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  • Python 3: list atributes within a class object

    - by MadSc13ntist
    is there a way that if the following class is created; I can grab a list of attributes that exist. (this class is just an bland example, it is not my task at hand) class new_class(): def __init__(self, number): self.multi = int(number) * 2 self.str = str(number) a = new_class(2) print(', '.join(a.SOMETHING)) * the attempt is that "multi, str" will print. the point here is that if a class object has attributes added at different parts of a script that I can grab a quick listing of the attributes which are defined.

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  • Accessing parent class attribute from sub-class body

    - by warwaruk
    I have a class Klass with a class attribute my_list. I have a subclass of it SubKlass, in which i want to have a class attribute my_list which is a modified version of the same attribute from parent class: class Klass(): my_list = [1, 2, 3] class SubKlass(Klass): my_list = Klass.my_list + [4, 5] # this works, but i must specify parent class explicitly #my_list = super().my_list + [4, 5] # SystemError: super(): __class__ cell not found #my_list = my_list + [4, 5] # NameError: name 'my_list' is not defined print(Klass.my_list) print(SubKlass.my_list) So, is there a way to access parent class attribute without specifying its name?

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  • c++ Function pointer inlining

    - by wb
    I know I can pass a function pointer as a template parameter and get a call to it inlined but I wondered if any compilers these days can inline an 'obvious' inline-able function like: inline static void Print() { std::cout << "Hello\n"; } .... void (*func)() = Print; func(); Under Visual Studio 2008 its clever enough to get it down to a direct call instruction so it seems a shame it can't take it a step further?

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  • How to reload python module from itself?

    - by mivulf
    I have a python module with a lot of variables. These variables are used and changed by many other modules. And I want to reload this module from itself when it happens (for refresh). How to do that? # ================================== # foo.py spam = 100 def set_spam(value): spam = value foo = reload(foo) # reload module from itself # ================================== # bar.py import foo print foo.spam # I expect 100 # assume that value changes here from some another modules (for example, from eggs.py, apple.py and fruit.py) foo.set_spam(200) print foo.spam # I expect 200

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  • Python script to remove lines from file containing words in array

    - by chromesub
    I have the following script which identifies lines in a file which I want to remove, based on an array but does not remove them. What should I change? sourcefile = "C:\\Python25\\PC_New.txt" filename2 = "C:\\Python25\\PC_reduced.txt" offending = ["Exception","Integer","RuntimeException"] def fixup( filename ): print "fixup ", filename fin = open( filename ) fout = open( filename2 , "w") for line in fin.readlines(): for item in offending: print "got one",line line = line.replace( item, "MUST DELETE" ) line=line.strip() fout.write(line) fin.close() fout.close() fixup(sourcefile)

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  • hashmap and list compare

    - by sarah
    Hi, I have a hashmap having four values a,b,c,d and list having only a i want to see if the hashmap has the value a and print it. hashmap.get('data') results a,b,c,d list l is having a how will i print only the value a

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  • Setting end-of-line character for puts

    - by Dom De Felice
    I have an array of entries I would like to print. Being arr the array, I used just to write: puts arr Then I needed to use the DOS format end-of-line: \r\n, so I wrote: arr.each { |e| print "#{e}\r\n" } This works correctly, but I would like to know if there is a way to specify what end-of-line format to use so that I could write something like: $eol = "\r\n" puts arr UPDATE I know that puts will use the correct line-endings depending on the platform it is run on, but I need this because I will write the output to a file.

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  • Python module shared between multiple products

    - by MattyW
    I'm working on a python class that is being shared between two products. 90% of the functionality applies to both products. For the 10% that's different the code is littered with this kind of thing: #Start of file project = 'B' #Some line of code if project == 'A': import moduleA elif project == 'B': import moduleB #Many lines of code if project == 'A': print moduleA.doA(2) elif project == 'B': print moduleB.doB(2) This doesn't seem very elegant or very readable, has anyone encountered this sort of thing before? Are there better ways of doing it?

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  • BlackBerry Field class extension will not paint.

    - by jlindenbaum
    Using JRE 5.0.0, simulator device is an 8520. On a screen I am using a FlowFieldManager(Manager.VERTICAL_SCROLL) and adding Fields to it to show data. When I do this.flowManager = new FlowFieldManager(Manager.VERTICAL_SCROLL); Field field = new Field() { protected void paint(Graphics graphics) { graphics.drawTest("Test", 0, 0); } protected void layout(int width, int height) { this.setExtend(300, 300); // just testing } } this.flowManager.add(field); The screen renders correctly and 'Test' appears on the screen. If, on the other hand, I try and abstract this into a class called CustomField with the same properties and add it to the flow manager the render will not happen. Debugging shows that the device enters into the Object, into the layout function, but not the paint function. I can't figure out why the paint function is not called when I extend Field. The 4.5 API says that layout and paint are the only functions that I really need to extend. (getPreferredWidth and getPreferredHeight will be used to calculate screen sizes etc.) Thanks in advance.

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  • Java keep printing a new line in my recursive method

    - by Abra Grace Libretto White
    I am trying to write a recursive method to print n number of asteriks in a line and create a new line at the end. So, TriangleOps.line(5); would print ***** This is the code I wrote: public static void line (int n){ if(n>0){ System.out.println("*"); line(n-1); }} instead it prints * * * * * with a lot of space at the end. Can anyone tell me how to remove the line breaks?

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  • ms-access: designing a report: printing text on specific x,y coordinates

    - by every_answer_gets_a_point
    i need to design a report that will print text on specified x,y coordinates for example, i will input (50,50), (60,60), (70,70) and i will have my program print text at those specific coordinates on the report. in total there will be about 50 different coordinates. how do i achieve this? should i be using a label control or a textbox? should i be creating the controls dynamically or should i already have controls set at the specified regions?

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  • How do I overlay text on an image who's size is to be set?

    - by Mike
    I am trying to make a bar chart using tables, which I have almost accomplished to my liking. The last step I want is text over my image which represents the bar. Here is the code I have thus far for building my little bar charts: $height = 50; //build length $width = 450; $multi = $brewAvg / 5; $width = $width * $multi; print " <tr > <td > $count. <a href=\"$breweryURL\"> $brewR</a> </td> <td > <img src=\"blueBar.png\" width=\"$width\" height=\"$height\"> </td> </tr> "; And this produces something like this: You can see in the code how I simply calculate the length of the bar based on a breweries rating. What I want to do next is have the rating number show on top of each breweries on the left hand side. How would I go about accomplishing this? Update: I tried a tutorial I read here: http://www.kavoir.com/2009/02/css-text-over-image.html and I changed my code to this: print "<div class=\"overlay\"> "; print " <tr valign=\"middle\" > <td > $count. <a href=\"$breweryURL\"> $brewR</a> </td> <td > <img src=\"blueBar.png\" width=\"$width\" height=\"$height\"> </td> </tr> "; print" <div class=\"text\"> <p> $brewAvg </p> </div> </div> "; And my css I added was this: <style> .overlay { position:relative; float:left; /* optional */ } .overlay .text { position:absolute; top:10px; /* in conjunction with left property, decides the text position */ left:10px; width:300px; /* optional, though better have one */ } </style> And it did put any of the value son top of my images. All the text is in a list above all the bars like this:

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  • visual description for data structure

    - by radi
    i have a data structure for my compiler (such as ast) , and i need a method to print it (like ms visio) and verify its contents (i need to verify the contents of the ast nodes) note : i dont want to print it to the console , i am using c++ & qt thanks

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  • Matching elements from 2 arrays in perl

    - by Paul
    Right now I am attempting to synchronize two data files that are listed by date so that i can make comparisons later on. However I can not seem to print out only the lines where the dates match. At this point I have separated out the data for each file into 2 arrays. I need to find only the dates that are in both arrays and print them out. Any suggestions would be much appreciated.

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  • calling a cdef in a cdef class

    - by Davoud Taghawi-Nejad
    Hello, is their any way to make this work, without sacrificing the cdef in cdef caller? (no use of cpdef either) from array import * from numpy import * cdef class Agents: cdef public caller(self): print "caller" A[2].called() cdef called(self): print "called" A = [Agents() for i in range(2)] def main(): A[1].caller()

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  • Javascript syntax for abbreviating repeated access to same identifier

    - by yongjieli
    Hi all I wanted to ask if there is a formal way of describing the following code, whereby we can access the same object repeatedly without re-typing the object's identifier: myObj.render(1).render(2).print(); I didn't know how to describe it when trying to form a question; I wanted to know whether or not something like this is possible in javascript, I know that I can do it in VB: myObj.render(1) if(foo == 'bar') .render(2) .print(); Thanks!

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  • Problem with java and conditional (game of life)

    - by Muad'Dib
    Hello everybody, I'm trying to implement The Game of Life in java, as an exercise to learn this language. Unfortunately I have a problem, as I don't seem able to make this program run correctly. I implemented a torodial sum (the plane is a donut) with no problem: int SumNeighbours (int i, int j) { int value = 0; value = world[( i - 1 + row ) % row][( j - 1 + column ) % column]+world[( i - 1 + row ) % row][j]+world[( i - 1 + row ) % row][( j + 1 ) % column]; value = value + world[i][( j - 1 + column ) % column] + world[i][( j + 1 ) % column]; value = value + world[( i + 1 ) % row][( j - 1 + column ) % column] + world[( i + 1 ) % row][j]+world[ ( i+1 ) % row ][( j + 1 ) % column]; return value; } And it sums correctly when I test it: void NextWorldTest () { int count; int [][] nextWorld = new int[row][row]; nextWorld = world; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { count = SumNeighbours(i,j); System.out.print(" " + count + " "); } System.out.println(); } world=nextWorld; } Unfortunately when I add the conditions of game of life (born/death) the program stop working correctly, as it seems not able anymore to count correctly the alive cells in the neighborhood. It counts where there are none, and it doesn't count when there are some. E.g.: it doesn't count the one below some living cells. It's a very odd behaviour, and it's been giving me a headache for 3 days now... maybe I'm missing something basic about variables? Here you can find the class. void NextWorld () { int count; int [][] nextWorld = new int[row][column]; nextWorld = world; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { count = SumNeighbours(i,j); System.out.print(" " + count + " "); if ( ( world[i][j] == 0) && ( count == 3 ) ) { nextWorld[i][j] = 1; } else if ( ( world[i][j] == 1 ) && ( (count == 3) || (count == 2) )) { nextWorld[i][j] = 1; } else { nextWorld[i][j]=0; } } System.out.println(); } world=nextWorld; } } Am I doing something wrong? Below you can find the full package. package com.GaOL; public class GameWorld { int [][] world; int row; int column; public int GetRow() { return row; } public int GetColumn() { return column; } public int GetWorld (int i, int j) { return world[i][j]; } void RandomGen (int size, double p1) { double randomCell; row = size; column = size; world = new int[row][column]; for (int i = 0; i<row; i++ ) { for (int j = 0; j<column; j++ ) { randomCell=Math.random(); if (randomCell < 1-p1) { world[i][j] = 0; } else { world[i][j] = 1; } } } } void printToConsole() { double test = 0; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { if ( world[i][j] == 0 ) { System.out.print(" "); } else { System.out.print(" * "); test++; } } System.out.println(""); } System.out.println("ratio is " + test/(row*column)); } int SumNeighbours (int i, int j) { int value = 0; value = world[( i - 1 + row ) % row][( j - 1 + column ) % column]+world[( i - 1 + row ) % row][j]+world[( i - 1 + row ) % row][( j + 1 ) % column]; value = value + world[i][( j - 1 + column ) % column] + world[i][( j + 1 ) % column]; value = value + world[( i + 1 ) % row][( j - 1 + column ) % column] + world[( i + 1 ) % row][j]+world[ ( i+1 ) % row ][( j + 1 ) % column]; return value; } void NextWorldTest () { int count; int [][] nextWorld = new int[row][row]; nextWorld = world; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { count = SumNeighbours(i,j); System.out.print(" " + count + " "); } System.out.println(); } world=nextWorld; } void NextWorld () { int count; int [][] nextWorld = new int[row][column]; nextWorld = world; for (int i=0; i<row; i++) { for (int j=0; j<column; j++) { count = SumNeighbours(i,j); System.out.print(" " + count + " "); if ( ( world[i][j] == 0) && ( count == 3 ) ) { nextWorld[i][j] = 1; } else if ( ( world[i][j] == 1 ) && ( (count == 3) || (count == 2) )) { nextWorld[i][j] = 1; } else { nextWorld[i][j]=0; } } System.out.println(); } world=nextWorld; } } and here the test class: package com.GaOL; public class GameTestClass { public static void main(String[] args) { GameWorld prova = new GameWorld(); prova.RandomGen(10, 0.02); for (int i=0; i<3; i++) { prova.printToConsole(); prova.NextWorld(); } } }

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  • Remove substring from a string

    - by xRobot
    I want to remove the first characters from a string. Is there a function that work like this ?: . a = "BarackObama" print myfunction(4,a) "ckObama" b = "The world is mine" print myfunction(6,b) "rld is mine"

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  • Create a Bootable Ubuntu 9.10 USB Flash Drive

    - by Trevor Bekolay
    The Ubuntu Live CD isn’t just useful for trying out Ubuntu before you install it, you can also use it to maintain and repair your Windows PC. Even if you have no intention of installing Linux, every Windows user should have a bootable Ubuntu USB drive on hand in case something goes wrong in Windows. Creating a bootable USB flash drive is surprisingly easy with a small self-contained application called UNetbootin. It will even download Ubuntu for you! Note: Ubuntu will take up approximately 700 MB on your flash drive, so choose a flash drive with at least 1 GB of free space, formatted as FAT32. This process should not remove any existing files on the flash drive, but to be safe you should backup the files on your flash drive. Put Ubuntu on your flash drive UNetbootin doesn’t require installation; just download the application and run it. Select Ubuntu from the Distribution drop-down box, then 9.10_Live from the Version drop-down box. If you have a 64-bit machine, then select 9.10_Live_x64 for the Version. At the bottom of the screen, select the drive letter that corresponds to the USB drive that you want to put Ubuntu on. If you select USB Drive in the Type drop-down box, the only drive letters available will be USB flash drives. Click OK and UNetbootin will start doing its thing. First it will download the Ubuntu Live CD. Then, it will copy the files from the Ubuntu Live CD to your flash drive. The amount of time it takes will vary depending on your Internet speed, an when it’s done, click on Exit. You’re not planning on installing Ubuntu right now, so there’s no need to reboot. If you look at the USB drive now, you should see a bunch of new files and folders. If you had files on the drive before, they should still be present. You’re now ready to boot your computer into Ubuntu 9.10! How to boot into Ubuntu When the time comes that you have to boot into Ubuntu, or if you just want to test and make sure that your flash drive works properly, you will have to set your computer to boot off of the flash drive. The steps to do this will vary depending on your BIOS – which varies depending on your motherboard. To get detailed instructions on changing how your computer boots, search for your motherboard’s manual (or your laptop’s manual for a laptop). For general instructions, which will suffice for 99% of you, read on. Find the important keyboard keys When your computer boots up, a bunch of words and numbers flash across the screen, usually to be ignored. This time, you need to scan the boot-up screen for a few key words with some associated keys: Boot menu and Setup. Typically, these will show up at the bottom of the screen. If your BIOS has a Boot Menu, then read on. Otherwise, skip to the Hard: Using Setup section. Easy: Using the Boot Menu If your BIOS offers a Boot Menu, then during the boot-up process, press the button associated with the Boot Menu. In our case, this is ESC. Our example Boot Menu doesn’t have the ability to boot from USB, but your Boot Menu should have some options, such as USB-CDROM, USB-HDD, USB-FLOPPY, and others. Try the options that start with USB until you find one that works. Don’t worry if it doesn’t work – you can just restart and try again. Using the Boot Menu does not change the normal boot order on your system, so the next time you start up your computer it will boot from the hard drive as normal. Hard: Using Setup If your BIOS doesn’t offer a Boot Menu, then you will have to change the boot order in Setup. Note: There are some options in BIOS Setup that can affect the stability of your machine. Take care to only change the boot order options. Press the button associated with Setup. In our case, this is F2. If your BIOS Setup has a Boot tab, then switch to it and change the order such that one of the USB options occurs first. There may be several USB options, such as USB-CDROM, USB-HDD, USB-FLOPPY, and others; try them out to see which one works for you. If your BIOS does not have a boot tab, boot order is commonly found in Advanced CMOS Options. Note that this changes the boot order permanently until you change it back. If you plan on only plugging in a bootable flash drive when you want to boot from it, then you could leave the boot order as it is, but you may find it easier to switch the order back to the previous order when you reboot from Ubuntu. Booting into Ubuntu If you set the right boot option, then you should be greeted with the UNetbootin screen. Press enter to start Ubuntu with the default options, or wait 10 seconds for this to happen automatically. Ubuntu will start loading. It should go straight to the desktop with no need for a username or password. And that’s it! From this live desktop session, you can try out Ubuntu, and even install software that is not included in the live CD. Installed software will only last for the duration of your session – the next time you start up the live CD it will be back to its original state. Download UNetbootin from sourceforge.net Similar Articles Productive Geek Tips Create a Bootable Ubuntu USB Flash Drive the Easy WayReset Your Ubuntu Password Easily from the Live CDHow-To Geek on Lifehacker: Control Your Computer with Shortcuts & Speed Up Vista SetupHow To Setup a USB Flash Drive to Install Windows 7Speed up Your Windows Vista Computer with ReadyBoost TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional New Stinger from McAfee Helps Remove ‘FakeAlert’ Threats Google Apps Marketplace: Tools & Services For Google Apps Users Get News Quick and Precise With Newser Scan for Viruses in Ubuntu using ClamAV Replace Your Windows Task Manager With System Explorer Create Talking Photos using Fotobabble

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