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  • Attempted to render a circle in opengl es 1.1, renders as oval

    - by eipxen
    Hi all, I attempted to render a circle in opengl es 1.1 as a test before building a larger program, but it renders as an oval. Here is the code I use to generate and render my vertices: static const int numVerts = 40; static GLfloat myFirstCircle[82]; myFirstCircle[0] = 0.0f; myFirstCircle[1] = 0.0f; for (int i = 2; i < (numVerts+1)*2; i+=2) { myFirstCircle[i] = .5 * cosf(i*2*3.14159/numVerts); myFirstCircle[i+1] = .5 * sinf(i*2*3.14159/numVerts); } glVertexPointer(2, GL_FLOAT, 0, myFirstCircle); glEnableClientState(GL_VERTEX_ARRAY); glDrawArrays(GL_TRIANGLE_FAN, 0, 22); I'm still somewhat new to this system, so I may have a silly error that I do not see, but it seems to me like this should generate 40 vertices on a circle of radius .5. When it renders, the shape on screen appears to be an oval, significantly taller than it is wide. My question is thus: why is my circle rendering this way, and what could I do to fix it? This is the first question on stackoverflow, so I'm not sure how to share an image of my output.

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  • How to Use border as an image in android xml

    - by Ethan Hunt
    I have a popup to show in my xml. It should have a border. Following is the code:- <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/rl_parent" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingBottom="20dp" > <RelativeLayout android:id="@+id/rl_startpopup" android:layout_width="340dp" android:layout_height="320dp" android:layout_marginLeft="10dp" android:layout_marginRight="10dp" android:background="@drawable/popup_outline" android:orientation="vertical" /> </RelativeLayout> The popup_outline is a shape <?xml version="1.0" encoding="utf-8"?> <shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle" > <gradient android:angle="270" android:endColor="#192423" android:startColor="#4a7669" android:type="linear" /> <corners android:radius="8dp" /> <stroke android:width="2dp" android:color="#e4f4d3" /> </shape> here is the image of the popup:- This "popup_outline" is the white border shown. I want to use a repeatable pattern image instead of one color as the border. I have to do this in xml. Please help

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  • C# / Silverlight / WPF / Fast rendering lots of circles

    - by Walt W
    I want to render a lot of circles or small graphics within either silverlight or wpf (around 1000-10000) as fast and as frequently as possible. If I have to go to DX or OGL, that's fine, but I'm wondering about doing this within either of those two frameworks first (read: it's OK if an answer is WPF-only or Silverlight-only). Also, if there is a way to access DX through WPF and render on a surface that way, I would be interested in that as well. So, what's the fastest way to draw a load of circles? They can be as plain as necessary, but they do need to have a radius. Currently I'm using DrawingVisual and a DrawingContext.DrawEllipse() command for each circle, then rendering the visual to a RenderTargetBItmap, but it becomes very slow as the number of circles rises. By the way, these circles move every frame, so caching isn't really an option unless you're going to suggest caching the individual circles . . . But their sizes are dynamic, so I'm not sure that's a great approach.

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  • How do I detect proximity of the mouse pointer to a line in Flex?

    - by Hanno Fietz
    I'm working on a charting UI in Flex. One of the features I want to implement is "snapping" of the mousepointer to the data points in the diagram. I. e., if the user hovers the mouse pointer over a line diagram and gets close to the data point, I want the pointer to move to the exact coordinates and show a marker, like this: Currently, the lines are drawn on a Shape, using the Graphics API. The Shape is a child DisplayObject of a custom UIComponent subclass with the exact same dimensions. This means, I already get mouseOver events on the parent of the diagram's canvas. Now I need a way to detect if the pointer is close to one of the data points. I. e. I need an answer to the question "Which data points lie within a radius of x pixels from my current position and which of them is closest?" upon each move of the mouse. I can think of the following possibilities: draw the lines not as simple lines in the graphics API, but as more advanced objects that can have their own mouseOver events. However, I want the snapping to trigger before the mouse is actually over the line. check the original data for possible candidates upon each mouse movement. Using binary search, I might be able to reduce the number of items I have to compare sufficently. prepare some kind of new data structure from the raw data that makes the above search more efficient. I don't know how that would look like. I'm guessing this is a pretty standard problem for a number of applications, but probably the actual code usually is inside of some framework. Is there anything I can read about this topic?

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  • How deserealizing JSON with GSON

    - by loko
    I have one result of APPI http://developer.yahoo.com/geo/placefinder/guide/examples.html, I need to deserealizing the result JSON of example only with GSON http://where.yahooapis.com/geocode?location=San+Francisco,+CA&flags=J&appid=yourappid But i dont now have to do the class for deserealizing one JSON with array This is the reponse: {"ResultSet": {"version":"1.0", "Error":0, "ErrorMessage":"No error", "Locale":"en_US", "Quality":40, "Found":1, "Results":[ {"quality":40, "latitude":"37.779160", "longitude":"-122.420049", "offsetlat":"37.779160", "offsetlon":"-122.420049", "radius":5000, "name":"", "line1":"", "line2":"San Francisco, CA", "line3":"", "line4":"United States", "house":"", "street":"", "xstreet":"", "unittype":"", "unit":"", "postal":"", "neighborhood":"", "city":"San Francisco", "county":"San Francisco County", "state":"California", "country":"United States", "countrycode":"US", "statecode":"CA", "countycode":"", "uzip":"94102", "hash":"C1D313AD706E3B3C", "woeid":12587707, "woetype":9}] } } Im trying to deserealizing of this way but i couldn´t do that, please help me to do the correct class to get the JSON with GSON. public class LocationAddress { private ResultSet resultset; public static class ResultSet{ private String version; private String Error; private String ErrorMessage; private List<Results> results; } public static class Results{ private String quality; private String latitude; private String longitude; public String getQuality() { return quality; } public void setQuality(String quality) { this.quality = quality; } public String getLatitude() { return latitude; } public void setLatitude(String latitude) { this.latitude = latitude; } public String getLongitude() { return longitude; } public void setLongitude(String longitude) { this.longitude = longitude; } } }

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  • qTip pop ups come in from top left of screen (on first load)

    - by franko75
    Hi, not sure if i'm set things up incorrectly - I don't seem to see anyone else with this problem, but my qTip popups (all ajax loaded content) are loading quite erratically, in that they are often animating in from off screen before appearing in the correct position. Is there a simple solution to this which I may have missed? Thanks again for your help. HTML markup: <span class="formInfo"> <a href="http://localhost/httpdocs/index.php/help/kc_dob" class="jTip" name="" id="dob_help">?</a> </span> qTip initialisation.. //set up for qtip function initQtip() { $('a.jTip').each(function() { $(this).qtip( { content: { // Set the text to an image HTML string with the correct src URL to the loading image you want to use text: '<img src="/media/images/wait.gif" alt="Loading..." />', url: $(this).attr('href') // Use the rel attribute of each element for the url to load }, position: { adjust: { screen: true // Keep the tooltip on-screen at all times } }, show: { when: 'click', solo: true // Only show one tooltip at a time }, hide: 'unfocus', style: { tip: true, // Apply a speech bubble tip to the tooltip at the designated tooltip corner border: { width: 10, radius: 10 }, width: { min: 200, max: 500 }, name: 'light' // Use the default light style } }); //prevent default event on click }).bind('click', function(event){ event.preventDefault(); return false; }); }

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  • CSS Forms/Input Maniuplation

    - by user983969
    input:required{ background-color:#f00; } input:required label{ color: #FF3434; } I have the above CSS code currently for my form, I want to be able to make the label red when the field is required. My input field is: <label for="frmComTelephone">Telephone</label> <input type="number" name="Telephone" id="frmComTelephone"/> But that CSS isn't working how do I solve this? 2ND problem is I have the following CSS: input:focus { background-color:yellow; } input[type="text"], input[type="date"],input[type="time"],input[type="number"],textarea,select { border-radius:5px; border-width: 1px; border-style: solid; border-color: #C6C6C6; height:41px; background-color: #FF3434; width: 100%; } But when the item is focused it doesn't change to yellow, if i remove "background-color: #FF3434;" it turns yellow on focus? Is what I am doing not able to be done? Or am I going about this wrong? Thanks

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  • Using awk to return only certain chunks of data

    - by Koriar
    I'm not 100% certain how to phrase my question simply, so I apologize if this has been answered somewhere and I was just unable to find it. What I have are debug logs with authentication packets in them along with a bunch of other output. I need to search through about 2 million lines of logs to find every packet that contains a certain mac address. The packets look something like this (slightly censored): -----------------[ header ]----------------- Event: Authd-Response (1900) Sequence: -54 Timestamp: 1969-12-31 19:30:00 (0) ---------------[ attributes ]--------------- Auth-Result = Auth-Accept Service-Profile-SID = 53 Service-Profile-SID = 49 RADIUS-Access-Accept-Attr/WiMAX-Capability = 0x(numbers) Session-Timeout = 3600 Service-Profile-SID = 4 Service-Profile-SID = 29 Chargeable-User-Identity = "(Numbers)" User-Password = "(the MAC address I'm looking for)" -------------------------------------------- However there are about 10 different possible types with different possible lengths. They all start with the header line and end with the all-dashes line. I've had success using awk to get the code blocks themselves using this: awk '/-----------------\[ header \]-----------------/,/--------------------------------------------/' filename.txt But I was hoping to be able to use it to return only the packets which contain the MAC address that I need. I've been trying to figure this out for a few days now and I'm pretty stuck. I could try and write a bash script, but I could swear that I've used awk to do something like this before...

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  • Eliminate full table scan due to BETWEEN (and GROUP BY)

    - by Dave Jarvis
    Description According to the explain command, there is a range that is causing a query to perform a full table scan (160k rows). How do I keep the range condition and reduce the scanning? I expect the culprit to be: Y.YEAR BETWEEN 1900 AND 2009 AND Code Here is the code that has the range condition (the STATION_DISTRICT is likely superfluous). SELECT COUNT(1) as MEASUREMENTS, AVG(D.AMOUNT) as AMOUNT, Y.YEAR as YEAR, MAKEDATE(Y.YEAR,1) as AMOUNT_DATE FROM CITY C, STATION S, STATION_DISTRICT SD, YEAR_REF Y FORCE INDEX(YEAR_IDX), MONTH_REF M, DAILY D WHERE -- For a specific city ... -- C.ID = 10663 AND -- Find all the stations within a specific unit radius ... -- 6371.009 * SQRT( POW(RADIANS(C.LATITUDE_DECIMAL - S.LATITUDE_DECIMAL), 2) + (COS(RADIANS(C.LATITUDE_DECIMAL + S.LATITUDE_DECIMAL) / 2) * POW(RADIANS(C.LONGITUDE_DECIMAL - S.LONGITUDE_DECIMAL), 2)) ) <= 50 AND -- Get the station district identification for the matching station. -- S.STATION_DISTRICT_ID = SD.ID AND -- Gather all known years for that station ... -- Y.STATION_DISTRICT_ID = SD.ID AND -- The data before 1900 is shaky; insufficient after 2009. -- Y.YEAR BETWEEN 1900 AND 2009 AND -- Filtered by all known months ... -- M.YEAR_REF_ID = Y.ID AND -- Whittled down by category ... -- M.CATEGORY_ID = '003' AND -- Into the valid daily climate data. -- M.ID = D.MONTH_REF_ID AND D.DAILY_FLAG_ID <> 'M' GROUP BY Y.YEAR Update The SQL is performing a full table scan, which results in MySQL performing a "copy to tmp table", as shown here: +----+-------------+-------+--------+-----------------------------------+--------------+---------+-------------------------------+--------+-------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+-------+--------+-----------------------------------+--------------+---------+-------------------------------+--------+-------------+ | 1 | SIMPLE | C | const | PRIMARY | PRIMARY | 4 | const | 1 | | | 1 | SIMPLE | Y | range | YEAR_IDX | YEAR_IDX | 4 | NULL | 160422 | Using where | | 1 | SIMPLE | SD | eq_ref | PRIMARY | PRIMARY | 4 | climate.Y.STATION_DISTRICT_ID | 1 | Using index | | 1 | SIMPLE | S | eq_ref | PRIMARY | PRIMARY | 4 | climate.SD.ID | 1 | Using where | | 1 | SIMPLE | M | ref | PRIMARY,YEAR_REF_IDX,CATEGORY_IDX | YEAR_REF_IDX | 8 | climate.Y.ID | 54 | Using where | | 1 | SIMPLE | D | ref | INDEX | INDEX | 8 | climate.M.ID | 11 | Using where | +----+-------------+-------+--------+-----------------------------------+--------------+---------+-------------------------------+--------+-------------+ Related http://dev.mysql.com/doc/refman/5.0/en/how-to-avoid-table-scan.html http://dev.mysql.com/doc/refman/5.0/en/where-optimizations.html http://stackoverflow.com/questions/557425/optimize-sql-that-uses-between-clause Thank you!

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  • Applying drop shadows to divs

    - by CJD
    Hi everyone, I need a bit of help applying a drop shadow image to a range of DIV elements. The elements in question already have a background image so I am wrapping another DIV around them. Things get complicated further because I'm also using the 960gs CSS framework. This is my current HTML for a content box type display: <div class="grid_12 boxout-shadow-920"> <div class="boxout"> <p>planetCJD.co.uk is the personal site and blog of CJD. The site is still a work-in-progress but please do have a look around and let me know what you think! </p> </div> </div> Boxout CSS: .boxout { background:url("../images/overlay.png") repeat-x scroll 0 0 #EEEEEE; -moz-border-radius:4px 4px 4px 4px; border:1px solid #DDDDDD; margin-bottom:15px; padding:5px; } boxout-shadow-920 CSS: .boxout-shadow-920 { background:url("../images/box-shadow-920.png") no-repeat scroll 50% 101% transparent; } Now this works to a degree. The boxshadow image shows at the bottom of the content box which is what I would like. However as I'm using a fixed percentage of 101%, if the content box height is too small, not much of the drop shadow image gets shown, and if the content box is too big, whitespace starts to appear between the box and the shadow image. So anyway, what I'm looking for is a cross-browser CSS based solution for doing this properly. I'm sure there is an easy answer to this - any help is appreciated!

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  • Vector Usage in MPI(C++)

    - by lsk1985
    I am new to MPI programming,stiil learning , i was successful till creating the Derived data-types by defining the structures . Now i want to include Vector in my structure and want to send the data across the Process. for ex: struct Structure{ //Constructor Structure(): X(nodes),mass(nodes),ac(nodes) { //code to calculate the mass and accelerations } //Destructor Structure() {} //Variables double radius; double volume; vector<double> mass; vector<double> area; //and some other variables //Methods to calculate some physical properties Now using MPI i want to sent the data in the structure across the processes. Is it possible for me to create the MPI_type_struct vectors included and send the data? I tried reading through forums, but i am not able to get the clear picture from the responses given there. Hope i would be able to get a clear idea or approach to send the data PS: i can send the data individually , but its an overhead of sending the data using may MPI_Send/Recieve if we consider the domain very large(say 10000*10000)

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  • Architecture of finding movable geotagged objects

    - by itsme
    I currently have a Postgres DB filled with approx. 300.000 data-sets of moving vehicles all over the world. My very frequently repeated query is: Give me all vehicles in a 5/10/20mile radius. Currently I spend around 600 to 1200 ms in the DB to prepare the set of located vehicle-objects. I am looking to vastly improve this time by ideally one or two orders of magnitude if possible. I am working in a Ruby on Rails 3.0beta environment if this is relevant. Any ideas how to architect the whole system to accelerate this query? Any NoSQL database able to deliver this kind of geolocation performance? I know of MongoDB working on an extension to facilitate this scenario but haven't tried it yet. Any intelligent use of Redis to achieve this? One problem with SQL-DBs here seems to be that I can't possibly use indexes because my vehicles are mostly moving around, meaning I had to constantly created DB indexes which, by itself, is probably more expensive than just doing the searching without index. Looking forward to your thoughs, Thanks!

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  • Overriding CSS style 'display:none' in javascript

    - by jsarma
    I'm trying to add a checkbox toggle that hides and shows list elements by changing their style display attribute from "none" to "inline", but it's not working. I'm setting the attribute's style to "display:none" in the CSS file. Then I set it to "display:inline" in javascript when someone checks a box. The javascript is successfully changing the element's property to inline, but for some reason the element remains invisible. If I do the opposite, by setting the display to inline in the CSS and overriding it to none in the javascript, it works fine. I don't see why this would work one way but not the other. I'm using chrome. Here is the code. Any feedback is appreciated. CSS file: #tabmenu li[status='disabled'] a, a.active, #disabled { color: #777777; background: #DDDDDD; font: normal 1em Arial; border: 1px solid black; border-radius: inherit; padding: 0px 5px 0px 5px; margin: 0px; text-decoration: none; cursor:hand; display:none; } HTML: <ul id="tabmenu"> <li name='tab' id='tab1' selected='no' status='disabled'></li> </ul> JAVASCRIPT (from command line, or onchange of a checkbox) tab = document.getElementById('tab1'); tab.style.display = 'inline';

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  • Getting rejected value null spring validation

    - by Shabarinath
    Hi in my project when I am trying to validate my form its not showing any error messages even if validation fails (Event Form is not submitted and enters into validation fail block) Here is my code /****************** Post Method *************/ @RequestMapping(value="/property", method = RequestMethod.POST) public String saveOrUpdateProperty(@ModelAttribute("property") Property property, BindingResult result, Model model, HttpServletRequest request) throws Exception { try { if(validateFormData(property, result)) { model.addAttribute("property", new Property()); return "property/postProperty"; } } /********* Validate Block *************/ private boolean validateFormData(Property property, BindingResult result) throws DaoException { if (property.getPropertyType() == null || property.getPropertyType().equals("")) { result.rejectValue("propertyType", "Cannot Be Empty !", "Cannot Be Empty !"); } if (property.getTitle() == null || property.getTitle().equals("")) { result.rejectValue("title", "Cannot Be Empty !", "Cannot Be Empty !"); } return (result.hasFieldErrors() || result.hasErrors()); } But when i debug i can see below one org.springframework.validation.BeanPropertyBindingResult: 1 errors Field error in object 'property' on field 'title': rejected value [null]; codes [Cannot Be Empty !.property.title,Cannot Be Empty !.title,Cannot Be Empty !.java.lang.String,Cannot Be Empty !]; arguments []; default message [Cannot Be Empty !] and this is how i am displaying in jsp file <div class="control-group"> <div class="controls"> <label class="control-label"><span class="required">* </span>Property Type</label> <div class="controls"> <form:input path="title" placeholder="Pin Code" cssClass="form-control border-radius-4 textField"/> <form:errors path="title" style="color:red;"/> </div> </div> </div> Event though when i see the below one when i debug (1 Error its correct) org.springframework.validation.BeanPropertyBindingResult: 1 errors Why it is not displayed in jsp can any one hep me?

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  • How to reapper the sphere shape of SVG tag code by Raphael description exactly?

    - by TelTel
    I'm trying to figure a Raphael.js shape(sphere) which is based on following SVG tag code. I have succeed in basic similar sphere style by the description : Paper.circle(100, 100, 30).attr({ fill: "r(0.35, 0.25)#FFFFFF-#252525:96-#000000", stroke: "none"}); // radius is 30 But I can't reappear exactly. --- [picture] ** The tag code of sphere ... main part is extracted ** <g id="layer1"> <radialGradient id="path5725_3_" cx="156.0352" cy="657.6802" r="200.0004" gradientTransform="matrix(1.0404 0.7962 0.8145 -1.0643 -531.7884 745.2471)" gradientUnits="userSpaceOnUse"> <stop offset="0" style="stop-color:#FFFFFF"/> <stop offset="1" style="stop-color:#000000"/> </radialGradient> <path id="path5725" fill="url(#path5725_3_)" d="M445.037,229.105c0,113.218-89.543,205-200,205c-110.457, 0-200-91.782-200-205s89.543-205,200-205C355.494, 24.105,445.037,115.887,445.037,229.105z"/> </g> ** ---------------------------------------- ** Here the completed picture of tag code is linked. How to describe(modify) the Raphael.js code to reappear the picture ? Thank you.

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  • Triangle Line-Segment Intersection - detecting near misses

    - by Will
    A ray is a very poor approximation of a player! I think approximating a player with a sphere traveling a straight line each game tick will solve my problems of the player intersecting edges of scenery because their line segment missed it yet their own model is not infinitely thin... I have a 3D triangle and a line segment. I have the normal triangle-line-segment intersection code which I admit I have only a woolly grasp of. To model movement and compute collisions of the player I have to determine if a line passes within sphere-radius of a triangle. But I can find no convenient line near-miss intersection code! Here's the classic triangle intersection ### commented ### code with my starting assumptions: function triangle_ray_intersection(a,b,c,ray_origin,ray_dir,ray_radius) { // http://softsurfer.com/Archive/algorithm_0105/algorithm_0105.htm#intersect_RayTriangle%28%29 // get triangle edge vectors and plane normal var u = vec3_sub(b,a); var v = vec3_sub(c,a); var n = vec3_cross(u,v); if(n[0]==0 && n[1]==0 && n[2]==0) return null; // triangle is degenerate var w0 = vec3_sub(ray_origin,a); var j = vec3_dot(n,ray_dir); if(Math.abs(j) < 0.00000001) { //### if parallel, might still pass within ray_radius of it return null; // parallel, disjoint or on plane } var i = -vec3_dot(n,w0); // get intersect point of ray with triangle plane var k = i / j; if(k < 0.0) return null; // ray goes away from triangle //### as its a line segment, k > 1+ray_radius means no intersect var hit = vec3_add(ray_origin,vec3_scale(ray_dir,k)); // intersect point of ray and plane // is I inside T? //### here I'm a bit lost; this is presumably computing barycentric coordinates? var uu = vec3_dot(u,u); var uv = vec3_dot(u,v); var vv = vec3_dot(v,v); var w = vec3_sub(hit,a); var wu = vec3_dot(w,u); var wv = vec3_dot(w,v); var D = uv * uv - uu * vv; var s = (uv * wv - vv * wu) / D; //### therefore, compute if its within ray_radius scaled to the 0..1 of barycentric coordinates? if(s<0.0 || s>1.0) return null; // I is outside T var t = (uv * wu - uu * wv) / D; if(t<0.0 || (s+t)>1.0) return null; // I is outside T //### finally, if it passses a barycentric test it might still be too far //### to a point; must check that its distance from a corner is within ray_radius too if more than one barycentric coord is >1 //### so we have rounded corners... return [hit,n]; // I is in T } Given the distance between the point of plane intersection and each corner, I ought to be able to determine distance at world scale of how far beyond the edge - beyond 1.0 in barycentric coordinates for each axis - that point is... At this point my head explodes! Is this the right track? What's the actual code? UPDATE: you can earn 100 pts on SO if you answer this question there...! How can you determine if a line segment passes within some distance of a triangle?

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  • Why are my Unity procedural animations jerky?

    - by Phoenix Perry
    I'm working in Unity and getting some crazy weird motion behavior. I have a plane and I'm moving it. It's ever so slightly getting about 1 pixel bigger and smaller. It looks like the it's kind of getting squeezed sideways by a pixel. I'm moving a plane by cos and sin so it will spin on the x and z axes. If the planes are moving at Time.time, everything is fine. However, if I put in slower speed multiplier, I get an amazingly weird jerk in my animation. I get it with or without the lerp. How do I fix it? I want it to move very slowly. Is there some sort of invisible grid in unity? Some sort of minimum motion per frame? I put a visual sample of the behavior here. Here's the relevant code: public void spin() { for (int i = 0; i < numPlanes; i++ ) { GameObject g = planes[i] as GameObject; //alt method //currentRotation += speed * Time.deltaTime * 100; //rotation.eulerAngles = new Vector3(0, currentRotation, 0); //g.transform.position = rotation * rotationRadius; //sine method g.GetComponent<PlaneSetup>().pos.x = g.GetComponent<PlaneSetup>().radiusX * (Mathf.Cos((Time.time*speed) + g.GetComponent<PlaneSetup>().startAngle)); g.GetComponent<PlaneSetup>().pos.z = g.GetComponent<PlaneSetup>().radius * Mathf.Sin((Time.time*speed) + g.GetComponent<PlaneSetup>().startAngle); g.GetComponent<PlaneSetup>().pos.y = g.GetComponent<Transform>().position.y; ////offset g.GetComponent<PlaneSetup>().pos.z += 20; g.GetComponent<PlaneSetup>().posLerp.x = Mathf.Lerp(g.transform.position.x,g.GetComponent<PlaneSetup>().pos.x, .5f); g.GetComponent<PlaneSetup>().posLerp.z = Mathf.Lerp(g.transform.position.z, g.GetComponent<PlaneSetup>().pos.z, .5f); g.GetComponent<PlaneSetup>().posLerp.y = g.GetComponent<Transform>().position.y; g.transform.position = g.GetComponent<PlaneSetup>().posLerp; } Invoke("spin",0.0f); } The full code is on github. There is literally nothing else going on. I've turned off all other game objects so it's only the 40 planes with a texture2D shader. I removed it from Invoke and tried it in Update -- still happens. With a set frame rate or not, the same problem occurs. Tested it in Fixed Update. Same issue. The script on the individual plane doesn't even have an update function in it. The data on it could functionally live in a struct. I'm getting between 90 and 123 fps. Going to investigate and test further. I put this in an invoke function to see if I could get around it just occurring in update. There are no physics on these shapes. It's a straight procedural animation. Limited it to 1 plane - still happens. Thoughts? Removed the shader - still happening.

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  • Randomly placing items script not working - sometimes items spawn in walls, sometimes items spawn in weird locations

    - by Timothy Williams
    I'm trying to figure out a way to randomly spawn items throughout my level, however I need to make sure they won't spawn inside another object (walls, etc.) Here's the code I'm currently using, it's based on the Physics.CheckSphere(); function. This runs OnLevelWasLoaded(); It spawns the items perfectly fine, but sometimes items spawn partway in walls. And sometimes items will spawn outside of the SpawnBox range (no clue why it does that.) //This is what randomly generates all the items. void SpawnItems () { if (Application.loadedLevelName == "Menu" || Application.loadedLevelName == "End Demo") return; //The bottom corner of the box we want to spawn items in. Vector3 spawnBoxBot = Vector3.zero; //Top corner. Vector3 spawnBoxTop = Vector3.zero; //If we're in the dungeon, set the box to the dungeon box and tell the items we want to spawn. if (Application.loadedLevelName == "dungeonScene") { spawnBoxBot = new Vector3 (8.857f, 0, 9.06f); spawnBoxTop = new Vector3 (-27.98f, 2.4f, -15); itemSpawn = dungeonSpawn; } //Spawn all the items. for (i = 0; i != itemSpawn.Length; i ++) { spawnedItem = null; //Zeroes out our random location Vector3 randomLocation = Vector3.zero; //Gets the meshfilter of the item we'll be spawning MeshFilter mf = itemSpawn[i].GetComponent<MeshFilter>(); //Gets it's bounds (see how big it is) Bounds bounds = mf.sharedMesh.bounds; //Get it's radius float maxRadius = new Vector3 (bounds.extents.x + 10f, bounds.extents.y + 10f, bounds.extents.z + 10f).magnitude * 5f; //Set which layer is the no walls layer var NoWallsLayer = 1 << LayerMask.NameToLayer("NoWallsLayer"); //Use that layer as your layermask. LayerMask layerMask = ~(1 << NoWallsLayer); //If we're in the dungeon, certain items need to spawn on certain halves. if (Application.loadedLevelName == "dungeonScene") { if (itemSpawn[i].name == "key2" || itemSpawn[i].name == "teddyBearLW" || itemSpawn[i].name == "teddyBearLW_Admiration" || itemSpawn[i].name == "radio") randomLocation = new Vector3(Random.Range(spawnBoxBot.x, -26.96f), Random.Range(spawnBoxBot.y, spawnBoxTop.y), Random.Range(spawnBoxBot.z, -2.141f)); else randomLocation = new Vector3(Random.Range(spawnBoxBot.x, spawnBoxTop.x), Random.Range(spawnBoxBot.y, spawnBoxTop.y), Random.Range(-2.374f, spawnBoxTop.z)); } //Otherwise just spawn them in the box. else randomLocation = new Vector3(Random.Range(spawnBoxBot.x, spawnBoxTop.x), Random.Range(spawnBoxBot.y, spawnBoxTop.y), Random.Range(spawnBoxBot.z, spawnBoxTop.z)); //This is what actually spawns the item. It checks to see if the spot where we want to instantiate it is clear, and if so it instatiates it. Otherwise we have to repeat the whole process again. if (Physics.CheckSphere(randomLocation, maxRadius, layerMask)) spawnedItem = Instantiate(itemSpawn[i], randomLocation, Random.rotation); else i --; //If we spawned something, set it's name to what it's supposed to be. Removes the (clone) addon. if (spawnedItem != null) spawnedItem.name = itemSpawn[i].name; } } What I'm asking for is if you know what's going wrong with this code that it would spawn stuff in walls. Or, if you could provide me with links/code/ideas of a better way to check if an item will spawn in a wall (some other function than Physics.CheckSphere). I've been working on this for a long time, and nothing I try seems to work. Any help is appreciated.

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  • ASA hairpining: I basicaly want to allow 2 spokes to be able to communicate with each other.

    - by Thirst4Knowledge
    ASA Spoke to Spoke Communication I have been looking at spke to spoke comms or "hairpining" for months and have posted on numerouse forums but to no avail. I have a Hub and spoke network where the HUB is an ASA Firewall version 8.2 * I basicaly want to allow 2 spokes to be able to communicate with each other. I think that I have got the concept of the ASA Config for example: same-security-traffic permit intra-interface access-list HQ-LAN extended permit ip ASA-LAN 255.255.248.0 HQ-LAN 255.255.255.0 access-list HQ-LAN extended permit ip 192.168.99.0 255.255.255.0 HQ-LAN 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 HQ-LAN 255.255.255.0 access-list no-nat extended permit ip HQ-LAN 255.255.255.0 192.168.99.0 255.255.255.0 access-list no-nat extended permit ip 192.168.99.0 255.255.255.0 HQ-LAN 255.255.255.0 I think my problem may be that the other spokes are not CIsco Firewalls and I need to work out how to do the alternative setups. I want to at least make sure that my firewall etup is correct then I can move onto the other spokes here is my config: Hostname ASA domain-name mydomain.com names ! interface Ethernet0/0 speed 100 duplex full nameif outside security-level 0 ip address 1.1.1.246 255.255.255.224 ! interface Ethernet0/1 speed 100 duplex full nameif inside security-level 100 ip address 192.168.240.33 255.255.255.224 ! interface Ethernet0/2 description DMZ VLAN-253 speed 100 duplex full nameif DMZ security-level 50 ip address 192.168.254.1 255.255.255.0 ! interface Ethernet0/3 no nameif no security-level no ip address ! boot system disk0:/asa821-k8.bin ftp mode passive clock timezone GMT/BST 0 dns server-group DefaultDNS domain-name mydomain.com same-security-traffic permit inter-interface same-security-traffic permit intra-interface object-group network ASA_LAN_Plus_HQ_LAN network-object ASA_LAN 255.255.248.0 network-object HQ-LAN 255.255.255.0 access-list outside_acl remark Exchange web access-list outside_acl extended permit tcp any host MS-Exchange_server-NAT eq https access-list outside_acl remark PPTP Encapsulation access-list outside_acl extended permit gre any host MS-ISA-Server-NAT access-list outside_acl remark PPTP access-list outside_acl extended permit tcp any host MS-ISA-Server-NAT eq pptp access-list outside_acl remark Intra Http access-list outside_acl extended permit tcp any host MS-ISA-Server-NAT eq www access-list outside_acl remark Intra Https access-list outside_acl extended permit tcp any host MS-ISA-Server-NAT eq https access-list outside_acl remark SSL Server-Https 443 access-list outside_acl remark Https 8443(Open VPN Custom port for SSLVPN client downlaod) access-list outside_acl remark FTP 20 access-list outside_acl remark Http access-list outside_acl extended permit tcp any host OpenVPN-Srvr-NAT object-group DM_INLINE_TCP_1 access-list outside_acl extended permit tcp any host OpenVPN-Srvr-NAT eq 8443 access-list outside_acl extended permit tcp any host OpenVPN-Srvr-NAT eq www access-list outside_acl remark For secure remote Managment-SSH access-list outside_acl extended permit tcp any host OpenVPN-Srvr-NAT eq ssh access-list outside_acl extended permit ip Genimage_Anyconnect 255.255.255.0 ASA_LAN 255.255.248.0 access-list ASP-Live remark Live ASP access-list ASP-Live extended permit ip ASA_LAN 255.255.248.0 192.168.60.0 255.255.255.0 access-list Bo remark Bo access-list Bo extended permit ip ASA_LAN 255.255.248.0 192.168.169.0 255.255.255.0 access-list Bill remark Bill access-list Bill extended permit ip ASA_LAN 255.255.248.0 Bill.15 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 Bill.5 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.149.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.160.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.165.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.144.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.140.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.152.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.153.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.163.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.157.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.167.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.156.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 North-Office-LAN 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.161.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.143.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.137.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.159.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 HQ-LAN 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.169.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.150.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.162.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.166.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.168.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.174.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.127.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.173.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.175.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.176.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.100.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 192.168.99.0 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 10.10.10.0 255.255.255.0 access-list no-nat extended permit ip host 192.168.240.34 Cisco-admin-LAN 255.255.255.0 access-list no-nat extended permit ip ASA_LAN 255.255.248.0 Genimage_Anyconnect 255.255.255.0 access-list no-nat extended permit ip host Tunnel-DC host HQ-SDSL-Peer access-list no-nat extended permit ip HQ-LAN 255.255.255.0 North-Office-LAN 255.255.255.0 access-list no-nat extended permit ip North-Office-LAN 255.255.255.0 HQ-LAN 255.255.255.0 access-list Car remark Car access-list Car extended permit ip ASA_LAN 255.255.248.0 192.168.165.0 255.255.255.0 access-list Che remark Che access-list Che extended permit ip ASA_LAN 255.255.248.0 192.168.144.0 255.255.255.0 access-list Chi remark Chi access-list Chi extended permit ip ASA_LAN 255.255.248.0 192.168.140.0 255.255.255.0 access-list Cla remark Cla access-list Cla extended permit ip ASA_LAN 255.255.248.0 192.168.152.0 255.255.255.0 access-list Eas remark Eas access-list Eas extended permit ip ASA_LAN 255.255.248.0 192.168.149.0 255.255.255.0 access-list Ess remark Ess access-list Ess extended permit ip ASA_LAN 255.255.248.0 192.168.153.0 255.255.255.0 access-list Gat remark Gat access-list Gat extended permit ip ASA_LAN 255.255.248.0 192.168.163.0 255.255.255.0 access-list Hud remark Hud access-list Hud extended permit ip ASA_LAN 255.255.248.0 192.168.157.0 255.255.255.0 access-list Ilk remark Ilk access-list Ilk extended permit ip ASA_LAN 255.255.248.0 192.168.167.0 255.255.255.0 access-list Ken remark Ken access-list Ken extended permit ip ASA_LAN 255.255.248.0 192.168.156.0 255.255.255.0 access-list North-Office remark North-Office access-list North-Office extended permit ip ASA_LAN 255.255.248.0 North-Office-LAN 255.255.255.0 access-list inside_acl remark Inside_ad access-list inside_acl extended permit ip any any access-list Old_HQ remark Old_HQ access-list Old_HQ extended permit ip ASA_LAN 255.255.248.0 HQ-LAN 255.255.255.0 access-list Old_HQ extended permit ip HQ-LAN 255.255.255.0 192.168.99.0 255.255.255.0 access-list She remark She access-list She extended permit ip ASA_LAN 255.255.248.0 192.168.150.0 255.255.255.0 access-list Lit remark Lit access-list Lit extended permit ip ASA_LAN 255.255.248.0 192.168.143.0 255.255.255.0 access-list Mid remark Mid access-list Mid extended permit ip ASA_LAN 255.255.248.0 192.168.137.0 255.255.255.0 access-list Spi remark Spi access-list Spi extended permit ip ASA_LAN 255.255.248.0 192.168.162.0 255.255.255.0 access-list Tor remark Tor access-list Tor extended permit ip ASA_LAN 255.255.248.0 192.168.166.0 255.255.255.0 access-list Tra remark Tra access-list Tra extended permit ip ASA_LAN 255.255.248.0 192.168.168.0 255.255.255.0 access-list Tru remark Tru access-list Tru extended permit ip ASA_LAN 255.255.248.0 192.168.174.0 255.255.255.0 access-list Yo remark Yo access-list Yo extended permit ip ASA_LAN 255.255.248.0 192.168.127.0 255.255.255.0 access-list Nor remark Nor access-list Nor extended permit ip ASA_LAN 255.255.248.0 192.168.159.0 255.255.255.0 access-list Nor extended permit ip ASA_LAN 255.255.248.0 192.168.173.0 255.255.255.0 inactive access-list ST remark ST access-list ST extended permit ip ASA_LAN 255.255.248.0 192.168.175.0 255.255.255.0 access-list Le remark Le access-list Le extended permit ip ASA_LAN 255.255.248.0 192.168.161.0 255.255.255.0 access-list DMZ-ACL remark DMZ access-list DMZ-ACL extended permit ip host OpenVPN-Srvr any access-list no-nat-dmz remark DMZ -No Nat access-list no-nat-dmz extended permit ip 192.168.250.0 255.255.255.0 HQ-LAN 255.255.255.0 access-list Split_Tunnel_List remark ASA-LAN access-list Split_Tunnel_List standard permit ASA_LAN 255.255.248.0 access-list Split_Tunnel_List standard permit Genimage_Anyconnect 255.255.255.0 access-list outside_cryptomap_30 remark Po access-list outside_cryptomap_30 extended permit ip ASA_LAN 255.255.248.0 Po 255.255.255.0 access-list outside_cryptomap_24 extended permit ip ASA_LAN 255.255.248.0 192.168.100.0 255.255.255.0 access-list outside_cryptomap_16 extended permit ip ASA_LAN 255.255.248.0 192.168.99.0 255.255.255.0 access-list outside_cryptomap_34 extended permit ip ASA_LAN 255.255.248.0 10.10.10.0 255.255.255.0 access-list outside_31_cryptomap extended permit ip host 192.168.240.34 Cisco-admin-LAN 255.255.255.0 access-list outside_32_cryptomap extended permit ip host Tunnel-DC host HQ-SDSL-Peer access-list Genimage_VPN_Any_connect_pix_client remark Genimage "Any Connect" VPN access-list Genimage_VPN_Any_connect_pix_client standard permit Genimage_Anyconnect 255.255.255.0 access-list Split-Tunnel-ACL standard permit ASA_LAN 255.255.248.0 access-list nonat extended permit ip HQ-LAN 255.255.255.0 192.168.99.0 255.255.255.0 pager lines 24 logging enable logging timestamp logging console notifications logging monitor notifications logging buffered warnings logging asdm informational no logging message 106015 no logging message 313001 no logging message 313008 no logging message 106023 no logging message 710003 no logging message 106100 no logging message 302015 no logging message 302014 no logging message 302013 no logging message 302018 no logging message 302017 no logging message 302016 no logging message 302021 no logging message 302020 flow-export destination inside MS-ISA-Server 2055 flow-export destination outside 192.168.130.126 2055 flow-export template timeout-rate 1 flow-export delay flow-create 15 mtu outside 1500 mtu inside 1500 mtu DMZ 1500 mtu management 1500 ip local pool RAS-VPN 10.0.0.1.1-10.0.0.1.254 mask 255.255.255.255 icmp unreachable rate-limit 1 burst-size 1 icmp permit any unreachable outside icmp permit any echo outside icmp permit any echo-reply outside icmp permit any outside icmp permit any echo inside icmp permit any echo-reply inside icmp permit any echo DMZ icmp permit any echo-reply DMZ asdm image disk0:/asdm-621.bin no asdm history enable arp timeout 14400 nat-control global (outside) 1 interface global (inside) 1 interface nat (inside) 0 access-list no-nat nat (inside) 1 0.0.0.0 0.0.0.0 nat (DMZ) 0 access-list no-nat-dmz static (inside,outside) MS-ISA-Server-NAT MS-ISA-Server netmask 255.255.255.255 static (DMZ,outside) OpenVPN-Srvr-NAT OpenVPN-Srvr netmask 255.255.255.255 static (inside,outside) MS-Exchange_server-NAT MS-Exchange_server netmask 255.255.255.255 access-group outside_acl in interface outside access-group inside_acl in interface inside access-group DMZ-ACL in interface DMZ route outside 0.0.0.0 0.0.0.0 1.1.1.225 1 route inside 10.10.10.0 255.255.255.0 192.168.240.34 1 route outside Genimage_Anyconnect 255.255.255.0 1.1.1.225 1 route inside Open-VPN 255.255.248.0 OpenVPN-Srvr 1 route inside HQledon-Voice-LAN 255.255.255.0 192.168.240.34 1 route outside Bill 255.255.255.0 1.1.1.225 1 route outside Yo 255.255.255.0 1.1.1.225 1 route inside 192.168.129.0 255.255.255.0 192.168.240.34 1 route outside HQ-LAN 255.255.255.0 1.1.1.225 1 route outside Mid 255.255.255.0 1.1.1.225 1 route outside 192.168.140.0 255.255.255.0 1.1.1.225 1 route outside 192.168.143.0 255.255.255.0 1.1.1.225 1 route outside 192.168.144.0 255.255.255.0 1.1.1.225 1 route outside 192.168.149.0 255.255.255.0 1.1.1.225 1 route outside 192.168.152.0 255.255.255.0 1.1.1.225 1 route outside 192.168.153.0 255.255.255.0 1.1.1.225 1 route outside North-Office-LAN 255.255.255.0 1.1.1.225 1 route outside 192.168.156.0 255.255.255.0 1.1.1.225 1 route outside 192.168.157.0 255.255.255.0 1.1.1.225 1 route outside 192.168.159.0 255.255.255.0 1.1.1.225 1 route outside 192.168.160.0 255.255.255.0 1.1.1.225 1 route outside 192.168.161.0 255.255.255.0 1.1.1.225 1 route outside 192.168.162.0 255.255.255.0 1.1.1.225 1 route outside 192.168.163.0 255.255.255.0 1.1.1.225 1 route outside 192.168.165.0 255.255.255.0 1.1.1.225 1 route outside 192.168.166.0 255.255.255.0 1.1.1.225 1 route outside 192.168.167.0 255.255.255.0 1.1.1.225 1 route outside 192.168.168.0 255.255.255.0 1.1.1.225 1 route outside 192.168.173.0 255.255.255.0 1.1.1.225 1 route outside 192.168.174.0 255.255.255.0 1.1.1.225 1 route outside 192.168.175.0 255.255.255.0 1.1.1.225 1 route outside 192.168.99.0 255.255.255.0 1.1.1.225 1 route inside ASA_LAN 255.255.255.0 192.168.240.34 1 route inside 192.168.124.0 255.255.255.0 192.168.240.34 1 route inside 192.168.50.0 255.255.255.0 192.168.240.34 1 route inside 192.168.51.0 255.255.255.128 192.168.240.34 1 route inside 192.168.240.0 255.255.255.224 192.168.240.34 1 route inside 192.168.240.164 255.255.255.224 192.168.240.34 1 route inside 192.168.240.196 255.255.255.224 192.168.240.34 1 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 dynamic-access-policy-record DfltAccessPolicy aaa-server vpn protocol radius max-failed-attempts 5 aaa-server vpn (inside) host 192.168.X.2 timeout 60 key a5a53r3t authentication-port 1812 radius-common-pw a5a53r3t aaa authentication ssh console LOCAL aaa authentication http console LOCAL http server enable http 0.0.0.0 0.0.0.0 inside http 1.1.1.2 255.255.255.255 outside http 1.1.1.234 255.255.255.255 outside http 0.0.0.0 0.0.0.0 management http 1.1.100.198 255.255.255.255 outside http 0.0.0.0 0.0.0.0 outside crypto map FW_Outside_map 1 match address Bill crypto map FW_Outside_map 1 set peer x.x.x.121 crypto map FW_Outside_map 1 set transform-set SECURE crypto map FW_Outside_map 2 match address Bo crypto map FW_Outside_map 2 set peer x.x.x.202 crypto map FW_Outside_map 2 set transform-set SECURE crypto map FW_Outside_map 3 match address ASP-Live crypto map FW_Outside_map 3 set peer x.x.x.113 crypto map FW_Outside_map 3 set transform-set SECURE crypto map FW_Outside_map 4 match address Car crypto map FW_Outside_map 4 set peer x.x.x.205 crypto map FW_Outside_map 4 set transform-set SECURE crypto map FW_Outside_map 5 match address Old_HQ crypto map FW_Outside_map 5 set peer x.x.x.2 crypto map FW_Outside_map 5 set transform-set SECURE WG crypto map FW_Outside_map 6 match address Che crypto map FW_Outside_map 6 set peer x.x.x.204 crypto map FW_Outside_map 6 set transform-set SECURE crypto map FW_Outside_map 7 match address Chi crypto map FW_Outside_map 7 set peer x.x.x.212 crypto map FW_Outside_map 7 set transform-set SECURE crypto map FW_Outside_map 8 match address Cla crypto map FW_Outside_map 8 set peer x.x.x.215 crypto map FW_Outside_map 8 set transform-set SECURE crypto map FW_Outside_map 9 match address Eas crypto map FW_Outside_map 9 set peer x.x.x.247 crypto map FW_Outside_map 9 set transform-set SECURE crypto map FW_Outside_map 10 match address Ess crypto map FW_Outside_map 10 set peer x.x.x.170 crypto map FW_Outside_map 10 set transform-set SECURE crypto map FW_Outside_map 11 match address Hud crypto map FW_Outside_map 11 set peer x.x.x.8 crypto map FW_Outside_map 11 set transform-set SECURE crypto map FW_Outside_map 12 match address Gat crypto map FW_Outside_map 12 set peer x.x.x.212 crypto map FW_Outside_map 12 set transform-set SECURE crypto map FW_Outside_map 13 match address Ken crypto map FW_Outside_map 13 set peer x.x.x.230 crypto map FW_Outside_map 13 set transform-set SECURE crypto map FW_Outside_map 14 match address She crypto map FW_Outside_map 14 set peer x.x.x.24 crypto map FW_Outside_map 14 set transform-set SECURE crypto map FW_Outside_map 15 match address North-Office crypto map FW_Outside_map 15 set peer x.x.x.94 crypto map FW_Outside_map 15 set transform-set SECURE crypto map FW_Outside_map 16 match address outside_cryptomap_16 crypto map FW_Outside_map 16 set peer x.x.x.134 crypto map FW_Outside_map 16 set transform-set SECURE crypto map FW_Outside_map 16 set security-association lifetime seconds crypto map FW_Outside_map 17 match address Lit crypto map FW_Outside_map 17 set peer x.x.x.110 crypto map FW_Outside_map 17 set transform-set SECURE crypto map FW_Outside_map 18 match address Mid crypto map FW_Outside_map 18 set peer 78.x.x.110 crypto map FW_Outside_map 18 set transform-set SECURE crypto map FW_Outside_map 19 match address Sp crypto map FW_Outside_map 19 set peer x.x.x.47 crypto map FW_Outside_map 19 set transform-set SECURE crypto map FW_Outside_map 20 match address Tor crypto map FW_Outside_map 20 set peer x.x.x.184 crypto map FW_Outside_map 20 set transform-set SECURE crypto map FW_Outside_map 21 match address Tr crypto map FW_Outside_map 21 set peer x.x.x.75 crypto map FW_Outside_map 21 set transform-set SECURE crypto map FW_Outside_map 22 match address Yo crypto map FW_Outside_map 22 set peer x.x.x.40 crypto map FW_Outside_map 22 set transform-set SECURE crypto map FW_Outside_map 23 match address Tra crypto map FW_Outside_map 23 set peer x.x.x.145 crypto map FW_Outside_map 23 set transform-set SECURE crypto map FW_Outside_map 24 match address outside_cryptomap_24 crypto map FW_Outside_map 24 set peer x.x.x.46 crypto map FW_Outside_map 24 set transform-set SECURE crypto map FW_Outside_map 24 set security-association lifetime seconds crypto map FW_Outside_map 25 match address Nor crypto map FW_Outside_map 25 set peer x.x.x.70 crypto map FW_Outside_map 25 set transform-set SECURE crypto map FW_Outside_map 26 match address Ilk crypto map FW_Outside_map 26 set peer x.x.x.65 crypto map FW_Outside_map 26 set transform-set SECURE crypto map FW_Outside_map 27 match address Nor crypto map FW_Outside_map 27 set peer x.x.x.240 crypto map FW_Outside_map 27 set transform-set SECURE crypto map FW_Outside_map 28 match address ST crypto map FW_Outside_map 28 set peer x.x.x.163 crypto map FW_Outside_map 28 set transform-set SECURE crypto map FW_Outside_map 28 set security-association lifetime seconds crypto map FW_Outside_map 28 set security-association lifetime kilobytes crypto map FW_Outside_map 29 match address Lei crypto map FW_Outside_map 29 set peer x.x.x.4 crypto map FW_Outside_map 29 set transform-set SECURE crypto map FW_Outside_map 30 match address outside_cryptomap_30 crypto map FW_Outside_map 30 set peer x.x.x.34 crypto map FW_Outside_map 30 set transform-set SECURE crypto map FW_Outside_map 31 match address outside_31_cryptomap crypto map FW_Outside_map 31 set pfs crypto map FW_Outside_map 31 set peer Cisco-admin-Peer crypto map FW_Outside_map 31 set transform-set ESP-AES-256-SHA crypto map FW_Outside_map 32 match address outside_32_cryptomap crypto map FW_Outside_map 32 set pfs crypto map FW_Outside_map 32 set peer HQ-SDSL-Peer crypto map FW_Outside_map 32 set transform-set ESP-AES-256-SHA crypto map FW_Outside_map 34 match address outside_cryptomap_34 crypto map FW_Outside_map 34 set peer x.x.x.246 crypto map FW_Outside_map 34 set transform-set ESP-AES-128-SHA ESP-AES-192-SHA ESP-AES-256-SHA crypto map FW_Outside_map 65535 ipsec-isakmp dynamic dynmap crypto map FW_Outside_map interface outside crypto map FW_outside_map 31 set peer x.x.x.45 crypto isakmp identity address crypto isakmp enable outside crypto isakmp policy 9 webvpn enable outside svc enable group-policy ASA-LAN-VPN internal group-policy ASA_LAN-VPN attributes wins-server value 192.168.x.1 192.168.x.2 dns-server value 192.168.x.1 192.168.x.2 vpn-tunnel-protocol IPSec svc split-tunnel-policy tunnelspecified split-tunnel-network-list value Split-Tunnel-ACL default-domain value MYdomain username xxxxxxxxxx password privilege 15 tunnel-group DefaultRAGroup ipsec-attributes isakmp keepalive threshold 30 retry 2 tunnel-group DefaultWEBVPNGroup ipsec-attributes isakmp keepalive threshold 30 retry 2 tunnel-group x.x.x.121 type ipsec-l2l tunnel-group x.x.x..121 ipsec-attributes pre-shared-key * isakmp keepalive threshold 30 retry 2 tunnel-group x.x.x.202 type ipsec-l2l tunnel-group x.x.x.202 ipsec-attributes pre-shared-key * isakmp keepalive threshold 30 retry 2 tunnel-group x.x.x.113 type ipsec-l2l tunnel-group x.x.x.113 ipsec-attributes pre-shared-key * isakmp keepalive threshold 30 retry 2 tunnel-group x.x.x.205 type ipsec-l2l tunnel-group x.x.x.205 ipsec-attributes pre-shared-key * isakmp keepalive threshold 30 retry 2 tunnel-group x.x.x.204 type ipsec-l2l tunnel-group x.x.x.204 ipsec-attributes pre-shared-key * isakmp keepalive threshold 30 retry 2 tunnel-group x.x.x.212 type ipsec-l2l tunnel-group x.x.x.212 ipsec-attributes pre-shared-key * tunnel-group x.x.x.215 type ipsec-l2l tunnel-group x.x.x.215 ipsec-attributes pre-shared-key * tunnel-group x.x.x.247 type ipsec-l2l tunnel-group x.x.x.247 ipsec-attributes pre-shared-key * tunnel-group x.x.x.170 type ipsec-l2l tunnel-group x.x.x.170 ipsec-attributes pre-shared-key * isakmp keepalive disable tunnel-group x.x.x..8 type ipsec-l2l tunnel-group x.x.x.8 ipsec-attributes pre-shared-key * tunnel-group x.x.x.212 type ipsec-l2l tunnel-group x.x.x.212 ipsec-attributes pre-shared-key * tunnel-group x.x.x.230 type ipsec-l2l tunnel-group x.x.x.230 ipsec-attributes pre-shared-key * tunnel-group x.x.x.24 type ipsec-l2l tunnel-group x.x.x.24 ipsec-attributes pre-shared-key * tunnel-group x.x.x.46 type ipsec-l2l tunnel-group x.x.x.46 ipsec-attributes pre-shared-key * isakmp keepalive disable tunnel-group x.x.x.4 type ipsec-l2l tunnel-group x.x.x.4 ipsec-attributes pre-shared-key * tunnel-group x.x.x.110 type ipsec-l2l tunnel-group x.x.x.110 ipsec-attributes pre-shared-key * tunnel-group 78.x.x.110 type ipsec-l2l tunnel-group 78.x.x.110 ipsec-attributes pre-shared-key * tunnel-group x.x.x.47 type ipsec-l2l tunnel-group x.x.x.47 ipsec-attributes pre-shared-key * tunnel-group x.x.x.34 type ipsec-l2l tunnel-group x.x.x.34 ipsec-attributes pre-shared-key * isakmp keepalive disable tunnel-group x.x.x..129 type ipsec-l2l tunnel-group x.x.x.129 ipsec-attributes pre-shared-key * isakmp keepalive disable tunnel-group x.x.x.94 type ipsec-l2l tunnel-group x.x.x.94 ipsec-attributes pre-shared-key * isakmp keepalive disable tunnel-group x.x.x.40 type ipsec-l2l tunnel-group x.x.x.40 ipsec-attributes pre-shared-key * isakmp keepalive disable tunnel-group x.x.x.65 type ipsec-l2l tunnel-group x.x.x.65 ipsec-attributes pre-shared-key * tunnel-group x.x.x.70 type ipsec-l2l tunnel-group x.x.x.70 ipsec-attributes pre-shared-key * tunnel-group x.x.x.134 type ipsec-l2l tunnel-group x.x.x.134 ipsec-attributes pre-shared-key * isakmp keepalive disable tunnel-group x.x.x.163 type ipsec-l2l tunnel-group x.x.x.163 ipsec-attributes pre-shared-key * isakmp keepalive disable tunnel-group x.x.x.2 type ipsec-l2l tunnel-group x.x.x.2 ipsec-attributes pre-shared-key * isakmp keepalive disable tunnel-group ASA-LAN-VPN type remote-access tunnel-group ASA-LAN-VPN general-attributes address-pool RAS-VPN authentication-server-group vpn authentication-server-group (outside) vpn default-group-policy ASA-LAN-VPN tunnel-group ASA-LAN-VPN ipsec-attributes pre-shared-key * tunnel-group x.x.x.184 type ipsec-l2l tunnel-group x.x.x.184 ipsec-attributes pre-shared-key * tunnel-group x.x.x.145 type ipsec-l2l tunnel-group x.x.x.145 ipsec-attributes pre-shared-key * isakmp keepalive disable tunnel-group x.x.x.75 type ipsec-l2l tunnel-group x.x.x.75 ipsec-attributes pre-shared-key * tunnel-group x.x.x.246 type ipsec-l2l tunnel-group x.x.x.246 ipsec-attributes pre-shared-key * isakmp keepalive disable tunnel-group x.x.x.2 type ipsec-l2l tunnel-group x.x.x..2 ipsec-attributes pre-shared-key * tunnel-group x.x.x.98 type ipsec-l2l tunnel-group x.x.x.98 ipsec-attributes pre-shared-key * ! ! ! policy-map global_policy description Netflow class class-default flow-export event-type all destination MS-ISA-Server policy-map type inspect dns migrated_dns_map_1 parameters message-length maximum 512 Anyone have a clue because Im on the verge of going postal.....

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  • Install the Ajax Control Toolkit from NuGet

    - by Stephen Walther
    The Ajax Control Toolkit is now available from NuGet. This makes it super easy to add the latest version of the Ajax Control Toolkit to any Web Forms application. If you haven’t used NuGet yet, then you are missing out on a great tool which you can use with Visual Studio to add new features to an application. You can use NuGet with both ASP.NET MVC and ASP.NET Web Forms applications. NuGet is compatible with both Websites and Web Applications and it works with both C# and VB.NET applications. For example, I habitually use NuGet to add the latest version of ELMAH, Entity Framework, jQuery, jQuery UI, and jQuery Templates to applications that I create. To download NuGet, visit the NuGet website at: http://NuGet.org Imagine, for example, that you want to take advantage of the Ajax Control Toolkit RoundedCorners extender to create cross-browser compatible rounded corners in a Web Forms application. Follow these steps. Right click on your project in the Solution Explorer window and select the option Add Library Package Reference. In the Add Library Package Reference dialog, select the Online tab and enter AjaxControlToolkit in the search box: Click the Install button and the latest version of the Ajax Control Toolkit will be installed. Installing the Ajax Control Toolkit makes several modifications to your application. First, a reference to the Ajax Control Toolkit is added to your application. In a Web Application Project, you can see the new reference in the References folder: Installing the Ajax Control Toolkit NuGet package also updates your Web.config file. The tag prefix ajaxToolkit is registered so that you can easily use Ajax Control Toolkit controls within any page without adding a @Register directive to the page. <configuration> <system.web> <compilation debug="true" targetFramework="4.0" /> <pages> <controls> <add tagPrefix="ajaxToolkit" assembly="AjaxControlToolkit" namespace="AjaxControlToolkit" /> </controls> </pages> </system.web> </configuration> You should do a rebuild of your application by selecting the Visual Studio menu option Build, Rebuild Solution so that Visual Studio picks up on the new controls (You won’t get Intellisense for the Ajax Control Toolkit controls until you do a build). After you add the Ajax Control Toolkit to your application, you can start using any of the 40 Ajax Control Toolkit controls in your application (see http://www.asp.net/ajax/ajaxcontroltoolkit/samples/ for a reference for the controls). <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="WebForm1.aspx.cs" Inherits="WebApplication1.WebForm1" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Rounded Corners</title> <style type="text/css"> #pnl1 { background-color: gray; width: 200px; color:White; font: 14pt Verdana; } #pnl1_contents { padding: 10px; } </style> </head> <body> <form id="form1" runat="server"> <div> <asp:Panel ID="pnl1" runat="server"> <div id="pnl1_contents"> I have rounded corners! </div> </asp:Panel> <ajaxToolkit:ToolkitScriptManager ID="sm1" runat="server" /> <ajaxToolkit:RoundedCornersExtender TargetControlID="pnl1" runat="server" /> </div> </form> </body> </html> The page contains the following three controls: Panel – The Panel control named pnl1 contains the content which appears with rounded corners. ToolkitScriptManager – Every page which uses the Ajax Control Toolkit must contain a single ToolkitScriptManager. The ToolkitScriptManager loads all of the JavaScript files used by the Ajax Control Toolkit. RoundedCornersExtender – This Ajax Control Toolkit extender targets the Panel control. It makes the Panel control appear with rounded corners. You can control the “roundiness” of the corners by modifying the Radius property. Notice that you get Intellisense when typing the Ajax Control Toolkit tags. As soon as you type <ajaxToolkit, all of the available Ajax Control Toolkit controls appear: When you open the page in a browser, then the contents of the Panel appears with rounded corners. The advantage of using the RoundedCorners extender is that it is cross-browser compatible. It works great with Internet Explorer, Opera, Firefox, Chrome, and Safari even though different browsers implement rounded corners in different ways. The RoundedCorners extender even works with an ancient browser such as Internet Explorer 6. Getting the Latest Version of the Ajax Control Toolkit The Ajax Control Toolkit continues to evolve at a rapid pace. We are hard at work at fixing bugs and adding new features to the project. We plan to have a new release of the Ajax Control Toolkit each month. The easiest way to get the latest version of the Ajax Control Toolkit is to use NuGet. You can open the NuGet Add Library Package Reference dialog at any time to update the Ajax Control Toolkit to the latest version.

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  • Dlink DWA-556 Access point fails to start on 2.6.35-25 while 2.6.35-24 works. How can I do this with >2.6.35-24?

    - by Azendale
    I'm using hostapd to run an access point with a Dlink DWA-556 wireless N card. However, I can no longer get it to start when I use kernels greater than 2.6.35-24. Here's a log where I ran the uname -a&&hostapd -c <configfile> on the different kernel versions. Linux erikbandersen 2.6.35-24-generic #42-Ubuntu SMP Thu Dec 2 02:41:37 UTC 2010 x86_64 GNU/Linux Configuration file: hostapd.conf ctrl_interface_group=0 Opening raw packet socket for ifindex 248 BSS count 1, BSSID mask ff:ff:ff:ff:ff:ff (0 bits) SIOCGIWRANGE: WE(compiled)=22 WE(source)=21 enc_capa=0xf nl80211: Added 802.11b mode based on 802.11g information HT40: control channel: 2 secondary channel: 6 RATE[0] rate=10 flags=0x2 RATE[1] rate=20 flags=0x6 RATE[2] rate=55 flags=0x6 RATE[3] rate=110 flags=0x6 RATE[4] rate=60 flags=0x0 RATE[5] rate=90 flags=0x0 RATE[6] rate=120 flags=0x0 RATE[7] rate=180 flags=0x0 RATE[8] rate=240 flags=0x0 RATE[9] rate=360 flags=0x0 RATE[10] rate=480 flags=0x0 RATE[11] rate=540 flags=0x0 Passive scanning not supported Mode: IEEE 802.11g Channel: 2 Frequency: 2417 MHz Flushing old station entries Deauthenticate all stations Using interface wlan1 with hwaddr 1c:bd:b9:d5:e8:3c and ssid 'erikbandersen.com/freewifi' wlan1: Setup of interface done. MGMT (TX callback) ACK Malformed netlink message: len=436 left=256 plen=420 256 extra bytes in the end of netlink message MGMT (TX callback) ACK mgmt::proberesp cb MGMT (TX callback) ACK mgmt::proberesp cb MGMT (TX callback) ACK mgmt::proberesp cb mgmt::auth authentication: STA=3c:4a:92:0e:41:2f auth_alg=0 auth_transaction=1 status_code=0 wep=0 New STA wlan1: STA 3c:4a:92:0e:41:2f IEEE 802.11: authentication OK (open system) wlan1: STA 3c:4a:92:0e:41:2f MLME: MLME-AUTHENTICATE.indication(3c:4a:92:0e:41:2f, OPEN_SYSTEM) wlan1: STA 3c:4a:92:0e:41:2f MLME: MLME-DELETEKEYS.request(3c:4a:92:0e:41:2f) authentication reply: STA=3c:4a:92:0e:41:2f auth_alg=0 auth_transaction=2 resp=0 (IE len=0) MGMT (TX callback) ACK mgmt::auth cb wlan1: STA 3c:4a:92:0e:41:2f IEEE 802.11: authenticated mgmt::assoc_req association request: STA=3c:4a:92:0e:41:2f capab_info=0x421 listen_interval=10 Validating WMM IE: OUI 00:50:f2 OUI type 2 OUI sub-type 0 version 1 QoS info 0x0 HT: STA 3c:4a:92:0e:41:2f HT Capabilities Info: 0x102c handle_assoc STA 3c:4a:92:0e:41:2f - no greenfield, num of non-gf stations 1 handle_assoc STA 3c:4a:92:0e:41:2f - 20 MHz HT, num of 20MHz HT STAs 1 hostapd_ht_operation_update current operation mode=0x0 hostapd_ht_operation_update new operation mode=0x7 changes=2 new AID 1 wlan1: STA 3c:4a:92:0e:41:2f IEEE 802.11: association OK (aid 1) MGMT (TX callback) ACK mgmt::assoc_resp cb wlan1: STA 3c:4a:92:0e:41:2f IEEE 802.11: associated (aid 1) wlan1: STA 3c:4a:92:0e:41:2f MLME: MLME-ASSOCIATE.indication(3c:4a:92:0e:41:2f) wlan1: STA 3c:4a:92:0e:41:2f MLME: MLME-DELETEKEYS.request(3c:4a:92:0e:41:2f) wlan1: STA 3c:4a:92:0e:41:2f RADIUS: starting accounting session 4DAC8224-00000000 MGMT (TX callback) ACK mgmt::action cb MGMT (TX callback) ACK mgmt::proberesp cb MGMT (TX callback) ACK mgmt::proberesp cb MGMT (TX callback) ACK mgmt::proberesp cb MGMT (TX callback) ACK mgmt::proberesp cb MGMT (TX callback) ACK mgmt::proberesp cb Signal 2 received - terminating wlan1: STA 3c:4a:92:0e:41:2f MLME: MLME-DEAUTHENTICATE.indication(3c:4a:92:0e:41:2f, 1) wlan1: STA 3c:4a:92:0e:41:2f MLME: MLME-DELETEKEYS.request(3c:4a:92:0e:41:2f) Removing station 3c:4a:92:0e:41:2f hostapd_ht_operation_update current operation mode=0x7 hostapd_ht_operation_update new operation mode=0x0 changes=2 Flushing old station entries Deauthenticate all stations . Linux erikbandersen 2.6.35-25-generic #44-Ubuntu SMP Fri Jan 21 17:40:44 UTC 2011 x86_64 GNU/Linux Configuration file: hostapd.conf ctrl_interface_group=0 Opening raw packet socket for ifindex 248 BSS count 1, BSSID mask ff:ff:ff:ff:ff:ff (0 bits) SIOCGIWRANGE: WE(compiled)=22 WE(source)=21 enc_capa=0xf nl80211: Added 802.11b mode based on 802.11g information Allowed channel: mode=1 chan=1 freq=2412 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=2 freq=2417 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=3 freq=2422 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=4 freq=2427 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=5 freq=2432 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=6 freq=2437 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=7 freq=2442 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=8 freq=2447 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=9 freq=2452 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=10 freq=2457 MHz max_tx_power=27 dBm Allowed channel: mode=1 chan=11 freq=2462 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=1 freq=2412 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=2 freq=2417 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=3 freq=2422 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=4 freq=2427 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=5 freq=2432 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=6 freq=2437 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=7 freq=2442 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=8 freq=2447 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=9 freq=2452 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=10 freq=2457 MHz max_tx_power=27 dBm Allowed channel: mode=0 chan=11 freq=2462 MHz max_tx_power=27 dBm HT40: control channel: 2 secondary channel: 6 RATE[0] rate=10 flags=0x2 RATE[1] rate=20 flags=0x6 RATE[2] rate=55 flags=0x6 RATE[3] rate=110 flags=0x6 RATE[4] rate=60 flags=0x0 RATE[5] rate=90 flags=0x0 RATE[6] rate=120 flags=0x0 RATE[7] rate=180 flags=0x0 RATE[8] rate=240 flags=0x0 RATE[9] rate=360 flags=0x0 RATE[10] rate=480 flags=0x0 RATE[11] rate=540 flags=0x0 Passive scanning not supported Mode: IEEE 802.11g Channel: 2 Frequency: 2417 MHz Could not set channel for kernel driver wlan1: Unable to setup interface. My wireless card is listed as 02:00.0 Network controller: Atheros Communications Inc. AR5008 Wireless Network Adapter (rev 01) by lspci. Am I doing it wrong and there's a new way of doing it? I'm holding off upgrading to Natty because of this. What changed between the versions that would cause this? Should I report it as a bug?

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  • Android Can't get two virtual joysticks to move independently and at the same time

    - by Cole
    @Override public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub float r = 70; float centerLx = (float) (screenWidth*.3425); float centerLy = (float) (screenHeight*.4958); float centerRx = (float) (screenWidth*.6538); float centerRy = (float) (screenHeight*.4917); float dx = 0; float dy = 0; float theta; float c; int action = event.getAction(); int actionCode = action & MotionEvent.ACTION_MASK; int pid = (action & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT; int fingerid = event.getPointerId(pid); int x = (int) event.getX(pid); int y = (int) event.getY(pid); c = FloatMath.sqrt(dx*dx + dy*dy); theta = (float) Math.atan(Math.abs(dy/dx)); switch (actionCode) { case MotionEvent.ACTION_DOWN: case MotionEvent.ACTION_POINTER_DOWN: //if touching down on left stick, set leftstick ID to this fingerid. if(x < screenWidth/2 && c<r*.8) { lsId = fingerid; dx = x-centerLx; dy = y-centerLy; touchingLs = true; } else if(x > screenWidth/2 && c<r*.8) { rsId = fingerid; dx = x-centerRx; dy = y-centerRy; touchingRs = true; } break; case MotionEvent.ACTION_MOVE: if (touchingLs && fingerid == lsId) { dx = x - centerLx; dy = y - centerLy; }else if (touchingRs && fingerid == rsId) { dx = x - centerRx; dy = y - centerRy; } c = FloatMath.sqrt(dx*dx + dy*dy); theta = (float) Math.atan(Math.abs(dy/dx)); //if touching outside left radius and moving left stick if(c >= r && touchingLs && fingerid == lsId) { if(dx>0 && dy<0) { //top right quadrant lsX = r * FloatMath.cos(theta); lsY = -(r * FloatMath.sin(theta)); Log.i("message", "top right"); } if(dx<0 && dy<0) { //top left quadrant lsX = -(r * FloatMath.cos(theta)); lsY = -(r * FloatMath.sin(theta)); Log.i("message", "top left"); } if(dx<0 && dy>0) { //bottom left quadrant lsX = -(r * FloatMath.cos(theta)); lsY = r * FloatMath.sin(theta); Log.i("message", "bottom left"); } else if(dx > 0 && dy > 0){ //bottom right quadrant lsX = r * FloatMath.cos(theta); lsY = r * FloatMath.sin(theta); Log.i("message", "bottom right"); } } if(c >= r && touchingRs && fingerid == rsId) { if(dx>0 && dy<0) { //top right quadrant rsX = r * FloatMath.cos(theta); rsY = -(r * FloatMath.sin(theta)); Log.i("message", "top right"); } if(dx<0 && dy<0) { //top left quadrant rsX = -(r * FloatMath.cos(theta)); rsY = -(r * FloatMath.sin(theta)); Log.i("message", "top left"); } if(dx<0 && dy>0) { //bottom left quadrant rsX = -(r * FloatMath.cos(theta)); rsY = r * FloatMath.sin(theta); Log.i("message", "bottom left"); } else if(dx > 0 && dy > 0) { rsX = r * FloatMath.cos(theta); rsY = r * FloatMath.sin(theta); Log.i("message", "bottom right"); } } else { if(c < r && touchingLs && fingerid == lsId) { lsX = dx; lsY = dy; } if(c < r && touchingRs && fingerid == rsId){ rsX = dx; rsY = dy; } } break; case MotionEvent.ACTION_UP: case MotionEvent.ACTION_POINTER_UP: if (fingerid == lsId) { lsId = -1; lsX = 0; lsY = 0; touchingLs = false; } else if (fingerid == rsId) { rsId = -1; rsX = 0; rsY = 0; touchingRs = false; } break; } return true; } There's a left joystick and a right joystick. Right now only one will move at a time. If someone could set me on the right track I would be incredibly grateful cause I've been having nightmares about this problem.

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  • Level of detail algorithm not functioning correctly

    - by Darestium
    I have been working on this problem for months; I have been creating Planet Generator of sorts, after more than 6 months of work I am no closer to finishing it then I was 4 months ago. My problem; The terrain does not subdivide in the correct locations properly, it almost seems as if there is a ghost camera next to me, and the quads subdivide based on the position of this "ghost camera". Here is a video of the broken program: http://www.youtube.com/watch?v=NF_pHeMOju8 The best example of the problem occurs around 0:36. For detail limiting, I am going for a chunked LOD approach, which subdivides the terrain based on how far you are away from it. I use a "depth table" to determine how many subdivisions should take place. void PQuad::construct_depth_table(float distance) { tree[0] = -1; for (int i = 1; i < MAX_DEPTH; i++) { tree[i] = distance; distance /= 2.0f; } } The chuncked LOD relies on the child/parent structure of quads, the depth is determined by a constant e.g: if the constant is 6, there are six levels of detail. The quads which should be drawn go through a distance test from the player to the centre of the quad. void PQuad::get_recursive(glm::vec3 player_pos, std::vector<PQuad*>& out_children) { for (size_t i = 0; i < children.size(); i++) { children[i].get_recursive(player_pos, out_children); } if (this->should_draw(player_pos) || this->depth == 0) { out_children.emplace_back(this); } } bool PQuad::should_draw(glm::vec3 player_position) { float distance = distance3(player_position, centre); if (distance < tree[depth]) { return true; } return false; } The root quad has four children which could be visualized like the following: [] [] [] [] Where each [] is a child. Each child has the same amount of children up until the detail limit, the quads which have are 6 iterations deep are leaf nodes, these nodes have no children. Each node has a corresponding Mesh, each Mesh structure has 16x16 Quad-shapes, each Mesh's Quad-shapes halves in size each detail level deeper - creating more detail. void PQuad::construct_children() { // Calculate the position of the Quad based on the parent's location calculate_position(); if (depth < (int)MAX_DEPTH) { children.reserve((int)NUM_OF_CHILDREN); for (int i = 0; i < (int)NUM_OF_CHILDREN; i++) { children.emplace_back(PQuad(this->face_direction, this->radius)); PQuad *child = &children.back(); child->set_depth(depth + 1); child->set_child_index(i); child->set_parent(this); child->construct_children(); } } else { leaf = true; } } The following function creates the vertices for each quad, I feel that it may play a role in the problem - I just can't determine what is causing the problem. void PQuad::construct_vertices(std::vector<glm::vec3> *vertices, std::vector<Color3> *colors) { vertices->reserve(quad_width * quad_height); for (int y = 0; y < quad_height; y++) { for (int x = 0; x < quad_width; x++) { switch (face_direction) { case YIncreasing: vertices->emplace_back(glm::vec3(position.x + x * element_width, quad_height - 1.0f, -(position.y + y * element_width))); break; case YDecreasing: vertices->emplace_back(glm::vec3(position.x + x * element_width, 0.0f, -(position.y + y * element_width))); break; case XIncreasing: vertices->emplace_back(glm::vec3(quad_width - 1.0f, position.y + y * element_width, -(position.x + x * element_width))); break; case XDecreasing: vertices->emplace_back(glm::vec3(0.0f, position.y + y * element_width, -(position.x + x * element_width))); break; case ZIncreasing: vertices->emplace_back(glm::vec3(position.x + x * element_width, position.y + y * element_width, 0.0f)); break; case ZDecreasing: vertices->emplace_back(glm::vec3(position.x + x * element_width, position.y + y * element_width, -(quad_width - 1.0f))); break; } // Position the bottom, right, front vertex of the cube from being (0,0,0) to (-16, -16, 16) (*vertices)[vertices->size() - 1] -= glm::vec3(quad_width / 2.0f, quad_width / 2.0f, -(quad_width / 2.0f)); colors->emplace_back(Color3(255.0f, 255.0f, 255.0f, false)); } } switch (face_direction) { case YIncreasing: this->centre = glm::vec3(position.x + quad_width / 2.0f, quad_height - 1.0f, -(position.y + quad_height / 2.0f)); break; case YDecreasing: this->centre = glm::vec3(position.x + quad_width / 2.0f, 0.0f, -(position.y + quad_height / 2.0f)); break; case XIncreasing: this->centre = glm::vec3(quad_width - 1.0f, position.y + quad_height / 2.0f, -(position.x + quad_width / 2.0f)); break; case XDecreasing: this->centre = glm::vec3(0.0f, position.y + quad_height / 2.0f, -(position.x + quad_width / 2.0f)); break; case ZIncreasing: this->centre = glm::vec3(position.x + quad_width / 2.0f, position.y + quad_height / 2.0f, 0.0f); break; case ZDecreasing: this->centre = glm::vec3(position.x + quad_width / 2.0f, position.y + quad_height / 2.0f, -(quad_height - 1.0f)); break; } this->centre -= glm::vec3(quad_width / 2.0f, quad_width / 2.0f, -(quad_width / 2.0f)); } Any help in discovering what is causing this "subdivding in the wrong place" would be greatly appreciated.

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  • Styling ASP.NET MVC Error Messages

    - by MightyZot
    Originally posted on: http://geekswithblogs.net/MightyZot/archive/2013/11/11/styling-asp.net-mvc-error-messages.aspxOff the cuff, it may look like you’re stuck with the presentation of your error messages (model errors) in ASP.NET MVC. That’s not the case, though. You actually have quite a number of options with regard to styling those boogers. Like many of the helpers in MVC, the Html.ValidationMessageFor helper has multiple prototypes. One of those prototypes lets you pass a dictionary, or anonymous object, representing attribute values for the resulting markup. @Html.ValidationMessageFor( m => Model.Whatever, null, new { @class = “my-error” }) By passing the htmlAttributes parameter, which is the last parameter in the call to the prototype of Html.ValidationMessageFor shown above, I can style the resulting markup by associating styles to the my-error css class.  When you run your MVC project and view the source, you’ll notice that MVC adds the class field-validation-valid or field-validation-error to a span created by the helper. You could actually just style those classes instead of adding your own…it’s really up to you. Now, what if you wanted to move that error message around? Maybe you want to put that error message in a box or a callout. How do you do that? When I first started using MVC, it didn’t occur to me that the Html.ValidationMessageFor helper just spits out a little bit of markup. I wanted to put the error messages in boxes with white backgrounds, our site originally had a black background, and show a little nib on the side to make them look like callouts or conversation bubbles. Not realizing how much freedom there is in the styling and markup, and after reading someone else’s post, I created my own version of the ValidationMessageFor helper that took out the span and replaced it with divs. I styled the divs to produce the effect of a popup box and had a lot of trouble with sizing and such. That’s a really silly and unnecessary way to solve this problem. If you want to move your error messages around, all you have to do is move the helper. MVC doesn’t appear to care where you put it, which makes total sense when you think about it. Html.ValidationMessageFor is just spitting out a little markup using a little bit of reflection on the name you’re passing it. All you’ve got to do to style it the way you want it is to put it in whatever markup you desire. Take a look at this, for example… <div class=”my-anchor”>@Html.ValidationMessageFor( m => Model.Whatever )</div> @Html.TextBoxFor(m => Model.Whatever) Now, given that bit of HTML, consider the following CSS… <style> .my-anchor { position:relative; } .field-validation-error {    background-color:white;    border-radius:4px;    border: solid 1px #333;    display: block;    position: absolute;    top:0; right:0; left:0;    text-align:right; } </style> The my-anchor class establishes an anchor for the absolutely positioned error message. Now you can move the error message wherever you want it relative to the anchor. Using css3, there are some other tricks. For example, you can use the :not(:empty) selector to select the span and apply styles based upon whether or not the span has text in it. Keep it simple, though. Moving your elements around using absolute positioning may cause you issues on devices with screens smaller than your standard laptop or PC. While looking for something else recently, I saw someone asking how to style the output for Html.ValidationSummary.  Html.ValidationSummery is the helper that will spit out a list of property errors, general model errors, or both. Html.ValidationSummary spits out fairly simple markup as well, so you can use the techniques described above with it also. The resulting markup is a <ul><li></li></ul> unordered list of error messages that carries the class validation-summary-errors In the forum question, the user was asking how to hide the error summary when there are no errors. Their errors were in a red box and they didn’t want to show an empty red box when there aren’t any errors. Obviously, you can use the css3 selectors to apply different styles to the list when it’s empty and when it’s not empty; however, that’s not support in all browsers. Well, it just so happens that the unordered list carries the style validation-summary-valid when the list is empty. While the div rendered by the Html.ValidationSummary helper renders a visible div, containing one invisible listitem, you can always just style the whole div with “display:none” when the validation-summary-valid class is applied and make it visible when the validation-summary-errors class is applied. Or, if you don’t like that solution, which I like quite well, you can also check the model state for errors with something like this… int errors = ViewData.ModelState.Sum(ms => ms.Value.Errors.Count); That’ll give you a count of the errors that have been added to ModelState. You can check that and conditionally include markup in your page if you want to. The choice is yours. Obviously, doing most everything you can with styles increases the flexibility of the presentation of your solution, so I recommend going that route when you can. That picture of the fat guy jumping has nothing to do with the article. That’s just a picture of me on the roof and I thought it was funny. Doesn’t every post need a picture?

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  • Who could ask for more with LESS CSS? (Part 1 of 3&ndash;Features)

    - by ToStringTheory
    It wasn’t very long ago that I first began to get into CSS precompilers such as SASS (Syntactically Awesome Stylesheets) and LESS (The Dynamic Stylesheet Language) and I had been hooked on the idea since.  When I finally had a new project come up, I leapt at the opportunity to try out one of these languages. Introduction To be honest, I was hesitant at first to add either framework as I didn’t really know much more than what I had read on their homepages, and I didn’t like the idea of adding too much complexity to a project - I couldn’t guarantee I would be the only person to support it in the future. Thankfully, both of these languages just add things into CSS.  You don’t HAVE to know LESS or SASS to do anything, you can still do your old school CSS, and your output will be the same.  However, when you want to start doing more advanced things such as variables, mixins, and color functions, the functionality is all there for you to utilize. From what I had read, SASS has a few more features than LESS, which is why I initially tried to figure out how to incorporate it into a MVC 4 project. However, through my research, I couldn’t find a way to accomplish this without including some bit of the Ruby on Rails framework on the computer running it, and I hated the fact that I had to do that.  Besides SASS, there is little chance of me getting into the RoR framework, at least in the next couple years.  So in the end, I settled with using LESS. Features So, what can LESS (or SASS) do for you?  There are several reasons I have come to love it in the past few weeks. 1 – Constants Using LESS, you can finally declare a constant and use its value across an entire CSS file. The case that most people would be familiar with is colors.  Wanting to declare one or two color variables that comprise the theme of the site, and not have to retype out their specific hex code each time, but rather a variable name.  What’s great about this is that if you end up having to change it, you only have to change it in one place.  An important thing to note is that you aren’t limited to creating constants just for colors, but for strings and measurements as well. 2 – Inheritance This is a cool feature in my mind for simplicity and organization.  Both LESS and SASS allow you to place selectors within other selectors, and when it is compiled, the languages will break the rules out as necessary and keep the inheritance chain you created in the selectors. Example LESS Code: #header {   h1 {     font-size: 26px;     font-weight: bold;   }   p {     font-size: 12px;     a     {       text-decoration: none;       &:hover {         border-width: 1px       }     }   } } Example Compiled CSS: #header h1 {   font-size: 26px;   font-weight: bold; } #header p {   font-size: 12px; } #header p a {   text-decoration: none; } #header p a:hover {   border-width: 1px; } 3 - Mixins Mixins are where languages like this really shine.  The ability to mixin other definitions setup a parametric mixin.  There is really a lot of content in this area, so I would suggest looking at http://lesscss.org for more information.  One of the things I would suggest if you do begin to use LESS is to also grab the mixins.less file from the Twitter Bootstrap project.  This file already has a bunch of predefined mixins for things like border-radius with all of the browser specific prefixes.  This alone is of great use! 4 – Color Functions This is the last thing I wanted to point out as my final post in this series will be utilizing these functions in a more drawn out manner.  Both LESS and SASS provide functions for getting information from a color (R,G,B,H,S,L).  Using these, it is easy to define a primary color, and then darken or lighten it a little for your needs.  Example: Example LESS Code: @base-color: #111; @red:        #842210; #footer {   color: (@base-color + #003300);   border-left:  2px;   border-right: 2px;   border-color: desaturate(@red, 10%); } Example Compiled CSS: #footer {    color: #114411;    border-left:  2px;    border-right: 2px;    border-color: #7d2717; } I have found that these can be very useful and powerful when constructing a site theme. Conclusion I came across LESS and SASS when looking for the best way to implement some type of CSS variables for colors, because I hated having to do a Find and Replace in all of the files using the colors, and in some instances, you couldn’t just find/replace because of the color choices interfering with other colors (color to replace of #000, yet come colors existed like #0002bc).  So in many cases I would end up having to do a Find and manually check each one. In my next post, I am going to cover how I’ve come to set up these items and the structure for the items in the project, as well as the conventions that I have come to start using.  In the final post in the series, I will cover a neat little side project I built in LESS dealing with colors!

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