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  • Administering Team Foundation Server 2010 Class resource links

    - by John Alexander
    Here are the resource links for the Administering Team Foundation Server 2010 Class from last week in Minneapolis.  Microsoft® Visual Studio® 2010 and Team Foundation Server® 2010 RTM virtual machine for Microsoft® Virtual PC 2007 SP1 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=5e13b15a-fd74-4cd7-b53e-bdf9456855bd Microsoft® Visual Studio® 2010 and Team Foundation Server® 2010 RTM virtual machine for Windows Virtual PC http://www.microsoft.com/downloads/en/details.aspx?FamilyID=509c3ba1-4efc-42b5-b6d8-0232b2cbb26e Microsoft® Visual Studio® 2010 and Team Foundation Server® 2010 RTM virtual machine for Windows Server 2008 Hyper-V http://www.microsoft.com/downloads/en/details.aspx?FamilyID=e0198b64-4acb-4709-b07f-359fb4d523bc Customizable process guidance http://blogs.msdn.com/b/allclark/archive/2010/08/12/customizable-process-guidance.aspx The 5 most read Visual Studio ALM help topics on MSDN http://blogs.msdn.com/b/allclark/archive/2010/11/12/the-5-most-read-visual-studio-alm-help-topics-on-msdn.aspx Inside TFS http://visualstudiomagazine.com/Articles/List/Inside-TFS.aspx Testing Topics http://msdn.microsoft.com/en-us/library/dd286594.aspx Blogs http://community.accentient.com http://geekswithblogs.net Branching Guide http://tfsbranchingguideiii.codeplex.com/ Great VSTS blog http://geekswithblogs.net/hinshelm/Default.aspx My Blog :D http://geekswithblogs.net/jalexander/Default.aspx Visual Studio Forums http://bit.ly/fE16u3 TFS Migration and Integration Solutions http://bit.ly/cLaBnT TFS Migration and Integration Tools (VS ALM Rangers) http://bit.ly/9tHWdG TFS Migration and Integration Platform (CodePlex) http://tfsintegration.codeplex.com Team Foundation Server SDK http://code.msdn.microsoft.com/TfsSdk Migrate and Integration Forum http://bit.ly/f4Lnps Team Foundation Server Widgets http://www.tfswidgets.com TFS Sdk http://code.msdn.microsoft.com/TfsSdk TFS Migration and Integration Solutions http://bit.ly/cLaBnT TFS Integration Tools Forum http://bit.ly/f4Lnps TFS Integration Tools http://bit.ly/9tHWdG TFS Integration Platform http://tfsintegration.codeplex.com VS Upgrade Guide http://vs2010upgradeguide.codeplex.com Updating an Upgraded Team Project to Access New Features http://bit.ly/9cCcMP Team Foundation Power Tools http://bit.ly/dfNVQk Team Foundation Administration Tool http://tfsadmin.codeplex.com Using Team Foundation Server Command-Line Tools http://bit.ly/hCyozJ Changing Groups and Permissions with TFSSecurity http://bit.ly/esIjgw Unofficial Prep guide for TFS 2010 Administration Exam (70-512) http://geekswithblogs.net/enriquelima/archive/2010/07/21/unofficial-prep-guide-for-tfs-2010-administration-exam-70-512.aspx Another Prep Guide http://bit.ly/bpO30R Professional Application Lifecycle Management with VS 2010 Book http://bit.ly/9rCIRj Search CodePlex for TFS related apps http://www.codeplex.com/site/search Visual Studio Gallery http://visualstudiogallery.com TFS Widgets http://tfswidgets.com Migrate from Visual SourceSafe http://bit.ly/8XPSRh Team Foundation Server MSSCCI Provider 2010 http://bit.ly/dst1OQ Attrice TFS Sidekicks www.attrice.info/cm/tfs Hosted TFS http://bit.ly/cMZdvp Manually Processing the Team Foundation Server 2010 Data Warehouse and Analysis Services Database http://bit.ly/aG5oEh TFS 2005, 2008 and 2010 Compatibility http://shrinkster.com/1dhj

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  • More SQL Smells

    - by Nick Harrison
    Let's continue exploring some of the SQL Smells from Phil's list. He has been putting together. Datatype mis-matches in predicates that rely on implicit conversion.(Plamen Ratchev) This is a great example poking holes in the whole theory of "If it works it's not broken" Queries will this probably will generally work and give the correct response. In fact, without careful analysis, you probably may be completely oblivious that there is even a problem. This subtle little problem will needlessly complicate queries and slow them down regardless of the indexes applied. Consider this example: CREATE TABLE [dbo].[Page](     [PageId] [int] IDENTITY(1,1) NOT NULL,     [Title] [varchar](75) NOT NULL,     [Sequence] [int] NOT NULL,     [ThemeId] [int] NOT NULL,     [CustomCss] [text] NOT NULL,     [CustomScript] [text] NOT NULL,     [PageGroupId] [int] NOT NULL;  CREATE PROCEDURE PageSelectBySequence ( @sequenceMin smallint , @sequenceMax smallint ) AS BEGIN SELECT [PageId] , [Title] , [Sequence] , [ThemeId] , [CustomCss] , [CustomScript] , [PageGroupId] FROM [CMS].[dbo].[Page] WHERE Sequence BETWEEN @sequenceMin AND @SequenceMax END  Note that the Sequence column is defined as int while the sequence parameter is defined as a small int. The problem is that the database may have to do a lot of type conversions to evaluate the query. In some cases, this may even negate the indexes that you have in place. Using Correlated subqueries instead of a join   (Dave_Levy/ Plamen Ratchev) There are two main problems here. The first is a little subjective, since this is a non-standard way of expressing the query, it is harder to understand. The other problem is much more objective and potentially problematic. You are taking much of the control away from the optimizer. Written properly, such a query may well out perform a corresponding query written with traditional joins. More likely than not, performance will degrade. Whenever you assume that you know better than the optimizer, you will most likely be wrong. This is the fundmental problem with any hint. Consider a query like this:  SELECT Page.Title , Page.Sequence , Page.ThemeId , Page.CustomCss , Page.CustomScript , PageEffectParams.Name , PageEffectParams.Value , ( SELECT EffectName FROM dbo.Effect WHERE EffectId = dbo.PageEffects.EffectId ) AS EffectName FROM Page INNER JOIN PageEffect ON Page.PageId = PageEffects.PageId INNER JOIN PageEffectParam ON PageEffects.PageEffectId = PageEffectParams.PageEffectId  This can and should be written as:  SELECT Page.Title , Page.Sequence , Page.ThemeId , Page.CustomCss , Page.CustomScript , PageEffectParams.Name , PageEffectParams.Value , EffectName FROM Page INNER JOIN PageEffect ON Page.PageId = PageEffects.PageId INNER JOIN PageEffectParam ON PageEffects.PageEffectId = PageEffectParams.PageEffectId INNER JOIN dbo.Effect ON dbo.Effects.EffectId = dbo.PageEffects.EffectId  The correlated query may just as easily show up in the where clause. It's not a good idea in the select clause or the where clause. Few or No comments. This one is a bit more complicated and controversial. All comments are not created equal. Some comments are helpful and need to be included. Other comments are not necessary and may indicate a problem. I tend to follow the rule of thumb that comments that explain why are good. Comments that explain how are bad. Many people may be shocked to hear the idea of a bad comment, but hear me out. If a comment is needed to explain what is going on or how it works, the logic is too complex and needs to be simplified. Comments that explain why are good. Comments may explain why the sql is needed are good. Comments that explain where the sql is used are good. Comments that explain how tables are related should not be needed if the sql is well written. If they are needed, you need to consider reworking the sql or simplify your data model. Use of functions in a WHERE clause. (Anil Das) Calling a function in the where clause will often negate the indexing strategy. The function will be called for every record considered. This will often a force a full table scan on the tables affected. Calling a function will not guarantee that there is a full table scan, but there is a good chance that it will. If you find that you often need to write queries using a particular function, you may need to add a column to the table that has the function already applied.

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  • Silverlight Death Trolls Dancing on XAML&rsquo;s Grave

    - by D'Arcy Lussier
    I’m starting to see a whole bunch of tweets and blog posts on how Silverlight/WPF is dead, or how the XAML team has been disbanded at Microsoft, or how someone predicted Silverlight would die, blah blah blah. They all have a similar ring to it though: “Told ya so!” “They were stupid ideas anyway!” “Serves Microsoft right, boy are they dumb!” Let me tell you something, all those that are gleefully raving about Silverlight/WPF’s demise are nothing more than death trolls. Let’s assume that everything out there is true. Microsoft is obviously moving towards HTML 5 in a huge way (TechCrunch pointed out that SkyDrive has replaced its Silverlight based version with an HTML 5 one), and not just on the web as we’ve seen with recent announcements about how HTML 5 apps will be natively supported on Windows 8. WPF never caught on in the marketplace, regardless of its superior technology offering to Winforms. And Silverlight…well, it gave Flash a good run for its money, but plug-in based web applications are becoming passé in light of HTML 5. (It’s interesting that at a developer conference I put on just a few weeks ago, only 1 out of 60+ sessions included Silverlight. 5 focussed on HTML 5.) So what does this *death* of Silverlight/WPF/XAML mean then in the grand scheme of things (again, assuming that they truly *are* dying/dead)? Well, nothing really…at least nothing bad. Silverlight has given us some fantastic applications and experiences (Vancouver Olympics anyone?), and WP7 couldn’t have launched without Silverlight as its development platform. And WPF, although it had putrid adoption, has had some great success stories. A Canadian company that I talked to recently showed me how they re-wrote their point-of-sale application entirely in WPF, and the product is a huge success providing features their competitors aren’t. Arguably (and I say that only because I know I’m going to get WTF comments for this), VS.NET 2010 is a great example of what a WPF app can provide over previous C++ based applications. Technologies evolve. In a decade we’ve had 5 versions of the .NET framework, seen languages like J# come and go, seen F# appear, see communications layers change with WCF, seen EF go through multiple evolutions and traditional ADO.NET Datasets go extinct (from actual use anyway), and ASP.NET Webforms be replaced with ASP.NET MVC as a preferred web platform. Is Silverlight and WPF done? Maybe…probably?…thing is, it doesn’t really affect me personally in any way, or you…so why would we care if its gets replaced with something better and more robust that we can build better solutions with? Just remember the golden rule: don’t feed the trolls.

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  • Observations From The Corner of a Starbucks

    - by Chris Williams
    I’ve spent the last 3 days sitting in a Starbucks for 4-8 hours at a time. As a result, I’ve observed a lot of interesting behavior and people (most of whom were uninteresting themselves.) One of the things I’ve noticed is that most people don’t sit down. They come in, get their drink and go. The ones that do sit down, stay much longer than it takes to consume their drink. The drink is just an incidental purchase. Certainly not the reason they are here. Most of the people who sit also have laptops. Probably around 75%. Only a few have kids (with them) but the ones that do, have very small kids. Toddlers or younger. Of all the “campers” only a small percentage are wearing headphone, presumably because A) external noise doesn’t bother them or B) they aren’t working on anything important. My buddy George falls into category A, but he grew up in a house full of people. Silence freaks him out far more than noise. My brother and I, on the other hand, were both only children and don’t handle noisy distractions well. He needs it quiet (like a tomb) and I need music. Go figure… I can listen to Britney Spears mixed with Apoptygma Berzerk and Anthrax and crank out 30 pages, but if your toddler is banging his spoon on the table, you’re getting a dirty look… unless I have music, then all is right with the world. Anyway, enough about me. Most of the people who come in as a group are smiling when they enter. Half as many are smiling when they leave. People who come in alone typically aren’t smiling at all. The average age, over the last three days seems to be early 30s… with a couple of senior citizens and teenagers at either end of the curve. The teenagers almost never stay. They have better stuff to do on a nice day. The senior citizens are split nearly evenly between campers and in&outs. Most of the non-solo campers have 1 person with a laptop, while the other reads the paper or a book. Some campers bring multiple laptops… but only really look at one of them. This Starbucks has a drive through. The line is almost never more than 2-3 cars long but apparently a lot of the in&out people would rather come in and stand in line behind (up to) 5 people. The music in here sucks. My musical tastes can best be described as eclectic to bad, but I can still get work done (see above.) I find the music in this particular Starbucks to be discordant and jarring. At this Starbucks, the coffee lingo is apparently something that is meant to occur between employees only. The nice lady at the counter can handle orders in plain English and translate them to Baristaspeak (Baristese?) quite efficiently. If you order in Baristaspeak however, she will look confused and repeat your order back to you in plain English to confirm you actually meant what you said. Then she will say it in Baristaspeak to the lady making your drink. Nobody in this Starbucks (other than the Baristas) makes eye-contact… at least not with me. Of course that may be indicative of a separate issue. ;)

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  • Intro On AppFabric on EndPoint.tv (Steve & Danny)

    - by Benny Mathew
    http://channel9.msdn.com/shows/Endpoint/endpointtv-Pro-Windows-Server-AppFabric/   Here is a nice intro to Windows Server Appfabric by a good friend and colleague Steve and Danny.Cutting through all the hype and misunderstandings especially between AppFabric in the Cloud vs. Windows Server AppFabric. Also on when to position BizTalk versus Windows Server AppFabric.

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  • Winnipeg Code Camp&ndash;Session Announcement

    - by D'Arcy Lussier
    I’ve been updating the Winnipeg Code Camp website over the last few weeks with sessions and speakers as we’ve added them, and I’m happy to announce the full set of sessions!* We have a very interesting mix this year with new speakers and varied technologies! Remember this is a *FREE* event, so head over to our website to find out how to register for what will be a fantastic code camp! *OK, so we still have one session that needs to be have an official title, and one session that’s still TBA…but close enough. ;) What`s New in Entity Framework 4 Aaron Kowall Easy Automation Setup for Everyday Projects Amir Barylko Hackerspaces Everywhere! Winnipeg: Our Time is Now Andrew Orr C# Ninjitsu Chris Eargle Code like a Ninja:Enhance Your Productivity with VS.NET & JustCode Chris Eargle Scala Language Tour Craig Tataryn WP7 - Creating a Data Driven App D`Arcy Lussier TBA (WordPress Related) Dan Bernardic WP7 Development Foundation D'Arcy Lussier HTML5 for .NET Pros Dave Wesst Turbocharge Your Manual Testing Process with VS 2010 Dylan Smith Develop Visual Studio 2010 Extensions - Twitter Studio George Chen Functionality Driven Development with Asp .Net MVC George Chen & Sean Bennett Web Development for Mobile Devices Kelly Cassidy Intro to Nmap Security Scanner Mak Kolybabi My Personal Top 10 SQL Habits Good and Bad Mike Diehl Stupid Mistakes Made By Smart People Ron Bowes Intro to jQuery Stefan Penner Taking Your WP7 Application to the Next Level with Tombstoning Tyler Doerksen Coming Soon! Tyler Doerksen

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  • Initial Review - Mastering Unreal Technology I: Introduction to Level Design with Unreal Engine 3

    - by Matt Christian
    Recently I purchased 3 large volumes on using the Unreal 3 Engine to create levels and custom games.  This past weekend I cracked the spine of the first and started reading.  Here are my early impressions (I'm ~250 pages into it, with appendices it's about 900). Pros Interestingly, the book starts with an overview of the Unreal engines leading up to Unreal 3 (including Gears of War) and follows with some discussion on planning a mod and what goes into the game development process.  This is nice for an intro to the book and is much preferred rather than a simple chapter detailing what is on the included CD, how to install and setup UnrealEd, etc...  While the chapter on Unreal history and planning can be considered 'fluff', it's much less 'fluffy' than most books provide. I need to mention one thing here that is pretty crucial in the way I'm going to continue reviewing this book.  Most technical books like this are used as a shelf reference; as a thick volume you use for looking up techniques every now and again.  Even so, I prefer reading from cover to cover, including chapters I may already be knowledgable on (I'm sure this is typical for most people).  If there was a chapter on installing UnrealEd (the previously mentioned 'fluff'), I would probably force myself to read it, even though I've installed the game and engine multiple times on different systems. Chapter 3 is where we really get to the introduction piece of UnrealEd, creating your first basic level.  This large chapter details creating two small rooms, adding static meshes, adding lighting, creating and adding particle emitters, creating a door that animates with Unreal Matinee and Kismet, static meshes with physics, and other little additions to make your level look less beginner.  This really is a chapter that overviews the entire rest of the book, as each chapter following details the creation and intermediate usages of Static Meshes, Materials, Lighting, etc... One other very nice part to this book is the way the tutorials are setup.  Each tutorial builds off the previous and all are step-by-step.  If you haven't completed one yet, you can find all the starting files on the CD that comes with the book. Cons While the description of the overview chapter (Chapter 3) is fresh in your mind, let me start the cons by saying this chapter is setup extremely confusing for the noob.  At one point, you end up creating a door mesh and setting it up as a InteropMesh so that it is ready to be animated, only to switch to particles and spend a good portion of time working on a different piece of the level.  Yes, this is actually how I develop my levels (jumping back and forth), though it's very odd for a book to jump out of sequence. The next item might be a positive or a negative depending on your skill level with UnrealEd.  Most of the introduction to the editor layout is found in one of the Appendices instead of before Chapter 3.  For new readers, this might lead to confusion as Appendix A would typically be read between Chapter 2 and 3.  However, this is a positive for those with some experience in UnrealEd as they don't have to force themselves through a 'learn every editor button' chapter.  I'm listing this in the Cons section as the book is 'Introduction to...' and is probably going to be directed toward a lot of very beginner developers. Finally, there's a lack of general description to a lot of the underlying engine and what each piece in UnrealEd is or does.  Sometimes you'll be performing Tutorial after Tutorial with barely a paragraph in between describing ANY of what you've just done.  Tutorial 1.1 Step 6 says to press Button X, so you do.  But why?  This is in part a problem with the structure of the tutorials rather than the content of the book.  Since the tutorials are so focused on a step-by-step (or procedural) description of a process, you learn the process and not why you're doing that.  For example, you might learn how to size a material to a surface, but will only learn what buttons to press and not what each one does. This becomes extremely apparent in the chapter on Static Meshes as most of the chapter is spent in 3D Studio Max.  Since there are books on 3DSM and modelling, the book really only tells you the steps and says to go grab a book on modelling if you're really interested in 3DSM.  Again, I've learned the process to develop my own meshes in 3DSM, but I don't know the why behind the steps. Conclusion So far the book is very good though I would have a hard time recommending it to a complete beginner.  I would suggest anyone looking at this book (obviously including the other 2, more advanced volumes) to pick up a copy of UDK or Unreal 3 (available online or via download services such as Steam) and watch some online tutorials and play with it first.  You'll find plenty of online videos available that were created by the authors and may suit as a better introduction to the editor.

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  • Dutch for once: op zoek naar een nieuwe uitdaging!

    - by Dennis Vroegop
    Originally posted on: http://geekswithblogs.net/dvroegop/archive/2013/10/11/dutch-for-once-op-zoek-naar-een-nieuwe-uitdaging.aspxI apologize to my non-dutch speaking readers: this post is about me looking for a new job and since I am based in the Netherlands I will do this in Dutch… Next time I will be technical (and thus in English) again! Het leuke van interim zijn is dat een klus een keer afloopt. Ik heb heel bewust gekozen voor het leven als freelancer: ik wil graag heel veel verschillende mensen en organisaties leren kennen. Dit werk is daar bij uitstek geschikt voor! Immers: bij iedere klus breng ik niet alleen nieuwe ideeën en kennis maar ik leer zelf ook iedere keer ontzettend veel. Die kennis kan ik dan weer gebruiken bij een vervolgklus en op die manier verspreid ik die kennis onder de bedrijven in Nederland. En er is niets leukers dan zien dat wat ik meebreng een organisatie naar een ander niveau brengt! Iedere keer een ander bedrijf zoeken houdt in dat ik iedere keer weg moet gaan bij een organisatie. Het lastige daarvan is het juiste moment te vinden. Van buitenaf gezien is dat lastig in te schatten: wanneer kan ik niets vernieuwends meer bijdragen en is het tijd om verder te gaan? Wanneer is het tijd om te zeggen dat de organisatie alles weet wat ik ze kan bijbrengen? In mijn huidige klus is dat moment nu aangebroken. In de afgelopen elf maanden heb ik dit bedrijf zien veranderen van een kleine maar enthousiaste groep ontwikkelaars naar een professionele organisatie met ruim twee keer zo veel ontwikkelaars. Dat veranderingsproces is erg leerzaam geweest en ik ben dan ook erg blij dat ik die verandering heb kunnen en mogen begeleiden. Van drie teams met ieder vijf of zes ontwikkelaars naar zes teams met zeven tot acht ontwikkelaars per team groeien betekent dat je je ontwikkelproces heel anders moet insteken. Ook houdt dat in dat je je teams anders moet indelen, dat de organisatie zelf anders gemodelleerd moet worden en dat mensen anders met elkaar om moeten gaan. Om dat voor elkaar te krijgen is er door iedereen heel hard gewerkt, is er een aantal fouten gemaakt, is heel veel van die fouten geleerd en is uiteindelijk een vrijwel nieuw bedrijf ontstaan. Het is tijd om dit bedrijf te verlaten. Ik ben benieuwd waar ik hierna terecht kom: ik ben aan het rondkijken naar mogelijkheden. Ik weet wèl: het bedrijf waar ik naar op zoek ben, is een bedrijf dat openstaat voor veranderingen. Veranderingen, maar dan wel met het oog voor het individu; mensen staan immers centraal in de software ontwikkeling! Ik heb er in ieder geval weer zin in!

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  • MVC Automatic Menu

    - by Nuri Halperin
    An ex-colleague of mine used to call his SQL script generator "Super-Scriptmatic 2000". It impressed our then boss little, but was fun to say and use. We called every batch job and script "something 2000" from that day on. I'm tempted to call this one Menu-Matic 2000, except it's waaaay past 2000. Oh well. The problem: I'm developing a bunch of stuff in MVC. There's no PM to generate mounds of requirements and there's no Ux Architect to create wireframe. During development, things change. Specifically, actions get renamed, moved from controller x to y etc. Well, as the site grows, it becomes a major pain to keep a static menu up to date, because the links change. The HtmlHelper doesn't live up to it's name and provides little help. How do I keep this growing list of pesky little forgotten actions reigned in? The general plan is: Decorate every action you want as a menu item with a custom attribute Reflect out all menu items into a structure at load time Render the menu using as CSS  friendly <ul><li> HTML. The MvcMenuItemAttribute decorates an action, designating it to be included as a menu item: [AttributeUsage(AttributeTargets.Method, AllowMultiple = true)] public class MvcMenuItemAttribute : Attribute {   public string MenuText { get; set; }   public int Order { get; set; }   public string ParentLink { get; set; }   internal string Controller { get; set; }   internal string Action { get; set; }     #region ctor   public MvcMenuItemAttribute(string menuText) : this(menuText, 0) { } public MvcMenuItemAttribute(string menuText, int order) { MenuText = menuText; Order = order; }       internal string Link { get { return string.Format("/{0}/{1}", Controller, this.Action); } }   internal MvcMenuItemAttribute ParentItem { get; set; } #endregion } The MenuText allows overriding the text displayed on the menu. The Order allows the items to be ordered. The ParentLink allows you to make this item a child of another menu item. An example action could then be decorated thusly: [MvcMenuItem("Tracks", Order = 20, ParentLink = "/Session/Index")] . All pretty straightforward methinks. The challenge with menu hierarchy becomes fairly apparent when you try to render a menu and highlight the "current" item or render a breadcrumb control. Both encounter an  ambiguity if you allow a data source to have more than one menu item with the same URL link. The issue is that there is no great way to tell which link a person click. Using referring URL will fail if a user bookmarked the page. Using some extra query string to disambiguate duplicate URLs essentially changes the links, and also ads a chance of collision with other query parameters. Besides, that smells. The stock ASP.Net sitemap provider simply disallows duplicate URLS. I decided not to, and simply pick the first one encountered as the "current". Although it doesn't solve the issue completely – one might say they wanted the second of the 2 links to be "current"- it allows one to include a link twice (home->deals and products->deals etc), and the logic of deciding "current" is easy enough to explain to the customer. Now that we got that out of the way, let's build the menu data structure: public static List<MvcMenuItemAttribute> ListMenuItems(Assembly assembly) { var result = new List<MvcMenuItemAttribute>(); foreach (var type in assembly.GetTypes()) { if (!type.IsSubclassOf(typeof(Controller))) { continue; } foreach (var method in type.GetMethods()) { var items = method.GetCustomAttributes(typeof(MvcMenuItemAttribute), false) as MvcMenuItemAttribute[]; if (items == null) { continue; } foreach (var item in items) { if (String.IsNullOrEmpty(item.Controller)) { item.Controller = type.Name.Substring(0, type.Name.Length - "Controller".Length); } if (String.IsNullOrEmpty(item.Action)) { item.Action = method.Name; } result.Add(item); } } } return result.OrderBy(i => i.Order).ToList(); } Using reflection, the ListMenuItems method takes an assembly (you will hand it your MVC web assembly) and generates a list of menu items. It digs up all the types, and for each one that is an MVC Controller, digs up the methods. Methods decorated with the MvcMenuItemAttribute get plucked and added to the output list. Again, pretty simple. To make the structure hierarchical, a LINQ expression matches up all the items to their parent: public static void RegisterMenuItems(List<MvcMenuItemAttribute> items) { _MenuItems = items; _MenuItems.ForEach(i => i.ParentItem = items.FirstOrDefault(p => String.Equals(p.Link, i.ParentLink, StringComparison.InvariantCultureIgnoreCase))); } The _MenuItems is simply an internal list to keep things around for later rendering. Finally, to package the menu building for easy consumption: public static void RegisterMenuItems(Type mvcApplicationType) { RegisterMenuItems(ListMenuItems(Assembly.GetAssembly(mvcApplicationType))); } To bring this puppy home, a call in Global.asax.cs Application_Start() registers the menu. Notice the ugliness of reflection is tucked away from the innocent developer. All they have to do is call the RegisterMenuItems() and pass in the type of the application. When you use the new project template, global.asax declares a class public class MvcApplication : HttpApplication and that is why the Register call passes in that type. protected void Application_Start() { AreaRegistration.RegisterAllAreas(); RegisterRoutes(RouteTable.Routes);   MvcMenu.RegisterMenuItems(typeof(MvcApplication)); }   What else is left to do? Oh, right, render! public static void ShowMenu(this TextWriter output) { var writer = new HtmlTextWriter(output);   renderHierarchy(writer, _MenuItems, null); }   public static void ShowBreadCrumb(this TextWriter output, Uri currentUri) { var writer = new HtmlTextWriter(output); string currentLink = "/" + currentUri.GetComponents(UriComponents.Path, UriFormat.Unescaped);   var menuItem = _MenuItems.FirstOrDefault(m => m.Link.Equals(currentLink, StringComparison.CurrentCultureIgnoreCase)); if (menuItem != null) { renderBreadCrumb(writer, _MenuItems, menuItem); } }   private static void renderBreadCrumb(HtmlTextWriter writer, List<MvcMenuItemAttribute> menuItems, MvcMenuItemAttribute current) { if (current == null) { return; } var parent = current.ParentItem; renderBreadCrumb(writer, menuItems, parent); writer.Write(current.MenuText); writer.Write(" / ");   }     static void renderHierarchy(HtmlTextWriter writer, List<MvcMenuItemAttribute> hierarchy, MvcMenuItemAttribute root) { if (!hierarchy.Any(i => i.ParentItem == root)) return;   writer.RenderBeginTag(HtmlTextWriterTag.Ul); foreach (var current in hierarchy.Where(element => element.ParentItem == root).OrderBy(i => i.Order)) { if (ItemFilter == null || ItemFilter(current)) {   writer.RenderBeginTag(HtmlTextWriterTag.Li); writer.AddAttribute(HtmlTextWriterAttribute.Href, current.Link); writer.AddAttribute(HtmlTextWriterAttribute.Alt, current.MenuText); writer.RenderBeginTag(HtmlTextWriterTag.A); writer.WriteEncodedText(current.MenuText); writer.RenderEndTag(); // link renderHierarchy(writer, hierarchy, current); writer.RenderEndTag(); // li } } writer.RenderEndTag(); // ul } The ShowMenu method renders the menu out to the provided TextWriter. In previous posts I've discussed my partiality to using well debugged, time test HtmlTextWriter to render HTML rather than writing out angled brackets by hand. In addition, writing out using the actual writer on the actual stream rather than generating string and byte intermediaries (yes, StringBuilder being no exception) disturbs me. To carry out the rendering of an hierarchical menu, the recursive renderHierarchy() is used. You may notice that an ItemFilter is called before rendering each item. I figured that at some point one might want to exclude certain items from the menu based on security role or context or something. That delegate is the hook for such future feature. To carry out rendering of a breadcrumb recursion is used again, this time simply to unwind the parent hierarchy from the leaf node, then rendering on the return from the recursion rather than as we go along deeper. I guess I was stuck in LISP that day.. recursion is fun though.   Now all that is left is some usage! Open your Site.Master or wherever you'd like to place a menu or breadcrumb, and plant one of these calls: <% MvcMenu.ShowBreadCrumb(this.Writer, Request.Url); %> to show a breadcrumb trail (notice lack of "=" after <% and the semicolon). <% MvcMenu.ShowMenu(Writer); %> to show the menu.   As mentioned before, the HTML output is nested <UL> <LI> tags, which should make it easy to style using abundant CSS to produce anything from static horizontal or vertical to dynamic drop-downs.   This has been quite a fun little implementation and I was pleased that the code size remained low. The main crux was figuring out how to pass parent information from the attribute to the hierarchy builder because attributes have restricted parameter types. Once I settled on that implementation, the rest falls into place quite easily.

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  • Windows Embedded CE DiskPrep PowerToy

    - by Bruce Eitman
    Kurt Kennett from Microsoft has offered up a handy new tool. This tool is useful for creating a boot disk for x86 Windows CE systems that use the BIOSLoader. This is especially useful for creating disks with formats other than FAT16, which are fairly easy to create. I am letting you know about this new tool, but I have to be honest in telling you that I haven’t used it myself because it is for Windows Vista and Windows 7 – which I don’t have available right now. But you can bet that I will be setting up a virtual machine to give it a try. Here is what Kurt has to say about the tool: Download the DiskPrep Tool  DiskPrep can prepare any hard disk that can be attached to your development PC so that it can boot your X86-based Windows CE OS Design. USB disks (including disk "keys"), Compact Flash Cards, and SD cards all work if your system bios can boot from that type of media. FAT16, FAT32, and exFAT all supported. DOS is not used - the program prepares the bios loader on the disk and only uses that. If you use Windows Vista or Windows 7, you can use VHD files for VirtualPC. This allows for rapid prototyping of a self-booting system. Copyright © 2010 – Bruce Eitman All Rights Reserved

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  • Silverlight Cream for March 11, 2010 -- #812

    - by Dave Campbell
    In this Issue: Walter Ferrari, Viktor Larsson, Bill Reiss(-2-, -3-, -4-), Jonathan van de Veen, Walt Ritscher, Jobi Joy, Pete Brown, Mike Taulty, and Mark Miller. Shoutouts: Going to MIX10? John Papa announced Got Questions? Ask the Experts at MIX10 Pete Brown listed The Essential WPF/Silverlight/XNA Developer and Designer Toolbox From SilverlightCream.com: How to extend Bing Maps Silverlight with an elevation profile graph - Part 2 In this second and final tutorial, Walter Ferrari adds elevation to his previous BingMaps post. I'm glad someone else worked this out for me :) Navigating AWAY from your Silverlight page Viktor Larsson has a post up on how to navigate to something other than your Silverlight page like maybe a mailto ... SilverSprite: Not just for XNA games any more Bill Reiss has a new version of SilverSprite up on CodePlex and if you're planning on doing any game development, you should check this out for sure Space Rocks game step 1: The game loop Bill Reiss has a tutorial series on Game development that he's beginning ... looks like a good thing to jump in on and play along. This first one is all about the game loop. Space Rocks game step 2: Sprites (part 1) In Part 2, Bill Reiss begins a series on Sprites in game development and positioning it. Space Rocks game step 3: Sprites (part 2) Bill Reiss's Part 3 is a follow-on tutorial on Sprites and moving according to velocity... fun stuff :) Adventures while building a Silverlight Enterprise application part No. 32 Jonathan van de Veen is discussing debugging and the evil you can get yourself wrapped up in... his scenario is definitely one to remember. Streaming Silverlight media from a Dropbox.com account Read the comments and the agreements, but I think Walt Ritscher's idea of using DropBox to serve up Streaming media is pretty cool! UniformGrid for Silverlight Jobi Joy wanted a UniformGrid like he's familiar with in WPF. Not finding one in the SDK or Toolkit, he converted the WPF one to Silverlight .. all good for you and me :) How to Get Started in WPF or Silverlight: A Learning Path for New Developers Pete Brown has a nice post up describing resources, tutorials, blogs, and books for devs just getting into Silveright or WPF, and thanks for the shoutout, Pete! Silverlight 4, MEF and the DeploymentCatalog ( again :-) ) Mike Taulty is revisiting the DeploymentCatalog to wrap it up in a class like he did the PackageCatalog previously MVVM with Prism 101 – Part 6b: Wrapping IClientChannel Mark Miller is back with a Part 6b on MVVM with Prism, and is answering some questions from the previous post and states his case against the client service proxy. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    MIX10

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  • Silverlight Cream for April 25, 2010 -- #847

    - by Dave Campbell
    In this Issue: Michael Washington, David Poll, Andrea Boschin, Kunal Chowdhury(-2-), Lee, and Chad Campbell. Shoutout: Not at all Silverlight, but Kirupa has a great article up about Elastic Collisions From SilverlightCream.com: Easily decouple your MVVM ViewModel from your Model using RX Extensions Michael Washington continues with his Simplified MVVM and uses Rx to allow him to put web service methods in the model and call them from the ViewModel. A “refreshing” Authentication/Authorization experience with Silverlight 4 David Poll expands on his previous post and demonstrates returning the user to the page prior to the login, just the way you'd like it. Using a PollingDuplex service to handle long running activities Andrea Boschin is back discussing PollingDuplex again, this time is discussing getting updates from a long-running process. Introduction to Silverlight - Silverlight tutorials Chapter 1 Kunal Chowdhury has an intro to Silverlight Tutorial that looks good... if you're just getting started, here's a place to look. Introduction to Silverlight Application Development - Silverlight tutorial Chapter 2 In his 2nd introductory tutorial, Kunal Chowdhury gets into code and discusses User Controls. Drag and Drop grouping in Datagrid Lee has a post up where he's taken a DataGrid and produced some of the features of some of the 3rd-party controls, specifically dragging column headers to a place above the grid to sort the grid. Silverlight – HTTP request to [Url] was aborted. …local channel being closed while the request was still in progress Chad Campbell is addressing timeout problems you may hit with connecting up to your WCF service. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Silverlight Cream for May 17, 2010 -- #863

    - by Dave Campbell
    In this Issue: Christian Schormann, Vladimir Bodurov, Pete Brown, Justin Angel, John Papa(-2-), Fons Sonnemans, Miroslav Miroslavov, and Jeremy Likness. Shoutouts: Jeff Brand has been doing WP7 presentations and posted Windows Phone 7 Presentation and Sample Code Mark Tucker posted about his Windows Phone 7 Presentation at Desert Code Camp 2010 John Allwright discusses 4 New case Studies on Silverlight at the Winter Olympics From SilverlightCream.com: New Video by Jon Harris: Blend 4 for Windows Phone in 90 Seconds Christian Schormann is discussing a second 90-second Expression Blend video tutorial by Jon Harris... this second one is about Blend 4 for WP7. XmlCodeEditor – Silverlight 4 control for editing XML and HTML on the browser Vladimir Bodurov has a post up extending the RichTextBox control to add coloring for HTML and XAML ... it colors as you type, and he plans on adding Intellisense! Creating a Simple Report Writer in Silverlight 4 While working on his book, Pete Brown decided to share some Silverlight 'Report Writer' work with us... check out that list of goals near the top that are all met... looks great to me! Windows Phone 7 - Unlocked ROMs Justin Angel has a good long post about a subject I've stayed away from until now that someone of Justin's level of knowledge has approached it: WP7 ROMs. Silverlight 4 Tools for Visual Studio 2010 Launch: New Designer Capabilities (Silverlight TV 27) John Papa has Silverlight TV 27 up today and is talking about the Silverlight 4 Tools for VS2010 launch with Mark Wilson-Thomas ... the video would be a great place to pick up some of the new features (hint, hint) WCF RIA Services v1.0 Launch! (Silverlight TV 28) John Papa also has Silverlight TV 28 up, talking with Nikhil Kothari and Dinesh Kulkarni about the v 1.0 release of WCF RIA Services. RightMouseTrigger Fons Sonnemans updated his MineSweeper game and has it posted at Silver Arcade, this version supports right mouse click via RightMouseTrigger code that he is sharing. Smoke effect The 'Smoke Effect' menus at the CompleteIT site are awesome, and this time out, Miroslav Miroslavov discusses how that was done and gives up the code...! WebClient and DeploymentCatalog gotchas in Silverlight OOB Jeremy Likness has a post up to give you some relief if you hit the same MEF/Silverlight gotcha he did when running OOB... like not running in OOB for instance. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Silverlight Cream for April 28, 2010 -- #850

    - by Dave Campbell
    In this Issue: Giorgetti Alessandro, Alexander Strauss, Mahesh Sabnis, Andrea Boschin, Maxim Goldin, Peter Torr, Wolf Schmidt, and Marlon Grech. Shoutout: Koen Zwikstra announced a SL4 update: Silverlight Spy 3.0.0.11 Adam Kinney posted a WTF Step by Step guide to installing Silverlight Tools David Makogon posted his materials from a presentation: RockNUG April 2010 Materials: Silverlight 4 From SilverlightCream.com: Silverlight, M-V-VM ... and IoC - part 4 Giorgetti Alessandro isn't wasting any time... he's already gotten Part 4 of his MVVM, IoC, and Silverlight series up. He's discussing commanding. He gives some good external links and develops in his own direction as well. Application Partitioning with MEF, Silverlight and Windows Azure – Part II Alexander Strauss has the second and final part of his MEF/Silverlight/Azuer posts up, describing getting XAP information from Azure Blob storage. Simple Databinding and 3-D Features using Silverlight in Windows Phone 7 (WP7) Mahesh Sabnis has a post up combining DataBinding and 3D displays on WP7 ... good long tutorial and source. Keeping an ObservableCollection sorted with a method override Andrea Boschin details the reasons behind his need for having a sorted ObservableCollection, then hands over the code he used to do so. VS2010: Silverlight 4 profiling Maxim Goldin posted about profiling Silverlight 4 in VS2010. It's not overly straightforward but once you do it a couple times, not a big deal ... check out the comments as well. Peter Torr: Mock Location APIs from my Mix10 Talk A discussion came up on the insider's list this morning asking about Location Service in the emulator. Laurent Bugnion pointed us at Peter Torr's Mock Location from his MIX10 talk. Finding the "real" templates and generic.xaml in Silverlight core or library assemblies, by using .NET Reflector Wolf Schmidt at the Silverlight SDK has a post up about using .NET Reflector to rat around in Silverlight core or library assemblies. How does MEFedMVVM compose the catalogs and how can I override the behavior? – MEFedMVVM Part 4 Marlon Grech has Part 4 of his MEFedMVVM series up and this one is for advanced use of MEFedMVVM... where you're writing a composer and how that would be different for Silverlight and WPF... oh yeah, and what is a composer as well :) Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • You Might Be a SharePoint Professional If&hellip;

    - by Mark Rackley
    I really think no explanation is needed. Hope this makes you smile.. Thanks again for being an awesome SharePoint community! If you can only dream about working an 8 hour day, there’s a good chance you are a SharePoint professional. You might be a SharePoint professional if the last time you heard “Old MacDonald Had a Farm” you wondered “How many web front ends does it have?” If you consider Twitter the best form of support since the dawn of the Internet, you might be a SharePoint professional. If you are giddy-as-a-school-girl excited about going to Anaheim in October and it has NOTHING to do with Disneyland, you might be a SharePoint professional. You might be a SharePoint professional if you own more SharePoint shirts than you do pairs of underwear. If you’ve thought of giving up a career in the IT world for a job taking orders at a fast food chain, you might be a SharePoint professional. You might be a SharePoint professional if the only people who understand the words that come out of your mouth are other SharePoint people. If you put the word “Share” or “SP” in front of EVERYTHING (ShareFood, SPRunner, etc… etc…) then you might be a SharePoint professional. You are probably a SharePoint professional if you love SharePoint.. you hate SharePoint… you love SharePoint… you hate SharePoint… If the only thing you’d rather do more than SharePoint is SharePint, then you are definitely a SharePoint professional. You might be a SharePoint professional if your idea of name dropping is “Andrew Connell says…” or “According to Todd Klindt”… or even “Well, when I was stuck in a Turkish prison with Joel Oleson…”

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  • Changing the action of a hyperlink in a Silverlight RichTextArea

    - by Marc Schluper
    The title of this post could also have been "Move over Hyperlink, here comes Actionlink" or "Creating interactive text in Silverlight." But alas, there can be only one. Hyperlinks are very useful. However, they are also limited because their action is fixed: browse to a URL. This may have been adequate at the start of the Internet, but nowadays, in web applications, the one thing we do not want to happen is a complete change of context. In applications we typically like a hyperlink selection to initiate an action that updates a part of the screen. For instance, if my application has a map displayed with some text next to it, the map would react to a selection of a hyperlink in the text, e.g. by zooming in on a location and displaying additional locational information in a popup. In this way, the text becomes interactive text. It is quite common that one company creates and maintains websites for many client companies. To keep maintenance cost low, it is important that the content of these websites can be updated by the client companies themselves, without the need to involve a software engineer. To accommodate this scenario, we want the author of the interactive text to configure all hyperlinks (without writing any code). In a Silverlight RichTextArea, the default action of a Hyperlink is the same as a traditional hyperlink, but it can be changed: if the Command property has a value then upon a click event this command is called with the value of the CommandParameter as parameter. How can we let the author of the text specify a command for each hyperlink in the text, and how can we let an application react properly to a hyperlink selection event? We are talking about any command here. Obviously, the application would recognize only a specific set of commands, with well defined parameters, but the approach we take here is generic in the sense that it pertains to the RichTextArea and any command. So what do we require? We wish that: As a text author, I can configure the action of a hyperlink in a (rich) text without writing code; As a text author, I can persist the action of a hyperlink with the text; As a reader of persisted text, I can click a hyperlink and the configured action will happen; As an application developer, I can configure a control to use my application specific commands. In an excellent introduction to the RichTextArea, John Papa shows (among other things) how to persist a text created using this control. To meet our requirements, we can create a subclass of RichTextArea that uses John's code and allows plugging in two command specific components: one to prompt for a command definition, and one to execute the command. Since both of these plugins are application specific, our RichTextArea subclass should not assume anything about them except their interface. public interface IDefineCommand { void Prompt(string content, // the link content Action<string, object> callback); // the method called to convey the link definition } public interface IPerformCommand : ICommand {} The IDefineCommand plugin receives the content of the link (the text visible to the reader) and displays some kind of control that allows the author to define the link. When that's done, this (possibly changed) content string is conveyed back to the RichTextArea, together with an object that defines the command to execute when the link is clicked by the reader of the published text. The IPerformCommand plugin simply implements System.Windows.Input.ICommand. Let's use MEF to load the proper plugins. In the example solution there is a project that contains rudimentary implementations of these. The IDefineCommand plugin simply prompts for a command string (cf. a command line or query string), and the IPerformCommand plugin displays a MessageBox showing this command string. An actual application using this extended RichTextArea would have its own set of commands, each having their own parameters, and hence would provide more user friendly application specific plugins. Nonetheless, in any case a command can be persisted as a string and hence the two interfaces defined above suffice. For a Visual Studio 2010 solution, see my article on The Code Project.

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  • Robotic Arm &ndash; Hardware

    - by Szymon Kobalczyk
    This is first in series of articles about project I've been building  in my spare time since last Summer. Actually it all began when I was researching a topic of modeling human motion kinematics in order to create gesture recognition library for Kinect. This ties heavily into motion theory of robotic manipulators so I also glanced at some designs of robotic arms. Somehow I stumbled upon this cool looking open source robotic arm: It was featured on Thingiverse and published by user jjshortcut (Jan-Jaap). Since for some time I got hooked on toying with microcontrollers, robots and other electronics, I decided to give it a try and build it myself. In this post I will describe the hardware build of the arm and in later posts I will be writing about the software to control it. Another reason to build the arm myself was the cost factor. Even small commercial robotic arms are quite expensive – products from Lynxmotion and Dagu look great but both cost around USD $300 (actually there is one cheap arm available but it looks more like a toy to me). In comparison this design is quite cheap. It uses seven hobby grade servos and even the cheapest ones should work fine. The structure is build from a set of laser cut parts connected with few metal spacers (15mm and 47mm) and lots of M3 screws. Other than that you’d only need a microcontroller board to drive the servos. So in total it comes a lot cheaper to build it yourself than buy an of the shelf robotic arm. Oh, and if you don’t like this one there are few more robotic arm projects at Thingiverse (including one by oomlout). Laser cut parts Some time ago I’ve build another robot using laser cut parts so I knew the process already. You can grab the design files in both DXF and EPS format from Thingiverse, and there are also 3D models of each part in STL. Actually the design is split into a second project for the mini servo gripper (there is also a standard servo version available but it won’t fit this arm).  I wanted to make some small adjustments, layout, and add measurements to the parts before sending it for cutting. I’ve looked at some free 2D CAD programs, and finally did all this work using QCad 3 Beta with worked great for me (I also tried LibreCAD but it didn’t work that well). All parts are cut from 4 mm thick material. Because I was worried that acrylic is too fragile and might break, I also ordered another set cut from plywood. In the end I build it from plywood because it was easier to glue (I was told acrylic requires a special glue). Btw. I found a great laser cutter service in Kraków and highly recommend it (www.ebbox.com.pl). It cost me only USD $26 for both sets ($16 acrylic + $10 plywood). Metal parts I bought all the M3 screws and nuts at local hardware store. Make sure to look for nylon lock (nyloc) nuts for the gripper because otherwise it unscrews and comes apart quickly. I couldn’t find local store with metal spacers and had to order them online (you’d need 11 x 47mm and 3 x 15mm). I think I paid less than USD $10 for all metal parts. Servos This arm uses five standards size servos to drive the arm itself, and two micro servos are used on the gripper. Author of the project used Modelcraft RS-2 Servo and Modelcraft ES-05 HT Servo. I had two Futaba S3001 servos laying around, and ordered additional TowerPro SG-5010 standard size servos and TowerPro SG90 micro servos. However it turned out that the SG90 won’t fit in the gripper so I had to replace it with a slightly smaller E-Sky EK2-0508 micro servo. Later it also turned out that Futaba servos make some strange noise while working so I swapped one with TowerPro SG-5010 which has higher torque (8kg / cm). I’ve also bought three servo extension cables. All servos cost me USD $45. Assembly The build process is not difficult but you need to think carefully about order of assembling it. You can do the base and upper arm first. Because two servos in the base are close together you need to put first with one piece of lower arm already connected before you put the second servo. Then you connect the upper arm and finally put the second piece of lower arm to hold it together. Gripper and base require some gluing so think it through too. Make sure to look closely at all the photos on Thingiverse (also other people copies) and read additional posts on jjshortcust’s blog: My mini servo grippers and completed robotic arm  Multiply the robotic arm and electronics Here is also Rob’s copy cut from aluminum My assembled arm looks like this – I think it turned out really nice: Servo controller board The last piece of hardware I needed was an electronic board that would take command from PC and drive all seven servos. I could probably use Arduino for this task, and in fact there are several Arduino servo shields available (for example from Adafruit or Renbotics).  However one problem is that most support only up to six servos, and second that their accuracy is limited by Arduino’s timer frequency. So instead I looked for dedicated servo controller and found a series of Maestro boards from Pololu. I picked the Pololu Mini Maestro 12-Channel USB Servo Controller. It has many nice features including native USB connection, high resolution pulses (0.25µs) with no jitter, built-in speed and acceleration control, and even scripting capability. Another cool feature is that besides servo control, each channel can be configured as either general input or output. So far I’m using seven channels so I still have five available to connect some sensors (for example distance sensor mounted on gripper might be useful). And last but important factor was that they have SDK in .NET – what more I could wish for! The board itself is very small – half of the size of Tic-Tac box. I picked one for about USD $35 in this store. Perhaps another good alternative would be the Phidgets Advanced Servo 8-Motor – but it is significantly more expensive at USD $87.30. The Maestro Controller Driver and Software package includes Maestro Control Center program with lets you immediately configure the board. For each servo I first figured out their move range and set the min/max limits. I played with setting the speed an acceleration values as well. Big issue for me was that there are two servos that control position of lower arm (shoulder joint), and both have to be moved at the same time. This is where the scripting feature of Pololu board turned out very helpful. I wrote a script that synchronizes position of second servo with first one – so now I only need to move one servo and other will follow automatically. This turned out tricky because I couldn’t find simple offset mapping of the move range for each servo – I had to divide it into several sub-ranges and map each individually. The scripting language is bit assembler-like but gets the job done. And there is even a runtime debugging and stack view available. Altogether I’m very happy with the Pololu Mini Maestro Servo Controller, and with this final piece I completed the build and was able to move my arm from the Meastro Control program.   The total cost of my robotic arm was: $10 laser cut parts $10 metal parts $45 servos $35 servo controller ----------------------- $100 total So here you have all the information about the hardware. In next post I’ll start talking about the software that I wrote in Microsoft Robotics Developer Studio 4. Stay tuned!

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  • Book &ldquo;Team Foundation Server 2012 Starter&rdquo; published!

    - by Jakob Ehn
    During the summer and fall this year, me and my colleague Terje Sandstrøm has worked together on a book project that has now finally hit the stores! The title of the book is Team Foundation Server 2012 Starter and is published by Packt Publishing. You can find it at http://www.packtpub.com/team-foundation-server-2012-starter/book or from Amazon http://www.amazon.com/dp/1849688389                          The book is part of a concept that Packt have with starter-books, intended for people new to Team Foundation Server 2012 and who want a quick guideline to get it up and working. It covers the fundamentals, from installing and configuring it, and how to use it with source control, work items and builds. It is done as a step-by-step guide, but also includes best practices advice in the different areas. It covers the use of both the on-premises and the TFS Services version. It also has a list of links and references in the end to the most relevant Visual Studio 2012 ALM sites. Our good friend and fellow ALM MVP Mathias Olausson have done the review of the book, thanks again Mathias! We hope the book fills the gap between the different online guide sites and the more advanced books that are out. Check it out and please let us know what you think of the book! Book Description Your quick start guide to TFS 2012, top features, and best practices with hands on examples Overview Install TFS 2012 from scratch Get up and running with your first project Streamline release cycles for maximum productivity In Detail Team Foundation Server 2012 is Microsoft's leading ALM tool, integrating source control, work item and process handling, build automation, and testing. This practical "Team Foundation Server 2012 Starter Guide" will provide you with clear step-by-step exercises covering all major aspects of the product. This is essential reading for anyone wishing to set up, organize, and use TFS server. This hands-on guide looks at the top features in Team Foundation Server 2012, starting with a quick installation guide and then moving into using it for your software development projects. Manage your team projects with Team Explorer, one of the many new features for 2012. Covering all the main features in source control to help you work more efficiently, including tools for branching and merging, we will delve into the Agile Planning Tools for planning your product and sprint backlogs. Learn to set up build automation, allowing your team to become faster, more streamlined, and ultimately more productive with this "Team Foundation Server 2012 Starter Guide". What you will learn from this book Install TFS 2012 on premise Access TFS Services in the cloud Quickly get started with a new project with product backlogs, source control, and build automation Work efficiently with source control using the top features Understand how the tools for branching and merging in TFS 2012 help you isolate work and teams Learn about the existing process templates, such as Visual Studio Scrum 2.0 Manage your product and sprint backlogs using the Agile planning tools Approach This Starter guide is a short, sharp introduction to Team Foundation Server 2012, covering everything you need to get up and running. Who this book is written for If you are a developer, project lead, tester, or IT administrator working with Team Foundation Server 2012 this guide will get you up to speed quickly and with minimal effort.

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  • SharePoint 2010 Hosting :: SharePoint 2010 Custom Web Template

    - by mbridge
    SharePoint 2010 offers some changes and additions to the SharePoint 2007 approach. Site definitions and publishing providers remain largely the same, but site templates created from the SharePoint UI or SharePoint Designer are now saved to a .WSP file, the same solution deployment packaging file format used for deploying custom SharePoint solutions. Site Templates saved to a .WSP solution file can be imported into Visual Studio for additional customization. Introducing the WebTemplate Feature Element The WebTemplate element, introduced in SharePoint 2010, allows site templates to be defined and deployed as a Feature as part of a solution package. A WebTemplate element feature can be used to deploy site templates in either a Farm or Sandbox solution - without modification. If deployed as a Farm feature and solution, site templates will appear in the site collection provisioning page in Central Administration and can be used to provision new site collections, or within a Site Collection to create sub-sites. If deployed as a Site feature and Sandbox solution, site templates will appear within the site collection to support creating a root site or sub-sites. Creating a new WebTemplate Feature in Visual Studio 2010 In addition to supporting the ability to save and import Site Templates created from the SharePoint UI into Visual Studio for customization, it can also be used to create new site templates from scratch. In the following sample we will walk through how to create a new WebTemplate solution based on  a customized version of the out-of-box Blank Site. 1. Create a new Empty SharePoint Project in Visual Studio 2010. 2. Add a new Empty Element to the project. we like to create folders for each type of element in our solution, so in our sample, we have created a Web Templates folder, and then added the BLANKENT element. NOTE: The Elements folder MUST share the same name as the WebTemplate name property. 3. Open the empty Elements.xml and add the <WebTemplate /> element block. 4. Copy the default.aspx and ONET.XML files from the STS site definition location at 14\TEMPLATES\Site Templates\STS. We will customize the ONET.XML in the next section. Open the properties for each file and set the Deployment Type to ElementFile. This ensures the files are deployed with the Element when included in a Feature. 5. By default a new feature is added to the solution for you automatically when a new element is added to the solution. Rename and edit the feature as appropriate. Select Farm for the scope to deploy the WebTemplate to the entire farm, or Site for a sandboxed solution. Customize the ONET.XML At this point, you have a working WebTemplate solution that will deploy the identical site to the out-of-box Blank Site, however the ONET.XML supporting the STS site definition contains 3 configurations – essentially 3 separate site templates and can be simplified before customizing. In the following sample, we have trimmed the ONET.XML to the essentials for a single Site Template, and added references to the <SiteFeatures /> and <WebFeatures /> elements to include the SharePoint Standard and Enterprise features. We have left the top-level navigation bar, and the default page module intact, but removed all other extraneous markup.

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  • Is Nick Clegg a man or a mouse?

    - by BizTalk Visionary
    Well we got the hung election so many of us wanted! I believe it really is time for electoral change. Why? Consider: the ConMen under Cameroon have polled 36% of the great British voting public – well those that got to vote!! That means 64% of us don’t want him as PM. So what gives him the right to govern? Well an ancient voting system ideal for two party politics. But for the last 30 years we’ve had multi-party politics and going forward we may see 4 or 5 parties stepping up. We have to set in place a system that makes this work! So what does that mean today: Nick has a golden chance to push forward the case and in fact the absolute right for the change. He needs to keep this in mind when he discusses coalition with both Labour and the ConMen. So the mouse approach: Decides it is only fair to side with the ‘biggest’ vote and team up with the ConMen. Chances of electoral change? Big fat zero. Chance of achieving any of his other targets. Big fat zero. Why? Simple (as the Meer Kat would say). Cameroon needs to become PM by hook or crook. Once PM he holds the whip hand. Labour will dump Brown and head off into Leadership race land, Clegg will be knocking on number 10, having meaningless meetings and seeing no reward. Finally while Labour is at 6‘s and 7’s  the ‘new’ PM will call a new election, gain the majority they need and dump luckless Nick!! So the man approach: Team up with Labour. As one of the conditions – Brown to go. Run referendum for PR. Get PR through then force Labour to have new election under PR. Nick now hero and should be in a much better place following a PR election!! The man bit is standing up to the media attack for supporting Labour. Come Nick – be a man for a better Britain!!

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  • Is Nick Clegg a man or a mouse?

    - by BizTalk Visionary
    Well we got the hung election so many of us wanted! I believe it really is time for electoral change. Why? Consider: the ConMen under Cameroon have polled 36% of the great British voting public – well those that got to vote!! That means 64% of us don’t want him as PM. So what gives him the right to govern? Well an ancient voting system ideal for two party politics. But for the last 30 years we’ve had multi-party politics and going forward we may see 4 or 5 parties stepping up. We have to set in place a system that makes this work! So what does that mean today: Nick has a golden chance to push forward the case and in fact the absolute right for the change. He needs to keep this in mind when he discusses coalition with both Labour and the ConMen. So the mouse approach: Decides it is only fair to side with the ‘biggest’ vote and team up with the ConMen. Chances of electoral change? Big fat zero. Chance of achieving any of his other targets. Big fat zero. Why? Simple (as the Meer Kat would say). Cameroon needs to become PM by hook or crook. Once PM he holds the whip hand. Labour will dump Brown and head off into Leadership race land, Glegg will be knocking on number 10, having meaningless meetings and seeing no reward. Finally while Labour is at 6‘s and 7’s  the ‘new’ PM will call a new election, gain the majority they need and dump luckless Nick!! So the man approach: Team up with Labour. As one of the conditions – Brown to go. Run referendum for PR. Get PR through then force Labour to have new election under PR. Nick now hero and should be in a much better place following a PR election!! The man bit is standing up to the media attack for supporting Labour. Come Nick – be a man for a better Britain!!

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  • Building extensions for Expression Blend 4 using MEF

    - by Timmy Kokke
    Introduction Although it was possible to write extensions for Expression Blend and Expression Design, it wasn’t very easy and out of the box only one addin could be used. With Expression Blend 4 it is possible to write extensions using MEF, the Managed Extensibility Framework. Until today there’s no documentation on how to build these extensions, so look thru the code with Reflector is something you’ll have to do very often. Because Blend and Design are build using WPF searching the visual tree with Snoop and Mole belong to the tools you’ll be using a lot exploring the possibilities.  Configuring the extension project Extensions are regular .NET class libraries. To create one, load up Visual Studio 2010 and start a new project. Because Blend is build using WPF, choose a WPF User Control Library from the Windows section and give it a name and location. I named mine DemoExtension1. Because Blend looks for addins named *.extension.dll  you’ll have to tell Visual Studio to use that in the Assembly Name. To change the Assembly Name right click your project and go to Properties. On the Application tab, add .Extension to name already in the Assembly name text field. To be able to debug this extension, I prefer to set the output path on the Build tab to the extensions folder of Expression Blend. This means that everything that used to go into the Debug folder is placed in the extensions folder. Including all referenced assemblies that have the copy local property set to false. One last setting. To be able to debug your extension you could start Blend and attach the debugger by hand. I like it to be able to just hit F5. Go to the Debug tab and add the the full path to Blend.exe in the Start external program text field. Extension Class Add a new class to the project.  This class needs to be inherited from the IPackage interface. The IPackage interface can be found in the Microsoft.Expression.Extensibility namespace. To get access to this namespace add Microsoft.Expression.Extensibility.dll to your references. This file can be found in the same folder as the (Expression Blend 4 Beta) Blend.exe file. Make sure the Copy Local property is set to false in this reference. After implementing the interface the class would look something like: using Microsoft.Expression.Extensibility; namespace DemoExtension1 { public class DemoExtension1:IPackage { public void Load(IServices services) { } public void Unload() { } } } These two methods are called when your addin is loaded and unloaded. The parameter passed to the Load method, IServices services, is your main entry point into Blend. The IServices interface exposes the GetService<T> method. You will be using this method a lot. Almost every part of Blend can be accessed thru a service. For example, you can use to get to the commanding services of Blend by calling GetService<ICommandService>() or to get to the Windowing services by calling GetService<IWindowService>(). To get Blend to load the extension we have to implement MEF. (You can get up to speed on MEF on the community site or read the blog of Mr. MEF, Glenn Block.)  In the case of Blend extensions, all that needs to be done is mark the class with an Export attribute and pass it the type of IPackage. The Export attribute can be found in the System.ComponentModel.Composition namespace which is part of the .NET 4 framework. You need to add this to your references. using System.ComponentModel.Composition; using Microsoft.Expression.Extensibility;   namespace DemoExtension1 { [Export(typeof(IPackage))] public class DemoExtension1:IPackage { Blend is able to find your addin now. Adding UI The addin doesn’t do very much at this point. The WPF User Control Library came with a UserControl so lets use that in this example. I just drop a Button and a TextBlock onto the surface of the control to have something to show in the demo. To get the UserControl to work in Blend it has to be registered with the WindowService.  Call GetService<IWindowService>() on the IServices interface to get access to the windowing services. The UserControl will be used in Blend on a Palette and has to be registered to enable it. This is done by calling the RegisterPalette on the IWindowService interface and passing it an identifier, an instance of the UserControl and a caption for the palette. public void Load(IServices services) { IWindowService windowService = services.GetService<IWindowService>(); UserControl1 uc = new UserControl1(); windowService.RegisterPalette("DemoExtension", uc, "Demo Extension"); } After hitting F5 to start debugging Expression Blend will start. You should be able to find the addin in the Window menu now. Activating this window will show the “Demo Extension” palette with the UserControl, style according to the settings of Blend. Now what? Because little is publicly known about how to access different parts of Blend adding breakpoints in Debug mode and browsing thru objects using the Quick Watch feature of Visual Studio is something you have to do very often. This demo extension can be used for that purpose very easily. Add the click event handler to the button on the UserControl. Change the contructor to take the IServices interface and store this in a field. Set a breakpoint in the Button_Click method. public partial class UserControl1 : UserControl { private readonly IServices _services;   public UserControl1(IServices services) { _services = services; InitializeComponent(); }   private void button1_Click(object sender, RoutedEventArgs e) { } } Change the call to the constructor in the load method and pass it the services property. public void Load(IServices services) { IWindowService service = services.GetService<IWindowService>(); UserControl1 uc = new UserControl1(services); service.RegisterPalette("DemoExtension", uc, "Demo Extension"); } Hit F5 to compile and start Blend. Got to the window menu and start show the addin. Click on  the button to hit the breakpoint. Now place the carrot text _services text in the code window and hit Shift+F9 to show the Quick Watch window. Now start exploring and discovering where to find everything you need.  More Information The are no official resources available yet. Microsoft has released one extension for expression Blend that is very useful as a reference, the Microsoft Expression Blend® Add-in Preview for Windows® Phone. This will install a .extension.dll file in the extension folder of Blend. You can load this file with Reflector and have a peek at how Microsoft is building his addins. Conclusion I hope this gives you something to get started building extensions for Expression Blend. Until Microsoft releases the final version, which hopefully includes more information about building extensions, we’ll have to work on documenting it in the community.

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  • Silverlight Cream for March 15, 2011 -- #1061

    - by Dave Campbell
    In this Issue: Peter Kuhn, Emil Stoychev, Viktor Larsson(-2-), Kevin Hoffman, Rudi Grobler, WindowsPhoneGeek, Jesse Liberty(-2-), and Martin Krüger. Above the Fold: Silverlight: "Image comparison using a GridSplitter" Martin Krüger WP7: "Using WP7 accent color effectively" Viktor Larsson XNA: "XNA for Silverlight developers: Part 7 - Collision detection" Peter Kuhn From SilverlightCream.com: XNA for Silverlight developers: Part 7 - Collision detection Peter Kuhn has part 7 of his XNA for Silverlight devs tutorial series up at SilverlightShow... discussing Collision detection... something you need to get your head around if you're going to do a game. Interview with John Papa about the upcoming MIX11 event and the Open Source Fest Emil Stoychev of SilverlightShow reverses the roles with John Papa and interviews John on this MIX11 and Open Source Fest discussion they had at the MVP Summit Debugging Videos or Camera in WP7 Viktor Larsson has a quick post up on the 3 ways of debugging a WP7 app and why and under what circumstances you should change debug method. Using WP7 accent color effectively Viktor Larsson's next post is about the 10 accent colors available on WP7 devices. He shows how to make best use of that capability in XAML and runtime code. WP7 for iPhone and Android Developers - Hardware and Device Services Kevin Hoffman's part 4 of a 12-part tutorial series at SilverlightShow on WP7 for iPhone/Android devs is up ... this oe concentrates on Hardware and Device Services... Launchers/Choosers/Sensors. How to publish WP7 applications if you live in the Middle-east & Africa region Rudi Grobler has a short post up on a legit way to publish WP7 apps if you are in the MEA region. Creating WP7 Custom Theme – Sample Theme Implementation WindowsPhoneGeek has a new post up and he's starting a series of 3 articles on Creating Wp7 Custom Themes... first up is this tutorial on Basic Theme Implementation... and use it as well. From Android to Windows Phone For "Windows Phone from Scratch #43", Jesse Liberty begins a series on moving apps from Android to WP7, beginning with a tip calculating program. Yet Another Podcast #28–Jeremy Likness Jesse Liberty's next post is his "Yet Another Podcast #28" with Jeremy Likness this time around... the list of all things fun that Jeremy's involved in is getting long... should be a good podcast! Image comparison using a GridSplitter Martin Krüger posted a cool 'Clip Splitter' for comparing images, and what a great set of example images he's using... pretty darn cool lining them up with a grid-splitter. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Microsoft Press Deal of the Day - 5/April/2012 - Windows® Internals, Part 1, Sixth Edition

    - by TATWORTH
    Today's Deal of the day from Microsoft Press at http://shop.oreilly.com/product/0790145305930.do is Windows® Internals, Part 1, Sixth Edition."Delve inside Windows architecture and internals—guided by a team of internationally renowned internals experts. Fully updated for Windows 7 and Windows Server 2008 R2, this classic guide delivers key architectural insights on system design, debugging, performance, and support—along with hands-on experiments to experience Windows internal behavior firsthand."

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