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  • Hey, Google: It’s Time to Add Multi-Window Multitasking To Android

    - by Chris Hoffman
    In 2012, Google’s Dianne Hackborn threatened to revoke CyanogenMod’s access to the Android Market if they moved forward with adding “Cornerstone” multitasking to their custom ROM. Samsung has since created their own multi-window multitasking feature. Dianne Hackborn said this “is something that needs to be done at the mainline platform level” so apps wouldn’t break. She was right — Android needs this as a standard feature and it’s time for Google to provide it. Doesn’t Android Have Multitasking? Android originally stood out from Apple’s iOS with its powerful multitasking. Applications can continue running in the background while you’re using another application. This makes Android powerful — you can even have BitTorrent clients downloading files in the background while using another app. Android still kept the design of a single app on screen at a time. This made a lot of sense when Android only ran on smartphones with small screens. Today, Android runs on everything from smaller smartphones all the way up to huge “phablets” like the Galaxy Note. Android has gone beyond phones and runs on 12-inch tablets, convertibles with keyboard docks, laptops, and even Android desktops. Android isn’t just a phone operating system. Samsung’s Multi-Window Isn’t Good Enough Samsung has tried to add value to Android by adding a multi-window feature. When you’re using a high-end phone like the Galaxy Note or Galaxy S, or a Galaxy tablet, you have the ability to run certain apps side-by-side with each other. There are big problems here. This only works on Samsung devices, and only on specific Samsung devices. To add support for this feature in a way that doesn’t break other apps, Samsung’s multi-window feature also only works with specific apps. You can’t just run any app in multi-window view, only the apps on the Multi Window bar Samsung provides. This prevents third-party apps from breaking, which is what Google was worried about with CyanogenMod’s Cornerstone feature. A feature that only works with a handful of apps on specific devices from a single manufacturer isn’t good enough. This feature needs to work on every Android device — or at least ones with suitably large screens and powerful enough internals. It needs to be an Android platform feature so application developers can ensure their apps will work properly with it on every device. Android developers shouldn’t have to add support for each manufacturer’s own multi-window feature if other manufacturers decide to copy Samsung. Floating Apps Are a Dirty Hack Floating apps also enable real multitasking. Remember that Android allows apps to run in the background while you’re using an app in the foreground. These apps can present interfaces that appear floating above the current app — think of it like using “always on top” to make a window always appear over every other app on a desktop operating system. You can install floating apps to browse the web, take notes, chat, and watch videos while using any app. Only apps specifically designed to run as floating apps will work, so you have to seek them out. Floating apps are also awkward to use because they float over the app you’re using, blocking parts of its interface. Microsoft added floating-window support to Skype for Android. You can have a video conversation and the other person’s face will always appear on your screen, even when you leave the Skype app. Microsoft is using more of Android’s multi-window multitasking power than Google is. Custom ROMs and Root-Only Tweaks Aren’t Acceptable Some custom ROMs are adding this feature to Android. Google threatened to revoke CyanogenMod’s access to the Android Market (now known as Google Play) if they added this feature because it could potentially break third-party apps. Today, other custom ROMs are working on split-screen multitasking. Samsung added their own version to their own devices. You can also get this feature by using a root-only Xposed Framework tweak known as XMultiWindow. If you have root access, you can get multi-window multitasking or any app on your device. This shouldn’t require rooting your device or installing a custom ROM. These third-party solutions often have awkward interfaces and bugs. We need an integrated, supported solution that works the same on every device. Why Multi-Window is Important Microsoft’s Windows 8.1 stands out among tablet operating systems for its powerful multitasking support, allowing you to view several apps side-by-side at the same time. Apple is also reported to be working on adding side-by-side apps to the iPad with iOS 8. On every competitor’s operating system, you’ll be able to view a web page while you write an email, watch a video while you browse the web, or chat with someone while you do anything else. But Android’s still remained frozen in time. Despite all Android’s underlying power — and despite the way Android allows apps to adapt to different screen sizes — Google is resisting adding this feature. Large-screen Android tablets like the Nexus 10 (remember that tablet Google hasn’t updated in over 18 months?) need this feature. So do huge phones, convertibles, laptops, and Android desktops. If tablets are the future of personal computing, we should be able to do more than one thing at a time on our tablets’ big screens. Microsoft, Samsung, and even Apple are realizing this — now it’s Google’s turn. Image Credit: Sergey Galyonkin on Flickr, Karlis Dambrans on Flickr

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  • Transparency and AlphaBlending

    - by TechTwaddle
    In this post we'll look at the AlphaBlend() api and how it can be used for semi-transparent blitting. AlphaBlend() takes a source device context and a destination device context (DC) and combines the bits in such a way that it gives a transparent effect. Follow the links for the msdn documentation. So lets take a image like, and AlphaBlend() it on our window. The code to do so is below, (under the WM_PAINT message of WndProc) HBITMAP hBitmap=NULL, hBitmapOld=NULL; HDC hMemDC=NULL; BLENDFUNCTION bf; hdc = BeginPaint(hWnd, &ps); hMemDC = CreateCompatibleDC(hdc); hBitmap = LoadBitmap(g_hInst, MAKEINTRESOURCE(IDB_BITMAP1)); hBitmapOld = SelectObject(hMemDC, hBitmap); bf.BlendOp = AC_SRC_OVER; bf.BlendFlags = 0; bf.SourceConstantAlpha = 80; //transparency value between 0-255 bf.AlphaFormat = 0;    AlphaBlend(hdc, 0, 25, 240, 100, hMemDC, 0, 0, 240, 100, bf); SelectObject(hMemDC, hBitmapOld); DeleteDC(hMemDC); DeleteObject(hBitmap); EndPaint(hWnd, &ps);   The code above creates a memory DC (hMemDC) using CreateCompatibleDC(), loads a bitmap onto the memory DC and AlphaBlends it on the device DC (hdc), with a transparency value of 80. The result is: Pretty simple till now. Now lets try to do something a little more exciting. Lets get two images involved, each overlapping the other, giving a better demonstration of transparency. I am also going to add a few buttons so that the user can increase or decrease the transparency by clicking on the buttons. Since this is the first time I played around with GDI apis, I ran into something that everybody runs into sometime or the other, flickering. When clicking the buttons the images would flicker a lot, I figured out why and used something called double buffering to avoid flickering. We will look at both my first implementation and the second implementation just to give the concept a little more depth and perspective. A few pre-conditions before I dive into the code: - hBitmap and hBitmap2 are handles to the two images obtained using LoadBitmap(), these variables are global and are initialized under WM_CREATE - The two buttons in the application are labeled Opaque++ (make more opaque, less transparent) and Opaque-- (make less opaque, more transparent) - DrawPics(HWND hWnd, int step=0); is the function called to draw the images on the screen. This is called from under WM_PAINT and also when the buttons are clicked. When Opaque++ is clicked the 'step' value passed to DrawPics() is +20 and when Opaque-- is clicked the 'step' value is -20. The default value of 'step' is 0 Now lets take a look at my first implementation: //this funciton causes flicker, cos it draws directly to screen several times void DrawPics(HWND hWnd, int step) {     HDC hdc=NULL, hMemDC=NULL;     BLENDFUNCTION bf;     static UINT32 transparency = 100;     //no point in drawing when transparency is 0 and user clicks Opaque--     if (transparency == 0 && step < 0)         return;     //no point in drawing when transparency is 240 (opaque) and user clicks Opaque++     if (transparency == 240 && step > 0)         return;         hdc = GetDC(hWnd);     if (!hdc)         return;     //create a memory DC     hMemDC = CreateCompatibleDC(hdc);     if (!hMemDC)     {         ReleaseDC(hWnd, hdc);         return;     }     //while increasing transparency, clear the contents of screen     if (step < 0)     {         RECT rect = {0, 0, 240, 200};         FillRect(hdc, &rect, (HBRUSH)GetStockObject(WHITE_BRUSH));     }     SelectObject(hMemDC, hBitmap2);     BitBlt(hdc, 0, 25, 240, 100, hMemDC, 0, 0, SRCCOPY);         SelectObject(hMemDC, hBitmap);     transparency += step;     if (transparency >= 240)         transparency = 240;     if (transparency <= 0)         transparency = 0;     bf.BlendOp = AC_SRC_OVER;     bf.BlendFlags = 0;     bf.SourceConstantAlpha = transparency;     bf.AlphaFormat = 0;            AlphaBlend(hdc, 0, 75, 240, 100, hMemDC, 0, 0, 240, 100, bf);     DeleteDC(hMemDC);     ReleaseDC(hWnd, hdc); }   In the code above, we first get the window DC using GetDC() and create a memory DC using CreateCompatibleDC(). Then we select hBitmap2 onto the memory DC and Blt it on the window DC (hdc). Next, we select the other image, hBitmap, onto memory DC and AlphaBlend() it over window DC. As I told you before, this implementation causes flickering because it draws directly on the screen (hdc) several times. The video below shows what happens when the buttons were clicked rapidly: Well, the video recording tool I use captures only 15 frames per second and so the flickering is not visible in the video. So you're gonna have to trust me on this, it flickers (; To solve this problem we make sure that the drawing to the screen happens only once and to do that we create an additional memory DC, hTempDC. We perform all our drawing on this memory DC and finally when it is ready we Blt hTempDC on hdc, and the images are displayed in one go. Here is the code for our new DrawPics() function: //no flicker void DrawPics(HWND hWnd, int step) {     HDC hdc=NULL, hMemDC=NULL, hTempDC=NULL;     BLENDFUNCTION bf;     HBITMAP hBitmapTemp=NULL, hBitmapOld=NULL;     static UINT32 transparency = 100;     //no point in drawing when transparency is 0 and user clicks Opaque--     if (transparency == 0 && step < 0)         return;     //no point in drawing when transparency is 240 (opaque) and user clicks Opaque++     if (transparency == 240 && step > 0)         return;         hdc = GetDC(hWnd);     if (!hdc)         return;     hMemDC = CreateCompatibleDC(hdc);     hTempDC = CreateCompatibleDC(hdc);     hBitmapTemp = CreateCompatibleBitmap(hdc, 240, 150);     hBitmapOld = (HBITMAP)SelectObject(hTempDC, hBitmapTemp);     if (!hMemDC)     {         ReleaseDC(hWnd, hdc);         return;     }     //while increasing transparency, clear the contents     if (step < 0)     {         RECT rect = {0, 0, 240, 150};         FillRect(hTempDC, &rect, (HBRUSH)GetStockObject(WHITE_BRUSH));     }     SelectObject(hMemDC, hBitmap2);     //Blt hBitmap2 directly to hTempDC     BitBlt(hTempDC, 0, 0, 240, 100, hMemDC, 0, 0, SRCCOPY);         SelectObject(hMemDC, hBitmap);     transparency += step;     if (transparency >= 240)         transparency = 240;     if (transparency <= 0)         transparency = 0;     bf.BlendOp = AC_SRC_OVER;     bf.BlendFlags = 0;     bf.SourceConstantAlpha = transparency;     bf.AlphaFormat = 0;            AlphaBlend(hTempDC, 0, 50, 240, 100, hMemDC, 0, 0, 240, 100, bf);     //now hTempDC is ready, blt it directly on hdc     BitBlt(hdc, 0, 25, 240, 150, hTempDC, 0, 0, SRCCOPY);     SelectObject(hTempDC, hBitmapOld);     DeleteObject(hBitmapTemp);     DeleteDC(hMemDC);     DeleteDC(hTempDC);     ReleaseDC(hWnd, hdc); }   This function is very similar to the first version, except for the use of hTempDC. Another point to note is the use of CreateCompatibleBitmap(). When a memory device context is created using CreateCompatibleDC(), the context is exactly one monochrome pixel high and one monochrome pixel wide. So in order for us to draw anything onto hTempDC, we first have to set a bitmap on it. We use CreateCompatibleBitmap() to create a bitmap of required dimension (240x150 above), and then select this bitmap onto hTempDC. Think of it as utilizing an extra canvas, drawing everything on the canvas and finally transferring the contents to the display in one scoop. And with this version the flickering is gone, video follows:   If you want the entire solutions source code then leave a message, I will share the code over SkyDrive.

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  • How can a code editor effectively hint at code nesting level - without using indentation?

    - by pgfearo
    I've written an XML text editor that provides 2 view options for the same XML text, one indented (virtually), the other left-justified. The motivation for the left-justified view is to help users 'see' the whitespace characters they're using for indentation of plain-text or XPath code without interference from indentation that is an automated side-effect of the XML context. I want to provide visual clues (in the non-editable part of the editor) for the left-justified mode that will help the user, but without getting too elaborate. I tried just using connecting lines, but that seemed too busy. The best I've come up with so far is shown in a mocked up screenshot of the editor below, but I'm seeking better/simpler alternatives (that don't require too much code). [Edit] Taking the heatmap idea (from: @jimp) I get this and 3 alternatives - labelled a, b and c: The following section describes the accepted answer as a proposal, bringing together ideas from a number of other answers and comments. As this question is now community wiki, please feel free to update this. NestView The name for this idea which provides a visual method to improve the readability of nested code without using indentation. Contour Lines The name for the differently shaded lines within the NestView The image above shows the NestView used to help visualise an XML snippet. Though XML is used for this illustration, any other code syntax that uses nesting could have been used for this illustration. An Overview: The contour lines are shaded (as in a heatmap) to convey nesting level The contour lines are angled to show when a nesting level is being either opened or closed. A contour line links the start of a nesting level to the corresponding end. The combined width of contour lines give a visual impression of nesting level, in addition to the heatmap. The width of the NestView may be manually resizable, but should not change as the code changes. Contour lines can either be compressed or truncated to keep acheive this. Blank lines are sometimes used code to break up text into more digestable chunks. Such lines could trigger special behaviour in the NestView. For example the heatmap could be reset or a background color contour line used, or both. One or more contour lines associated with the currently selected code can be highlighted. The contour line associated with the selected code level would be emphasized the most, but other contour lines could also 'light up' in addition to help highlight the containing nested group Different behaviors (such as code folding or code selection) can be associated with clicking/double-clicking on a Contour Line. Different parts of a contour line (leading, middle or trailing edge) may have different dynamic behaviors associated. Tooltips can be shown on a mouse hover event over a contour line The NestView is updated continously as the code is edited. Where nesting is not well-balanced assumptions can be made where the nesting level should end, but the associated temporary contour lines must be highlighted in some way as a warning. Drag and drop behaviors of Contour Lines can be supported. Behaviour may vary according to the part of the contour line being dragged. Features commonly found in the left margin such as line numbering and colour highlighting for errors and change state could overlay the NestView. Additional Functionality The proposal addresses a range of additional issues - many are outside the scope of the original question, but a useful side-effect. Visually linking the start and end of a nested region The contour lines connect the start and end of each nested level Highlighting the context of the currently selected line As code is selected, the associated nest-level in the NestView can be highlighted Differentiating between code regions at the same nesting level In the case of XML different hues could be used for different namespaces. Programming languages (such as c#) support named regions that could be used in a similar way. Dividing areas within a nesting area into different visual blocks Extra lines are often inserted into code to aid readability. Such empty lines could be used to reset the saturation level of the NestView's contour lines. Multi-Column Code View Code without indentation makes the use of a multi-column view more effective because word-wrap or horizontal scrolling is less likely to be required. In this view, once code has reach the bottom of one column, it flows into the next one: Usage beyond merely providing a visual aid As proposed in the overview, the NestView could provide a range of editing and selection features which would be broadly in line with what is expected from a TreeView control. The key difference is that a typical TreeView node has 2 parts: an expander and the node icon. A NestView contour line can have as many as 3 parts: an opener (sloping), a connector (vertical) and a close (sloping). On Indentation The NestView presented alongside non-indented code complements, but is unlikely to replace, the conventional indented code view. It's likely that any solutions adopting a NestView, will provide a method to switch seamlessly between indented and non-indented code views without affecting any of the code text itself - including whitespace characters. One technique for the indented view would be 'Virtual Formatting' - where a dynamic left-margin is used in lieu of tab or space characters. The same nesting-level data used to dynamically render the NestView could also used for the more conventional-looking indented view. Printing Indentation will be important for the readability of printed code. Here, the absence of tab/space characters and a dynamic left-margin means that the text can wrap at the right-margin and still maintain the integrity of the indented view. Line numbers can be used as visual markers that indicate where code is word-wrapped and also the exact position of indentation: Screen Real-Estate: Flat Vs Indented Addressing the question of whether the NestView uses up valuable screen real-estate: Contour lines work well with a width the same as the code editor's character width. A NestView width of 12 character widths can therefore accommodate 12 levels of nesting before contour lines are truncated/compressed. If an indented view uses 3 character-widths for each nesting level then space is saved until nesting reaches 4 levels of nesting, after this nesting level the flat view has a space-saving advantage that increases with each nesting level. Note: A minimum indentation of 4 character widths is often recommended for code, however XML often manages with less. Also, Virtual Formatting permits less indentation to be used because there's no risk of alignment issues A comparison of the 2 views is shown below: Based on the above, its probably fair to conclude that view style choice will be based on factors other than screen real-estate. The one exception is where screen space is at a premium, for example on a Netbook/Tablet or when multiple code windows are open. In these cases, the resizable NestView would seem to be a clear winner. Use Cases Examples of real-world examples where NestView may be a useful option: Where screen real-estate is at a premium a. On devices such as tablets, notepads and smartphones b. When showing code on websites c. When multiple code windows need to be visible on the desktop simultaneously Where consistent whitespace indentation of text within code is a priority For reviewing deeply nested code. For example where sub-languages (e.g. Linq in C# or XPath in XSLT) might cause high levels of nesting. Accessibility Resizing and color options must be provided to aid those with visual impairments, and also to suit environmental conditions and personal preferences: Compatability of edited code with other systems A solution incorporating a NestView option should ideally be capable of stripping leading tab and space characters (identified as only having a formatting role) from imported code. Then, once stripped, the code could be rendered neatly in both the left-justified and indented views without change. For many users relying on systems such as merging and diff tools that are not whitespace-aware this will be a major concern (if not a complete show-stopper). Other Works: Visualisation of Overlapping Markup Published research by Wendell Piez, dated from 2004, addresses the issue of the visualisation of overlapping markup, specifically LMNL. This includes SVG graphics with significant similarities to the NestView proposal, as such, they are acknowledged here. The visual differences are clear in the images (below), the key functional distinction is that NestView is intended only for well-nested XML or code, whereas Wendell Piez's graphics are designed to represent overlapped nesting. The graphics above were reproduced - with kind permission - from http://www.piez.org Sources: Towards Hermenutic Markup Half-steps toward LMNL

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  • The 20 Most Important Keyboard Shortcuts For Windows PCs

    - by Chris Hoffman
    Keyboard shortcuts are practically essential for using any type of PC. They’ll speed up almost everything you do. But long lists of keyboard shortcuts can quickly become overwhelming if you’re just getting started. This list will cover the most useful keyboard shortcuts that every Windows user should know. If you haven’t used keyboard shortcuts much, these will show you just how useful keyboard shortcuts can be. Windows Key + Search The Windows key is particularly important on Windows 8 — especially before Windows 8.1 — because it allows you to quickly return to the Start screen. On Windows 7, it opens the Start menu. Either way, you can start typing immediately after you press the Windows key to search for programs, settings, and files. For example, if you want to launch Firefox, you can press the Windows key, start typing the word Firefox, and press Enter when the Firefox shortcut appears. It’s a quick way to launch programs, open files, and locate Control Panel options without even touching your mouse and without digging through a cluttered Start menu. You can also use the arrow keys to select the shortcut you want to launch before pressing Enter. Copy, Cut, Paste Copy, Cut, and Paste are extremely important keyboard shortcuts for text-editing. If you do any typing on your computer, you probably use them. These options can be accessed using the mouse, either by right-clicking on selected text or opening the application’s Edit menu, but this is the slowest way to do it. After selecting some text, press Ctrl+C to copy it or Ctrl+X to cut it. Position the cursor where you want the text and use Ctrl+V to paste it. These shortcuts can save you a huge amount of time over using the mouse. Search the Current Page or File To quickly perform a search in the current application — whether you’re in a web browser, PDF viewer, document editor, or almost any other type of application — press Ctrl+F. The application’s search (or “Find”) feature will pop up, and you can instantly start typing a phrase you want to search for. You can generally press Enter to  go to the next appearance of the word or phrase in the document, quickly searching through it for what you’re interested in. Switch Between Applications and Tabs Rather than clicking buttons on your taskbar, Alt+Tab is a very quick way to switch between running applications. Windows orders the list of open windows by the order you accessed them, so if you’re only using two different applications, you can just press Alt+Tab to quickly switch between them. If switching between more than two windows, you’ll have to hold the Alt key and press Tab repeatedly to toggle through the list of open windows. If you miss the window you want, you can always press Alt+Shift+Tab to move through the list in reverse. To move between tabs in an application — such as the browser tabs in your web browser — press Ctrl+Tab. Ctrl+Shift+Tab will move through tabs in reverse. Quickly Print If you’re the kind of person who still prints things, you can quickly open the print window by pressing Ctrl+P. This can be faster than hunting down the Print option in every program you want to print something from. Basic Browser Shortcuts Web browser shortcuts can save you tons of time, too. Ctrl+T is a very useful one, as it will open a new tab with the address bar focused, so you can quickly press Ctrl +T, type a search phrase or web address, and press Enter to go there. To go back or forward while browsing, hold the Ctrl key and press the left or right arrow keys. If you’d just like to focus your web browser’s address bar so you can type a new web address or search without opening a new tab, press Ctrl + L. You can then start typing something and press Enter. Close Tabs and Windows To quickly close the current application, press Alt+F4. This works on the desktop and even in new Windows 8-style applications. To quickly close the current browser tab or document, press Ctrl+W. This will often close the current window if there are no other tabs open. Lock Your Computer When you’re done using your computer and want to step away, you may want to lock it. People won’t be able to log in and access your desktop unless they know your password. You can do this from the Start menu or Start screen, but the fastest way to lock your screen is by quickly pressing Windows Key + L before you get up. Access the Task Manager Ctrl+Alt+Delete will take you to a screen that allows you to quickly launch the Task Manager or perform other operations, such as signing out. This is particularly useful because if can be used to recover from situations where your computer doesn’t appear responsive or isn’t accepting input. For example, if a full-screen game becomes unresponsive, Ctrl+Alt+Delete will often allow you to escape from it and end it via the Task Manager. Windows 8 Shortcuts On Windows 8 PCs, there are other very important keyboard shortcuts. Windows Key + C will open your Charms bar, while Windows Key + Tab will open the new App Switcher. These keyboard shortcuts will allow you to avoid the hot corners, which can be tedious to use with a mouse. On the desktop side, Windows Key + D will take you back to the desktop from anywhere. Windows Key + X will open a special “power user menu” that gives you quick access to options that are hidden in the new Windows 8 interface, including Shut Down, Restart, and Control Panel. If you’re interested in learning more keyboard shortcuts, be sure to check our longer lists of 47 keyboard shortcuts that work in all web browsers and 42+ keyboard shortcuts to speed up text-editing. Image Credit: Jeroen Bennink on Flickr     

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  • Connect to running web role on Azure using Remote Desktop Connection and VS2012

    - by Magnus Karlsson
    We want to be able to collect IntelliTrace information from our running app and also use remote desktop to connect to the IIS and look around(probably debugging). 1. Create certificate 1.1 Right-click the cloud project (marked in red) and select “Configure remote desktop”. 1.2 In the drop down list of certificates, choose <create> at the bottom. 1.3. Follow the instructions, you can set it up with default values. 1.4 When done. Choose the certificate and click “Copy to File…” as seen in the left of the picture above. 1.5. Save the file with any name you want. Now we will save it to local storage to be able to import it to our solution through the azure configuration manager in step 3. 2. Save certificate to local storage Now we need to attach it to our local certificate storage to be able to reach it from our confiuguration manager in visual studio. Microsoft provides the following steps for doing this: http://support.microsoft.com/kb/232137 In order to view the Certificates store on the local computer, perform the following steps: Click Start, and then click Run. Type "MMC.EXE" (without the quotation marks) and click OK. Click Console in the new MMC you created, and then click Add/Remove Snap-in. In the new window, click Add. Highlight the Certificates snap-in, and then click Add. Choose the Computer option and click Next. Select Local Computer on the next screen, and then click OK. Click Close , and then click OK. You have now added the Certificates snap-in, which will allow you to work with any certificates in your computer's certificate store. You may want to save this MMC for later use. Now that you have access to the Certificates snap-in, you can import the server certificate into you computer's certificate store by following these steps: Open the Certificates (Local Computer) snap-in and navigate to Personal, and then Certificates. Note: Certificates may not be listed. If it is not, that is because there are no certificates installed. Right-click Certificates (or Personal if that option does not exist.) Choose All Tasks, and then click Import. When the wizard starts, click Next. Browse to the PFX file you created containing your server certificate and private key. Click Next. Enter the password you gave the PFX file when you created it. Be sure the Mark the key as exportable option is selected if you want to be able to export the key pair again from this computer. As an added security measure, you may want to leave this option unchecked to ensure that no one can make a backup of your private key. Click Next, and then choose the Certificate Store you want to save the certificate to. You should select Personal because it is a Web server certificate. If you included the certificates in the certification hierarchy, it will also be added to this store. Click Next. You should see a summary of screen showing what the wizard is about to do. If this information is correct, click Finish. You will now see the server certificate for your Web server in the list of Personal Certificates. It will be denoted by the common name of the server (found in the subject section of the certificate). Now that you have the certificate backup imported into the certificate store, you can enable Internet Information Services 5.0 to use that certificate (and the corresponding private key). To do this, perform the following steps: Open the Internet Services Manager (under Administrative Tools) and navigate to the Web site you want to enable secure communications (SSL/TLS) on. Right-click on the site and click Properties. You should now see the properties screen for the Web site. Click the Directory Security tab. Under the Secure Communications section, click Server Certificate. This will start the Web Site Certificate Wizard. Click Next. Choose the Assign an existing certificate option and click Next. You will now see a screen showing that contents of your computer's personal certificate store. Highlight your Web server certificate (denoted by the common name), and then click Next. You will now see a summary screen showing you all the details about the certificate you are installing. Be sure that this information is correct or you may have problems using SSL or TLS in HTTP communications. Click Next, and then click OK to exit the wizard. You should now have an SSL/TLS-enabled Web server. Be sure to protect your PFX files from any unwanted personnel. Image of a typical MMC.EXE with the certificates up.   3. Import the certificate to you visual studio project. 3.1 Now right click your equivalent to the MvcWebRole1 (as seen in the first picture under the red oval) and choose properties. 3.2 Choose Certificates. Right click the ellipsis to the right of the “thumbprint” and you should be able to select your newly created certificate here. After selecting it- save the file.   4. Upload the certificate to your Azure subscription. 4.1 Go to the azure management portal, click the services menu icon to the left and choose the service. Click Upload in the bottom menu.     5. Connect to server. Since I tried to use account settings(have to use another name) we have to set up a new name for the connection. No biggie. 5.1 Go to azure management portal, select your service and in the bottom menu, choose “REMOTE”. This will display the configuration for remote connection. It will actually change your ServiceConfiguration.cscfg file. After you change It here it might be good to choose download and replace the one in your project. Set a name that is not your windows azure account name and not Administrator. 5.2 Goto visual studio, click Server Explorer. Choose as selected in the picture below and click “COnnect using remote desktop”.   5.2 You will now be able to log in with the name and password set up in step 5.1. and voila! Windows server 2012, IIS and other nice stuff!   To do this one I’ve been using http://msdn.microsoft.com/en-us/library/windowsazure/ff683671.aspx where you can collect some of this information and additional one.

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  • C# XNA Handle mouse events?

    - by user406470
    I'm making a 2D game engine called Clixel over on GitHub. The problem I have relates to two classes, ClxMouse and ClxButton. In it I have a mouse class - the code for that can be viewed here. ClxMouse using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace org.clixel { public class ClxMouse : ClxSprite { private MouseState _curmouse, _lastmouse; public int Sensitivity = 3; public bool Lock = true; public Vector2 Change { get { return new Vector2(_curmouse.X - _lastmouse.X, _curmouse.Y - _lastmouse.Y); } } private int _scrollwheel; public int ScrollWheel { get { return _scrollwheel; } } public bool LeftDown { get { if (_curmouse.LeftButton == ButtonState.Pressed) return true; else return false; } } public bool RightDown { get { if (_curmouse.RightButton == ButtonState.Pressed) return true; else return false; } } public bool MiddleDown { get { if (_curmouse.MiddleButton == ButtonState.Pressed) return true; else return false; } } public bool LeftPressed { get { if (_curmouse.LeftButton == ButtonState.Pressed && _lastmouse.LeftButton == ButtonState.Released) return true; else return false; } } public bool RightPressed { get { if (_curmouse.RightButton == ButtonState.Pressed && _lastmouse.RightButton == ButtonState.Released) return true; else return false; } } public bool MiddlePressed { get { if (_curmouse.MiddleButton == ButtonState.Pressed && _lastmouse.MiddleButton == ButtonState.Released) return true; else return false; } } public bool LeftReleased { get { if (_curmouse.LeftButton == ButtonState.Released && _lastmouse.LeftButton == ButtonState.Pressed) return true; else return false; } } public bool RightReleased { get { if (_curmouse.RightButton == ButtonState.Released && _lastmouse.RightButton == ButtonState.Pressed) return true; else return false; } } public bool MiddleReleased { get { if (_curmouse.MiddleButton == ButtonState.Released && _lastmouse.MiddleButton == ButtonState.Pressed) return true; else return false; } } public MouseState CurMouse { get { return _curmouse; } } public MouseState LastMouse { get { return _lastmouse; } } public ClxMouse() : base(ClxG.Textures.Default.Cursor) { _curmouse = Mouse.GetState(); _lastmouse = _curmouse; CollisionBox = new Rectangle(ClxG.Screen.Center.X, ClxG.Screen.Center.Y, Texture.Width, Texture.Height); this.Solid = false; DefaultPosition = new Vector2(CollisionBox.X, CollisionBox.Y); Mouse.SetPosition(CollisionBox.X, CollisionBox.Y); } public ClxMouse(Texture2D _texture) : base(_texture) { _curmouse = Mouse.GetState(); _lastmouse = _curmouse; CollisionBox = new Rectangle(ClxG.Screen.Center.X, ClxG.Screen.Center.Y, Texture.Width, Texture.Height); DefaultPosition = new Vector2(CollisionBox.X, CollisionBox.Y); } public override void Update() { _lastmouse = _curmouse; _curmouse = Mouse.GetState(); if (_curmouse != _lastmouse) { if (ClxG.Game.IsActive) { _scrollwheel = _curmouse.ScrollWheelValue; Velocity = new Vector2(Change.X / Sensitivity, Change.Y / Sensitivity); if (Lock) Mouse.SetPosition(ClxG.Screen.Center.X, ClxG.Screen.Center.Y); _curmouse = Mouse.GetState(); } base.Update(); } } public override void Draw(SpriteBatch _sb) { base.Draw(_sb); } } } ClxButton using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace org.clixel { public class ClxButton : ClxSprite { /// <summary> /// The color when the mouse is over the button /// </summary> public Color HoverColor; /// <summary> /// The color when the color is being clicked /// </summary> public Color ClickColor; /// <summary> /// The color when the button is inactive /// </summary> public Color InactiveColor; /// <summary> /// The color when the button is active /// </summary> public Color ActiveColor; /// <summary> /// The color after the button has been clicked. /// </summary> public Color ClickedColor; /// <summary> /// The text to be displayed on the button, set to "" if no text is needed. /// </summary> public string Text; /// <summary> /// The ClxText object to be displayed. /// </summary> public ClxText TextRender; /// <summary> /// The ClxState that should be ResetAndShow() when the button is clicked. /// </summary> public ClxState ClickState; /// <summary> /// Collision check to make sure onCollide() only runs once per frame, /// since only the mouse needs to be collision checked. /// </summary> private bool _runonce = false; /// <summary> /// Gets a value indicating whether this instance is colliding. /// </summary> /// <value> /// <c>true</c> if this instance is colliding; otherwise, <c>false</c>. /// </value> public bool IsColliding { get { return _runonce; } } /// <summary> /// Initializes a new instance of the <see cref="ClxButton"/> class. /// </summary> public ClxButton() : base(ClxG.Textures.Default.Button) { HoverColor = Color.Red; ClickColor = Color.Blue; InactiveColor = Color.Gray; ActiveColor = Color.White; ClickedColor = Color.Yellow; Text = Name + ID + " Unset!"; TextRender = new ClxText(); TextRender.Text = Text; TextRender.TextPadding = new Vector2(5, 5); ClickState = null; CollideObjects(ClxG.Mouse); } /// <summary> /// Initializes a new instance of the <see cref="ClxButton"/> class. /// </summary> /// <param name="_texture">The button texture.</param> public ClxButton(Texture2D _texture) : base(_texture) { HoverColor = Color.Red; ClickColor = Color.Blue; InactiveColor = Color.Gray; ActiveColor = Color.White; ClickedColor = Color.Yellow; Texture = _texture; Text = Name + ID; TextRender = new ClxText(); TextRender.Name = this.Name + ".TextRender"; TextRender.Text = Text; TextRender.TextPadding = new Vector2(5, 5); TextRender.Reset(); ClickState = null; CollideObjects(ClxG.Mouse); } /// <summary> /// Draws the debug information, run from ClxG.DrawDebug unless manual control is assumed. /// </summary> /// <param name="_sb">SpriteBatch used for drawing.</param> public override void DrawDebug(SpriteBatch _sb) { _runonce = false; TextRender.DrawDebug(_sb); _sb.Draw(Texture, ActualRectangle, new Rectangle(0, 0, Texture.Width, Texture.Height), DebugColor, Rotation, Origin, Flip, Layer); _sb.Draw(ClxG.Textures.Default.DebugBG, new Rectangle(ActualRectangle.X - DebugLineWidth, ActualRectangle.Y - DebugLineWidth, ActualRectangle.Width + DebugLineWidth * 2, ActualRectangle.Height + DebugLineWidth * 2), new Rectangle(0, 0, ClxG.Textures.Default.DebugBG.Width, ClxG.Textures.Default.DebugBG.Height), DebugOutline, Rotation, Origin, Flip, Layer - 0.1f); _sb.Draw(ClxG.Textures.Default.DebugBG, ActualRectangle, new Rectangle(0, 0, ClxG.Textures.Default.DebugBG.Width, ClxG.Textures.Default.DebugBG.Height), DebugBGColor, Rotation, Origin, Flip, Layer - 0.01f); } /// <summary> /// Draws using the SpriteBatch, run from ClxG.Draw unless manual control is assumed. /// </summary> /// <param name="_sb">SpriteBatch used for drawing.</param> public override void Draw(SpriteBatch _sb) { _runonce = false; TextRender.Draw(_sb); if (Visible) if (Debug) { DrawDebug(_sb); } else _sb.Draw(Texture, ActualRectangle, new Rectangle(0, 0, Texture.Width, Texture.Height), Color, Rotation, Origin, Flip, Layer); } /// <summary> /// Updates this instance. /// </summary> public override void Update() { if (this.Color != ActiveColor) this.Color = ActiveColor; TextRender.Layer = this.Layer + 0.03f; TextRender.Text = Text; TextRender.Scale = .5f; TextRender.Name = this.Name + ".TextRender"; TextRender.Origin = new Vector2(TextRender.CollisionBox.Center.X, TextRender.CollisionBox.Center.Y); TextRender.Center(this); TextRender.Update(); this.CollisionBox.Width = (int)(TextRender.CollisionBox.Width * TextRender.Scale) + (int)(TextRender.TextPadding.X * 2); this.CollisionBox.Height = (int)(TextRender.CollisionBox.Height * TextRender.Scale) + (int)(TextRender.TextPadding.Y * 2); base.Update(); } /// <summary> /// Collide event, takes the colliding object to call it's proper collision code. /// You'd want to use something like if(typeof(collider) == typeof(ClxObject) /// </summary> /// <param name="collider">The colliding object.</param> public override void onCollide(ClxObject collider) { if (!_runonce) { _runonce = true; UpdateEvents(); base.onCollide(collider); } } /// <summary> /// Updates the mouse based events. /// </summary> public void UpdateEvents() { onHover(); if (ClxG.Mouse.LeftReleased) { onLeftReleased(); return; } if (ClxG.Mouse.RightReleased) { onRightReleased(); return; } if (ClxG.Mouse.MiddleReleased) { onMiddleReleased(); return; } if (ClxG.Mouse.LeftPressed) { onLeftClicked(); return; } if (ClxG.Mouse.RightPressed) { onRightClicked(); return; } if (ClxG.Mouse.MiddlePressed) { onMiddleClicked(); return; } if (ClxG.Mouse.LeftDown) { onLeftClick(); return; } if (ClxG.Mouse.RightDown) { onRightClick(); return; } if (ClxG.Mouse.MiddleDown) { onMiddleClick(); return; } } /// <summary> /// Shows the state of the click. /// </summary> public void ShowClickState() { if (ClickState != null) { ClickState.ResetAndShow(); } } /// <summary> /// Hover event /// </summary> virtual public void onHover() { this.Color = HoverColor; } /// <summary> /// Left click event /// </summary> virtual public void onLeftClick() { this.Color = ClickColor; } /// <summary> /// Right click event /// </summary> virtual public void onRightClick() { } /// <summary> /// Middle click event /// </summary> virtual public void onMiddleClick() { } /// <summary> /// Left click event, called once per click /// </summary> virtual public void onLeftClicked() { ShowClickState(); } /// <summary> /// Right click event, called once per click /// </summary> virtual public void onRightClicked() { this.Reset(); } /// <summary> /// Middle click event, called once per click /// </summary> virtual public void onMiddleClicked() { } /// <summary> /// Ons the left released. /// </summary> virtual public void onLeftReleased() { this.Color = ClickedColor; } virtual public void onRightReleased() { } virtual public void onMiddleReleased() { } } } The issue I have is that I have all these have event styled methods, especially in ClxButton with all the onLeftClick, onRightClick, etc, etc. Is there a better way for me to handle these events to be a lot more easier for a programmer to use? I was looking at normal events on some other sites, (I'd post them but I need more rep.) and didn't really see a good way to implement delegate events into my framework. I'm not really sure how these events work, could someone possibly lay out how these events are processed for me? TL:DR * Is there a better way to handle events like this? * Are events a viable solution to this problem? Thanks in advance for any help.

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  • Confused Why I am getting C1010 error?

    - by bluepixel
    I have three files: Main, slist.h and slist.cpp can be seen at http://forums.devarticles.com/c-c-help-52/confused-why-i-am-getting-c2143-and-c1010-error-259574.html I'm trying to make a program where main reads the list of student names from a file (roster.txt) and inserts all the names in a list in ascending order. This is the full class roster list (notCheckedIN). From here I will read all students who have come to write the exams, each checkin will transfer their name to another list (in ascending order) called present. The final product is notCheckedIN will contain a list of all those students that did not write the exam and present will contain the list of all students who wrote the exam Main File: // Exam.cpp : Defines the entry point for the console application. #include "stdafx.h" #include "iostream" #include "iomanip" #include "fstream" #include "string" #include "slist.h" using namespace std; void OpenFile(ifstream&); void GetClassRoster(SortList&, ifstream&); void InputStuName(SortList&, SortList&); void UpdateList(SortList&, SortList&, string); void Print(SortList&, SortList&); const string END_DATA = "EndData"; int main() { ifstream roster; SortList notCheckedIn; //students present SortList present; //student absent OpenFile(roster); if(!roster) //Make sure file is opened return 1; GetClassRoster(notCheckedIn, roster); //insert the roster list into the notCheckedIn list InputStuName(present, notCheckedIn); Print(present, notCheckedIn); return 0; } void OpenFile(ifstream& roster) //Precondition: roster is pointing to file containing student anmes //Postcondition:IF file does not exist -> exit { string fileName = "roster.txt"; roster.open(fileName.c_str()); if(!roster) cout << "***ERROR CANNOT OPEN FILE :"<< fileName << "***" << endl; } void GetClassRoster(SortList& notCheckedIN, ifstream& roster) //Precondition:roster points to file containing list of student last name // && notCheckedIN is empty //Postcondition:notCheckedIN is filled with the names taken from roster.txt in ascending order { string name; roster >> name; while(roster) { notCheckedIN.Insert(name); roster >> name; } } void InputStuName(SortList& present, SortList& notCheckedIN) //Precondition: present list is empty initially and notCheckedIN list is full //Postcondition: repeated prompting to enter stuName // && notCheckedIN will delete all names found in present // && present will contain names present // && names not found in notCheckedIN will report Error { string stuName; cout << "Enter last name (Enter EndData if none to Enter): "; cin >> stuName; while(stuName!=END_DATA) { UpdateList(present, notCheckedIN, stuName); } } void UpdateList(SortList& present, SortList& notCheckedIN, string stuName) //Precondition:stuName is assigned //Postcondition:IF stuName is present, stuName is inserted in present list // && stuName is removed from the notCheckedIN list // ELSE stuName does not exist { if(notCheckedIN.isPresent(stuName)) { present.Insert(stuName); notCheckedIN.Delete(stuName); } else cout << "NAME IS NOT PRESENT" << endl; } void Print(SortList& present, SortList& notCheckedIN) //Precondition: present and notCheckedIN contains a list of student Names present/not present //Postcondition: content of present and notCheckedIN is printed { cout << "Candidates Present" << endl; present.Print(); cout << "Candidates Absent" << endl; notCheckedIN.Print(); } Header File: //Specification File: slist.h //This file gives the specifications of a list abstract data type //List items inserted will be in order //Class SortList, structured type used to represent an ADT using namespace std; const int MAX_LENGTH = 200; typedef string ItemType; //Class Object (class instance) SortList. Variable of class type. class SortList { //Class Member - components of a class, can be either data or functions public: //Constructor //Post-condition: Empty list is created SortList(); //Const member function. Compiler error occurs if any statement within tries to modify a private data bool isEmpty() const; //Post-condition: == true if list is empty // == false if list is not empty bool isFull() const; //Post-condition: == true if list is full // == false if list is full int Length() const; //Post-condition: size of list void Insert(ItemType item); //Precondition: NOT isFull() && item is assigned //Postcondition: item is in list && Length() = Length()@entry + 1 void Delete(ItemType item); //Precondition: NOT isEmpty() && item is assigned //Postcondition: // IF items is in list at entry // first occurance of item in list is removed // && Length() = Length()@entry -1; // ELSE // list is not changed bool isPresent(ItemType item) const; //Precondition: item is assigned //Postcondition: == true if item is present in list // == false if item is not present in list void Print() const; //Postcondition: All component of list have been output private: int length; ItemType data[MAX_LENGTH]; void BinSearch(ItemType, bool&, int&) const; }; Source File: //Implementation File: slist.cpp //This file gives the specifications of a list abstract data type //List items inserted will be in order //Class SortList, structured type used to represent an ADT #include "iostream" #include "slist.h" using namespace std; // int length; // ItemType data[MAX_SIZE]; //Class Object (class instance) SortList. Variable of class type. SortList::SortList() //Constructor //Post-condition: Empty list is created { length=0; } //Const member function. Compiler error occurs if any statement within tries to modify a private data bool SortList::isEmpty() const //Post-condition: == true if list is empty // == false if list is not empty { return(length==0); } bool SortList::isFull() const //Post-condition: == true if list is full // == false if list is full { return (length==(MAX_LENGTH-1)); } int SortList::Length() const //Post-condition: size of list { return length; } void SortList::Insert(ItemType item) //Precondition: NOT isFull() && item is assigned //Postcondition: item is in list && Length() = Length()@entry + 1 // && list componenet are in ascending order of value { int index; index = length -1; while(index >=0 && item<data[index]) { data[index+1]=data[index]; index--; } data[index+1]=item; length++; } void SortList:elete(ItemType item) //Precondition: NOT isEmpty() && item is assigned //Postcondition: // IF items is in list at entry // first occurance of item in list is removed // && Length() = Length()@entry -1; // && list components are in ascending order // ELSE data array is unchanged { bool found; int position; BinSearch(item,found,position); if (found) { for(int index = position; index < length; index++) data[index]=data[index+1]; length--; } } bool SortList::isPresent(ItemType item) const //Precondition: item is assigned && length <= MAX_LENGTH && items are in ascending order //Postcondition: true if item is found in the list // false if item is not found in the list { bool found; int position; BinSearch(item,found,position); return (found); } void SortList::Print() const //Postcondition: All component of list have been output { for(int x= 0; x<length; x++) cout << data[x] << endl; } void SortList::BinSearch(ItemType item, bool found, int position) const //Precondition: item contains item to be found // && item in the list is an ascending order //Postcondition: IF item is in list, position is returned // ELSE item does not exist in the list { int first = 0; int last = length -1; int middle; found = false; while(!found) { middle = (first+last)/2; if(data[middle]<item) first = middle+1; else if (data[middle] > item) last = middle -1; else found = true; } if(found) position = middle; } I cannot get rid of the C1010 error: fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Is there a way to get rid of this error? When I included "stdafx.h" I received the following 32 errors (which does not make sense to me why because I referred back to my manual on how to use Class method - everything looks a.ok.) Error 1 error C2871: 'std' : a namespace with this name does not exist c:\..\slist.h 6 Error 2 error C2146: syntax error : missing ';' before identifier 'ItemType' c:\..\slist.h 8 Error 3 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\..\slist.h 8 Error 4 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\..\slist.h 8 Error 5 error C2061: syntax error : identifier 'ItemType' c:\..\slist.h 30 Error 6 error C2061: syntax error : identifier 'ItemType' c:\..\slist.h 34 Error 7 error C2061: syntax error : identifier 'ItemType' c:\..\slist.h 43 Error 8 error C2146: syntax error : missing ';' before identifier 'data' c:\..\slist.h 52 Error 9 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\..\slist.h 52 Error 10 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\..\slist.h 52 Error 11 error C2061: syntax error : identifier 'ItemType' c:\..\slist.h 53 Error 12 error C2146: syntax error : missing ')' before identifier 'item' c:\..\slist.cpp 41 Error 13 error C2761: 'void SortList::Insert(void)' : member function redeclaration not allowed c:\..\slist.cpp 41 Error 14 error C2059: syntax error : ')' c:\..\slist.cpp 41 Error 15 error C2143: syntax error : missing ';' before '{' c:\..\slist.cpp 45 Error 16 error C2447: '{' : missing function header (old-style formal list?) c:\..\slist.cpp 45 Error 17 error C2146: syntax error : missing ')' before identifier 'item' c:\..\slist.cpp 57 Error 18 error C2761: 'void SortList:elete(void)' : member function redeclaration not allowed c:\..\slist.cpp 57 Error 19 error C2059: syntax error : ')' c:\..\slist.cpp 57 Error 20 error C2143: syntax error : missing ';' before '{' c:\..\slist.cpp 65 Error 21 error C2447: '{' : missing function header (old-style formal list?) c:\..\slist.cpp 65 Error 22 error C2146: syntax error : missing ')' before identifier 'item' c:\..\slist.cpp 79 Error 23 error C2761: 'bool SortList::isPresent(void) const' : member function redeclaration not allowed c:\..\slist.cpp 79 Error 24 error C2059: syntax error : ')' c:\..\slist.cpp 79 Error 25 error C2143: syntax error : missing ';' before '{' c:\..\slist.cpp 83 Error 26 error C2447: '{' : missing function header (old-style formal list?) c:\..\slist.cpp 83 Error 27 error C2065: 'data' : undeclared identifier c:\..\slist.cpp 95 Error 28 error C2146: syntax error : missing ')' before identifier 'item' c:\..\slist.cpp 98 Error 29 error C2761: 'void SortList::BinSearch(void) const' : member function redeclaration not allowed c:\..\slist.cpp 98 Error 30 error C2059: syntax error : ')' c:\..\slist.cpp 98 Error 31 error C2143: syntax error : missing ';' before '{' c:\..\slist.cpp 103 Error 32 error C2447: '{' : missing function header (old-style formal list?) c:\..\slist.cpp 103

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  • BSOD in a Hyper-V Guest VM on install

    - by Greg Hurlman
    I've got Windows Server 2008 R2 running as a development environment, with Hyper-V hosting a few different VMs. I've created a new VM - 4GB of RAM, 2 virtual procs, legacy network adapter, removed the SCSI interface. I'm booting to an ISO image of the Windows Server 2008 R2 DVD, for OS install. The problem is, after the "Windows is loading files" screen, but before the Windows logo animation, I get a blue screen: BAD_SYSTEM_CONFIG_INFO yada yada yada *** STOP: 0x00000074 (etc, etc) I've used this same ISO several times to install to other VMs, no issue.

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  • MDT 2012 Image Capture

    - by floyd
    I am using MDT 2012 Update 1. Attempting to Deploy 2012 DC to a VM, run windows updates, and then sysprep/capture that image. This is the same task sequence process I have used for Windows 7 / 2008 R2 and it works fine. However, for 2012 DC it deploys the image, starts running/installing updates and then on reboot it goes to a "Choose an option" screen if I choose "Exit and continue to Windows Server 2012" it reboots and goes back to same screen. Any ideas?

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  • Windows Vista: turn off UAC dimming.

    - by Wesley
    I'm running Windows Vista HP 32-bit on my laptop right now (used to have Windows 7 Ultimate RC 32-bit). The thing is, I miss the fact that in Windows 7, UAC could be adjusted so that the whole screen doesn't dim when UAC activates. Is there software or a tweak that I could use to stop the whole screen from dimming when UAC goes on?

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  • Problem virtualizing Ubuntu 10.04 32 bit on VirtualBox 3.1 on Windows Vista 64 bit

    - by Adam Siddhi
    Software & Hardware Setup Host System : Windows Vista Home Premium SP1 64 bit Guest : Ubuntu 10.04 (ubuntu-10.04-desktop-i386.iso) 32 bit VM : VirtualBox 3.1.8 Hardware : Intel Core 2 Duo T6400 4GB SDRAM What Happened I followed the tutorial called Installing Ubuntu inside Windows using VirtualBox located here: www.psychocats.net/ubuntu/virtualbox At first I downloaded ubuntu-10.04-desktop-amd64.iso because I figured that it would be a perfect fit with my Vista 64 OS. I was wrong because it turns out the my Intel Core 2 Duo T6400 CPU does not have Intel® Virtualization Technology. So I had to go with the ubuntu-10.04-desktop-i386.iso which is 32 bit. This got me to the point where I could actually create the Ubuntu VM. So I set up the VM in VirtualBox (according to the tutorial I was following) to prepare for the Ubuntu 10.04 virtualization. Please go to my Picassa web album to see the screen shots of my VM settings and Ubuntu boot process so you can see what I experienced (they appear in the order that I experienced them in). www.picasaweb.google.com/rubysiddhi/ProblemVirtualizingUbuntu100432BitOnVirtualBox31OnWindowsVista64# The first 17 images show the VM settings. The last 8 show my attempt at virtualizing Ubuntu 10.04. You can see booting up but ultimately failing. The Specifics The one error message I got was: (process:210): GLib-WARNING **: getpwuid_r(): failed due to unknown user id (0) It appeared on a black screen that sort of looked like a Windows console screen but with out the c:\ or the ability to type. Then this error message got more complex when tons of text appeared in the screen. Pictures 23 - 25 in the album show this text. I should also mention that I found this post in the Ubuntu forums by zonination who seemed to have similar problems to mine even though they had a different set up. The main issue I think zonination and me may be having is the fact that we can not change the color mode to 32 bit while it is booting. I think the 16 bit color mode maybe making Ubuntu fail. Not certain though. Well I hope I explained my problem thoroughly and clearly. Thanks for the tutorial. It got me started but, now I hope to finish this process so I can start developing in Ubuntu. OH by the way if you want to actually see what happened play by play (with some classical in the background) check out the video I made over here: http://www.youtube.com/watch?v=XMbbm5E_0Xw Thanks! Regards, Adam

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  • This operation has been cancelled due to restrictions in effect on this computer

    - by petoeah
    i've just solved the blue screen problem after "preparing your desktop" on windows 2008 server with your help (http://serverfault.com/questions/410570/server-2008-blue-screen-after-login-no-desktop) but unfortuneletly for me i did many things before that through gpedit.msc specifically to restrict user access to windows programs, control panel, regedit, msconfig ... but when i finally can log on even with administrator i cant open anything at all... and the message at title always came up.. please help me i cant open anything, regedit, mmc, any administrative tools ....

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  • Linux LiveCD (or LiveUSB) with custom xorg.conf

    - by Jakub Narebski
    Is there some Live Linux distribution (on CD, DVD or USB), which allow one to use specific xorg.conf file, i.e. specific X11 configuration? The problem I am trying to solve is to find Linux Live distribution for web browsing which would work well with NEC LCD 22WV monitor. It is supposedly DDCCCI capable, but X.Org X Window System autoconfiguration fails to detect proper modeline, and uses fallback 800x600 screen resolution, instead of preferred screen resolution of 1680x1050.

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  • Laptop LCD sometimes stops working on reboot. Please help.

    - by J Ringle
    I have a Gateway P-6831FX Laptop with Vista Ultimate. The Laptop LCD will sometimes not come on after I reboot the computer. I don't even close the lid and it happens. It isn't dim, it doesn't come on at all. No posting of CMOS (BIOS), nothing. Please note... this happens sometimes, not every time. Frustrating! When plugged into an external monitor, which works fine, Vista display properties can't even "sense" the laptop LCD. I try to enable the laptop LCD for dual display, turning on the laptop LCD, and it does nothing. It's like the laptop LCD is not even there. Manually taking a magnet in my hand to the laptop lid sensing switch (the sensor that turns off display/sleep mode when you close lid), sometimes causes the LCD backlight to "turn on" but not display any images. By "turn on" I mean I can see the screen backlight turn on to a 'dark gray' screen instead of pitch black. Subsequent reboot the laptop display is not working again! Here are the facts: Only happens at random and only after a reboot. Waking from Sleep mode isn't a problem. Pressing F4 function key for dual display does nothing when this happens. Closing lid doesn't seem to be related. (unless it is only after reboot.) using external magnet from laptop screen sensor sometimes triggers backlight to turn on but reboot back to square one with no LCD display. an external display always works fine. I have taken apart LCD, checked all wires and ribbons for loose connections or damage. I have replaced the Inverter. It doesn't seem to be heat related as I can put in sleep mode and resume fine when very hot. (external monitor works fine too). Sometimes the screen works fine as if there is not a problem at all. Even after a reboot... This is random. Any ideas out there? If it is a bad part... which one? The LCD seems to be fine. What are the odds of 2 bad inverters? The backlight is fine. The LCD wires/ribbons seem to be fine. I am at a loss. No warranty left and Gateway tech support is clueless. Thanks for any feedback that might help.

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  • MacBook hangs when restarting to Vista through BootCamp

    - by John
    I have Vista Pro installed on my Macbook and while it mostly works well, sometimes when I select Windows from the boot screen after turning the thing on, the screen just goes black and it all stops. If I hold the power button until it powers down and repeat, it works. It's not getting as far as Windows at all, I think, because if Windows was previously shut down to Hibernate, it still restores fine... and I'm pretty sure if Windows' startup had hung and been force-rebooted my session would be borked?

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  • How to Fix a Scratched LCD Display?

    - by The How-To Geek
    I've got a killer laptop display - it's a Dell studio XPS 16 with the shiny, glossy display. The problem is that there's a tiny little scratch in the middle of the screen, and I'm not sure if there's anything I can do about it. It's just really irritating, because it looks like something is on the screen.

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  • Is Visual Studio Express Edition 2010 free?

    - by RyanTM
    Is Visual Studio Express Edition 2010 free? On this page: http://www.microsoft.com/express/Windows/ it says it is a set of free tools. But the splash screen at the start says it is only for evaluation purposes. And the about screen has a trial countdown timer counting down the days to when it presumably stops working.

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  • X11 on a dedicated server

    - by Matthieu
    Hi all, I discovered X11, and I was wondering if it is possible to install it on a dedicated server, and have a "desktop" from the server running on my personnal computer ? Or maybe it is necessary for the server to have a screen ? Or a least kde or gnome ? What I want is a desktop of my server (as if it had a screen), but on my laptop, through internet. I want to be able to launch graphic applications remotely, as if it was a PC.

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  • 3.5 mm component video jack -> Ipod female connection?

    - by Jigs
    At my gym the treadmills all have ipod male cables hanging out of them so that you can plug in a video ipod and play a video directly to the screen on the treadmill. I own a non apple MP4 player is there an adapter that will go from a 3.5mm component video jack to a female ipod connector that will allow me to watch a film on the screen?

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  • Dual monitors and flash movie to stay maximized on one of them.

    - by Kamil Zadora
    I have recently assembled a dual monitor setup. I often watch live.twit.tv in my browser and I would like to run it maximized while I do other stuff on second screen, but when I click on a desktop the full screen mode rolls back to normal view. The same case is for different Flash players and I believe Silverlight players suffer from the same problem. Is there any way to bypass this behavior?

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  • !! 0xc01a00d !! aka Vista won't boot

    - by Chris
    Answer: Parts of the hard drive are corrupted. All of my user's code was checked in, so I'm just going to format the box. One of my users has an HP DV5-1235dx laptop running Windows Vista Professional x64. Last night, our WSUS server pushed out a few updates including "Security Update for Windows Vista for x64-based Systems (KB960859)". When we try to boot the laptop today, a black screen with white text comes up displaying: xxx/169894 (something) Where xxx increments rapidly and something is some dll or registry key. Eventually that stops and the screen displays !! 0xc01a00d !! 35566/169894 (\Registry\Machine\COMPONENTS\DerivedDat...) No other computers that received this update are displaying the same error. So far I've tried running CHKDSK off of HBCD. It repaired a thing or two, but the computer still doesn't boot. I tried repairing the Windows install from the Vista CD, but I get a black screen with white text displaying something along the lines of: 0 No Emulation System Type 00 1 No Emulation System Type 00 Select one of the above Booting in Last Known Good Configuration doesn't work. Booting in Safe Mode freezes at Loading Windows Files [snip] Loaded: \windows\system32\drivers\crcdisk.sys Please wait... My next step is trying to boot Safe Mode with Command Prompt and try to run rstrui.exe. While I do that, does anybody have any guidance? Edit: Booting into Safe Mode with Command Prompt will not work. See Booting in Safe Mode above. Edit 2: I managed to boot from the Vista DVD. I ran the system repair, and now I get a black screen with white text saying: !! 0xc0000034 !! 290/169894 (_0000000000000000.cdf-ms) Edit 3: I ran the system repair again, and it attempted to repair my hard drive. It failed. Problem Signature: Problem Event Name: Startup Repair V2 Problem Signature 01: External Media Problem Signature 02: 6.0.6001.18000.6.0.6001.18000 Problem Signature 03: 4 Problem Signature 04: 196611 Problem Signature 05: CorruptVolume Problem Signature 06: NoBootFailure Problem Signature 07: 0 Problem Signature 08: 0 Problem Signature 09: unknown Problem Signature 10: 1168 OS Version: 6.0.6002.2.2.0.256.1 Locale ID: 1033 Answer: Parts of the hard drive are corrupted. All of my user's code was checked in, so I'm just going to format the box.

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  • Free video capture programs for windows 7?

    - by chobo2
    I want to record my screen to make a tutorial. I tried to use camStudio but it goes all weird after a couple mins. Like I am recording then all of a sudden a popup from windows says that all the memory for colors is being used and it will stop using areo. Then a few mins later my screen starts going nuts and it starts flashing green. So I am not sure what to record and I can't afford to buy Camtasia.

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  • remote desktop client with panning of large desktops?

    - by mikewse
    When using the standard Windows remote desktop client in Full Screen to connect to a large remote desktop, the result is usually that the remote desktop is resized to a smaller size matching the local display. Are there any RDP clients that in Full Screen instead leave the remote desktop at its original size and pan this larger area when the mouse reaches the border edges of the local display? Thanks Mike

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  • Changed login for a user with encrypted home, now I can't login

    - by HappyDeveloper
    I changed a user's login by doing this: $ usermod old_login -l new_login I also wanted to move his home to reflect his new username, but it wouldn't let me, so I just rebooted. But now after I login, the screen blinks and I'm redirected back to the login screen. And that's what happens when you cannot access your home, that's why I think it has something to do with his home being encrypted. How do I fix this? I'm on a Ubuntu 12 Virtualbox VM.

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  • Keyboard shortcut to minimize Remote Desktop

    - by Vaccano
    Is there a way, using the keyboard, to switch from a maximized (full screen) Remote Desktop Connection back to the main computer? I have about 4 Remote Desktop connections that I am switching between and it would be nice to not have to go to the mouse each time I want to switch. I know I can press Ctrl+Alt+Break and that normalizes the remote desktop screen. That is close, but I would like a way to just minimize it (so I don't have to normalize-switch-maximize each time I want to switch screens)

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