limit exists? I've copied the error I'm getting below, not the code because I figure someone either knows the answer to this or not - and if there is no limit then I'll just try to figure it out myself. Thanks very much in advance! Here is a copy of the beginning of the error message I receive... 1>main.cpp 1>c:\cpp_ext\boost\boost_1_47\boost\python\make_function.hpp(76): error C2780: 'boost::mpl::vector17<RT,most_derived<Target,ClassT>::type&,T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14> boost::python::detail::get_signature(RT (__thiscall ClassT::* )(T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14) volatile const,Target *)' : expects 2 arguments - 1 provided 1>c:\cpp_ext\boost\boost_1_47\boost\python\signature.hpp(236) : see declaration of 'boost::python::detail::get_signature' And eventually I get about a hundred copies of error messages very much resembling this one: 1>c:\cpp_ext\boost\boost_1_47\boost\python\make_function.hpp(76): error C2784: 'boost::mpl::vector17<RT,ClassT&,T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14> boost::python::detail::get_signature(RT (__thiscall ClassT::* )(T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14) volatile const)' : could not deduce template argument for 'RT (__thiscall ClassT::* )(T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14) volatile const' from 'std::string (__cdecl *)(const std::string &,jal::date::JULIAN_DATE,const std::string &,const std::string &,int,const std::string &,const std::string &,const std::string &,const std::string &,const std::string &,const std::string &,int,const std::string &,const std::string &,int,const std::string &,const std::string &,const std::string &,const std::string &,const std::string &,int,const std::string &)' 1> c:\cpp_ext\boost\boost_1_47\boost\python\signature.hpp(218) : see declaration of 'boost::python::detail::get_signature' 1>c:\cpp_ext\boost\boost_1_47\boost\python\make_function.hpp(76): error C2780: 'boost::mpl::vector17<RT,most_derived<Target,ClassT>::type&,T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14> boost::python::detail::get_signature(RT (__thiscall ClassT::* )(T0,T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11,T12,T13,T14) volatile,Target *)' : expects 2 arguments - 1 provided 1> c:\cpp_ext\boost\boost_1_47\boost\python\signature.hpp(236) : see declaration of 'boost::python::detail::get_signature'

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  • How to format this string in c#

    - by Rohit
    I have a setting stored in database which has a value .jpg|.gif|.png . I want to display it on frontend as ".jpg",".gif" and ".png" in a single string. for example Allowed formats are ".jpg",".gif" and ".png" I was able to seperate it using string fileTypes = String.Join(",", supportedFileTypes.Split('|')) How to specify and clause before the last string. It has to be dynamic. For example if we have .jpg|.gif in database, it should be Allowed formats are ".jpg" and ".gif".

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  • Is there a compiled* programming language with dynamic, maybe even weak typing?

    - by sub
    I wondered if there is a programming language which compiles to machine code/binary (not bytecode then executed by a VM, that's something completely different when considering typing) that features dynamic and/or weak typing, e.g: Think of a compiled language where: Variables don't need to be declared Variables can be created doing runtime Functions can return values of different types Questions: Is there such a programming language? (Why) not? I think that a dynamically yet strong typed, compiled language would really sense, but is it possible?

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  • CRC for PNG file format

    - by darkie15
    Hi All, I need to read a PNG file and interpret all the information stored in it and print it in human readable format. While working on PNG, i understood that it uses CRC-32 for generating checksum for each chunk. But I could not understand the following information mentioned on the PNG file specification site: The polynomial used by PNG is: x32 + x26 + x23 + x22 + x16 + x12 + x11 + x10 + x8 + x7 + x5 + x4 + x2 + x + 1 Here is the link for reference: http://www.w3.org/TR/PNG/ Can anyone please help me in understanding this? Regards, darkie

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  • Hide deprecated methods from tab completion

    - by Morgoth
    I would like to control which methods appear when a user uses tab-completion on a custom object in ipython - in particular, I want to hide functions that I have deprecated. I still want these methods to be callable, but I don't want users to see them and start using them if they are inspecting the object. Is this something that is possible?

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