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  • Switching back into the middle of a function in Actionscript

    - by J.Ded.
    I need to return to my original function after capturing an event (downloading something) with another function. The original function needs to return a value, which depends on the downloaded data. So, I'd like to pause original function for the time needed for the download and the eventhandler function to complete it's work, and resume it afterwards. The obvious way is to set a flag value (both the original function and the eventhandler are within the same class) and make the original function check it until the eventhandler function changes the flag. But that would be wasteful, and my AS is slow enough already:) [other parts of the application utilise some heavy graphics]. Is there another way? Like an event that gets captured "in the middle" of the function? Or some other form of flow control?

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  • .NET Regex - need matching string for parsing...

    - by TomTom
    Hello, I am a regex idiot and never found a good tutorial (links welcome, as well as a pointer to an interactive VS2010 integrated editor). I need to parse strings in the following form: [a/b]:c/d a, b: double with "." as possible separator. CAN be empty c: double with "." as separator d: integer, positive I.e. valid strings are: [/]:0.25/2 [-0.5/0.5]:0.05/2 [/0.1]:0.05/2 ;) Anyone can help? Thanks

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  • Value of Step-by-Step Asserts in Unit Tests

    - by Eric J.
    When writing unit tests, there are cases where one can create an Assert for each condition that could fail or an Assert that would catch all such conditions. C# Example: Dictionary<string, string> dict = LoadDictionary(); // Optional Asserts: Assert.IsNotNull(dict); Assert.IsTrue(dict.Count > 0); Assert.IsTrue(dict.ContainsKey("ExpectedKey")); // Condition actually interested in testing: Assert.IsTrue(dict["ExpectedKey"] == "ExpectedValue"); Is there value to a large, multi-person project in this kind of situation to add the "Optional Asserts"? There's more work involved (if you have lots of unit tests) but it will be more immediately clear where the problem lies. I'm using VS 2010 and the integrated testing tools but intend the question to be generic.

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  • When do you need to use a view controller?

    - by BeachRunnerJoe
    I'm diving into iPhone development and one of the core concepts im trying to get my head around is view controllers. If you look at the GLPaint example on the apple dev site, you'll see a project that has... An app delegate class A uiwindow subclass And a uiview subclass And the uiview subclass implements all the core graphics painting logic and handles the touch events. My questions are, why is there no view controller implemented to handle that view logic? Could you use a view controller to implement that logic or does it have to be implemented in the uiview subclass? And last, when should you use a view controller to implement the view logic code? Thanks so much in advance for your help!

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  • Silently binding a variable instance to a class in C++?

    - by gct
    So I've got a plugin-based system I'm writing. Users can create a child class of a Plugin class and then it will be loaded at runtime and integrated with the rest of the system. When a Plugin is run from the system, it's run in the context of a group of plugins, which I call a Session. My problem is that inside the user plugins, two streaming classes called pf_ostream and pf_istream can be used to read/write data to the system. I'd like to bind the plugin instance's session variable to pf_ostream and pf_istream somehow so that when the user instantiates those classes, it's already bound to the session for them (basically I don't want them to see the session internals) I could just do this with a macro, wrapping a call to the constructor like: #define MAKE_OSTREAM = pf_ostream_int(this->session) But I thought there might be a better way. I looked at using a nested class inside Plugin wrapping pf_ostream but it appears nested classes don't get access to the enclosing classes variables in a closure sort of way. Does anyone know of a neat way to do this?

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  • Ruby on Rails in SpringSource tool suite?

    - by Martin Klosi
    I have been using Grails for some time now, but in school they are making us use Ruby on Rails. I have been trying to find an extension for ruby on rails for STS as there is for Grails, but I have failed. The only thing that comes close is a plugin so i can use ruby code in my Grails app using JRuby. I just want to make sure that a fully integrated extension DOESN'T exist. If that is the case, what would be the graphical IDE way of developing in ruby on rails, the same way one would use STS for Groovy on Grails development? (preferably free :) )

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  • Best way to integrate searching with pagination

    - by Vijay Choudhary
    I have a web application build on cakephp 2.x. I have integrated pagination on my data. Now i want to implement searching on that data also, and pagination should work according to search result. Now my question is: Should i use a form to post my search string. If so, then which method should i use, GET or POST. OR, should i use javascript window.location method, and append the search string to it. If we use this method then search string can append more than once to url. Or any other best way to implement this. Can anybody give the best solution for this as it is a common task for each application to have.

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  • 4D - is it any good?

    - by Pies
    Recently I found out that the company a friend of mine co-owns uses 4D, which I've never heard of before. They swear by it, but they're non-technical and what they say about it sounds like memorized marketing blurb. Unfortunately the 4D website also seems devoid of any actual information and is filled with words like "comprehensive", "solution", "platform" and "integrated" instead. Since that thing is rather expensive and uses a custom language that I don't have much inclination to learn just for one project, I'm cautious about it and I'm wondering if anyone had any experience with it? Would you recommend it? What is it good for? What competitive advantage would I gain by learning it as a programmer, or using it as a company?

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  • Is vim able to detect the natural language of a file, then load the correct dictionary ?

    - by Niels
    I am using several languages, and currently I am obliged to indicate to vim with which of these the spell check must be done. Is there a way to set up vim so that it automatically detects the correct one? I vaguely remember that in a previous version of vim, when the spell check was not integrated, the vimspell script made this possible. It would be even better if this could apply not only to a file but also to a portion of a file, since I frequently mix several languages in a single file. Of course, I would like to avoid to load several dictionaries simultaneously.

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  • Customizing the post to facebook in Sharekit2.0

    - by laksh
    I have integrated the latest code in sharekit into my project. I am able to click in to go to the facebook and able to see the text i am going to post. The image looks like this: I would like to change two things. Firstly, I am not able to see the cancel or post button because of my app picture at top. So i would like to set the view to be scrollable. How do i change that? Secondly, I would like to remove the keyboard after i press return, or i want a way to remove the keyboard. Need some help on this..Thanks..

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  • IIS, Apache, and header()

    - by MetalAdam
    I'm working on migrating a website from an external server (running Apache) to a local server (running IIS), and have come across an issue that I can't seem to resolve. The site is using a custom Joomla plugin that grabs some graphics stored in a mysql database (for e.g. http://www.norfolktourism.ca/index.php?option=com_bdirectory&task=image&cid=191). However, when I migrate the site to the local server, the images are broken. Upon further exploration, I've discovered that somehow, when ran on the local server, their seems to whitespace (as in a new line) gets processed before the header() function is processed, hence breaking the image (however, I don't get an error - just a broken image). I'm absolutely baffled as to what the issue may be, as the code works fine on the external Apache server. Would anyone have any suggestions on possible resolutions?

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  • Android drawrRect only produces squares

    - by user1905553
    I present the following code snippet: // < Android / Eclipse Kepler > // < Screen resolution: 480x800 > Graphics g = game.getGraphics(); g.drawRect(0, 0, g.getWidth()/2, g.getHeight(), Color.GRAY); Produces a square [0,0], [240, 240] (240 = g.getWidth/2 = 480/2) I expected to get a rectangle [0,0] [240, 800] Can anyone tell me if I'm wrong or if the drawRect uses width instead of height? How do I fix this? Please, if possible, test before post your answer. Help me to save a ridiculous bitmap. Thanks to all!

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  • how to remove security settings from a connection string in vb.net

    - by teju
    hi i am trying to add data to the database that was created by some one but when am trying to insert or delete or update the exception is raising and entire project is not working properly and the error i am facing is "A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: SQL Network Interfaces, error: 26 - Error Locating Server/Instance Specified)" so now what should i do to resolve this error and my connection string is written as Dim CON As New SqlConnection("Integrated Security=SSPI; Persist Security Info=False;Initial Catalog=DIGITALGAMES; Data Source=TEJUS-PC\SQLEXPRESS") is there any problem with my connection string ??

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  • Get a property value with only the object and the name of the property (but not the type)

    - by Vaccano
    Suppose I have a method that passes in the name of a property (as a string) and the object that the property is on (as object). How could I get the value of the property? Here is some code to make it a bit more concrete: protected override void Paint(Graphics g, Rectangle bounds, CurrencyManager source, int rowNum, Brush backBrush, Brush foreBrush, bool alignToRight) { // The next line is made up code var currentValue = source.Current.CoolMethodToTakePropertyNameAndReturnValue(MappingName); // Paint out the retrieved value g.DrawString(currentValue.ToString() , _gridFont, new SolidBrush(Color.Black), bounds.Left + 1, bounds.Top); } MappingName is the name of the property I want to get the value for. What I need is CoolMethodToTakePropertyNameAndReturnValue. Any ideas? I am running on the Compact Framework. I would also prefer to avoid reflection (but if that is my only recourse then so be it). Thanks for any help.

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  • OpenGL performance on rendering "virtual gallery" (textures)

    - by maticus
    I have a considerable (120-240) amount of 640x480 images that will be displayed as textured flat surfaces (4 vertex polygons) in a 3D environment. About 30-50% of them will be visible in a given frame. It is possible for them to crossover. Nothing else will be present in the environment. The question is - will the modern and/or few-years-old (lets say Radeon 9550) GPU cope with that, and what frame rate can I expect? I aim for 20FPS, but 30-40 would be nice. Would changing the resolution to 320x240 make it more probable to happen? I do not have any previous experience with performance issues of 3D graphics on modern GPUs, and unfortunately I must make a design choice. I don't want to waste time on doing something that couldn't have worked :-)

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  • FastObjects.NET(is an OODB from Versant) performence in Real Scenerios?

    - by Lalit
    FastObjects.NET Saves the whole class object(if marked with attribute Persistent) at once in file system(using serilization or similar technology). They are promissing that it is even faster then normal SQL DB approach. My team also thought it is better and faster to save the whole object once instead of each field one by one. Defination of their website: FastObjects .NET 10.0 fully conforms to the Microsoft.NET 2.0 framework. Tightly integrated with Visual Studio 2005, it offers a developer-friendly, object-oriented alternative to a relational database for .NET persistence. I want to have your experiences of using FastObjects in production scenerio? They are promising for Indexing/Transaction/clustoring/replication.

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  • Is it practical to build a web site using strict XHTML and relying on CSS 100% for visual style?

    - by Micah
    I tend to take the academic approach all too often and adhere to strict principles in my development when the reality is that I could have finished the project sooner had I been a little less cautious. I'm looking to find the right amount of practicality. I want to take the "Zen" approach to designing a site which (in my words) says "Use HTML strictly for content structure, and let the CSS magic do the rest". How practical is this in reality? One of the issues I run into is that I want to develop (make functional) the site first, then come back in and design it later. I know structure-wise how I want the site to flow, but I haven't even begun playing with the CSS layout, graphics, or any of the other designy stuff. What is the right approach here?

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  • What language should I write my 2D game in? [closed]

    - by jmgrosen
    I'm thinking of writing a game. It's inspired by Minecraft/Terraria (but don't worry it will be different). My main question is what language I should write it in -- it'll be relatively simple graphics, more like Terraria than Minecraft. I know Java relatively well and Minecraft is written in it, but C++ seems like the industry standard for game development. However, I know next to no C++. I'm willing to learn but am worried how it will turn out for my first real project in the language. In addition to that, I'd also like suggestions on a good game engine for the language that you suggest. I'd like it to run on: Windows for sure Linux for sure Mac for sure Android would be really nice iOS is optional Thank you in advance!

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  • Integrating JavaScript Unit Tests with Visual Studio

    - by Stephen Walther
    Modern ASP.NET web applications take full advantage of client-side JavaScript to provide better interactivity and responsiveness. If you are building an ASP.NET application in the right way, you quickly end up with lots and lots of JavaScript code. When writing server code, you should be writing unit tests. One big advantage of unit tests is that they provide you with a safety net that enable you to safely modify your existing code – for example, fix bugs, add new features, and make performance enhancements -- without breaking your existing code. Every time you modify your code, you can execute your unit tests to verify that you have not broken anything. For the same reason that you should write unit tests for your server code, you should write unit tests for your client code. JavaScript is just as susceptible to bugs as C#. There is no shortage of unit testing frameworks for JavaScript. Each of the major JavaScript libraries has its own unit testing framework. For example, jQuery has QUnit, Prototype has UnitTestJS, YUI has YUI Test, and Dojo has Dojo Objective Harness (DOH). The challenge is integrating a JavaScript unit testing framework with Visual Studio. Visual Studio and Visual Studio ALM provide fantastic support for server-side unit tests. You can easily view the results of running your unit tests in the Visual Studio Test Results window. You can set up a check-in policy which requires that all unit tests pass before your source code can be committed to the source code repository. In addition, you can set up Team Build to execute your unit tests automatically. Unfortunately, Visual Studio does not provide “out-of-the-box” support for JavaScript unit tests. MS Test, the unit testing framework included in Visual Studio, does not support JavaScript unit tests. As soon as you leave the server world, you are left on your own. The goal of this blog entry is to describe one approach to integrating JavaScript unit tests with MS Test so that you can execute your JavaScript unit tests side-by-side with your C# unit tests. The goal is to enable you to execute JavaScript unit tests in exactly the same way as server-side unit tests. You can download the source code described by this project by scrolling to the end of this blog entry. Rejected Approach: Browser Launchers One popular approach to executing JavaScript unit tests is to use a browser as a test-driver. When you use a browser as a test-driver, you open up a browser window to execute and view the results of executing your JavaScript unit tests. For example, QUnit – the unit testing framework for jQuery – takes this approach. The following HTML page illustrates how you can use QUnit to create a unit test for a function named addNumbers(). <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Using QUnit</title> <link rel="stylesheet" href="http://github.com/jquery/qunit/raw/master/qunit/qunit.css" type="text/css" /> </head> <body> <h1 id="qunit-header">QUnit example</h1> <h2 id="qunit-banner"></h2> <div id="qunit-testrunner-toolbar"></div> <h2 id="qunit-userAgent"></h2> <ol id="qunit-tests"></ol> <div id="qunit-fixture">test markup, will be hidden</div> <script type="text/javascript" src="http://code.jquery.com/jquery-latest.js"></script> <script type="text/javascript" src="http://github.com/jquery/qunit/raw/master/qunit/qunit.js"></script> <script type="text/javascript"> // The function to test function addNumbers(a, b) { return a+b; } // The unit test test("Test of addNumbers", function () { equals(4, addNumbers(1,3), "1+3 should be 4"); }); </script> </body> </html> This test verifies that calling addNumbers(1,3) returns the expected value 4. When you open this page in a browser, you can see that this test does, in fact, pass. The idea is that you can quickly refresh this QUnit HTML JavaScript test driver page in your browser whenever you modify your JavaScript code. In other words, you can keep a browser window open and keep refreshing it over and over while you are developing your application. That way, you can know very quickly whenever you have broken your JavaScript code. While easy to setup, there are several big disadvantages to this approach to executing JavaScript unit tests: You must view your JavaScript unit test results in a different location than your server unit test results. The JavaScript unit test results appear in the browser and the server unit test results appear in the Visual Studio Test Results window. Because all of your unit test results don’t appear in a single location, you are more likely to introduce bugs into your code without noticing it. Because your unit tests are not integrated with Visual Studio – in particular, MS Test -- you cannot easily include your JavaScript unit tests when setting up check-in policies or when performing automated builds with Team Build. A more sophisticated approach to using a browser as a test-driver is to automate the web browser. Instead of launching the browser and loading the test code yourself, you use a framework to automate this process. There are several different testing frameworks that support this approach: · Selenium – Selenium is a very powerful framework for automating browser tests. You can create your tests by recording a Firefox session or by writing the test driver code in server code such as C#. You can learn more about Selenium at http://seleniumhq.org/. LTAF – The ASP.NET team uses the Lightweight Test Automation Framework to test JavaScript code in the ASP.NET framework. You can learn more about LTAF by visiting the project home at CodePlex: http://aspnet.codeplex.com/releases/view/35501 jsTestDriver – This framework uses Java to automate the browser. jsTestDriver creates a server which can be used to automate multiple browsers simultaneously. This project is located at http://code.google.com/p/js-test-driver/ TestSwam – This framework, created by John Resig, uses PHP to automate the browser. Like jsTestDriver, the framework creates a test server. You can open multiple browsers that are automated by the test server. Learn more about TestSwarm by visiting the following address: https://github.com/jeresig/testswarm/wiki Yeti – This is the framework introduced by Yahoo for automating browser tests. Yeti uses server-side JavaScript and depends on Node.js. Learn more about Yeti at http://www.yuiblog.com/blog/2010/08/25/introducing-yeti-the-yui-easy-testing-interface/ All of these frameworks are great for integration tests – however, they are not the best frameworks to use for unit tests. In one way or another, all of these frameworks depend on executing tests within the context of a “living and breathing” browser. If you create an ASP.NET Unit Test then Visual Studio will launch a web server before executing the unit test. Why is launching a web server so bad? It is not the worst thing in the world. However, it does introduce dependencies that prevent your code from being tested in isolation. One of the defining features of a unit test -- versus an integration test – is that a unit test tests code in isolation. Another problem with launching a web server when performing unit tests is that launching a web server can be slow. If you cannot execute your unit tests quickly, you are less likely to execute your unit tests each and every time you make a code change. You are much more likely to fall into the pit of failure. Launching a browser when performing a JavaScript unit test has all of the same disadvantages as launching a web server when performing an ASP.NET unit test. Instead of testing a unit of JavaScript code in isolation, you are testing JavaScript code within the context of a particular browser. Using the frameworks listed above for integration tests makes perfect sense. However, I want to consider a different approach for creating unit tests for JavaScript code. Using Server-Side JavaScript for JavaScript Unit Tests A completely different approach to executing JavaScript unit tests is to perform the tests outside of any browser. If you really want to test JavaScript then you should test JavaScript and leave the browser out of the testing process. There are several ways that you can execute JavaScript on the server outside the context of any browser: Rhino – Rhino is an implementation of JavaScript written in Java. The Rhino project is maintained by the Mozilla project. Learn more about Rhino at http://www.mozilla.org/rhino/ V8 – V8 is the open-source Google JavaScript engine written in C++. This is the JavaScript engine used by the Chrome web browser. You can download V8 and embed it in your project by visiting http://code.google.com/p/v8/ JScript – JScript is the JavaScript Script Engine used by Internet Explorer (up to but not including Internet Explorer 9), Windows Script Host, and Active Server Pages. Internet Explorer is still the most popular web browser. Therefore, I decided to focus on using the JScript Script Engine to execute JavaScript unit tests. Using the Microsoft Script Control There are two basic ways that you can pass JavaScript to the JScript Script Engine and execute the code: use the Microsoft Windows Script Interfaces or use the Microsoft Script Control. The difficult and proper way to execute JavaScript using the JScript Script Engine is to use the Microsoft Windows Script Interfaces. You can learn more about the Script Interfaces by visiting http://msdn.microsoft.com/en-us/library/t9d4xf28(VS.85).aspx The main disadvantage of using the Script Interfaces is that they are difficult to use from .NET. There is a great series of articles on using the Script Interfaces from C# located at http://www.drdobbs.com/184406028. I picked the easier alternative and used the Microsoft Script Control. The Microsoft Script Control is an ActiveX control that provides a higher level abstraction over the Window Script Interfaces. You can download the Microsoft Script Control from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac After you download the Microsoft Script Control, you need to add a reference to it to your project. Select the Visual Studio menu option Project, Add Reference to open the Add Reference dialog. Select the COM tab and add the Microsoft Script Control 1.0. Using the Script Control is easy. You call the Script Control AddCode() method to add JavaScript code to the Script Engine. Next, you call the Script Control Run() method to run a particular JavaScript function. The reference documentation for the Microsoft Script Control is located at the MSDN website: http://msdn.microsoft.com/en-us/library/aa227633%28v=vs.60%29.aspx Creating the JavaScript Code to Test To keep things simple, let’s imagine that you want to test the following JavaScript function named addNumbers() which simply adds two numbers together: MvcApplication1\Scripts\Math.js function addNumbers(a, b) { return 5; } Notice that the addNumbers() method always returns the value 5. Right-now, it will not pass a good unit test. Create this file and save it in your project with the name Math.js in your MVC project’s Scripts folder (Save the file in your actual MVC application and not your MVC test application). Creating the JavaScript Test Helper Class To make it easier to use the Microsoft Script Control in unit tests, we can create a helper class. This class contains two methods: LoadFile() – Loads a JavaScript file. Use this method to load the JavaScript file being tested or the JavaScript file containing the unit tests. ExecuteTest() – Executes the JavaScript code. Use this method to execute a JavaScript unit test. Here’s the code for the JavaScriptTestHelper class: JavaScriptTestHelper.cs   using System; using System.IO; using Microsoft.VisualStudio.TestTools.UnitTesting; using MSScriptControl; namespace MvcApplication1.Tests { public class JavaScriptTestHelper : IDisposable { private ScriptControl _sc; private TestContext _context; /// <summary> /// You need to use this helper with Unit Tests and not /// Basic Unit Tests because you need a Test Context /// </summary> /// <param name="testContext">Unit Test Test Context</param> public JavaScriptTestHelper(TestContext testContext) { if (testContext == null) { throw new ArgumentNullException("TestContext"); } _context = testContext; _sc = new ScriptControl(); _sc.Language = "JScript"; _sc.AllowUI = false; } /// <summary> /// Load the contents of a JavaScript file into the /// Script Engine. /// </summary> /// <param name="path">Path to JavaScript file</param> public void LoadFile(string path) { var fileContents = File.ReadAllText(path); _sc.AddCode(fileContents); } /// <summary> /// Pass the path of the test that you want to execute. /// </summary> /// <param name="testMethodName">JavaScript function name</param> public void ExecuteTest(string testMethodName) { dynamic result = null; try { result = _sc.Run(testMethodName, new object[] { }); } catch { var error = ((IScriptControl)_sc).Error; if (error != null) { var description = error.Description; var line = error.Line; var column = error.Column; var text = error.Text; var source = error.Source; if (_context != null) { var details = String.Format("{0} \r\nLine: {1} Column: {2}", source, line, column); _context.WriteLine(details); } } throw new AssertFailedException(error.Description); } } public void Dispose() { _sc = null; } } }     Notice that the JavaScriptTestHelper class requires a Test Context to be instantiated. For this reason, you can use the JavaScriptTestHelper only with a Visual Studio Unit Test and not a Basic Unit Test (These are two different types of Visual Studio project items). Add the JavaScriptTestHelper file to your MVC test application (for example, MvcApplication1.Tests). Creating the JavaScript Unit Test Next, we need to create the JavaScript unit test function that we will use to test the addNumbers() function. Create a folder in your MVC test project named JavaScriptTests and add the following JavaScript file to this folder: MvcApplication1.Tests\JavaScriptTests\MathTest.js /// <reference path="JavaScriptUnitTestFramework.js"/> function testAddNumbers() { // Act var result = addNumbers(1, 3); // Assert assert.areEqual(4, result, "addNumbers did not return right value!"); }   The testAddNumbers() function takes advantage of another JavaScript library named JavaScriptUnitTestFramework.js. This library contains all of the code necessary to make assertions. Add the following JavaScriptnitTestFramework.js to the same folder as the MathTest.js file: MvcApplication1.Tests\JavaScriptTests\JavaScriptUnitTestFramework.js var assert = { areEqual: function (expected, actual, message) { if (expected !== actual) { throw new Error("Expected value " + expected + " is not equal to " + actual + ". " + message); } } }; There is only one type of assertion supported by this file: the areEqual() assertion. Most likely, you would want to add additional types of assertions to this file to make it easier to write your JavaScript unit tests. Deploying the JavaScript Test Files This step is non-intuitive. When you use Visual Studio to run unit tests, Visual Studio creates a new folder and executes a copy of the files in your project. After you run your unit tests, your Visual Studio Solution will contain a new folder named TestResults that includes a subfolder for each test run. You need to configure Visual Studio to deploy your JavaScript files to the test run folder or Visual Studio won’t be able to find your JavaScript files when you execute your unit tests. You will get an error that looks something like this when you attempt to execute your unit tests: You can configure Visual Studio to deploy your JavaScript files by adding a Test Settings file to your Visual Studio Solution. It is important to understand that you need to add this file to your Visual Studio Solution and not a particular Visual Studio project. Right-click your Solution in the Solution Explorer window and select the menu option Add, New Item. Select the Test Settings item and click the Add button. After you create a Test Settings file for your solution, you can indicate that you want a particular folder to be deployed whenever you perform a test run. Select the menu option Test, Edit Test Settings to edit your test configuration file. Select the Deployment tab and select your MVC test project’s JavaScriptTest folder to deploy. Click the Apply button and the Close button to save the changes and close the dialog. Creating the Visual Studio Unit Test The very last step is to create the Visual Studio unit test (the MS Test unit test). Add a new unit test to your MVC test project by selecting the menu option Add New Item and selecting the Unit Test project item (Do not select the Basic Unit Test project item): The difference between a Basic Unit Test and a Unit Test is that a Unit Test includes a Test Context. We need this Test Context to use the JavaScriptTestHelper class that we created earlier. Enter the following test method for the new unit test: [TestMethod] public void TestAddNumbers() { var jsHelper = new JavaScriptTestHelper(this.TestContext); // Load JavaScript files jsHelper.LoadFile("JavaScriptUnitTestFramework.js"); jsHelper.LoadFile(@"..\..\..\MvcApplication1\Scripts\Math.js"); jsHelper.LoadFile("MathTest.js"); // Execute JavaScript Test jsHelper.ExecuteTest("testAddNumbers"); } This code uses the JavaScriptTestHelper to load three files: JavaScripUnitTestFramework.js – Contains the assert functions. Math.js – Contains the addNumbers() function from your MVC application which is being tested. MathTest.js – Contains the JavaScript unit test function. Next, the test method calls the JavaScriptTestHelper ExecuteTest() method to execute the testAddNumbers() JavaScript function. Running the Visual Studio JavaScript Unit Test After you complete all of the steps described above, you can execute the JavaScript unit test just like any other unit test. You can use the keyboard combination CTRL-R, CTRL-A to run all of the tests in the current Visual Studio Solution. Alternatively, you can use the buttons in the Visual Studio toolbar to run the tests: (Unfortunately, the Run All Impacted Tests button won’t work correctly because Visual Studio won’t detect that your JavaScript code has changed. Therefore, you should use either the Run Tests in Current Context or Run All Tests in Solution options instead.) The results of running the JavaScript tests appear side-by-side with the results of running the server tests in the Test Results window. For example, if you Run All Tests in Solution then you will get the following results: Notice that the TestAddNumbers() JavaScript test has failed. That is good because our addNumbers() function is hard-coded to always return the value 5. If you double-click the failing JavaScript test, you can view additional details such as the JavaScript error message and the line number of the JavaScript code that failed: Summary The goal of this blog entry was to explain an approach to creating JavaScript unit tests that can be easily integrated with Visual Studio and Visual Studio ALM. I described how you can use the Microsoft Script Control to execute JavaScript on the server. By taking advantage of the Microsoft Script Control, we were able to execute our JavaScript unit tests side-by-side with all of our other unit tests and view the results in the standard Visual Studio Test Results window. You can download the code discussed in this blog entry from here: http://StephenWalther.com/downloads/Blog/JavaScriptUnitTesting/JavaScriptUnitTests.zip Before running this code, you need to first install the Microsoft Script Control which you can download from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac

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  • Unity3D draw call optimization : static batching VS manually draw mesh with MaterialPropertyBlock

    - by Heisenbug
    I've read Unity3D draw call batching documentation. I understood it, and I want to use it (or something similar) in order to optimize my application. My situation is the following: I'm drawing hundreds of 3d buildings. Each building can be represented using a Mesh (or a SubMesh for each building, but I don't thing this will affect performances) Each building can be textured with several combinations of texture patterns(walls, windows,..). Textures are stored into an Atlas for optimizaztion (see Texture2d.PackTextures) Texture mapping and facade pattern generation is done in fragment shader. The shader can be the same (except for few values) for all buildings, so I'd like to use a sharedMaterial in order to optimize parameters passed to the GPU. The main problem is that, even if I use an Atlas, share the material, and declare the objects as static to use static batching, there are few parameters(very fews, it could be just even a float I guess) that should be different for every draw call. I don't know exactly how to manage this situation using Unity3D. I'm trying 2 different solutions, none of them completely implemented. Solution 1 Build a GameObject for each building building (I don't like very much the overhead of a GameObject, anyway..) Prepare each GameObject to be static batched with StaticBatchingUtility.Combine. Pack all texture into an atlas Assign the parent game object of combined batched objects the Material (basically the shader and the atlas) Change some properties in the material before drawing an Object The problem is the point 5. Let's say I have to assign a different id to an object before drawing it, how can I do this? If I use a different material for each object I can't benefit of static batching. If I use a sharedMaterial and I modify a material property, all GameObjects will reference the same modified variable Solution 2 Build a Mesh for every building (sounds better, no GameObject overhead) Pack all textures into an Atlas Draw each mesh manually using Graphics.DrawMesh Customize each DrawMesh call using a MaterialPropertyBlock This would solve the issue related to slightly modify material properties for each draw call, but the documentation isn't clear on the following point: Does several consecutive calls to Graphic.DrawMesh with a different MaterialPropertyBlock would cause a new material to be instanced? Or Unity can understand that I'm modifying just few parameters while using the same material and is able to optimize that (in such a way that the big atlas is passed just once to the GPU)?

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  • SharePoint 2010 – SQL Server has an unsupported version 10.0.2531.0

    - by Jeff Widmer
    I am trying to perform a database attach upgrade to SharePoint Foundation 2010. At this point I am trying to attach the content database to a Web application by using Windows Powershell: Mount-SPContentDatabase -Name <DatabaseName> -DatabaseServer <ServerName> -WebApplication <URL> [-Updateuserexperience] I am following the directions from this TechNet article: Attach databases and upgrade to SharePoint Foundation 2010.  When I go to mount the content database I am receiving this error: Mount-SPContentDatabase : Could not connect to [DATABASE_SERVER] using integrated security: SQL server at [DATABASE_SERVER] has an unsupported version 10.0.2531.0. Please refer to “http://go.microsoft.com/fwlink/?LinkId=165761” for information on the minimum required SQL Server versions and how to download them. At first this did not make sense because the default SharePoint Foundation 2010 website was running just fine.  But then I realized that the default SharePoint Foundation site runs off of SQL Server Express and that I had just installed SQL Server Web Edition (since the database is greater than 4GB) and restored the database to this version of SQL Server. Checking the documentation link above I see that SharePoint Server 2010 requires a 64-bit edition of SQL Server with the minimum required SQL Server versions as follows: SQL Server 2008 Express Edition Service Pack 1, version number 10.0.2531 SQL Server 2005 Service Pack 3 cumulative update package 3, version number 9.00.4220.00 SQL Server 2008 Service Pack 1 cumulative update package 2, version number 10.00.2714.00 The version of SQL Server 2008 Web Edition with Service Pack 1 (the version I installed on this machine) is 10.0.2531.0. SELECT @@VERSION: Microsoft SQL Server 2008 (SP1) - 10.0.2531.0 (X64)   Mar 29 2009 10:11:52   Copyright (c) 1988-2008 Microsoft Corporation  Web Edition (64-bit) on Windows NT 6.1 <X64> (Build 7600: ) (VM) But I had to read the article several times since the minimum version number for SQL Server Express is 10.0.2531.0.  At first I thought I was good with the version of SQL Server 2008 Web that I had installed, also 10.0.2531.0.  But then I read further to see that there is a cumulative update (hotfix) for SQL Server 2008 SP1 (NOT the Express edition) that is required for SharePoint 2010 and will bump the version number to 10.0.2714.00. So the solution was to install the Cumulative update package 2 for SQL Server 2008 Service Pack 1 on my SQL Server 2008 Web Edition to allow SharePoint 2010 to work with SQL Server 2008 (other than the SQL Server 2008 Express version). SELECT @@VERSION (After installing Cumulative update package 2): Microsoft SQL Server 2008 (SP1) - 10.0.2714.0 (X64)   May 14 2009 16:08:52   Copyright (c) 1988-2008 Microsoft Corporation  Web Edition (64-bit) on Windows NT 6.1 <X64> (Build 7600: ) (VM)

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  • SQL Server Editions and Integration Services

    The SQL Server 2005 and SQL Server 2008 product family has quite a few editions now, so what does this mean for SQL Server Integration Services? Starting from the bottom we have the free edition known as Express, and the entry level Workgroup edition, as well as the new Web edition. None of these three include the full SSIS product, but they do all include the SQL Server Import and Export Wizard, with access to basic data sources but nothing more, so for simple loading and extraction of data this should suffice. You will not be able to build packages though, this is just a one shot deal aimed at using the wizard on an ad-hoc basis. To get the full power of Integration Services you need to start with Standard edition. This includes the BI Development Studio, for building your own packages, and fully functional IDE integrated into Visual Studio. (You get the full VS 2005/2008 IDE with the product). All core functions will be available but with a restricted set of transformations and tasks. The SQL Server 2005 Features Comparison or Features Supported by the Editions of SQL Server 2008 describes standard edition as having basic transforms, compared to Enterprise which includes the advanced transforms. I think basic is a little harsh considering the power you get with Standard, but the advanced covers the truly ground-breaking capabilities of data mining, text mining and cleansing or fuzzy transforms. The power of performing these operations within your ETL pipeline should not be underestimated, but not all processes will require these capabilities, so it seems like a reasonable delineation. Thankfully there are no feature limitations or artificial governors within Standard compared to Enterprise. The same control flow and data flow engines underpin both editions, with the same configuration and deployment options allowing you to work seamlessly between environments and editions if using the common components. In fact there are no govenors at all in SSIS, so whilst the SQL Database engine is limited to 4 CPUs in Standard edition, SSIS is only limited by the base operating system. The advanced transforms only available with Enterprise edition: Data Mining Training Destination Data Mining Query Component Fuzzy Grouping Fuzzy Lookup Term Extraction Term Lookup Dimension Processing Destination Partition Processing Destination The advanced tasks only available with Enterprise edition: Data Mining Query Task So in summary, if you want SQL Server Integration Services, you need SQL Server Standard edition, and for the more advanced tasks and transforms you need SQL Server Enterprise edition. To recap, the answer to the often asked question is no, SQL Server Integration Services is not available in SQL Server Express or Workgroup editions.

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  • Dividing web.config into multiple files in asp.net

    - by Jalpesh P. Vadgama
    When you are having different people working on one project remotely you will get some problem with web.config, as everybody was having different version of web.config. So at that time once you check in your web.config with your latest changes the other people have to get latest that web.config and made some specific changes as per their local environment. Most of people who have worked things from remotely has faced that problem. I think most common example would be connection string and app settings changes. For this kind of situation this will be a best solution. We can divide particular section of web.config into the multiple files. For example we could have separate ConnectionStrings.config file for connection strings and AppSettings.config file for app settings file. Most of people does not know that there is attribute called ‘configSource’ where we can  define the path of external config file and it will load that section from that external file. Just like below. <configuration> <appSettings configSource="AppSettings.config"/> <connectionStrings configSource="ConnectionStrings.config"/> </configuration> And you could have your ConnectionStrings.config file like following. <connectionStrings> <add name="DefaultConnection" connectionString="Data Source=(LocalDb)\v11.0;Initial Catalog=aspnet-WebApplication1-20120523114732;Integrated Security=True" providerName="System.Data.SqlClient" /> </connectionStrings> Same way you have another AppSettings.Config file like following. <appSettings> <add key="aspnet:UseTaskFriendlySynchronizationContext" value="true" /> <add key="ValidationSettings:UnobtrusiveValidationMode" value="WebForms" /> </appSettings> That's it. Hope you like this post. Stay tuned for more..

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  • Oracle Insurance Unveils Next Generation of Enterprise Document Automation: Oracle Documaker Enterprise Edition

    - by helen.pitts(at)oracle.com
    Oracle today announced the introduction of Oracle Documaker Enterprise Edition, the next generation of the company's market-leading Enterprise Document Automation (EDA) solution for dynamically creating, managing and delivering adaptive enterprise communications across multiple channels. "Insurers and other organizations need enterprise document automation that puts the power to manage the complete document lifecycle in the hands of the business user," said Srini Venkatasanthanam, vice president, Product Strategy, Oracle Insurancein the press release. "Built with features such as rules-based configurability and interactive processing, Oracle Documaker Enterprise Edition makes possible an adaptive approach to enterprise document automation - documents when, where and in the form they're needed." Key enhancements in Oracle Documaker Enterprise Edition include: Documaker Interactive, the newly renamed and redesigned Web-based iDocumaker module. Documaker Interactive enables users to quickly and interactively create and assemble compliant communications such as policy and claims correspondence directly from their desktops. Users benefits from built-in accelerators and rules-based configurability, pre-configured content as well as embedded workflow leveraging Oracle BPEL Process Manager. Documaker Documaker Factory, which helps enterprises reduce cost and improve operational efficiency through better management of their enterprise publishing operations. Dashboards, analytics, reporting and an administrative console provide insurers with greater insight and centralized control over document production allowing them to better adapt their resources based on business demands. Other enhancements include: enhanced business user empowerment; additional multi-language localization capabilities; and benefits from the use of powerful Oracle technologies such as the Oracle Application Development Framework for all interfaces and Oracle Universal Content Management (Oracle UCM) for enterprise content management. Drive Competitive Advantage and Growth: Deb Smallwood, founder of SMA Strategy Meets Action, a leading industry insurance analyst consulting firm and co-author of 3CM in Insurance: Customer Communications and Content Management published last month, noted in the press release that "maximum value can be gained from investments when Enterprise Document Automation (EDA) is viewed holistically and all forms of communication and all types of information are integrated across the entire enterprise. "Insurers that choose an approach that takes all communications, both structured and unstructured data, coming into the company from a wide range of channels, and then create seamless flows of information will have a real competitive advantage," Smallwood said. "This capability will soon become essential for selling, servicing, and ultimately driving growth through new business and retention." Learn More: Click here to watch a short flash demo that demonstrates the real business value offered by Oracle Documaker Enterprise Edition. You can also see how an insurance company can use Oracle Documaker Enterprise Edition to dynamically create, manage and publish adaptive enterprise content throughout the insurance business lifecycle for delivery across multiple channels by visiting Alamere Insurance, a fictional model insurance company created by Oracle to showcase how Oracle applications can be leveraged within the insurance enterprise. Meet Our Newest Oracle Insurance Blogger: I'm pleased to introduce our newest Oracle Insurance blogger, Susanne Hale. Susanne, who manages product marketing for Oracle Insurance EDA solutions, will be sharing insights about this topic along with examples of how our customers are transforming their enterprise communications using Oracle Documaker Enterprise Edition in future Oracle Insurance blog entries. Helen Pitts is senior product marketing manager for Oracle Insurance.

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  • Enhance GIMP’s Image Editing Power with Gimp Paint Studio

    - by Asian Angel
    Does your GIMP installation need a little super-charging? Using Gimp Paint Studio you can add a wonderful set of brushes, tools, and more to GIMP and take your work up to the next level. For our example we chose to install the beta version of Gimp Paint Studio on Ubuntu 10.10. Once you download the .zip file and unzip it, all that you need to do is manually transfer the contents shown here to the appropriate GIMP folders on your system. You can see the location of the destination folders here on our system… Note: Make certain to make a back-up copy of the “sessionrc and toolrc files” before you transfer Gimp Paint Studio into your installation (in case you would like to or need to revert back to the originals later). When you finish transferring the files start GIMP up and get ready to have fun. And if your experience is like ours then you should see a noticeable difference in window size and arrangement from the default settings. Here are some samples of the exceptional artwork done by Ramon Miranda and Mozart Couto using Gimp Paint Studio. Really impressive! Artwork by Ramon Miranda & Mozart Couto. Watch the introduction video and see Gimp Paint Studio in action. Download Gimp Paint Studio for Linux, Windows, and Mac [Gimp Paint Studio Homepage] *Keep in mind that there are stable and beta releases available, so choose the version that you are most comfortable with using. View the Installation Guides for Gimp Paint Studio *Page contains wonderful “video and written” versions for adding/installing Gimp Paint Studio to your system. Gimp Paint Studio Video Tutorials Library Visit the Gimp Paint Studio Gallery Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Enhance GIMP’s Image Editing Power with Gimp Paint Studio Reclaim Vertical UI Space by Moving Your Tabs to the Side in Firefox Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows How Star Wars Changed the World [Infographic] Tabs Visual Manager Adds Thumbnailed Tab Switching to Chrome Daisies and Rye Swaying in the Summer Wind Wallpaper

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