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  • What causes the iOS OpenGLES driver to allocate extra memory?

    - by Martin Linklater
    I'm trying to optimize the memory usage of our iOS game and I'm puzzled about when/why the iOS GLES driver allocates extra memory at runtime... When I run our game through Instruments with the OpenGL ES Driver instrument the gartUsedBytes value can fluctuate quite wildly. We preload all our textures and build the buffer objects up front, so it's not the game engine requesting extra memory from GL. Currently we are manually requesting around 50MB of GL memory, yet the gartUsedBytes value sits at around 90MB most of the time, peaking at 125MB from time to time. It seems to be linked to what you are rendering that frame - our PVS only submits VBO's for visible meshes. Can anyone shed some light on what the driver is doing in the background ? Like I said earlier, all our game engine allocations are done on level load, so in theory there shouldn't be any fluctuation on GL memory usage while the level is running. Thanks.

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  • How do you maintain content size vs. content quality in an application?

    - by PeterK
    I am developing my first Cocos2d iPhone/iPad game that includes quite a few sprites, I would need approximately 80 different. As this is for both normal and HD displays I have 2x of each sprite. I am using TexturePacker to optimize the thing. I would like to ask if there are any rules-of-thumb, tricks, ideas etc. to adjust to in regards to size of content, quality and how you maintain high-quality HD-based graphics due to its size vs. the device memory sizes? Also, is it a good idea to only have one copy of the sprites and scale it using code?

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  • Inexpensive generation of hierarchical unique IDs

    - by romaninsh
    My application is building a hierarchical structure like this: root = { 'id': 'root', 'children': [ { 'name': 'root_foo', 'children': [] }, { 'id': 'root_foo2', 'children': [ { 'id': 'root_foo2_bar', 'children': [] } ] } ] } in other words, it's a tree of nodes, where each node might have child elements and unique identifier I call "id". When a new child is added, I need to generate a unique identifier for it, however I have two problems: identifiers are getting too long adding many children takes slower, as I need to find first available id My requirement is: naming of a child X must be determined only from the state in their ancestors When I re-generate tree with same contents, the IDs must be same or in other words, when we have nodes A and B, creating child in A, must not affect the name given to children of B. I know that one way to optimize would be to introduce counter in each node and append it to the names which will solve my performance issue, but will not address the issue with the "long identifiers". Could you suggest me the algorithm for quickly coming up with new IDs?

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  • How do you maintain content size vs. content quality in a mobile application?

    - by PeterK
    I am developing my first Cocos2d iPhone/iPad game that includes quite a few sprites, I would need approximately 80 different. As this is for both normal and HD displays I have 2x of each sprite. I am using TexturePacker to optimize the thing. I would like to ask if there are any rules-of-thumb, tricks, ideas etc. to adjust to in regards to size of content, quality and how you maintain high-quality HD-based graphics due to its size vs. the device memory sizes? Also, is it a good idea to only have one copy of the sprites and scale it using code?

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  • Tips for managing internal and external links using WordPress [closed]

    - by keruilin
    So I'm looking for ways to optimize my site for user and search engine purposes. I've read several articles and looked at several different plugins. To say the least, I'm thoroughly confused as what are the best practices for managing internal and external links. Here is a list of some of my questions: Which internal links should be set to "nofollow"? Which external links should be set to "nofollow"? To what degree does actively managing links contribute to your PR? Should you use "nofollow" blindly on all links in comments? If a link to an external site is broken (404 or whatever), should you "nofollow" that link? What about "noindex"? As you can see, lots of questions. I'm hoping that you experienced webmasters can give a newb some best-practice advice.

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  • Are there jobs which are oriented towards optimisation programming or assembly

    - by jokoon
    3D engine programmers have to care a little about execution speed, but what about the programmers at ATI and nVidia ? How much do they need to optimize their driver applications ? Are there jobs out there who only purpose is execution speed and optimisation, or jobs for people to program only in assembly ? Please, no flame war about "premature optimisation is the root of all evil", I just want to know if such jobs exists, maybe in security ? In kernel programming ? Where ? Not at all ?

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  • New Exadata and Exalogic public references

    - by Javier Puerta
    The following are new public references for Exadata and Exalogic: Allegis Accelerates HR Processing for 130,000 Contractors  Oracle customer, Allegis, describes how Oracle Exadata and Oracle Exalogic helped consolidate and optimize critical processes running in Oracle's PeopleSoft.  Hyundai Motor Company Document Cuts Repository Management and Access Times Approximately 85%, Saves More Than US$1 Million in Yearly Printing and Paper Costs The company implemented Oracle Exalogic Elastic Cloud, Oracle Exadata Database Machine, Oracle WebLogic, and Oracle WebCenter Content 11g to ensure high performance and stability for its new document-centralization system  University of Minnesota Reduces Data Center Footprint while Enhancing Performance and Manageability with Oracle Exadata Database Machine   Leading Research Institution Consolidates More Than 200 Databases to Approximately 20 while Maximizing Availability for Thousands of Users SThree Prepares to Triple in Size with a Cloud-Based Architecture and a Consolidated, Stable, and Scalable Global Platform  By consolidating 68 databases into a single Oracle Exadata Database Machine, SThree achieved the stability and scalability it needed to support its growth targets. Further enhancements to the organization’s core systems include a planned upgrade for Siebel Contact Center and improved integration with Oracle Fusion Middleware.

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  • Oracle Fusion Distributed Order Orchestration

    Designed from the ground-up using the latest technology advances and incorporating the best practices gathered from Oracle's thousands of customers, Fusion Applications are 100 percent open standards-based business applications that set a new standard for the way we innovate, work and adopt technology. Delivered as a complete suite of modular applications, Fusion Applications work with your existing portfolio to evolve your business to a new level of performance. In this AppCast, part of a special series on Fusion Applications, you hear lean how Oracle Fusion Distributed Order Orchestration can help companies improve customer service, reduce fulfillment costs, and optimize fulfillment decision making. Supporting a strategy for improving operational efficiency and boosting customer satisfaction, Fusion Distributed Order Orchestration alleviates or tempers critical production challenges many organizations face today by consolidating order information into a central location. You'll also discover how Fusion Distributed Order Orchestration works with your existing order management solutions.

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  • Optimization of time-varying parameters

    - by brama
    I need to find an optimal set of "n" parameter values that minimize an objective function (a 2-hr simulation of a system). I have looked at genetic algorithm and simulated annealing methods, but was wondering if there are any better algorithms and guidance on their merits and limitations. With the above optimization methods I can find the optimal parameter values that hold true for the entire simulation duration. Incase, I want to find the optimal "time varying" parameter values (parameter values change with time during the 2-hr simulation), are there any methods/ideas other than making each time varying parameter value a variable to optimize? Any thoughts?

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  • SEO: Joomla Category Page Optimization + Canonical Linking

    - by Huberis
    I'm wondering how best to optimize my Joomla site's SEO. I have pages with multiple articles on each page. Either via category-type pages, or via modules. In each case, I'm not wanting users to access the articles separately from the forward facing, menu-linked pages. I understand however that Joomla still generates a url for those articles, and Google can still crawl and display these articles separate from the pages. My question is what is the best way to control this so that my users get directed only to the front-facing pages? By using the canonical element for each article to point to the front-facing page it's on? Or is there a better method? Thanks for your help!

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  • How can I personalize my MacBook Pro Touchpad?

    - by Barkerto
    I'm running Ubuntu 12.04 LTS on a MacBook Pro 5.5. I'm just wondering if there is something that takes all the kinks out of the touch-pad. It works good, but it feels sluggish, double tap works about 75% of the time and sometimes while I it somehow selects something on a different page (although I'm not sure if that has to deal with the touch-pad and not weird laptop bugs for a new LTS) If there are any programs, apps, commands aside from the built in system preferences mouse and track-pad touch-pad menu that allow someone to "optimize" touch-pad potential.

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  • Naming interfaces for persistent values

    - by orip
    I have 2 distinct types of persistent values that I'm having trouble naming well. They're defined with the following Java-esque structure, borrowing Guava's Optional for the example and using generic names to avoid anchoring: interface Foo<T> { T get(); void set(T value); } interface Bar<T> { Optional<T> get(); void set(T value); } With Foo, if the value hasn't been set explicitly then there's some default value available or pre-set. With Bar, if the value hasn't been set explicitly then there's a distinct "no value" state. I'm trying to optimize the names for their call sites. For example, someone using Foo may not care whether there's a default value involved, only that they're guaranteed to always have a value. How would you go about naming these interfaces?

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  • AutoVue for Agile Sessions at the Oracle Value Chain Summit 2013

    - by Pam Petropoulos
    At the upcoming Oracle Value Chain Summit, which takes place February 4 - 6, 2013 in San Francisco, CA, AutoVue Enterprise Visualization solutions will be covered in a variety of sessions within the Agile PLM solution area. Attend the following sessions during the Product Deep Dives & Demos Track, and discover the latest AutoVue for Agile capabilities, including how to streamline business processes, such as change management by creating ECRs directly from within CAD designs. Visual Decision Making to Optimize New Product Development and Introduction Date: Tuesday, February 5 Time: 12:45 pm to 1:30 pm Seeing the Forest: Next Generation Visualization Date: Wednesday, February 6 Time: 3:15 pm to 4:00 pm Next-Generation CAD Data Management: MCAD, ECAD, and Software Configuration Management Date: Wednesday, February 6 Time: 11:15 am to 12:00 pm Keep an eye on this blog for forthcoming details about each of these sessions. Don’t miss this opportunity to mingle with other AutoVue for Agile customers and meet one on one with the AutoVue product management and development team. Register now for the early bird rate of $195 and secure your spot at the Summit. Click here to register and learn more.

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  • XNA VertexBuffer.SetData performance suggestions

    - by CodeSpeaker
    I have a 3d world in a grid layout where each grid cell contains its separate vertex and index buffer for the mesh/terrain of that cell. When the player moves outside the boundaries of his cell, i dynamically load more cells in his walking direction based on his viewing distance. This triggers x number of vertex and indexbuffer initializations depending on how many cells that needs to be generated and causes the framerate to drop annoyingly during this time. The generation of terrain data is handled in a separate thread and runs smoothly. The vertex and index buffers are added during the update cycle of the game loop. I´ve tried batching the number of cells to be processed to avoid sending too much data at once into the buffers, which worked ok at a shorter viewing distance (about 9 cells to process), but not as well at greater distances with around 30 cells to process. Any idea how i can optimize this?

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  • Cron won't execute if am not logged in

    - by JonaMX
    I have a cron that makes a backup of MySql, if I execute on shell it works pretty well even if I'm logged when cron supposed to execute works fine, but if I'm not logged just won't execute, I don't know what could happened, any suggestion ? Crontab 00 04 * * * /home/administrador/scripts/respaldo.sh respaldo.sh #!/bin/sh mysql -uroot -p[PASS] ccs < /home/administrador/scripts/limpia.sql mysqldump -uroot -p[PASS] --routines ccs > /home/administrador/backups/backup_$(date +%Y%m%d).sql mysqlcheck -uroot -p[PASS] --auto-repair --optimize ccs cd /home/administrador/backups/ tar -zcf backup_$(date +%Y%m%d).tgz backup_$(date +%Y%m%d).sql rm backup_$(date +%Y%m%d).sql find -name '*.tgz' -type f -mtime +90 -exec rm -f {} \; respaldo.sh has execute permission SOLUTION The problema was that the /home/adminsitrador directory was an encrypted folder so when the user is logged in the folder it's decrypted and everything works but when the user it's logged off the folder it's encrypted and the cron can't access to that path, so I've changed the cron script and backup to another unencrypted folder and to root user and now everything it's working pretty well, thanks to all for your help !

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  • Visitor-pattern vs inheritance for rendering

    - by akaltar
    I have a game engine that currently uses inheritance to provide a generic interface to do rendering: class renderable { public: void render(); }; Each class calls the gl_* functions itself, this makes the code hard to optimize and hard to implement something like setting the quality of rendering: class sphere : public renderable { public: void render() { glDrawElements(...); } }; I was thinking about implementing a system where I would create a Renderer class that would render my objects: class sphere { void render( renderer* r ) { r->renderme( *this ); } }; class renderer { renderme( sphere& sphere ) { // magically get render resources here // magically render a sphere here } }; My main problem is where should I store the VBOs and where should I Create them when using this method? Should I even use this approach or stick to the current one, perhaps something else? PS: I already asked this question on SO but got no proper answers.

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  • Books about Windows Os Programming [closed]

    - by LostInLib
    I'm trying to develop a desktop application which is similar to CCleaner. But I'm having problems with R&D resources... I can't find good books about Windows Operating System Programming Topic Examples; Explaining Windows 7 (or even 8) registry. Which registry entry turn on/off "showing desktop icons" Or, What is Windows registry defrag?, How can you defrag registry?, How can you optimize windows startup for( Windows 7 ) etc. I googled my questions, find msdn-some stackoverflow topics etc. But I can't find a book about low-level explaining current windows 7 operating system... What I'm missing ? Thanks for your any input... and sorry, I don't know is this the right place to ask that question, but I asked anyway...

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  • Is there benefit to maintain a large project with bad code?

    - by upton
    I'm currently maintain a large project with more than 100000 LOC. The code use the MFC as its framework, in genral, it only has interface part which heavily use the mfc api and a business logic part which full of bad code, confusing logic. The company has some small features delivered to the customer each year(most features are adding code to exisiting project, finding some reference of some api or variable and it' s no different with fixing 3-4 bugs ), most of the tasks are to resove issue and optimize performance . Like other company with maintaining position, it value people who knows much logic about its product. There are people who can quickly finish the job on such project, is it worth to train myself like such a programmer? Is there benifits to work on such project for a long time?

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  • How will I know when my company is ready to receive an investment? [migrated]

    - by gunshor
    How will I know when my company is ready to receive an investment? I am starting a company and have bootstrapped it so far. I have produced four versions of the demo. The first fully-working version is underway. Getting this to a beta phase product will require capital, which requires an investment, which requires an investor, which requires I stop working on the product and go out and talk to people about it. The last time I raised money from investors, it took a while but I was successful. I don't want it to take a while. I want it to be brain dead simple for an investor to understand the value so that I can optimize the time I spend with the product. Is my logic flawed? What is the best way to approach raising money, while limiting both my time and risk? Thanks.

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  • Would it be more efficient to handle 2D collision detection with polygons, rather than both squares/polygons?

    - by KleptoKat
    I'm working on a 2D game engine and I'm trying to get collision detection as efficient as possible. One thing I've noted is that I have a Rectangle Collision collider, a Shape (polygon) collider and a circle collider. Would it be more efficient (either dev-time wise or runtime wise) to have just one shape collider, rather than have that and everything else? I feel it would optimize my code in the back end, but how much would it affect my game at runtime? Should I be concerned with this at all, as 3D games generally have tens of thousands of polygons?

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  • Is there benifit to maintain a large project with bad code?

    - by upton
    I'm currently maintain a large project with more than 100000 LOC. The code use the MFC as its framework, in genral, it only has interface part which heavily use the mfc api and a business logic part which full of bad code, confusing logic. The company has some small features delivered to the customer each year(most features are adding code to exisiting project, finding some reference of some api or variable and it' s no different with fixing 3-4 bugs ), most of the tasks are to resove issue and optimize performance . Like other company with maintaining position, it value people who knows much logic about its product. There are people who can quickly finish the job on such project, is it worth to train myself like such a programmer? Is there benifits to work on such project for a long time?

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  • If you need more than 3 levels of indentation, you're screwed?

    - by jokoon
    Per the Linux kernel coding style document: The answer to that is that if you need more than 3 levels of indentation, you're screwed anyway, and should fix your program. What can I deduct from this quote? On top of the fact that too long methods are hard to maintain, are they hard or impossible to optimize for the compiler? I don't really understand if this quote encourages better coding practice or is really a mathematical / algorithmic sort of truth. I also read in some C++ optimizing guide that dividing up a program into more function improves its design is a common thing taught at school, but it should be not done too much, since it can turn into a lot of JMP calls (even if the compiler can inline some methods by itself).

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  • "more than 3 levels of indentation, you're screwed" How should I understand this quote ?

    - by jokoon
    The answer to that is that if you need more than 3 levels of indentation, you're screwed anyway, and should fix your program. What can I deduct from this quote ? On top of the fact that too long methods are hard to maintain, are they hard or impossible to optimize for the compiler ? I don't really understand if this quote encourages better coding practice or is really a mathematical/algorithmic sort of truth... I also read in some C++ optimizing guide that dividing up a program into more function improves its design is a common thing taught at school, but it should be not done too much, since it can turn into a lot of JMP calls (even if the compiler can inline some methods by itself).

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  • Difference in stats on the same domain - seo related

    - by Duoweb
    Recently i started to optimize my company's website. With a little help of market samurai. One of the adjustments was a www redirect to the prefered domain. We currently rank on #8 for our desired keyword with the domain without the www. If I add a custom url (our domain with www), we see a difference in stats BLP (backlinks to the page) {it's the website on top} Can anyone tell me how i could merge this so we might even rank better for our keyword? What I did so far: 3 weeks ago set the www.duo.be as prefered domain in GWT and put a 301 redirect in place so the duo.be gets redirected to www.duo.be Both domains are in GWT and both with www.duo.be as preferred domain. Tho I see no change. Can anyone help me out, because i'm clueless. Marketsamurai screenshot: http://i.stack.imgur.com/CYkb8.png

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  • AutoVue 20.2.1 is Now Available!

    - by Pam Petropoulos
    Oracle’s AutoVue Enterprise Visualization 20.2.1, a minor release within the 20.2 product family, has just been made available on the Oracle Software Delivery Cloud. AutoVue release 20.2.1 includes the following new capabilities and improvements: Enhancements to the Augmented Business Visualization framework to connect documents and business data in enterprise applications and create rich, actionable visual-decision making environment. AutoVue now allows hotspots in 2D drawings and images to be defined as polygons, rather than only by text strings or boxes. Improved Documentation on Augmented Business Visualization and Hotspotting Optimize business process efficiency by integrating AutoVue and Oracle BPM to: Initiate interactive document reviews by the appropriate reviewer in a workflow Automate printing and conversion operations at the appropriate stage of a workflow Timely support for new MCAD and  ECAD formats Fidelity and performance improvements for a wide range of formats Click here to read about the latest features and their corresponding benefits. Click here to access the latest AutoVue Format Support Sheet.

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