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  • Volume control doesn't work for headphones

    - by Hendekagon
    Fresh install of 11.10 and the gnome panel's volume control doesn't work for headphones but does work for speakers on my laptop. In sound settings I have Internal Audio Analogue Stereo selected for output (Output tab) and Analogue Speakers selected for Connector. When I plug headphones in, the volume control doesn't work and the volume is maximum through the headphones. On a side note, only one of my two headphone sockets produces sound too (whereas both worked in 10.04)

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  • Audio not working for Gnome Screencast Ctrl + Alt + Shift + R

    - by Costa
    I can do screencasts by pressing ctrl+alt+shift+r, but I get no sound when I view the videos, I've check my built in mic and headset, they both work on skype and such, I just can't record sound with the gnome built in screencasting. Also, when I open the videos in movieplayer they are in mute by default and there's nothing the the preferences I can find to change that. Any help would be awesome!

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  • How to disable Power off/Power on sound on Android phone? [closed]

    - by yvolk
    My Android phone (Android v.2.1) produces loud sound both before Power off and after Power on (boot) is being completed. I don't want to turn the sound off before reboot/powering it off and to turn sound on after reboot every time I'm restarting my phone. I just want to get rid of these sounds forever :-) How can I do this (maybe executing some script, changing some properties... preferably without rooting my phone)? Update: Thank you Christopher Orr! I've also found some information that partially allows to achieve what I'm looking for (on androidforums.com): "if you are going into SettingsSound & displayNotification ringtone that sets your notification tone for app updates, power on (rebooting) etc. If you want to change notification for messages you would have to go into messaging and then hit the menu key for notification option. You can do the same for email accounts as well." So I disabled Power on/off sounds (plus something else... but I didn't notice undesired side effect yet...) with built-in settings.

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  • How to Enable or Disable the Startup Sound in Windows 8

    - by Taylor Gibb
    We have all been in that awkward situation where you sit down in a meeting room only to have your Windows laptop play the Startup sound. Here’s how to disable it or even enable it if you so choose. HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems

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  • YouTube, no video or sound

    - by Cautious1
    I tried the answers from previous posts without luck. I'm using ubuntu 10.04.4 and youtube shows a black screen, no video and no sound . I uninstalled adobe flash player closed down and reinstalled but it didn’t help. I have run Mint 13 on the same computer and it will play youtube without a problem. I'm not familier with linux language . Using comands in terminal might make everything terminal if I try!

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  • No USB 04b4:0307 mike input after 10.04

    - by Papou
    I am using an USB phone that is in fact a so-called "sound card" based on the 04b4:0307 chip. In fact, I have two different phones using 04b4:0307 and in fact I have a sound USB key too. This, I believe, is the start of why they call 04b4:0307 "ubiquitous" (instead of oh four bee...). But not "eternal". The mike worked in Ubuntu 9.10 and 10.04 but not later ([email protected]). "not working" means that 04b4:0307 shows in Sound Preference but that its vu-meter is mute. I have posted the full lsusb and the result of tests in various systems here: http://www.papou.byethost9.com/tmp/1043601.html Note: Tests done on VirtualBox (thankfully). But UbuntUnity no longer works on VB, so I used the LinuxMint equivalent. ?hat's fate. I could not find any problem report close enough. What should be my next step? I believe the problem occurs in module snd-usb-audio. One thing I might try if I knew how is hacking a DEB with its 10.04's source. I can hack DEBs. Any hint welcome on how to make a DEB overriding a kernel packed module. I mean that the newly installed module should have precedence, be loaded instead, the module installed with the kernel. TIA !

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  • Restore audio settings - cannot open mixer: No such file or directory

    - by Alfred M.
    The internal speaker of my laptop never functionned under Ubuntu. I tried to follow indication on the web and now the jack audio does not work either. The graphic interface for audio management now displays a 'dummy output' instead of the three possible outputs I used to have (one of them was working for the jack output). In a terminal alsamixer raises an error: cannot open mixer: No such file or directory I did try to remove and reinstall alsa-utils but it did not change anything. This happened after a failed atempt to install alsa-driver-linuxant_1.0.23.1_all.deb from here. My sound card seems to be not recognised anymore. After reboot I have no more the sound icon in menu bar the upper right corner. I think I have removed my sound card driver. Indeed, the command sudo lshw -class multimedia indicated audi device as unclaimed. Any idea how I could revert to a better situation (that is jack support and alsa working)? EDIT: The command lspci -nnk | grep -iEA3 audio gives lspci -nnk | grep -iEA3 audio 00:1b.0 Audio device [0403]: Intel Corporation 82801I (ICH9 Family) HD Audio Controller [8086:293e] (rev 03) Subsystem: ASUSTeK Computer Inc. Device [1043:1893] 00:1c.0 PCI bridge [0604]: Intel Corporation 82801I (ICH9 Family) PCI Express Port 1 [8086:2940] (rev 03)

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  • Audio comes out of both headphone and speaker at the same time.. Ubuntu 12.04LTS [closed]

    - by pst007x
    I have the same issue on an Aspire. Ubuntu 12.04LTS 64bit realtek audio sound chip onboard If I plug in a headset, audio does not switch from internal speaker to headset, instead plays out of both at the same time. I have looked at the alsamixer setting, all on. I installed gnome-alsamixer, and I noticed headphone was ticked, if I untick the main audio mutes, and the headphone no longer works. Headset only works with internal speaker. Audio works fine on my other desktop and laptop running this release 00:1b.0 Audio device: Intel Corporation 82801I (ICH9 Family) HD Audio Controller (rev 03) salvatore@salvatore-Aspire-7730:~$ cat /proc/asound/version Advanced Linux Sound Architecture Driver Version 1.0.24. salvatore@salvatore-Aspire-7730:~$ head -n 1 /proc/asound/card*/codec#* ==> /proc/asound/card0/codec#0 <== Codec: Realtek ALC888 ==> /proc/asound/card0/codec#1 <== Codec: LSI ID 1040 ==> /proc/asound/card0/codec#2 <== Codec: Intel Cantiga HDMI salvatore@salvatore-Aspire-7730:~$ aplay -l **** List of PLAYBACK Hardware Devices **** card 0: Intel [HDA Intel], device 0: ALC888 Analog [ALC888 Analog] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: Intel [HDA Intel], device 1: ALC888 Digital [ALC888 Digital] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: Intel [HDA Intel], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 salvatore@salvatore-Aspire-7730:~$ uname -a Linux salvatore-Aspire-7730 3.2.0-23-generic #36-Ubuntu SMP Tue Apr 10 20:39:51 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux salvatore@salvatore-Aspire-7730:~$ The alsa-base.conf does not exist Tried this: sudo apt-get remove --purge alsa-base sudo apt-get remove --purge pulseaudio sudo apt-get install alsa-base sudo apt-get install pulseaudio sudo alsa force-reload Then: sudo apt-get purge pulseaudio gstreamer0.10-pulseaudio sudo apt-get install pulseaudio gstreamer0.10-pulseaudio indicator-sound Tred this. sudo gedit Then open terminal: sudo /etc/modprobe.d/alsa-base.conf At the end of the file add a new line: options snd-hda-intel model=generic Save and then reboot But alsa-base.conf does not exist

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  • Issues in pulse audio in Ubuntu 11.10

    - by Kamal
    Good Morning All. I am a new ubuntu user. So please forgive me if this question is too basic. I have installed Ubuntu 11.10 in my machine. I have logged in as USER_A. My external audio device is a Headset and I was able to hear the audio properly. I need to join my Ubuntu machine to a window's domain (my office server). I followed the steps explained in http://www.ghacks.net/2010/04/21/join-a-ubuntu-machine-to-a-windows-domain/ and was successful in joining my ubuntu machine to the windows domain. sudo apt-get install likewise-open5 sudo domainjoin-cli join DOMAIN USER_B Now when I logged in as USER_B, there is no audio for this user in the same machine. I crossed check with my User_A account. There is no issues with the sound for User_A. Only for User_B, there is no audio. When I checked the sound settings of User_B, there is no device listed in Hardware, Input and Output. Whereas for User A, my Headset is listed in Input and Output. Can anyone please help me on this. Why there is no sound for User_B? Thank you.

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  • Can't configure 5.1 audio with 12.04

    - by xster
    I have an Intel ALC892 and a Nvidia GT 520m connected to speakers via HDMI. On lspci, I see 00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 02) Subsystem: ZOTAC International (MCO) Ltd. Device a218 Flags: bus master, fast devsel, latency 0, IRQ 47 Memory at db400000 (64-bit, non-prefetchable) [size=16K] Capabilities: [50] Power Management version 2 Capabilities: [60] MSI: Enable+ Count=1/1 Maskable- 64bit+ Capabilities: [70] Express Root Complex Integrated Endpoint, MSI 00 Capabilities: [100] Virtual Channel 02:00.1 Audio device: NVIDIA Corporation HDMI Audio stub (rev a1) Subsystem: ZOTAC International (MCO) Ltd. Device 2180 Flags: bus master, fast devsel, latency 0, IRQ 18 Memory at db080000 (32-bit, non-prefetchable) [size=16K] Capabilities: [60] Power Management version 3 Capabilities: [68] MSI: Enable- Count=1/1 Maskable- 64bit+ Capabilities: [78] Express Endpoint, MSI 00 Kernel driver in use: snd_hda_intel My alsamixer looks like I enabled pulseaudio configuration file to have 6 channels. My sound setting looks like When I use the test dialog, only front left and right have sounds. If I use alsa in XBMC on a 5.1 video, there's no sound. If I use pulseaudio, only front right and left have sound. I can barely hear any speech since I'm guessing it's mapped to front center. Any clues?

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  • Why does my mic boost automatically go to 100 on every boot?

    - by Ben
    When my computer turns on, it automatically sets the "mic boost" sound setting to 100. This causes a loud static sound in my speakers. I can manually go to alsamixer and turn the mic boost down manually, but I would prefer it if I didn't have to do this every time I turn the computer on. I've tried running sudo alsactl store after fixing the settings, and this does save them, but I have to run sudo alsactl restore to restore the settings. This means that I have to manually fix the sound every time I start the computer anyway, so it isn't really a fix. I tried putting sudo alsactl restore in my startup programs, but that didn't seem to fix anything. I'm running Ubuntu 12.04, but I started having this problem before upgrading from 11.10. I'm using a Sony Vaio laptop. I'm not really sure what made it start; it seemed like I just started having the problem randomly one day. Any help would be appreciated! Edit: here is the output from running amixer: http://paste.ubuntu.com/1060080/

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  • M-Audio Delta 1010LT on 12.04

    - by user74039
    I have 12.04 64bit installed, my soundcard is a Delta 1010LT, it seems to be partially detected, I've been following steps here: https://help.ubuntu.com/community/SoundTroubleshooting/ lspci -v | grep -A7 -i "audio" shows this: 04:07.0 Multimedia audio controller: VIA Technologies Inc. ICE1712 [Envy24] PCI Multi-Channel I/O Controller (rev 02) Subsystem: VIA Technologies Inc. M-Audio Delta 1010LT Flags: bus master, medium devsel, latency 64, IRQ 22 I/O ports at ec00 [size=32] I/O ports at e880 [size=16] I/O ports at e800 [size=16] I/O ports at e480 [size=64] Capabilities: <access denied> Kernel driver in use: snd_ice1712 aplay shows this: **** List of PLAYBACK Hardware Devices **** card 0: M1010LT [M Audio Delta 1010LT], device 0: ICE1712 multi [ICE1712 multi] Subdevices: 1/1 Subdevice #0: subdevice #0 In the sound settings on the desktop all I see is the ICE1712 S/PDIF, which I don't use, I want to use the individual outputs on the card, I'm not so bothered about inputs, I just want the playback for now. If I open alsamixer in the console, I see all of the output and input channels, i've raised the volume on them but I don't get anything in the sound settings on the desktop and when I play any sound, I hear nothing. Can someone help?

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  • HP dv7 Beats Audio Subwoofer on while headphones plugged in

    - by msilis
    I have looked for answers to this but have not found anything. People have similar problems but mostly with getting the subwoofer to work at all. I got the subwoofer to work by editing the /etc/modprobe.d/alsa-base.conf file and adding options snd-hda-intel model=ref. When I plug in my headphones, the main speakers turn off but the subwoofer still has sound coming through it. The output is selected automatically in sound preferences and is set to headphones when they are plugged in. I also have tried muting the main speakers, which in turn mutes the subwoofer, before plugging in the headphones as they seem to have two different volume controls, but as soon as the headphones are plugged in, the subwoofer has sound coming out of it. I am running Ubuntu 11.10 64 bit on HP dv7- 4285dx. I am able to just not have the subwoofer on but since I have gotten it to work I would like to keep it around and not have to change a config file every time I want to plug in my headphones. Any ideas or suggestions would be greatly appreciated. Thanks

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  • PulpCore music playback - loop sound and animate volume

    - by Peter Perhác
    I have been experimenting with PulpCore, trying to create my own tower defence game (not-playable yet), and I am enjoying it very much I ran into a problem that I can't quite figure out. I extended PulpCore with the JOrbis thing to allow OGG files to be played. Works fine. However, pulpCore seems to have a problem with looping the sound WHILE animating the volume level. I tried this with wav file too, to make sure it isn't jOrbis that breaks it. The code is like this: Sound bgMusic = Sound.load("music/music.ogg"); Playback musicPlayback; ... musicVolume = new Fixed(0.75); musicPlayback = bgMusic.loop(musicVolume); //TODO figure out why it's NOT looping when volume is animated // musicVolume.animate(0, musicVolume.get(), FADE_IN_TIME); This code, for as long as the last line is commented out, plays the music.ogg again and again in an endless loop (which I can stop by calling stop on the Playback object returned from loop(). However, I would like the music to fade in smoothly, so following the advice of the PulpCore API docs, I added the last line which will create the fade-in but the music will only play once and then stop. I wonder why is that? Here is a bit of the documentation: Playback pulpcore.sound.Sound.loop(Fixed level) Loops this sound clip with the specified volume level (0.0 to 1.0). The level may have a property animation attached. Parameters: level Returns: a Playback object for this unique sound playback (one Sound can have many simultaneous Playback objects) or null if the sound could not be played. So what could be the problem? I repeat, with the last line, the sound fades in but doesn't loop, without it it loops but starts with the specified 0.75 volume level. Why can't I animate the volume of the looped music playback? What am I doing wrong? Anyone has any experience with pulpCore and has come across this problem? Anyone could please download PulpCore and try to loop music which fades-in (out)? note: I need to keep a reference to the Playback object returned so I can kill music later.

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  • Sound Complete Not Firing (AS3)

    - by JasonMc92
    I have a bit of a quandary. I need to call a function inside a MovieClip once a particular sound has finished playing. The sound is played via a sound channel in an external class which I have imported. Playback is working perfectly. Here is the relevent code from my external class, Sonus. public var SFXPRChannel:SoundChannel = new SoundChannel; var SFXPRfishbeg:Sound = new sfxpr_fishbeg(); var SFXPRfishmid:Sound = new sfxpr_fishmid(); var SFXPRfishend3:Sound = new sfxpr_fishend3(); var SFXPRfishend4:Sound = new sfxpr_fishend4() public function PlayPrompt(promptname:String):void { var sound:String = "SFXPR" + promptname; SFXPRChannel = this[sound].play(); } This is called via an import in the document class "osr", thus I access it in my project via "osr.Sonus.---" In my project, I have the following line of code. osr.Sonus.SFXPRChannel.addEventListener(Event.SOUND_COMPLETE, promptIsFinished); function prompt():void { var level = osr.Gradua.Fetch("fish", "arr_con_level"); Wait(true); switch(level) { case 1: osr.Sonus.PlayPrompt("fishbeg"); break; case 2: osr.Sonus.PlayPrompt("fishmid"); break; case 3: osr.Sonus.PlayPrompt("fishend3"); break; case 4: osr.Sonus.PlayPrompt("fishend4"); break; } } function Wait(yesno):void { gui.Wait(yesno); } function promptIsFinished(evt:Event):void { Wait(false); } osr.Sonus.PlayPrompt(...) and gui.Wait(...) both work perfectly, as I use them in other contexts in this part of the project without error. Basically, after the sound finishes playing, I need Wait(false); to be called, but the event listener does not appear to be "hearing" the SOUND_COMPLETE event. Did I make a mistake somewhere? For the record, due to my project structure, I cannot call the appropriate Wait(...) function from within Sonus. Help?

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  • Simple Java Sound Applet won't work!!! ARG!!!

    - by William
    import java.applet.*; /** * SoundApplet.java - a simple applet that plays the "gong.au" sound file. */ public class AppletGame extends Applet { public void init() { super.init(); resize(0,0); AudioClip gong = getAudioClip(getDocumentBase(), "test0.au"); gong.play(); } } In Eclipse applet viewer it loads and doesn't play sound. In html it doesn't load and says start not initalized. I've tried calling it outside of init, and all that someone help me!!!

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  • Compiz and Desktop Effects on Netbook with External Monitor

    - by Nerdfest
    I have an Acer Aspire One AO150 and am having trouble plugging in an external monitor under Ubuntu 9.10. There were no problems under 9.04. If I plug in an external monitor once the machine is already up, then bring up the 'display' application to activate it, it basically hangs. There are no problem under these circumstances if I have desktop effects turned off. I've seen a few mentions of this problem on the Ubuntu forums, but never a solid solution. Any ideas? A few more details after a question below. The machine does not respond to its keyboard commands to switch to an external monitor, nor does it respond to Ctrl-Alt-F1, etc to switch out of X. The pointer is visible on the monitors (at the edge of each) and is frozen as a 'busy' cursor, but with no animation. The kernel does respond to SysReq commands (REISUB). In the latest attempt I had the external monitor active earlier, then removed it and activated desktop effects. Upon plugging in the eternal monitor then bringing up the display application, it hangs.

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  • Why does my 5.1 surround work in testing only?

    - by Mike Pateras
    I've got a 5.1 speaker setup. In both this SoundMax utility (I think it came with my motherboard), and in the Windows 7 sound test, all 5.1 speakers work properly, but that's the only time that I can get audio to come out of the rear speakers and the center channel. When playing games, video, music, etc., I only seem to get 2.1 speakers worth of sound, even though I've configured everything for 5.1 surround sound. How can I get my 5.1 surround sound working during actual use?

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  • How can I create photo effects in Android?

    - by PaulH
    I'd like to make an Android app that lets a user apply cool effects to photos taken with the camera. There are already a few out there, I know, but I'd like to try my own hand at one. I'm trying to figure out the best way to implement these effects. Here are some examples from the excellent Vignette app (which I own): http://www.flickr.com/groups/vignetteforandroid/pool/ I have been googling and stack-overflowing, but so far I've mostly found some references to published papers or books. I am ordering this one from Amazon presently - Digital Image Processing: An Algorithmic Introduction using Java After some reading, I think I have a basic understanding of manipulating the RGB values for all the pixels in the image. My main question is how do I come up with a transformation that produces cool effects? By cool effects I mean some like those in the Vignette app or IPhone apps: ToyCamera Polarize I already have quite a bit of experience with Java, and I've made my first app for android already. Any ideas? Thanks in advance.

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